Re: The Game: Chapter 07
In reply to Keef (msg # 938):
The ship groans as it enters the hook, the mast and sails creaking with strain as the vessel picks up speed. The Captain holds fast to the wheel, giving commands left and right to the crewmen holding the ropes.
Empowered by the P.A.R.T.Y.'s magic, the sails remain firm and on-course, even as the current accelerates the ship to twice its usual speed.
"The Hook is coming!" the Captain bellows, in a manner that somehow still remains calm and in command. "Starboard! Brace!"
The Cecelia shudders as it spins nearly 120 degrees in scant seconds, and the captain screams uncharacteristic defiance into the pounding storm as he strains against the wheel.
"Hold! Hold!"
Though the Captain has had his strength greatly increased and is using both hands, the wheel does not want to remain still, slowly jerking further and further starboard as the Hook's vicious currents take hold of the rudder. He wedges a foot against it, bracing, and for a moment the wheel freezes in place.
A smile creeps across the Captain's face, oblivious to the frigid sleet and rain splattering against the frost-covered, puddled decks. The top-side sailors continue their struggle against the sails as the Hook suddenly reverses direction, carrying the Cecilia with it.
"Port side! Brace!" the captain bellows once more, but this time his numbed fingers lose their grip on the wooden wheel. As it spins, the ship lurches to one side, and then the other, before bobbing up and down in a manner that threatens to overturn the vessel amid the churning waves.
The icy black waters crash over the railing, threatening to take the crew with them, but they manage to keep their grip.
"No!" the captain says, drawing his sword and shoving it between the spokes of the wheel. The steering contraption comes to an abrupt halt with the screeching of steel and the squelching sound of splintering wood. The captain looks down at the wheel, still jerking against the shaft that wedges it into place, and makes to remove the weapon and regain control.
At that moment, the entire vessel shakes and rumbles violently, and a hideous CRACK fills the air. Those on the port side see an enormous chunk of wood floating freely in the churning waters: the rudder.
"Furl the sails!" Captain Pri'chard orders the panicking sailors. "Release the ropes, and get below the deck! We'll have to ride it out."
While the crew scrambles to obey, the captain unbuttons his soaking wet jacket and turns to face the aft of the vessel. Jagged arcs of lightning illuminate the his silhouette, and for a moment, his shadow looms as large and strong as he hoped the ship would turn out to be.
The Hook finally releases its grip on the battered vessel two hours later, and the storm dissipates six hours after that. Anyone who ventures above the deck during the storm will see the captain standing near the damaged wheel, staring blankly over the railing like a man lost at sea.
"We'll need to wait until a cloudless night to be sure of our bearing," the navigator explains to anyone who will listen. "I can't make heads or tails of it right now, but I think the Hook sent us more or less in the direction we wanted to go. Rachelle be praised, the Captain did a good job on the first pass before the second took our rudder."
He sighs slightly.
"Of course, now we must rely on angling our sails to fight what currents remain, and that's hardly going to help our speed. Still, it could be much worse."
A'tril says nothing at all, instead marching directly over to the railing to "call up dinosaurs," as Geof put it. Once he is finished losing his lunch, he pulls himself upright and heads over to the captain with murder in his eyes.
"What are you looking at, you useless piece of -"
That's as far as he gets before an eerie roar fills the air. The water ripples nearly 500 feet away from the vessel, and an enormous creature emerges. It's a scaled terror the likes of which were once found on land as well as sea, with large jaws filled with sharp teeth and four powerful limbs that carry it effortlessly through the oceans. An armored shell covers his back where other dragons might have wings, the top bobbing above the waves like a miniature, mobile island.
"A dragon turtle!" the captain says, his eyes regaining their focus immediately. "Territorial creatures, and too fast to outrun. Especially without the rudder..."
He turns to those gathered.
"Find the first mate and prepare to fight," the captain says. "Sometimes they're aggressive, and sometimes they aren't. I can't tell you which this one will be, but it's best to be prepared."
The dragon turtle, for its part, continues to swim slowly toward the ship,his scaled face betraying nothing about his intentions.
Note: This post involved lots of reflex and strength and dexterity checks. I have not included them all as numbers, but as prose. Long story short, the enchantments helped keep everyone more or less safe, and none of you managed to fall overboard. Thank the dice gods in whatever manner you feel is appropriate.