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15:09, 28th April 2024 (GMT+0)

Duel #207: Jayce vs. Kecil.

Posted by GM ArkrimFor group 0
Kecil
Summoner 974, 132 posts
Human Summoner
Thu 24 Nov 2016
at 03:51
  • msg #4

Duel #207: Jayce vs. Kecil

PM
Jayce the Tamer
Summoner 785, 277 posts
Human Summoner
Thu 24 Nov 2016
at 07:18
  • msg #5

Duel #207: Jayce vs. Kecil

gonna post a sheet in a few hours.

All i need to do is get spells for the day on my adept. sorry. Im running late. Thanks giving preperations.
This message was last edited by the player at 07:20, Thu 24 Nov 2016.
Jayce the Tamer
Summoner 785, 278 posts
Human Summoner
Thu 24 Nov 2016
at 07:29
  • msg #6

Duel #207: Jayce vs. Kecil

PM
Tinny Tina
Alchemist 1,531, 585 posts
Wyrwood Alchemist
SotVD
Fri 25 Nov 2016
at 00:34
  • msg #7

Duel #207: Jayce vs. Kecil

I still need initiative from the both of you.
Jayce the Tamer
Summoner 785, 279 posts
Human Summoner
Fri 25 Nov 2016
at 04:50
  • msg #8

Duel #207: Jayce vs. Kecil

In reply to Tinny Tina (msg # 7):

PM
Jayce the Tamer
Summoner 785, 280 posts
Human Summoner
Fri 25 Nov 2016
at 05:14
  • msg #9

Duel #207: Jayce vs. Kecil

23:09, Today: Jayce the Tamer rolled 21 using 1d20+1 with rolls of 20.  init.

PM

Kecil
Summoner 974, 133 posts
Human Summoner
Fri 25 Nov 2016
at 06:21
  • msg #10

Duel #207: Jayce vs. Kecil

22:16, Today: Kecil rolled 14 using 1d20+7 with rolls of 7.  Cohort initiative .
22:14, Today: Kecil rolled 20 using 1d20+17 with rolls of 3.  Initiative (w/ Inexplicable Luck).

Well, I guess that's just how the dice work some times :P

This message was last edited by the player at 06:25, Fri 25 Nov 2016.
Jayce the Tamer
Summoner 785, 281 posts
Human Summoner
Fri 25 Nov 2016
at 11:15
  • msg #11

Duel #207: Jayce vs. Kecil

In reply to Kecil (msg # 10):

I'm waiting for a, "G2G," from Tinny Tina.
This message was last edited by the player at 11:18, Fri 25 Nov 2016.
Kecil
Summoner 974, 134 posts
Human Summoner
Fri 25 Nov 2016
at 20:52
  • msg #12

Duel #207: Jayce vs. Kecil

In reply to Jayce the Tamer (msg # 11):

No problem. Good luck, have fun XD
Tinny Tina
Alchemist 1,531, 586 posts
Wyrwood Alchemist
SotVD
Fri 25 Nov 2016
at 21:06
  • msg #13

Duel #207: Jayce vs. Kecil

Everything's good. Place yourselves and get fighting.
Jayce the Tamer
Summoner 785, 282 posts
Human Summoner
Sat 26 Nov 2016
at 07:15
  • msg #14

Re: Duel #207: Jayce vs. Kecil


 ABCDEFGHIJ 
1          1
2          2
3          3
4          4
5          5
6          6
7          7
8          8
9          9
10        VJ10
 ABCDEFGHIJ 



ROUND: - (21)
POSITION: J10
 ACTIONS:

 HP: 130/130 (0 nonlethal)
 AC: 16; FFAC: 15; Touch: 11
CMD: 17; FFCMD: 16; FFTAC: 10

EFFECTS: -
   GEAR: - Chain shirt, backpack, potion, potion, 2 potions, cloak, spell component pouch,  belt pouch, dagger, sling, scroll (ACP - 0, Load - Light)
   USES: -  SLA 9/9; Spells  6/6, 5/5, 4/4, 2/2

Vincent: Position: I10, HP 82/82, [AC 18, FFAC 15, TAC 13, CMD 18, FFCMD 15, FFTAC 15, Fort +6, Refl +6, Will + 9]
 Actions:
 Gear: - rod, spell component pouch, belt pouch, potion, potion, chainmail
 Effects: -
USES:  Spells: 4/4, 3/3


DICE ROLLS:



   SUMMARY:

OOC: place a follow up post and I'll start my turn sir!

Jayce the Tamer
Summoner 785, 283 posts
Human Summoner
Sat 26 Nov 2016
at 07:21
  • msg #15

Re: Duel #207: Jayce vs. Kecil

Bah, I'm out of practice:


LEGEND:
V = Vincent
J = Jayce

Kecil
Summoner 974, 135 posts
Human Summoner
Sun 27 Nov 2016
at 05:38
  • msg #16

Re: Duel #207: Jayce vs. Kecil


 ABCDEFGHIJ 
1KF        1
2CHH       2
3 HH       3
4          4
5          5
6          6
7          7
8          8
9          9
10        VJ10
 ABCDEFGHIJ 


V = Vincent
J = Jayce
K = Kecil
H = Heka the Eidolon
C = Cohort
F = Faerie Dragon

Round: - (14)
Position: A1
Actions: -

HP: 121
AC: 10; FFAC: 10; Touch: 10
CMD: 18; FFCMD: 18; FFTAC: 10

EFFECTS: -
   GEAR: - Headband, Tanglefoot Bag x4, Ioun Stone, Free Gear
   USES: Spells 7/7, 6/6, 6/6, 3/3

Heka: Position: B2/B3/C2/C3, HP 117/117, [AC 22, FFAC 19, TAC 12, CMD 33, FFCMD 30, FFTAC 9, Fort +9, Refl +9, Will +3]
 Actions:
 Gear: 10 Wakizashi, 10 Scabbard, Belt
 Effects: -

Cohort: Position: A2, HP 63, [AC 10, FFAC 10, TAC 10, CMD 14, FFCMD 14, FFTAC 10, Fort +3, Ref +1, Will +7]
 Actions:
 Gear: Ioun Stone
 Scroll
 Scroll
 Gunpowder x2
 Headband
 Scroll

Faerie Dragon: Position B1, HP 22, [AC 23, FFAC 19, TAC 16, CMD 14, FFCMD 11, FFTAC 12, Fort +4, Ref +6, Will +5]
 Actions
 Gear: Scroll
 Scroll
 Scroll
Jayce the Tamer
Summoner 785, 284 posts
Human Summoner
Tue 29 Nov 2016
at 13:51
  • msg #17

Re: Duel #207: Jayce vs. Kecil


 ABCDEFGHIJ 
1KF        1
2CHH j3j3    2
3 HH j3j3    3
4   j2j2     4
5 j1j1j2j2     5
6 j1j1       6
7     V    7
8          8
9          9
10         J10
 ABCDEFGHIJ 


V = Vincent
J = Jayce
K = Kecil
H = Heka the Eidolon
C = Cohort
F = Faerie Dragon
j1= Larry (Foo Lions)
j2= Curly
j3= Moe

ROUND: - (21)
POSITION: J10
 ACTIONS: Summon Monster 5(Foo lions) [standard]

 HP: 130/130 (0 nonlethal)
 AC: 16; FFAC: 15; Touch: 11
CMD: 17; FFCMD: 16; FFTAC: 10

EFFECTS: - Foo Lions 50/50;
   GEAR: - Chain shirt, backpack, potion, potion, 2 potions, cloak, spell component pouch,  belt pouch, dagger, sling, scroll (ACP - 0, Load - Light)
   USES: -  SLA 8/9; Spells  6/6, 5/5, 4/4, 2/2

Vincent: Position: I10 to F7, HP 82/82, [AC 18, FFAC 15, TAC 13, CMD 18, FFCMD 15, FFTAC 15, Fort +6, Refl +6, Will + 9]
 Actions: Move(move), Cast Scorching Ray(standard)
 Gear: - rod, spell component pouch, belt pouch, potion, potion, chainmail
 Effects: -
USES:  Spells: 4/4, 3/3

HD: 23/40

Larry: Position: G3-H4 to B5-C6, HP 52/52, [AC 15, FFAC 12, TAC 12, CMD 25, FFCMD 22, FFTAC 90, Fort +9, Refl +7, Will + 4]
 Actions:  - charge(pounce) Heka; Immediate Stony Defense(swift)
 Uses: - Stony Defense 4/5
 Effects: - Paired Protector; Immune posion, disease, paralysis, sleep, Augment Summons, Die hard

Curly: Position: G7-H8 to D4 - E5, HP 31/52, [AC 15, FFAC 12, TAC 12, CMD 25, FFCMD 22, FFTAC 90, Fort +9, Refl +7, Will + 4]
 Actions:  - Charge(pounce) Heka; Immediate Stony Defense(swift)
 Uses: - Stony Defense 4/5
 Effects: - Paired Protector; Immune poison, disease, paralysis, sleep, Augment Summons, Die hard

Moe: Position: G3-H4 to E2-F3, HP 52/52, [AC 15, FFAC 12, TAC 12, CMD 25, FFCMD 22, FFTAC 90, Fort +9, Refl +7, Will + 4]
 Actions:  -  Charge(pounce) Heka; Immediate Stony Defense(swift)
 Uses: - Stony Defense 4/5
 Effects: - Paired Protector; Immune poison, disease, paralysis, sleep, Augment Summons, Die hard

DICE ROLLS:



   SUMMARY: Jayce summons 3 Foo Lions. Each charge(pounce) Heka. Foo Lion 1 grapples Heka. Foo lion 1-3 land a total of 3 bites, 2 claws and 1 rake for a total of 66 damage. Each one uses Stony defense immediately giving hardness 8. Vincent moves nonchalantly towards Kecil and unleashes two scorching rays for 46 damage.

OOC: Jayce has 50ft to summon monsters, all within 30 feet if I got it right. 45 foot range on scorching ray. Included soft cover for kecil.

Jayce the Tamer
Summoner 785, 285 posts
Human Summoner
Tue 29 Nov 2016
at 13:52
  • msg #18

Re: Duel #207: Jayce vs. Kecil

Kecil
Summoner 974, 136 posts
Human Summoner
Tue 29 Nov 2016
at 14:09
  • msg #19

Re: Duel #207: Jayce vs. Kecil

So, I haven't done this before, but if I recall correctly, now's the time I invoke the 48 hour rule...
Tinny Tina
Alchemist 1,531, 587 posts
Wyrwood Alchemist
SotVD
Tue 29 Nov 2016
at 14:12
  • msg #20

Re: Duel #207: Jayce vs. Kecil

You're supposed to invoke the 48-hour rule before your opponent posts.
Kecil
Summoner 974, 137 posts
Human Summoner
Tue 29 Nov 2016
at 14:14
  • msg #21

Re: Duel #207: Jayce vs. Kecil

In reply to Tinny Tina (msg # 20):

Oh, wups. I didn't see Jayce's post - I guess the window was open for too long.
Kecil
Summoner 974, 138 posts
Human Summoner
Tue 29 Nov 2016
at 15:03
  • msg #22

Re: Duel #207: Jayce vs. Kecil


 ABCDEFGHIJ 
1HF+6H       1
2HHH j3j3    2
3HHH j3j3    3
4C  j2j2     4
5 j1j1j2j2     5
6 j1j1       6
7     V    7
8          8
9          9
10         J10
 ABCDEFGHIJ 


V = Vincent
J = Jayce
K = Kecil
H = Heka the Eidolon
C = Cohort
F = Faerie Dragon
j1= Larry (Foo Lions)
j2= Curly
j3= Moe



Round: 1 (14)
Position: ???
Actions: Cast Black Tentacles centered at G7-H8 with 3 Tanglefoot Bags (Standard)
 (Swift)
 (Move)

HP: 121
AC: 10; FFAC: 10; Touch: 10
CMD: 18; FFCMD: 18; FFTAC: 10

EFFECTS:
[Black Tentacles Duration: 10/11]
   GEAR: - Headband, Tanglefoot Bag, Ioun Stone, Free Gear
   USES: Spells 7/7, 6/6, 5/6, 2/3

Heka: Position: A1-C3, HP 117/117, [AC 20, FFAC 18, TAC 10, CMD 33, FFCMD 31, FFTAC 8, Fort +9, Refl +8, Will +3]
 Actions: Draw weapons (Move)
 Attack Foo Lion 1 (Standard)
 Gear: 10 Wakizashi, 10 Scabbard, Belt
 Effects:

Cohort: Position: A4, HP 63, [AC 10, FFAC 10, TAC 10, CMD 14, FFCMD 14, FFTAC 10, Fort +3, Ref +1, Will +7]
 Actions: Cast Scorching Ray, all at Foo Lion 1 (Standard)
 Move to A4 (Move)
 Gear: Ioun Stone
 Scroll
 Scroll
 Gunpowder x2
 Headband
 Scroll

Faerie Dragon: Position B1, HP 22, [AC 23, FFAC 19, TAC 16, CMD 14, FFCMD 11, FFTAC 12, Fort +4, Ref +6, Will +5]
 Actions: Fly up 30 feet (Move)
 Ready an action (Standard)
 Gear: Scroll
 Scroll
 Scroll

Summary: Kecil disappears while his eidolon grows. Foo Lion 1 is burned by Kecil's cohort for 41 damage, then stabbed by Heka for 18. Black Tentacles pop up, grappling Foo 2, Jayce and Vincent.

Black Tentacles CMB is +16, and are grappling Foo 2, Vincent, and Jayce. CMD is CMB +10, with +5 vs already grappled foes (not sure if this is in addition to the normal +5 for maintaining a grapple, but it's mentioned separately in the spell).

Dice Rolls:

06:42, Today: Kecil rolled 5 using 1d6+4 with rolls of 1.  Black Tentacle Damage (Jayce).
06:41, Today: Kecil rolled 6 using 1d6+4 with rolls of 2.  Black Tentacle Damage (Vincent).
06:41, Today: Kecil rolled 9 using 1d6+4 with rolls of 5.  Black Tentacle Damage (Foo 2).
06:37, Today: Kecil rolled 18 using 2d6+14 with rolls of 2,2.  Wakizashi Damage.
06:36, Today: Kecil rolled 29 using 1d20+20 with rolls of 9.  Attack (Eidolon Wakizashi).
06:26, Today: Kecil rolled 30 using 1d20+16 with rolls of 14.  Grapple (Black Tentacles).
06:22, Today: Kecil rolled 23 using 6d6 with rolls of 2,5,4,5,3,4.  Scorching Ray Damage.
06:22, Today: Kecil rolled 18 using 6d6 with rolls of 1,1,3,6,4,3.  Scorching Ray Damage.
06:21, Today: Kecil rolled 20 using 1d20+4 with rolls of 16.  Touch Attack (Cohort Scorching Ray).
06:21, Today: Kecil rolled 6 using 1d20+4 with rolls of 2.  Touch Attack (Cohort Scorching Ray).
06:21, Today: Kecil rolled 16 using 1d20+4 with rolls of 12.  Touch Attack (Cohort Scorching Ray).

Kecil
Summoner 974, 139 posts
Human Summoner
Tue 29 Nov 2016
at 15:05
  • msg #23

Re: Duel #207: Jayce vs. Kecil

Note: if nothing crazy happens, the readied action of the Faerie Dragon goes off during the turn, and it casts a spell from a scroll on Kecil, making him disappear (spellcraft DC 17)
Jayce the Tamer
Summoner 785, 286 posts
Human Summoner
Tue 29 Nov 2016
at 15:07
  • msg #24

Re: Duel #207: Jayce vs. Kecil

Please update your hp in a new post line so you don't get tagged for editing a post.

No, your faerie does not. You did not grab the scroll as part of your move. So you will need to use an action to grab the scroll. You are still visible.
This message was last edited by the player at 15:09, Tue 29 Nov 2016.
Kecil
Summoner 974, 140 posts
Human Summoner
Tue 29 Nov 2016
at 15:10
  • msg #25

Re: Duel #207: Jayce vs. Kecil

Shoot, I knew I forgot something.

Kecil HP: 75/121

Eidolon HP: 51/117

Edit: ...Tinny, ruling on the scroll drawing thing? And if the faerie dragon can't draw the scroll as part of the move, do I still need to take the full movement for Kecil I wrote in?

PM edit:
This message was last edited by the player at 10:06, Wed 30 Nov 2016.
Tinny Tina
Alchemist 1,531, 588 posts
Wyrwood Alchemist
SotVD
Wed 30 Nov 2016
at 18:49
  • msg #26

Re: Duel #207: Jayce vs. Kecil

If you are drawing an object as part of your movement, you must declare that you're doing that. Since you didn't, your faerie dragon must take a separate action to draw the scroll. So you are still visible.

Since you thought you were invisible when you declared your movement, you do not have to take the full movement.

Alternately, if Jayce allows it, you can spend a hero point to let your faerie dragon draw the scroll, and have your turn stand as-is.
Jayce the Tamer
Summoner 785, 288 posts
Human Summoner
Wed 30 Nov 2016
at 20:52
  • msg #27

Re: Duel #207: Jayce vs. Kecil

Our match states 0 hero points. So no.
Kecil
Summoner 974, 142 posts
Human Summoner
Thu 1 Dec 2016
at 01:49
  • msg #28

Re: Duel #207: Jayce vs. Kecil

Alright, then Kecil will stay at A1. Corrected Map:

 ABCDEFGHIJ 
1KF+6HH      1
2 HHHj3j3    2
3 HHHj3j3    3
4C  j2j2     4
5 j1j1j2j2     5
6 j1j1       6
7     V    7
8          8
9          9
10         J10
 ABCDEFGHIJ 

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