The Derro Caves
Lantamori:
Letting the others finish up the larger group, Lantamori put on her diadem and moved quickly in the direction of the painful moans.
Lantamori's diadem illuminates the corridor and caverns, and she quickly heads into the side chamber where the moans are coming from. Inside is a natural cavern not much bigger than ten feet around, and barely five feet high. There are a couple of shelves of various plant matter, potions, carvings, and tools arrayed on the walls, and an altar-like stone table made from what looks like polished black granite against the far wall. On the wall above it is a carving of what looks like a leering, toothy maw with wild, mad eyes... all three of them, the third eye a polished, faceted crystal. Strapped to the altar by heavy leather straps is a young half-orc man, gangling and awkward in the manner of someone barely out of adolescence, who is cut and bruised. Behind the altar, leaning over the young half-orc, is a wiry old derro woman with her braids sloppily arrayed in a coil all around her head, with a dozen hair sticks poked into the arrangement. She wears sleek black leather and jangles with charms as she touches the half-orc's face with talon-like fingernails.
There is more yelling outside as Pelskin, Thulon, and Ooolorn continue to battle the derro. More shouts from further along the corridor prove that reinforcements have arrived. It sounds like most have joined the fight in the corridor, but at least one is attracted to the light shed by Lantamori's diadem. A wild-haired derro with a jagged blade gives an angry shriek at the light and lunges at Lantamori's stomach, missing her by a mere whisker!
--
The Market Square
Farian Raymellie:
Farian is torn between helping the family and saving Pearl. She wordlessly puts her faith in Averdante, Prreet, and the guards to save the shrunk construct. She turns her attention to the family, especially any children, conducting a quick triage to identify the most in need. If there is time, she will use a Cure Minor Wounds to save the most grievously injured.
Triage Heal check: 09:38, Today: Farian Raymellie rolled 14 using 1d20+9 ((5)).
The children seem to be the most hurt, and Farian quickly goes to pray over them, imparting a small prayer of Pelor's healing power to stop them from bleeding. The guards who were more distant are wounded, but not nearly as badly, and begin to surround the brewer's stall to stop any further violence, looting, or opportunists from taking advantage. The guard who was holding Selbian blows sharply on a signal whistle and then jogs up to the stall, crossbow in hand with blunted bolts at the ready.
Averdante:
Annoyed and a bit bewildered by the wizard's obsession with the construct, Dante decides the game has gone on long enough. He shrugs his bow into his hand. Either the flask or the cask would be small enough for the stone cat to snatch up in his leopard form.
A moment later, as the wizard drops the flask, Dante fires his arrow not at the Selbian, but at the upper part of the cask. Hopefully, Pearl's flask would sink enough in that first drop to be below his arrow -- and an arrow sprouting by his hand would startle Selbian enough to flinch away from it for an instant... but if it didn't, Prreet's sudden lunge at him might do the trick. The container holding Pearl could then be easily snatched away.
16:34, Today: Averdante rolled 24 using 1d20+10 ((14)). (plus any bonus the bow has to hit)
Shooting the cask to (hopefully) startle Selbian away from it a moment, so Prreet can snatch it away from him.
The arrow hits precisely where Averdante intended it to, and Selbian Dross flinches backwards with a shout of dismay. Prreet takes advantage by pouncing on the cask and shoving it to the far side of the tent, then standing guard over it like a mother cat over a kitten, hissing softly at Selbian. At that time, the guard who had been holding Selbian arrives, pointing her crossbow at the errant wizard as well. Seeing as Averdante has the weapons situation well in hand, she switches it out for her sap, leans over, and thumps the wizard squarely on the head. His eyes roll up and he keels over. She spits on the ground in disgust before turning to Averdante.
"
Bloody good work. Just keep anyone else around here from getting any stupid ideas, and reinforcements should be here soon. What was he doing?" she'll ask.
Assuming Averdante tells her about the shrunken construct in the flask in the cask, she shakes her head slowly. "
I think we have a ring of smugglers on our hands."
Reinforcements arrive in the next few minutes, and with Farian's aid, no one has died, though most of the brewer family are hurt, as well as Captain Tare and two of the other guards. The wounded are carried off to the nearest Watch station to be both tended and questioned, and Selbian Dross is trussed up like a fowl to be roasted before going to the Hall of Justice. Averdante and Farian are asked to come along, Prreet carrying the re-capped cask in his jaws as if it were a prize.
The wounded but undaunted Captain Tare asks Magistrate Hadlin to witness the statements of himself and the two guildmembers within the
zone of truth so that all could be recorded correctly for the record.
OOC: For the sake of brevity, I shall assume you both speak your piece truthfully and in full, but if you have anything to add, or withhold, please do.
Upon hearing the story and seeing the evidence of the little cloth Pearl in the flask in the cask, the Magistrate and the Captain exchange looks. Magistrate Hadlin says, "
You Guildmembers have helped us uncover an end of a smuggling ring that has been the cause of several hitherto unsolved crimes within the city. Using a spell that reduces some desired goods in size and then shipping them out in a cask of wine, which can go nearly anywhere without anyone inspecting inside, is a most devious way to go about it. We had suspected a magical practitioner was involved somehow, but did not have any specific leads. Likely Selbian Dross had some buyer who was willing to pay a great deal of money for Pearl or something like her, which was why he took such insane risks." The Magistrate broods for a moment, and then directs his clerk to describe Pearl in detail and draw her as well. The clerk writes up a receipt, which he gives to Farian.
"
Let Pearl's owner know she can come to the Halls of Justice with this and Pearl's plans to legally reclaim her. Both of you have done the city a great service in your unstinting desire to help above and beyond your own interests, and to see the cause of justice done by both the spirit and the letter of the law." Magistrate Hadlin reaches into an inner pocket of his robes and pulls out three small iron and silver medals. "
For your dedication to justice," he says, pressing one into each of your hands. He hands the third to Prreet, who takes it between his teeth with a feline grin.
"
It may be that the ends of this smuggling ring may take someone of your talents to untangle. If that is the case, could the city call upon you for such employment?" he asks.