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Harkahnon Ruins 4 - Levels.

Posted by DM HeathFor group 0
DM Heath
GM, 4281 posts
Fri 8 Jun 2012
at 16:54
  • msg #23

Re: Harkahnon Ruins 4 - Levels

One of the exploding orbs rolls down the stairs, slightly into the room, and then explodes, knocking the table into splinters and throwing them against the wall.  Everyone safely made it out of the room.

You hear a cackling woman's laugh from the top of the stairs which is disappearing away from the stairwell.
Borimer
player, 1969 posts
Ac -1s-2p-3b/Save +4dodge
Thac0 14 Hp 60/70 Mvt 18"
Fri 8 Jun 2012
at 18:36
  • msg #24

Re: Harkahnon Ruins 4 - Levels

"How many of those do you reckon she has?"  Borimer asks Syrissa as he walks back to the stairs.

[will listen for any more sounds of her movements]
DM Heath
GM, 4282 posts
Fri 8 Jun 2012
at 18:44
  • msg #25

Re: Harkahnon Ruins 4 - Levels

(Syrissa is back at the strange infinite teleportal holes with Edmure.)

Syrissa responds, "She must have gotten those after I last saw her.  They certainly make things more dangerous for all of us, even more than her power to turn us into stone with her gaze."

No more movements are heard.  She is either hiding upstairs or has moved beyond the reach of your hearing.
Kahan Singh
player, 1295 posts
Fri 8 Jun 2012
at 18:49
  • msg #26

Re: Harkahnon Ruins 4 - Levels

Kahan will follow Borimer and cast a spell.
Borimer
player, 1970 posts
Ac -1s-2p-3b/Save +4dodge
Thac0 14 Hp 60/70 Mvt 18"
Fri 8 Jun 2012
at 20:06
  • msg #27

Re: Harkahnon Ruins 4 - Levels

Borimer draws his ebony blade and opens the west doors, always wary of meeting the gaze of anything that may or may not be able to turn him to stone.
Harak Grayston
player, 19 posts
Sat 9 Jun 2012
at 02:15
  • msg #28

Re: Harkahnon Ruins 4 - Levels

Harak will also stay with Borimer.
This message was last edited by the player at 02:15, Sat 09 June 2012.
DM Heath
GM, 4283 posts
Mon 11 Jun 2012
at 18:59
  • msg #29

Re: Harkahnon Ruins 4 - Levels

PM
Harak Grayston
player, 20 posts
Mon 11 Jun 2012
at 19:17
  • msg #30

Re: Harkahnon Ruins 4 - Levels

PM
DM Heath
GM, 4284 posts
Wed 13 Jun 2012
at 02:21
  • msg #31

Re: Harkahnon Ruins 4 - Levels

PM
DM Heath
GM, 4286 posts
Mon 18 Jun 2012
at 19:12
  • msg #32

Re: Harkahnon Ruins 4 - Levels

Kahan casts a spell.  A dust devil rises up next to him.  Everyone else stays clear.

The party moves west through the next door.

The door opens to an L shaped hallway.  There is a north door, a south door, a door to the northwest, and a door to the southwest around the turn.


Borimer
player, 1971 posts
Ac -1s-2p-3b/Save +4dodge
Thac0 14 Hp 60/70 Mvt 18"
Tue 19 Jun 2012
at 03:56
  • msg #33

Re: Harkahnon Ruins 4 - Levels

Borimer listens at the first southern door for any sounds of...anything.
Harak Grayston
player, 21 posts
Tue 19 Jun 2012
at 04:23
  • msg #34

Re: Harkahnon Ruins 4 - Levels

Harak stays close to Borimer, waiting and listening.
DM Heath
GM, 4287 posts
Tue 19 Jun 2012
at 16:43
  • msg #35

Re: Harkahnon Ruins 4 - Levels

There are no sounds.
Grizz Henderson
player, 375 posts
AC=5; THAC0=13
Dmg=1d6+6/3d4+5
Tue 19 Jun 2012
at 17:34
  • msg #36

Re: Harkahnon Ruins 4 - Levels

Grizz opens the south door, trident ready.
DM Heath
GM, 4288 posts
Tue 19 Jun 2012
at 17:38
  • msg #37

Re: Harkahnon Ruins 4 - Levels

The south door opens to reveal two broken bunks that have fallen down and collapsed as though broken in a scuffle of some sort.  Otherwise, the small room is empty.


Borimer
player, 1972 posts
Ac -1s-2p-3b/Save +4dodge
Thac0 14 Hp 60/70 Mvt 18"
Tue 19 Jun 2012
at 19:22
  • msg #38

Re: Harkahnon Ruins 4 - Levels

Borimer listens at the first northern door.
DM Heath
GM, 4289 posts
Tue 19 Jun 2012
at 20:32
  • msg #39

Re: Harkahnon Ruins 4 - Levels

Borimer hears a slight gurgling sound at the northern door.  He also smells a disgusting, sewage-like odor coming from underneath it.
DM Heath
GM, 4290 posts
Tue 19 Jun 2012
at 21:37
  • msg #40

Re: Harkahnon Ruins 4 - Levels

Current Status:

Borimer is inspecting (listening and smelling) the door just north of #9.  Nearby are Harak, Flint, Kahan, and Grizz.  Naj is in room 13.

Your friendly medusa guide Syrissa is back in the room with the infinite teleportal with her blind husband Edmure.  The doors leading back there are all open so you can hear if anything is going on.

Her evil sister gorgon Esylia (who is twisted and serpentine) is somewhere on the level above you and has been lobbing grenade-like objects down the stairs and the teleportal level.

Room 12 has two broken beds.

The room north of room 12 has a sewage smell and strange but faint sloshy sounds coming from it.

You have two vials of fluid that will turn stone to flesh...just in case.  Presents from Syrissa.

You found a strange device in Room 33a that is a pulley/winch system connected to two numbers on the wall set to "35".  Pulling the winch will change the numbers.

You found a Crystal Focus Room in room 32a with an odometer like object with 12 numbers:  742138703546

You found a code of 12 numbers scratched into the bottom of a table: 486267825798.  Underneath that was scratched the word:  "DEAD"

This message was last edited by the GM at 21:43, Tue 19 June 2012.
Borimer
player, 1973 posts
Ac -1s-2p-3b/Save +4dodge
Thac0 14 Hp 60/70 Mvt 18"
Tue 19 Jun 2012
at 21:38
  • msg #41

Re: Harkahnon Ruins 4 - Levels

"I've got a bad feeling about this..."

Borimer pushes open the door just enough to glance inside.
DM Heath
GM, 4291 posts
Tue 19 Jun 2012
at 21:45
  • msg #42

Re: Harkahnon Ruins 4 - Levels

The smell intensifies.  It appears to be a privy.  There is a corresponding hole in the northern floor with a wooden "seat."
Borimer
player, 1974 posts
Ac -1s-2p-3b/Save +4dodge
Thac0 14 Hp 60/70 Mvt 18"
Tue 19 Jun 2012
at 21:46
  • msg #43

Re: Harkahnon Ruins 4 - Levels

how large is the area?
This message was last edited by the player at 21:46, Tue 19 June 2012.
DM Heath
GM, 4292 posts
Tue 19 Jun 2012
at 21:46
  • msg #44

Re: Harkahnon Ruins 4 - Levels

Large enough for an average sized butt.  :)
DM Heath
GM, 4293 posts
Tue 19 Jun 2012
at 21:49
  • msg #45

Re: Harkahnon Ruins 4 - Levels

Couldn't resist.  Here's the map.  It's at #11:


Grizz Henderson
player, 376 posts
AC=5; THAC0=13
Dmg=1d6+6/3d4+5
Tue 19 Jun 2012
at 21:50
  • msg #46

Re: Harkahnon Ruins 4 - Levels

While Borimer is inspecting the toilet, Grizz inspects the beds to the south room.
Borimer
player, 1975 posts
Ac -1s-2p-3b/Save +4dodge
Thac0 14 Hp 60/70 Mvt 18"
Tue 19 Jun 2012
at 22:08
  • msg #47

Re: Harkahnon Ruins 4 - Levels

Borimer quietly closes the door and exhales, then moves to the south bend. After making sure nothing lurks down the south passage he listens at the northwest door.

DM Heath:
Large enough for an average sized butt.  :)

realizing my mistake i had edited the post to read 'area', but i was too late to evade being the butt of your joke ;p

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