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Harkhanon Ruins 6 - The Gorgon.

Posted by DM HeathFor group 0
Borimer
player, 2039 posts
Ac -1s-2p-3b/Save +4dodge
Thac0 13 Hp 74/80 Mvt 18"
Thu 16 Aug 2012
at 02:11
  • msg #37

Re: Harkhanon Ruins 6 - The Gorgon

"Good thinkin', let's hunt it down."

Borimer takes off after Harak.
Flint Whisper
player, 121 posts
Thu 16 Aug 2012
at 16:10
  • msg #38

Re: Harkhanon Ruins 6 - The Gorgon



"You may want to be careful with that Kahan...we have no idea why it didn't go off...could be a delay or malfunction"
Borimer
player, 2040 posts
Ac -1s-2p-3b/Save +4dodge
Thac0 13 Hp 74/80 Mvt 18"
Thu 16 Aug 2012
at 18:04
  • msg #39

Re: Harkhanon Ruins 6 - The Gorgon

"I agree with Flint, best not to hang on to that ball I'd wager."
Kahan Singh
player, 1350 posts
Thu 16 Aug 2012
at 18:13
  • msg #40

Re: Harkhanon Ruins 6 - The Gorgon

"If I can figure out how it works, maybe I can fix it and use it against her." Kahan replies, trying to see if there is anything magic about it, or if it's simply technology-based.
Harak Grayston
player, 52 posts
Thu 16 Aug 2012
at 20:54
  • msg #41

Re: Harkhanon Ruins 6 - The Gorgon

While some of the party dally with balls, Harak opens the door with Borimer's backing.
Flint Whisper
player, 124 posts
Thu 16 Aug 2012
at 21:26
  • msg #42

Re: Harkhanon Ruins 6 - The Gorgon

OOC: Did I not read about a new character in the room that is 'unknown' to the party?  An Elf by the name of Malissin?  Somewhere in thread 5 perhaps (he's already fighting alongside the party in 5a....but had never introduced himself)?  Maybe I just missed it though....


Flint takes up a position well behind Harak and Borimer readying himself for whatever ELSE may come through the door.
DM Heath
GM, 4415 posts
Fri 17 Aug 2012
at 18:49
  • msg #43

Re: Harkhanon Ruins 6 - The Gorgon

You move into the room.  As Kahan suggested, the falling orb was one of the traps of Esylia.  It is impossible to say when the orb was placed in its holding trough.

The orb itself is made of a hollowed out wooden shell (like a small coconut) with pieces that appear to have been glued or connected together by ridges.  There is a central column that had been depressed, such that there is an indentation on one side and a bulge on the other.  It is a lighter color than the rest of the 6 inch diameter orb.  The wood shell itself appears to be bamboo or something similar.

You notice that the numbers on the transfinite repeater have stopped changing.  (Remember that the 3rd and 4th numbers had been rotating.)  They have stopped at the number:  488367825798.  The rest of the numbers are the same as the previous transfinite repeater you noticed.

OOC: Please let me know how long you are hanging out or if you are on the move.  I am tracking the movements of Esylia and want to keep the movements/timing straight.

You move into the room marked 21.  There is a set of circular stairs going both up and down in the northwest corner, and a door in the south wall.  An ancient bronze statue stands against the wall, its vacant eyes watching you enter the room.  As soon as you enter, the bronze statue suddenly creaks to life, reaching out with its balled fists to begin attacking you!





This message was last edited by the GM at 18:50, Fri 17 Aug 2012.
Kahan Singh
player, 1353 posts
Fri 17 Aug 2012
at 21:15
  • msg #44

Re: Harkhanon Ruins 6 - The Gorgon

Kahan stuffs the orb carefully into his haversack for later inspection, pulling out his mace and moving to attack the statue.
Naj
player, 38 posts
Fri 17 Aug 2012
at 21:46
  • msg #45

Re: Harkhanon Ruins 6 - The Gorgon

His elf ears curling back in surprise and the thrill of imminent battle, Naj rushes to the front of group to engage the giant statue with his two handed sword.
Borimer
player, 2042 posts
Ac -1s-2p-3b/Save +4dodge
Thac0 13 Hp 74/80 Mvt 18"
Fri 17 Aug 2012
at 21:53
  • msg #46

Re: Harkhanon Ruins 6 - The Gorgon

Borimer meets the creature's attack with two of his own, Chianta's black blade only a blur.
DM Heath
GM, 4416 posts
Fri 17 Aug 2012
at 22:06
  • msg #47

Re: Harkhanon Ruins 6 - The Gorgon

Edmure stays back in the other room, but Chrisman rushes in with the wand of frost ready, moving out of the way to the corner where the stairs are at.
Flint Whisper
player, 125 posts
Sat 18 Aug 2012
at 03:59
  • msg #48

Re: Harkhanon Ruins 6 - The Gorgon

Flint rushes in alongside Chrisman (moving to the same corner by the stairs). Keeping his eyes on the new threat, he casts a spell at the end of which he points his fingers at the creature's feet and legs....a dollop of what appears to be butter drips from his fingers.
Kahan Singh
player, 1354 posts
Sat 18 Aug 2012
at 04:39
  • msg #49

Re: Harkhanon Ruins 6 - The Gorgon

"Chrisman, Flint, watch the stairs. Esylia might be down there." Kahan states as he gets ready to attack the statue.
Harak Grayston
player, 53 posts
Sat 18 Aug 2012
at 16:32
  • msg #50

Re: Harkhanon Ruins 6 - The Gorgon

Harak will attack with his scimitar.
DM Heath
GM, 4417 posts
Tue 21 Aug 2012
at 23:53
  • msg #51

Re: Harkhanon Ruins 6 - The Gorgon

ROUND 1
Borimer attacks...and makes a staggering hit on the iron golem's head.  (32 hp dmg.)

Chrisman is moving to the far corner, but he cannot get out of reach of the golem, which gets an attack of opportunity...and hits Chrisman.  (Critical hit: 50 hp dmg.)  Chrisman is flattened by the attack and falls dead to the ground, the Wand of Frost flying from his hand.

The golem attacks Borimer but misses.

Harak attacks with the scimitar but it rebounds uselessly off the iron statue.

Kahan attacks with his mace but it also just scrapes the statue harmlessly.

Borimer swings again, this time making another hit across its midside.  (18 hp dmg.)

Malissin is standing in the back.

Naj swings his two handed sword, hitting the golem.  (Critical hit: 18 dmg.)

OOC: An awful lot of crits this round...

Flint has been casting, and a slippery layer of a fatty, greasy substance flies to the ground at the golem's feet.  The golem's foot slides from beneath it, and it begins to crash toward the ground, all 5000 pounds of it, toward...(randomly rolling here...)...Naj.  Naj dives...but too late (saving throw failed)...and his right leg is crushed by the falling golem.  (29 hp dmg.)

(Next round, golem can only engage in defensive melee while it rises.)
This message was last edited by the GM at 23:54, Tue 21 Aug 2012.
Flint Whisper
player, 126 posts
Wed 22 Aug 2012
at 00:56
  • msg #52

Re: Harkhanon Ruins 6 - The Gorgon

Flint quickly fires off another spell by casting a small bit of iron powder at the statue, slowly pinching his fingers together in front of his eye and muttering an arcane word (sounds something like "Reducto").


Flint calls out "Sorry Naj, I had hoped he'd fall 'back' into the corner."
This message was last edited by the player at 01:01, Wed 22 Aug 2012.
Borimer
player, 2043 posts
Ac -1s-2p-3b/Save +4dodge
Thac0 13 Hp 74/80 Mvt 18"
Wed 22 Aug 2012
at 03:54
  • msg #53

Re: Harkhanon Ruins 6 - The Gorgon

Borimer exploits an opening in the construction's defenses to make three quick slashes at its torso and legs.
Harak Grayston
player, 54 posts
Wed 22 Aug 2012
at 14:35
  • msg #54

Re: Harkhanon Ruins 6 - The Gorgon

Harak again attacks with his blade.
Naj
player, 39 posts
Wed 22 Aug 2012
at 16:43
  • msg #55

Re: Harkhanon Ruins 6 - The Gorgon

Naj tries to push himself to his feet, grabbing his injured leg, and swinging down on the fallen iron giant.
DM Heath
GM, 4418 posts
Thu 23 Aug 2012
at 17:08
  • msg #56

Re: Harkhanon Ruins 6 - The Gorgon

ROUND 2

Flint is casting a spell.

Borimer gets three strikes at the statue.

The living statue is growing smaller as a purplish gooey magic springs from Flint's hands and covers it.

Naj swings but misses, falling down on his injured leg.

Borimer makes two mighty swings at the iron golem, hitting it both times.

Kahan hits it once with his Mace of Disruption.

Borimer and Harak swing simultaneously, Borimer hitting the golem in the leg, and Harak's blade slices through the metallic neck of the golem.  As its head hits the ground with a clang, the life -- if you want to call it that -- seems to seem from the iron body, and it crashes to the ground with a fall so hard the ground under your feet shudders and deep cracks are made in the flooring.


Just then, as the iron golem is finally still and the dust from the broken tiles settles to the ground, you hear a mighty yell from somewhere deep in the temple.  It is a man's voice, almost a rabid, insane voice, that yells, "You cannot escape me!"

Malissin stiffens, and then confides in you that it was the same voice of the lich monster that had been chasing him.

Flint Whisper
player, 127 posts
Thu 23 Aug 2012
at 20:35
  • msg #57

Re: Harkhanon Ruins 6 - The Gorgon

Flint, looking relieved now that the BRONZE Golem (OOC: everyone keeps saying Iron, LOL) has met it's end, moves to Chrisman's body, checks for any signs of life and asks "Is there anything we can do for Chisman?".  If not, he will check for anything useful on the body and then start looking around the floor carefully for the Wand of Frost that he dropped.  Once found and retrieved, he approaches Naj "Again, I apologize for the statue falling on you...I had really hoped it would fall back into the corner."
Borimer
player, 2044 posts
Ac -1s-2p-3b/Save +4dodge
Thac0 13 Hp 74/80 Mvt 18"
Thu 23 Aug 2012
at 20:43
  • msg #58

Re: Harkhanon Ruins 6 - The Gorgon

Borimer keeps Chianta unsheathed when the word "lich" is mentioned.  He keeps watch in the direction from which the voice originated.
DM Heath
GM, 4419 posts
Thu 23 Aug 2012
at 20:53
  • msg #59

Re: Harkhanon Ruins 6 - The Gorgon

OOC: You're right.  I think that was my fault because what I was using was different than what was in the published adventure, so I confused myself.  Luckily, I put the stats in my scratchpad before a battle, so at least those were correct.

Since you found Chrisman barely alive and starving, you really don't find too much on his body.  (The Wand of Frost was originally Draaz's, so Flint can take it back since Draaz was the resident mage and is now dead--unless party members have any objections.)

However, you do find Chrisman's spellbook.  Unfortunately, some of the pages are destroyed and some of the spells he used directly off the spellbook (thus making them disappear from the page), and a few are written in a foreign language.  But Flint can scribe from it the following new spells:

1st Level:

Hold Portal
Hypnotism
Wizard Mark

2nd Level:

Magic Mouth
Whispering Wind

3rd Level:

Gust of Wind
Item

In a sack, he carries:

30 Gold Orc Drakma

The voice originated from vaguely the direction you came from.  You ascertain that it was probably the room with the Time Ark as the lich passed over into your time.
This message was last edited by the GM at 20:54, Thu 23 Aug 2012.
Flint Whisper
player, 128 posts
Thu 23 Aug 2012
at 22:20
  • msg #60

Re: Harkhanon Ruins 6 - The Gorgon

"Well, this will come in handy" weighing the spell book in his hand before putting it away with the others.  "Who's holding the gold?" looking to hand over the sack of Drakma.

"Looks like we have a few choices...we can go South" Flint points to the door they haven't taken in this room "Up" Flint points up the stairs "Down" Flint gestures down the stairs "or wait here for whatever is chasing Malissin.  We might want to find a more defensible position if we decide to wait though since this room has too many entrances"

"If we go south, may I suggest we open the door SLOWLY and check for strings and traps...perhaps block anything from rolling through the door with a shield and maybe let me cast a spell so that our scout can not be seen?"
Naj
player, 40 posts
Thu 23 Aug 2012
at 22:20
  • msg #61

Re: Harkhanon Ruins 6 - The Gorgon

Naj watches Flint look over Chrisman's body, and says, "At some point, we should also collect Grizz's things.  We just left him unceremoniously back there after the undead attack."
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