RolePlay onLine RPoL Logo

, welcome to Pathfinder Arena

03:46, 26th May 2024 (GMT+0)

Team Match #5: Grunyar & Latro vs. Hiro & Thraxis.

Posted by GM ArkrimFor group 0
Ankou
Inquisitor 906 BP, 389 posts
Dwarf Inquisitor
Thaumaturgical Alliance
Thu 21 Apr 2016
at 13:56
  • msg #87

Re: Team Match #5: Grunyar & Latro vs. Hiro & Thraxis

Those are some nitpicky summoners ;)
Just teasing. Go ahead Grunyar.
Grunyar Fangblood
Summoner 1,182 BP, 505 posts
Skinwalker Summoner
Thu 21 Apr 2016
at 14:08
  • msg #88

Re: Team Match #5: Grunyar & Latro vs. Hiro & Thraxis

The Lurker acts first casting a spell while touching Grunyar and suddenly the entire arena brightens ups and the Lurker disapears.  Xill 1 & 2 move forward and attack Xill 3.  Xill 4 releases Iggy and readies himself

<tt>
 ABCDEFGHIJ 
1+4+4+4+4+4+4+4+4+4+41
2+4+3  +4   +3+42
3+4+2+1 +4  +1+2+43
4+4   +4 B2+4B4+4 +44
5+4   +4+4+4+4+4+45
6+4+4+4+4+4x1+4x2B1+4B3+4 +4x46
7+4    +4x3   +4I7
8+4+2+1 H+3+4G +1+2+48
9+4+3   +4  +3+49
10+4+4+4+4+4+4L+4+4+4+410
 ABCDEFGHIJ 


L  - Latro
G  - Grunyar
x  - Grunyar's Xills
l  - Grunyar's Lurker
H  - Hiro
T  - Thraxis
I  - Iggy


ROUND: round 1 (16)
POSITION: F8+4
 ACTIONS: dead


 HP: dead/121 (0 nonlethal)
 AC: 16; FFAC: 13; Touch: 12
CMD: 20; FFCMD: 18; FFTAC: 10

EFFECTS: - Shadow Form: 20% miss
   GEAR: - Masterwork Studded Leather, Masterwork Longspear, Belt pouch, Bandolier, Ion Stone, Rod, Belt, Shirt, Boots, headband, clasp  Backpack, dagger, sling, component pouch, spellbook
(ACP- 0, Load- 36.3)
   USES: - 1st 7/7, 2nd 5/5, 3rd 5/5, 4th 3/3 SLA 6/8, Racial trait 8/8, Rod 3/3, Shirt 0/1

DICE ROLLS:

Minions:
http://www.d20pfsrd.com/bestia.../fey/lurker-in-light
Lurker in Light: Position L4-??, HP 13/60
 Actions: - casts Daylight centered on Grunyar (standard), move to ??, stealth  (Move)
 Effects: - Augment summoning, Evolved summon monster +2 AC , Greater invisibility, Daylight 800/800, Perception DC 52 + distance

http://www.d20pfsrd.com/bestia...tings/outsiders/xill
Xill: Position X1-E6+4, X2-F6+4, X3-F7+4, X4-J6+4, HP 85/85 (X3 30/85)
 Actions: - X1&X2 5ft step (free), full attack X3; X4 release Iggy(free), perception check(move), ready action
 Effects: - X2 & X3 grappled,Augment summoning, Evolved summon monster

Dice Rolls: - Grunyar Fangblood rolled 52 using 1d20+39 with rolls of 13.  Lurker stealth check, +20 invisible.
09:45, Today: Grunyar Fangblood rolled 30 using 1d20+13 with rolls of 17.  Move action perception check.
09:44, Today: Grunyar Fangblood rolled 8,4 using 1d4+5,1d6 with rolls of 3,4.  Move action perception check.
09:43, Today: Grunyar Fangblood rolled 7,3 using 1d4+5,1d6 with rolls of 2,3.  X4 dmg to Iggy AoO, evolved & Augment summoning (+2).
09:41, Today: Grunyar Fangblood rolled 35 using 1d20+18 with rolls of 17.  X4 grab Iggy vs CMD 19, augment summoning (+2).
09:39, Today: Grunyar Fangblood rolled 22 using 1d20+15 with rolls of 7.  X4 claw AoO Iggy vs AC 21, augment summoning (+2).
09:31, Today: Grunyar Fangblood rolled 6,7,9,7,6 using 1d4+5,1d4+5,1d4+5,1d4+5,1d3+5 with rolls of 1,2,4,2,1.  Xill 1 dmg to Xill 3.
09:30, Today: Grunyar Fangblood rolled 27,30,26,29,31 using 1d20+15,1d20+15,1d20+15,1d20+15,1d20+14 with rolls of 12,15,11,14,17.  Xill 1 attack Xill 3, 4 claws , bite, augment summoning (+2).
09:29, Today: Grunyar Fangblood rolled 6,7,7 using 1d4+5,1d4+5,1d4+5 with rolls of 1,2,2.  Xill 2 dmg to Xill 3, claws 1, 2, 3, augment summoning (+2).
09:23, Today: Grunyar Fangblood rolled 19,24,38 using 1d20+18,1d20+18,1d20+18 with rolls of 1,6,20.  Xill 2 Grapple vs Xill 3 CMD 28, claws 1, 2, 3, augment sommuning (+2).
09:20, Today: Grunyar Fangblood rolled 32,33,34,17,17 using 1d20+15,1d20+15,1d20+15,1d20+15,1d20+14 with rolls of 17,18,19,2,3.  Xill 2 full attack Xill 3 AC 21, 4 claws, bite, Augment summoning (+2).

SUMMARY: Lurker casts a spell, then moves, Xills 1 & 2 attack X3 takes 55 dmg and is grappled, X4 AoO to Iggy dealing 7 dmg and another 3 dmg of which is bleed, X4 readies an action


OOC: Hiro's original post is at 10:12am my time and it is 10:08am right now :p, leaving here shortly for aquarium so won't answer anything till late if you have an issue with anything, just letting you know :)

Grunyar Fangblood
Summoner 1,182 BP, 506 posts
Skinwalker Summoner
Thu 21 Apr 2016
at 14:21
  • msg #89

Re: Team Match #5: Grunyar & Latro vs. Hiro & Thraxis

17:16, Yesterday: Grunyar Fangblood rolled 21,16,27,26 using 1d20+16,1d20+13,1d20+13,1d20+13 with rolls of 5,3,14,13.  Lurker, X1, X2, X4 free perception check.
17:03, Yesterday: Grunyar Fangblood rolled 25,24,21,11 using 1d20+10,1d20+10,1d20+10,1d20+10 with rolls of 15,14,11,1.  Lurker reflex save vs DC 15 lightning bolt.

Reflex rolls and free perception checks I rolled yesturday forgot to add to post
Ankou
Inquisitor 906 BP, 390 posts
Dwarf Inquisitor
Thaumaturgical Alliance
Thu 21 Apr 2016
at 16:01
  • msg #90

Re: Team Match #5: Grunyar & Latro vs. Hiro & Thraxis

 It's questionable whether the lurker in light would buff rather than attack, given that it did not receive any instructions, but I'm tempted to say yes, since it is their basic approach to combat: turn invisible with daylight, then attack.

 Anyway, Latro is up.
Latro Dectus
Antipaladin 1,326 BP, 1065 posts
Human Antipaladin/Oracle
Shadow's Caress
Fri 22 Apr 2016
at 15:27
  • msg #91

Re: Team Match #5: Grunyar & Latro vs. Hiro & Thraxis

 ABCDEFGHIJ 
1+4+4+4+4+4+4+4+4+4+41
2+4+3  +4   +3+42
3+4+2+1 +4  +1+2+43
4+4   +4 B2+4B4+4 +44
5+4   +4+4+4+4+4+45
6+4+4+4+4+4x1+4x2B1+4B3+4 +4x46
7+4    +4x3   +4I7
8+4+2+1 H+3+4G +1+2+48
9+4+3   +4  +3+49
10+4+4+4+4+4+4L+4+4+4+410
 ABCDEFGHIJ 



L  - Latro
G  - Grunyar
gl - Grunyar's Lurker
gx - Grunyar's Xill
H  - Hiro
T  - Thraxis
I  - Iggy
B  - thraxis's Bralani Azatas


   ROUND: 2 (22)
POSITION: F10+4 to F9+4
 ACTIONS: Step into F9+4 (free), Improved feint vs Hiro (Move), Attack Hiro (Standard) Use Hero Point to boost attack (Hero)

 HP: 60/119 (0 nonlethal)
 AC: 29 (31, 33 vs Law); FFAC: 20 (22 vs Law); Touch: 19 (21, 23 vs Law)
CMD: 31 (33, 37 vs Trip & Overrun, 35/39 vs Law); FFCMD: 23 (27 vs Trip & Overrun, 25/29 vs law); FFTAC: 10 (12 vs Law)
All AC and CMD receives +8 against melee attacks from Hiro
Disease Immunity
DR 3/-

EFFECTS:
Antipaladin Auras (Out to 10 feet - DC 23 Will save to negate each round while within range, Start with Despair):
  • Aura of Evil (Just radiates Evil. Does nothing mechanically requiring a save.)
  • Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
  • Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
Fiendish Boon 3/100
Protection From Law (2/70)


   GEAR: Adamantine Nodachi, Adamantine Full Plate, Belt, Cloak, Headband, Shirt, Potion x1, Potion x1, Backpack, belt pouch, dagger, sling, spell component pouch, Silver Unholy symbol

   USES: lvl 1 Spells - 1/9, lvl 2 Spells - 0/3, lvl 3 Spells - 0/2, Touch of Corruption - 0/13, Smite Good 0/4, Fiendish Boon 1/2, Hero Points 1/???


DICE ROLLS:

09:51, Today: Latro Dectus rolled 26,13,16,13 using 1d20+12,1d20+12,1d20+12,1d20+12 with rolls of 14,1,4,1.  4 DC15 Reflex Saves, fail on 2 or less.
09:59, Today: Latro Dectus rolled 27 using 1d20+22 with rolls of 5.  Improved Feint.
10:10, Today: Latro Dectus rolled 21 (25) using 1d20+12(16) with rolls of 9.  Fighting Defensively attack vs hiro flat AC on high ground. +4 hero point hits
10:16, Today: Latro Dectus rolled 9,15 using 1d10+7,5d6 with rolls of 2,3,6,1,2,3.  Damage, Corruption Curse -4.

   SUMMARY: Latro Attacks hiro from a defensive stance after feinting. In the event that a 27 bluff check is not enough to feint against Hiro, ignore my hero point usage.
Otherwise, Hiro takes a total of 24 damage and must succeed a DC 23 fort save or be curse, taking a -4 penalty on all attacks, saves, skill checks, and ability checks.
He must then succeed a DC27 fly check or fall. failing by 4 or less results in only 10 feet. failing by 5 or more results in a full fall to the ground, resulting in an additional 1d6 damage taken from falling. You will also be prone when you land on the ground.



OOC: What is up with all these bullshit low rolls? seriously, its like my characters can never roll above a 10 most times.

Also, I may have a swift action depending on Hiro's saves and skill checks.
Latro Dectus
Antipaladin 1,326 BP, 1066 posts
Human Antipaladin/Oracle
Shadow's Caress
Fri 22 Apr 2016
at 15:28
  • msg #92

Re: Team Match #5: Grunyar & Latro vs. Hiro & Thraxis

uses line update

USES: lvl 1 Spells - 1/9, lvl 2 Spells - 0/3, lvl 3 Spells - 0/2, Touch of Corruption - 2/13, Smite Good 0/4, Fiendish Boon 1/2, Hero Points 1/???


Also, Hiro, for the purposes of the saves you need to make, your still within the 1 round duration fom the saves against my auras you failed.

Also also, if there are any new enemies within my auras now, possibly Xill 3, I need saves from them/it too.
This message was last edited by the player at 15:34, Fri 22 Apr 2016.
Hiro
Monk 1,954 BP, 1097 posts
Dwarf Monk
SotVD
Fri 22 Apr 2016
at 15:52
  • msg #93

Re: Team Match #5: Grunyar & Latro vs. Hiro & Thraxis

Good news, the dice roller liked me less :P

10:37, Today: Hiro rolled 19 using 1d20+17 with rolls of 2.  Sense Motive DC 27.

10:43, Today: Hiro rolled 16 using 1d20+9 with rolls of 7.  DC 23 save vs Curse.

Fly check is autofail, can't meet DC

10:51, Today: Hiro rolled 6 using 1d6 with rolls of 6.  Falling Damage

30 damage total, am cursed.
Latro Dectus
Antipaladin 1,326 BP, 1067 posts
Human Antipaladin/Oracle
Shadow's Caress
Fri 22 Apr 2016
at 16:31
  • msg #94

Re: Team Match #5: Grunyar & Latro vs. Hiro & Thraxis

And prone, dont forget prone. ;P

Seeing his sworn foe drop to the floor, Latro activates his shirt and gives chase... the safe way around. Also distancing himself from the unruly Xill and the other summons is probably for the better.


 ABCDEFGHIJ 
1+4+4+4+4+4+4+4+4+4+41
2+4+3  +4   +3+42
3+4+2+1 +4  +1+2+43
4+4   +4 B2+4B4+4 +44
5+4   +4+4+4+4+4+45
6+4+4+4+4+4x1+4x2B1+4B3+4 +4x46
7+4    +4x3   +4I7
8+4+2+1 H+4G +1+2+48
9+4+3   +4  +3+49
10+4+4+4L+4+4+4+4+4+4+410
 ABCDEFGHIJ 

   ROUND: 2 (22)
POSITION: F10+4 to F9+4 to C10+4
 ACTIONS: Step into F9+4 (free), Improved feint vs Hiro (Move), Attack Hiro (Standard) Use Hero Point to boost attack (Hero), Activate Shirt (Swift), move to C10+4 (Extra Move), Draw Potion as part of move (Free)


Ok, you guys can go now. :P
This message was last edited by the player at 16:32, Fri 22 Apr 2016.
Hiro
Monk 1,954 BP, 1098 posts
Dwarf Monk
SotVD
Fri 22 Apr 2016
at 16:38
  • msg #95

Re: Team Match #5: Grunyar & Latro vs. Hiro & Thraxis

I only just realized that I didn't HAVE to follow Latro's instructions on falling and I can roll Acrobatics...

Anyone object?
Latro Dectus
Antipaladin 1,326 BP, 1068 posts
Human Antipaladin/Oracle
Shadow's Caress
Fri 22 Apr 2016
at 16:41
  • msg #96

Re: Team Match #5: Grunyar & Latro vs. Hiro & Thraxis

yes

quote:
When you deliberately fall any distance


as in you choose to fall or narrowly missed a jump.

This was a forced fall.
Ankou
Inquisitor 906 BP, 391 posts
Dwarf Inquisitor
Thaumaturgical Alliance
Fri 22 Apr 2016
at 17:01
  • msg #97

Re: Team Match #5: Grunyar & Latro vs. Hiro & Thraxis

Couple of things:
 - Hiro, if you're a monk an have access to the "slow fall" feature, you could use it iff you have a way to somehow extend your reach to 10ft. Per the acrobatics rules, you can only soften your fall if you chose to jump down.
 -Latro, since you attack from the top of the bridge, Hiro has cover from you (and you from him). Maybe you took this into account, I just want to make sure you did.
 (sorry I don't have much time, so I'll trust you to check the maths)
Hiro
Monk 1,954 BP, 1099 posts
Dwarf Monk
SotVD
Fri 22 Apr 2016
at 17:12
  • msg #98

Re: Team Match #5: Grunyar & Latro vs. Hiro & Thraxis

I'm unchained monk so I only get slowfall if I pick it (which I didn't). Good catch on the deliberately falling thing.

I assumed he had taken cover into account, but I could be wrong.
Thraxis
Summoner 1,056 BP, 353 posts
Half-orc Summoner
Fri 22 Apr 2016
at 17:25
  • msg #99

Re: Team Match #5: Grunyar & Latro vs. Hiro & Thraxis

Looks like he rolled using your normal flat footed, no cover bonus.  I have no problem with him taking back his hero point, thought.
Grunyar Fangblood
Summoner 1,182 BP, 507 posts
Skinwalker Summoner
Fri 22 Apr 2016
at 17:54
  • msg #100

Re: Team Match #5: Grunyar & Latro vs. Hiro & Thraxis

Does Hiro have cover from Latro beings Latro is attacking from higher ground (did you  add bonus for attacking from higher ground)
Hiro
Monk 1,954 BP, 1100 posts
Dwarf Monk
SotVD
Fri 22 Apr 2016
at 17:55
  • msg #101

Re: Team Match #5: Grunyar & Latro vs. Hiro & Thraxis

Yes, cover works going down too. He said he accounted for higher ground, but we'll wait for him to confirm.
Thraxis
Summoner 1,056 BP, 354 posts
Half-orc Summoner
Sat 23 Apr 2016
at 03:18
  • msg #102

Re: Team Match #5: Grunyar & Latro vs. Hiro & Thraxis

I'm thinking he included it... since he listed it in the roll.  Unless Ankou tells me to wait, I'm going to put my post up tomorrow.
Ankou
Inquisitor 906 BP, 392 posts
Dwarf Inquisitor
Thaumaturgical Alliance
Sat 23 Apr 2016
at 10:16
  • msg #103

Re: Team Match #5: Grunyar & Latro vs. Hiro & Thraxis

 It seems he included high ground but not cover. The attack hits regardless. Barely, but it hits.
 Hiro is on the ground and prone.
 Thraxis, you're up.
Thraxis
Summoner 1,056 BP, 355 posts
Half-orc Summoner
Sat 23 Apr 2016
at 11:19
  • msg #104

Re: Team Match #5: Grunyar & Latro vs. Hiro & Thraxis

Cover gives a +4 AC bonus... doesn't the 25 miss a 23+4=27 ac?  (and then have his movement provoke if he still chooses to take it?
This message was last edited by the player at 11:20, Sat 23 Apr 2016.
Ankou
Inquisitor 906 BP, 393 posts
Dwarf Inquisitor
Thaumaturgical Alliance
Sat 23 Apr 2016
at 12:15
  • msg #105

Re: Team Match #5: Grunyar & Latro vs. Hiro & Thraxis

Hmm...for some reason I thought melee bonus was only +2. Having checked, +4 it is.
Hiro, can you check your flat-footed AC ?
If it's raw 23 indeed, the attack misses (Latro doesn't have to use his hero point)
Hiro doesn't fall and Latro doesn't follow.

Please check the maths for me and confirm.
Hiro
Monk 1,954 BP, 1101 posts
Dwarf Monk
SotVD
Sat 23 Apr 2016
at 13:34
  • msg #106

Re: Team Match #5: Grunyar & Latro vs. Hiro & Thraxis

FFAC is 23, with cover would be 27.
Latro Dectus
Antipaladin 1,326 BP, 1069 posts
Human Antipaladin/Oracle
Shadow's Caress
Sat 23 Apr 2016
at 15:47
  • msg #107

Re: Team Match #5: Grunyar & Latro vs. Hiro & Thraxis

Stupid cover bonuses.....
looks like my attack doesn't hit, i don't use my hero point. I still have lots of AC to get through though.

I might argue that Hiro only has partial cover but thats up to Ankou's discretion.

I can however, still activate my shirt cause you cant take AoO's against someone that has cover relative to you.

And i might just do that anyways to get myself away from the summons, but lets have Ankou give his final word on this situation.

This message was last edited by the player at 15:55, Sat 23 Apr 2016.
Latro Dectus
Antipaladin 1,326 BP, 1070 posts
Human Antipaladin/Oracle
Shadow's Caress
Sat 23 Apr 2016
at 16:03
  • msg #108

Re: Team Match #5: Grunyar & Latro vs. Hiro & Thraxis

Heres a crude map made from a side perspective to accurately determine if latro can see more than half of Hiro from were he's standing.

 ABCDEFGHIJ 
+5          +5
+4     L    +4
+3    H+3    +3
+2     +2    +2
+1     +1    +1
 ABCDEFGHIJ 

This message was last edited by the player at 16:04, Sat 23 Apr 2016.
Thraxis
Summoner 1,056 BP, 356 posts
Half-orc Summoner
Sat 23 Apr 2016
at 17:18
  • msg #109

Re: Team Match #5: Grunyar & Latro vs. Hiro & Thraxis

The picture relating to the rogue just below the linked location: http://www.d20pfsrd.com/gamema...ng/combat/#TOC-Cover is exactly proportional to this... not that proportion matters because for melee cover in pathfinder, it's whether or not any of the lines drawn from any corner to any other corner pass through a wall.  Which they do in this case.
Latro Dectus
Antipaladin 1,326 BP, 1071 posts
Human Antipaladin/Oracle
Shadow's Caress
Sat 23 Apr 2016
at 17:46
  • msg #110

Re: Team Match #5: Grunyar & Latro vs. Hiro & Thraxis

oh, yeah i guess thats true isn't it?

Well, if only for the sake of getting the heck away from the summons, i'll go ahead and keep my swift action to move where I said I would.

No AoO is provoked because you can't take an AoO against someone you have cover against.

It's thraxis's turn now I suppose.

Thraxis
Summoner 1,056 BP, 357 posts
Half-orc Summoner
Sun 24 Apr 2016
at 19:20
  • msg #111

Re: Team Match #5: Grunyar & Latro vs. Hiro & Thraxis

My first action will be Iggy provoking an attack of opportunity from trying to move away from it.  Will the xill next to him do anything in response?
Sign In