I've compiled what we know so far, plus the items we have at our disposal. If we can retrieve some of the corpses we may get more. My gut says to drink a green vial and try the light green path for Silvanus, but it's a guess.
I also listed the map by god and alignment. At least as far as I can tell. If anything is wrong let me know. This could be some sort of alignment puzzle. But there are 9 different choices but there's 10 gods listed. Maybe there's one that's there that shouldn't be? And maybe that is the path to take?
In any case, any path with a body I think should be out. Red is out too as it attacked Shapfren. This leaves light green, indigo, orange, and blue as possible choices.
TREASURE:
Another old leather sack with several stoppered vials. The vials are:
-1 quicksilver vial with the words "Slippery" on it magic
-1 deep blue vial with the words "Do Not Open" on it magic
-2 light green vials with the words "Veggie Lovers" on them magic
-3 light blue vials with the words "Feeling Better" on them magic
-2 empty vials with the words "Not Air" on them magic
A rotted backpack with the following:
-A priest scroll
-A dagger blade attachment (that would fit on Leo's dagger) magic
-6 darts for a blowdart gun wrapped in resin and apparently poisoned magic
-2 bracers of an intricate design that clearly must be magic magic
-260 Allevian gold pieces
MAGE:
1 staff
1 cloak
1 spellbook with following spells:
-copy
-chromatic orb
-detect disease
-choke
-ice knife
-delay death
-hovering skull
-invisible mail
-duplicate
-Otiluke's Dispelling Screen
-Wind breath
-Invulnerability to Normal Weapons
-Know Value
-Dead Man's Eyes
-Dragon scales
-Zombie double
Defensive Bracers
Boots
2 rings
The rest of his belongings have long since become tatters except for a writing at the end of the spellbook that is not a spell. Instead, it reads: "Zarahiah is contained."
You recover the body of the warrior, who has:
1 sword
1 shield
1 helm
1 set of ornate plate armor that is light as leather armor
1 ring
You next recover the body of the skeleton with the axe, which appears to have been a dwarf. He has:
1 chainmail armor, also light as leather armor
1 axe
1 helm
1 short bow
20 arrows
1 ring
1 set of gauntlets
1 horn
You then pull back the monk, who has:
1 staff ornately carved like a staff/spear combo
1 robe
1 rolled scroll Oghma chose not to be aligned. Bahamut was good and lawful.
Tiamat minded his own evil law. Sylvanus remained neutral with the druids.
Lolth was an evil god who obeyed no laws.
1 studded leather armor
2 rings
1 set of gloves
Finally, you retrieve the cleric, who is clutching a tattered vellum writing and a colorful stone tablet. He also has the following items:
1 tattered cloak
1 defensive bracers
1 set of boots
1 studded leather armor
20 blowgun needles (but the blowgun is old and deteriorated)
2 rings
1 bottle with a lead stopper
1 helm
You open the vellum writing. The writing is faded and looks like the scratches of someone working something out. It reads: "Zarahiah wished for this. He shall see the end and wish for more. The source of magic will be ours."
BODIES:
GREEN: A skeleton wrapped in tattered cloak laying face down on the paved stone.
WHITE: A monk in a white cloak and boots holding a quarterstaff. The body is better preserved but is still long since dead.
YELLOW: An armor wrapped skeleton holding a battle axe. The armor and axe are slightly luminous as if lightly covered in ice.
LIGHT BLUE: A skeletal warrior in armor holding a sword and shield. This one is standing as if frozen in place long ago. A helm has fallen from the skull and lays on the path.
BLACK: A skeletal wizard, also standing as if frozen in place, still holding his spellbook in front of him in one hand and a staff in the other.
MAP:
Color God Align Opposed on Map Body?
Red Hyrsam CN Eldath - Good No, but not viable.
Lt Green Silvanus N Selune - CG No
Green Oghma None Tiamat - Evil Cleric
White Bahamut LG Velsha - Evil Monk
Yellow Kelemvor LN Lloth - Evil Dwarven fighter
Blue Eldath Good Hyrsam - CN No
Lt Blue Selûne CG Silvanus - N Warrior
Black Tiamat Evil Oghma - N Mage
Indigo Velsharoon Evil Bahamut - LG No
Orange Lloth Evil Kelemvor - LN No
This message was last edited by the player at 13:07, Thu 30 Apr 2020.