Re: Day's de
You feel a keeness of insight settle over you. The villagers are worried and unsure. They are not sure what to worry about first...the economic strain or simple survival.
You do see one guy who looks clearly like 'antisocial punk', and one women who looks like 'causes trouble just to stir the pot' but no out and out evil. They mostly seem to be decent, if a bit greedy. And the greed is an elightened kind that knows its better to trade than steal.
The inn is run by a halfling but owned by the young girl's mother. The halfling is the only one in the community. The tavern is filled with brightly polished brasswork, and marble checkerboarded floors, and on the bar is a wooden seal (animal) who blocks passage to the upper part of the bar.
The food is plain, and a bit skimpy.
"I'm sorry, sir, for the food. Right sorry. Its just we haven't been getting much here since the wild animal attacks. Wolves gone mad, y'see. Hard to farm when you might get eaten any minute, isn't it?" The halfling walks up to your table with your food. Its not as bad as he makes it out to be.
"He's a sage, Billy. Maybe he can help us." the girl says as she gets you a mug of well water.
"Eh, well, any help you can offer would be good. Lord Dalton sent out a letter for adventurers. He's pulling out his hair and talking to his ancestors every night."
You pray over the food and its wholesome.
PT