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COMMENT THREAD 3.

Posted by DM HeathFor group 0
Tahldar of Tyrannia
player, 42 posts
Wed 28 Aug 2013
at 23:20
  • msg #4

Re: COMMENT THREAD 3

Are there more bats that need to be killed or have they left?
DM Heath
GM, 4880 posts
Thu 29 Aug 2013
at 00:00
  • msg #5

Re: COMMENT THREAD 3

Oh, I forgot about them. Thanks for reminding me.
Tahldar of Tyrannia
player, 49 posts
Wed 11 Sep 2013
at 17:53
  • msg #6

Re: COMMENT THREAD 3

The reduce spells will last 35 minutes.  I cannot end it unless a dispel magic is cast on them (which I don't have).
Leogold Silvershaper
player, 55 posts
Thu 12 Sep 2013
at 18:42
  • msg #7

Re: COMMENT THREAD 3

Heath, where did me an Mal scout out? Towards the cave in I assume, and met up with this new player before actually getting to the cave in?
DM Heath
GM, 4904 posts
Thu 12 Sep 2013
at 19:20
  • msg #8

Re: COMMENT THREAD 3

You guys scouted out the area that is currently revealed on the map.
Kahan Singh
player, 1559 posts
Sun 15 Sep 2013
at 10:31
  • msg #9

Re: COMMENT THREAD 3

Tahldar of Tyrannia:
The reduce spells will last 35 minutes.  I cannot end it unless a dispel magic is cast on them (which I don't have).


I was under the impression Donovan was still little. If Heath wants to just say it wore off early or something, that's fine by me, but it is a call that I cannot make.
Tahldar of Tyrannia
player, 53 posts
Mon 16 Sep 2013
at 14:41
  • msg #10

Re: COMMENT THREAD 3

Being reduced doesn't impact you as much as I thought it would.  I considered that using this spell on a giant would really help, but upon reading it I doubt I will ever bother.

Here is a snippet of the spell description:
"A creature's hit points, Armor Class, and attack rolls do not change, but damage rolls increase proportionately with size.
For example, a fighter at 160% normal size hits with his long sword and rolls a 6 for damage. The adjusted damage roll is 10 (that is, 6 x 1.6 = 9.6, rounded up). Bonuses due to Strength, class, and magic are not altered."


Being that I'm 7th he is reduced 70%.  So for any damage rolls he makes he must apply .3 to the roll.  But this is only for weapon damage, his strength bonus and magic bonus still apply.
DM Heath
GM, 4908 posts
Mon 16 Sep 2013
at 15:54
  • msg #11

Re: COMMENT THREAD 3

It only lasts about a half hour, so I figure you guys will wait around, make sure they have some food and water and are feeling up to traveling again, test the rocks to make sure they have all settled, etc.  Then the time will have passed and they will be back to normal size.
Kahan Singh
player, 1560 posts
Mon 16 Sep 2013
at 17:04
  • msg #12

Re: COMMENT THREAD 3

Fair enough. All I knew was that the rocks had fallen into the trough, had made a lot of noise, and that we wanted to get moving.
Borimer
player, 2330 posts
Ac -1s-2p-3b/Save +4dodge
Thac0 13 Hp 80/80 Mvt18"
Wed 18 Sep 2013
at 17:12
  • msg #13

Re: COMMENT THREAD 3

are there any exits? the map inplies an east exit
DM Heath
GM, 4912 posts
Wed 18 Sep 2013
at 22:05
  • msg #14

Re: COMMENT THREAD 3

Yes, there is an east exit
Borimer
player, 2336 posts
Ac -1s-2p-3b/Save +4dodge
Thac0 13 Hp 80/80 Mvt18"
Thu 19 Sep 2013
at 22:45
  • msg #15

Re: COMMENT THREAD 3

i'm guessing our marching order so far is:
leo
borimer/hatchman
kahan/shae
shapfren/tahldar
donovan/mal?
we need the rest, or changes if this is wrong
Shapfren Diditlew
player, 50 posts
Fri 20 Sep 2013
at 00:02
  • msg #16

Re: COMMENT THREAD 3

Shapfren wants to be closer to Borimer. Don't take me wrong, I'm moderately squishy but I'm also high on ears, you want me closer to the scout ahead so I can hear him whenever he gets in trouble or when he comes back
This message was last edited by the player at 00:13, Fri 20 Sept 2013.
Leogold Silvershaper
player, 63 posts
Fri 20 Sep 2013
at 14:34
  • msg #17

Re: COMMENT THREAD 3

do any of the tunnels slope up that we can tell?
DM Heath
GM, 4917 posts
Fri 20 Sep 2013
at 16:37
  • msg #18

Re: COMMENT THREAD 3

The hashmarks on the tunnels generally indicate slopes.  It is difficult to tell about the southeast tunnel since it is high above you, but it looks like it has a slight bump and then might slope down.
Tahldar of Tyrannia
player, 56 posts
Fri 20 Sep 2013
at 20:12
  • msg #19

Re: COMMENT THREAD 3

Is there a passage continuing on east?  I see the one going SE that is 30' off the ground, but it is not clear to me if there might be a way to keep going east as the map edge is inconclusive.
DM Heath
GM, 4919 posts
Fri 20 Sep 2013
at 21:44
  • msg #20

Re: COMMENT THREAD 3

No, there's no way to go east.  That's just my bad editing.
Tahldar of Tyrannia
player, 59 posts
Tue 24 Sep 2013
at 11:36
  • msg #21

Re: COMMENT THREAD 3

I believe Health said we could have simply waited for the reduce spells to wear off, so no I don't believe you are small Donovan.
Shapfren Diditlew
player, 57 posts
Tue 1 Oct 2013
at 20:36
  • msg #22

Re: COMMENT THREAD 3

Shouldn't Shae be in the same thread as me now?
DM Heath
GM, 4930 posts
Tue 1 Oct 2013
at 21:21
  • msg #23

Re: COMMENT THREAD 3

She is, but as I told you, you can post in the main thread for anything you call back to the main group.  If you check the names of those in that thread, you should see her name there.
Borimer
player, 2349 posts
Ac -1s-2p-3b/Save +4dodge
Thac0 13 Hp 80/80 Mvt18"
Fri 4 Oct 2013
at 18:30
  • msg #24

Re: COMMENT THREAD 3

DM Heath:
Just after that, you notice that something is approaching from the shadowy caverns to the north.

im sorry, I thought this was mal. is there still a shadow from the north? if so, I would like to edit borimer's action if possible
DM Heath
GM, 4937 posts
Fri 4 Oct 2013
at 18:42
  • msg #25

Re: COMMENT THREAD 3

No, this not Mal.  This is something new entirely, but is now cloaked in darkness to the north, still not in your vision.

I'm sure your characters realize that they are making a lot of noise screaming up and down the crack in the wall, and added to that was the crazy screech of the creature that went throughout the caverns, which seemed to almost be a call or cry for help.
Borimer
player, 2350 posts
Ac -1s-2p-3b/Save +4dodge
Thac0 13 Hp 80/80 Mvt18"
Fri 4 Oct 2013
at 18:48
  • msg #26

Re: COMMENT THREAD 3

ok, I edited my post for a different Borimer action
Kahan Singh
player, 1566 posts
Wed 9 Oct 2013
at 22:17
  • msg #27

Re: COMMENT THREAD 3

Does Kahan believe the Visperillion to be more of an animal creature, or insectoid? Also, does he know if Invisibility to Animals will work on insects?
Borimer
player, 2367 posts
Ac -1s-2p-3b/Save +4dodge
Thac0 13 Hp 76/80 Mvt18"
Fri 15 Nov 2013
at 03:33
  • msg #28

Re: COMMENT THREAD 3

oops donovan and i posted at the same time, borimer is happy to find the old man instead of the western passages :)
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