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Duel #184: Ankou vs. Thraxis.

Posted by GM ArkrimFor group 0
Ankou
Expert 546 BP, 264 posts
Expert
Wed 30 Sep 2015
at 07:55
  • msg #24

Re: Duel #184: Ankou vs. Thraxis

Thraxis:
Sweet.  Thraxis appears to be unaffected by the hold person spell. 
           Say what now?

 Re Dino attack; he actually takes his standard at the end of his move action, and then falls the seven feet he leaped.
 I'm not sure if that is standard procedure or a houserule, but that's what the Errata, FAQ & Rulings thread says about it:
 
MOVEMENT:
    Action Jump: During your turn, you can jump in the air and perform an action before you fall, but if you do so, the rest of the movement is treated as falling rather than movement (possibly dropping you prone) and you are treated as suffering vigorous movement (if you have to concentrate or cast for this action)
            (hence the acrobatics check to negate falling damage)

 Let me know if something still seems off.

Thraxis
Expert 549 BP, 185 posts
Expert
Wed 30 Sep 2015
at 13:23
  • msg #25

Re: Duel #184: Ankou vs. Thraxis

Last two questions, then:
For the ref:
1)Can he use his squeezing movement for a running start, as he only stopped squeezing in the square he jumped from?
For you:
2) Does he have an ability to always count as having a running start?
(If both of these are no, his dc to get sufficient height is 40, not 20.  If either is yes, I don't need an answer to the other to post my turn, but would still like to know the answer.)


EDIT:  If Thraxis dies here in round one, you up for a rematch right away with no changes?  The free level 6 rage power for everyone house rule, combined with the lower ceiling hosed me pretty hard.  (Though yes, I should have been aware of both before).

This message was last edited by the player at 13:28, Wed 30 Sept 2015.
Ankou
Expert 546 BP, 266 posts
Expert
Wed 30 Sep 2015
at 13:42
  • msg #26

Re: Duel #184: Ankou vs. Thraxis

Re 1) it could make sense but I've found no reference to it in the rules for squeezing:
 http://www.d20pfsrd.com/gamemastering/combat#squeezing

 Re 2) no he does not -- I also thought larger creatures could jump higher, but it turns out they can't...

 Note that if squeezing and running start are mutually exclusive, Rex would try to move through the Leopard with an Acrobatics check (DC5+FFCMD) instead of squeezing.

This message was last edited by the player at 13:42, Wed 30 Sept 2015.
Thraxis
Expert 549 BP, 186 posts
Expert
Wed 30 Sep 2015
at 13:46
  • msg #27

Re: Duel #184: Ankou vs. Thraxis

(That would also require half speed movement)
Ankou
Expert 546 BP, 267 posts
Expert
Wed 30 Sep 2015
at 14:32
  • msg #28

Re: Duel #184: Ankou vs. Thraxis

I think half-speed movement through this one square would still be ok. Still, a tough DC to beat I reckon.

 Regarding your rematch proposal, sure! Even if you don't die in round 1 btw.

This message was last edited by the player at 14:34, Wed 30 Sept 2015.
Thraxis
Expert 549 BP, 187 posts
Expert
Thu 1 Oct 2015
at 13:17
  • msg #29

Re: Duel #184: Ankou vs. Thraxis

Edward, could we get a ruling on whether you can use a space one squeezes or moves through another character's square (as both are done at half speed) for a running start?
Edward Doyle Remington III
Expert 498 BP, 266 posts
Expert
Thu 1 Oct 2015
at 20:30
  • msg #30

Re: Duel #184: Ankou vs. Thraxis

Sorry -- my desktop died, so am now working from my backup laptop.  I also managed to get sick the same day my desktop died -- not having much luck!


Anyways, as for what constitutes a 'running start,' I'm not entirely certain, and the internet also doesn't seem quite certain.  My gut feeling on the spirit of the rules is that a running jump after squeezing should not be allowed, but that a running jump after using acrobatics to move through an enemy space should be allowed.  However, I can't find a definitive answer in either the rules or in online discussions of the issue, so suggest that at some point, either for this particular instance or for future cases, Arkim should make a ruling that will be definitive.

Ankou
Expert 546 BP, 268 posts
Expert
Thu 1 Oct 2015
at 21:02
  • msg #31

Re: Duel #184: Ankou vs. Thraxis

GM Arkrim, could we please get a ruling on these two questions ?

A- does squeezing prevent a running start ?
B- does moving through an enemy's square using acrobatics prevent a running start ?

Thanks.
Thraxis
Expert 549 BP, 189 posts
Expert
Thu 1 Oct 2015
at 21:23
  • msg #32

Re: Duel #184: Ankou vs. Thraxis

I would like to see that ruling.
When Arkrim does come and see these posts: once this battle is over can Ankou and I just reset to our corners, play our rematch and report both when it's over? (Saving GM's an extra time of modifying sheets and setting up threads?)

Meanwhile to keep things moving, Ankou would you like to roll a die?  Even one way or another it works out that Rex gets there and makes the attack as rolled.  Odd he gets stopped where he is marked and gets to attack a leopard.

Ankou
Expert 546 BP, 269 posts
Expert
Thu 1 Oct 2015
at 22:24
  • msg #33

Re: Duel #184: Ankou vs. Thraxis

So be it !

 Ankou rolled 23 using 1d30 with rolls of 23.  Even/Odd ?

Darn !

So Rex stays on the ground and bites a leopard instead of a half-orc...

I'm still not quite clear on whether Thraxis is helpless and if not how...
Thraxis
Expert 549 BP, 190 posts
Expert
Thu 1 Oct 2015
at 22:29
  • msg #34

Re: Duel #184: Ankou vs. Thraxis

He appears to have taken no action to avoid helplessness and failed his save, but is nonetheless not helpless.  I'll have my post up in a couple of hours.
Thraxis
Expert 549 BP, 191 posts
Expert
Fri 2 Oct 2015
at 03:07
  • msg #35

Re: Duel #184: Ankou vs. Thraxis

Thraxis nearly dies of a heart attack as the massive dinosaur snaps at his feet.  With a thought, he summons more kitties, then flees for his life.  The cats snap at the dinosaur - the very one the dino bit drags the massive beast into a grapple with the help of an ally.  Two others harry Ankou,

 ABCDEFGHIJ 
1      L6AL5 1
2      RR  2
3     L1RRL3 3
4     L4 L2  4
5          5
6          6
7        T+4 7
8          8
9          9
10          10
 ABCDEFGHIJ 

  ROUND: Round 1 (10)
POSITION: I1+4 to I7+4 (move)
 ACTIONS: Summon Leopards (standard), fly to to I7+4 (move)


 HP: 66/66 (1 nonlethal)
 AC: 18;  FFAC: 16; Touch: 13
CMD: 20; FFCMD: 18; FFTAC: 11


    EFFECTS: Mystery Item Effect  (3/100); Mystery Spell Effect  (2/80); Leopards 4-6 (1/80); Leopards 1&2 (2/80)
  GEAR: Backpack, Component Pouch, Beltpouch, Potion, Dagger, Sling, Cloak, Shirt, Ring, Chain Shirt (-1, Light)
  USES: Summon Monster 2/9, Lv 3 spells 1/3, Lv 2 spells 0/5, Lv 1 spells 0/5

Minion: Leopards (6),  Positions: F3, F4, G1, H4, I1, I3  paizo.com/pathfinderRPG/prd/monsters/cat.html#cat-leopard
 Actions: Staggered Leopard: attack (standard), All others: full attack (full round) (1-4 are on Rex, 5 and 6 on Ankou)

 Effects: Augment Summoning, Ferocious Summons, Entropic Template, (1 or 2 is staggered and at -7 hp after attacking)


DICE ROLLS:
22:29, Today: Thraxis rolled 4 using 1d3+1 with rolls of 3.  More Leopards!
22:40, Today: Thraxis rolled 28 using 1d20+9 with rolls of 19.  Staggered Cat bite on Dino (flanking).
22:42, Today: Thraxis rolled 27,22,20,21,15,13 using 1d20+9,1d20+9,1d20+9,1d20+9,1d20+9,1d20+9 with rolls of 18,13,11,12,6,4.  3 cats - 2 claws each on dino (flanking).
22:43, Today: Thraxis rolled 18,18,27 using 1d20+9,1d20+9,1d20+9 with rolls of 9,9,18.  3 cats - 1 bite each on dino (flanking).
22:43, Today: Thraxis rolled 11,20,21,19 using 1d20+9,1d20+9,1d20+9,1d20+9 with rolls of 2,11,12,10.  2 cats - 2 claws each on Ankou (flanking).
22:44, Today: Thraxis rolled 19,16 using 1d20+9,1d20+9 with rolls of 10,7.  2 cats - 1 bite each on Ankou (flanking).
22:48, Today: Thraxis rolled 9,10,10 using 1d6+5,1d6+5,1d6+5 with rolls of 4,5,5.  3 hits - 1 claw, 2 bites on dino.
22:49, Today: Thraxis rolled 31 using 1d20+15 with rolls of 16.  Staggered Cat trying to grapple Dino (flanking, 1 other grappler)).
22:53, Today: Thraxis rolled 10,8,10,10 using 1d6+5,1d6+5,1d6+5,1d6+5 with rolls of 5,3,5,5.  4 hits on Ankou - 3 claws, 1 bite.
22:54, Today: Thraxis rolled 21 using 1d20+13 with rolls of 8.  Cat Grabbing Ankou (Flanking).


SUMMARY:
  Thraxis summons more Leopards then flies south.  The leopards harry Rex and Ankou, dealing 29 to Rex, 38 to Ankou, and dragging them both into grapples.


ooc: You can still pick whether L1 or L2 took the dino bite for 31.  I kept their rolls generic for you to be able to do that.  Whichever took the bite is the staggered one.  You can also choose which Leopard is grappling you.
If you'd like me to throw rolls in another format let me know - this format saved 16 more lines of rolls, and grouped rolls that all had the same mechanical effects together.
Also, I'm willing to forswear Leopards on the rematch.

Ankou
Expert 546 BP, 272 posts
Expert
Fri 2 Oct 2015
at 09:24
  • msg #36

Re: Duel #184: Ankou vs. Thraxis

I just realised my last post was full of typos...
 Say L1 is staggered, L5 is grappling Ankou, L3 is grappling Rex
 I'm fine with your rolls as they are. 


That was the problem with one-trick ponies... however powerful the trick, once it is rendered moot they're left with few options. More accurately none.

 The Ankou clearly did not expect Thraxis to resist his spell... and would likely have chosen a different course of action had he realised it.

 The leopards unleashed their fury. Ankou and his companion were bloodied and grappled, with few options if any to wiggle free of the felines.



 ABCDEFGHIJ 
1      L6AL5 1
2      RR  2
3     L1RRL3 3
4     L4 L2  4
5          5
6          6
7        T+4 7
8          8
9          9
10          10
 ABCDEFGHIJ 

   ROUND: 2 (initiative : 24)
POSITION: H1
 ACTIONS: direct companion (free), try and break free from grapple(standard),

 HP: 46/84 (0 nonlethal)
 AC: 18; FFAC: 16; Touch: 12
CMD: 19; FFCMD: 17; FFTAC: 10

EFFECTS: aspect of the bear 67/70, keen edge(scythe) 698/700
   GEAR: - Backpack; Belt Pouch; Dagger;  Breastplate; Rod; Shirt; Scythe; Headband (-0 ACP, Light Load)

   USES: Spells : lvl1 0/6, lvl2 2/5, lvl3 1/2 ; Animal Focus 2/6 ; Bane 0/6 ; Relentless Footing 0/8 ; Inner Strength 0/1 ; quickrunner's shirt 1/1

Minion: Rex the smart Tyrannosaurus (size large, reach 10ft)
Position: G2, HP 31/60
 AC: 23; FFAC: 20; Touch: 12
CMD: 25; FFCMD: 22; FFTAC: 9
 Equipment: none
 Actions:  break free from grapple.
 Effects:  aspect of the frog, mystery spell 66/70

DICE ROLLS:
Ankou rolled 32 using 1d20+12 with rolls of 20.  Rex break free from grapple.
Ankou rolled 13 using 1d20+7 with rolls of 6.  break free from grapple.
 -> Rex frees from grapple, Ankou does not.   


SUMMARY:
  The Ankou tries to break free from grapple, but fails. Rex suceeds, but does nothing else.


  I see no statistically significant scenario in which Ankou and Rex don't both die this round.
Thraxis
Expert 549 BP, 192 posts
Expert
Fri 2 Oct 2015
at 16:19
  • msg #37

Re: Duel #184: Ankou vs. Thraxis

Quick note, as I understand it, Rex frees himself from all grapplers when he succeeds at his roll, and will be rolling my turn accordingly.

"You should try getting a kitty without that awful skin condition." Thraxis comments.  "Sorry, Rex.  I only say it because furred kitties are prettier... and better."  Thraxis acknowledge that when they got back to the guild hall, he'd probably have to buy some rather large herd animals for the behemoth.  The arena paid for recovery from battle-inflicted injuries and death, but they would probably not be willing to cover provoking a giant intelligent dinosaur to wrath as being under their coverage plan.

 ABCDEFGHIJ 
1      L6AL5 1
2     L7RRL8 2
3   T+4 L1RRL3 3
4     L4 L2  4
5          5
6          6
7          7
8          8
9          9
10          10
 ABCDEFGHIJ 

  ROUND: Round 2 (10)
POSITION: I7+4 to D3+4
 ACTIONS: fly to to D3+4 (move), Summon Leopards (standard)


 HP: 66/66 (1 nonlethal)
 AC: 18;  FFAC: 16; Touch: 13
CMD: 20; FFCMD: 18; FFTAC: 11


    EFFECTS: Mystery Item Effect  (4/100); Mystery Spell Effect  (3/80); Leopards 7&8 (1/80); Leopards 4-6 (2/80); Leopards 1&2 (3/80)
  GEAR: Backpack, Component Pouch, Beltpouch, Potion, Dagger, Sling, Cloak, Shirt, Ring, Chain Shirt (-1, Light)

  USES: Summon Monster 3/9, Lv 3 spells 1/3, Lv 2 spells 0/5, Lv 1 spells 0/5

Minion: Leopards (6),  Positions: F3, F4, G1, H4, I1, I3  paizo.com/pathfinderRPG/prd/monsters/cat.html#cat-leopard
 Actions: L5: Maintain grapple to pin (standard) and rake (free), L1: Bite Rex (standard), All others: full attack (full round) (L2 and L4, L7, L8 on Rex, L6 on Ankou)

 Effects: Augment Summoning, Ferocious Summons, Entropic Template, (L1 is staggered and at -8 hp after attacking)


DICE ROLLS:
11:52, Today: Thraxis rolled 2 using 1d3+1 with rolls of 1.  Even more Leopards!
11:56, Today: Thraxis rolled 30 using 1d20+18 with rolls of 12.  L5 to pin (flanking, maintained).
(hereafer Ankou's ac is his FF -4 -> 12)
12:01, Today: Thraxis rolled 23,24 using 1d20+7,1d20+7 with rolls of 16,17.  L5 Free Rake on Ankou (grappling, flanking).
12:02, Today: Thraxis rolled 23,23,9 using 1d20+7,1d20+7,1d20+7 with rolls of 16,16,2.  L8 Attacking Ankou - Bite, Claw, Claw.
12:03, Today: Thraxis rolled 28,17,15 using 1d20+9,1d20+9,1d20+9 with rolls of 19,8,6.  L6 Attacking Ankou - Bite, Claw, Claw (flanking).
12:04, Today: Thraxis rolled 9,10,6,8,8,6,8 using 1d6+5,1d6+5,1d3+5,1d3+5,1d3+5,1d3+5,1d3+5 with rolls of 4,5,1,3,3,1,3.  Damage on Ankou - 2 bites, 5 claws.
12:07, Today: Thraxis rolled 10,7,8,7,7,6,7 using 1d6+5,1d6+5,1d3+5,1d3+5,1d3+5,1d3+5,1d3+5 with rolls of 5,2,3,2,2,1,2.  L1 bites Rex (flanking). (I did not remove the text from the box when I changed the dice to roll at left so it ignored them and rerolled the previous list)
12:08, Today: Thraxis rolled 15 using 1d20+9 with rolls of 6.  L1 bites Rex (flanking).
12:09, Today: Thraxis rolled 13,17,18 using 1d20+7,1d20+7,1d20+7 with rolls of 6,10,11.  L4 Bite, Claw, Claw on Rex.
12:10, Today: Thraxis rolled 23,12,12 using 1d20+9,1d20+9,1d20+9 with rolls of 14,3,3.  L2,L3,L7 biting rex (flanking).
12:10, Today: Thraxis rolled 14,23,21,26,17,23 using 1d20+9,1d20+9,1d20+9,1d20+9,1d20+9,1d20+9 with rolls of 5,14,12,17,8,14.  L2,L3,L7 clawing rex (flanking).
12:11, Today: Thraxis rolled 6,8,8,7 using 1d6+5,1d3+5,1d3+5,1d3+5 with rolls of 1,3,3,2.  Damage on Rex (1 bite, 3 claws).
12:13, Today: Thraxis rolled 22 using 1d20+13 with rolls of 9.  L2 trying to grapple Rex alone (flanking).  (failed)


SUMMARY:
  The mauling continues as the dinosaur shakes the cats off and Ankou is pinned.


ooc: I noticed that claws are supposed to be 1d3 not 1d6 on leopards, so restore 3 hp to Rex and 10 to yourself before anything else (difference between damage I rolled an the minimum possible on the wrongly rolled dice last turn) - so net 53 damage on you, 26 on Rex. (Unless you have a trick.)

Ankou
Expert 546 BP, 273 posts
Expert
Fri 2 Oct 2015
at 16:49
  • msg #38

Re: Duel #184: Ankou vs. Thraxis

I did not realize Rex was grappled by several Leopards; I'm not sure how that works, but I'm positive it won't affect the outcome.

The Ankou tried to free himself from the hold of the leopards, but he was just not strong enough... and soon would bleed out under their claws.

 Rex managed to shrug away the nasty felines, but they were just too numerous... sooner or later he would fall.


 ABCDEFGHIJ 
1      L6AL5 1
2     L7RRL8 2
3   T+4 L1RRL3 3
4     L4 L2  4
5          5
6          6
7          7
8          8
9          9
10          10
 ABCDEFGHIJ 

   ROUND: 3 (initiative : 24)
POSITION: H1
 ACTIONS: direct companion (free), try and break free from grapple(standard)

 HP: 31/84 (0 nonlethal)
 AC: 18; FFAC: 16; Touch: 12
CMD: 19; FFCMD: 17; FFTAC: 10

EFFECTS: aspect of the bear 67/70, keen edge(scythe) 698/700
   GEAR: - Backpack; Belt Pouch; Dagger;  Breastplate; Rod; Shirt; Scythe; Headband (-0 ACP, Light Load)

   USES: Spells : lvl1 0/6, lvl2 2/5, lvl3 1/2 ; Animal Focus 2/6 ; Bane 0/6 ; Relentless Footing 0/8 ; Inner Strength 0/1 ; quickrunner's shirt 1/1

Minion: Rex the smart Tyrannosaurus (size large, reach 10ft)
Position: G2, HP 34/60
 AC: 23; FFAC: 20; Touch: 12
CMD: 25; FFCMD: 22; FFTAC: 9
 Equipment: none
 Actions:  break free from grapple.
 Effects:  aspect of the frog, mystery spell 65/70

DICE ROLLS:
Ankou rolled 23 using 1d20+12 with rolls of 11.  rex break free from grapple.
Ankou rolled 16 using 1d20+7 with rolls of 9.  break free from grapple.
 -> Rex frees from grapple, Ankou does not.   


SUMMARY:
  The Ankou tries to break free from grapple, but fails. Rex suceeds, but does nothing else.


I'm starting to realise I should probably have tried to take control of the grapple rather than breaking from it...
Thraxis
Expert 549 BP, 193 posts
Expert
Fri 2 Oct 2015
at 17:25
  • msg #39

Re: Duel #184: Ankou vs. Thraxis

It appeared you were saying in your previous post that Rex had thrown off only one Leopard - he actually completely freed himself with his roll, and they failed to get him back this round.  He's free to take a normal turn.  Go ahead and re-do your turn, complete with re-rolls of all dice.
Thraxis
Expert 549 BP, 194 posts
Expert
Sun 4 Oct 2015
at 17:32
  • msg #40

Re: Duel #184: Ankou vs. Thraxis

It's been 48 hours since my offer to overlook your previous post and let you get a good one up.  I'm going to start working on my turn now.  If you get a post up before I finish mine, I'll still let it go.
Thraxis
Expert 549 BP, 195 posts
Expert
Sun 4 Oct 2015
at 18:15
  • msg #41

Re: Duel #184: Ankou vs. Thraxis

 ABCDEFGHIJ 
1      L6AL5 1
2     L7RRL8T+42
3     L1RRL3 3
4      L4L2  4
5          5
6          6
7          7
8          8
9          9
10          10
 ABCDEFGHIJ 

  ROUND: Round 3 (10)
POSITION: D3+4 to J2+4
 ACTIONS: Move to J2+4 (move), Ready Action:  (standard)


 HP: 66/66 (1 nonlethal)
 AC: 18;  FFAC: 16; Touch: 13
CMD: 20; FFCMD: 18; FFTAC: 11


    EFFECTS: Mystery Item Effect  (6/100); Mystery Spell Effect  (5/80); Leopards 7&8 (2/80); Leopards 4-6 (3/80); Leopards 1&2 (4/80)
  GEAR: Backpack, Component Pouch, Beltpouch, Potion, Dagger, Sling, Cloak, Shirt, Ring, Chain Shirt (-1, Light)

  USES: Summon Monster 3/9, Lv 3 spells 1/3, Lv 2 spells 0/5, Lv 1 spells 0/5

Minion: Leopards (6),  Positions: F3, G1, G4, H4, I1, I3  paizo.com/pathfinderRPG/prd/monsters/cat.html#cat-leopard
 Actions: L5: Maintain pin to damage (standard) and rake (free), L6: Full attack on Ankou (full round) L1: Bite Rex (standard), L4: 5' steps to G4 (free),  L2,L3,L4,L7,L8: full attack Rex (full round)

 Effects: Augment Summoning, Ferocious Summons, Entropic Template, (L1 is staggered and at -9 hp after attacking)


DICE ROLLS:
13:49, Today: Thraxis rolled 20 using 1d20+18 with rolls of 2.  L5 to damage (flanking, maintained).  (Ankou stays pinned, AC 12)
13:51, Today: Thraxis rolled 21,21 using 1d20+7,1d20+7 with rolls of 14,14.  L5 Free Rake on Ankou (grappling, flanking).
13:51, Today: Thraxis rolled 8,6,7 using 1d6+5,1d3+5,1d3+5 with rolls of 3,1,2.  L5 damage on Ankou - bite, 2 claw rakes all hit.
13:52, Today: Thraxis rolled 28,18,15 using 1d20+9,1d20+9,1d20+9 with rolls of 19,9,6.  L6 Attacking Ankou - Bite, Claw, Claw (flanking).
13:52, Today: Thraxis rolled 8,7,7 using 1d6+5,1d3+5,1d3+5 with rolls of 3,2,2.  L6 Damaging Ankou - Bite, Claw, Claw (all were hits).

13:56, Today: Thraxis rolled 28 using 1d20+9 with rolls of 19.  L1 bites Rex (flanking).
13:59, Today: Thraxis rolled 14,15,10,15,28 using 1d20+9,1d20+9,1d20+9,1d20+9,1d20+9 with rolls of 5,6,1,6,19.  L2,L3,L4,L7,L8 biting rex (flanking).
13:59, Today: Thraxis rolled 10,22,12,24,20,25,27,29,12,11 using 1d20+9,1d20+9,1d20+9,1d20+9,1d20+9,1d20+9,1d20+9,1d20+9,1d20+9,1d20+9 with rolls of 1,13,3,15,11,16,18,20,3,2.  L2,L3,L4,L7,L8 clawing rex (flanking).
14:00, Today: Thraxis rolled 7,9,6,6,6,7 using 1d6+5,1d6+5,1d3+5,1d3+5,1d3+5,1d3+5 with rolls of 2,4,1,1,1,2.  Damage on Rex (2 bites, 4 claws).


SUMMARY:
The mauling continues, 2 cats deal 43 to a pinned Ankou, the other 6 deal 41 to Rex.


ooc: Barring tricks, I think that's the game.  If you're still up for it we can post our end of match statements and put an inquiry in those lines of whether we can save them a time opening our sheets and re-roll the 1d3, go back to our corners and play it again.

Ankou
Expert 546 BP, 274 posts
Expert
Mon 5 Oct 2015
at 07:51
  • msg #42

Re: Duel #184: Ankou vs. Thraxis

  Sorry, I was already in weekend mode when I saw your post. Don't worry, it would not have changed a thing (Rex has only one attack, and even with full damage he would not kill a leopard in one blow)
 That's game indeed.

 Ankou is Lawful Neutral, has 546 BP and used no hero point.


 I'll have to opt out of the rematch though, until I can figure out a way to fix my Hold Person -- Ankou has one trick, if you're immune to it there's really no point in even starting the fight.

 Good game though! Got me something to think about...

Thraxis
Expert 549 BP, 196 posts
Expert
Mon 5 Oct 2015
at 11:28
  • msg #43

Re: Duel #184: Ankou vs. Thraxis


Thraxis has 549 bp and used no hero points.


Sure, but hold person aside, if you had rolled evens, Thraxis was as dead as dead.
This message was last edited by the player at 15:28, Mon 05 Oct 2015.
GM Arkrim
GM, 5778 posts
Game Master
Mon 5 Oct 2015
at 17:33
  • msg #44

Re: Duel #184: Ankou vs. Thraxis

OOC: Pause. Thraxis, I noticed that several of your "mystery" effects do not have a "private to GM" explaining what they are. That's grounds for disqualification, especially since you've been doing that for multiple rounds. But as usual, I leave it up in the hands of your opponent to decide if they want a retcon and to you to explain what it was and if they're willing to accept that.

Seriously guys, you HAVE to label everything properly. Even the slightest mislabeling can snatch a victory away from you. You all have GOT to pay more attention.

Thraxis
Expert 549 BP, 197 posts
Expert
Mon 5 Oct 2015
at 18:01
  • msg #45

Re: Duel #184: Ankou vs. Thraxis

I had one mystery item effect and one mystery spell effect.  Both were labeled in private lines until from the (first and second) prep round when they were activated, until round 2, when I apparently hit quote instead of making copy pasta.  I did still keep them consistently updating in duration, but still: an error is an error.

If Ankou wants to go back to where I messed it up (my turn on round 2), I have no problem with it.  I had actually already given him a free pass to go back almost that far because of his misunderstanding of grapple rules, so I have no issue offering it again.

Ankou
Expert 546 BP, 275 posts
Expert
Mon 5 Oct 2015
at 19:06
  • msg #46

Re: Duel #184: Ankou vs. Thraxis

If that was labeled correctly the round it came into play, I won't call Thraxis on it. The same thing happened to me in other fights.
I'd rather close this swiftly and move on to an other challenge.

Edward Doyle Remington III
Expert 498 BP, 268 posts
Expert
Mon 5 Oct 2015
at 20:17
  • msg #47

Re: Duel #184: Ankou vs. Thraxis

I can verify that they were labeled correctly when they came into play.
GM Arkrim
GM, 5779 posts
Game Master
Mon 5 Oct 2015
at 21:17
  • msg #48

Re: Duel #184: Ankou vs. Thraxis

OOC: No worries, if Ankou is fine letting it slide, then it's fine.

However, I found that both your character sheets were open instead of closed. If your sheet isn't closed, you should be careful not to edit it. If you edit your sheet while you are in a match, you will be automatically disqualified without an if, and or but EVEN if it is by accident (unless you post your ENTIRE character sheet in your initiative post before you start and DON'T edit that post, but I doubt anyone is willing to do that each time). Be extremely cautious about that in the future.


WINNER: THRAXIS!
This message was last edited by the GM at 21:28, Mon 05 Oct 2015.
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