Round 1 - Action 1 - Phase 1
The claws withdrew, and with lightning speed Night Skull drew the heavy rifle slung on his back with practiced ease. He managed to pin down through thermo-imagery the one yelling about her voice, guessed that was Scream Queen, locked his targeting onto her, rounded the corner, and planted a three round burst into her. "Face down, all of you!"
Perhaps his own experience in "law enforcement" was showing, but he was trained back home to shoot first and then demand surrender, to let the other side know you were serious about shooting them.
21:44, Today: Night Skull rolled 31 using 8d6. Potential damage from burst.
21:40, Today: Night Skull rolled 18 using 1d20+3. Three round burst from M16A4 at Scream Queen.
Probably a hit, and probably 31 damage to Scream Queen.
Future initiative increased by +1. I should probably get some "normal" ballistics so I can get a +3 when speed is needed.
Also, everyone who sees me, knows who I am, and isn't on our team rolls Horror Factor 8, barring a reason not too. Let's see if we can't demoralize our way to victory.
Action one of five remaining.
This message was last edited by the player at 03:06, Thu 21 Sept 2023.