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Juggernaut #10: Tinny Tina vs. Lekol & Tarmujin.

Posted by GM ArkrimFor group 0
GM Arkrim
GM, 5650 posts
Game Master
Sun 16 Aug 2015
at 17:45
  • msg #1

Juggernaut #10: Tinny Tina vs. Lekol & Tarmujin

Map: Random - Guerrilla Station
Lighting: Standard
Terrain: Plains
Walls: Random - Standard Masonry
Extras: Spellcombat (1 prep round), Hidden on the Map

 ABCDEFGHIJKLMNOPQRST 
1+5I    +2  +2+2  +2    L+51
2   +2  +2      +2  +2   2
3      +2      +2      3
4 +2   +2+2 +2+2+2+2 +2+2   +2 4
5                    5
6   +2            +2   6
7+2+2+2+2    +3  +3    +2+2+2+27
8        +3  +3        8
9   +2  +3+3+5  +5+3+3  +2   9
10+2  +2            +2  +210
11+2  +2            +2  +211
12   +2  +3+3+5  +5+3+3  +2   12
13        +3  +3        13
14+2+2+2+2    +3  +3    +2+2+2+214
15   +2            +2   15
16                    16
17 +2   +2+2 +2+2+2+2 +2+2   +2 17
18      +2      +2      18
19   +2  +2      +2  +2   19
20+5A    +2  +2+2  +2     +520
 ABCDEFGHIJKLMNOPQRST 

Squares inside the outer "buildings" have roofing that provide cover against any creature climbing on them or flying above them. The center four walls are not a building but just standing walls.
+5 pillars all have ladders making the climb DC 5.
This message was last edited by the GM at 21:15, Sun 16 Aug 2015.
Lekol
403 Battle Points, 209 posts
Human
Ranger/Fighter 6
Sun 16 Aug 2015
at 19:10
  • msg #2

Re: Juggernaut #10: Tinny Tina vs. Lekol & Tarmujin


Lekol rolled 11 using 1d20+5 with rolls of 6. Initiative.

Who is which T guess better Inative picks :)?

Tinny Tina
693 Battle Points, 228 posts
Wyrwood
Alchemist 8
Sun 16 Aug 2015
at 19:33
  • msg #3

Re: Juggernaut #10: Tinny Tina vs. Lekol & Tarmujin

15:31, Today: Tinny Tina rolled 16 using 1d20+4 with rolls of 12. Initiative.

Given how 2v1 Juggernauts are usually set up, I'm probably the one in the upper left.

Tarmujin
354 Battle Points, 65 posts
Goblin
Cavalier/Fighter 5
Sun 16 Aug 2015
at 19:40
  • msg #4

Re: Juggernaut #10: Tinny Tina vs. Lekol & Tarmujin

14:39, Sun 16 Aug 2015: Tarmujin rolled 18 using 1d20+6 ((12)).
GM Arkrim
GM, 5654 posts
Game Master
Sun 16 Aug 2015
at 21:15
  • msg #5

Re: Juggernaut #10: Tinny Tina vs. Lekol & Tarmujin

OOC: Oops. Fixed it so that:

I = tInny tina
A = tArmujin
L = Lekol

Good luck.

Tarmujin
354 Battle Points, 66 posts
Goblin
Cavalier/Fighter 5
Mon 17 Aug 2015
at 01:15
  • msg #6

Re: Juggernaut #10: Tinny Tina vs. Lekol & Tarmujin

 ABCDEFGHIJKLMNOPQRST 
1+5I    +2  +2+2  +2    L+51
2   +2  +2      +2  +2   2
3      +2      +2      3
4 +2   +2+2 +2+2+2+2 +2+2   +2 4
5    A               5
6   +2            +2   6
7+2+2+2+2    +3  +3    +2+2+2+27
8        +3  +3        8
9   +2  +3+3+5  +5+3+3  +2   9
10+2  +2            +2  +210
11+2  +2            +2  +211
12   +2  +3+3+5  +5+3+3  +2   12
13        +3  +3        13
14+2+2+2+2    +3  +3    +2+2+2+214
15   +2            +2   15
16                    16
17 +2   +2+2 +2+2+2+2 +2+2   +2 17
18      +2      +2      18
19   +2  +2      +2  +2   19
20+5     +2  +2+2  +2     +520
 ABCDEFGHIJKLMNOPQRST 


   ROUND: Round 1 (18)
POSITION: B20 to 00
 ACTIONS: Mount nogudai (free), draw Longbow(Move) Far Challenge (Swift action)

 HP: 64/64 (0 nonlethal)
 AC: 21; FFAC: 15; Touch: 17
CMD: 21; FFCMD: 15; FFTAC: 11

EFFECTS: - Tinny Tina has +4 attack vs. Tarmujin
   GEAR: - Longbow, spiked gauntlets, lance, shortbow, studded leather, arrows x40, potion, cloak, tanglefoot bags x3, dust of appearence
   USES: - Challenge 1/2


Minion: Position, HP 40/40, [AC 18, FFAC 15, TAC 10, CMD 10, FFCMD 10, FFTAC 10, Fort +4, Refl +4, Will +4]
 Actions: Move to E5 (Full round)
 Effects: -

DICE ROLLS: - 19:54, Today: Tarmujin rolled 22 using 1d20+17 with rolls of 5. Ride check to mount as a free action.
   SUMMARY: - Tarm leaps atop Nogudi, and begins his hunt for his unusual foe. "Ah!" He shouts as he spies her, "Here she is!" and knocks an arrow.

This message was last edited by the player at 01:16, Mon 17 Aug 2015.
Tinny Tina
693 Battle Points, 230 posts
Wyrwood
Alchemist 8
Mon 17 Aug 2015
at 03:45
  • msg #7

Re: Juggernaut #10: Tinny Tina vs. Lekol & Tarmujin

 ABCDEFGHIJKLMNOPQRST 
1+5     +2  +2+2  +2    L+51
2   +2  +2      +2  +2   2
3      +2      +2      3
4 +2  I+5+2+2 +2+2+2+2 +2+2   +2 4
5    A               5
6   +2            +2   6
7+2+2+2+2    +3  +3    +2+2+2+27
8        +3  +3        8
9   +2  +3+3+5  +5+3+3  +2   9
10+2  +2            +2  +210
11+2  +2            +2  +211
12   +2  +3+3+5  +5+3+3  +2   12
13        +3  +3        13
14+2+2+2+2    +3  +3    +2+2+2+214
15   +2            +2   15
16                    16
17 +2   +2+2 +2+2+2+2 +2+2   +2 17
18      +2      +2      18
19   +2  +2      +2  +2   19
20+5     +2  +2+2  +2     +520
 ABCDEFGHIJKLMNOPQRST 


   ROUND: Prep Round (16)
POSITION: B1 to E4+5
 ACTIONS: Drink Fly extract (standard), move to E4+5 and draw bow (move)

 HP: 82/82
 AC: 21; FFAC: 17; Touch: 16
CMD: 22; FFCMD: 18; FFTAC: 12

EFFECTS: Fly 70/70
   GEAR: Belt Pouch, Dagger,  Composite Longbow,  Mithral Chain Shirt, Headband , Cloak ,  Shirt, Bracers , Ring , 40 Arrows, 15 Tanglefoot Arrows, 15 Unstable Accelerant, 12 Alchemist's Fire (-0 ACP, Light Load)
   USES: lv1 extracts 6/6, lv2 extracts 6/6, lv3 extracts 2/3, mutagen 1/1, bombs 14/14


DICE ROLLS: 23:45, Today: Tinny Tina rolled 31 using 1d20+22 with rolls of 9. Fly DC 15 - turn 90 degrees with 5 feet of movement.
   SUMMARY: Tinny Tina flies

Lekol
403 Battle Points, 210 posts
Human
Ranger/Fighter 6
Mon 17 Aug 2015
at 13:24
  • msg #8

Re: Juggernaut #10: Tinny Tina vs. Lekol & Tarmujin

 ABCDEFGHIJKLMNOPQRST 
1+5     +2  +2+2  +2     +51
2   +2  +2      +2  +2   2
3      +2      +2      3
4 +2  I+5+2+2 +2+2+2+2 +2+2p  +2 4
5    A     r+5         5
6   +2            +2L  6
7+2+2+2+2    +3  +3    +2+2+2+27
8        +3  +3        8
9   +2  +3+3+5  +5+3+3  +2   9
10+2  +2            +2  +210
11+2  +2            +2  +211
12   +2  +3+3+5  +5+3+3  +2   12
13        +3  +3        13
14+2+2+2+2    +3  +3    +2+2+2+214
15   +2            +2   15
16                    16
17 +2   +2+2 +2+2+2+2 +2+2   +2 17
18      +2      +2      18
19   +2  +2      +2  +2   19
20+5     +2  +2+2  +2     +520
 ABCDEFGHIJKLMNOPQRST 


I = Tinny Tina
A = Tarmujin
? = Nogudi
L = Lekol
P = Princess
R = Ralph



ROUND: Prep round  (11)
POSITION: R6
 ACTIONS: direct companions(free), Cast spell (Standard action)  , unsheath bow and move across room stealthly (move action)

 HP: 71/71 (0 nonlethal)
 AC: 19; FFAC: 14; Touch: 16
CMD: 22; FFCMD: 17; FFTAC: 10

EFFECTS: - spell buff Lekol 1/20
   GEAR: - Quiver common arrows (X20)(X2), Belt pouch, MW Halberd (X2), +1 Composite Bow (X2), MW Studded Leather, Potions (X4), Pearl of power (X2), Ring (ACP (0), Light Load)
   USES: - 1st lvl spells 1/2, Pearls 0/2

Princess (Snake): Position C1, HP 55/55, [AC 19, FFAC 17, TAC 11, CMD 23, FFCMD 21, FFTAC 9, Fort +7, Refl +6, Will -3]
    Gear: - Hide Shirt
 Actions: - move R1 to P4
 Effects: -

Ralph (Roc): Position K5+4, HP 18/18, [AC 19, FFAC 15, TAC 14, CMD 16, FFCMD 12, FFTAC 10, Fort +2, Refl +7, Will +1]
    Gear: - Amulet
 Actions: - flys up from S2 to P5+2 then continues to climb to K5+4
 Effects: -




DICE ROLLS: - Lekol rolled 20 using 1d20+9 with rolls of 11. Stealth check to remain hidden after move. (DC 27 if math is right for perception check)

   SUMMARY: - Ralph and Princess move, Lekol casts a spell and moves

OOC: Trying to get bearings on this map, so if I make an imaginary square with corners of D4,Q4,D17,Q17 everything on the outside of the square has a roof on it?  If that is true can I use +5 pillar to get on said roof?  One last thing I see in monster hunt cieling is +5 so Tina highest legal square is +4 if I'm not mistaken.


Tarmujin
354 Battle Points, 67 posts
Goblin
Cavalier/Fighter 5
Mon 17 Aug 2015
at 17:42
  • msg #9

Re: Juggernaut #10: Tinny Tina vs. Lekol & Tarmujin

 ABCDEFGHIJKLMNOPQRST 
1+5     +2  +2+2  +2     +51
2   +2  +2      +2  +2   2
3      +2      +2      3
4 +2  I+5+2+2 +2+2+2+2 +2+2p  +2 4
5    A/a     r+5         5
6   +2            +2L  6
7+2+2+2+2    +3  +3    +2+2+2+27
8        +3  +3        8
9   +2  +3+3+5  +5+3+3  +2   9
10+2  +2            +2  +210
11+2  +2            +2  +211
12   +2  +3+3+5  +5+3+3  +2   12
13        +3  +3        13
14+2+2+2+2    +3  +3    +2+2+2+214
15   +2            +2   15
16                    16
17 +2   +2+2 +2+2+2+2 +2+2   +2 17
18      +2      +2      18
19   +2  +2      +2  +2   19
20+5     +2  +2+2  +2     +520
 ABCDEFGHIJKLMNOPQRST 


I = Tinny Tina
A = Tarmujin
a = Nogudi
L = Lekol
P = Princess
R = Ralph


   ROUND: Round 1 (18)
POSITION: E5
 ACTIONS: Full Attack using point blank, rapid shot, deadly aim, far challenge (full round action)

 HP: 64/64 (0 nonlethal)
 AC: 21; FFAC: 15; Touch: 17
CMD: 21; FFCMD: 15; FFTAC: 11

EFFECTS: - Tinny Tina has +4 attack vs. Tarmujin
   GEAR: - Longbow, spiked gauntlets, lance, shortbow, studded leather, arrows x40, potion, cloak, tanglefoot bags x3, dust of appearence
   USES: - Challenge 1/2


Minion: Position, HP 40/40, [AC 18, FFAC 15, TAC 10, CMD 10, FFCMD 10, FFTAC 10, Fort +4, Refl +4, Will +4]
 Actions: None
 Effects: -

DICE ROLLS: - 12:37, Mon 17 Aug 2015: Tarmujin rolled 29,15 using d20+10,d20+10 ((19,5)).
              12:39, Mon 17 Aug 2015: Tarmujin rolled 15 using 1d6+11 ((4)).
   SUMMARY: -
Tarmujin watches the creature fly above him, and swiftly unleashes 2 arrows. One arrow hits for 15 Damage.

Tinny Tina
693 Battle Points, 232 posts
Wyrwood
Alchemist 8
Mon 17 Aug 2015
at 18:35
  • msg #10

Re: Juggernaut #10: Tinny Tina vs. Lekol & Tarmujin

@Lekol - The monster hunt is taking place in a small arena, which has a 25-foot high ceiling. Large arenas, like this one, have a 50-foot high ceiling, so I could go all the way up to +9.

 ABCDEFGHIJKLMNOPQRST 
1+5     +2  +2+2  +2     +51
2   +2  +2      +2  +2   2
3    * +2      +2      3
4 +2 *I5*+2+2 +2+2+2+2 +2+2p  +2 4
5   *Aa***   r+5         5
6   +2***         +2L  6
7+2+2+2+2**  +3  +3    +2+2+2+27
8        +3  +3        8
9   +2  +3+3+5  +5+3+3  +2   9
10+2  +2            +2  +210
11+2  +2            +2  +211
12   +2  +3+3+5  +5+3+3  +2   12
13        +3  +3        13
14+2+2+2+2    +3  +3    +2+2+2+214
15   +2            +2   15
16                    16
17 +2   +2+2 +2+2+2+2 +2+2   +2 17
18      +2      +2      18
19   +2  +2      +2  +2   19
20+5     +2  +2+2  +2     +520
 ABCDEFGHIJKLMNOPQRST 

Tinny Tina was having a wonderful time, flying around without a care in the world, when suddenly she was struck with an arrow! When looking for the source of the arrow, she saw a very angry-looking goblin atop an equally angry-looking animal. "Oh, would you like to fly too? Well I can help you! Simply think wonderful thoughts, and with some of my pixie dust, you can fly too!" She then dumps out a bag and drops a bunch of bombs on his head. "Whoops, wrong bag. Sorry!"

I = Tinny Tina
A = Tarmujin
a = Nogudi
L = Lekol
P = Princess
R = Ralph
* = Stinking Cloud


   ROUND: Round 1 (16)
POSITION: E4+5 to E4+4
 ACTIONS: 5-foot step to E4+4 (free), full attack rapid shot stink bombs on Tarmujin (full-round)

 HP: 67/82
 AC: 21; FFAC: 17; Touch: 16
CMD: 22; FFCMD: 18; FFTAC: 12

EFFECTS: Fly 69/70
   GEAR: Belt Pouch, Dagger,  Composite Longbow,  Mithral Chain Shirt, Headband , Cloak ,  Shirt, Bracers , Ring , 40 Arrows, 15 Tanglefoot Arrows, 12 Unstable Accelerant, 12 Alchemist's Fire (-0 ACP, Light Load)
   USES: lv1 extracts 6/6, lv2 extracts 6/6, lv3 extracts 2/3, mutagen 1/1, bombs 11/14


DICE ROLLS: 14:27, Today: Tinny Tina rolled 34 using 1d20+22 with rolls of 12. DC 22 Fly - Avoid falling after taking damage.
            14:28, Today: Tinny Tina rolled 34,23 using 1d20+15,5d6+7 with rolls of 19,1,5,5,2,3. Attack 1 vs. Tarmujin - vs. TAC 17, using Unstable Accelerant.
            14:28, Today: Tinny Tina rolled 16,26 using 1d20+15,5d6+7 with rolls of 1,6,1,6,2,4. Attack 2 vs. Tarmujin - vs. TAC 17, using Unstable Accelerant.
            14:29, Today: Tinny Tina rolled 8 using 1d8 with rolls of 8. Attack 2 miss - bomb direction.
            14:28, Today: Tinny Tina rolled 27,27 using 1d20+10,5d6+7 with rolls of 17,4,4,3,5,4. Attack 3 vs. Tarmujin - vs. TAC 17, using Unstable Accelerant.
            14:33, Today: Tinny Tina rolled 5 using 1d4+1 with rolls of 4. Stinking cloud duration 1.
            14:33, Today: Tinny Tina rolled 5 using 1d4+1 with rolls of 4. Stinking cloud duration 2.
            14:33, Today: Tinny Tina rolled 5 using 1d4+1 with rolls of 4. Stinking cloud duration 3.
            14:29, Today: Tinny Tina rolled 38 using 1d20+22 with rolls of 16. DC 10 Fly - move less than half speed and remain flying.
   SUMMARY: Tarmujin takes 2 direct hits for 23 and 27 fire damage. Tarmujin also takes 11 splash fire damage (DC 19 Reflex half damage). Nogudi takes 11 splash fire damage three times (DC 20 Reflex half damage each). Tarmujin and Nogudi must each make 3 DC 19 Fort saves or be nauseated for 5 rounds.

Lekol
403 Battle Points, 211 posts
Human
Ranger/Fighter 6
Mon 17 Aug 2015
at 20:46
  • msg #11

Re: Juggernaut #10: Tinny Tina vs. Lekol & Tarmujin

 ABCDEFGHIJKLMNOPQRST 
1+5     +2  +2+2  +2     +51
2   +2  +2      +2  +2   2
3    * +2      +2      3
4 +2 *I5*+2+2 +2+2+2+2 +2+2   +2 4
5   *Aa***   r+4   pp    5
6   +2***       pp+2L  6
7+2+2+2+2**  +3  +3    +2+2+2+27
8        +3  +3        8
9   +2  +3+3+5  +5+3+3  +2   9
10+2  +2            +2  +210
11+2  +2            +2  +211
12   +2  +3+3+5  +5+3+3  +2   12
13        +3  +3        13
14+2+2+2+2    +3  +3    +2+2+2+214
15   +2            +2   15
16                    16
17 +2   +2+2 +2+2+2+2 +2+2   +2 17
18      +2      +2      18
19   +2  +2      +2  +2   19
20+5     +2  +2+2  +2     +520
 ABCDEFGHIJKLMNOPQRST 

Lekol mutters "Not another mist, ugh" .  He casts another spell and waits for Princess to get out of his way.  Ralph hoovers waiting on his prey to reappear.

I = Tinny Tina
A = Tarmujin
a = Nogudi
L = Lekol
P = Princess
R = Ralph
* = Stinking Cloud

ROUND: 1  (11)
POSITION: R6
 ACTIONS: Cast spell (Standard action) 

 HP: 71/71 (0 nonlethal)
 AC: 19; FFAC: 14; Touch: 16
CMD: 22; FFCMD: 17; FFTAC: 10

EFFECTS: - spell buff Lekol 2/20
   GEAR: - Quiver common arrows (X20)(X2), Belt pouch, MW Halberd (X2), +1 Composite Bow (X2), MW Studded Leather, Potions (X4), Pearl of power (X2), Ring (ACP (0), Light Load)
   USES: - 1st lvl spells 2/2, Pearls 0/2

Princess (Snake): Position O5:P6, HP 55/55, [AC 19, FFAC 17, TAC 11, CMD 23, FFCMD 21, FFTAC 9, Fort +7, Refl +6, Will -3]
    Gear: - Hide Shirt
 Actions: - move O5:P6 (squeezes threw door)
 Effects: - spell buff from Lekol 1/20

Ralph (Roc): Position K5+4, HP 18/18, [AC 19, FFAC 15, TAC 14, CMD 16, FFCMD 12, FFTAC 10, Fort +2, Refl +7, Will +1]
    Gear: - Amulet
 Actions: - hover at K5+4
 Effects: -




DICE ROLLS: - Lekol rolled 16 using 1d20+6 with rolls of 10. Fly check to hoover DC 15.

   SUMMARY: - Ralph holds position and Princess move, Lekol casts a spell

OOC:I miss posted Princesses size last post, ok was confused when I saw that in monster hunt did not think about the size effecting the roof thought it was a static roof for this map.

Tarmujin
354 Battle Points, 68 posts
Goblin
Cavalier/Fighter 5
Tue 18 Aug 2015
at 12:43
  • msg #12

Re: Juggernaut #10: Tinny Tina vs. Lekol & Tarmujin

07:20, Today: Tarmujin rolled 14 using 1d20+7 with rolls of 7. Tarm Reflex save.
07:23, Today: Tarmujin rolled 28,14,26 using d20+8,d20+8,d20+8 with rolls of 20,6,18. Tarm Fort Save.
07:24, Tue 18 Aug 2015: Tarmujin rolled 23,7,24 using d20+4,d20+4,d20+4 Nog fort saves((19,3,20))
07:25, Tue 18 Aug 2015: Tarmujin rolled 19,12 using d20+4,d20+4 ((15,8)). Nog Reflex saves
07:31, Today: Tarmujin rolled 20 using 1d20+4 with rolls of 16. another reflex save- nog.
07:31, Today: Tarmujin rolled 22 using 1d20+4 with rolls of 18. another reflex save- nog.
Forgot to make a third save for nogudai, which for some reason rolled twice, giving two separate rolls. Thankfully, both succeed, if they were both different I might have to ask a GM.


 ABCDEFGHIJKLMNOPQRST 
1+5     +2  +2+2  +2     +51
2   +2  +2      +2  +2   2
3    * +2      +2      3
4 +2 *I5*+2+2 +2+2+2+2 +2+2   +2 4
5   ****   r+4   pp    5
6   +2***       pp+2L  6
7+2+2+2+2**  +3  +3    +2+2+2+27
8        +3  +3        8
9   +2  +3+3+5  +5+3+3  +2   9
10+2  +2            +2  +210
11+2  +2            +2  +211
12   +2  +3+3+5  +5+3+3  +2   12
13 Aa      +3  +3        13
14+2+2+2+2    +3  +3    +2+2+2+214
15   +2            +2   15
16                    16
17 +2   +2+2 +2+2+2+2 +2+2   +2 17
18      +2      +2      18
19   +2  +2      +2  +2   19
20+5     +2  +2+2  +2     +520
 ABCDEFGHIJKLMNOPQRST 

I = Tinny Tina
A = Tarmujin
a = Nogudi
L = Lekol
P = Princess
R = Ralph


   ROUND: Round 2 (18)
POSITION: E5
 ACTIONS: none

 HP: 6/64 (0 nonlethal)
 AC: 21; FFAC: 15; Touch: 17
CMD: 21; FFCMD: 15; FFTAC: 11

EFFECTS: - Tinny Tina has +4 attack vs. Tarmujin, nauseated
   GEAR: - Longbow, spiked gauntlets, lance, shortbow, studded leather, arrows x40, potion, cloak, tanglefoot bags x3, dust of appearance
   USES: - Challenge 1/2


Minion: Position, HP 13/40, [AC 18, FFAC 15, TAC 10, CMD 10, FFCMD 10, FFTAC 10, Fort +4, Refl +4, Will +4]
 Actions: - move to
 Effects: - Nauseated

<Orange>DICE ROLLS: -
   SUMMARY: - Gagging and heaving from the toxic fumes, Tarmujin and Nogudai sulk off into one of the smaller rooms.

Tinny Tina
693 Battle Points, 234 posts
Wyrwood
Alchemist 8
Tue 18 Aug 2015
at 19:18
  • msg #13

Re: Juggernaut #10: Tinny Tina vs. Lekol & Tarmujin

 ABCDEFGHIJKLMNOPQRST 
1+5     +2  +2+2  +2     +51
2   +2  +2      +2  +2   2
3      +2      +2      3
4 +2   +2+2 +2+2+2*+2* +2+2*  +2 4
5     I+4   *+4r4**+4*+4*p*p**   5
6   +2     *+4*+4*+4*+4*p*p*+2L  6
7+2+2+2+2    +3 *+4+3*  **+2+2+2+27
8        +3  +3        8
9   +2  +3+3+5  +5+3+3  +2   9
10+2  +2            +2  +210
11+2  +2            +2  +211
12   +2  +3+3+5  +5+3+3  +2   12
13 Aa      +3  +3        13
14+2+2+2+2    +3  +3    +2+2+2+214
15   +2            +2   15
16                    16
17 +2   +2+2 +2+2+2+2 +2+2   +2 17
18      +2      +2      18
19   +2  +2      +2  +2   19
20+5     +2  +2+2  +2     +520
 ABCDEFGHIJKLMNOPQRST 

With the goblin effectively neutralized for now, Tinny Tina turns her attention to the roc. "Foreign object detected in restricted airspace, identify yourself and vacate airspace immediately or be shot down." Before the roc can do anything, she lobs a bomb in its face. "Allowed response time of minus 1 seconds exceeded. Engaging in hostilities" Then she tossed a couple at the snake. "Hey Lekol, come on out of there! Your bird buddy isn't looking so good!"

I = Tinny Tina
A = Tarmujin
a = Nogudi
L = Lekol
P = Princess
R = Ralph
* = Stinking Cloud


   ROUND: Round 2 (16)
POSITION: E4+4 to F5+4
 ACTIONS: 5-foot step to E5+4 (free), full attack rapid shot stink bombs (full-round)

 HP: 67/82
 AC: 21; FFAC: 17; Touch: 16
CMD: 22; FFCMD: 18; FFTAC: 12

EFFECTS: Fly 68/70
   GEAR: Belt Pouch, Dagger,  Composite Longbow,  Mithral Chain Shirt, Headband , Cloak ,  Shirt, Bracers , Ring , 40 Arrows, 15 Tanglefoot Arrows, 9 Unstable Accelerant, 12 Alchemist's Fire (-0 ACP, Light Load)
   USES: lv1 extracts 6/6, lv2 extracts 6/6, lv3 extracts 2/3, mutagen 1/1, bombs 8/14


DICE ROLLS: 15:10, Today: Tinny Tina rolled 27,22 using 1d20+10,5d6+7 with rolls of 17,6,2,1,2,4. Unstable Accelerant + Stink Bomb vs. Roc TAC 14.
            15:12, Today: Tinny Tina rolled 17,28 using 1d20+8,5d6+7 with rolls of 9,1,4,5,5,6. Unstable Accelerant + Stink Bomb 2 vs. Snake TAC 11. Accidentally kept PBS bonus damage, damage total should be 27
            15:12, Today: Tinny Tina rolled 14,26 using 1d20+3,5d6+7 with rolls of 11,6,3,5,3,2. Unstable Accelerant + Stink Bomb 3 vs. Snake TAC 11. Accidentally kept PBS bonus damage, damage total should be 25
            15:13, Today: Tinny Tina rolled 3 using 1d4+1 with rolls of 2. Nauseated duration 1.
            15:13, Today: Tinny Tina rolled 4 using 1d4+1 with rolls of 3. Nauseated duration 2.
            15:13, Today: Tinny Tina rolled 5 using 1d4+1 with rolls of 4. Nauseated duration 3.
            15:14, Today: Tinny Tina rolled 26 using 1d20+22 with rolls of 4. DC 10 Fly - move less than half speed and remain flying.
   SUMMARY: Ralph takes 22 fire damage, and must make a DC 19 Fort save or be nauseated for 3 rounds. Princess takes 52 fire damage, and must make a DC 19 Fort save or be nauseated for 4 rounds, and another DC 19 Fort save or be nauseated for 5 rounds.

Lekol
403 Battle Points, 212 posts
Human
Ranger/Fighter 6
Thu 20 Aug 2015
at 13:33
  • msg #14

Re: Juggernaut #10: Tinny Tina vs. Lekol & Tarmujin


OOC: Sorry for taking so long to post work kicking my butt this week.  I'll have a post up by this afternoon but I'd like to challenge the bombs thrown at Princess she has total concealment from Tina so something other than vision is needed to attack her and she gets a 50% miss chance.  The bomb thrown at Ralph creates a 20ft radius fog cloud between her and Princess.

Tinny Tina
693 Battle Points, 235 posts
Wyrwood
Alchemist 8
Thu 20 Aug 2015
at 14:04
  • msg #15

Re: Juggernaut #10: Tinny Tina vs. Lekol & Tarmujin

Whoops, I forgot about that. But the cloud created by the bomb thrown at Ralph was formed in the top corner, so it only extends down to G+3, and I'm able to see more than half of Princess and she gets only 20%

10:03, Today: Tinny Tina rolled 65 using 1d100 with rolls of 65. 20% miss chance on bomb 2.
10:03, Today: Tinny Tina rolled 96 using 1d100 with rolls of 96. 20% miss chance on bomb 3.

There, both bombs hit regardless of whether Princess has concealment or total concealment.

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