Re: Harkahnon Ruins 13 - The Demon
This is just a reminder of the description of room 30 and your interactions with the device (note that the numbers may be different now, but the gems still give a look into the same rooms):
As to the Crystal Focus rooms, you can tell which gem goes to which rooms to some extent as follows (pushing gems left to right):
Crystal Focus Rooms:
Gem1: Room 32a (You can tell this because it is pointing up from the ground)
Gem2: Room 32b (You can tell because it only has two doors in the room)
Gem3: (Unknown, probably unexplored.)
Gem4: Room 32d (You can tell by the three doors, as well as the carnage left from the battle with the undead)
Gem5: (Unknown, probably unexplored.)
Gem6: Room 32f (You can tell because it comes out of the ceiling)
Winch Rooms
Gem1: Room 33a (You can tell because it has the short hallway to the secret door)
Gem2: Room 33b (you can tell by the single door opposite the winch)
Gem3: Room 33c (You can tell by the broken chest)
Gem4: Unknown, not explored
Gem5: Unknown, not explored
Gem6: Room 33f (You can tell because Flint was in there.)
ROOM 30
Standing in the middle of this room is what appears to be a duplicate of the crystal
globe device in area 16. Quick inspection, however, reveals a number of important differences. This device has no mountings for crystals. Instead, it has twelve clear gems mounted in recesses on the golden ring, six on either side of a set of twelve wheels mounted side by side with numbers painted on them (like an
odometer).
Each of the twelve gems is inset more like a button than a removable or stationary piece but appears to be removable. A band of wire is mounted over the wheels, apparently indicating the number beneath, just like the transfinite repeater displays in the crystal focus rooms.
The current number showing on the device is: 528373567447.
The image inside the globe is of a 50-foot-cubic area with a strange device in its center. Doors and stairs exit the area at bizarre angles and directions. You realize you are looking into the room you caught a brief glimpse of that the undead creatures attacked you through. (Area 34.)
This time, however, there are other creatures milling about in there. Their features are not distinct due to the nature of the cloudy globe, but you guess that they are various types of demons or imps. One of them moans, and you can hear the sound of the moan as if being called through a long pipe.
Harak goes to the globe device and inspects it. The gems do not move or rotate in any way. They are inset in a roughly octagon shape. However, they can be easily removed, just like the gems in the lower Time Ark.
As Harak goes to remove the leftmost gem, he finds that it sinks in a little like a button. The scene in the globe flashes for a moment to one of the winch rooms (rooms 33). Then Harak removes the gem and the globe goes dark. When he removes the gem, the numbers in the transfinite repeater immediately go to: 000000000000.
Harak replaces the gem, and the numbers slowly rotate back to the number 528373567447. The globe again shows the demons in the central room.
Harak pushes on the second gemstone, and as he pushes it, the globe shows him another of the winch rooms.
Opening the door to the north (after finding no traps) shows that it is indeed another winch room (33f). The two numbers showing on the wall are 47.
Flint begins turning the winch, and the last set of numbers begins changing in both the winch room and the globe room (30).
Meanwhile, Harak touches the gems. The six gems on the left, when pressed, turn the picture in the globe to various winch rooms. The one closest to the wheels/numbers (6th gem) shows the room with Flint in it, showing Flint turning the winch. The sounds of Flint straining as he turns the winch can also be heard through the globe.
The right side gems, when pushed, show you the various crystal focus rooms.
When Harak pushes the fourth gem of the crystal focus rooms, you see a sight that makes you freeze in place. A serpentine tail, and a head full of snakes on a woman's body are moving across the room from one door to another. She seems large, at least 7 feet tall, plus the stabilizing tail behind her.
This message was last edited by the GM at 23:07, Mon 03 June 2013.