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01:20, 29th March 2024 (GMT+0)

Monster Mash #9:  Jayce vs. Erin.

Posted by GM ArkrimFor group 0
Jayce the Tamer
Summoner 667 BP, 222 posts
Human Summoner
Mon 27 Jun 2016
at 10:54
  • msg #8

Re: Monster Mash #9:  Jayce vs. Erin



 ABCDEFGHIJ 
1EEEE      1
2EEEEBB    2
3EEEEBBBB   3
4EEEBEB  BB  4
5 BB    BB 5
6 BB    BB 6
7  BB  BB  7
8   BBBB   8
9    BB  JJ9
10        JJ10
 ABCDEFGHIJ 

E = Erin's Ooze
J = Jayce's Angel
B = blade Barrier




   ROUND: Round 2 (23)
POSITION: I9-J10
 ACTIONS:  Pick Up Weapon(move); Use SLA Blade Barrier(standard)

 HP: 299/306 (0 nonlethal)
 AC: 32; FFAC: 28; Touch: 13
CMD: 40; FFCMD: 36; FFTAC: 10

EFFECTS: - Regen 10(evil); DR10/evil; Immune Acid, Cold, Pertrification; Reist elec 10, fire 10; SR 27; True Seeing; Protective Aura; Detect Evil; Detect Pits and Snares; Discern Lies; Blade Barrier 1 1/160(20ft high)
   GEAR: - (ACP, Load)
   USES: - SLAs X/X, 1/3, 3/3, 3/3, 3/3, 3/3; 1/1, 1/1, 1/1, 1/1; Spells x/x, 7/7, 8/8, 6/6, 4/4, 4/4, 4/4, 2/2, 2/2



DICE ROLLS: -
05:46, Today: Jayce the Tamer rolled 52 using 15d6 with rolls of 4,5,3,2,3,4,2,5,2,1,6,3,5,5,2.  BB2 DC 21 Reflex for Half.
05:46, Today: Jayce the Tamer rolled 56 using 15d6 with rolls of 4,5,3,6,2,4,2,6,5,4,1,1,1,6,6.  BB1 DC 21 Reflex for half.
   SUMMARY: - Plenatar casts Blade barrier dealing 52 damage. BB1 does 56 damage. Reflex 21 for half taking 28 BB1 and/or 26 BB2.

OOC: You forgot to take your 23 damage from last round. Also note, you can't fly up straight, you failed the check(DC 20). So you never moved. Which is good for you, because you would have fallen anyway. Your best course of action is to not sit there in the corner or shoot me. It is to engulf me as you don't have a reach. You must cover my square.
Which requires flying and passing through other parts of the barriers. Which would knock you down mid flight and take another 30d6 damage.

As you can see, with fire and electric resist 10, your total damage was reduced to 7 points. Also, you could tell I knew you were going to activate the pull, because I drew the weapon even though I did not advance with it. Lastly, this particular time, the pull doesn't reach. It is too far away. You are just outside the 30ft range(35ft). Having realized that, I now picked up the weapon I dropped


http://www.d20pfsrd.com/skills/fly

Fly (Dex; Armor Check Penalty):
Table: Flying Maneuver  DCs
Flying Maneuver	Fly                                     DC
Move less than half speed and remain flying	        10
Hover	                                                15
Turn greater than 45° by spending 5 feet of movement	15
Turn 180° by spending 10 feet of movement	        20
Fly up at a greater than 45° angle	                20
Erin Zilryn
Monk Paladin 238 BP, 19 posts
Monk(MoMS)/Paladin(Hosp)
Mon 27 Jun 2016
at 11:22
  • msg #9

Re: Monster Mash #9:  Jayce vs. Erin

quote:
OOC: You forgot to take your 23 damage from last round. Also note, you can't fly up straight, you failed the check(DC 20). So you never moved. Which is good for you, because you would have fallen anyway. Your best course of action is to not sit there in the corner or shoot me. It is to engulf me as you don't have a reach. You must cover my square.
Which requires flying and passing through other parts of the barriers. Which would knock you down mid flight and take another 30d6 damage.

As you can see, with fire and electric resist 10, your total damage was reduced to 7 points. Also, you could tell I knew you were going to activate the pull, because I drew the weapon even though I did not advance with it. Lastly, this particular time, the pull doesn't reach. It is too far away. You are just outside the 30ft range(35ft). Having realized that, I now picked up the weapon I dropped


I actually did not have to fly up.

quote:
If you evoke the barrier so that it appears where creatures are, each creature takes damage as if passing through the wall. Each such creature can avoid the wall (ending up on the side of its choice) and thus take no damage by making a successful Reflex save.

When you called Blade Barrier you brought it up on me. My Reflex saved it which gave me one option to avoid it. That was up (top is a side) above the Barrier which is 20 ft high. This is an auto movement not taking an action nor do I see anything forcing me to roll fly. This also negates any damage. This puts me at least at 20 to 25 ft.

Now I made a mistake on my move post. Moving half my speed 10 to 15 feet up and remaining Flying is a DC 10. Now you can call me on my mistake on the entry or let it slide.

You are right on the 35 ft. You Dodge Magnetic pulse for now. As for Tatics Yeah I coming to engulf you. 

Jayce the Tamer
Summoner 667 BP, 224 posts
Human Summoner
Mon 27 Jun 2016
at 11:28
  • msg #10

Re: Monster Mash #9:  Jayce vs. Erin

I noticed you had a reflex to end out of the reach of the barrier. In a wide ranged room or outside I could see that being a solid argument. Since you are gargantuan and are at least half as tall as you are wide in a room with a ceiling at 25ft, I placed the ring in a space as such there isn't a spot in the room you could be where it can't reach. Not only on the floor level but the spell description itself lets you know it is 20ft tall. And I added the information in.

A plasma ooze is 20 feet in diameter and weighs 6,000 pounds.
The standard rulings being you are at least 10 ft tall as well. But possibly 20ft tall and wide.

Tinna can rule however she wishes of course as the ref.

the armor ploy is moot such that the description does not outfit them with armor. They have natural armor but not armor. And if I was to accept armor at this time, it would not be metallic base. But you're more than welcome to give me some +6 hide. ;)

This message was last edited by the player at 11:42, Mon 27 June 2016.
Erin Zilryn
Monk Paladin 238 BP, 20 posts
Monk(MoMS)/Paladin(Hosp)
Mon 27 Jun 2016
at 11:48
  • msg #11

Re: Monster Mash #9:  Jayce vs. Erin

I do not see where your getting the 25 ft ceiling? Height is not noted in the Original map post noted GM Arkrim. In this case referring to Arena Maps. Small arenas are 50ft.x50ft.x50ft.
You did not note
quote:
Low Ceiling: Ceiling is lower than normal
.

I would have had to agree to this. This gives me 30 ft clearance over you wall.  Height is not noted in Monster Entry. Given its an Ooze I can assume its it can spread itself out a bit. Even with my size this puts me in this clearance but I would be pressing myself against the roof and walls. I.E. I stuck to the walls LOL.

Now if she does rule in my Favor. Just saying you just traped yourself for me.

This message was last edited by the player at 11:51, Mon 27 June 2016.
Jayce the Tamer
Summoner 667 BP, 226 posts
Human Summoner
Mon 27 Jun 2016
at 11:51
  • msg #12

Re: Monster Mash #9:  Jayce vs. Erin

In reply to Erin Zilryn (msg # 11):

TYPICAL ARENA:
Each arena is surrounded by a giant force cube. Small arenas are 50ft.x50ft.x50ft. while large arenas are 100ft.x100ft.x100ft. You are assumed to be in a small arena unless exclusively noted otherwise. The ground or "ground level" of the arena is located at the midpoint of these cubes, giving space for burrowing or swimming creatures and so forth. Each force cube is enchanted with mythic anti-magical barriers that not only make them immune to magic but also bar teleportation and dimensional gateways from moving through them. Summoning creatures into and teleportation within the arena function normally, you just can't escape. The ceiling allows weather, water, sound and energy through, but not objects or creatures (so spells like Call Lightning work normally). The force walls can be climbed only by creatures that can climb perfectly smooth surfaces but the corners can be braced against (Climb DC20). Small throwable rocks litter the arena in just about every square and boulders line the outer edge.


25ft above the ground and 25ft below the ground. For a total of 50ft. 50x50x50 represents length x width x height.The floor would be in the center of this cube.

Another one to read, post 14 in Team Match number 5.

Lastly, I would like Tinna to weigh in on whether or not you take damage again from passing through the other side of the barrier blades(which since you must fly requires a fly check or fall). It would seem to me as you would. As it would be just like walking out of a wall of fire and walking back in.

This message was last edited by the player at 12:03, Mon 27 June 2016.
Erin Zilryn
Monk Paladin 238 BP, 21 posts
Monk(MoMS)/Paladin(Hosp)
Mon 27 Jun 2016
at 12:10
  • msg #13

Re: Monster Mash #9:  Jayce vs. Erin

I missed that. I will remember it. In the end it is her call. I would like to note it maybe wise to create a thread siting rulings like these that can be refered to in the future. I will make Refs job easier. But that is my opinion.
Tinny Tina
Alchemist 1,270 BP, 500 posts
Wyrwood Alchemist
SotVD
Mon 27 Jun 2016
at 15:36
  • msg #14

Re: Monster Mash #9:  Jayce vs. Erin

Due to making a successful reflex save, Erin's can choose whether the ooze stays in its current location, or ends up inside the barrier. Either way, the ooze must squeeze so it doesn't touch the blade barrier, or else it takes half damage.
Jayce the Tamer
Summoner 667 BP, 240 posts
Human Summoner
Mon 27 Jun 2016
at 15:46
  • msg #15

Re: Monster Mash #9:  Jayce vs. Erin

In reply to Tinny Tina (msg # 14):

OK there could be some retconing lol.

So we will have to take it one step at a time.

What about passing through two sides of a blade barrier?
Tinny Tina
Alchemist 1,270 BP, 501 posts
Wyrwood Alchemist
SotVD
Mon 27 Jun 2016
at 15:53
  • msg #16

Re: Monster Mash #9:  Jayce vs. Erin

I'm not entirely sure what you mean. Could you be more specific?
Jayce the Tamer
Summoner 667 BP, 241 posts
Human Summoner
Mon 27 Jun 2016
at 16:20
  • msg #17

Re: Monster Mash #9:  Jayce vs. Erin

We have subject passing through Blade Barriers 1 and 2 here. If they move to me like so:


 ABCDEFGHIJ 
1EEEE      1
2EEEEBB    2
3EEEEBBBB   3
4EEEBEB  BB  4
5 BB    BB 5
6 BB    BB 6
7  BB  BB  7
8   BBBB   8
9    BB  JJ9
10        JJ10
 ABCDEFGHIJ 


 ABCDEFGHIJ 
1          1
2    BB    2
3   BBBB   3
4  BB  BB  4
5 BB    BB 5
6 BB    BB 6
7  BB  BEEBEE7
8   BBBBEEEE8
9    BBEEEJEJ9
10      EEEJEJ10
 ABCDEFGHIJ 


Does he take damage again? passing through two sides of each barrier? To be honest if he does, He will stop most likely before reaching me considering passing though the first one will result in a fly check of DC 15 + 1/2 damage or fall.




Squeezing:
In some cases, you may have to squeeze into or through an area that isn't as wide as the space you take up. You can squeeze through or into a space that is at least half as wide as your normal space. Each move into or through a narrow space counts as if it were 2 squares, and while squeezed in a narrow space, you take a –4 penalty on attack rolls and a –4 penalty to AC.

When a Large creature (which normally takes up 4 squares) squeezes into a space that's 1 square wide, the creature's miniature figure occupies 2 squares, centered on the line between the 2 squares. For a bigger creature, center the creature likewise in the area it squeezes into.

A creature can squeeze past a creature while moving but it can't end its movement in an occupied square.

To squeeze through or into a space less than half your space's width, you must use the Escape Artist skill. You can't attack while using Escape Artist to squeeze through or into a narrow space, you take a –4 penalty to AC, and you lose any Dexterity bonus to AC.

So you must fit into a 4 length x 2 wide section still.


Move Through Tight Space:
The DC noted is for getting through a space where your head fits but your shoulders don’t. If the space is long you may need to make multiple checks. You can’t get through a space that your head does not fit through.

Action Squeezing through a tight space takes at least 1 minute, maybe longer, depending on how long the space is.

Retry? Yes. You can make another check after a failed check if you’re squeezing your way through a tight space, making multiple checks. If the situation permits, you can make additional checks, or even take 20, as long as you’re not being actively opposed.


If you spend one minute to do this its pretty much game over as I then get 10 rounds to do whatever I want while you do nothing. I advise against this course of action.
Tinny Tina
Alchemist 1,270 BP, 502 posts
Wyrwood Alchemist
SotVD
Mon 27 Jun 2016
at 16:41
  • msg #18

Re: Monster Mash #9:  Jayce vs. Erin

If the ooze moved as you described, it would go from outside to inside, then from inside to outside, so yes, it would take damage twice from each blade barrier.
Jayce the Tamer
Summoner 667 BP, 242 posts
Human Summoner
Mon 27 Jun 2016
at 16:46
  • msg #19

Re: Monster Mash #9:  Jayce vs. Erin

In reply to Tinny Tina (msg # 18):
Erin, either 4x2 outside in the corner or 4x2 inside the ring. Whichever one you want to do. Starting from either location will not have changed my turn.
Erin Zilryn
Monk Paladin 238 BP, 23 posts
Monk(MoMS)/Paladin(Hosp)
Mon 27 Jun 2016
at 22:26
  • msg #20

Re: Monster Mash #9:  Jayce vs. Erin

So if I got the straight I can end up inside or outside the ring. In a 4x2 space turning myself into a column basically and not take the damage. Please correct me if I did not get the jist of that.
Jayce the Tamer
Summoner 667 BP, 244 posts
Human Summoner
Tue 28 Jun 2016
at 09:39
  • msg #21

Re: Monster Mash #9:  Jayce vs. Erin

In reply to Erin Zilryn (msg # 20):

Yes. But not free elevated movement.(going up xxFt) Do also keep in mind. If you fly straight up, even if it is less than half your movement, flying at a greater than 45 degree angle trumps flying less than half movement in that case. Also note, increasing altitude is akin to rough terrain in that it costs double movement. Pick an appropriate spot outside of the ring or inside of the ring.
Erin Zilryn
Monk Paladin 238 BP, 24 posts
Monk(MoMS)/Paladin(Hosp)
Tue 28 Jun 2016
at 15:33
  • msg #22

Re: Monster Mash #9:  Jayce vs. Erin

Alright not that I want to but I going to have to concede this match. I having to take a emergency trip out of town today. I apologize. I do not know how many days I will be gone for.
This message was last edited by the player at 15:34, Tue 28 June 2016.
Jayce the Tamer
Summoner 667 BP, 246 posts
Human Summoner
Wed 29 Jun 2016
at 03:55
  • msg #23

Re: Monster Mash #9:  Jayce vs. Erin

In reply to Erin Zilryn (msg # 22):

You shall not concede this match. Otherwise I get no exp since you aren't even half health. Unless you decide to take those hits for somewhat 130 damage and then move through them to me for more damage. Then you can concede. Otherwise I'll wait a while til you get back. I hope everything is OK.
This message was last edited by the player at 05:58, Wed 29 June 2016.
Jayce the Tamer
Summoner 667 BP, 252 posts
Human Summoner
Thu 30 Jun 2016
at 05:44
  • msg #24

Re: Monster Mash #9:  Jayce vs. Erin

48 hour rule on Erin. Sine no rolls were taken and Erin did not comply with the squeezing, 108 damage dealt to Erin?
Jayce the Tamer
Summoner 667 BP, 253 posts
Human Summoner
Fri 1 Jul 2016
at 06:07
  • msg #25

Re: Monster Mash #9:  Jayce vs. Erin

Tinna?
Tinny Tina
Alchemist 1,270 BP, 507 posts
Wyrwood Alchemist
SotVD
Fri 1 Jul 2016
at 09:42
  • msg #26

Re: Monster Mash #9:  Jayce vs. Erin

Erin's ooze takes full damage from the blade barriers on Jayce's second turn, and due to failing to choose a location for the ooze, it takes half damage from the blade barrier on the first turn. The ooze is at 184/315 HP, is in its initial location, and takes the total defense action. It is now Jayce's turn.
This message was last edited by the player at 09:42, Fri 01 July 2016.
Jayce the Tamer
Summoner 667 BP, 256 posts
Human Summoner
Fri 1 Jul 2016
at 14:40
  • msg #27

Re: Monster Mash #9:  Jayce vs. Erin



 ABCDEFGHIJ 
1EEEEBB    1
2EEEEBBBB   2
3EEEBEBBBBB  3
4EEBEBEB  BBB 4
5BBB    BBB5
6BBB    BBB6
7 BBB  BBB 7
8  BBBBBB  8
9   BBBB JJ9
10    BB  JJ10
 ABCDEFGHIJ 

E = Erin's Ooze
J = Jayce's Angel
B = blade Barrier




   ROUND: Round 3 (23)
POSITION: I9-J10
 ACTIONS:   Use SLA Blade Barrier(standard)

 HP: 306/306 (0 nonlethal)
 AC: 32; FFAC: 28; Touch: 13
CMD: 40; FFCMD: 36; FFTAC: 10

EFFECTS: - Regen 10(evil); DR10/evil; Immune Acid, Cold, Pertrification; Reist elec 10, fire 10; SR 27; True Seeing; Protective Aura; Detect Evil; Detect Pits and Snares; Discern Lies; Blade Barrier 1 3/160(20ft high); Blade Barrier 2 2/160(20ft high); Blade Barrier 3 1/160(20ft high)
   GEAR: - (ACP, Load)
   USES: - SLAs X/X, 0/3, 3/3, 3/3, 3/3, 3/3; 1/1, 1/1, 1/1, 1/1; Spells x/x, 7/7, 8/8, 6/6, 4/4, 4/4, 4/4, 2/2, 2/2



DICE ROLLS: -
09:25, Today: Jayce the Tamer rolled 61 using 15d6 with rolls of 2,3,5,5,6,4,3,4,5,1,5,1,6,6,5.  Blade barrier 3.
09:25, Today: Jayce the Tamer rolled 46 using 15d6 with rolls of 1,2,1,6,5,5,1,2,4,5,4,3,2,2,3.  Blase barrier 2.
09:25, Today: Jayce the Tamer rolled 44 using 15d6 with rolls of 4,5,1,3,6,1,2,5,2,2,2,1,2,5,3.  Blade barrier 1.


   SUMMARY: - Plenatar casts Blade barrier 3,  dealing 61 damage. BB1 does 44 damage and BB2 does 46. Total damage 151. Reflex 21, 3 times, for up to half. Planetar regenerates 10 HP.

OOC:

Jayce the Tamer
Summoner 667 BP, 257 posts
Human Summoner
Fri 1 Jul 2016
at 14:42
  • msg #28

Re: Monster Mash #9:  Jayce vs. Erin

Oops:
This message was last edited by the player at 14:43, Fri 01 July 2016.
Jayce the Tamer
Summoner 667 BP, 260 posts
Human Summoner
Sun 3 Jul 2016
at 05:50
  • msg #29

Re: Monster Mash #9:  Jayce vs. Erin

48 hour rule again. And next round whether he does anything or not, I will do enough damage that it doesn't matter. Probably in the 200 range.
Tinny Tina
Alchemist 1,270 BP, 510 posts
Wyrwood Alchemist
SotVD
Mon 4 Jul 2016
at 23:49
  • msg #30

Re: Monster Mash #9:  Jayce vs. Erin

Erin's ooze takes 151 damage, and takes the total defense action. It is at 33/315 HP, and it is Jayce's turn.
Jayce the Tamer
Summoner 667 BP, 261 posts
Human Summoner
Tue 5 Jul 2016
at 05:23
  • msg #31

Re: Monster Mash #9:  Jayce vs. Erin



 ABCDEFGHIJ 
1EFEFEEBB    1
2EFEFEEBBBB   2
3EEEBEBBBBB  3
4EEBEBEB  BBB 4
5BBB    BBB5
6BBB    BBB6
7 BBB  BBB 7
8  BBBBBB  8
9   BBBB JJ9
10    BB  JJ10
 ABCDEFGHIJ 

E = Erin's Ooze
J = Jayce's Angel
B = blade Barrier




   ROUND: Round 4 (23)
POSITION: I9-J10
 ACTIONS: Use SLA Flame Strike(standard)

 HP: 306/306 (0 nonlethal)
 AC: 32; FFAC: 28; Touch: 13
CMD: 40; FFCMD: 36; FFTAC: 10

EFFECTS: - Regen 10(evil); DR10/evil; Immune Acid, Cold, Pertrification; Reist elec 10, fire 10; SR 27; True Seeing; Protective Aura; Detect Evil; Detect Pits and Snares; Discern Lies; Blade Barrier 1 4/160(20ft high); Blade Barrier 2 3/160(20ft high); Blade Barrier 3 2/160(20ft high)
   GEAR: - (ACP, Load)
   USES: - SLAs X/X, 0/3, 2/3, 3/3, 3/3, 3/3; 1/1, 1/1, 1/1, 1/1; Spells x/x, 7/7, 8/8, 6/6, 4/4, 4/4, 4/4, 2/2, 2/2



DICE ROLLS: -
00:05, Today: Jayce the Tamer rolled 52 using 15d6 with rolls of 6,1,6,6,2,4,5,2,4,4,3,4,2,2,1.  Flame strike.
00:05, Today: Jayce the Tamer rolled 54 using 15d6 with rolls of 3,2,5,3,3,5,6,5,4,1,5,2,3,4,3.  Blade barrier 3.
00:05, Today: Jayce the Tamer rolled 56 using 15d6 with rolls of 1,6,4,4,1,5,6,2,5,2,6,1,4,4,5.  Blase barrier 2.
00:05, Today: Jayce the Tamer rolled 51 using 15d6 with rolls of 4,2,4,1,6,5,1,2,5,2,5,1,4,4,5.  Blade barrier 1.

   SUMMARY: - Plenatar casts Flame Strike,  dealing 52 damage. BB1 does 51 damage, BB2 does 56 and BB3 does 54. Total damage 213. Reflex 21, 3 times, and Reflex 22 once for up to half. Planetar regenerates 10 HP.

OOC: At 33 HP, even if successfully saved, it is over.





Jayce used no consumables, Monster Mash for flat rewards(90 BP).
Erin used no Consumables, Monster Mash for Flat rewards(30 BP).
(2*4*2)+15 = 31 BP > 30 BP(So much more BP earned in duels vs group fights).
Tinny Tina
Alchemist 1,270 BP, 512 posts
Wyrwood Alchemist
SotVD
Tue 5 Jul 2016
at 06:05
  • msg #32

Re: Monster Mash #9:  Jayce vs. Erin

WINNER
Jayce the Tamer used no consumables and no hero points

LOSER
Erin Zilryn used no consumables and no hero points

DETAILS
Duration: 4 rounds.
Players: 2 players.

(4 Rounds*2 Players*2) + 15 = 31 BP (Total Rewards for Referee.)

Flat 90 BP = Total Rewards for Winner. (max reward for referee)

Flat 30 = Total Rewards for Loser. (min reward for referee)
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