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13:44, 25th May 2024 (GMT+0)

Chapter 10: OOC.

Posted by DJShirowFor group 0
Vanyra
Player, 847 posts
Freyan
Natural
Thu 16 Mar 2023
at 17:12
  • msg #1284

Re: Chapter 10: OOC

That's okay, I just stay silent for all the skills Vanyra doesn't have.
Yuu Jin
player, 1018 posts
Thu 16 Mar 2023
at 17:26
  • msg #1285

Re: Chapter 10: OOC

Well, when it comes to kicking something's ass, I'll yield to your guys' skill rolls.

Rolled 12.
This message was last edited by the player at 17:29, Thu 16 Mar 2023.
DJShirow
GM, 1960 posts
Fri 17 Mar 2023
at 23:27
  • msg #1286

Re: Chapter 10: OOC

Brett; I deleted the comment in IC that was referencing Yuu in the third person, but I did answer the question in IC.
Yuu Jin
player, 1022 posts
Mon 20 Mar 2023
at 15:30
  • msg #1287

Re: Chapter 10: OOC

Does Yuu recognize any of the words? Ie: with his eidetic memory, is he recognizing seeing any of the words from the various signs he's now observed in this place?
DJShirow
GM, 1963 posts
Mon 20 Mar 2023
at 22:24
  • msg #1288

Re: Chapter 10: OOC

I would say yes, there's been the occasional word that has been seen more than once.
Yuu Jin
player, 1023 posts
Tue 21 Mar 2023
at 01:00
  • msg #1289

Re: Chapter 10: OOC

Cool, he's going to start paying attention to the words on the signs, and try to assess any patterns. Words on different sign colors, words that are common across all signs, words that indicate direction/destinations, etc. Maybe even assess an alphabet, start mentally plotting letters/letter order. Doesn't mean he'll understand anything, but he does like a good puzzle.
Vanyra
Player, 851 posts
Freyan
Natural
Sat 25 Mar 2023
at 13:22
  • msg #1290

Re: Chapter 10: OOC

Do we get the door open okay?
DJShirow
GM, 1966 posts
Sun 2 Apr 2023
at 14:33
  • msg #1291

Re: Chapter 10: OOC

The door is either locked, jammed, or otherwise unable to be opened, at least relative to the previous doors you encountered.
DJShirow
GM, 1968 posts
Sun 2 Apr 2023
at 22:37
  • msg #1292

Re: Chapter 10: OOC

Also out of game note from the GM: I don't have the beyond that door ready right now.
This message was last edited by the GM at 22:39, Sun 02 Apr 2023.
Vanyra
Player, 853 posts
Freyan
Natural
Mon 3 Apr 2023
at 02:35
  • msg #1293

Re: Chapter 10: OOC

Is the door big enough to have the vehicle go through it?  or, all all the doors big enough?

If that were so, it definitely explains a way for getting around the complex.

Also, thank you validating that it is a vehicle, I was second-guessing myself on that one!
This message was last edited by the player at 02:35, Mon 03 Apr 2023.
DJShirow
GM, 1969 posts
Tue 4 Apr 2023
at 01:34
  • msg #1294

Re: Chapter 10: OOC

Yes, the doors and hallways are big enough to drive the vehicle down. In fact they are over 3m wide; the scale on the Roll20 map may be a bit off in that regard.
Vanyra
Player, 856 posts
Freyan
Natural
Wed 5 Apr 2023
at 23:46
  • msg #1295

Re: Chapter 10: OOC

I could go in the next room without opening the door, oops! :)
DJShirow
GM, 1972 posts
Mon 10 Apr 2023
at 19:53
  • msg #1296

Re: Chapter 10: OOC

Naturally, if you keep going right you'll be off that map. I do have the expanded map ready though if you are determined to go off the current map though.
Vanyra
Player, 858 posts
Freyan
Natural
Mon 10 Apr 2023
at 21:54
  • msg #1297

Re: Chapter 10: OOC

The completionist in me as a player wants to finish the map.

The person trying to imagine my character thinks she probably doesn't care a lot, though she would remember that we are trying to secure an area as well as investigate it, so she would want to make sure we didn't have unknowns all over the place.
Zelpuz
player, 1362 posts
Wed 19 Apr 2023
at 00:28
  • msg #1298

Re: Chapter 10: OOC

I know, it's hard not to finish the map, but there is another whole map we didn't finish, and this one seems huge. I am game either way.

For now, I opened the door on the other side, assuming we all went there.
Zelpuz
player, 1364 posts
Sun 23 Apr 2023
at 02:31
  • msg #1299

Re: Chapter 10: OOC

Assuming there is not a really red sign with tons of new requirements listed in front of the door. But my icon ran through the door without opening it already, so I figured I can open it just as well.
Yuu Jin
player, 1033 posts
Mon 24 Apr 2023
at 13:13
  • msg #1300

Re: Chapter 10: OOC

These computer console things... do they have button with icons or words on them? And would any correspond to some of the characters Yuu's been seeing on the signs?

Basically, I'm trying to see if Yuu can piece together what some of this equipment may have been used for and a theory on the purpose for this place.
DJShirow
GM, 1974 posts
Tue 25 Apr 2023
at 17:23
  • msg #1301

Re: Chapter 10: OOC

Yes, the consoles have keyboards and a host of buttons and probable displays (you're not sure since they are dead now). Yuu and Zelpuz would recall seeing a number of the icons on the signage on doors and the hallways, they are distinct from the pictographs.

Without power to the devices it would be nigh impossible to figure out what these consoles do, but it would be a fair assumption that they are for monitoring and possible control of the machinery and piping you have seen through the facility so far.
Yuu Jin
player, 1035 posts
Fri 28 Apr 2023
at 13:55
  • msg #1302

Re: Chapter 10: OOC

I've pushed Yuu through the north tunnel back into the room we came from just for ease of gaming, but he'll still be with Zel and Vanyra.
DJShirow
GM, 1975 posts
Sun 30 Apr 2023
at 17:02
  • msg #1303

Re: Chapter 10: OOC

Judging by where Zelpuz is on the map, should he go through that next door he will quickly recognize that he is back at a room they just visited a short while ago. So he essentially did a large loop.
DJShirow
GM, 1976 posts
Mon 1 May 2023
at 22:25
  • msg #1304

Re: Chapter 10: OOC

Hey guys, just some info; since I built my new desktop machine I loaded the newest version of the mapping software I've been using for years, and there was a bunch of custom symbols I utilized for the maps we use. Thus I need to go through the somewhat lengthy process of reinstalling all those custom assets before I can muck around with the maps any more.

May take a few days. I do have an expanded copy of the right-side of the map you are on presently but not the left. So ultimately if the PC's want to continue exploring the maze of tunnels in this facility there may be a pause in the action while I sort the maps out.

If you want to go back into the cave though that is fully mapped out and ready for you.
Zelpuz
player, 1368 posts
Tue 2 May 2023
at 02:51
  • msg #1305

Re: Chapter 10: OOC

I think the plan was to basically go back up here, hopefully get back to the other room we were in before already, and then head back to the cave and report back.
I went into the room.
This message was last edited by the player at 02:52, Tue 02 May 2023.
DJShirow
GM, 1977 posts
Tue 2 May 2023
at 03:30
  • msg #1306

Re: Chapter 10: OOC

Status update: I managed to reload all the custom items into my mapping program but the old ones are not really compatible with the new system, so I have to go in an recreate the furnishings in each room. Since most of them are almost carbon-copies of each other should only take a day or two.

The new symbol packs I got have WAY more stuff in them though, so things may look a bit different once complete. But as I said I still have maps ready for most of the facility and you have the entirety of the caves yet tool.
DJShirow
GM, 1978 posts
Wed 3 May 2023
at 21:18
  • msg #1307

Re: Chapter 10: OOC

Managed to recreate the old map, so we're good to go.

Zelpuz is very sure of instincts on turning right to go back to where they were. His photographic memory also confirms this, to an extent, when looking at the signage on the door and corridors. He cannot be certain since he does not understand the language but many of the symbols match.
Yuu Jin
player, 1036 posts
Tue 9 May 2023
at 01:54
  • msg #1308

Re: Chapter 10: OOC

Nice dude, what parts you put into your new machine?
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