So the group heads to Falcons Hollow on the river road. That night Makoto asks what you have learned about Falcons Hollow and is surprised when she finds out no one took the time or made any effort to learn about their destination beyond what is common knowledge. So you pool what you do know.
quote:
Common knowledge is that Falcons Hollow is a lumber town a couple of days up river near the mountains. It is known for producing Darkwood, a rare magic wood that is as hard as normal wood but very light (1/2 weight).
What you know is that the small village of Falcon’s Hollow is a wild place. Nestled in the shadow of Droskar’s Crag, the people of Falcon’s Hollow are hearty and stern. Theirs is a life of hardships, broken only occasionally by a handful of festivals and the infrequent merchant caravan.
They face constant adversity from both the wilderness and the wiles of man. Wolves nip at their heels and cutpurses ply at their pockets. It is a testament to their strength that they even manage to survive at all.
Droskar was an evil dwarven god, but you don't know if the mountain named Droskar’s Crag was named after him. Ragnar can add that Falcons Hollow is a company town and has no local Noble ruling it.
So you follow the road to Falcons Hollow and eventually arrive at the River Foam late in the afternoon of the 2nd day. On this side is an Inn/Stables that looks more like a fort sitting next to a dock with a ferry at it. On the far side of the river is a walled town. A quick inquiry reveals the ferry charges for a 1 way trip;
Wagon 5gp
horse 3gp
visitor/pets 5sp
locals 2cp
These are outrageous prices, at least 5 times higher than what you were expecting for a simple ferry ride. You can also discover the Inn/stables will store your wagon and horses for 2gp/day/horse, dog, man or wagon (10gp/week - paid in advance - people meals extra). The Inn/stables seem average (nothing fancy, but reasonably clean), but cost the price of a good room.