RolePlay onLine RPoL Logo

, welcome to Gamma World 4E: Into The Sprawl

02:39, 24th May 2024 (GMT+0)

Meta-game & Rules Discussion.

Posted by The ShadowFor group 0
Ordus F. Rattus
player, 54 posts
Say "Cheese".
I dare you!
Fri 4 Mar 2011
at 16:50
  • msg #91

Re: Meta-game

Rolls are already posted for the Ambush round (aaaand it was a miss).  Or did you want my first official turn actions?
The Shadow
GM, 550 posts
Fri 4 Mar 2011
at 17:10
  • msg #92

Re: Meta-game

Exactly, first offical turn please.
Ordus F. Rattus
player, 55 posts
Say "Cheese".
I dare you!
Fri 4 Mar 2011
at 17:19
  • msg #93

Re: Meta-game

Ahhh, okay.  One moment...

Done.  Fat lot of good it did, too.
This message was last edited by the player at 17:22, Fri 04 Mar 2011.
Ordus F. Rattus
player, 57 posts
Say "Cheese".
I dare you!
Mon 14 Mar 2011
at 16:27
  • msg #94

Re: Meta-game

(ponders map)

Move to L15, scrambling on top of the wall (knowing that this is likely to be a Bad, Bad Idea)
Flinging another dart at the biker in G11.

(ahem)

Hot.  Diggity.  Damn.

08:27, Today: Ordus F. Rattus rolled 28 using 1d20+8. Shooting.   That there is a natural 20, Oh GM.  12 points of damage to the biker.
This message was last edited by the player at 16:29, Mon 14 Mar 2011.
Bedlam Jones
player, 38 posts
I tend to get my own way
like it or not.
Wed 16 Mar 2011
at 03:37
  • msg #95

Re: Meta-game

Since it'll take the porker with the chain longer than his initiative order to tie up the trashed bike, can I use my Mental Push power to force him to use the chain to attack the lead porker?
The Shadow
GM, 556 posts
Wed 16 Mar 2011
at 09:41
  • msg #96

Re: Meta-game

He has already htiched it to  the bike but is still holding the other end. So yes, you're just in range too.
Ordus F. Rattus
player, 59 posts
Say "Cheese".
I dare you!
Fri 18 Mar 2011
at 14:43
  • msg #97

Re: Meta-game

Oh, look.  My favorite target (the one I seem to be able to hit) is still sitting in his square at G11.  Guess that means it's lather, rinse, repeat time!

Flinging another dart at the porker.

06:41, Today: Ordus F. Rattus rolled 20 using 1d20+8. Ranged attack.  And optimistically,

06:43, Today: Ordus F. Rattus rolled 3 using 1d12. Damage reroll!  Wrong value entered.

(Sorry for the reroll.  For some reason the first still had +8 in the equation, although I'm pretty sure I changed the die type and blanked out that field...)
This message was last edited by the player at 14:45, Fri 18 Mar 2011.
The Shadow
GM, 561 posts
Thu 24 Mar 2011
at 18:08
  • msg #98

Re: Meta-game

Multi-Roach:
(OOC-On my turn, Can I do a ready action to make a duplicate in the wheels of the one who tries to drive away, making the bike crash?)


Between the wheels no, in front of the bike yes!
Ordus F. Rattus
player, 61 posts
Say "Cheese".
I dare you!
Sun 3 Apr 2011
at 04:35
  • msg #99

Re: Meta-game

Targeting the opponent in G16!


....aaaaand not with this roll.  Nuts.

21:35, Today: Ordus F. Rattus rolled 15 using 1d20+8.
This message was last edited by the player at 04:35, Sun 03 Apr 2011.
The Shadow
GM, 566 posts
Mon 4 Apr 2011
at 18:26
  • msg #100

Re: Meta-game

Multi-Roach:
(OOC-Remember-I readied an action to put a duplicate in front of a moving biker. He should have crashed right into it...)


See message #51, the porker managed to keep control of his bike and sped off. You could try the same thing with this one though...
Bedlam Jones
player, 43 posts
I tend to get my own way
like it or not.
Thu 14 Apr 2011
at 15:58
  • msg #101

Re: Meta-game

Flora:
  Flora vaults up out of the ditch and works quickly to right the fallen motorcycle. To her fibrous muscles and large frame, it doesn't seem heavy, but the controls are relatively small and not terribly familiar. She unconsciously bites at her lower lip as she works to free the bike and get it moving.

Do we need to make any kind of checks to figure out/move the bikes?

I am under the impression we will have to lift the bikes up and out of the roadway. No point in trying to get them running just yet. More a question of how tall and strong we giants are :) It's a kinda fuzzy spot in the rules.

Another fuzzy spot is how much help S'kaar could provide using his/their telekinetic powers.
Flora
player, 34 posts
Wait, she's a plant?
What gave it away?
Thu 14 Apr 2011
at 16:40
  • msg #102

Re: Meta-game

  Well I got a 15 on a plain-jane strength check if that is of any use at all.
The Shadow
GM, 571 posts
Tue 19 Apr 2011
at 11:26
  • msg #103

Re: Meta-game

Bedlam, so you are saying you just took one motorbike up and hid it so as to have a minute or two more head start? Which direction are you heading, forward on back to your safe house? Or somewhere new?
Bedlam Jones
player, 45 posts
I tend to get my own way
like it or not.
Tue 19 Apr 2011
at 20:05
  • msg #104

Re: Meta-game

The Shadow:
Bedlam, so you are saying you just took one motorbike up and hid it so as to have a minute or two more head start?
Yes. If you don't mind a little retcon.

The Shadow:
Which direction are you heading, forward on back to your safe house? Or somewhere new?

I am inclined to start back toward our safe house. If it looks / sounds like we are pursued, then we'll change direction until we have lost them (or gotten lost). Flora would be our primary hide-the-tracks guide.

~And since we should all be in telepathic range for now, this topic - which way to go - is open to some discussion. As long as we are moving as we conduct our deliberations.~
The Shadow
GM, 574 posts
Fri 22 Apr 2011
at 10:35
  • msg #105

Re: Meta-game

Folks, the defensive possibilities of where you have taken cover are fairly limited. You probably have time to make it back to the safe house however...
Ordus F. Rattus
player, 64 posts
Say "Cheese".
I dare you!
Fri 22 Apr 2011
at 16:01
  • msg #106

Re: Meta-game

What's the Don Carnage quote?  Oh, yes.

"Run away!  Run away!"
Merlot
player, 23 posts
Double the trouble
Twice the effort
Mon 25 Apr 2011
at 05:03
  • msg #107

Re: Meta-game

We concur with the rats.  Safe house works for me too.
The Shadow
GM, 579 posts
Thu 28 Apr 2011
at 17:45
  • msg #108

Re: Meta-game

OK map and key are up. Let me know is anything isn't clear, then decide how to set up your defences. The cellar isn't marked on the map, it's one big room under the building. If you want to make a stand there let me know and I will add it. Fyi it's where your vehicle and mount are stashed.
The Shadow
GM, 580 posts
Thu 28 Apr 2011
at 19:20
  • msg #109

Re: Meta-game

Forgot to add, the enemy will be coming from the eastern edge of the map. The trail you took leaving in the morning was via the door at K18 then east through the vegetation. Do you want to take the same route returning?
Bedlam Jones
player, 47 posts
I tend to get my own way
like it or not.
Fri 29 Apr 2011
at 04:40
  • msg #110

Re: Meta-game

The Shadow:
Forgot to add, the enemy will be coming from the eastern edge of the map. The trail you took leaving in the morning was via the door at K18 then east through the vegetation. Do you want to take the same route returning?

Might as well take the same route returning.

Anyone think of a reason not to?
Merlot
player, 26 posts
Double the trouble
Twice the effort
Fri 29 Apr 2011
at 05:22
  • msg #111

Re: Meta-game

Same route sounds good to me...
The Shadow
GM, 581 posts
Fri 29 Apr 2011
at 17:18
  • msg #112

Re: Meta-game

I'll give everyone till Sunday to comment on/amend the plan, then I'll go with it.
Ordus F. Rattus
player, 67 posts
Say "Cheese".
I dare you!
Fri 29 Apr 2011
at 19:04
  • msg #113

Re: Meta-game

Will catch up later tonight.  I'm off to the Clone Wars...
The Shadow
GM, 582 posts
Sun 1 May 2011
at 09:39
  • msg #114

Re: Meta-game

OK one more question: will you wait hidden until one of them stumbles upon you, or attack and soon as you see them?
Ordus F. Rattus
player, 69 posts
Say "Cheese".
I dare you!
Mon 2 May 2011
at 18:03
  • msg #115

Re: Meta-game

I vote for waiting until they stumble on us.  That sudden 'we're being ambushed' feeling is so wonderfully bad for the oppfor's morale!
Sign In