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Duel #182: Haran vs. Krumm.

Posted by GM ArkrimFor group 0
Krumm
Warrior 567 BP, 274 posts
Warrior
Fri 2 Oct 2015
at 03:23
  • msg #29

Re: Duel #182: Haran vs. Krumm

ROUND: 4 (22)
POSITION: A1
 ACTIONS: Draw a potion (Move)  Ready an Action (Standard) .
 HP: 116/119 (0 nonlethal)
 AC: 24; FFAC:  19; Touch: 14
CMD: 23; FFCMD: 21; FFTAC: 11

EFFECTS: - Defensive Spell, Fatigued (2/4)
   GEAR: - Chainmail, Cloak, Amulet, Ring, Belt, Javelin, Potion x4, Backpack, belt pouch, dagger, sling
   USES: - Rage - 2/19 1st level spells, 2nd level spells

Summary: Krumm draws a potion and waits.
Krumm
Warrior 567 BP, 275 posts
Warrior
Fri 2 Oct 2015
at 03:31
  • msg #30

Re: Duel #182: Haran vs. Krumm

Also Haran, corrected HP.

HP: 102/119 (0 nonlethal)
Haran Madar
Adept 608 BP, 228 posts
Adept
Fri 2 Oct 2015
at 23:11
  • msg #31

Re: Duel #182: Haran vs. Krumm

 ABCDEFGHIJ 
1K**********1
2H+3+1*+1*****+1*+1**2
3*+1*+2*+2*+2*+2*+2*+2*+1**3
4**+2*+3*+3*+3*+3*+2***4
5**+2*+3*+4*+4*+3*+2***5
6**+2*+3*+4*+4*+3*+2***6
7**+2*+3*+3*+3*+3*+2***7
8*+1*+2*+2*+2*+2*+2*K+2*+1**8
9*+1*+1*****+1*+1**9
10********* 10
 ABCDEFGHIJ 


* = Deeper Darkness


   ROUND: Round 4 (23)
POSITION: A2+3
 ACTIONS: Direct Spell (Move Action), will continue my turn after learning of Krumm’s Saves. 

 HP: 63/63 (0 nonlethal)
 AC: 15; FFAC: 11; Touch: 14
CMD: 17; FFCMD: 13; FFTAC: 10

EFFECTS: - Persistent Dazing Snapdragon Fireworks 3/7 rounds, Deeper Darkness 30 min, Defensive Spell .
   GEAR: - Headband, belt, rod, shirt, cloak, slippers, potion, potion, scroll, scroll, scroll . (-0 ACP, Light Load)
   USES: - Rod 2/3, Shirt 0/1, Spell level 1 8/8, Spell level 2 6/7, Spell level 3 4/5


DICE ROLLS: - 18:07, Today: Haran Madar rolled 6 using 1d4+3 with rolls of 3.  P.D. Snapdragon dmg .
SUMMARY: - Krumm must make two DC17 reflex saves. If he passes, he takes 3 fire/force dmg (1 of which is force). If he fails, he takes 6 fire/force dmg (1 of which is force) and is dazed and dazzled for 1 round.


OOC: Hopefully you don’t have any more trap cards.
Krumm
Warrior 567 BP, 276 posts
Warrior
Fri 2 Oct 2015
at 23:24
  • msg #32

Re: Duel #182: Haran vs. Krumm

 ABCDEFGHIJ 
1**********1
2H+3+1*+1*K****+1*+1**2
3*+1*+2*+2*+2*+2*+2*+2*+1**3
4**+2*+3*+3*+3*+3*+2***4
5**+2*+3*+4*+4*+3*+2***5
6**+2*+3*+4*+4*+3*+2***6
7**+2*+3*+3*+3*+3*+2***7
8*+1*+2*+2*+2*+2*+2*+2*+1**8
9*+1*+1*****+1*+1**9
10********* 10
 ABCDEFGHIJ 

Once more, as the Fireworks dart towards Krumm he moves out of the way.

OOC: Krumm moves to D2
Haran Madar
Adept 608 BP, 229 posts
Adept
Sat 3 Oct 2015
at 14:14
  • msg #33

Re: Duel #182: Haran vs. Krumm

Haran activates is counter trap card!

 ABCDEFGHIJ 
1**********1
2*+1*+1*K****+1*+1**2
3H+3*+1*+2*+2*+2*+2*+2*+2*+1**3
4**+2*+3*+3*+3*+3*+2***4
5**+2*+3*+4*+4*+3*+2***5
6**+2*+3*+4*+4*+3*+2***6
7**+2*+3*+3*+3*+3*+2***7
8*+1*+2*+2*+2*+2*+2*+2*+1**8
9*+1*+1*****+1*+1**9
10********* 10
 ABCDEFGHIJ 

* = Deeper Darkness

Haran watches Krumm flee. “Out of the frying pan and into the fire” Haran casts two scorching rays at the bloodrager. “They say the definition of insanity is doing the same thing over and over again and expecting different results. That is lie. Using the same trick against Haran over and over again, that is insanity.” Haran looked down upon Krumm that poor poor Bloodrager. He had no idea what he was doing.


   ROUND: Continued Round 4 (23)
POSITION: A2+3 to A3+3
 ACTIONS: Cast Scorching Ray (Readied Action), Five foot step (Free). 

 HP: 63/63 (0 nonlethal)
 AC: 15; FFAC: 11; Touch: 14
CMD: 17; FFCMD: 13; FFTAC: 10

EFFECTS: - Persistent Dazing Snapdragon Fireworks 3/7 rounds, Deeper Darkness 30 min, Defensive Spell .
   GEAR: - Headband, belt, rod, shirt, cloak, slippers, potion, potion, scroll, scroll, scroll . (-0 ACP, Light Load)
   USES: - Rod 2/3, Shirt 0/1, Spell level 1 8/8, Spell level 2 5/7, Spell level 3 4/5


DICE ROLLS: - 08:55, Today: Haran Madar rolled 24 using 1d20+7 with rolls of 17.  Scorching Ray 1 v. Krumm.
-  08:55, Today: Haran Madar rolled 25 using 1d20+7 with rolls of 18.  Scorching Ray 2 v. Krumm.
-  08:57, Today: Haran Madar rolled 21,24 using 4d6+9,4d6+9 with rolls of 2,4,4,2,5,5,1,4.  Scorching ray 1,2 damage.

SUMMARY: - Krumm takes 45 points of damage (2 points of which are force).


OOC:
This message was last edited by the player at 14:23, Sat 03 Oct 2015.
Krumm
Warrior 567 BP, 277 posts
Warrior
Sat 3 Oct 2015
at 14:35
  • msg #34

Re: Duel #182: Haran vs. Krumm

OOC: Readied action is illegal. You didn't declare a readied action in your initial post.
Haran Madar
Adept 608 BP, 230 posts
Adept
Sat 3 Oct 2015
at 14:58
  • msg #35

Re: Duel #182: Haran vs. Krumm

OOC: I did declare it in a private line to the GM. I've seen others do it here before with no problem.
GM Arkrim
GM, 5770 posts
Game Master
Sat 3 Oct 2015
at 20:58
  • msg #36

Re: Duel #182: Haran vs. Krumm

Ooc: i can see the pm. Harans readied is legit. Posting from phone. My typos cant fix.
Krumm
Warrior 567 BP, 278 posts
Warrior
Tue 6 Oct 2015
at 00:56
  • msg #37

Re: Duel #182: Haran vs. Krumm

While the action may be Legit, Haran can't make a readied action for something that happens during his turn.

Reference:
PFSRD:
Ready
The ready action lets you prepare to take an action later, after your turn is over but before your next one has begun. Readying is a standard action. It does not provoke an attack of opportunity (though the action that you ready might do so).

GM Arkrim
GM, 5783 posts
Game Master
Tue 6 Oct 2015
at 01:02
  • msg #38

Re: Duel #182: Haran vs. Krumm

OOC: Well damn, I never even bothered to think about that. It actually says "after your turn is over" verbatim. So you can't take a readied on your own turn...huh. Well, even I keep learning something new about this game even to this day. I guess that was the game designers' clever way of avoiding readied action loops and self-fulfilling readied actions.

You guys want to retcon or...what?
 

Haran Madar
Adept 608 BP, 231 posts
Adept
Tue 6 Oct 2015
at 03:44
  • msg #39

Re: Duel #182: Haran vs. Krumm

There was really no need for me to take a readied action. I could just have easily had that be my standard action. It would have resulted in the same thing. I'd rather just call it my standard action and we wouldn't have to retcon anything for the same result.
Haran Madar
Adept 608 BP, 232 posts
Adept
Sat 10 Oct 2015
at 21:41
  • msg #40

Re: Duel #182: Haran vs. Krumm

OOC: Well, GM Akrim left it up to us to decide what to do. Seeing as I am the only one who provided an answer, we go with that. In other words, I'll just rename my readied action as my standard action for that turn. In other words, I directed spell (Move), Krumm to move (Readied Action), Cast Scorching Ray after Krumm's move (Standard Action) <-- which is practically what I did any way, I just tried to use a readied action to do it, which in retrospect, didn't make sense. Why not just wait for Krumm to make his readied action to move, which I knew he was going to do, and then cast scorching ray as a standard once he was finished? I have no idea why I didn't do this in the first place. I suppose because I wanted a trap card too.

Seeing as I'm the only one who put forward a solution, we go with my plan of simply renaming my readied as my standard. This way, we don't have to change anything really.

Also, it's been 5 days. I would like to call the 48 hour rule.

GM Arkrim
GM, 5812 posts
Game Master
Fri 16 Oct 2015
at 13:28
  • msg #41

Re: Duel #182: Haran vs. Krumm

OOC: Krumm takes the total defense action. Haran can resolve the situation based on his own judgment. By not responding, Krumm has given Haran full control over that decision. Also, that's a strike for Krumm. First strike is a warning, second is 50% rewards win or lose, third is disqualification.
This message was last edited by the GM at 13:29, Fri 16 Oct 2015.
Haran Madar
Adept 608 BP, 233 posts
Adept
Sun 18 Oct 2015
at 06:51
  • msg #42

Re: Duel #182: Haran vs. Krumm

 ABCDEFGHIJ 
1**********1
2*+1*+1*K****+1*+1**2
3H+3*+1*+2*+2*+2*+2*+2*+2*+1**3
4**+2*+3*+3*+3*+3*+2***4
5**+2*+3*+4*+4*+3*+2***5
6**+2*+3*+4*+4*+3*+2***6
7**+2*+3*+3*+3*+3*+2***7
8*+1*+2*+2*+2*+2*+2*+2*+1**8
9*+1*+1*****+1*+1**9
10********* 10
 ABCDEFGHIJ 
* = Deeper Darkness

   ROUND: Round 5 (23)
POSITION: A3+3 
 ACTIONS: Direct Pers. Daz. Snapdragon (Move Action), Cast scorching ray (Standard action). 

 HP: 63/63 (0 nonlethal)
 AC: 15; FFAC: 11; Touch: 14
CMD: 17; FFCMD: 13; FFTAC: 10

EFFECTS: - Persistent Dazing Snapdragon Fireworks 2/7 rounds, Deeper Darkness 30 min, Defensive Spell .
   GEAR: - Headband, belt, rod, shirt, cloak, slippers, potion, potion, scroll, scroll, scroll . (-0 ACP, Light Load)
   USES: - Rod 2/3, Shirt 0/1, Spell level 1 8/8, Spell level 2 4/7, Spell level 3 4/5


DICE ROLLS: - 01:38, Today: Haran Madar rolled 8,13 using d20+7,d20+7 with rolls of 1,6.  Scorching Ray 1,2 v. Krumm.
- 01:32, Today: Haran Madar rolled 7 using 1d4+3 with rolls of 4.  Pers. Dazing Snapdragon fireworks dmg.
- 01:46, Today: Haran Madar rolled 22 using 4d6+9 with rolls of 3,6,2,2.  Scorching Ray 2 dmg.

SUMMARY: - Krumm takes 45 points of damage (2 points of which are force) from Round 4. Additionally, Krumm takes 29 dmg (2 points are force, rest fire) and is dazed and dazzled for 1 round if he fails to make two DC17 reflex saves. Or Krumm takes 25 dmg (2 points are force, rest fire) if he makes two DC17 reflex saves.


OOC:
Haran Madar
Adept 608 BP, 234 posts
Adept
Thu 22 Oct 2015
at 01:15
  • msg #43

Re: Duel #182: Haran vs. Krumm

OOC: Calling 48 hour rule.
GM Arkrim
GM, 5832 posts
Game Master
Thu 22 Oct 2015
at 02:14
  • msg #44

Re: Duel #182: Haran vs. Krumm

OOC: Once again, Krumm takes total defense and is disqualified if this happens again.

You can make the saves for him if necessary.

This message was last edited by the GM at 02:14, Thu 22 Oct 2015.
Krumm
Warrior 567 BP, 280 posts
Warrior
Thu 22 Oct 2015
at 14:30
  • msg #45

Re: Duel #182: Haran vs. Krumm

Sorry about that, I got sick and then generally got burned out with the internet for a bit. I'm back now though.
Krumm
Warrior 567 BP, 281 posts
Warrior
Thu 22 Oct 2015
at 17:56
  • msg #46

Re: Duel #182: Haran vs. Krumm

13:56, Today: Krumm rolled 7 using 1d20+5 with rolls of 2.  Reflex Save [Hero Point Reroll].

13:55, Today: Krumm rolled 11 using 1d20+5 with rolls of 6.  Reflex Save .
Haran Madar
Adept 608 BP, 235 posts
Adept
Fri 23 Oct 2015
at 00:54
  • msg #47

Re: Duel #182: Haran vs. Krumm

OOC: Awesome, glad you're back. In that case, I would like to withdraw the most recent "48 rule" post, if possible. Krumm can take his Round 5, or with those saves, should I just take my round 6?
GM Arkrim
GM, 5836 posts
Game Master
Fri 23 Oct 2015
at 01:01
  • msg #48

Re: Duel #182: Haran vs. Krumm

OOC: That's fine. Krumm rolled for last 48 hour rule and we're giving Krumm another 48 hours to take his round 5. Very sportsman-like of you Haran. You're up Krumm.
Krumm
Warrior 567 BP, 282 posts
Warrior
Mon 26 Oct 2015
at 13:12
  • msg #49

Re: Duel #182: Haran vs. Krumm

 ABCDEFGHIJ 
1**********1
2*+1*+1*K****+1*+1**2
3H+3*+1*+2*+2*+2*+2*+2*+2*+1**3
4**+2*+3*+3*+3*+3*+2***4
5**+2*+3*+4*+4*+3*+2***5
6**+2*+3*+4*+4*+3*+2***6
7**+2*+3*+3*+3*+3*+2***7
8*+1*+2*+2*+2*+2*+2*+2*+1**8
9*+1*+1*****+1*+1**9
10********* 10
 ABCDEFGHIJ 

* = Deeper Darkness

Krumm winces as the fire hits him, but he did not expect to get out of this fight unscathed.
<tt>
  ROUND: 5 (22)
POSITION: D2
 ACTIONS: None .
 HP: 71/119 (0 nonlethal)
 AC: 24; FFAC:  19; Touch: 14
CMD: 23; FFCMD: 21; FFTAC: 11

EFFECTS: - Defensive Spell, Fatigued (3/4)
   GEAR: - Chainmail, Cloak, Amulet, Ring, Belt, Javelin, Potion x4, Backpack, belt pouch, dagger, sling
   USES: - Rage - 4/19 1st level spells, 2nd level spells

Summary: Krumm seems to do nothing.
Haran Madar
Adept 608 BP, 236 posts
Adept
Tue 27 Oct 2015
at 03:52
  • msg #50

Re: Duel #182: Haran vs. Krumm

 ABCDEFGHIJ 
1**********1
2H+3*+1*+1*K****+1*+1**2
3*+1*+2*+2*+2*+2*+2*+2*+1**3
4**+2*+3*+3*+3*+3*+2***4
5**+2*+3*+4*+4*+3*+2***5
6**+2*+3*+4*+4*+3*+2***6
7**+2*+3*+3*+3*+3*+2***7
8*+1*+2*+2*+2*+2*+2*+2*+1**8
9*+1*+1*****+1*+1**9
10********* 10
 ABCDEFGHIJ 

Haran was satisfied seeing the dazed look in Krumm’s eyes. “I must say Krumm, very few people have lasted until the end of my firework spell. Well done. Give up while you're ahead Krumm. It only gets worse from here.” With that, Haran summons fire and points to Krumm.

* = Deeper Darkness

   ROUND: Round 6 (23)
POSITION: A3+3 to A2+3
 ACTIONS: Five foot step (Free), Direct P. D. snapdragon Fireworks (Move Action), Cast Scorching Rays (Standard)

 HP: 63/63 (0 nonlethal)
 AC: 15; FFAC: 11; Touch: 14
CMD: 17; FFCMD: 13; FFTAC: 10

EFFECTS: - Persistent Dazing Snapdragon Fireworks 1/7 rounds, Deeper Darkness 30 min, Defensive Spell .
   GEAR: - Headband, belt, rod, shirt, cloak, slippers, potion, potion, scroll, scroll, scroll . (-0 ACP, Light Load)
   USES: - Rod 2/3, Shirt 0/1, Spell level 1 8/8, Spell level 2 3/7, Spell level 3 4/5


DICE ROLLS: - 22:20, Today: Haran Madar rolled 22,8 using d20+7,d20+7 with rolls of 15,1.  Scorching Ray 1,2 v. Krumm FFTAC.
- 22:21, Today: Haran Madar rolled 22 using 4d6+9 with rolls of 1,4,2,6.  Scorching Ray 1 dmg.
- 18:52, Thu 22 Oct: Haran Madar rolled 6 using 1d4+3 with rolls of 3.  Persistent. Daz. Snpdrg Firewrks (1 point is force). Also, I rolled this before we withdrew the 48 rule post. I wasn’t sure if I should keep this roll or not. If you want me to reroll the snapdragon firework damage, let me know.


SUMMARY: - Krumm must make two DC17 reflex saves. If he passes, he takes 3 points of fire. If he fails, he takes 6 points and is dazed and dazzled for one round (again).


OOC:  Krumm, I think you have fewer hit points than that. I could be wrong
Round 1 -  Krumm took 3 from fireworks
Round 2 - Nothing
Round 3 - Nothing
Round 4 - Krumm took 45 from rays
Round 5 – Krumm took 29 from rays and fireworks
Round 6 (now) – Krumm takes 22 from rays and possibly 3 or 6 from fireworks

Krumm
Warrior 567 BP, 283 posts
Warrior
Tue 27 Oct 2015
at 04:13
  • msg #51

Re: Duel #182: Haran vs. Krumm

OOC: So, I'm going to be gone for a week starting from about 7 hours from now. My initial plan was to drag this out (ICly, not OOCly - really sorry about making you wait so long) to see how well I would do, but I don't think it's fair to have you wait another week for me to be able to post.

I have 29 HP left, less if I don't take the readied action I prepared this round. With that in mind, I'm going to go ahead and forfeit, as it's the responsible thing to do. GJ Haran. We'll fight again sometime, hopefully when I'm more prepared.

OOC: Krumm spent 2 hero points.
Haran Madar
Adept 608 BP, 237 posts
Adept
Tue 27 Oct 2015
at 23:56
  • msg #52

Re: Duel #182: Haran vs. Krumm

OOC: Can Haran get a +1 to diplomacy? JK. Good game Krumm and thanks. We'll fight again.


Haran Madar, Lawful Neutral, no hero points used
GM Arkrim
GM, 5851 posts
Game Master
Wed 28 Oct 2015
at 04:29
  • msg #53

Re: Duel #182: Haran vs. Krumm

WINNER: HARAN!
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