Re: Welcome/Introduction
In reply to Samuel Wolfson (Msg #80):
Metal. As Comstock develops my intention is to have him gradually understand all metals, but he is going to start with an intuitive grasp only over the more common ones -- iron, copper, steel, silver. Whether this ever develops to the extreme (and arguably munchkin-tastic) limits of matter -- control over mercury, uranium, and anything else that could arguably be classified as a metal -- is so far in the future that I don't think it is worth worrying about.
So ... at it's most basic, Comstock will wrap himself in metal and get awfully indestructible and punchy, while at its more complex Comstock will be able to warp the foundations of buildings or play with atomic properties. I am adding enough stamina that he will grow alarmingly, inhumanly durable, and in the event that Comstock picks up any aberrations he is going to find it difficult to get rid of his metal skin and parts.
In reply to Impetus (Msg #79):
Alright, so here is a question. When I purchase dots of Bodymorph, am I automatically gaining Claws or Armor or do I have to purchase these powers separately? Since each dot of Bodymorph is three Nova Points, I want to say that they are included and that the chief advantage is the ability to add or subtract a variety of powers at once. With a cheap activation cost.
Second question: if I have dots of armor and Bodymorph (Armor), what happens? Do they stack?
Tentative power picks right now: Body Morph * 3 (9 Nova points), Elemental Anima * 2 (10 Nova Points) and something arbitrary to use up the last point. Thoughts?