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16:09, 23rd May 2024 (GMT+0)

Amanda Athwart.

Posted by PlaytesterFor group 0
Amanda
player, 257 posts
Mon 4 May 2009
at 01:25
  • msg #62

Re: Amanda Athwart

As I fall I look up and see the door close I try and concentrate and transform into a fairy again and begin to fly. As I do I look below to see where I am falling to.
Playtester
GM, 7148 posts
novelist game designer
long-time gm
Mon 4 May 2009
at 05:21
  • msg #63

Re: Amanda Athwart

You transform into a fairy. The transformation comes with great ease.

You see a skyline below you that looks vaguely like New York, but not quite. And like in the Hundred Acre Wood, it feels familar, but not as strongly so.

The City's tallest skyscraper looks to be about fifty stories tall, and a bit antique. Perhaps it was built in the Sixties. Or perhaps it is the Sixties here.

You are somewhere between a thousand and five hundred feet above the tallest buildings. Its hard to judge distances with your lack of experience with flying.

PT
Amanda
player, 258 posts
Tue 5 May 2009
at 01:01
  • msg #64

Re: Amanda Athwart

I will then begin my decent towards the City, looking around as I get lower.
As I get closer to the City I will call upon my Holy special sight to take a good look around and I will also check for sentient lifeforms with my Telepathy.
Playtester
GM, 7161 posts
novelist game designer
long-time gm
Wed 6 May 2009
at 21:19
  • msg #65

Re: Amanda Athwart

Men are dressed in suits mostly, and a sizable minority in jumpsuits with company names on them. Women are mostly dressed in skirts.

You see one man that glows with a golden light, and precise crystals orbit him.  Another man is bathed in a green light.  A woman has a glowing crown of metal on her head.  All that is visible in your Holy Sight. To the unaided eye, they merely look healthy and good looking.

PT
Amanda
player, 259 posts
Sat 9 May 2009
at 02:33
  • msg #66

Re: Amanda Athwart

I will hover just above head level of the people, I will try to get surface thoughts from them.
As I look at the symbols and colors I will pray to the knowledge and understanding to know what they mean.
Playtester
GM, 7172 posts
novelist game designer
long-time gm
Sat 9 May 2009
at 04:09
  • msg #67

Re: Amanda Athwart

Surface thoughts from people...
*I could go for a hot dog, all the way, chile, jalopenos, onions...*
*My boss is a jerk. My boss is a HUGE jerk.*
*Wait taxi, oh, please wait. Oh, man, this stinks.*
*Metropolis Zoo or the Legion of Justice Park? Kids like the elephants at the zoo...*
*Whoah, she's hot. Now whats a good line...*
*Dear God, what am I going to do?*
*Now it was 'get the toilet paper, the milk, the eggs', and I'm forgetting something...*
*How am I supposed to get three contracts finished in two days? Grrrrr.*
*Little old lady, heavy purse, no one looking her way...*
*Hey, there's a fairy creature. She's cute. Maybe I can ask her to play with my dollies.*
*Ow, my arms hurt. These bags of cans are heavy. I hope Sheila's impressed.*
*He looked at me funny.*
*I wish I was like Superman, then I could fly over this heavy traffic.*
*Hmm, this sign says Cooper Street, that can't be right. I'm never lost. Well hardly never.*
*If I borrow ten k from the bank, and get Simone and Deaver to help pitch in, we could start a t-shirt shoppe.*

The crystals look very orderly and otherwordly. The green light has the feeling of massive power and infinite potential. The crown is obviously that of a princess. And they all seem familar although the woman most of all.

PT
This message was last edited by the GM at 04:15, Sat 09 May 2009.
Amanda
player, 260 posts
Sat 9 May 2009
at 04:19
  • msg #68

Re: Amanda Athwart

I fly into a deserted alley and when the area is clear I will transform back into my human form.
I will then walk back into the street and look around closer, I will silently pray,"Oh Lord you have brought me here for a reason please guide me in what I need to do here to further your great name. In Jesus's name Amen."
Playtester
GM, 7179 posts
novelist game designer
long-time gm
Mon 11 May 2009
at 17:29
  • msg #69

Re: Amanda Athwart

Your prayer leads you to the Legion of Justice Park in midtown. Its surrounded by skyscrapers, and is about fifteen acres of greenery, swings, ponds, walking paths, hedges and trees.

But all the children that should be playing in the park are standing over on the sidewalk.  They look toward the center of the softball field, and you can see nothing there, but you can feel something awful.

A man walks up to you. He's tall, cleft-chinned, with startling blue eyes. He's incredibly handsome, and very fit. You think he's one of the people you espied earlier.

"What are you doing here? Who are you?" Its not a polite request, more of a demand for information.
Amanda
player, 261 posts
Tue 12 May 2009
at 01:56
  • msg #70

Re: Amanda Athwart

"I am Amanda nice to meet you sir, I came to the park to walk around and relax, why are the children not playing."
I will try to use the shard to detect if he lies to me and I will use my telepathy to read his real thoughts as he talks to me.
Playtester
GM, 7183 posts
novelist game designer
long-time gm
Tue 12 May 2009
at 03:42
  • msg #71

Re: Amanda Athwart

A golden helmet appears under his head, and he places it on his head as he turns away. A flash of golden light surrounds him, and he's dressed in blue and gold with a gold cape, and he's floating ten feet in the air.

Over his shoulder he speaks.

"I am Doctor Fate, Lord of Order. The children sense something evil coming through, and are worried. Perhaps you can get them to get back further."

He floats away toward the softball field.

*I thought she might be on the enemies' side. Now I need to get her out of the way without offending her so I can deal with this anomaly for am I not sworn to defend this city? Mighty Ra, aid your servant as I go forth to battle evil.*

PT
Amanda
player, 262 posts
Wed 13 May 2009
at 03:25
  • msg #72

Re: Amanda Athwart

I will move towards the Children and move them back further.
I will then pray for God to watch over this warrior and I will also pray for the power and the ability to aid this person in the protection of these children.
Playtester
GM, 7193 posts
novelist game designer
long-time gm
Wed 13 May 2009
at 03:36
  • msg #73

Re: Amanda Athwart

You get most of them to move back, but one, an older teen merely smiles and pulls out a domino face mask. He offers you one, and slips one on his face. He touches a ring on his hand, and a costume oozes out of it, to cover him.

"Hi, I'm Robin, Boy Wonder. Bats is on his way. We've noticed that you vibrate at the same frequency as this gate to another universe."

The gate over the softball field opens, and the great-granddaddy of the wrecking machine you encountered in Pooh's Wood rolls out on its van high tracks.  Cranes fitted with ten yard long swords, rocket pods, a giant bulldozer blade in front, and a cannon mounted up top forty feet above the ground complete the mish-mash of destuction ordered up by FOE, Ltd..

Rockets stream out and Fate is hard pressed not to become steak tartare as he throws up a shield of yellow light.

"Oh, welcome to Metropolis."

You're in another story. Only this time its not Pooh's Corner, its Justice League.
Amanda
player, 263 posts
Wed 13 May 2009
at 03:45
  • msg #74

Re: Amanda Athwart

Using my magic I will try to effect the magical power supply of the machine and try to dissable the machine. I will then use my TK force blasts to attack it's weapons and if it has a shield I will use my ability to go through the shield.
Playtester
GM, 7195 posts
novelist game designer
long-time gm
Wed 13 May 2009
at 03:54
  • msg #75

Re: Amanda Athwart

A blast of light roars from your hand, and nullifies its driving force.  You slash out,and knock off a rocket pod with a TK slice.

Before you can slice through its shield, Fate yells.

"Begone!"  The machine fades out, banished from this reality.

Dr. Fate and Robin both turn to you.

"An explanation of why such a powerful sorceress is in town at the same time invaders from an adjacent reality try to make themselves bothersome would be pleasant." Dr. Fate says evenly.

"He's just mad cause you saved him." Robin says.

PT
Amanda
player, 264 posts
Wed 13 May 2009
at 03:58
  • msg #76

Re: Amanda Athwart

I smile and say,"I am a traveler and servant of God he sends me where I am needed to serve his will, I guess I was sent here to help you fight this evil machine, but my guess is more is to come I will help until God deems ithat I move on again, my name is Amanda it is a pleasure to meet all of you."
I will then pray to God for a sign of my service and I will open myself up to God to help me prove to these nobel people exactly who I am.
Playtester
GM, 7198 posts
novelist game designer
long-time gm
Thu 14 May 2009
at 13:08
  • msg #77

Re: Amanda Athwart

Suddenly all the church bells in the area start to ring.

Robin looks about, and puts a hand on the ground for a few seconds.

"No earthquake."

"No mundane cause created that effect." Dr. Fate says. "Very well, we will accept your credentials."

"I suppose we need to check things out? Or do we just close the door, and rig alarms?" Robin asks.

"Our new companion, Amanda is right. This door will not close easily. I fear we have to enter into the darkness to grapple with unknown foes on the other side before we can make our City safe."

Something roars overhead, and you look up to see a crystalline shape like a jet. It lets the light through it. And then a woman jumps out of it, and plummets toward you.

PT
Amanda
player, 265 posts
Fri 15 May 2009
at 00:04
  • msg #78

Re: Amanda Athwart

I nod and say,"Yes the only way to make your world safe is to head to the other side and stop whatever is doing this."
When the woman jumps, I will try to read her mind to see if she needs me to help her.
Playtester
GM, 7208 posts
novelist game designer
long-time gm
Fri 15 May 2009
at 12:39
  • msg #79

Re: Amanda Athwart

*I need no help, sister.* She replies. *I am Diana, but in the world of men, you should call me Wonder Woman.*

She crashes feet first into the ground, raising a small cloud of dust, and punching two small holes in the park which she conscientously fills back in before walking over to your trio. But before she arrives, everything stops moving.

A man in a shiny business suit climbs out of the gate. He's waving a white flag.

"Flag of truce. Guardian, I'm a negotiator for FOE, Ltd.. We'd like to discuss putting aside this recent unpleasantness. There's no need for you to continue doing the Sidhe's bidding. You have a chance here to fundamentally alter your wealth quotient, if I may be so bold."

As he speaks, he walks toward you, looking around with an acquisitive glance at Metropolis.
Amanda
player, 266 posts
Sat 16 May 2009
at 01:36
  • msg #80

Re: Amanda Athwart

I stand forward and say,"Good sir you may stop there for now, I do not care about money, you will leave this world and the world of Pooh alone or you will feel my wrath and the wrath of thousands of people who love these people, now go back and tell your Boss that good sir."
I will silently pray for strength and courage.
Playtester
GM, 7212 posts
novelist game designer
long-time gm
Sat 16 May 2009
at 01:54
  • msg #81

Re: Amanda Athwart

You feel strength reach out to steady you. Its now easy to stand there under his harsh, bright eyes with his insincere smile that looks more like a shark's than a man's.

"Now, lets not be hasty. My Boss would be unhappy with me if I turned aside so easily. What do you want? We could recreate a world. After all, we're taking this Story Energy, and reshaping it anyways. Perhaps you tell us what bubble universe you'd like, and we could make one to your specifications? And besides, we're going to win anyways. You know what the plans for this world are? We're going to replace the Justice League with a world based on the Adventures of Al Capone. Personally, I find it rather tacky. Come up with something, I take it back to Development, tell them to get cracking...wa la, we're both happy. And thats what I'm looking for here, a win-win situation."

PT
Amanda
player, 267 posts
Sat 16 May 2009
at 02:04
  • msg #82

Re: Amanda Athwart

I then say,"You will not win as long as I live, what I want is for you to not touch these worlds and go back home, and I will help you."
I pray and summon enrgy for all that is good within me and strengthen that with the heroism and good all around me, I then channel that energy and try to fire a concentrated blast of pure good at the man and the portal. I will keep praying to God to strengthen my good and I will be humble in his presence.
Playtester
GM, 7216 posts
novelist game designer
long-time gm
Mon 18 May 2009
at 21:10
  • msg #83

Re: Amanda Athwart

The energy pours out of you in a white light that sends him staggering back, shedding bits of darkness, until he plummets into the Gate.  The world starts moving again, and your energy rocks the Gate as if it had physical form.

This gives Wonder Woman an idea, and she has you pass it on to the rest telepathically. Robin will stand in the center as bait and deterrence against any invaders.  Meanwhile Wonder Woman will spin her lasso wide around the mouth of the gate.

You are to shove the Gate into Wonder Woman's lasso, which you do with your 'white fire', and once Wonder Woman yanks the lasso tight, the Gate closes, and Dr. Fate seals the gate with an Ankh Sign that leaves an echoeless boom vibrating in your mind.

All seems well until a Door into space appears in front of you, and swings open. Fate assures you that the masters of the Door are benevolent as far as he can tell. Once on the other side, you're in a space of infinite shape not confinable to one form, of lights, and sounds that combine the more than matter can hold.

A woman of great height and beauty appears before you.

"We/I are the Sidhe. Creatures of pure imagination. You have protected two of our Dreams made Matter, Pooh, and Justice League."

You see a core of white fire like a galaxy below you, and around it are ten thousand stories, each in its own private realm. And around them, in the Dark are the Enemy of which Foe, Ltd. is a subcontractor.

" I am not ungrateful, but you dealt with our Enemy under flag of truce and you struck him. We cannot be untrue or we cease to exist. So we must dismiss you from our service with our thanks. You have little time for another mission awaits, but also because I, I mean We/I....already your mind bends me to a specific form. You would make me Titania, Queen of the Elves, but We/I are so much more."
Amanda
player, 268 posts
Tue 19 May 2009
at 01:35
  • msg #84

Re: Amanda Athwart

I bow and say,"I am sorry for attacking during a truce but his offer was offending and one sided, I will take my leave."
I turn and look for a way out and wonder where I am going next.
Playtester
GM, 7224 posts
novelist game designer
long-time gm
Tue 19 May 2009
at 01:46
  • msg #85

Re: Amanda Athwart

"Go with the blessing of the Sidhe which is no small thing, Amanda."  And you see a Door open in front of you, and stepping through you....

================

Thanks for playing Amanda. Oak will be your new GM. I've enjoyed it.

The Blessing is that the Sidhe will remember you fondly, and consider you a friend.  The White Fire miracle is 1@2. It moves one person with great force, but not great speed away. It is also effective against energy objects like 'gates'. It requires a great deal of personal energy and so it tires you out.
Amanda
player, 269 posts
Tue 19 May 2009
at 02:07
  • msg #86

Re: Amanda Athwart

I had a very good time as usual Playtester.
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