OOC: :/
| A | B | C | D | E | F | G | H | I | J | |
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1 | DMm | md | +4 | | +4 | +4 | | +4 | | | 1 |
---|
2 | m | mj4 | j2 | j1 | | | | | | | 2 |
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3 | +4 | j3 | +4 | | +4 | +4 | | +4 | | +4 | 3 |
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4 | | #X# | | | | | | | | | 4 |
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5 | +4 | | +4 | | | | | +4 | | +4 | 5 |
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6 | +4 | | +4 | | | | | +4 | | +4 | 6 |
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7 | | | | | | | | | | | 7 |
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8 | +4 | | +4 | | +4 | +4 | | +4 | | +4 | 8 |
---|
9 | | | | | | | | | | | 9 |
---|
10 | | | +4 | | +4 | +4 | | +4 | | | 10 |
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| A | B | C | D | E | F | G | H | I | J | |
---|
X = Xin
M = Madam Opal (currently +2)
D = Dummy
d1= Dummy's eagle (summon 1) (currently +0)
J = Jayce
j1= Jayce's foo dog (summon 1)
j2= Jayce's foo dog (summon 2)
j3= Jayce's foo dog (summon 3)
j4= Jayce's foo dog (summon 4)
~ = Webbing
Light: Low-light
Terrain: Plains
Extras: Hidden on the Map, no other restrictions
ROUND: 15 (16)
POSITION: see map
ACTIONS: standard (jiggle and shake)
HP: 82/170 (0 nonlethal)
AC: 25; FFAC: 18; Touch: 17
CMD: 35; FFCMD: 28; FFTAC: 10
EFFECTS: DR 5/adamantine, construct traits, SR 20, Vulnerable (electricity), summmon 4/9 rounds left.
GEAR: -
MINIONS: (all fiendish)
Fiendish Eagle:
http://www.d20pfsrd.com/bestia...moned-creature-eagle
USES:
Spells - 1st N/A,
2nd 3/3, 3rd 0/1
DICE ROLLS:
16:28, Today: Training Dummy rolled 14,6,6,5 using 2d4+6,1d4+3,1d4+3,1d4+3 with rolls of 4,4,3,3,2. slam damage.
16:28, Today: Training Dummy rolled 33 using 1d20+22 with rolls of 11. crit?
16:27, Today: Training Dummy rolled 42,39,34,25 using 1d20+22,1d20+22,1d20+22,1d20+22 with rolls of 20,17,12,3. 4 slams.
16:26, Today: Training Dummy rolled 3 using 1d6 with rolls of 3. falling.
16:25, Today: Training Dummy rolled 28,4 using 1d20+8,1d20+2 with rolls of 20,2. fly acrobatics.
16:19, Today: Training Dummy rolled 16,9 using 1d20,1d20 with rolls of 16,9. grapple.
16:15, Today: Training Dummy rolled 20,15,6,20 using 1d20+3,1d20+3,1d20+3,1d20+3 with rolls of 17,12,3,17. fort.
16:15, Today: Training Dummy rolled 12,19,5,21 using 1d20+4,1d20+4,1d20+4,1d20+4 with rolls of 8,15,1,17. refl.
SUMMARY:
1 new eagle is summoned (4 total).
2 eagles poof from swarm damage, 2 are at 1 hp now but succeed at Fortitude save vs. Distraction.
Dexterity damage from wasp poison is meaningless this round as they have 15 Dex and failing would only put them at 14 anyway (changing no modifiers before they die anyway).
2 remaining eagles grapple Opal.
1 misses and flies down to B1+0.
The other eagle hits and ceases flying, adding 34lbs. to Opal's carrying capacity (average weight of small-sized creatures for all arena calculation purposes) and making her unable to sustain flight and forcing both of them to fall prone.
Opal and the eagle take 3 falling damage (poofing the eagle) (Acrobatics DC15 for half).
The dummy pummels Opal's prone body ruthlessly for 31 damage
(35 total) (or 33 if she passes Acrobatics check).
Everyone is covered with glitterdust -40 Stealth for 4 more rounds.
All but 1 eagle are dead (but it is at 1 hp).
Opal can share a space with the Dummy because she is prone so there is no problem with the map.
This message was last edited by the player at 23:44, Sat 14 May 2016.