Haazheel Thorn:
An enraged Mystique stoops down on the grig!*
In the meantime, Haazheel uses Magic Missile to free himself.
00:13, Today: Haazheel Thorn rolled 13 using 1d20. To Hit. +5 fro 18
Got this form the net. Atk Talons +5 melee
(1d4-3); full Atk Talons +5 melee (1d4–3) The 1d4-3 makes no sense to me. Is the damage 5 - 3 + 1d4
*James T. Kirk: "I have had enough of you!"
Haazheel falls to the ground with a hard
thump as Mystique wings off through the trees after where they assume Stumpkin is. Mystique's claws swing out but catch only air, Stumpkin having vanished again!
Averdante:
Dante's briefly alarmed by Prreet's sudden lurch into the air, before recalling that the cat is stone, and it's unlikely he'll be harmed, having no tendons or joints of flesh to be damaged. Mindful of any remaining traps, he moves over quickly, catching the dangling cat up in his arms as Bruenor cuts Prreet loose. Nearby, the wizard has already freed himself.
"Thanks," Dante tells the warrior, a bit absently. Pulling the end of the vine away from the stone cat's leg, he asks him, "You're alright?" The question's mostly to reaffirm that there was no damage other than to Prreet's dignity.
Cats do not blush, but that is indeed the impressing that Averdante gets, that Prreet is exceedingly embarrassed for being caught in such a trap. He shakes all four legs without any seeming harm, and glares up into the trees. Slowly turning his head, Prreet focuses his attention on four different spots in the branches surrounding them.
Volsh son of Vor:
Volsh ducked his head as the acorns flew towards them and looked around, his newly evolved vision seemed to pierce the foliage and he took in many details that before would have gone unnoticed by his sight. His hearing too was keener and told him many tales of the forest around them.
OOC: Trying to spot the grig or if there are more than one, grigs. Seems like there has to be with the trouble here and at the camp.
13:41, Today: Volsh son of Vor rolled 30,17 using 1d20+11,1d20+11. Spot & Listen.
Volsh's senses catches on one spot in the trees where a small figure is crouched. It is nearly invisible, but slight disturbances in the leaves and the way the branch bends let him figure out where it is.
Farian Raymellie:
Farian forces a laugh at the snares, and puts on her Corinthian style helmet to protect her from the acorn menace, chuckling again when a few ding off of it. "Easy Mystique!" she calls to Haazheel's familiar. "They mean no harm! Let's all keep our tempers in check. Bring the little joker to me if you catch him!" The last few sentences are in unusually calming tones. Magically so.
Casting Calm Emotions, 20' radius centered on a best guess of the source of the acorns, but also should include Mystique. Will save vs. DC 15.
Also, unsure if Mystique will understand me, so hoping Haazheel will translate or the spell will prevent too much harm.
Crit fail on initiative. Shouldn't have taken time to put on my helmet. :) 16:07, Today: Farian Raymellie rolled 5 using 1d20+4 ((1)).
Note to self: Spell duration is Concentration for up to 6 rounds.
Mystique's flight eases into calmer wingbeats, and the acorns cease their barrage from one quarter.
Narthian Goldleaf:
Narthian and Thunder continue on, keeping downwind of the path towards camp, trying to pick out Stumpkin's scent from the other (presumed) grigs.
Track feat mentions "retry after 1 hour (outdoors) or 10 minutes (indoor)". Such a curious delimiter.
Thunder and Narthian ease away from the camp, but the scent is very faint indeed. The direction says that it heads directly towards the camp where Lantamori was staying.
Dellas Nump:
Dellas pulls out his stone gargoyle from his pouch, he leans it close to his mouth and whispers a word to it. Springing to life the small gargoyle looks up to Dellas, cocking it's head to it's side "My Friend there is a creature up there trying to trick us. Let's see if we can catch him." Dellas speaks softly to the gargoyle as he points into the trees where the Grig is last known to be tossing acorns from.
Kelvren the gargoyle spreads his little wings and flits up into the trees. There's a squawk, and a shriek, and then a small whirlwind of tussling figures can be seen rolling back and forth on a branch above. Acorns pour like rain as gargoyle and a tiny figure dressed in leaves wrestle on the branch above!
--
Lantamori:
Lantamori tied Eagle up and followed Demon at a safe distance with her bow out and ready.
Following the wake of the angry horse isn't too hard, particularly when Demon shrieks in anger a few more times. She catches up to him in a few minutes, the horse with his front hooves braced against a tree, toothy jaws snapping at a hole in the trunk, tiny shrieks and flung stones issues with vehemence from within.