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15:09, 27th April 2024 (GMT+0)

Monstrous Royal #1: Boadicea v. Groppo v. Latro v. Taotieh.

Posted by GM ArkrimFor group 0
GM Arkrim
GM, 6195 posts
Game Master
Mon 31 Jul 2017
at 12:52
  • msg #1

Monstrous Royal #1: Boadicea v. Groppo v. Latro v.

CLIFFHANGER: The floor is DEATH edition!

MONSTROUS BATTLE ROYAL: 3-4 heroes fight a monster, then fight each other to the death. Be careful. Your allies might betray you early and let the beast eat you. Trust no one! Rewards are separate for monster and battle royal so it is a feast of rewards win or lose. Have fun!

Use your FULL BP. No mythic. Monster starts in the middle, everyone else picks a corner.

FLOOR: The floor is 10-foot deep heated acidic poisonous sludge water dealing 2d6 fire and 2d6 acid damage per round of submersion and requiring a DC15 Fortitude save each round or be nauseated until the start of next turn. The nausea is a poison effect. The liquid is also foggy as if by Obscuring Mist. Anything below +2 on the map is submerged. The base Swim DC to maneuver in it is 10. Once damaged by the sludge, you deal an additional +1d6 acid and +1d6 fire damage with your first melee attack against a target that has not been damaged by the sludge. This doesn't stack if your weapon already deals acid and/or fire damage. Nonmagical items and ammo are instantly destroyed if they fall into the sludge and aren't currently being wielded or worn by a creature. Thus, firing arrows at creatures in the sludge is useless if they are beneath the surface.

SLIPPERY LEDGES: Failing a Climb or Acrobatics check or falling prone while adjacent to a ledge or cliff in this match automatically throws you over the edge! However, a DC15 Reflex saving throw (free action) allows you to catch a ledge and dangle (prone). However, failing a check while already prone = falling over the edge into the toxic sludge.

SLUDGE: Anyone adjacent to the sludge can pick up a glob of it and lob it like a thrown weapon. It creates the effects of the grease spell wherever it is thrown (DC to resist = 10+1/2lvl+dex mod of thrower) but also deals 1 acid and fire damage to a target caught in its area upon casting, but not thereafter (grease itself lasts the rest of the battle). Of course, picking it up deals 1 fire and acid damage to the person doing so and vanishes after 1 round unless it is put in a flask. 1 flask holds 1 charge.

FLOOR KILL: If you kill a foe by knocking them over the edge into the death sludge (they drop to 0 or lower in the sludge before escaping) you immediately gain their special maneuver for the rest of the battle (and thus, can take 2 special maneuvers each round, see below). Shooting someone out of the sky works too (remember, a DC15 + half damage dealt fly check is needed each time you are damaged while flying to avoid falling).

SPECIAL MAP MANEUVERS: Once per round, you can make any of the following special maneuvers:
  • Make a combat maneuver without provoking an attack of opportunity.
  • Trade an attack from your full attack action for an extra 5-foot step (doesn't count against your normal movement limit).
  • Trade an attack from your full attack action to cast a spell with a spell level no greater than 1/5 your base attack bonus (so if you had +15/+10/+5, and sacrificed your +5 attack the spell level would be maxed at 1st level but if you gave up your +15 you could cast a 3rd level spell instead).
  • Cast two spells at once as a full-round action (two standard actions or less) but become stunned until the end of your next turn.
  • Take a 5-foot step as an immediate action.
  • Move half your speed as an immediate action but then fall prone.
  • Gain +1d10 bonus to AC, CMD, and all saving throws until start of next turn as an immediate action.
  • Add 1d6 to a d20 roll you make and treat your roll as the new number. This can negate the "nat 1 autofail" but can't create the "nat 20 autosuccess".
  • Heal 1d6 hp/2 levels as a standard action.
Once you make a special maneuver, you can't do so again until the start of your next turn. If you have a special feat or trait that already allows you to do any of these things, those uses don't count against these ones. Minions can't use special maneuvers.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6   +7        +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8+8M+8M+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8+8M+8M+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

This message was last edited by the GM at 03:28, Fri 04 Aug 2017.
Monster
Fri 4 Aug 2017
at 03:32
  • msg #2

Monstrous Royal #1: Boadicea v. Groppo v. Latro v.

22:28, Today: GM Arkrim rolled 21 using 1d20+2 with rolls of 19.  initiative.

Upon entering the arena, you can see your partners (and foes) in each corner. You expect the monster to be hiding in the sludge somewhere below, the shadows somewhere above, or upon the top of the central tower.

Only a keen eye will know what it is.

OOC: Declare stats, roll initiative, and pick a spot in the corner (first come first serve).

If you have any Knowledge skills, roll all of them as well as Initiative. I'll let you know if you succeed.



This message was last edited by the GM at 03:33, Fri 04 Aug 2017.
Groppo
Fighter 662, 86 posts
Advanced Gnome
Fri 4 Aug 2017
at 11:36
  • msg #3

Monstrous Royal #1: Boadicea v. Groppo v. Latro v.

A short man clad in full, shining armor and carrying several weapons slowly enters the arena. Trembling, he takes a wide stance in one corner, the metallic noise of his boots stomped into the ground echo through his immediate surroundings but quickly drown in the noise from the crowd. He looks around, his mouth curved into a twisted frown as if he just bit down on half a lemon. Placing both hands at his waist, elbows out, he seems to try to gather some composure, before announcing his arrival to the crowd with a yell: "Gropplesprank Fizzcarbuncletrapladron!" His appearance could've been mistaken for a dwarf, but a dwarf in his equipment would be far more muscular. That, and the somewhat-too-high-pitched voice reveals him to be a gnome, well trained for battle. Of course, many people would have figured that out long ago given his typical gnome weaponry.


 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6   +7        +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8+8M+8M+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8+8M+8M+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+4G20
 ABCDEFGHIJKLMNOPQRST 
G= Groppo
M= Monster


   ROUND: Round 0 (19)
POSITION: T20
 ACTIONS: Enter arena

 HP: 126/126 (0 nonlethal)
 AC: 25; FFAC: 21; Touch: 15
CMD: 25; FFCMD: 21; FFTAC: 11

EFFECTS: -
   GEAR: Gnome Hooked Hammer, Gnome Hooked Hammer, Full Plate, Longbow, Arrows, Belt, Cloak, 3 potions (ACP -1, Light Load)
   USES: -

Minion: Position, HP 0/0, [AC 10, FFAC 10, TAC 10, CMD 10, FFCMD 10, FFTAC 10, Fort +0, Refl +0, Will + 0]
 Actions: Enter arena
 Effects: -

DICE ROLLS: 12:45, Today: Groppo rolled 19 using 1d20+4 with rolls of 15.  Initiative.
   SUMMARY: -

Latro Dectus
Antipaladin 1,504, 1173 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Fri 4 Aug 2017
at 14:07
  • msg #4

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v.

After Groppo came Latro, the Drow antipaladin everyone loved to hate (and some hatted that they loved.)
Boos and hisses could be heard from every corner of the arena crowed but there were still some who cheered to see their favorite neerdowell enter into this bout.
Latro entered with his handmaiden at his side once again. Indeed it seemed Latro had little to no time to change much of anything between his abruptly ended match between himself and the golem, Tina.
But Latro remained undeterred. He quickly tried to remember anything about the creature that was before him and demanded that Tiaca and her familiar do the same.
"We will strike down the creature quickly, whatever it may be and then deal with the lesser pests one by one. Should there be any foolish enough to betray me before the creature has fallen, you shall deal with them in any manner you see fit, my loyal servant."
"Yes, my master." Tiaca replied timidly.
"Here me now, gladiators." Latro bellowed. "This is your one and only warning. Should there be an attempt on my life before this creature has been felled, I will show no restraint in turning the creature against all of you and taking glory for myself alone. See to it that you fall in line or you shall be removed."


 ABCDEFGHIJKLMNOPQRST 
1L+4t+4+3+2+1          +1+2+3+4+41
2a+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6   +7        +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8+8M+8M+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8+8M+8M+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+4G20
 ABCDEFGHIJKLMNOPQRST 
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster


   ROUND: Round 0 (Initiative: 30)
POSITION: A1
 ACTIONS: Enter the Arena

 HP: 130/130 (0 nonlethal)
 AC: 25; FFAC: 17; Touch: 18
CMD: 31; FFCMD: 23; FFTAC: 10

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save to negate each aura, starting with Aura of Despair

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, 1 Potion (ACP, Load)
   USES: Touch of Corruption 0/13, Smite Good 0/2, Fiendish Boon 0/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 0/4, spells lvl 2(anti) 0/3, spells lvl 3(anti) 0/2, Drow Noble Spells 0/3

Tiaca: Position, HP 70/70, [AC 14, FFAC 12, TAC 12, CMD 16, FFCMD 14, FFTAC 10, Fort +7, Refl +7, Will +13]
 Actions: Enter the arena

   GEAR: Bracers, Cloak, Headband, Belt, Unholy Symbol, Scroll x3 , Scroll Case, Backpack, belt pouch, dagger, sling, spell component pouch

Avecularia: Position, HP 35/35, [AC19, TAC14, FFAC17, CMD10, FFCMD8, FFTAC 12, Fort +2, Refl +5, Will +7]
 Actions: Enter the arena.
 Effects: -

   GEAR: A Stench most foul.

Bloodrender: HP 15/15, [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions: -
 Effects: Hardness 12

DICE ROLLS:
08:11, Today: Latro Dectus rolled 30 using 1d20+15 with rolls of 15.  initiative.
08:52, Today: Latro Dectus rolled 15 using 1d20+7 with rolls of 8.  Know: Religion.
08:53, Today: Latro Dectus rolled 20,17 using 1d20+14,1d20+14 with rolls of 6,3.  Tiaca - Know: Dungeonering, Know: The Planes.
08:56, Today: Latro Dectus rolled 26,18 using 1d20+10,1d20+10 with rolls of 16,8.  Avecularia - Know: Dungeonering, Know: The Planes.

   SUMMARY: Latro enters with his posse. He talks a big game to show his dominance.
He rolls a 15 on know: Religion.
Tiaca rolls a 20 and a 17 on Know: Dungeonering and Know: The Planes respectively
Avecularia rolls a 26 and an 18 on Know: Dungeonering and Know: The Planes respectively
Apparently the Familiar knows more about dungeonering and the Planes than her own master does.

OOC: Good Luck. I think we might need it. :P


Boadicea
Barbarian 1,134, 676 posts
Advanced Human Barbarian
Fri 4 Aug 2017
at 16:18
  • msg #5

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v.

Last to enter the arena is Boadicea the fierce female warrior takes her place and prepares herself.  No edged weapon is visible just a couple of shields hang at the ready.  She stares towards the center not seeing anything but expecting something beastly hiding there.  She then turns her attention to her allies/foes which will these two prove to be while the creature is still standing.

 ABCDEFGHIJKLMNOPQRST 
1L+4t+4+3+2+1          +1+2+3+4B+41
2a+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6   +7        +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8+8M+8M+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8+8M+8M+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+4G20
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster


   ROUND: Round 0 (Initiative: 24)
POSITION: T1
 ACTIONS: Enter the Arena

 HP: 124/124 (0 nonlethal)
 AC: 18; FFAC:  13; Touch: 14
CMD: 31; FFCMD: 27; FFTAC: 10

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, Shield #1
   GEAR: - Chain Shirt, Shields (×2), Wayfinder (standard) with Ioun Stone socketed, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS:
Boadicea rolled 22 using 1d20+4 with rolls of 18.  Initiative.

   SUMMARY:


OOC: this environment is nasty



Monster
Sat 5 Aug 2017
at 02:56
  • msg #6

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

As the warriors look around the arena, they see the other gladiators. But no monster. Was it hiding in the shadows above, in the sludge below, or...wait. There on the top of the tower, lowered from the ceiling below is a large statue of a what a appears to be a strange lion or wolf of some kind. You catch only a glimpse of it before the tower blocks your view and you hear a strange cracking and rumbling noise. You get a sinking feeling that things are not what they appear...



 ABCDEFGHIJKLMNOPQRST 
1L+4t+4+3+2+1          +1+2+3+4B+41
2a+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6   +7        +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8+8M+8M+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8+8M+8M+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+4G20
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster

 ROUND: Round 0 (Initiative: 21)
POSITION: see map
 ACTIONS: Enter the Arena

 HP: 170/170 (0 nonlethal)
 AC: 28; FFAC:  26; Touch: 11
CMD: 37; FFCMD: 35; FFTAC: 9

EFFECTS: -

   USES: -

DICE ROLLS:
-
   SUMMARY:



OCC: Pssst, Latro, you are not level 21 and 18 base +6 enhance =/= 26. You also calculated your initiative incorrectly. Same for you Boadicea. For shame on both of you. Dishonor. Dishonor on you, dishonor on your cow.... :P

But with those rolls it doesn't affect turn order anyway. Just double check those modifiers. I get cranky when I have to correct them for people.

Yes, the environment is designed to FORCE you to pay attention to the map and strategize round-by-round, not just rely on your stats.


Initiative Order:
Latro 25
Boadicea 21 (+3)
Monster 21 (+2)
Groppo 15

Knowledge Reveals:
None. Either DC wasn't met or none of the right knowledges were rolled. Such mystery. Much wow.

Boadicea
Barbarian 1,134, 677 posts
Advanced Human Barbarian
Sat 5 Aug 2017
at 03:23
  • msg #7

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: Apologise, GM for my mistake.  I was under the impression that my Ion Stone still gave me it's base bonus as well as the new one while socketed in the Wayfinder that is where the extra 1 is from
GM Arkrim
GM, 6198 posts
Game Master
Sat 5 Aug 2017
at 05:56
  • msg #8

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: No worries, you're good, I was just teasing you guys.

But from now on, please don't post out of turn unless it's necessary (ex. calling 48 hour rule, calling out cheating/errors, asking for clarification on a very vague or convoluted post).

Also, I see that you do have +1 more init than dex mod rather than AC, but I was more referring to the fact that you added +2 more than even that after you had already rolled. Your dice rolls and bonus gave you 22 and you added 2 more even after that in your post at the top of the round (the one in parenthesis). It was probably by mistake but I still want you guys to watch that carefully.

Latro, you're up. Timer started the moment monster posted. Told you guys I wanted this to be quick and I'd put the fire to you if you delayed. I wasn't kidding. *watches clock*

This message was last edited by the GM at 14:11, Sat 05 Aug 2017.
Latro Dectus
Antipaladin 1,504, 1174 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Sat 5 Aug 2017
at 19:18
  • msg #9

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: Blarg, so much info and numbers to do the calculations with. idk how i managed to make myself lvl 21 but obviously that's not the case. Greater precautions must be taken in the future.
I see nothing about prep rounds so i'm going to presume that there are no such prep rounds and get right into things.


Latro dawns his buckler and moves forwards only slightly.
The small skunk quickly scampers over to it's master and crawls up her leg and onto her shoulder.
Tiaca helps the small creature up and casts a blessing spell, but Latro's Natural Spell Resistance denies the spell from gracing her master.


 ABCDEFGHIJKLMNOPQRST 
1+4ta+4+3+2+1          +1+2+3+4B+41
2+4L+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6   +7        +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8+8M+8M+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8+8M+8M+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+4G20
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster

   ROUND: Round 1 (Initiative: 25)
POSITION: A1+4 to B2+4
 ACTIONS: Equip buckler (Move), 5-foot step to B2+4 (Free)

 HP: 130/130 (0 nonlethal)
 AC: 25; FFAC: 17; Touch: 18
CMD: 31; FFCMD: 23; FFTAC: 10

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save to negate each aura, starting with Aura of Despair
Staggered 1/1

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, 1 Potion (ACP, Load)
   USES: Touch of Corruption 0/13, Smite Good 0/2, Fiendish Boon 0/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 0/4, spells lvl 2(anti) 0/3, spells lvl 3(anti) 0/2, Drow Noble Spells 0/3

Tiaca: B1+4, HP 70/70, [AC 14, FFAC 12, TAC 12, CMD 16, FFCMD 14, FFTAC 10, Fort +7, Refl +7, Will +13]
 Actions: Pick up Avicularia (move), Cast Bless (Standard)
 Effects:
 Bless 1/100

   GEAR: Bracers, Cloak, Headband, Belt, Unholy Symbol, Scroll x3 , Scroll Case, Backpack, belt pouch, dagger, sling, spell component pouch
   USES: spells lvl 1 1/5, spells lvl 2 0/3, spells lvl 3 0/2

Avicularia: A2+4 to B1+4, HP 35/35, [AC19, TAC14, FFAC17, CMD10, FFCMD8, FFTAC 12, Fort +2, Refl +5, Will +7]
 Actions: Move to Tiaca. (Move)
 Effects:
 Bless 1/100

   GEAR: A Stench most foul.

Bloodrender: HP 15/15, [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions: -
 Effects:
 Hardness 12
Bless 1/100

   USES: SLA 0/2

DICE ROLLS:

14:11, Today: Latro Dectus rolled 11 using 1d20+10 with rolls of 1.  Tiaca Overcome Latro's SR22.

   SUMMARY: Latro draws his shield and steps forward. Tiaca attempts to buff the party with a bless spell but Latro's SR prevents the boon from landing on himself.

OOC; Having this many characters to watch over is though stuff. I dont recommend cohorts for anyone who can't handle more than one character and even then I clearly can't help but make mistakes. So many things to check and triple check to avoid the wrath of the GM. :P


Boadicea
Barbarian 1,134, 678 posts
Advanced Human Barbarian
Sun 6 Aug 2017
at 06:21
  • msg #10

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Boadicea takes a moment to ready herself and study her surroundings.

 ABCDEFGHIJKLMNOPQRST 
1+4ta+4+3+2+1          +1+2+3+4B+41
2+4L+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6   +7        +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8+8M+8M+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8+8M+8M+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+4G20
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster

   ROUND: Round 1 (Initiative: 22)
POSITION: T1+4
 ACTIONS: Enter Style (Swift), Martial Flexibility (move), Perception check (move)
 HP: 124/124 (0 nonlethal)
 AC: 18; FFAC:  13; Touch: 14
CMD: 31; FFCMD: 27; FFTAC: 10

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 10/10
   GEAR: - Chain Shirt, Shields (×2), Wayfinder (standard) with Ioun Stone socketed, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS:
Boadicea rolled 33 using 1d20+13 with rolls of 20.  Perception Check, locate enemies/any usable data.

   SUMMARY: Boadicea uses her abilities and studies her surroundings


OOC: here we go :), I do not envy you Latro my head hurts bad enough when I use the pet build and only adds 1 easy charracter to control


Monster
Mon 7 Aug 2017
at 01:42
  • msg #11

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

The strange statue appears at the edge of the tower moving like flesh and blood, it's eyes glowing with terrible power. At first it appears to be watching the gladiators and then suddenly begins biting into the staircase bridge connecting the lower levels to the tower and ripping it apart. Chunks of broken masonry goes flying in every direction as the beast begins eating the very stone around it like a wolf tearing into a fresh kill...



 ABCDEFGHIJKLMNOPQRST 
1+4t4a+3+2+1          +1+2+3+4B+41
2+4+4L+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6   +7        +4 8
9 +4      +8+8M+8M+8      +4 9
10 +4      +8+8M+8M+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8+8+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+4G20
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster

 ROUND: Round 1 (Initiative: 21)
POSITION: see map
 ACTIONS: Enter the Arena

 HP: 170/170 (0 nonlethal)
 AC: 28; FFAC:  26; Touch: 11
CMD: 37; FFCMD: 35; FFTAC: 9

EFFECTS: -

   USES: -

DICE ROLLS:
20:39, Today: GM Arkrim, for the NPC monster, rolled 15,15,13 using 1d6+10,1d6+10,1d6+10 with rolls of 5,5,3.
20:39, Today: GM Arkrim, for the NPC monster, rolled 28,31,38 using 1d20+23,1d20+23,1d20+23 with rolls of 5,8,15.  3 attacks.

   SUMMARY:
The monster literally starts tearing apart the bridge and EATING it like it was food...




OCC: :P

Initiative Order:
Latro 25
Boadicea 21 (+3)
Monster 21 (+2)
Groppo 15

Reveals:
None. Everything on the map is accurate.

Groppo
Fighter 662, 87 posts
Advanced Gnome
Mon 7 Aug 2017
at 10:25
  • msg #12

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Groppo takes a step forward and notices some sort of pillar - sticking out of the sludge right in front of him and covering his view of the monster. Hearing the monster eat away at the ground, he picks up a flask and chugs it, then begins inspecting his immediate surroundings - making sure not to get surprised by any more pillars, stairs or ledges. "Hrmf..." he says, and makes a few jumps on the spot, warming up his muscles for the battle to come.



 ABCDEFGHIJKLMNOPQRST 
1+4t4a+3+2+1          +1+2+3+4B+41
2+4+4L+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6   +7        +4 8
9 +4      +8+8M+8M+8      +4 9
10 +4      +8+8M+8M+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8+8+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4G+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster


   ROUND: Round 1 (19)
POSITION: T20 to S19
 ACTIONS: Retrieve potion (move), drink potion (standard), 5-foot step (no action), special map maneuver (immediate/swift)

 HP: 126/126 (0 nonlethal)
 AC: 30; FFAC: 26; Touch: 20
CMD: 30; FFCMD: 26; FFTAC: 16

EFFECTS: DR2/-; Fly 1/360; +5 all saving throws, ac, cmd 1/1
   GEAR: Gnome Hooked Hammer, Gnome Hooked Hammer, Full Plate, Longbow, Arrows, Belt, Cloak, 2 potions (ACP -1, Light Load)
   USES: -

DICE ROLLS: 12:11, Today: Groppo rolled 5 using 1d10 with rolls of 5.  SMM: +ac etc.
   SUMMARY: Get potion of fly, drink potion of fly, do not fly. Try out special map maneuvers.






OCC: I'm a fighter, don't have to do much thinking at all :D
Latro Dectus
Antipaladin 1,504, 1175 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Mon 7 Aug 2017
at 15:49
  • msg #13

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Latro raises an eyebrow at the creature as it begins eating the bridge.
"It's trying to limit our options of approach." Latro shouts. "Make haste in ascending the tower before all our avenues are lost."
Moving firmly down the bridge to the south, Latro draws his sword as he moves but takes no perceivable action thereafter.
Tiaca on the other hand, moves across the bridge to the east, unpacking a scroll from her scroll case as she moves, and raises her hand toward the creature.
"Don't you know you shouldn't eat your meal, raw? Let me heat it up for you!"
From her outstretched had come two rays of scorching fire that swirl and intermingle before striking the creature simultaneously.


 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4B+41
2+4+4+4+4+4+4+4+4ta+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4L   +6   +7        +4 8
9 +4      +8+8M+8M+8      +4 9
10 +4      +8+8M+8M+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8+8+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4G+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster

   ROUND: Round 2 (Initiative: 25)
POSITION: B2+4 to B8+4
 ACTIONS: Move to B8+4 and draw Falcata (Move + free)  Special Map Maneuver (Immediate)

 HP: 130/130 (0 nonlethal)
 AC: 25; FFAC: 17; Touch: 18
CMD: 31; FFCMD: 23; FFTAC: 10

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
SLA 1 1/100

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, 1 Potion (ACP, Load)
   USES: Touch of Corruption 0/13, Smite Good 0/2, Fiendish Boon 0/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 0/4, spells lvl 2(anti) 0/3, spells lvl 3(anti) 0/2, Drow Noble Spells 0/3

Tiaca: B1+4, HP 70/70, [AC 14, FFAC 12, TAC 12, CMD 16, FFCMD 14, FFTAC 10, Fort +7, Refl +7, Will +13]
 Actions: Move to H2+4 and draw scroll (Move + Free), Cast Reaching Scorching Ray (Standard)
 Effects:
 Bless 2/100

   GEAR: Bracers, Cloak, Headband, Belt, Unholy Symbol, Scroll x3 , Scroll Case, Backpack, belt pouch, dagger, sling, spell component pouch
   USES: spells lvl 1 1/5, spells lvl 2 1/3, spells lvl 3 0/2

Avicularia: A2+4 to B1+4, HP 35/35, [AC19, TAC14, FFAC17, CMD10, FFCMD8, FFTAC 12, Fort +2, Refl +5, Will +7]
 Actions: Be carried by Tiaca (Free), Readied Action
 Effects:
 Bless 2/100

   GEAR: A Stench most foul 0/2

Bloodrender: HP 15/15, [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions: Use SLA on Latro (Standard)
 Effects:
 Hardness 12
Bless 2/100

   USES: SLA 1/2

DICE ROLLS:

10:18, Today: Latro Dectus rolled 18,17 using 1d20+8,1d20+8 with rolls of 10,9.  Tiaca Scorching ray x2, Touch AC 11.
10:19, Today: Latro Dectus rolled 13,14 using 4d6,4d6 with rolls of 2,1,4,6,3,4,6,1.  Scorching ray x2 damage.
10:28, Today: Latro Dectus rolled 5 using 1d10 with rolls of 5.  Map Maneuver. 1d10 AC,CMD,Save Bonus.


   SUMMARY: Latro moves and draws his sword. Latro's sword does some spooky shit. Tiaca initiates the first attack. (Rerolled the first attack due to mislabeled dice roll.)
Assuming no kind of Spell Resistance or Fire Resistance and even accounting for partial cover, Tiaca deals a total of 27 fire damage to the Monster.

OOC: Go team! I think this thing may in fact be a gargoyle of some kind but don't quote me on it. It's just a guess.
Also, can we see if it has wings or not? Or is a description like that limited to a successful knowledge check?



Boadicea
Barbarian 1,134, 679 posts
Advanced Human Barbarian
Tue 8 Aug 2017
at 14:12
  • msg #14

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Still staying silent Boadicea draws and dons her shield then moves forward towards a bridge to the center.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4ta+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        B+4 7
8 +4L   +6   +7        +4 8
9 +4      +8+8M+8M+8      +4 9
10 +4      +8+8M+8M+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8+8+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4G+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster

   ROUND: Round 2 (Initiative: 22)
POSITION: S7+4
 ACTIONS: Draw and Don Shield #1 (move), Move to S7+4 via S2+4 (move), SPECIAL MAP MANEUVERS +AC/CMD (imediate)

 HP: 124/124 (0 nonlethal)
 AC: 21; FFAC:  13; Touch: 14
CMD: 34; FFCMD: 27; FFTAC: 10

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 9/10, Shield #1,
Map Manuver +3 AC, CMD, and Saves
   GEAR: - Chain Shirt, Shields (×2), Wayfinder (standard) with Ioun Stone socketed, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS:
Boadicea rolled 3 using 1d10 with rolls of 3.  SPECIAL MAP MANEUVERS +AC, CMD, and Saves.


   SUMMARY: Boadicea moves closer to a bridge and draws/dons shield


OOC:

Monster
Wed 9 Aug 2017
at 00:44
  • msg #15

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

The strange creature hisses at the ray, eyeing the creatures below, but continues its task as the blast barely seemed to phase it at all. It's stone flesh almost seems to pulse and ripple as it eats more and more stone.



 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+ta+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        B+4 7
8 +4L   +6   +7#        +4 8
9 +4      +8+8M+8M+8      +4 9
10 +4      +8+8M+8M+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8+8+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4G+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster

 ROUND: Round 2 (Initiative: 21)
POSITION: see map
 ACTIONS: tear up the streets

 HP: 163/170 (0 nonlethal)
 AC: 28; FFAC:  26; Touch: 11
CMD: 37; FFCMD: 35; FFTAC: 9

EFFECTS: -

   USES: -

DICE ROLLS:
19:39, Today: GM Arkrim, for the NPC monster, rolled 11,13,14 using 1d6+10,1d6+10,1d6+10 with rolls of 1,3,4.  ripping up damage.
19:39, Today: GM Arkrim, for the NPC monster, rolled 31,41,42 using 1d20+23,1d20+23,1d20+23 with rolls of 8,18,19.  attacking.

   SUMMARY:
The monster continues tearing apart the bridge and EATING it like it was food...




OCC: :P

Initiative Order:
Latro 25
Boadicea 21 (+3)
Monster 21 (+2)
Groppo 15

Reveals:
None.

This message was last edited by the GM at 00:47, Wed 09 Aug 2017.
Groppo
Fighter 662, 88 posts
Advanced Gnome
Thu 10 Aug 2017
at 08:53
  • msg #16

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Groppo, still holding that flask he just emptied, walks downstairs and stops only when he's right next to the sludge. Bending down, he - using his armored gauntlet and the flask itself - fills up the flask with sludge, grimacing as it burns him slightly.



 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+ta+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        B+4 7
8 +4L   +6   +7#        +4 8
9 +4      +8+8M+8M+8      +4 9
10 +4      +8+8M+8M+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8+8+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1G+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster


   ROUND: Round 1 (19)
POSITION: S19 to P20
 ACTIONS: Move (move), Get sludge into flask (standard or move or so).

 HP: 124/126 (0 nonlethal)
 AC: 25; FFAC: 21; Touch: 15
CMD: 25; FFCMD: 21; FFTAC: 11

EFFECTS: DR2/-; Fly 2/360
   GEAR: Gnome Hooked Hammer, Gnome Hooked Hammer, Full Plate, Longbow, Arrows, Belt, Cloak, 2 potions, Flask of Sludge (ACP -1, Light Load)
   USES: Gnome magic 0/1, Class feature 0/2

   SUMMARY: Move down the stairs, pick up sludge in bottle.





OCC:
Latro Dectus
Antipaladin 1,504, 1177 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Fri 11 Aug 2017
at 10:59
  • msg #17

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Latro continues his trek up the stairs, drawing a potion as he goes. Curiously, he does not drink it just yet though his sword continues to produce ominous sounds.
Tiaca has a palpable look of displeasure on her face as her rays don't seem to do very much at all. She moves herself to the northern stair to gain a better vantage point.
"Fire not your thing, big boy?" She says as her hand crackles with energy. "Then perhaps a bit of lighting is more to your tastes!"
From her hand surges a bolt of lighting that zooms up the stairs and washes over the creature.



 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5ta       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        B+4 7
8 +4   +6   +7#        +4 8
9 +4      +8+8M+8M+8      +4 9
10 +4      +8+8M+8M+8+7+7+6+6+5+5+4 10
11 +4+5+5L+6+6+7+7+8+8+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1G+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster

   ROUND: Round 2 (Initiative: 25)
POSITION: B2+4 to B8+4
 ACTIONS: Move to D11+5 and draw potion with shield arm (Move + free)  Special Map Maneuver (Immediate)

 HP: 130/130 (0 nonlethal)
 AC: 25; FFAC: 17; Touch: 18
CMD: 31; FFCMD: 23; FFTAC: 10

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
SLA 1 2/100
SLA 2 1/1000

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, 1 Potion (Held) (ACP, Load)
   USES: Touch of Corruption 0/13, Smite Good 0/2, Fiendish Boon 0/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 0/4, spells lvl 2(anti) 0/3, spells lvl 3(anti) 0/2, Drow Noble Spells 0/3

Tiaca: H2+4 to J3+5, HP 70/70, [AC 14, FFAC 12, TAC 12, CMD 16, FFCMD 14, FFTAC 10, Fort +7, Refl +7, Will +13]
 Actions: Move to J3+5 (Move), Cast Lghtningbolt (Standard)
 Effects:
 Bless 3/100

   GEAR: Bracers, Cloak, Headband, Belt, Unholy Symbol, Scroll x3 , Scroll Case, Backpack, belt pouch, dagger, sling, spell component pouch
   USES: spells lvl 1 1/5, spells lvl 2 1/3, spells lvl 3 1/2

Avicularia: J3+5, HP 35/35, [AC19, TAC14, FFAC17, CMD10, FFCMD8, FFTAC 12, Fort +2, Refl +5, Will +7]
 Actions: Be carried by Tiaca (Free), Readied Action
 Effects:
 Bless 3/100

   GEAR: A Stench most foul 0/2

Bloodrender: HP 15/15, [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions: Use SLA on Latro (Standard)
 Effects:
 Hardness 12
 Bless 3/100

   USES: SLA 2/2

DICE ROLLS:

05:07, Today: Latro Dectus rolled 7 using 1d10 with rolls of 7.  Map Maneuver. 1d10 AC,CMD,Save Bonus.
05:08, Today: Latro Dectus rolled 32 using 10d6 with rolls of 6,3,2,6,3,2,3,1,3,3.  Tiaca Lightingbolt.


   SUMMARY: Latro moves and draws a potion but does not drink it just yet. Latro's sword does some more spooky shit. Tiaca blasts the creature with lighting!!!
Assuming no Electricity Resistance (which, lets be real, it probably has) Tiaca deals 36 Electricity Damage to the monster. It must succeed a DC17 Reflex save to half the damage to 18. either way, resistance happens after the reflex save, should it have it.

OOC: Go team! Let's kill the thing and then kill each other!!


Boadicea
Barbarian 1,134, 680 posts
Advanced Human Barbarian
Sat 12 Aug 2017
at 01:58
  • msg #18

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Rethinking her best position Boadicea moves toward the bridge the monster is tearing up.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4B+4+4+4+4+4+4+42
3+3+4+6      +5ta       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6   +7#        +4 8
9 +4      +8+8M+8M+8      +4 9
10 +4      +8+8M+8M+8+7+7+6+6+5+5+4 10
11 +4+5+5L+6+6+7+7+8+8+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1G+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster

   ROUND: Round 2 (Initiative: 22)
POSITION: N2+4
 ACTIONS: Draw Shield #2 while moving to S2+4 (move), Move to N2+4 (move)

 HP: 124/124 (0 nonlethal)
 AC: 18; FFAC:  13; Touch: 14
CMD: 31; FFCMD: 27; FFTAC: 10

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 9/10, Shield #1 & #2
   GEAR: - Chain Shirt, Shields (×2), Wayfinder (standard) with Ioun Stone socketed, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS:



   SUMMARY: Boadicea moves and draws her other shield changing her mind as to which bridge to go up


OOC: no fire or lighting spells here no potions either I am worthless :) just have to get in range and beat it to death ...

Monster
Sat 12 Aug 2017
at 03:08
  • msg #19

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

The monster seems annoyed but unconcerned with the spell slinging as it continues to eat stone with ravenous hunger...

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4B+4+4+4+4+4+4+42
3+3+4+6      +ta       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6   +7#        +4 8
9 +4      +8M+8M+8+8      +4 9
10 +4      +8M+8M+8+8+7+7+6+6+5+5+4 10
11 +4+5+5L+6+6+7+7+8+8+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1G+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
<tt>B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster

 ROUND: Round 3 (Initiative: 21)
POSITION: see map
 ACTIONS: 5-foot step, full attack

 HP: 155/170 (0 nonlethal)
 AC: 28; FFAC:  26; Touch: 11
CMD: 37; FFCMD: 35; FFTAC: 9

EFFECTS: -

   USES: -

DICE ROLLS:
21:59, Today: GM Arkrim, for the NPC monster, rolled 14,16,16 using 1d6+10,1d6+10,1d6+10 with rolls of 4,6,6.  damaging.
21:58, Today: GM Arkrim, for the NPC monster, rolled 41,29,24 using 1d20+23,1d20+23,1d20+23 with rolls of 18,6,1.  attacking.
21:58, Today: GM Arkrim, for the NPC monster, rolled 26 using 1d20+6 with rolls of 20.  reflex.

   SUMMARY:
The monster shrugs off the electricity and continues to tear apart the bridge.




OCC: :P

Initiative Order:
Latro 25
Boadicea 21 (+3)
Monster 21 (+2)
Groppo 15

Reveals:
None.

Groppo
Fighter 662, 89 posts
Advanced Gnome
Sat 12 Aug 2017
at 10:52
  • msg #20

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Groppo pushes off from the ground, and flies towards the monster - landing close to the central platform on one of the bridges. He looks for Boadicea, and can barely see her, far away behind pillars and the platform. He looks for Latro, and sees the mighty warrior walking up the stairs on one of the other bridges. "Well, it looks like I do not have to be the first one up there..." he mumbles to himself, holding the flask ready to throw.



 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4B+4+4+4+4+4+4+42
3+3+4+6      +ta       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6   +7#        +4 8
9 +4      +8M+8M+8+8      +4 9
10 +4      +8M+8M+8+8+7+7+6+6+5+5+4 10
11 +4+5+5L+6+6+7+7+8+8+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7G       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster

   ROUND: Round 3 (19)
POSITION: P20 to K14
 ACTIONS: Fly 40ft (move), fly 40ft (move)

 HP: 124/126 (0 nonlethal)
 AC: 25; FFAC: 21; Touch: 15
CMD: 25; FFCMD: 21; FFTAC: 11

EFFECTS: DR2/-; Fly 3/360
   GEAR: Gnome Hooked Hammer, Gnome Hooked Hammer, Full Plate, Longbow, Arrows, Belt, Cloak, 2 potions, Flask of Sludge (ACP -1, Light Load)
   USES: Gnome magic 0/1, Class feature 0/2

   SUMMARY: Flies towards the monster.






OCC: I believe I'm flying in a way simple enough to avoid rolling any checks, but it's honestly my first time flying if we don't count airplanes, so it's kind of exciting!
Rules question - ref ruling not necessary
From Fly-spell: "The subject can fly at a speed of 60 feet (or 40 feet if it wears medium or heavy armor, or if it carries a medium or heavy load)."
It does not say that speed reduction from these sources apply to fly movement speed, but it references things that do already reduce your speed. If I have full movement speed in spite of wearing a heavy armor, do I get the 60ft fly speed? I used 40 this round,
 and might not get another chance for 60, but maybe...

Latro Dectus
Antipaladin 1,504, 1178 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Sun 13 Aug 2017
at 11:35
  • msg #21

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Tiaca is notably frustrated at her spells' relative ineffectuality. "Seriously?" she blurts, throwing her hands up in the air. "Fine! Let's see you dodge two in a row!" She lets loose yet another lightingbolt in anger. Popping open the lid on her scroll case once more, she moves off the stairs to make way for the incoming Boadecia as she pulls yet another scroll from its confines. Avicularia audibly growls at her as a warning not to try anything as she heads up the stairs.
Meanwhile, Latro mutters a dark incantation while placing his forehead to his blade. Raising it high, a bolt of red lighting strikes it from nowhere and the sword begins to glow ominously.
"Kill them all, my servant." The sword growls, now filled with life. "Slay them all, as your goddess demands."
"In due time, Bloodrender." Latro responds "The creature shall die first, and then the rest shall fall to our might. I am uncertain my power alone can slay a beast so strong as to shrug off Tiaca's magic so effortlessly."



 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+ta+4+4+4+4+4B+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6   +7#        +4 8
9 +4      +8M+8M+8+8      +4 9
10 +4      +8M+8M+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6L+7+7+8+8+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7G       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster

   ROUND: Round 4 (Initiative: 25)
POSITION: D11+5 to F11+6
 ACTIONS: Call Fiendish Boon (Standard), Move to F11+6 (Move)  Special Map Maneuver (Immediate)

 HP: 130/130 (0 nonlethal)
 AC: 25; FFAC: 17; Touch: 18
CMD: 31; FFCMD: 23; FFTAC: 10

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
SLA 1 3/100
SLA 2 2/1000
Fiendish Boon 1/100

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, 1 Potion (Held) (ACP, Load)
   USES: Touch of Corruption 0/13, Smite Good 0/2, Fiendish Boon 1/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 0/4, spells lvl 2(anti) 0/3, spells lvl 3(anti) 0/2, Drow Noble Spells 0/3

Tiaca: J3+5 to H2+4, HP 70/70, [AC 14, FFAC 12, TAC 12, CMD 16, FFCMD 14, FFTAC 10, Fort +7, Refl +7, Will +13]
 Actions: Cast Lightningbolt (Standard), move to H2+4 and draw scroll (Move + free).
 Effects:
 Bless 4/100

   GEAR: Bracers, Cloak, Headband, Belt, Unholy Symbol, Scroll x3 , Scroll Case, Backpack, belt pouch, dagger, sling, spell component pouch
   USES: spells lvl 1 1/5, spells lvl 2 1/3, spells lvl 3 2/2

Avicularia: H2+4, HP 35/35, [AC19, TAC14, FFAC17, CMD10, FFCMD8, FFTAC 12, Fort +2, Refl +5, Will +7]
 Actions: Be carried by Tiaca (Free), Readied Action
 Effects:
 Bless 4/100

   GEAR: A Stench most foul 0/2,

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions: Say creepy stuff
 Effects:
 Hardness 12 (16)
 Bless 4/100

   USES: SLA 2/2

DICE ROLLS:

00:38, Today: Latro Dectus rolled 5 using 1d10 with rolls of 5.  Map Maneuver. 1d10 AC,CMD,Save Bonus.
00:39, Today: Latro Dectus rolled 36 using 10d6 with rolls of 3,6,5,5,5,4,1,4,1,2.  Tiaca Lightningbolt DC17 Ref for half.

   SUMMARY: Latro moves up a bit more and imbues his sword with dark power.
Tiaca deals 36 Electricity Damage to the monster. It must succeed a DC17 Reflex save to half the damage to 18.

OOC: Chip damage for the win!
Also: Note to the DM. Please remove 2 damage dealt from the monster from my last attack. Even though my summary said Tiaca dealt 36 damage, the rolls in fact said only 32. Apparently i wasn't wearing my glasses and misread the information. Or, you know, just don't count 2 of this damage. Either way works for me. :P



GM Arkrim
GM, 6200 posts
Game Master
Wed 16 Aug 2017
at 19:52
  • msg #22

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

48 hour rule called on Boadicea. Moving on.

Also, FYI, Groppo, for future reference, please declare your up and down movement (how much was used to move up and down). Otherwise, there's no way to know if your movement is legal or not unless you move only half as far as possible or less.

This message was last edited by the GM at 19:55, Wed 16 Aug 2017.
Monster
Wed 16 Aug 2017
at 20:30
  • msg #23

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

The creature roars angrily at the blasts and moves away from its attacker just as it finishes tearing the bridge apart leaving only a hanging stairway to no where. It sees Latro standing close and begins to growl, staring him down.

A creature would need to achieve a standing jump 5 feet up, 5 feet across to traverse the hole (DC20 Acrobatics)


 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+ta+4+4+4+4+4B+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8M+8M+8+8+7+7+6+6+5+5+4 10
11 +4+5+5L+6+6+7+7+8M+8M+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7G       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
<tt>B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster

 ROUND: Round 4 (Initiative: 21)
POSITION: see map
 ACTIONS: full attack, 5-foot step

 HP: 131/170 (0 nonlethal)
 AC: 28; FFAC:  26; Touch: 11
CMD: 37; FFCMD: 35; FFTAC: 9

EFFECTS: -

   USES: -

DICE ROLLS:
14:57, Today: GM Arkrim, for the NPC monster, rolled 15,16,16 using 1d6+10,1d6+10,1d6+10 with rolls of 5,6,6.  damaging.
14:57, Today: GM Arkrim, for the NPC monster, rolled 26,41,35 using 1d20+23,1d20+23,1d20+23 with rolls of 3,18,12.  attacking.
14:56, Today: GM Arkrim, for the NPC monster, rolled 7 using 1d20+6 with rolls of 1.  reflex.

   SUMMARY:
The monster rips the last of the bridge connection apart and then moves away from the source of the blasts.




OCC: Nat 20 and then a Nat 1. Perfect. LOL.

Initiative Order:
Latro 25
Boadicea 21 (+3)
Monster 21 (+2)
Groppo 15

Reveals:
None.

Groppo
Fighter 662, 92 posts
Advanced Gnome
Fri 18 Aug 2017
at 18:50
  • msg #24

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Groppo, now close to the creature, lobs his flask of sludge through the air! He aims between the feet of the monster, but it proves to be impossible to hit there. Luckily, the flask hits the monster anyway, and the sludge drips all over. Seeing the flask hit, he moves up, grabbing his weapon.



 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+ta+4+4+4+4+4B+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8Mg+8Mg+8+8+7+7+6+6+5+5+4 10
11 +4+5+5L+6+6+7+7+8Mg+8Mg+8+8      +4 11
12 +4      +8+8+8G+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster
g= Grease, DC18

   ROUND: Round 4 (19)
POSITION: K14-K12
 ACTIONS: Throw splash weapon (standard); Move 10 ft, 5ft up, on the ground, draw gnome hooked hammer (move), special map maneuver +2 AC/CMD/SAVES (immediate)

 HP: 124/126 (0 nonlethal)
 AC: 27; FFAC: 23; Touch: 17
CMD: 27; FFCMD: 23; FFTAC: 13

EFFECTS: DR2/-; Fly 4/360
   GEAR: Gnome Hooked Hammer, Gnome Hooked Hammer, Full Plate, Longbow, Arrows, Belt, Cloak, 2 potions, Flask of Sludge (ACP -1, Light Load)
   USES: Gnome magic 0/1, Class feature 0/2

   DICE ROLLS:
20:38, Today: Groppo rolled 22 using 1d20+11 with rolls of 11.  Throw sludge, aim I10-J11, including -2 penalty for range.
20:47, Today: Groppo rolled 2 using 1d10 with rolls of 2.  AC etc, special map maneuver.

   SUMMARY: Throw flask of sludge, hit, move up, draw weapon. 1 acid and fire damage to monster. +2 AC/CMD/Saves






OOC: Thought I could target intersection, but could not because it was blocked. Was ready to roll the scatter dice,
 but the monster's touch AC turned out to be low enough so it hit anyway?
Thanks for the note about speed and flying up, should've been more specific.
DC18 for the grease effect. EDIT: Added DC and map marker for grease, which I forgot... Done editing now.

This message was last edited by the player at 18:54, Fri 18 Aug 2017.
Latro Dectus
Antipaladin 1,504, 1179 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Sun 20 Aug 2017
at 18:58
  • msg #25

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Tiaca cackles as her Lighting bolt finally strikes true against the creature. However the creature destroys the bridge in a rage giving her no other real option that to travel around the edge of the arena looking for a new way to strike.
Latro stores his potion back in his belt pouch and uses his free hand to cast a spell, bringing into existence two daggers made of force that swirl around him. He then calls upon the might of his goddess to help him smite this unruly foe, vowing in her name to bring this creature to its end. Regardless of if he gains this grace or not, this is a promise he vows to uphold.



 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4B+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +ta   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8Mg+8Mg+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6L+7+7+8Mg+8Mg+8+8      +4 11
12 +4      +8+8+8G+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster

   ROUND: Round 5 (Initiative: 25)
POSITION: F11+6
 ACTIONS: Store potion (Move), Cast Hedging Weapons (Standard), Smite good on Creature (Swift),
 HP: 130/130 (0 nonlethal)
 AC: 25 (27); FFAC: 17 (19); Touch: 18 (20)
CMD: 31 (33); FFCMD: 23 (25); FFTAC: 10 (12)

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
SLA 1 4/100
SLA 2 3/1000
Fiendish Boon 2/100
Hedging Weapons 1/100

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, 1 Potion (ACP, Load)
   USES: Touch of Corruption 0/13, Smite Good 0/2, Fiendish Boon 1/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 1/4, spells lvl 2(anti) 0/3, spells lvl 3(anti) 0/2, Drow Noble Spells 0/3,

Tiaca: H2+4 B8+4, HP 70/70, [AC 14, FFAC 12, TAC 12, CMD 16, FFCMD 14, FFTAC 10, Fort +7, Refl +7, Will +13]
 Actions: Move to B8+4 (Move x2).
 Effects:
 Bless 5/100

   GEAR: Bracers, Cloak, Headband, Belt, Unholy Symbol, Scroll x3 , Scroll Case, Backpack, belt pouch, dagger, sling, spell component pouch
   USES: spells lvl 1 1/5, spells lvl 2 1/3, spells lvl 3 2/2

Avicularia: B8+4, HP 35/35, [AC19, TAC14, FFAC17, CMD10, FFCMD8, FFTAC 12, Fort +2, Refl +5, Will +7]
 Actions: Be carried by Tiaca (Free)
 Effects:
 Bless 5/100

   GEAR: A Stench most foul 0/2,

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions: Say creepy stuff
 Effects:
 Hardness 12 (16)
 Bless 5/100

   USES: SLA 2/2

DICE ROLLS:


   SUMMARY: Latro stores his potion and casts Hedging Weapons. He then smites the creature. If it is good aligned, Latro gets a hefty amount of bonuses. If it is not, his smite is wasted. GM, Please inform me whichever is the case.
Tiaca moves around the bridge to find a new vantage point.

OOC: And with 10 minutes left to spare before the 48 hour rule comes into effect! Not much to do this time round unfortunately so please come back for the next round, Boadicea!


Boadicea
Barbarian 1,134, 681 posts
Advanced Human Barbarian
Tue 22 Aug 2017
at 18:59
  • msg #26

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

With the monster moving Boadicea moved to a better vantage point


 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4B+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +ta   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8Mg+8Mg+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6L+7+7+8Mg+8Mg+8+8      +4 11
12 +4      +8+8+8G+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster

    ROUND: Round 5 (Initiative: 22)
POSITION: B2+4
 ACTIONS: Double move to B2+4

 HP: 124/124 (0 nonlethal)
 AC: 18; FFAC:  13; Touch: 14
CMD: 31; FFCMD: 27; FFTAC: 10

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 6/10, Shield #1 & #2
   GEAR: - Chain Shirt, Shields (×2), Wayfinder (standard) with Ioun Stone socketed, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS:



   SUMMARY: Boadicea moves to B2+4

   OOC: I am here

Monster
Wed 23 Aug 2017
at 12:10
  • msg #27

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

The acidic sludge itself doesn't seem to have any effect on the monster, but it's greasy substance sends the monster slipping. It manages to grab the ledge, pull itself back up and steps over the grease back into a steady position. Groppo's strategy almost worked and the creature looks displeased...


 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4B+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +ta   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8M+8M+7+7+6+6+5+5+4 10
11 +4+5+5+6+6L+7+7+8g+8g+8M+8M      +4 11
12 +4    MM+8+8+8G+8      +4 12
13 +4    MM  +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster

 ROUND: Round 5 (Initiative: 21)
POSITION: see map
 ACTIONS: move (stand up), move (to side)

 HP: 131/170 (0 nonlethal)
 AC: 28; FFAC:  26; Touch: 11
CMD: 37; FFCMD: 35; FFTAC: 9

EFFECTS: -

   USES: -

DICE ROLLS:
07:04, Today: GM Arkrim, for the NPC monster, rolled 17 using 1d20+6 with rolls of 11.  reflex ledge.
07:02, Today: GM Arkrim, for the NPC monster, rolled 16 using 1d20+2 with rolls of 14.  acrobatics.
07:00, Today: GM Arkrim, for the NPC monster, rolled 13 using 1d20+6 with rolls of 7.  reflex.

   SUMMARY:
The monster slips from the grease but manages to grab the ledge, it pulls itself back up and steps over the grease back into a steady position. Groppo get's an AoO. Two if he has Combat Reflexes.




OCC: Excellent use of the environment, Groppo. Almost knocked it over the edge. But AoO and costing it its turn was a great alternative too.



Initiative Order:
Latro 25
Boadicea 21 (+3)
Monster 21 (+2)
Groppo 15

Reveals:
Latro gets no bonuses for smiting against this creature.

This message was last edited by the GM at 12:11, Wed 23 Aug 2017.
Groppo
Fighter 662, 93 posts
Advanced Gnome
Wed 23 Aug 2017
at 15:45
  • msg #28

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Groppo makes a mighty swing with the blunt side of his hooked hammer, missing the creature. Seeing that the creature is hard to hit, he takes a wide stance before attacking the creature with more control: swinging the blunt and piercing side of the hammer one after the other, from the left, right, up and down. Only one of the attacks hit, and not a very strong one either. "We're going to need to work hard on this guy!"



 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4B+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +ta   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8M+8M+7+7+6+6+5+5+4 10
11 +4+5+5+6+6L+7+7+8g+8g+8M+8M      +4 11
12 +4      +8+8+8G+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster
g= Grease, DC18

   ROUND: Round 5 (19)
POSITION: K12
 ACTIONS: Attack of opportunity (free), Attack (full round), special map maneuver +10 (immediate)

 HP: 124/126 (0 nonlethal)
 AC: 35; FFAC: 31; Touch: 25
CMD: 35; FFCMD: 31; FFTAC: 21

EFFECTS: DR2/-; Fly 5/360, Special Map +10ac, cmd, saves
   GEAR: Gnome Hooked Hammer, Gnome Hooked Hammer, Full Plate, Longbow, Arrows, Belt, Cloak, 2 potions, (ACP -1, Light Load)
   USES: Gnome magic 0/1, Class feature 0/2

   DICE ROLLS:
17:38, Today: Groppo rolled 10 using 1d10 with rolls of 10.  Special map, defense.
17:35, Today: Groppo rolled 25 using 1d20+11 with rolls of 14.  piercing, second attack.
17:35, Today: Groppo rolled 12 using 1d20+11 with rolls of 1.  Blunt, second attack.
17:34, Today: Groppo rolled 9 using 1d4+6 with rolls of 3.  piercing damage.
17:33, Today: Groppo rolled 34 using 1d20+16 with rolls of 18.  Piercing, first attack.
17:33, Today: Groppo rolled 23 using 1d20+16 with rolls of 7.  Blunt, 1st attack.
17:27, Today: Groppo rolled 20 using 1d20+15 with rolls of 5.  AoO, blunt, power attack.

   SUMMARY: AoO + 4 attacks, one hit, 9 piercing damage. +10 defense map maneuver.







OOC: Oh well, haha! :D
Also, duplicate monsters in your map, Arkrim! Removed one.

Latro Dectus
Antipaladin 1,504, 1182 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Fri 25 Aug 2017
at 12:13
  • msg #29

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Seeing an opportune moment, Latro swings his foul blade at the creature, attempting to strike it while it pulls itself back up onto the platform.


06:52, Today: Latro Dectus rolled 27 using 1d20+18 with rolls of 9.  AoO vs creature.
06:58, Today: Latro Dectus rolled 13 using 1d6+7 with rolls of 6.  AoO damage.


AoO Summery:
Giving the creature any benefit of it's position, implying that it might have cover from latro where it is, latro still manages to hit the creature because it is climbing (losing any dex bonus to AC per climbing rules) and because it is prone (per map rules) which cancels out a possible cover bonus.

Latro hits the prone climbing creature for 13 damage, not accounting for any DR. Latro may have just created an alternant timeline wherein the creature fails its climb check to not fall into the deadly goop below. DC is 15 + 1/2 damage dealt per arena rules. I have no idea if Groppo's AoOs count towards this or not but if they do, thats swell as all getout!


Should this result in a new series of events it may in fact be Groppo's turn again because a falling creature sorta invalidates his actions.
I'll be preparing my next turn on the assumption the creature was able to succeed its climb check to not fall and prevent myself from getting a good old fashion 48 hour time out.

GM akrim, i await your climb check (or complete overrule of alternant timeline theories. :P)

Latro Dectus
Antipaladin 1,504, 1183 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Fri 25 Aug 2017
at 15:46
  • msg #30

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: This post assumes the creature was able to succeed in a climb check to avoid falling when struck by Latro's attack. Should it have actually failed it's climb check, Latro's actions will have changed dramatically. This post is merely to avoid a 48 hour rule call and to expedite the process should the creature end up passing it's climb check.

The creature wasn't everything it was cracked up to be. Sure it was strong, yes it had an overwhelming hide to strike through as well as multiple elemental resistnaces, but with the power of his goddess and the might of his demonic weapon, Latro was certain he would be able to overcome this creature and the other two gladiators as well.
He just needed more time and that was something the arena was not kind in handing out. Tiaca bought him some critical time and allowed him to enchant himself as much as possible. But time was drawing close.
Calling upon a cloudy spirit to aid him, the new manifestation floats whimsically around Latro's Falcata. Taking a few steps forward, latro draws his previously stored potion and quickly drinks it.

"Fight hard, my master!" tiaca calls as she continues to circle the pillar via the bridges. "I will be at your aid soon!"




 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4B+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8M+8M+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7L+8g+8g+8M+8M      +4 11
12 +4      +8+8+8G+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+ta+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster

   ROUND: Round 6 (Initiative: 25)
POSITION: F11+6 to H11+7
 ACTIONS: Cast Blade Tutor's Spirit (Standard), move to H11+7 and draw potion (Move + free) Drink Potion of Haste (Hero Point)
 HP: 130/130 (0 nonlethal)
 AC: 25 (28); FFAC: 17 (19); Touch: 18 (21)
CMD: 31 (34); FFCMD: 23 (25); FFTAC: 10 (12)

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
SLA 1 5/100
SLA 2 4/1000
Fiendish Boon 3/100
Hedging Weapons 2/70
Blade Tutor's Spirit 1/70
Haste 1/5

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, 1 empty Potion (Held) (-1 ACP, Light Load)
   USES: Touch of Corruption 0/13, Smite Good 0/2, Fiendish Boon 1/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 1/4, spells lvl 2(anti) 1/3, spells lvl 3(anti) 0/2, Drow Noble Spells 0/3, 1 Hero Point

Tiaca: H2+4 B8+4, HP 70/70, [AC 14, FFAC 12, TAC 12, CMD 16, FFCMD 14, FFTAC 10, Fort +7, Refl +7, Will +13]
 Actions: Move to B8+4 (Move x2).
 Effects:
 Bless 6/100

   GEAR: Bracers, Cloak, Headband, Belt, Unholy Symbol, Scroll x3 , Scroll Case, Backpack, belt pouch, dagger, sling, spell component pouch
   USES: spells lvl 1 1/5, spells lvl 2 1/3, spells lvl 3 2/2

Avicularia: B8+4, HP 35/35, [AC19, TAC14, FFAC17, CMD10, FFCMD8, FFTAC 12, Fort +2, Refl +5, Will +7]
 Actions: Be carried by Tiaca (Free)
 Effects:
 Bless 6/100

   GEAR: A Stench most foul 0/2,

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions: Say creepy stuff
 Effects:
 Hardness 12 (16)
 Bless 6/100

   USES: SLA 2/2

DICE ROLLS:


   SUMMARY: Latro Casts another spell and burns a hero point to drink his potion - IF the creature passes its climb check to not fall.
Tiaca moves around the bridge to find a new vantage point.

OOC: And now we wait to see if this turn is good or not because AoOs have some weird effects on the fabric of the space time continuum.



Edit: Forgot to update my summary line
This message was last edited by the player at 18:44, Fri 25 Aug 2017.
GM Arkrim
GM, 6203 posts
Game Master
Sat 26 Aug 2017
at 22:57
  • msg #31

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v.

So that nobody forgets:

CLIFFHANGER: The floor is DEATH edition!

MONSTROUS BATTLE ROYAL: 3-4 heroes fight a monster, then fight each other to the death. Be careful. Your allies might betray you early and let the beast eat you. Trust no one! Rewards are separate for monster and battle royal so it is a feast of rewards win or lose. Have fun!

Use your FULL BP. No mythic. Monster starts in the middle, everyone else picks a corner.

FLOOR: The floor is 10-foot deep heated acidic poisonous sludge water dealing 2d6 fire and 2d6 acid damage per round of submersion and requiring a DC15 Fortitude save each round or be nauseated until the start of next turn. The nausea is a poison effect. The liquid is also foggy as if by Obscuring Mist. Anything below +2 on the map is submerged. The base Swim DC to maneuver in it is 10. Once damaged by the sludge, you deal an additional +1d6 acid and +1d6 fire damage with your first melee attack against a target that has not been damaged by the sludge. This doesn't stack if your weapon already deals acid and/or fire damage. Nonmagical items and ammo are instantly destroyed if they fall into the sludge and aren't currently being wielded or worn by a creature. Thus, firing arrows at creatures in the sludge is useless if they are beneath the surface.

SLIPPERY LEDGES: Failing a Climb or Acrobatics check or falling prone while adjacent to a ledge or cliff in this match automatically throws you over the edge! However, a DC15 Reflex saving throw (free action) allows you to catch a ledge and dangle (prone). However, failing a check while already prone = falling over the edge into the toxic sludge.

SLUDGE: Anyone adjacent to the sludge can pick up a glob of it and lob it like a thrown weapon. It creates the effects of the grease spell wherever it is thrown (DC to resist = 10+1/2lvl+dex mod of thrower) but also deals 1 acid and fire damage to a target caught in its area upon casting, but not thereafter (grease itself lasts the rest of the battle). Of course, picking it up deals 1 fire and acid damage to the person doing so and vanishes after 1 round unless it is put in a flask. 1 flask holds 1 charge.

FLOOR KILL: If you kill a foe by knocking them over the edge into the death sludge (they drop to 0 or lower in the sludge before escaping) you immediately gain their special maneuver for the rest of the battle (and thus, can take 2 special maneuvers each round, see below). Shooting someone out of the sky works too (remember, a DC15 + half damage dealt fly check is needed each time you are damaged while flying to avoid falling).

SPECIAL MAP MANEUVERS: Once per round, you can make any of the following special maneuvers:
  • Make a combat maneuver without provoking an attack of opportunity.
  • Trade an attack from your full attack action for an extra 5-foot step (doesn't count against your normal movement limit).
  • Trade an attack from your full attack action to cast a spell with a spell level no greater than 1/5 your base attack bonus (so if you had +15/+10/+5, and sacrificed your +5 attack the spell level would be maxed at 1st level but if you gave up your +15 you could cast a 3rd level spell instead).
  • Cast two spells at once as a full-round action (two standard actions or less) but become stunned until the end of your next turn.
  • Take a 5-foot step as an immediate action.
  • Move half your speed as an immediate action but then fall prone.
  • Gain +1d10 bonus to AC, CMD, and all saving throws until start of next turn as an immediate action.
  • Add 1d6 to a d20 roll you make and treat your roll as the new number. This can negate the "nat 1 autofail" but can't create the "nat 20 autosuccess".
  • Heal 1d6 hp/2 levels as a standard action.
Once you make a special maneuver, you can't do so again until the start of your next turn. If you have a special feat or trait that already allows you to do any of these things, those uses don't count against these ones. Minions can't use special maneuvers.




Boadicea's turn.
This message had punctuation tweaked by the GM at 19:15, Sun 27 Aug 2017.
Boadicea
Barbarian 1,134, 683 posts
Advanced Human Barbarian
Mon 28 Aug 2017
at 17:26
  • msg #32

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Boadicea roars seeing the monster retreat again away from her, she charges forth throwing her carried shield at Latro. The shield bounces harmlessly around Latro.


 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 B+4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8M+8M+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7L+8g+8g+8M+8M      +4 11
12 +4      +8+8+8G+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+ta+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster

   ROUND: Round 6 (Initiative: 22)
POSITION: B2+4
 ACTIONS: Charge to B7+4 throw shield

 HP: 124/124 (0 nonlethal)
 AC: 18; FFAC:  13; Touch: 14
CMD: 31; FFCMD: 27; FFTAC: 10

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 5/10, Shield #1 & #2
   GEAR: - Chain Shirt, Shields (×2), Wayfinder (standard) with Ioun Stone socketed, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS:
Boadicea rolled 29 using 1d20+21 with rolls of 8.  Charging trip vs Latro cmd 31(34), feats, ion, race, range .



   SUMMARY: Boadicea moves to B7+4 throws shield missing Latro

   OOC: I had to do something tired of just moving

Monster
Tue 29 Aug 2017
at 12:46
  • msg #33

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

The sound of scraping stone and the clanking of metallic weapons upon it echo as Latro and Groppo take swings at the creature...to little effect. It's skin is so hard that neither seem to harm it at all despite the multitude of swings. It appears, the creature is not as easily harmed as something made of flesh and blood...

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 B+4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8M+8M+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7L+8g+8g+8M+8M      +4 11
12 +4      +8+8+8G+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+ta+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster

 ROUND: Round 6 (Initiative: 21)
POSITION: see map
 ACTIONS: move (stand up), move (to side)

 HP: 128/170 (0 nonlethal)
 AC: 28; FFAC:  26; Touch: 11
CMD: 37; FFCMD: 35; FFTAC: 9

EFFECTS: DR10/???, Resist 10 fire, acid, electricity

   USES: -

DICE ROLLS:
07:40, Today: GM Arkrim, for the NPC monster, rolled 39,48,48 using 1d20+29,1d20+29,1d20+29 with rolls of 10,19,19.  grab.
07:39, Today: GM Arkrim, for the NPC monster, rolled 11,11,15 using 1d6+10,1d6+10,1d6+10 with rolls of 1,1,5.  damaging.
07:39, Today: GM Arkrim, for the NPC monster, rolled 26,34,40 using 1d20+23,1d20+23,1d20+23 with rolls of 3,11,17.  attacking.

   SUMMARY:
Groppo takes 26 damage over 2 hits and is grappled by the monster.




OCC: We are not time traveling. I already told you.



Initiative Order:
Latro 25
Boadicea 21 (+3)
Monster 21 (+2)
Groppo 15

Reveals:
This thing is tough. Quality is more important than quantity when hitting it.

Groppo
Fighter 662, 99 posts
Advanced Gnome
Tue 29 Aug 2017
at 13:55
  • msg #34

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Groppo stares at the shield as it flies towards Latro, then the monster attacks. He manages to evade part of the assault, but the monster pierces his tough metal armor while simultaneously grabbing hold of him. Groppo swiftly drops his weapon, and directs his full attention towards wrestling with the much-too-large monster, failing to do so. "Nnraah! You two stop that, get on this guy right here!" he yells toward the west bridge.


 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 B+4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8M+8M+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7L+8g+8g+8M+8M      +4 11
12 +4      +8+8+8G+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+ta+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster
g= Grease, DC18

   ROUND: Round 6 (19)
POSITION: K12
 ACTIONS: Drop weapon (free) Attempt to control grapple (standard)

 HP: 111/126 (0 nonlethal)
 AC: 23; FFAC: 21; Touch: 13
CMD: 23; FFCMD: 21; FFTAC: 11

EFFECTS: DR2/-; Fly 6/360, Grappled
   GEAR: Gnome Hooked Hammer, Gnome Hooked Hammer, Full Plate, Longbow, Arrows, Belt, Cloak, 2 potions, (ACP -1, Light Load)
   USES: Gnome magic 0/1, Class feature 0/2

   DICE ROLLS:
15:42, Today: Groppo rolled 3 using 1d6 with rolls of 3.  Add to grapple roll, special map.
15:38, Today: Groppo rolled 27 30 using 1d20+11 with rolls of 16 19.  To control the grapple!

   SUMMARY: Try to control grapple, fail.







OOC: Edit for HP, as discussed in OOC.
This message was last edited by the player at 08:28, Wed 30 Aug 2017.
Latro Dectus
Antipaladin 1,504, 1184 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Wed 30 Aug 2017
at 18:16
  • msg #35

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Latro glares towards the woman. "You will know endless torment for your betrayal once the creature is vanquished." Latro growls. Moving with great haste over the puddle and behind the grappling creature, Latro swings his blade back as far as he can manage and throws all his power into the attack that he can muster. Guided by his summoned spirit, Latro's attack manages to pierce through the creature's hide. Unfortunately, it's natural bulk made Latro's attack mostly ineffective but that didn't stop him from channeling his touch of corruption through his blade and get some extra damage in and hopefully stun the creature long enough to allow groppo to escape the attack.

Latro's minion climbs the south stairs ready to continue laying fire waste to the monster.



 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 B+4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8L+8      +4 9
10 +4      +8g+8g+8M+8M+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8M+8M      +4 11
12 +4      +8+8+8G+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +ta       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster
g= Grease, DC18

   ROUND: Round 7 (Initiative: 25)
POSITION: H11+7 to K9+8
 ACTIONS: Move to K9+8 (Move), Power attack (standard), Channel ToC through weapon on hit (Free)
 HP: 130/130 (0 nonlethal)
 AC: 25 (28); FFAC: 17 (19); Touch: 18 (21)
CMD: 31 (34); FFCMD: 23 (25); FFTAC: 10 (12)

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
SLA 1 6/100
SLA 2 5/1000
Fiendish Boon 4/100
Hedging Weapons 3/70
Blade Tutor's Spirit 2/70
Haste 2/5

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, 1 empty Potion (Held) (-1 ACP, Light Load)
   USES: Touch of Corruption 2/13, Smite Good 1/2, Fiendish Boon 1/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 1/4, spells lvl 2(anti) 1/3, spells lvl 3(anti) 0/2, Drow Noble Spells 0/3, 1 Hero Point

Tiaca: C19+4 to K17+5, HP 70/70, [AC 14, FFAC 12, TAC 12, CMD 16, FFCMD 14, FFTAC 10, Fort +7, Refl +7, Will +13]
 Actions: Move to K17+5 (Move x2).
 Effects:
 Bless 7/100

   GEAR: Bracers, Cloak, Headband, Belt, Unholy Symbol, Scroll x3 , Scroll Case, Backpack, belt pouch, dagger, sling, spell component pouch
   USES: spells lvl 1 1/5, spells lvl 2 1/3, spells lvl 3 2/2

Avicularia: K17+5, HP 35/35, [AC19, TAC14, FFAC17, CMD10, FFCMD8, FFTAC 12, Fort +2, Refl +5, Will +7]
 Actions: Be carried by Tiaca (Free)
 Effects:
 Bless 7/100

   GEAR: A Stench most foul 0/2,

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions: Say creepy stuff
 Effects:
 Hardness 12 (16)
 Bless 7/100

   USES: SLA 2/2

DICE ROLLS:

12:30, Today: Latro Dectus rolled 24 using 1d20+15 with rolls of 9.  Ref vs slime DC18.
12:34, Today: Latro Dectus rolled 28 using 1d20+20 with rolls of 8.  Power Attack + ToC vs Grappled Ac 26.
12:36, Today: Latro Dectus rolled 15,14 using 1d6+13,5d6 with rolls of 2,2,3,1,4,4.  Damage + ToC (Staggered).


   SUMMARY: Latro moves in to attack the creature with a brutal swing. Latro lands his attack and deals 15 damage with his sword and 14 damage by channeling his touch of corruption through his blade on the hit.
the creature must make a DC 23 fort save to negate the staggering effect of the ToC.
Groppo need not roll against Latro's aura's as Latro considers Groppo an ally at this point in time. Boadicea on the other hand..... *Glares*

OOC: Latro can actually hit this thing at a reasonable rate with all these buffs he's got going. That's actually insane.
 also, seriously, immunity to will saves? That's preposterous. No way its immune to will saves. what kind of thing is this?..



Boadicea
Barbarian 1,134, 684 posts
Advanced Human Barbarian
Thu 31 Aug 2017
at 16:42
  • msg #36

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

A wicked smile crosses Boadicea's face in return to Latro's glare.  She charges down the west side of the arena and hurls her shield yet again this time taking the legs out from under poor Tiaca.



 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8L+8      +4 9
10 +4      +8g+8g+8M+8M+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8M+8M      +4 11
12 +4      +8+8+8G+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2B+4        +ta       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster
g= Grease, DC18

   ROUND: Round 7 (Initiative: 22)
POSITION: B17+4
 ACTIONS: Charge to B17+4 throw shield

 HP: 124/124 (0 nonlethal)
 AC: 18; FFAC:  13; Touch: 14
CMD: 31; FFCMD: 27; FFTAC: 10

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 4/10, Shield #1 & #2
   GEAR: - Chain Shirt, Shields (×2), Wayfinder (standard) with Ioun Stone socketed, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS:
Boadicea rolled 24 using 1d20+21 with rolls of 3.  Charging trip vs Tiaca cmd 16, feats, ion, race, range .


   SUMMARY: Boadicea moves to B17+4 throws shield at Tiaca taking her feet out from under her.

   OOC: :)

Latro Dectus
Antipaladin 1,504, 1185 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Fri 1 Sep 2017
at 07:41
  • msg #37

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

A sudden need for saves just occurred so i will do this now as opposed to on my actual turn to prevent the possibility of time line inconsistencies.


The shield flew from Boadicea's hand and landed directly on Tiaca's temple, rendering her unconscious long enough to send her toppling over the edge into the sludge below, along with her precious familiar.

Though they were both able to avoid the nauseating effects of the poisonous bog, the fire acid quickly began eating away at them both.

dice rolls

02:06, Today: Latro Dectus rolled 11 using 1d20+6 with rolls of 5.  Tiaca - Reflex to grab ledge DC 15.
02:18, Today: Latro Dectus rolled 6,9,25 using 2d6,2d6,1d20+7 with rolls of 4,2,6,3,18.  Tiaca - fire, acid Damage, fort save vs nausea.
02:20, Today: Latro Dectus rolled 6,11,18 using 2d6,2d6,1d20+2 with rolls of 5,1,5,6,16.  Avecularia - fire, acid, fort vs nausea.

Summary:
Tiaca and her familiar fall over the edge of the bridge into the sludge below.


Looks like its a race agains tthe clock to get these two back over to the edge of the arena when my turn comes along.
monster
Sat 2 Sep 2017
at 08:01
  • msg #38

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

The monstrous stony creature's jaws open wide and an eerie green glow pulls Groppo into it with an effect that looked more like teleportation than actual swallowing. Suddenly, Groppo is gone and Latro's weapon barely scratches the surface of the creature's stony exterior with such little effect. The creature turns and looks at Latro, it's eyes glowing as its hungry gaze is now directed towards him....



 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8L+8      +4 9
10 +4      +8g+8g+8M+8M+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8M+8M      +4 11
12 +4      +8+8+8?+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2B+4       t+5a      +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster

 ROUND: Round 7 (Initiative: 21)
POSITION: see map
 ACTIONS: standard (nom nom nom)

 HP: 123/170 (0 nonlethal)
 AC: 28; FFAC:  26; Touch: 11
CMD: 37; FFCMD: 35; FFTAC: 9

EFFECTS: DR10/???, Resist 10 fire, acid, electricity, Immunities fear, staggered, negative energy...so far

   USES: -

DICE ROLLS:
02:49, Today: GM Arkrim, for the NPC monster, rolled 34 using 1d20+29 with rolls of 5.  sustain grapple/swallow whole.


   SUMMARY:
The creature is immune to all of Latro's effects except the actual weapon damage. It's even immune to damage created by Touch of Corruption.

Groppo is sucked into an extradimensional space. This functions as Swallow Whole. Groppo takes no damage in this space, but there is no air to breath and he has 3 rounds before facing suffocation.

(AC 17, hardness 8, 25 hp, to escape the extradimensional space, immunity to bludgeoning damage)





OCC: It is immune to a LOT of stuff and resistant to pretty much everything else. Death by a thousand cuts won't work on this thing. Gotta hit heavy or go home...also gotta hit heavy with stuff it ISN'T immune to....



Initiative Order:
Latro 25
Boadicea 21 (+3)
Monster 21 (+2)
Groppo 15

Reveals:
This thing is tough. Quality is more important than quantity when hitting it.

Groppo
Fighter 662, 102 posts
Advanced Gnome
Sat 2 Sep 2017
at 13:40
  • msg #39

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Groppo lands on the inside of something - not even sure if he's inside the creature at all - and quickly gets to work. Drawing his second hooked hammer, he grabs it with both hands and strikes with the pick-axe side as hard as he can. These weapons evolved from mining tools, so hopefully he has everything he needs to break out of this place. The weapon hits with a magical strength, sending shockwaves of pain through his body as he begins to work his way out.



 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8L+8      +4 9
10 +4      +8g+8g+8M+8M+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8M+8M      +4 11
12 +4      +8+8+8?+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2B+4       t+5a      +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster
g= Grease, DC18

   ROUND: Round 7 (19)
POSITION: Elsewhere
 ACTIONS: Draw weapon (move) Attack (standard)

 HP: 105/126 (0 nonlethal)
 AC: 25; FFAC: 21; Touch: 15
CMD: 25; FFCMD: 21; FFTAC: 11

EFFECTS: DR2/-; Fly 7/360, holding breath 1/3
   GEAR: Gnome Hooked Hammer, Full Plate, Longbow, Arrows, Belt, Cloak, 2 potions, (ACP -1, Light Load)
   USES: Gnome magic 0/1, Class feature 0/2

   DICE ROLLS:
15:21, Today: Groppo rolled 6 using 1d6 with rolls of 6.  Damage to self.
15:21, Today: Groppo rolled 4 using 2d6 with rolls of 3,1.  Vicious damage.
15:20, Today: Groppo rolled 18 using 1d4+15 with rolls of 3.  damage, power attack two handed strike.
15:17, Today: Groppo rolled 31 using 1d20+15 with rolls of 16.  Power attack piercing side vs the room thingy.

   SUMMARY: Attacks extradimensional space, hitting for 18 points of piercing+magical damage, and 4 points of vicious damage, dealing 6 points of damage to self. That should be 10 damage after hardness, leaving the space at 15 hp.







OOC: Not sure about the vicious damage. If it is a source of damage on it's own, then I guess it doesn't matter because of the hardness. From what I understand it at least is not energy damage, meaning it could come to bypass the hardness if I actually roll well another time.
3 rounds until suffocation, that is the time he can hold his breath instead of the constitution*2 rounds then - meaning constitution DC10 check vs unconsciousness on the fourth round?

Latro Dectus
Antipaladin 1,504, 1186 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Sun 3 Sep 2017
at 17:06
  • msg #40

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Latro was furious. Not only had Boadicea seen fit to knock his handmaiden into the pool of goop below, but this creature proved to be considerably more resilient than anything Latro had previously faced. Not only that, apparently it could swallow creates in addition to stone bridges.
Running out of options, Latro sacrifices one of his attacks to call upon a divine favor, granting him an even sharper blade that strikes even true than before. Gripping his sword with both hands, he laid into the creature with everything his strength alone could muster, severing chucks of the stone creature with his sword. Latro felt very proud of himself.

Tiaca and Ave fumble around in the goop trying to escape. Ave does her best to help her master while also staying atop her head. Alas, Tiaca was not exactly made for swimming and she quickly sunk beneath the goop. Her familiar dove beneath the surface to help her master escape the goop. Tiaca was very disappointed in herself.



 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8L+8      +4 9
10 +4      +8g+8g+8M+8M+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8M+8M      +4 11
12 +4      +8+8+8?+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2B+4       t+5a      +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster
g= Grease, DC18

   ROUND: Round 8 (Initiative: 25)
POSITION: K9+8
 ACTIONS: Sacrifice 3rd attack in full attack to cast 1st lvl spell-like ability Divine Favor, (Immediate), Two-hand the sword sword (Free), Full Power Attack (Full)
 HP: 130/130 (0 nonlethal)
 AC: 23 (26); FFAC: 15 (17); Touch: 18 (21)
CMD: 31 (34); FFCMD: 23 (25); FFTAC: 10 (12)

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
SLA 1 7/100
SLA 2 6/1000
Fiendish Boon 5/100
Hedging Weapons 4/70
Blade Tutor's Spirit 3/70
Haste 3/5
Divine Favor 1/10

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, 1 empty Potion (Held) (-1 ACP, Light Load)
   USES: Touch of Corruption 2/13, Smite Good 1/2, Fiendish Boon 1/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 1/4, spells lvl 2(anti) 1/3, spells lvl 3(anti) 0/2, Drow Noble Spells 1/3, 1 Hero Point

Tiaca: K17 to K17-1, HP 70/70, [AC 14, FFAC 12, TAC 12, CMD 16, FFCMD 14, FFTAC 10, Fort +7, Refl +7, Will +13]
 Actions: Get knocked into the goop (Free), Attempt to swim to Q20+2 (full) Sink to K17-1 (free)
 Effects:
 Bless 8/100

   GEAR: Bracers, Cloak, Headband, Belt, Unholy Symbol, Scroll x3 , Scroll Case, Backpack, belt pouch, dagger, sling, spell component pouch
   USES: spells lvl 1 1/5, spells lvl 2 1/3, spells lvl 3 2/2

Avicularia: K17 to K17-1, HP 18/35, [AC19, TAC14, FFAC17, CMD10, FFCMD8, FFTAC 12, Fort +2, Refl +5, Will +7]
 Actions: Be carried by Tiaca (Free), Aid Tiaca in swimming (Full move), swim down to K17-1 (Part of move)
 Effects:
 Bless 7/100

   GEAR: A Stench most foul 0/2,

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions: Say creepy stuff
 Effects:
 Hardness 12 (16)
 Bless 7/100

   USES: SLA 2/2

DICE ROLLS:

11:07, Today: Latro Dectus rolled 34,35 using 1d20+21,1d20+21 with rolls of 13,14.  Full power attack vs AC 28.
11:24, Today: Latro Dectus rolled 22,21 using 1d6+16,1d6+16 with rolls of 6,5.  Damage.
11:34, Today: Latro Dectus rolled 19 using 1d20+2 with rolls of 17.  Ave DC10 Swim.
11:34, Today: Latro Dectus rolled 2 using 1d20-1 with rolls of 3.  Tiaca DC10 Swim.

   SUMMARY: Latro empowers himself even more, forgoes his shield bonus to AC in favor of a two handed style, and lands two solid blows agains the creature, dealing a total of 23 damage after DR.

OOC: Now that's some damage! If i can keep landing blows like that then this thing may not have long to live after all.
Also, Groppo, i think you've got three rounds to breath before you have to start holding your breath. And even then you have a number of rounds equal to your Con score before you actually need to start rolling for suffocation.



Boadicea
Barbarian 1,134, 685 posts
Advanced Human Barbarian
Mon 4 Sep 2017
at 01:11
  • msg #41

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Boadicea sighs loudly and starts her treck around the arena to get a better aim at her next target smiling at her handy work as she stops and looks down threw the mist at what she assumes is Latro's minions struggling in the goop from the noises below.


 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8L+8      +4 9
10 +4      +8g+8g+8M+8M+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8M+8M      +4 11
12 +4      +8+8+8?+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4       t+5a      +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4B+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster
g= Grease, DC18

   ROUND: Round 8 (Initiative: 22)
POSITION: L19+4
 ACTIONS: Move to L19+4 (Double Move)

 HP: 124/124 (0 nonlethal)
 AC: 18; FFAC:  13; Touch: 14
CMD: 31; FFCMD: 27; FFTAC: 10

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 6/10, Shield #1 & #2
   GEAR: - Chain Shirt, Shields (×2), Wayfinder (standard) with Ioun Stone socketed, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS:



SUMMARY: Boadicea moves to B17+4

OOC: Latro Tiaca's HP doesn't reflect 15 damage from the sludge.  I believe there should be another 1d3 non-lethal for falling over 20' into water.



monster
Mon 4 Sep 2017
at 19:23
  • msg #42

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Latro's swings hit so hard and fast that flakes of stone fly off the creature's flank. It roared angrily and tore into Latro pulling him close. It's eyes and mouth glow green as it prepares for a second meal...

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8L+8      +4 9
10 +4      +8g+8g+8M+8M+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8M+8M      +4 11
12 +4      +8+8+8?+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4       t+5a      +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4B+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster

 ROUND: Round 8 (Initiative: 21)
POSITION: see map
 ACTIONS: full round attackage

 HP: 100/170 (0 nonlethal)
 AC: 28; FFAC:  26; Touch: 11
CMD: 37; FFCMD: 35; FFTAC: 9

EFFECTS: DR10/???, Resist 10 fire, acid, electricity, Immunities fear, staggered, negative energy...so far

   USES: -

DICE ROLLS:
14:15, Today: GM Arkrim, for the NPC monster, rolled 44,33,44 using 1d20+29,1d20+29,1d20+29 with rolls of 15,4,15.  grabby hands for grabby grapples.
14:14, Today: GM Arkrim, for the NPC monster, rolled 15,29,16 using 1d6+10,2d6+20,1d6+10 with rolls of 5,6,3,6.  hit, crit, hit  damage.
14:13, Today: GM Arkrim, for the NPC monster, rolled 42 using 1d20+23 with rolls of 19.  critacki mushrooms?
14:13, Today: GM Arkrim, for the NPC monster, rolled 32,43,32 using 1d20+23,1d20+23,1d20+23 with rolls of 9,20,9.  attackage.

   SUMMARY:
The creature rips into Latro dealing 60 damage across 3 attacks and Latro becomes grappled.

Groppo is still in extradimensional space:
(AC 17, hardness 8, 15/25 hp, to escape the extradimensional space, immunity to bludgeoning damage)

Groppo has 2 rounds of air left. That's how much time of breathable air is left before you're without air. Not really all that dangerous unless you DON'T have a weapon. If you keep dropping your weapons during combat THEN it would be an issue being trapped in there. So long as you have a piercing or slashing weapon and deal more than 8 damage per swing on average, it's just an inconvenience.





OCC: Ouch.



Initiative Order:
Latro 25
Boadicea 21 (+3)
Monster 21 (+2)
Groppo 15

Reveals:
-

This message was last edited by the GM at 19:31, Mon 04 Sept 2017.
Groppo
Fighter 662, 103 posts
Advanced Gnome
Tue 5 Sep 2017
at 07:38
  • msg #43

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Groppo tears into the wall with his pickaxe-like weapon, attacking it twice and breaking through.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8L+8      +4 9
10 +4      +8g+8g+8M+8M+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8M+8M      +4 11
12 +4      +8+8+8G+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4       t+5a      +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4B+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster
g= Grease, DC18

   ROUND: Round 8 (19)
POSITION: Elsewhere->K12
 ACTIONS: Attack (full-round) Five-foot step out?

 HP: 98/126 (0 nonlethal)
 AC: 25 (27); FFAC: 21 (23); Touch: 15 (17)
CMD: 25 (27); FFCMD: 21 (23); FFTAC: 11 (13)

EFFECTS: DR2/-; Fly 8/360,
   GEAR: Gnome Hooked Hammer, Full Plate, Longbow, Arrows, Belt, Cloak, 2 potions, (ACP -1, Light Load)
   USES: Gnome magic 0/1, Class feature 0/2

   DICE ROLLS:
09:34, Today: Groppo rolled 2 using 1d10 with rolls of 2.  AC etc map special.
09:25, Today: Groppo rolled 1 using 1d6 with rolls of 1.  Vicious damage.
09:25, Today: Groppo rolled 8 using 2d6 with rolls of 2,6.  Vicious damage.
09:25, Today: Groppo rolled 17 using 1d4+14 with rolls of 3.  Damage.
09:24, Today: Groppo rolled 24 using 1d20+10 with rolls of 14.  Second attack, same as before.
09:24, Today: Groppo rolled 6 using 1d6 with rolls of 6.  Vicious damage.
09:24, Today: Groppo rolled 11 using 2d6 with rolls of 5,6.  Vicious damage.
09:23, Today: Groppo rolled 48 using 3d4+42 with rolls of 3,1,2.  crit damage?
09:23, Today: Groppo rolled 15 using 1d4+14 with rolls of 1.  normal damage.
09:22, Today: Groppo rolled 28 using 1d20+15 with rolls of 13.  Confirm crit?
09:21, Today: Groppo rolled 35 using 1d20+15 with rolls of 20.  First attack, two hands, power attack, piercing.

   SUMMARY: Attacks twice, possibly critting on the first one (unless immune). Damage assuming no crit, first attack: 15+11 for 10 damage over hardness. Second attack: 17+8 for 9 damage over hardness. 19 in total. 7 damage to self. Special map maneuver for +2AC etc







OOC: So Groppo gets back out to the same position? If there's a choice, that's what I'd prefer. The crit I rolled doesn't really matter unless the creature takes damage when I attack the inside of it (assuming I was inside of it), in which case it does matter a lot :)
monster
Tue 5 Sep 2017
at 11:59
  • msg #44

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: It's supposed to be random. Groppo appears in L9, right next to Latro. And yes, objects are immune to crits. This particular "swallow whole" ability is not physical its teleportation and the "extradimensional space" is a separate object.

06:56, Today: GM Arkrim, on behalf of Groppo, rolled 1 using 1d12 with rolls of 1.  1 = north, 2= north east, 3 = east, etc.

Latro Dectus
Antipaladin 1,504, 1187 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Tue 5 Sep 2017
at 14:07
  • msg #45

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Poor Tiaca and Ave were basically destined to die in the sludge, but Tiaca wasn't going to go down without a fight. After Ave grabbed on to her underneath the sludge, Tiaca emerged from the pool, dropped one of her held scrolls and pointed towards he betrayer. From her finger shot two rays of fire that struck true against the warrior.

Latro, despite being grappled, wasn't giving up either. His specially designed armor had saved him from an otherwise extremely lethal blow but being unable to wield his sword with two hands while in this position was unfortunate. Nonetheless, Latro swung his sword with unprecedented fury at the creature.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8L+8      +4 9
10 +4      +8g+8g+8M+8M+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8M+8M      +4 11
12 +4      +8+8+8G+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4       t+5a      +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4B+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster
g= Grease, DC18

   ROUND: Round 9 (Initiative: 25)
POSITION: K9+8
 ACTIONS: Full attacked while grapped (Full)
 HP: 84/130 (0 nonlethal)
 AC: 25 (28); FFAC: 17 (19); Touch: 18 (21)
CMD: 31 (34); FFCMD: 23 (25); FFTAC: 10 (12)
+1 to all AC/CMD/Saves this round

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
SLA 1 8/100
SLA 2 7/1000
Fiendish Boon 6/100
Hedging Weapons 5/70
Blade Tutor's Spirit 4/70
Haste 4/5
Divine Favor 2/10

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, (-1 ACP, Light Load)
   USES: Touch of Corruption 2/13, Smite Good 1/2, Fiendish Boon 1/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 1/4, spells lvl 2(anti) 1/3, spells lvl 3(anti) 0/2, Drow Noble Spells 1/3, 1 Hero Point

Tiaca: K17-1 to L17, HP 43/70, NL 1 [AC 14, FFAC 12, TAC 12, CMD 16, FFCMD 14, FFTAC 10, Fort +7, Refl +7, Will +13]
 Actions: Drop Scroll (Free), Swim to L17 (Move), Cast Reaching Scorching Ray at Boadicea (Standard)
 Effects:
 Bless 9/100

   GEAR: Bracers, Cloak, Headband, Belt, Unholy Symbol, Scroll x3 , Scroll Case, Backpack, belt pouch, dagger, sling, spell component pouch
   USES: spells lvl 1 1/5, spells lvl 2 1/3, spells lvl 3 2/2

Avicularia: K17-1 to L17, HP 7/35, NL 2 [AC19, TAC14, FFAC17, CMD10, FFCMD8, FFTAC 12, Fort +2, Refl +5, Will +7]
 Actions: Grab on to Tiaca (Move), Be carried by Tiaca (Free)
 Effects:
 Bless 9/100

   GEAR: A Stench most foul 0/2,

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions: -
 Effects:
 Hardness 12 (16)
 Bless 9/100

   USES: SLA 2/2

DICE ROLLS:

Latro:
08:22, Today: Latro Dectus rolled 12 using 1d100 with rolls of 12.  1-25 Negate Crit light fortification.
08:11, Today: Latro Dectus rolled 32,28,19 using 1d20+19,1d20+19,1d20+14 with rolls of 13,9,5.  Full power attack vs AC 28.
08:13, Today: Latro Dectus rolled 15,16 using 1d6+14,1d6+14 with rolls of 1,2.  Damage.
08:12, Today: Latro Dectus rolled 1 using 1d10 with rolls of 1.  Immediate AC boost.

Tiaca and Ave:
07:45, Today: Latro Dectus rolled 1,2 using 1d3,1d3 with rolls of 1,2.  NL falling damage Tiaca/Ave.
07:47, Today: Latro Dectus rolled 11,12 using 4d6,1d20+2 with rolls of 3,1,6,1,10.  Acid/Fire Damage, fort save Ave.
07:46, Today: Latro Dectus rolled 12,18 using 4d6,1d20+7 with rolls of 3,5,1,3,11.  Acid/Fire Damage, fort save Tiaca.
07:49, Today: Latro Dectus rolled 12 using 1d20-1 with rolls of 13.  Tiaca DC10 Swim.
08:02, Today: Latro Dectus rolled 6 using 1d20+2 with rolls of 4.  Ave DC10 Swim.
07:55, Today: Latro Dectus rolled 15,24 using 1d20+7,1d20+7 with rolls of 8,17.  Ranged Touch Attack vs Boadicea TAC 14.
07:56, Today: Latro Dectus rolled 11,14 using 4d6,4d6 with rolls of 1,5,2,3,3,6,1,4.  Ranged Scorching Ray x2.

   SUMMARY: Latro's armor prevents the monster's critical hit from landing. Latro takes 14 less damage than he would have otherwise. Latro swings with everything he's got. He deals 11 damage after DR to the creature. Tiaca blasts Boadicea with two rays of scorching fire. She deals 25 fire damage.

OOC: idk about that NL damage. I think the sludge begins at +2 on the map and goes down from there. I could be wrong though so I went ahead and rolled it and adjusted my position on the map as if i was wrong. But can we get some quick clarification on where the sludge begins and ends, GM? The only thing it really effects is if I took NL damage and where exactly on the +/- scale Tiaca and Ave are. Otherwise my turn for her is exactly the same, just add +2 to all of her positions since she fell into the sludge.
Also, i keep forgetting to account for the Bless effect that Tiaca and Ave have on them, but it hasn't changed any outcomes so far so no need to worry.

Holy Crap a lot happened this round for me. Well, let's go ahead and get swallowed up. No reason to delay the inevitable. :P



Boadicea
Barbarian 1,134, 686 posts
Advanced Human Barbarian
Tue 5 Sep 2017
at 20:52
  • msg #46

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Boadicea snears at Tiaca (if she passes checks) as she is burnt not willing to waste her time on the dieing she moves on around the arena toward the beast.
 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8L+8      +4 9
10 +4      +8g+8g+8M+8M+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8M+8M      +4 11
12 +4      +8+8+8G+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       B+4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5ta      +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster
g= Grease, DC18

   ROUND: Round 9 (Initiative: 22)
POSITION: S14+4
 ACTIONS: Move to S14+4 (Double Move)

 HP: 124/124 (99)(0 nonlethal)
 AC: 18; FFAC:  13; Touch: 14
CMD: 31; FFCMD: 27; FFTAC: 10

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 7/10, Shield #1 & #2
   GEAR: - Chain Shirt, Shields (×2), Wayfinder (standard) with Ioun Stone socketed, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS:



SUMMARY: Boadicea moves to B17+4

OOC: You are correct on the sludge being at +2 Latro my bad I was going by your marked location on the map/position in post.  That being said doesn't Tiaca need a concentration check to cast spell under water and a caster level check casting fire spell under water and a miss chance due to murky sludge (her location needs updated on map I fixed on mine).

GM Arkrim
GM, 6206 posts
Game Master
Wed 6 Sep 2017
at 03:53
  • msg #47

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

22:48, Today: GM Arkrim, on behalf of Latro Dectus, rolled 19,23 using 1d20+14,1d20+10 with rolls of 5,13.  concentration, caster check.

Not waiting on Latro. Looks like tiaca succeeds on said checks.
monster
Wed 6 Sep 2017
at 04:14
  • msg #48

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

The green light swallows Latro just as Groppo escapes it...

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8?+8G      +4 9
10 +4      +8g+8g+8M+8M+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8M+8M      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       B+4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5ta      +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster
g= Grease, DC18

 ROUND: Round 9 (Initiative: 21)
POSITION: see map
 ACTIONS: full round attackage

 HP: 89/170 (0 nonlethal)
 AC: 28; FFAC:  26; Touch: 11
CMD: 37; FFCMD: 35; FFTAC: 9

EFFECTS: DR10/???, Resist 10 fire, acid, electricity, Immunities fear, staggered, negative energy...so far

   USES: -

DICE ROLLS:
23:09, Today: GM Arkrim, for the NPC monster, rolled 54 using 1d20+34 with rolls of 20.  sustain grapple/swallow whole.

   SUMMARY:
Latro is in extradimensional space:
(AC 17, hardness 8, 25/25 hp, to escape the extradimensional space, immunity to bludgeoning damage)

3 rounds of air.





OCC: .



Initiative Order:
Latro 25
Boadicea 21 (+3)
Monster 21 (+2)
Groppo 15

Reveals:
-

Boadicea
Barbarian 1,134, 687 posts
Advanced Human Barbarian
Wed 6 Sep 2017
at 12:43
  • msg #49

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: thank you GM, still need a miss chance (50%) for the 10' of sludge she is shooting threw.
Latro Dectus
Antipaladin 1,504, 1188 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Wed 6 Sep 2017
at 14:57
  • msg #50

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: technically speaking the rules call for the one who has concealment to roll the miss chance. But more over, I had Tiaca move to the topmost part of the sludge so she's not firing through anything other than the air.
But once again, i might be wrong about such things and my sinking from +2 in the sludge could have brought me lower than +1 so in the instance that I am in fact wrong and Tiaca and her familiar are still submerged, here is some mis chance for you.


10:06, Today: Latro Dectus rolled 113 using 2d100 with rolls of 38,75.  1-50 = miss.

So in the event that i do indeed need mis chance, on a 50% chance, only the second would succeed. If there is a partial obscuring effect,
 thats a 25% miss chance and both would hit.

Let us continue the death!

This message was last edited by the player at 15:09, Wed 06 Sept 2017.
Groppo
Fighter 662, 104 posts
Advanced Gnome
Thu 7 Sep 2017
at 07:08
  • msg #51

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Groppo gets out and rips into the beast with a vengeance. "RAAAAAAAHH!" The scream echoes through the arena, and may very well have been produced as much by exertion as by pain from using the magical hooked hammer. Still wielding the pickaxe with both hands, Groppo shifts his grip to use the weapon to strike with both sides. The first hit pierces deep into the monster, sending shockwaves through it and Groppo alike; the second hit is weak in comparison, and his final swings miss the target.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8G+8      +4 9
10 +4      +8g+8g+8M+8M+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8M+8M      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       B+4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5ta      +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster
g= Grease, DC18

   ROUND: Round 9 (19)
POSITION: K9
 ACTIONS: Five foot step L9->K9 (Free) Use weapon as double instead of two-handed (free) Power attack (Full-round) +10 AC/CMD/Saves (Immediate)

 HP: 87/126 (0 nonlethal)
 AC: 25 (35); FFAC: 21 (31); Touch: 15 (25)
CMD: 25 (35); FFCMD: 21 (31); FFTAC: 11 (21)

EFFECTS: DR2/-; Fly 9/360,
   GEAR: Gnome Hooked Hammer, Full Plate, Longbow, Arrows, Belt, Cloak, 2 potions, (ACP -1, Light Load)
   USES: Gnome magic 0/1, Class feature 0/2

   DICE ROLLS:
08:58, Today: Groppo rolled 10 using 1d10 with rolls of 10.  Special map, defense.
08:54, Today: Groppo rolled 16 using 1d20+8 with rolls of 8.  Off hand, 2nd, bludgeoning.
08:54, Today: Groppo rolled 10 using 1d20+8 with rolls of 2.  Main hand, 2nd, piercing.
08:53, Today: Groppo rolled 6 using 1d6 with rolls of 6.  Vicious :(.
08:53, Today: Groppo rolled 7 using 2d6 with rolls of 6,1.  Vicious!
08:53, Today: Groppo rolled 14 using 1d6+9 with rolls of 5.  Damage.
08:52, Today: Groppo rolled 32 using 1d20+13 with rolls of 19.  Off hand (bludgeoning).
08:52, Today: Groppo rolled 5 using 1d6 with rolls of 5.  Vicious :(.
08:52, Today: Groppo rolled 6 using 2d6 with rolls of 4,2.  Vicious!
08:52, Today: Groppo rolled 68 using 4d4+56 with rolls of 4,1,4,3.  Crit damage.
08:48, Today: Groppo rolled 29 using 1d20+13 with rolls of 16.  Crit confirm.
08:48, Today: Groppo rolled 33 using 1d20+13 with rolls of 20.  main hand attack (piercing).

   SUMMARY: Full round two handed power attack. Confirming crit for 68 magic & piercing damage + 6 vicious damage*, Hitting for 14 magic & bludgeoning damage + 7 vicious damage*. 11 damage to self. +10 AC/CMD/Saves.







OOC: Vicious damage. My googling has lead me to interpret it as untyped damage which seems to be force damage. Either way the pooled genious of forum warriors seem to agree that it's not more of weapon damage (although if it was I'd get DR against it :P). So unless you rule otherwise regarding the type of damage, and unless it has specific immunities to this too,
 I guess the damage will go through?
Total 75 damage, unless my specific weapon type & magic combinations bypass DR, by my calculations.
And pls no immune: crit!

Latro Dectus
Antipaladin 1,504, 1189 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Fri 8 Sep 2017
at 09:41
  • msg #52

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Latro found himself in a strange place only surrounded by walls. His haste enchantment was about to run out, but Latro was not concerned by this. His main concern was that he could feel the amount of air he had left to breath running out very quickly. Taking a moment to focus, Latro quickly heals of of the grievous wounds he had accrued from the creature's onslaught.

Meanwhile, in the sludge below, Avicularia finally passed from this world an into the next.
Tiaca flew into a rage and, ignoring her own life span, swam after the barbarian to the north. Flinging the last of her scorching rays towards her foe.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8G+8      +4 9
10 +4      +8g+8g+8M+8M+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8M+8M      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       B+4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6t+2   +6  +4+116
17+2+4        +5a      +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster
g= Grease, DC18

   ROUND: Round 9 (Initiative: 25)
POSITION: Elswhere
 ACTIONS: Recover 5d6 HP (Standard)
 HP: 100/130 (0 nonlethal)
 AC: 25 (28); FFAC: 17 (19); Touch: 18 (21)
CMD: 31 (34); FFCMD: 23 (25); FFTAC: 10 (12)
+1 to all AC/CMD/Saves this round

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
SLA 1 9/100
SLA 2 8/1000
Fiendish Boon 7/100
Hedging Weapons 6/70
Blade Tutor's Spirit 5/70
Haste 5/5
Divine Favor 3/10

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, (-1 ACP, Light Load)
   USES: Touch of Corruption 2/13, Smite Good 1/2, Fiendish Boon 1/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 1/4, spells lvl 2(anti) 1/3, spells lvl 3(anti) 0/2, Drow Noble Spells 1/3, 1 Hero Point

Tiaca: L17+2 to L16+2, HP 28/70, NL 1 [AC 14, FFAC 12, TAC 12, CMD 16, FFCMD 14, FFTAC 10, Fort +7, Refl +7, Will +13]
 Actions: Swim to L16+2 (Move), Cast Reaching Scorching Ray at Boadicea (Standard)
 Effects:
 Bless 10/100

   GEAR: Bracers, Cloak, Headband, Belt, Unholy Symbol, Scroll x3 , Scroll Case, Backpack, belt pouch, dagger, sling, spell component pouch
   USES: spells lvl 1 1/5, spells lvl 2 3/3, spells lvl 3 2/2

Avicularia: L17+2, HP -9/35, NL 2 [AC19, TAC14, FFAC17, CMD10, FFCMD8, FFTAC 12, Fort +2, Refl +5, Will +7]
 Actions: Be Unconcious
 Effects:
 Bless 9/100

   GEAR: A Stench most foul 0/2,

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions: -
 Effects:
 Hardness 12 (16)
 Bless 9/100

   USES: SLA 2/2

DICE ROLLS:

Latro:
03:56, Today: Latro Dectus rolled 16 using 5d6 with rolls of 2,4,3,4,3.  Special Map Maneuver - Heal 1d6 hp/2 levels.

Tiaca and Ave:
03:46, Today: Latro Dectus rolled 16,19,8 using 4d6,1d20+2,1d20-2 with rolls of 5,6,4,1,17,10.  Acid/Fire Damage, fort save, Swim Ave.
03:45, Today: Latro Dectus rolled 15,25,15 using 4d6,1d20+7,1d20-1 with rolls of 1,6,3,5,18,16.  Acid/Fire Damage, fort save, Swim Tiaca.
04:05, Today: Latro Dectus rolled 30 using 1d20+14 with rolls of 16.  Ave Concentration Check DC 17.
04:06, Today: Latro Dectus rolled 12,20 using 1d20+4,1d20+4 with rolls of 8,16.  Ranged Touch Attack vs 14 Scorching Ray.
04:10, Today: Latro Dectus rolled 9,19 using 1d20+8,1d20+8 with rolls of 1,11.  Ranged Touch Attack vs TAC14 Scorching Ray x2 (Reroll because incorrect modifiers). (And the outcome is exactly the same. :P)
04:07, Today: Latro Dectus rolled 16 using 4d6 with rolls of 4,6,3,3.  scorching ray damage.
04:40, Today: Latro Dectus rolled 42 using 1d100 with rolls of 42.  Miss chance roll, incase it's needed for some reason.

   SUMMARY: Latro heals up a bit while inside the creature's prison. Tiaca blasts Boadicea with a scorching ray while treading water, not from under water.

OOC: Maybe i'll just let Boadicea and Groppo deal with the creature while I heal up a bit. ;P


Boadicea
Barbarian 1,134, 688 posts
Advanced Human Barbarian
Fri 8 Sep 2017
at 20:06
  • msg #53

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Boadicea trys with all her might to ignore the Nat shooting Ray's at her knowing that she is already dead wether she knows it or not and charges forward.  She stops short of the next bridge and let's her shield fly and some how is able to knock a few pebbles off the beast's head rolling just right to cover it's eye sockets obscuring its vision and being the amazing trick shot she is her shield bounces around between the beast's legs impeding it's ability to move around.  Boadicea then centers herself and heals a small amount of damage.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8G+8      +4 9
10 +4      +8g+8g+8M+8M+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8M+8M      B+4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6t+2   +6  +4+116
17+2+4        +5a      +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster
g= Grease, DC18

   ROUND: Round 10 (Initiative: 22)
POSITION: S11+4
 ACTIONS: Charge to S11+4 and Dirty Trick on monster, Map Manuever Heal

 HP: 101/124 (0 nonlethal)
 AC: 18; FFAC:  13; Touch: 14
CMD: 31; FFCMD: 27; FFTAC: 10

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 8/10, Shield #1 & #2
   GEAR: - Chain Shirt, Shields (×2), Wayfinder (standard) with Ioun Stone socketed, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS: Boadicea rolled 18 using 5d6 with rolls of 2,6,3,3,4.  Special Map Maneuver - Heal 1d6 hp/2 levels.
Boadicea rolled 4 using 1d4 with rolls of 4.  Dirty Trick duration.
Boadicea rolled 40 using 1d20+27 with rolls of 13.  Charging Dirty Trick  vs Monster cmd 37, feats, ion, race, range .



SUMMARY: Boadicea charges to S11+4 and throws her shield Blinding and entagling the beast for 4 rounds or it uses a standard action to clear conditions and Boadicea heals 18 dmg

OOC: DT is much easier to describe on non constructs, GM assuming I can hit it again I would like to use Shaken or Sickened DT does not allow a Fort save so in mechanics it can get the conditions from DT do you object to either use?

Latro as I said in my last combat post you are correct on no non-lethal damage I was going by the distance between where they where and where you had them land.  That said last round when Tiaca fired her Ray from +0 or 10' under the muck which you pointed out is at +2 in very same post I had 50% concealment as she is now at the surface no miss chance.

Groppo
Fighter 662, 105 posts
Advanced Gnome
Fri 8 Sep 2017
at 21:07
  • msg #54

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v.

GM Arkrim:
  • Heal 1d6 hp/2 levels as a standard action.

B: I can not see what types of actions you've taken, but generally a charge is a full round, meaning you would not be able to heal as well.
Boadicea
Barbarian 1,134, 689 posts
Advanced Human Barbarian
Fri 8 Sep 2017
at 21:24
  • msg #55

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v.

In reply to Groppo (msg # 54):
Ugh thank you Groppo, strike my heal as he pointed out I confused myself and had it in my head special manuver was an immediate action health is 83hp or GM can allow me to use a hero point and keep turn as it is.
This message was last edited by the player at 21:26, Fri 08 Sept 2017.
GM Arkrim
GM, 6207 posts
Game Master
Sat 9 Sep 2017
at 02:20
  • msg #56

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v.

OOC: Sorry Boadicea, I'm not pulling punches.

1) If you'd wanted to use a hero point, you would've declared it.

2) You can only charge in a straight line and you are not within 30 feet of the target.

30 feet horizontal + 20 feet vertical = 35-40 feet away.

It's impossible for you to make that maneuver as a charge.

You can still attempt a standard THROWN attack, just not a charge or all the stuff that comes with.

3) However, your bonus to CMB without charge, point blank shot, and rage is only +21

At least, that is, according to the items and abilities YOU provided at the start of this match.

Your attack would miss according to what you listed.

Although you would've hit if you'd been raging OR if the maps structure had allowed you to actually charge. This is what happens when you hold back even a little: you put yourself at greater risk of failure.

...

I pull no punches in this match. I declared that in the beginning.

Like you said. This map is nasty. ;)

This message was last edited by the GM at 03:24, Sat 09 Sept 2017.
Monster
Sat 9 Sep 2017
at 03:23
  • msg #57

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Groppo's attacks swing true and his pick does what it was always meant to do from the dawn of gnomes and dwarves: tear the ever-living crap out of stone. The creature's stony flesh is ripped away and huge chunks of its mass fly off. The glowing green energy holding it together flickers. It does not have much holding it together. In a desperate flurry, the creature lunges at Groppo pulling him in for the kill just as a shield goes flying overhead.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8G+8      +4 9
10 +4      +8g+8g+8M+8M+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8M+8M      B+4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6t+2   +6  +4+116
17+2+4        +5a      +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster
g= Grease, DC18

 ROUND: Round 10 (Initiative: 21)
POSITION: see map
 ACTIONS: full round attackage

 HP: 14/170 (0 nonlethal)
 AC: 28; FFAC:  26; Touch: 11
CMD: 37; FFCMD: 35; FFTAC: 9

EFFECTS: DR10/???, Resist 10 fire, acid, electricity, Immunities fear, staggered, negative energy...NOT crits. ;)

   USES: -

DICE ROLLS:
22:14, Today: GM Arkrim, for the NPC monster, rolled 11,11,14 using 1d6+10,1d6+10,1d6+10 with rolls of 1,1,4.  hurty mcdamage.
22:13, Today: GM Arkrim, for the NPC monster, rolled 36,34,47 using 1d20+29,1d20+29,1d20+29 with rolls of 7,5,18.  grapplization.
22:13, Today: GM Arkrim, for the NPC monster, rolled 27,35,42 using 1d20+23,1d20+23,1d20+23 with rolls of 4,12,19.  full attackage.

   SUMMARY:
Latro is in extradimensional space:
(AC 17, hardness 8, 25/25 hp, to escape the extradimensional space, immunity to bludgeoning damage)

2 rounds of air.

Groppo takes a paltry 25 damage and is grappled.






OCC: NICE. Smart move Latro. You figured out how to use it to your advantage. Clever little drow. I was wondering if anyone would figure it out! :D



Initiative Order:
Latro 25
Boadicea 21 (+3)
Monster 21 (+2)
Groppo 15

Reveals:
-

This message was last edited by the GM at 03:24, Sat 09 Sept 2017.
Latro Dectus
Antipaladin 1,504, 1190 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Sat 9 Sep 2017
at 06:03
  • msg #58

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: the best part is i almost posted with that strategy in one of my posts's OOC sections while groppo was trapped and then decided, "Wait a second. Why would I do that and give away a vital strategy to my opponents and also clue the DM in that i was about to use this myself. Knowing Arkrim, he would use that to my disadvantage and just attack away at me and not let me recover."

Suffice to say, i got them gears a turning inside my IRL head. ;P

But enough idle chit-chat. Let's see what happens on Groppo's turn! >:D

Groppo
Fighter 662, 107 posts
Advanced Gnome
Sat 9 Sep 2017
at 08:08
  • msg #59

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Groppo, grabbed by the creature, struggles to move at all. The creature is much too strong for him to get out of the grip, and being unable to move his left arm at all, Groppo cannot even use his weapon. He keeps it in his grip, however, settles down to wait and see what will happen. "I'm stuck here!" he yells. "Your turn with this.. urnh... monster!" he groans as twists in the tightening grapple, looking over his shoulder towards Boadicea. Then he relaxes, and prepares to act on whatever the monster does next.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8G+8      +4 9
10 +4      +8g+8g+8M+8M+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8M+8M      B+4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6t+2   +6  +4+116
17+2+4        +5a      +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster
g= Grease, DC18

   ROUND: Round 10 (19)
POSITION: K9
 ACTIONS: Special map heal (standard)

 HP: 66/126 (0 nonlethal)
 AC: 25 (23); FFAC: 21 (21); Touch: 15 (13)
CMD: 25 (23); FFCMD: 21 (21); FFTAC: 11 (11)

EFFECTS: DR2/-; Fly 10/360, grappled
   GEAR: Gnome Hooked Hammer, Full Plate, Longbow, Arrows, Belt, Cloak, 2 potions, (ACP -1, Light Load)
   USES: Gnome magic 0/1, Class feature 0/2

   DICE ROLLS:
09:56, Today: Groppo rolled 12 using 4d6 with rolls of 5,2,3,2.  heal, special map.

   SUMMARY: Heals 12, does nothing further.







OOC: Monster CMD is high enough that only a natty 20 takes me out of the grapple, and my weapon is two handed so the grapple stops any attacking attempts. Shiieet.
I actually had considered staying in the belly, relaxing in whatever ways I could figure out, but then I realized Latro was about to be pulled in and after that the monster probably would be able to fly away. Getting out only to fall 50ft into the sludge wouldn't be great ;)
Oh well, we'll see what happens! I might not even be swallowed in this situation, which would give Latro more chill time I guess.

Boadicea
Barbarian 1,134, 691 posts
Advanced Human Barbarian
Sat 9 Sep 2017
at 12:14
  • msg #60

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???


OOC:
1) I agree my dummy move

2) I charged from S14+4 to S11+4; straight line greater than 10', Imp charging hurler (Martial flexibility in effects line) allows a charging throw at up to Max range, Kitsune style allows for Dirty Trick at the end of a charge, Throw Shield (Brawler, SC 7th)allows shield to do combat manuevers on throw

3) race +1, ion stone socketed +2, BAB +10, STR +6(Belt),weapon enchant as a weapon +1, WF +1, GWF +1(MF), IDT +2, GDT +2, CH +2 (allowed threw ICH)
1+2+10+6+1+1+1+2+2+2=28-1(range penalty)= 27

This message was last edited by the player at 12:34, Sat 09 Sept 2017.
GM Arkrim
GM, 6208 posts
Game Master
Sat 9 Sep 2017
at 17:44
  • msg #61

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: This match is meant to be on hard mode. I get that you're frustrated, but here's the deal...

You must have a clear path toward the opponent, and nothing can hinder your movement (such as difficult terrain or obstacles). You must move to the closest space from which you can attack the opponent. If this space is occupied or otherwise blocked, you can’t charge. If any line from your starting space to the ending space passes through a square that blocks movement, slows movement, or contains a creature (even an ally), you can’t charge. Helpless creatures don’t stop a charge.


Benefit: You can use the charge rules to make a thrown weapon attack. All the parameters of a charge apply, except that you must only move closer to your opponent, and you must end your movement within 30 feet of that opponent. If you do, you can make a single thrown weapon attack against that opponent, gaining the +2 bonus on the attack roll and taking a –2 penalty to your AC until the start of your next turn.


There is some vagueness here but you know what I say about vagueness here in the arena. Unless SPECIFICALLY SAYS OTHERWISE, you don't get to change any aspect of the core rule.

It did not specifically remove any parameters of the charge except that now you can do it with a thrown attack so long as you are within 30 feet....which you are not. You're 35-40 feet away because of the height difference on the map.

You have a super awesome build and the throwing works great, but this map is not very friendly towards the charging aspect of it if your foe is always 35-40 feet away and you can't move at least 10 feet towards it without going up difficult terrain. This map makes charging a target on the center area impossible even for your build unless you're also up there...or have some way to negate the difficult terrain caused by stairs...or fly.

IN ADDITION....
The Cracked Dusty Rose Prism only gives you +1 Initiative not +2 to attack and you cannot "socket" or customize items unless you craft them yourself. Plus the wayfinder doesn't list anything for the cracked version, only the full version. But you listed having the cracked version. And remember: vagueness means no. It has to SPECIFICALLY say the thing.

You also don't have GWF according to posted stats.

You cannot apply PBS to a target farther than 30 feet.

You cannot apply a charge bonus because you cannot charge.

Sorry, Boadicea. Your Captain America build is cool and all, but your charge was an illegal maneuver because of where you were on the map. You missed it by 5 feet because of this map's design. I specifically said if you committed an illegal maneuver EVEN BY ACCIDENT it would negate your actions (so even if you'd had +1,000 to hit and rolled a crit, because you applied charging benefits to a situation you couldn't charge, I still could've called you out on it). Don't think I haven't been watching Latro's stuff like a hawk too.

Part of the price of having me oversee a match is that I'm anal as hell. Just ask Latro how anal I am. I've caught him on these small technicalities in the past as well.

LATRO. YOU'RE UP.

*watches like hawk*

This message was last edited by the GM at 17:49, Sat 09 Sept 2017.
Latro Dectus
Antipaladin 1,504, 1191 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Sat 9 Sep 2017
at 22:26
  • msg #62

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Latro could almost feel the creature's pain from his extra dimensional prison. Preparing for his escape and to face the other two combatants, Latro drops his sword at his side and cats a spell with his now free hand, knowing he very well may need his shield arm in the coming battle. He then picks the sword back up.

"Why do you treat me in this way, Latro?" the sword snarled at him.
"All to better serve you, my dear" Latro sneered back at it.

Tiaca, try as she may, was unable to stay afloat in the nauseating sludge and sunk beneath the surface once again.
Ave finished dissolving in the toxic death.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8G+8      +4 9
10 +4      +8g+8g+8M+8M+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8M+8M      B+4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6t+1   +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster
g= Grease, DC18

   ROUND: Round 11 (Initiative: 25)
POSITION: Elswhere
 ACTIONS: Drop sword (Free), Cast Deadly Juggernaut With Sword Hand (Standard), Pick up sword (Move)
 HP: 100/130 (0 nonlethal)
 AC: 25 (28); FFAC: 17 (19); Touch: 18 (21)
CMD: 31 (34); FFCMD: 23 (25); FFTAC: 10 (12)

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
SLA 1 10/100
SLA 2 9/1000
Fiendish Boon 8/100
Hedging Weapons 7/70
Blade Tutor's Spirit 6/70
Divine Favor 4/10
Deadly Juggernaut 1/70

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, (-1 ACP, Light Load)
   USES: Touch of Corruption 2/13, Smite Good 1/2, Fiendish Boon 1/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 1/4, spells lvl 2(anti) 2/3, spells lvl 3(anti) 0/2, Drow Noble Spells 1/3, 1 Hero Point

Tiaca: L16+1, HP 17/70, NL 1 [AC 14, FFAC 12, TAC 12, CMD 16, FFCMD 14, FFTAC 10, Fort +7, Refl +7, Will +13]
 Actions: Fail to swim and begin sinking (Free)
 Bless 11/100

   GEAR: Bracers, Cloak, Headband, Belt, Unholy Symbol, Scroll x3 , Scroll Case, Backpack, belt pouch, dagger, sling, spell component pouch
   USES: spells lvl 1 1/5, spells lvl 2 3/3, spells lvl 3 2/2

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions: -
 Effects:
 Hardness 12 (16)
 Bless 10/100

   USES: SLA 2/2

DICE ROLLS:

Latro:
-

Tiaca and Ave:
16:51, Today: Latro Dectus rolled 11,9,5 using 4d6,1d20+7,1d20-1 with rolls of 4,2,2,3,2,6.  Acid/Fire Damage, fort save, Swim Tiaca.

   SUMMARY: Latro buffs himself again. Tiaca begins sinking to the briny depths.

OOC: nothing witty to say here.


Boadicea
Barbarian 1,134, 694 posts
Advanced Human Barbarian
Sun 10 Sep 2017
at 03:53
  • msg #63

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Boadicea whips her shield again this time with both hands and slightly better outcome she barely damages the beast but at least she did something to it.


 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8G+8      +4 9
10 +4      +8g+8g+8M+8M+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8M+8M      B+4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6t+1   +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
<tt>B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster
g= Grease, DC18

   ROUND: Round 11 (Initiative: 22)
POSITION: S11+4
 ACTIONS: Remove and drop shield #1 (move), MF  (move),Grab shield #2 both hands (free), attack beast (throw shield #2) (Hero Point)

 HP: 83/124 (0 nonlethal)
 AC: 18; FFAC:  13; Touch: 14
CMD: 31; FFCMD: 27; FFTAC: 10

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 0/10, Shield #1 & #2
   GEAR: - Chain Shirt, Shields (×2), Wayfinder (standard) with Ioun Stone socketed, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS: Boadicea rolled 17 using 1d6+16 with rolls of 1.  Damage to beast, feats, weapon.
 Boadicea rolled 28 using 1d20+14 with rolls of 14.  Throw shield at beast AC 28, feats, belt, range



SUMMARY: Boadicea drops her def shield and throws offense shield with both hands dealing a pultry 17 dmg before any DR and all that jazz

OOC: new feats on effect line
monster
Sun 10 Sep 2017
at 19:55
  • msg #64

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Annoyed by the pesky shield, the creature quickly gobbles up Groppo and turns to flee the barbarian. It can barely stand as it's stony exterior has been cracked and broken, and the green magic holding it together flickers with unstable resonance.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8gM+8gM+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8gM+8gM+8+8      B+4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6t+1   +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster
g= Grease, DC18

 ROUND: Round 10 (Initiative: 21)
POSITION: see map
 ACTIONS: swallow (standard), flee (move)

 HP: 7/170 (0 nonlethal)
 AC: 28; FFAC:  26; Touch: 11
CMD: 37; FFCMD: 35; FFTAC: 9

EFFECTS: DR10/???, Resist 10 fire, acid, electricity, Immunities fear, staggered, negative energy...NOT crits.

   USES: -

DICE ROLLS:
14:36, Today: GM Arkrim, for the NPC monster, rolled 35 using 1d20+29 with rolls of 6.  gobble up groppo with a grapple.
14:58, Today: GM Arkrim, for the NPC monster, rolled 19 using 1d20+6 with rolls of 13.  reflex.

   SUMMARY:
Latro & Groppo are in extradimensional space:

Latro: (AC 17, hardness 8, 25/25 hp, to escape the extradimensional space, immunity to bludgeoning damage)
1 rounds of air left.

Groppo: (AC 17, hardness 8, 25/25 hp, to escape the extradimensional space, immunity to bludgeoning damage)
3 rounds of air left.






OCC: NICE. Smart move Latro. You figured out how to use it to your advantage. Clever little drow. I was wondering if anyone would figure it out! :D



Initiative Order:
Latro 25
Boadicea 21 (+3)
Monster 21 (+2)
Groppo 15

Reveals:
-

This message was last edited by the GM at 19:59, Sun 10 Sept 2017.
Groppo
Fighter 662, 110 posts
Advanced Gnome
Mon 11 Sep 2017
at 07:08
  • msg #65

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Groppo is sucked into the creature once more. Just like that mighty Latro had been just a couple of moments ago. Where was that drow? If he could do any of those things that he did in all of the stories that went around the arena, then surely he would be back out pounding on the monster again. Unless... "That son of a rock, motherless bastard raised in a cave! What the blasts is he doing, expecting me to take on the creature all by myself?!" Boiling with rage, Groppo drinks a potion and prepares himself to go out and continue the fight.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8gM+8gM+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8gM+8gM+8+8      B+4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6t+1   +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster
g= Grease, DC18

   ROUND: Round 11 (19)
POSITION: Elsewhere
 ACTIONS: Special map heal (standard), retrieve potion (move), drink potion (standard)

 HP: 97/126 (0 nonlethal)
 AC: 25 (23); FFAC: 21 (21); Touch: 15 (13)
CMD: 25 (23); FFCMD: 21 (21); FFTAC: 11 (11)

EFFECTS: DR2/-; Fly 11/360
   GEAR: Gnome Hooked Hammer, Full Plate, Longbow, Arrows, Belt, Cloak, 1 potion, (ACP -1, Light Load)
   USES: Gnome magic 0/1, Class feature 0/2, 1 hero point

   DICE ROLLS:
08:58, Today: Groppo rolled 14 using 2d8+3 with rolls of 6,5.  CMW.
08:58, Today: Groppo rolled 17 using 4d6 with rolls of 1,6,4,6.  Map maneuver heal.

   SUMMARY: Drinks potion of cure moderate, map maneuver heal (+31hp). 1 hero point







OOC:
Latro Dectus
Antipaladin 1,504, 1192 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Tue 12 Sep 2017
at 21:53
  • msg #66

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Tiaca regained her composure and surfaced only a small area away from where she sank.
Raising her held scroll from above the toxic sludge, she read the scroll aloud as best she could and from it a bolt of lighting streamed across the way towards the partially covered Boadicea. Satisfied with the damage she dealt for her master, she allowed herself to be taken by the sludge, never to be seen from again for the rest of the match

Gripping his sword in both hands, Latro begins to make quick work of the walls surrounding him and bursts forth from his prison. Finding himself back in the arena and once again face to face with the creature, Latro summons his dark heroics and swings one last time to fell this creature for good. With his swing, the creature finally moves no longer and a spell that Latro had put into effect earlier triggers.
His skin grows harder, and muscles grow larger, and his very presence seems to suggest the arrival of an unstoppable juggernaut.

Turning his attention to Boadecia, Latro surveys the area and sees his handmaiden dying in the pool of acid. "Now that the creature is dead and my power is greater still, none shall prevent me from achieving victory in this bout! Boadicea! Prepare yourself, for my wrath shall fall upon you first!"

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8gM+8gM+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8gM+8gM+8+8      B+4 11
12 +4      +8+8L+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6 t+2  +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
M= Monster
g= Grease, DC18

   ROUND: Round 12 (Initiative: 25)
POSITION: K12+8
 ACTIONS: Full Two-handed Power Attack (Full), Appear in K12+8(Free), 2H Power Attack the Creature (Hero Point), Release grip on sword with shield arm (free)
 HP: 100/130 (0 nonlethal)
 AC: 23 (26); FFAC: 15 (17); Touch: 18 (21)
CMD: 31 (34); FFCMD: 23 (25); FFTAC: 10 (12)
DR 2/-
+5 to all AC/CMD/Saves this round

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
SLA 1 11/100
SLA 2 10/1000
Fiendish Boon 9/100
Hedging Weapons 8/70
Blade Tutor's Spirit 7/70
Divine Favor 5/10
Deadly Juggernaut 2/70

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, (-1 ACP, Light Load)
   USES: Touch of Corruption 2/13, Smite Good 1/2, Fiendish Boon 1/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 1/4, spells lvl 2(anti) 2/3, spells lvl 3(anti) 0/2, Drow Noble Spells 1/3, 2 Hero Points

Tiaca: L16+1 to M16+2, HP 3/70 [AC 14, FFAC 12, TAC 12, CMD 16, FFCMD 14, FFTAC 10, Fort +7, Refl +7, Will +13]
 Actions: Swim to M16+2 (Move), Cast Lighting bolt from held scroll (Standard)
 Bless 12/100

   GEAR: Bracers, Cloak, Headband, Belt, Unholy Symbol, Scroll x1 , Scroll Case, Backpack, belt pouch, dagger, sling, spell component pouch
   USES: spells lvl 1 1/5, spells lvl 2 3/3, spells lvl 3 2/2

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions: -
 Effects:
 Hardness 12 (16)
 Bless 12/100

   USES: SLA 2/2

DICE ROLLS:

Latro:
15:58, Today: Latro Dectus rolled 29,23 using 1d20+20,1d20+15 with rolls of 9,8.  Full two-handed power attack vs AC 17 Wall.
16:08, Today: Latro Dectus rolled 22,24 using 1d6+19,1d6+19 with rolls of 3,5.  Full attack damage.
16:20, Today: Latro Dectus rolled 5 using 1d12 with rolls of 5.  Sudden Appearance - 1 = north, 2= north east, 3 = east, etc.
16:16, Today: Latro Dectus rolled 30 using 1d20+20 with rolls of 10.  hero point 2H Power Attack vs Creature AC28.
16:16, Today: Latro Dectus rolled 20 using 1d6+19 with rolls of 1.  Damage.
16:27, Today: Latro Dectus rolled 5 using 1d10 with rolls of 5.  Immediate AC/CMD/Save Boost.



Tiaca and Ave:
15:42, Today: Latro Dectus rolled 14,18,10 using 4d6,1d20+7,1d20-1 with rolls of 4,1,6,3,11,11.  Acid/Fire Damage, fort save, Swim Tiaca.
15:47, Today: Latro Dectus rolled 25 using 1d20+14 with rolls of 11.  Tiaca Concentration Check DC17.
15:49, Today: Latro Dectus rolled 17 using 5d6 with rolls of 2,6,3,4,2.  Lighting bolt Damage, DC16 for half.

   SUMMARY: Tiaca lets loose one last spell before succumbing to the acidic pool of death.
Latro slashes his way out of the wall, dealing 30 damage after hardness, and takes an Extra swing at the creature with a hero point, dealing 10 damage after DR, killing it, and gaining bonuses from his Deadly Juggernaut spell.
Groppo will find that Latro's aura, should he enter it, now affects him... assuming he makes it out of the creature's prison? IDK what happens to Groppo now.

OOC: And now to kill the player characters. >:D
Also, now that it's dead, can we know what the heck that thing was?



Boadicea
Barbarian 1,134, 697 posts
Advanced Human Barbarian
Thu 14 Sep 2017
at 05:26
  • msg #67

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: Latro when did Tiaca draw said scroll before round 9 she had draw and used 1 scroll then draw a second but in round 9 she dropped said scroll and never recovered or drew another that I see?
Latro Dectus
Antipaladin 1,504, 1193 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Thu 14 Sep 2017
at 18:47
  • msg #68

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

if you scroll aaaaallll the way back to rounds 2 and 4 you'll see that tiaca had been toting around two fists full of scrolls for a while at this point in time.
Boadicea
Barbarian 1,134, 698 posts
Advanced Human Barbarian
Thu 14 Sep 2017
at 19:56
  • msg #69

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

With super powers Boadicea steps out of the path of Tiaca's Bolt just in time so that it arcs right past her.  She then rushes toward a corner putting a pillar between her and the spell caster.
 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8gM+8gM+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8gM+8gM+8+8      +4 11
12 +4      +8+8L+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6 t+2  +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4B+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
M= Monster
g= Grease, DC18

ROUND: Round 12 (Initiative: 22)
POSITION: S11+4
 ACTIONS: 5' step S10+4(Immediate action right as Tiaca casts spell), move to S19+4 from S10+4(Double move)

 HP: 83/124 (0 nonlethal)
 AC: 18; FFAC:  13; Touch: 14
CMD: 31; FFCMD: 27; FFTAC: 10

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 0/10, Shield #1 & #2
   GEAR: - Chain Shirt, Shields (×2), Wayfinder (standard) with Ioun Stone socketed, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS:



SUMMARY: Boadicea steps out of the way of Tiaca's Lightning bolt, then moves to the corner

OOC: I swear I read she had used a scroll must have been my imagination... My bad.

monster
Fri 15 Sep 2017
at 00:59
  • msg #70

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

The light inside the creature suddenly grew brighter as a blade-swinging drow burst forth from within the creature, throwing chunks of it in every direction. Even Groppo reappeared, thrown to the wayside from the blast. The crowd roared with surprise and elation as Latro stood victorious over the bits of the creature that had just devoured him.

The beast was dead. Now a new beast remained in the arena...each gladiator's own bloodlust....

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8G+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4      +8+8L+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6 t+2  +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4B+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster
g= Grease, DC18

 ROUND: Round 12 (Initiative: 21)
POSITION: see map
 ACTIONS: swallow (standard), flee (move)

 HP: 7/170 (0 nonlethal)
 AC: 28; FFAC:  26; Touch: 11
CMD: 37; FFCMD: 35; FFTAC: 9

EFFECTS: DR10/???, Resist 10 fire, acid, electricity, Immunities fear, staggered, negative energy...NOT crits.

   USES: -

DICE ROLLS:
19:57, Today: GM Arkrim, on behalf of Groppo, rolled 4 using 1d12 ((4)).


</Yellow>




OCC: Well Latro, it cost you a hero point but you made quite a re-entrance.


Initiative Order:
Latro 25
Boadicea 21 (+3)
Monster 21 (+2)
Groppo 15

Reveals:
-

Groppo
Fighter 662, 112 posts
Advanced Gnome
Fri 15 Sep 2017
at 06:47
  • msg #71

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Groppo appears, and immediately turns to the most powerful enemy still standing in the arena. "It's your turn now, fancy man!" Feeling the effects of Latro's magical defenses, but powering through most of them, Groppo steps up and begins swinging his hooked hammer. The pickaxe side hits with as much precision and might as it had previously hit the monster, the hammer side lands a solid blow as well, and the magical energies of the hammer burn both of the combatants.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8G+8      +4 11
12 +4      +8+8L+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6 t+2  +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4B+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster
g= Grease, DC18

   ROUND: Round 12 (19)
POSITION: K11
 ACTIONS: Five-foot step K10-K11 (free), Full power attack (full round) Special map defense (immediate)

 HP: 90/126 (0 nonlethal)
 AC: 25 (31); FFAC: 21 (27); Touch: 15 (21)
CMD: 25 (31); FFCMD: 21 (27); FFTAC: 11 (17)

EFFECTS: DR2/-; Fly 12/360
   GEAR: Gnome Hooked Hammer, Full Plate, Longbow, Arrows, Belt, Cloak, 1 potion, (ACP -1, Light Load)
   USES: Gnome magic 0/1, Class feature 0/2, 1 hero point

   DICE ROLLS:

08:34, Today: Groppo rolled 6 using 1d10 with rolls of 6.  Special map, defense.
08:33, Today: Groppo rolled 9 using 1d20+8 with rolls of 1.  Off hand, bludgeoning, power, vs. Latro. 2nd.
08:33, Today: Groppo rolled 15 using 1d20+8 with rolls of 7.  Main hand, piercing, power. vs Latro. 2nd.
08:33, Today: Groppo rolled 3 using 1d6 with rolls of 3.  2nd vicious self.
08:32, Today: Groppo rolled 12 using 2d6 with rolls of 6,6.  2nd vicious.
08:32, Today: Groppo rolled 4 using 1d6 with rolls of 4.  1st vicious self.
08:32, Today: Groppo rolled 4 using 2d6 with rolls of 1,3.  1st vicious.
08:32, Today: Groppo rolled 14 using 1d6+9 with rolls of 5.  Off hand damage.
08:29, Today: Groppo rolled 26 using 1d20+13 with rolls of 13.  Off hand, bludgeoning, power, vs. Latro.
08:29, Today: Groppo rolled 65 using 4d4+56 with rolls of 2,4,2,1.  Crit damage.
08:28, Today: Groppo rolled 32 using 1d20+13 with rolls of 19.  Crit confirm main hand.
08:28, Today: Groppo rolled 33 using 1d20+13 with rolls of 20.  Main hand, piercing, power. vs Latro.
08:22, Today: Groppo rolled 13 using 1d20+7 with rolls of 6. Aura of Cowardice.
08:21, Today: Groppo rolled 25 using 1d20+7 with rolls of 18.  Aura of Despair.

   SUMMARY: Step towards Latro, attack repeatedly. Crit confirm at a roll of 32, for 65 piercing and magic damage + 4 damage. Second hit deals 14 bludgeoning and magic + 12 damage. Total 7 damage to self. +6AC/etc from special map maneuver.







OOC: What would life be without crits? :)
EDIT: Declared special map maneuver under "Actions".

This message was last edited by the player at 07:13, Fri 15 Sept 2017.
Latro Dectus
Antipaladin 1,504, 1194 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Fri 15 Sep 2017
at 12:00
  • msg #72

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???


@GM, yeah, i wasn't about to get clawed up by that creature again and I really wanted my +1 to hit, damage, and my DR 2/- so spending a hero point was worth it imo. :P

@Groppo: Before i take my turn, did your attacks account for the fact that Latro's  AC for the round is a 31? Also is your damage dealt before or after Latro's own DR 2/-?
The reason i haven't been listing it as such is because it's by far much easier to maintain my static AC and all that and just list my immediate bonuses below them in blue. It's a trend i've been maintaining throughout this match for the most part.

Also, let me just check really quick to see if your crit actually was a crit or not.

07:05, Today: Latro Dectus rolled 50 using 1d100 with rolls of 50.  1-25 crit cancilation.

shit....

This message was last edited by the player at 12:30, Fri 15 Sept 2017.
Groppo
Fighter 662, 113 posts
Advanced Gnome
Fri 15 Sep 2017
at 13:05
  • msg #73

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Did not account for the higher AC, I was confused as to what numbers were the actual ACs etc, so I went with the higher numbers stated after AC. If you have several temporary AC bonuses, I guess I understand why you write it like that! What's the difference between your AC within and without parenthesis though? Crit confirm is still high enough, the other hit would not be. Your stated AC does affect several of my choices in a round, so I would ask that you state your total AC for the round clearly rather than add buffs in several layers. With a confirmed crit, I suppose I wouldn't change anything in retrospect - but still :)
Also, did not subtract DR.

Latro Dectus
Antipaladin 1,504, 1195 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Fri 15 Sep 2017
at 14:44
  • msg #74

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Inside parentheses is after continuous magic effects such as Hedging Weapons and the like, but i see your point.
I'll make sure to keep actual AC up to date instead of just listing numbers.

Real post coming soon.

This message was last edited by the player at 03:28, Sat 16 Sept 2017.
Latro Dectus
Antipaladin 1,504, 1196 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Sat 16 Sep 2017
at 03:29
  • msg #75

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

I'm using my swift action to Smite the good right out of you Groppo.

Please inform me if you are good aligned so i can make the appropriate changes to my AC and the like during my turn.

GM Arkrim
GM, 6214 posts
Game Master
Sat 16 Sep 2017
at 05:02
  • msg #76

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: Just make your rolls and notate how much higher they are if Groppo is good aligned.

There's no reason for you to wait. Especially since I'm going to call the 48 hour rule on you the moment it arrives and Groppo is under no obligation to answer that question unless you cast a certain divination effect.

Now, POST FASTER! *cracks GM whip*

Latro Dectus
Antipaladin 1,504, 1197 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Sat 16 Sep 2017
at 15:05
  • msg #77

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: I think I have a right to know if my smite is effective or not before I go swinging my sword about willy nilly.
Yeah, detect good lets me know if he is good or not so I dont have to waste a smite on him, but I'm choosing to use a smite on him there by letting me know if he is good or not via the bonuses i will get should he be aligned as such.

alternatively, you as the GM/Ref could just let me know one way or the other and then crack that whip even harder. This is an acceptable outcome and will get me to post quicker.

I've got a good 24+ hours left before the 48 hour mark and I fully intend to take my turn before then. The result of my turn does weigh heavily on if my smite is effective or not though. If i don't get that information, I'm just not going to smite him and take some other kind of action to attempt to preserve my life. But i do believe I am entitled to know if my smite is effective or not.

Edit: I understand that there is a certain discontent from traditional tabletop gaming in the format that we are in and we do pretty well for ourselves for the most part. But there are in fact certain situations where I as the play am in need of information as a result of part of my action to allow me to take the rest of my turn.
If this was a tabletop format, and Groppo was some kind of creature and i declared i was going to smite good on it, you as the GM (i hope)
 wouldn't say "Just swing at it and see if your smite is effective or not." You would say (I hope) seems that your smite is ineffective against this creature. And then i would say, "well crap, guess i'm not getting that big AC boost. Looks like i'm fighting defensively" or something along those lines. Ya know?

And personally, i feel thats what the 48 hour rule should be used for. If your turn is going to be pretty meticulous, then one should be allowed to declare their actions in steps and ask for the results of the actions as they come. And should the turn that they post be in some way different than the declared actions leading up to it, then the hammer can come down super hard on them.

This message was last edited by the player at 15:16, Sat 16 Sept 2017.
Groppo
Fighter 662, 114 posts
Advanced Gnome
Sat 16 Sep 2017
at 15:26
  • msg #78

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

In reply to Latro Dectus (msg # 77):

Groppo is not good! :/
Edit: adding a couple of words to make my response more clear.

This message was last edited by the player at 15:39, Sat 16 Sept 2017.
Groppo
Fighter 662, 115 posts
Advanced Gnome
Sat 16 Sep 2017
at 15:37
  • msg #79

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Groppo's hp is 93, due to my ac misunderstanding = 1 less vicious hit. Will correct in my next post.
GM Arkrim
GM, 6215 posts
Game Master
Sat 16 Sep 2017
at 18:14
  • msg #80

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Latro Dectus:
OOC: I think I have a right to know if my smite is effective or not before I go swinging my sword about willy nilly.

Then you think wrong. That'd be like demanding to know what your dice rolls will be before you roll them. It's ludicrous.

You do not get to demand someone tell you their alignment without using an ability that SPECIFICALLY states that it tells you.

You have detect good as an ability too. Just use it if you want to know so badly.

HOWEVER, your opponents can offer you that info for free if they want, but they are not obligated to tell you and the time you wait for them to respond DOES count against you on the 48 hour rule. So they can simply not respond and then call you on it. Be aware of that. You cannot use that question to pause this match or ANY match.

Groppo is being courteous offering you MORE information than you are owed. He's being a good sport but he'd still be well within his rights to simply NOT tell you until after you'd attempted a smite and dealt damage to him (which would reveal its effectiveness to you) or used some effect to actually detect his alignment (as specified in the rules).


This message was last edited by the GM at 18:24, Sat 16 Sept 2017.
Groppo
Fighter 662, 116 posts
Advanced Gnome
Sat 16 Sep 2017
at 18:56
  • msg #81

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

I'm counting on Latro still using the action, as stated, just letting him count his results properly (in case he can affect them after seeing the outcome of the roll).
Boadicea
Barbarian 1,134, 699 posts
Advanced Human Barbarian
Sun 17 Sep 2017
at 06:52
  • msg #82

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: I do believe this is 48hrs from last combat post... Calling 48hr rule
Latro Dectus
Antipaladin 1,504, 1198 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Sun 17 Sep 2017
at 14:34
  • msg #83

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

I have until sunday at 1 something or another. oh wait, shit, thats am
This message was last edited by the player at 14:35, Sun 17 Sept 2017.
Latro Dectus
Antipaladin 1,504, 1199 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Sun 17 Sep 2017
at 14:42
  • msg #84

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

<quote Groppo>
With no time for flair Latro smites Groppo and attacks him defensively, channeling his touch of corruption through his only successful attack.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8GL+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4B+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18

   ROUND: Round 13 (Initiative: 25)
POSITION: K12+8 to L11+8
 ACTIONS: Smite good on groppo (Swift), full defensive attack (Full), Channel Touch of Corruption (Free), 5-foot step to L11+8
 HP: 33/130 (0 nonlethal)
 AC: 25 (29); FFAC: 17 (21); Touch: 18 (23)
CMD: 31 (26); FFCMD: 23 (27); FFTAC: 10 (14)
DR 2/-

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
SLA 1 12/100
SLA 2 11/1000
Fiendish Boon 10/100
Hedging Weapons 9/70
Blade Tutor's Spirit 8/70
Divine Favor 6/10
Deadly Juggernaut 3/70

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, (-1 ACP, Light Load)
   USES: Touch of Corruption 4/13, Smite Good 2/2, Fiendish Boon 1/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 1/4, spells lvl 2(anti) 2/3, spells lvl 3(anti) 0/2, Drow Noble Spells 1/3, 2 Hero Points

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions: -
 Effects:
 Hardness 12 (16)
 Bless 13/100

   USES: SLA 2/2

DICE ROLLS:

09:41, Today: Latro Dectus rolled 43,14 using 3d6+30,5d6 with rolls of 6,5,2,1,2,6,2,3.  Crit damage, touch of corruption - Nausiate.
09:40, Today: Latro Dectus rolled 37 using 1d20+20 with rolls of 17.  CRIT!!!!!!!!!!
09:39, Today: Latro Dectus rolled 38,20 using 1d20+20,1d20+15 with rolls of 18,5.  Full defensive attack.

   SUMMARY: Latro attacks defensively and scores a crit dealing 41 damage after DR and 14 negative energy damage on top of that for a total of 55 damage. Groppo must make a DC 23 fort save or become nauseated for 3 rounds. (less if he's above half health.)

OOC: And i somehow manage to slip by past the official calling of the 48. that was too close and i apologies to everyone for the delay. I truly believed i had until sunday at 1 PM my time to get this post up. My fault for not remembering that this site works in military time. but, post is up now so everything is ok.



EDIT: rushing to post results in numbers not being changed correctly. These have since been fixed

This message was last edited by the player at 16:10, Sun 17 Sept 2017.
GM Arkrim
GM, 6216 posts
Game Master
Sun 17 Sep 2017
at 20:44
  • msg #85

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Boadicea:
OOC: I do believe this is 48hrs from last combat post... Calling 48hr rule

Nope, sorry Latro. You should've posted when you had the chance. Not paying attention and "thinking you're owed" information that you are not owed are no excuses. I told you. No pulled punches in this match. It's hard mode.

Latro's turn and his minions' turns were spent taking the total defense action and nothing else.
(Side note: This means Latro still has his immediate action and did not use his smite)


Boadicea is up next (timer started the moment the 48 hour rule was called).


Initiative Order:
Latro 25
Boadicea 21 (+3)
Monster 21 (+2)
Groppo 15

This message was last edited by the GM at 04:30, Mon 18 Sept 2017.
Boadicea
Barbarian 1,134, 701 posts
Advanced Human Barbarian
Mon 18 Sep 2017
at 03:06
  • msg #86

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

 With both of her opponents still on the center pedestal Boadicea heals herself and takes a moment to reorganize her strategy

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8G+8      +4 11
12 +4      +8+8L+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4B+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
<tt>B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster
g= Grease, DC18

   ROUND: Round 13 (Initiative: 22)
POSITION: S11+4
 ACTIONS: map manuver Heal (Standard), Martial Flexibility (move), call shield #1(immediate)

 HP: 105/124 (0 nonlethal)
 AC: 18; FFAC:  13; Touch: 14
CMD: 31; FFCMD: 27; FFTAC: 10

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 0/10, Shield #1 & #2
   GEAR: - Chain Shirt, Shields (×2), Wayfinder (standard), Ioun Stone, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS: Boadicea rolled 22 using 5d6 with rolls of 2,5,3,6,6.  Special Map Maneuver - Heal 1d6 hp/2 levels.



SUMMARY: Boadicea heals, uses ability, and calls her def shield back to her

OOC:Latro I see you still have Ion Stone + Wayfinder under Gear per GM no resonant power from wayfinder in arena (just a reminder in case it's for a passive bonus you no longer get it)
Groppo
Fighter 662, 120 posts
Advanced Gnome
Mon 18 Sep 2017
at 06:12
  • msg #87

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Groppo just keeps on swinging his weapon at Latro, but the drow keeps his defense up.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8GL+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4B+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster
g= Grease, DC18

   ROUND: Round 13 (19)
POSITION: K11
 ACTIONS: Five-foot step K11-K10 (free), Full power attack (full round), Special map defense (immediate)

 HP: 90/126 (0 nonlethal)
 AC: 25 (29); FFAC: 21 (25); Touch: 15 (19)
CMD: 25 (29); FFCMD: 21 (25); FFTAC: 11 (15)

EFFECTS: DR2/-; Fly 13/360
   GEAR: Gnome Hooked Hammer, Full Plate, Longbow, Arrows, Belt, Cloak, 1 potion, (ACP -1, Light Load)
   USES: Gnome magic 0/1, Class feature 0/2, 1 hero point

   DICE ROLLS:
08:08, Today: Groppo rolled 4 using 1d10 with rolls of 4.  Special map defense.
08:06, Today: Groppo rolled 12 using 1d20+8 with rolls of 4.  Power attack, off hand, bludgeoning, 2nd.
08:06, Today: Groppo rolled 11 using 1d20+8 with rolls of 3.  Power attack, main hand, piercing, 2nd.
08:06, Today: Groppo rolled 17 using 1d20+13 with rolls of 4.  Power attack, main hand, piercing.
08:05, Today: Groppo rolled 29 using 1d20+13 with rolls of 16.  Power attack, off hand, bludgeoning.


   SUMMARY: Swings weapon, missing. +4 defense.







OOC: At least I tried.
Latro Dectus
Antipaladin 1,504, 1201 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Mon 18 Sep 2017
at 11:08
  • msg #88

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

In the spirit of fairness, i'm going to count my smite as have been used as i did explicitly call out that I was using it. total defense can still be taken after the use of a smite so there's no real big difference other than i can't attempt to smite boadicea later in the match.

And who knows, maybe i'll get lucky and land another crit :P


And boadicea, thank you for the reminder about the Wayfinder + Ion stone. I'll get that changed in my next combat post.

Combat coming soon.

This message was last edited by the player at 11:19, Mon 18 Sept 2017.
Latro Dectus
Antipaladin 1,504, 1202 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Mon 18 Sep 2017
at 11:59
  • msg #89

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Perhaps it was best that Latro kept his guard up for had things gone according to his plan, he might not have been standing any longer.None the less, this Gnome had to die. With Tiaca and Ave thoroughly dissolved in the acid below, Latro was on his own against two gladiators that more than certainly planned to get rid of him before dealing with one another.
Easing out of his fully defensive stance, Latro maintains his defense and strikes at groppo twice, managed to get two hit in against the gnome.
His first strike, though not very strong, is imbued with the antipaladin's touch of corruption, giving the slashing blow and extra hint of death and causing groppo to feel uneasy in his stomach. Latro's second attack is right on the gold pieces and strikes Groppo thoroughly.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8GL+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4B+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18

   ROUND: Round 14 (Initiative: 25)
POSITION: K12+8 to L11+8
 ACTIONS: 5-foot step to L11+8 (Free), Full Defensive Attack (Full), Channel ToC through sword on first strike (free)
 HP: 33/130 (0 nonlethal)
 AC: 25 (29); FFAC: 17 (21); Touch: 18 (22)
CMD: 29 (33); FFCMD: 21 (25); FFTAC: 10 (14)
DR 2/-

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
---------------------------------------------
SLA 1 13/100
SLA 2 12/1000
Fiendish Boon 11/100
Hedging Weapons 10/70
Blade Tutor's Spirit 9/70
Divine Favor 7/10
Deadly Juggernaut 4/70

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, (-1 ACP, Light Load)
   USES: Touch of Corruption 4/13, Smite Good 2/2, Fiendish Boon 1/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 1/4, spells lvl 2(anti) 2/3, spells lvl 3(anti) 0/2, Drow Noble Spells 1/3, 2 Hero Points

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions: -
 Effects:
 Hardness 12 (16)
 Bless 14/100

   USES: SLA 2/2

DICE ROLLS:

06:30, Today: Latro Dectus rolled 33,29 using 1d20+20,1d20+15 with rolls of 13,14.  Full defensive attack.
06:32, Today: Latro Dectus rolled 11,23 using 1d6+10,5d6 with rolls of 1,6,4,5,2,6.  1st hit - Slashin + Touch of corruption - Nauseation.
06:32, Today: Latro Dectus rolled 16 using 1d6+10 with rolls of 6.  2nd hit - Slashing.


   SUMMARY: Latro's auras continue to pressure down on Groppo causing him despair and filling him with cowardice. He must roll 2 DC23 will saves each round as long as he remains within 10 feet of Latro. 1st for dispar, 2nd for cowardice.
Latro attacks defensively and scores two solid strikes against Groppo. His first attack deals 9 slashing damage after DR and 23 negative energy damage and causes nauseation. Groppo must succeed a DC23 fort save or become nauseated for 3 rounds (less if he is above half health.) Latro's second strike hits for 14 slashing damage after DR.
Groppo takes a total of 46 damage.

OOC: And now we're back in business..


Boadicea
Barbarian 1,134, 702 posts
Advanced Human Barbarian
Mon 18 Sep 2017
at 13:25
  • msg #90

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Boadicea moves forward while replacing her defensive shield and continues to ready herself.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8GL+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  B+4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4B+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18

   ROUND: Round 14 (Initiative: 22)
POSITION: S13+4
 ACTIONS: move to S13+4 while donning shield #1(move), map manuver Heal (Standard)

 HP: 121/124 (0 nonlethal)
 AC: 20; FFAC:  16; Touch: 14
CMD: 31; FFCMD: 27; FFTAC: 10

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 0/10, Shield #1 & #2
   GEAR: - Chain Shirt, Shields (×2), Wayfinder (standard), Ioun Stone, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS: Boadicea rolled 16 using 5d6 with rolls of 4,1,5,4,2.  Special Map Maneuver - Heal 1d6 hp/2 levels.



SUMMARY: Boadicea moves while strapping on her shield then takes a moment to heal again

OOC:

Groppo
Fighter 662, 121 posts
Advanced Gnome
Mon 18 Sep 2017
at 15:58
  • msg #91

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Weakened, a look of disgust comes over Groppo's face. He looks towards Boadicea, then turns and flies straight away.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+8G+5+5+6+6+7+7+8g+8g+8L+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  B+4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
t= Tiaca
a= Avicularia
M= Monster
g= Grease, DC18

   ROUND: Round 14 (19)
POSITION: C11
 ACTIONS: Fly 40ft K11-C11+8 (move)

 HP: 34/126 (0 nonlethal)
 AC: 25 (); FFAC: 21 (); Touch: 15 ()
CMD: 25 (); FFCMD: 21 (); FFTAC: 11 ()

EFFECTS: DR2/-; Fly 14/360; Nauseated 1/3
   GEAR: Gnome Hooked Hammer, Full Plate, Longbow, Arrows, Belt, Cloak, 1 potion, (ACP -1, Light Load)
   USES: Gnome magic 0/1, Class feature 0/2, 1 hero point

   DICE ROLLS:
17:52, Today: Groppo rolled 15 using 1d20+5 with rolls of 10.  Aura of Cowardice.
17:52, Today: Groppo rolled 16 using 1d20+7 with rolls of 9.  Aura of Despair.
17:49, Today: Groppo rolled 20 using 1d20+13 with rolls of 7.  Fort save.
17:48, Today: Groppo rolled 17 using 1d20+9 with rolls of 8.  Aura of Cowardice, previous round.
17:48, Today: Groppo rolled 22 using 1d20+11 with rolls of 11.  Aura of Despair, previous round.


   SUMMARY: Failes auras 2 turns in a row, is now nauseated for 3 rounds, flies away, provoking an AoO from the evil one.







OOC: Forgot about those auras. Rolled for last round and this round, failed errything.
Edit: B was double in the map.

This message was last edited by the player at 15:59, Mon 18 Sept 2017.
Latro Dectus
Antipaladin 1,504, 1203 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Mon 18 Sep 2017
at 16:22
  • msg #92

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

AoO time!

Latro grins as his powers take hold of the gnome causing Groppo to flee. Taking this grand opportunity, Latro swings his sword in for an opportunistic attack. His attack almost misses, but Latro adjusts his swing at the last moment to land a perfect hit.

11:15, Today: Latro Dectus rolled 23 using 1d20+20 with rolls of 3.  AoO vs Groppo.
11:16, Today: Latro Dectus rolled 6 using 1d6 with rolls of 6.  boost attack roll.
11:17, Today: Latro Dectus rolled 16 using 1d6+10 with rolls of 6.  AoO damage.

Groppo takes 14 damage from Latro's AoO after DR.
I think you have to roll a fly check to maintain your movement now?
I just know this next round is going to be pretty gosh darn bad for groppo. >:D
This message was last edited by the player at 16:23, Mon 18 Sept 2017.
Groppo
Fighter 662, 123 posts
Advanced Gnome
Mon 18 Sep 2017
at 18:47
  • msg #93

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

In reply to Latro Dectus (msg # 92):

Ouch! I'll have to confess, this is my first time flying. And I see that the arena rules are tougher on flying...
20:39, Today: Groppo rolled 12 using 1d20+3 with rolls of 9.  Fly check vs DC 22.
Groppo hits the ground for no fall damage, and stays next to Latro.

What really fucked me was the loss of swift action. Nausea is a badass condition... Well, honestly I shouldn't survive solo against someone with 227% of my BP so I'm glad to have threatened him at all. If I were to have a swift action available next round, I would still be alive. Now, not so much.
edit: Flight total is 14, including size bonus. No change in result.


HP: 20/126 (0 nonlethal)
 AC: 25 (); FFAC: 21 (); Touch: 15 ()
CMD: 25 (); FFCMD: 21 (); FFTAC: 11 ()
This message was last edited by the player at 18:51, Mon 18 Sept 2017.
Latro Dectus
Antipaladin 1,504, 1204 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Mon 18 Sep 2017
at 22:58
  • msg #94

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

"Poor Groppo." Latro taunts as he runs his finger over his blade and circles the gnome to the north. "If you had only let me take care of Boadecia first, you might have stood a chance. But now, you will die and it won't make any difference."
Gripping his sword, Latro swings the blade down on the gnome with all of his might and lands a critical blow, bringing the gnome to death instantly "Do not weep." Latro says as Groppo's life fades from him. "Instead rejoice! For your life essence will serve me and strengthen me still. It's the least i can do for the only ally to stand with me against the stone creature after all. So don't think of this as your premature end. Think of it as you helping me win this match for you, dear friend." Latro quickly pilfers Groppo's only potion from the gnome's now lifeless corpse and prepares to drink its contents, no matter what they be.

"NOW, LATRO!" The sword in his hand bellows. "VICTORY IS ALMOST OURS! KILL THE HUMAN AND INSURE YOUR WIN IS ABSOLUTE!!!!"

They both share a moment of maniacal laughter and Latro's very being seems to get more ridged and his blade sharper still as Groppo's soul is sucked into the sword.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8gL+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8gG+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  B+4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18

   ROUND: Round 15 (Initiative: 25)
POSITION: L11+8 to K10+8
 ACTIONS: 5-foot step to K10+8 (Free), Power Attack Groppo (Standard), Take Groppo's potion from his corpse (Move)
 HP: 33/130 (0 nonlethal)
 AC: 25 (27); FFAC: 17 (19); Touch: 18 (20)
CMD: 29 (31); FFCMD: 21 (23); FFTAC: 10 (12)
DR 2/- --> DR4/-

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
---------------------------------------------
SLA 1 14/100
SLA 2 13/1000
Fiendish Boon 12/100
Hedging Weapons 11/70
Blade Tutor's Spirit 10/70
Divine Favor 8/10
Deadly Juggernaut 5/70

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, (-1 ACP, Light Load)
   USES: Touch of Corruption 4/13, Smite Good 2/2, Fiendish Boon 1/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 1/4, spells lvl 2(anti) 2/3, spells lvl 3(anti) 0/2, Drow Noble Spells 1/3, 2 Hero Points

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions: -
 Effects:
 Hardness 12 (16)
 Bless 15/100

   USES: SLA 2/2

DICE ROLLS:

17:39, Today: Latro Dectus rolled 41 using 1d20+21 with rolls of 20.  Power Attack 1.
17:39, Today: Latro Dectus rolled 40 using 1d20+21 with rolls of 19.  CRIT!!!!!!!!!!
17:40, Today: Latro Dectus rolled 50 using 1d6+48 with rolls of 2.  Critical Damage.
17:56, Today: Latro Dectus rolled 5 using 2d6 with rolls of 1,4.  forgotten damage.


   SUMMARY: Latro lands a blow that kills groppo basically instantly. He deals 53 damage after DR. Groppo, I trust you'll let me know what that potion is after i drink it? Boadicea, i hope you're ready. I'm not going to make this easy for you.

OOC: Two down, one to go.


Edit: spelling errors.
This message was last edited by the player at 11:39, Tue 19 Sept 2017.
Boadicea
Barbarian 1,134, 704 posts
Advanced Human Barbarian
Tue 19 Sep 2017
at 14:00
  • msg #95

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: Probably has little end game effect but how can you pickup an item without first doing a perception check to find said item?
Latro Dectus
Antipaladin 1,504, 1207 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Tue 19 Sep 2017
at 15:18
  • msg #96

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Because theres a section in the arena combat rules about regular items and hidden items and that the rules state that potions that aren't hidden can be stolen? That might be a stretch but as far as I'm aware, anything we list as on our person is easily visible by our opponents
Boadicea
Barbarian 1,134, 705 posts
Advanced Human Barbarian
Tue 19 Sep 2017
at 15:31
  • msg #97

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: Steal is a standard action, an item listed as visible on a standing opponent is easily visible but on a dead/dieing one can be lying on it or items could be spread out in his square hence the perception check (move) to locate an item which is not a stretch.
Boadicea
Barbarian 1,134, 706 posts
Advanced Human Barbarian
Tue 19 Sep 2017
at 22:32
  • msg #98

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: upon sleeping on it this could have an impact on my turn, GM what's your thoughts?
Boadicea
Barbarian 1,134, 708 posts
Advanced Human Barbarian
Wed 20 Sep 2017
at 17:21
  • msg #99

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Sad to see Groppo go Boadicea moves forward towards the center to face Latro
 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8gL+8+8+7+7+6+6B+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8gG+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18

   ROUND: Round 15 (Initiative: 22)
POSITION: Q10+5
 ACTIONS: move to Q10+5 (double move)

 HP: 121/124 (0 nonlethal)
 AC: 21; FFAC:  17; Touch: 14
CMD: 31; FFCMD: 27; FFTAC: 10

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 1/10, Shield #1 & #2
   GEAR: - Chain Shirt, Shields (×2), Wayfinder (standard), Ioun Stone, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS:



SUMMARY: Boadicea moves up the bridge

OOC:

Latro Dectus
Antipaladin 1,504, 1213 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Fri 22 Sep 2017
at 08:53
  • msg #100

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Latro eyes Bodecia warily and steps away from her into the goop that Groppo had thrown earlier. Barley keeping his footing, Latro then drinks the potion he stole a moment ago and drops the flask back onto Groppo's body.


 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6B+5+5+4 10
11 +4+5+5+6+6+7+7+8gL+8gG+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18

   ROUND: Round 16 (Initiative: 25)
POSITION: K10+8 to J11+8
 ACTIONS: 5-foot step to J11+8 (Free), Try not to slip and fall (Free), Drink Groppo's Potion (Standard)
 HP: 33/130 (0 nonlethal)
 AC: 25 (27); FFAC: 17 (19); Touch: 18 (20)
CMD: 29 (31); FFCMD: 21 (23); FFTAC: 10 (12)
DR4/-

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
---------------------------------------------
SLA 1 15/100
SLA 2 14/1000
Fiendish Boon 13/100
Hedging Weapons 12/70
Blade Tutor's Spirit 11/70
Divine Favor 9/10
Deadly Juggernaut 6/70
See invisibility 1/300

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, (-1 ACP, Light Load)
   USES: Touch of Corruption 4/13, Smite Good 2/2, Fiendish Boon 1/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 1/4, spells lvl 2(anti) 2/3, spells lvl 3(anti) 0/2, Drow Noble Spells 1/3, 2 Hero Points

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions: -
 Effects:
 Hardness 12 (16)
 Bless 16/100

   USES: SLA 2/2

DICE ROLLS:

13:42, Yesterday: Latro Dectus rolled 10 using 1d20+3 with rolls of 7.  DC 10 Acrobatics - grease.


   SUMMARY: Latro moves a small bit away from boadicea. He then drinks Groppo's potion. Groppo, if you would, tell me the effects of this potion and what rolls, if any, i need to make.

OOC: Mystery potion for the Win?


Edit: add potion effect and add rolls
This message was last edited by the player at 12:52, Fri 22 Sept 2017.
Groppo
Fighter 662, 129 posts
Advanced Gnome
Fri 22 Sep 2017
at 09:07
  • msg #101

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Nothing happends.(?) :P
Effects: See Invisibility 1/300

Boadicea
Barbarian 1,134, 712 posts
Advanced Human Barbarian
Fri 22 Sep 2017
at 14:54
  • msg #102

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Boadicea steps on to the tower, looking over the area she growls and throws her shield at Latro with great force but untrue aim not completing it's task...
 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8B+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8gL+8gG+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18

   ROUND: Round 15 (Initiative: 22)
POSITION: L9+8
 ACTIONS: move to L9+8 (double move), Rage (free), Bull Rush with thrown shield(Hero Point)

 HP: 141/124 (0 nonlethal)
 AC: 18; FFAC:  17; Touch: 14
CMD: 30; FFCMD: 27; FFTAC: 10

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 3/10, Shield #1 & #2, Rage 1/?
   GEAR: - Chain Shirt, Shields (×2), Wayfinder (standard), Ioun Stone, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS: Boadicea rolled 26 using 1d20+23 with rolls of 3.  Bull Rush with shield vs cmd 31, rage power, rage, feats, weapon.


SUMMARY: Boadicea moves up the bridge and on to the tower throws shield and misses

OOC: wasted hero point :(
Latro Dectus
Antipaladin 1,504, 1216 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Fri 22 Sep 2017
at 20:03
  • msg #103

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Latro scoffs at the effect of the potion as it takes effect. Why the gnome decided to carry something useless like that he would never know. However, the barbarian had finally decided to show herself and despite Latro's nimble footwork in dodging her shield, the same nimble foot work caused him to slip on the grease, sending straight to his ass. Silently cursing this foul turn of luck, Latro eyes flicker and a wave of blackness swaths over the arena, plunging everything within 60 feet of Latro into deep darkness. His actions beyond that point remain a mystery to any without darkvision or arena provided spectator glasses.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1dddddddddd+1+2+3+4+41
2+4+4+4+4d+4d+4+4+4+4+4+4+4+4+4+4+4d+4d+4+4+42
3+3+4+6d      +5       +6d+4+33
4+2+4d       +5        +4d+24
5+1+4d   +6   +6        +4d+15
6d+4       +6  +6  +6  +4d6
7d+4       +7        +4d7
8d+4   +6            +4d8
9d+4      +8+8+8B+8     d+4 9
10d+4      +8g+8g+8+8+7+7+6+6+5+5+4d10
11d+4+5+5+6+6+7+7+8g+8g+8+8      +4d11
12d+4      +8+8+8+8      +4d12
13d+4        +7    +6  +4d13
14d+4        +7       +4d14
15d+4  +6  +6  +6       +4d15
16+1+4d        +6    +6  +4d+116
17+2+4d        +5       +4d+217
18+3+4+6d       +5      +6d+4+318
19+4+4+4+4d+4d+4+4+4+4+4+4+4+4+4+4+4d+4d+4+4+419
20+4+4+3+2+1dddddddddd+1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18
d= Darkness

   ROUND: Round 16 (Initiative: 25)
POSITION: J11+8 to ???
 ACTIONS: try to 5-foot step to K10 (free), Fall upon my own posterior (Free), Cast Deeper Darkness on self SLA (Standard), ??? (Move)
 HP: 33/130 (0 nonlethal)
 AC: 25 (27); FFAC: 17 (19); Touch: 18 (20)
CMD: 29 (31); FFCMD: 21 (23); FFTAC: 10 (12)
DR4/-

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
---------------------------------------------
SLA 1 16/100
SLA 2 15/1000
Fiendish Boon 14/100
Hedging Weapons 13/70
Blade Tutor's Spirit 12/70
Divine Favor 10/10
Deadly Juggernaut 7/70
See invisibility 2/300
Deeper Darkness 1h, 10 min

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, (-1 ACP, Light Load)
   USES: Touch of Corruption 4/13, Smite Good 2/2, Fiendish Boon 1/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 1/4, spells lvl 2(anti) 2/3, spells lvl 3(anti) 0/2, Drow Noble Spells 1/3, 2 Hero Points

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions: -
 Effects:
 Hardness 12 (16)
 Bless 16/100

   USES: SLA 2/2

DICE ROLLS:

11:35, Today: Latro Dectus rolled 4 using 1d20+3 with rolls of 1.  DC 10 Acrobatics - grease.
11:40, Today: Latro Dectus rolled 28 using 1d20+15 with rolls of 13.  DC18 reflex. - This roll doesn't actually matter at all. :P
15:01, Today: Latro Dectus rolled 11 using 1d20-7 with rolls of 18.  Stealth.


   SUMMARY: Latro Tries to move in on Boadicea but instead falls on his ass. he then makes everything very dark. He then stealth a little bit.
in the event that falling on my own ass does not result in a -20 penalty to stealth, treat that roll as right about 20 higher than actually listed.

OOC: It's darkness time. On the plus side, i slipped in a space where there are no ledges to fall over on so that's good.
 :P



Boadicea
Barbarian 1,134, 713 posts
Advanced Human Barbarian
Fri 22 Sep 2017
at 20:56
  • msg #104

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Dice Roll: Boadicea rolled 26 using 1d20+13 with rolls of 13.  Perception Check (free).

Location please, pretty sure falling down would fall under tumbling just less graceful.

Also we are using the :

quote:
Hidden But Still On the Map (Optional Rule): Hiding characters still reveal their position on the map during PvP. However, if an attacker fails to pinpoint their location through means other than the map, then they improve their current cover benefits against that foe by two steps to a max of total cover (no cover -> partial cover -> cover -> improved cover -> total cover). This is in addition to concealment miss chances that remain in place should their foe find them until the start of their next turn. If underwater (or suffering a similar revealing condition, see above) they increase it by only 1 step. Because of this rule, spread effects can't negate your cover. So fireballing an invisible character at point blank if the caster didn't know where the target was would be as follows: 50% miss chance for an autosuccessful save, normal Reflex saving throw if miss chance hits with +4 cover bonus, treated as having Evasion. So you'd have to be unlucky on the miss chance AND saving throw to get damaged by such an attack while invisible. However, if the cast succeeded on a Perception check, the target would not get the cover benefits.

Latro Dectus
Antipaladin 1,504, 1217 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Sat 23 Sep 2017
at 00:00
  • msg #105

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

i had forgotten we were using hidden on map cause it wasn't in the initial post but sure enough it was there in the OOC post GM made

So regardless of if you made your perception check or not, you are in fact entitled to know that I'm exactly where i was previously at J11.

Also, just out of curiosity, did you make sure you subtracted 4 from your perception modifier because you are effectively blinded by the darkness?

http://www.d20pfsrd.com/gamema...ntal-rules/#Darkness
http://www.d20pfsrd.com/gamema...nditions#TOC-Blinded

also, also, please remember to roll vs my aura's once you're within 10 feet of me.
This message was last edited by the player at 00:03, Sat 23 Sept 2017.
Boadicea
Barbarian 1,134, 714 posts
Advanced Human Barbarian
Sat 23 Sep 2017
at 02:51
  • msg #106

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

I did forget the -4 due to "blinded", also you do not get the +20 unless you are actually invisible.  Invisible = total concealment but total concealment does not equal invisible. I believe bullet point 6 under stealth covers this.  Still deciding on course of action probably tomorrow night before I combat post.
Latro Dectus
Antipaladin 1,504, 1218 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Sat 23 Sep 2017
at 03:27
  • msg #107

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Very true, but arena rules state i take a solid -20 for certain actions. And while falling on my ass isn't explicitly listed, droping objects is and Latro's body dropping probably creates a bit more noise than an item. Still not entirely certain why i should take that -20 to a stealth roll made after the fact but thems the rules. *shrug*
GM will probably say that yeah, thats -20 to stealth, but i'd be interested to see if he said otherwise.
Boadicea
Barbarian 1,134, 715 posts
Advanced Human Barbarian
Sat 23 Sep 2017
at 04:30
  • msg #108

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Angry that her opponent somehow turned out the lights Bodicea drops her shields and moves in towards where she believes her for to be and tries to give him a bear hug very unsuccessfully

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1dddddddddd+1+2+3+4+41
2+4+4+4+4d+4d+4+4+4+4+4+4+4+4+4+4+4d+4d+4+4+42
3+3+4+6d      +5       +6d+4+33
4+2+4d       +5        +4d+24
5+1+4d   +6   +6        +4d+15
6d+4       +6  +6  +6  +4d6
7d+4       +7        +4d7
8d+4   +6            +4d8
9d+4      +8+8+8+8     d+4 9
10d+4      +8g+8gB+8+8+7+7+6+6+5+5+4d10
11d+4+5+5+6+6+7+7+8gL+8g+8+8      +4d11
12d+4      +8+8+8+8      +4d12
13d+4        +7    +6  +4d13
14d+4        +7       +4d14
15d+4  +6  +6  +6       +4d15
16+1+4d        +6    +6  +4d+116
17+2+4d        +5       +4d+217
18+3+4+6d       +5      +6d+4+318
19+4+4+4+4d+4d+4+4+4+4+4+4+4+4+4+4+4d+4d+4+4+419
20+4+4+3+2+1dddddddddd+1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18
d= Darkness

   ROUND: Round 17 (Initiative: 22)
POSITION: K10+8
 ACTIONS: MF(move), drop shield #2(free), call shield #1 to free hand(Swift), drop shield #1 (free), 5' step to K10 (free), Grapple Latro (standard), Grapple Latro(hero point)

 HP: 141/124 (0 nonlethal)
 AC: 16; FFAC:  15; Touch: 14
CMD: 30; FFCMD: 27; FFTAC: 10

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 1/10, Shield #1 & #2, Rage 2/?
   GEAR: - Chain Shirt, Shields (×2), Wayfinder (standard), Ioun Stone, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS: Boadicea rolled 20 using 1d100 with rolls of 20.  Concealment 50% reroll.
Boadicea rolled 21 using 1d100 with rolls of 21.  Concealment 50%.
Boadicea rolled 34 using 1d20+21 with rolls of 13.  Grapple vs cmd 31, rage power, rage, feats, hero point.
Boadicea rolled 47 using 1d100 with rolls of 47.  Concealment 50% reroll.
Boadicea rolled 7 using 1d100 with rolls of 7.  Concealment 50%.
Boadicea rolled 34 using 1d20+21 with rolls of 13.  Grapple vs cmd 31, rage power, rage, feats.


SUMMARY: Boadicea sucks at life...lol

OOC: OMG that's 2 hero points in a row wasted UGH, you get no bonuses to hit me.


Boadicea
Barbarian 1,134, 718 posts
Advanced Human Barbarian
Sat 23 Sep 2017
at 11:31
  • msg #109

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Boadicea rolled 3 using 1d20+2 with rolls of 1.  Latro's Aura #2.
Boadicea rolled 12 using 1d20+4 with rolls of 8.  Latro's Aura #1.

Yeah I forgot auras really had little to no chance I are Barbarian :)
Latro Dectus
Antipaladin 1,504, 1219 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Sat 23 Sep 2017
at 16:13
  • msg #110

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

I'm assuming you have improved grapple so i get no AoO against you, correct?
Boadicea
Barbarian 1,134, 719 posts
Advanced Human Barbarian
Sat 23 Sep 2017
at 16:35
  • msg #111

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

I would declare if you received one, there is a map maneuver for that too not saying which was used.  You get no free smack.
Latro Dectus
Antipaladin 1,504, 1220 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Sun 24 Sep 2017
at 14:46
  • msg #112

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Latro deftly dodges each of Boadicea's attacks, using the darkness to his advantage. Gripping his sword in both hands, Latro knows he must strike viciously and swiftly, least the Boadecia overpower him with a single well placed strike.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1dddddddddd+1+2+3+4+41
2+4+4+4+4d+4d+4+4+4+4+4+4+4+4+4+4+4d+4d+4+4+42
3+3+4+6d      +5       +6d+4+33
4+2+4d       +5        +4d+24
5+1+4d   +6   +6        +4d+15
6d+4       +6  +6  +6  +4d6
7d+4       +7        +4d7
8d+4   +6            +4d8
9d+4      +8+8+8+8     d+4 9
10d+4      +8g+8gB+8+8+7+7+6+6+5+5+4d10
11d+4+5+5+6+6+7+7+8gL+8g+8+8      +4d11
12d+4      +8+8+8+8      +4d12
13d+4        +7    +6  +4d13
14d+4        +7       +4d14
15d+4  +6  +6  +6       +4d15
16+1+4d        +6    +6  +4d+116
17+2+4d        +5       +4d+217
18+3+4+6d       +5      +6d+4+318
19+4+4+4+4d+4d+4+4+4+4+4+4+4+4+4+4+4d+4d+4+4+419
20+4+4+3+2+1dddddddddd+1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18
d= Darkness

   ROUND: Round 17 (Initiative: 25)
POSITION: J11+8
 ACTIONS: Full Round Power Attack (Full), Use touch of corruption on first hit (Free)
 HP: 33/130 (0 nonlethal)
 AC: 25 (25); FFAC: 17 (17); Touch: 18 (20)
CMD: 29 (31); FFCMD: 21 (23); FFTAC: 10 (12)
DR4/-

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
---------------------------------------------
SLA 1 17/100
SLA 2 16/1000
Fiendish Boon 15/100
Hedging Weapons 14/70
Blade Tutor's Spirit 13/70
Deadly Juggernaut 8/70
See invisibility 3/300
Deeper Darkness 1h, 10 min

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, (-1 ACP, Light Load)
   USES: Touch of Corruption 6/13, Smite Good 2/2, Fiendish Boon 1/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 1/4, spells lvl 2(anti) 2/3, spells lvl 3(anti) 0/2, Drow Noble Spells 1/3, 2 Hero Points

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions: -
 Effects:
 Hardness 12 (16)
 Bless 17/100

   USES: SLA 2/2

DICE ROLLS:

09:38, Today: Latro Dectus rolled 27,18 using 1d20+19,1d20+14 with rolls of 8,4.  Full two-handed power attack vs FAC 15.
09:40, Today: Latro Dectus rolled 23,15 using 1d6+18,5d6 with rolls of 5,2,4,2,6,1.  1st hit damage, ToC - Sickened DC 23 Fort to negate.
09:41, Today: Latro Dectus rolled 19 using 1d6+18 with rolls of 1.  2nd hit damage.
09:44, Today: Latro Dectus rolled -4 using 1d20-7 with rolls of 3.  Stealth.


   SUMMARY: Latro lands two blows against Boadicea dealing a total of 57 damage (before any DR) and she must succeed a DC23 fort save or become sickened for 10 rounds. This save is made with the penalties she incurred from being within Latro's Auras.

OOC: Here's hoping for even more darkness shenanigans. :P


This message was last edited by the player at 15:42, Sun 24 Sept 2017.
Boadicea
Barbarian 1,134, 720 posts
Advanced Human Barbarian
Sun 24 Sep 2017
at 21:40
  • msg #113

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: may be cheap but is
quote:
DO NOT EVER edit your combat post unless a GM tells you to!

Valid for a swift Justice call
Latro Dectus
Antipaladin 1,504, 1221 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Sun 24 Sep 2017
at 22:19
  • msg #114

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

come on now, everyone has been editing their posts this match if only to correct spelling and bump numbers they forgot to bump. Heck, even the GM (if only because they're the GM) has been editing their combat posts. Seem a little cheep to start doing that now.

If you really need to know what i edited for this last time it was for increasing my Touch of Corruption use count and nothing else.
Boadicea
Barbarian 1,134, 721 posts
Advanced Human Barbarian
Sun 24 Sep 2017
at 22:43
  • msg #115

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: As I said may be cheap but not everyone has edited their post I have not edited any of mine and as GM he can edit as he likes rule states can edit under GM direction.
GM Arkrim
GM, 6228 posts
Game Master
Mon 25 Sep 2017
at 02:07
  • msg #116

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: No latro, "everybody breaks the rules" is not an excuse.

Although, this is the first time a non-match-specific rule has been called so I guess that is officially a strike 1 for Latro...so that's a warning. Strike 2 will cost you 50% rewards. Don't edit your posts. Just post a correction after the fact or get it right the first time.

Latro Dectus
Antipaladin 1,504, 1222 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Mon 25 Sep 2017
at 02:09
  • msg #117

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

I can live with a warning.
won't happen again.
Boadicea
Barbarian 1,134, 722 posts
Advanced Human Barbarian
Tue 26 Sep 2017
at 13:47
  • msg #118

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Boadicea finally grabs a hold of Latro and viciously punches him possibly knocking him silly.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1dddddddddd+1+2+3+4+41
2+4+4+4+4d+4d+4+4+4+4+4+4+4+4+4+4+4d+4d+4+4+42
3+3+4+6d      +5       +6d+4+33
4+2+4d       +5        +4d+24
5+1+4d   +6   +6        +4d+15
6d+4       +6  +6  +6  +4d6
7d+4       +7        +4d7
8d+4   +6            +4d8
9d+4      +8+8+8+8     d+4 9
10d+4      +8g+8gB+8+8+7+7+6+6+5+5+4d10
11d+4+5+5+6+6+7+7+8gL+8g+8+8      +4d11
12d+4      +8+8+8+8      +4d12
13d+4        +7    +6  +4d13
14d+4        +7       +4d14
15d+4  +6  +6  +6       +4d15
16+1+4d        +6    +6  +4d+116
17+2+4d        +5       +4d+217
18+3+4+6d       +5      +6d+4+318
19+4+4+4+4d+4d+4+4+4+4+4+4+4+4+4+4+4d+4d+4+4+419
20+4+4+3+2+1dddddddddd+1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18
d= Darkness

   ROUND: Round 18 (Initiative: 22)
POSITION: K10+8
 ACTIONS: Grapple Latro (standardand Map manuever), Knockout (hero point)

 HP: 84/124 (0 nonlethal)
 AC: 16; FFAC:  15; Touch: 14
CMD: 30; FFCMD: 27; FFTAC: 10

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 2/10, Shield #1 & #2, Rage 3/?
   GEAR: - Chain Shirt, Shields (×2), Wayfinder (standard), Ioun Stone, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS: Boadicea rolled 16 using 1d10+8 with rolls of 8.  Dmg to Latro, knockout.
Boadicea rolled 34 using 1d20+19 with rolls of 15.  Knockout vs AC 25, rage, rage power, hero point.
Boadicea rolled 4 using 1d6 with rolls of 4.  Map manuver add 1d6 to d20 roll (grapple Latro roll).
Boadicea rolled 78 using 1d100 with rolls of 78.  Concealment 50%.
Boadicea rolled 4 using 1d6 with rolls of 4.  Map manuver add 1d6 to d20 roll (grapple Latro roll).
Boadicea rolled 30 using 1d20+21 with rolls of 9.  Grapple vs cmd 30, rage power, rage, feats,.
Boadicea rolled 19 using 1d20+9 with rolls of 10.  Perception Check (free), Blind.
Boadicea rolled 25 using 1d20+9 with rolls of 16.  Fort save vs DC 23, aura.


SUMMARY: Boadicea grapple latro help of map manuever(34), then tries to knock him out DC 22 fort or be unconscious for 1d6 rounds and he takes 16 leathal dmg pre DR

OOC: here is my hail mary...3rd hero point this match ugh

Boadicea
Barbarian 1,134, 723 posts
Advanced Human Barbarian
Tue 26 Sep 2017
at 14:24
  • msg #119

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: Sorry brain fart, disregaurd : Boadicea rolled 34 using 1d20+19 with rolls of 15.  Knockout vs AC 25, rage, rage power, hero point. And replace with Boadicea rolled 34 using 1d20+19 with rolls of 15.  Maintain grapple and Damage(knockout) CMD 29(-4dex grappled), Rage, Rage power, Hero Point.

And flavor text should be just strikes instead of punchs unarmed attack can be any body part with a grapple going on strikes, knees, or head buts sounds better was rush to beat clock
Boadicea
Barbarian 1,134, 724 posts
Advanced Human Barbarian
Tue 26 Sep 2017
at 14:26
  • msg #120

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: I do have improved Grapple so my CMD stays the same
Latro Dectus
Antipaladin 1,504, 1223 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Tue 26 Sep 2017
at 22:57
  • msg #121

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Boadicea, you dice roll section confuses me.

could you maybe place them in chronological order going from top to bottom in a separate post cause I'm seeing two instances of a map maneuver roll.
Not to mention you forgot to roll vs my auras at the start of your turn again.
And just to confirm, that fort save made against the staggered condition was made at a -2 penalty from the last time you failed my aura's correct? If not, i'm going to have you re-roll it.
Boadicea
Barbarian 1,134, 725 posts
Advanced Human Barbarian
Tue 26 Sep 2017
at 23:31
  • msg #122

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

7)Boadicea rolled 16 using 1d10+8 with rolls of 8.  Dmg to Latro, knockout.
6)Boadicea rolled 34 using 1d20+19 with rolls of 15.  Maintain grapple and Damage(knockout) CMD 29(-4dex grappled), Rage, Rage power, Hero Point.
Boadicea rolled 34 using 1d20+19 with rolls of 15.  Knockout vs AC 25, rage, rage power, hero point. Brain fart rolled vs ac not cmd
5)Boadicea rolled 78 using 1d100 with rolls of 78.  Concealment 50%.
4)Boadicea rolled 4 using 1d6 with rolls of 4.  Map manuver add 1d6 to d20 roll (grapple Latro roll).
3)Boadicea rolled 30 using 1d20+21 with rolls of 9.  Grapple vs cmd 30, rage power, rage, feats,.
2)Boadicea rolled 19 using 1d20+9 with rolls of 10.  Perception Check (free), Blind.
1)Boadicea rolled 25 using 1d20+9 with rolls of 16.  Fort save vs DC 23, aura.


They are numbered,Fort save is with Aura as stated in roll description, the second map manuevers one on post was a copy paste mistake only rolled once

Here is rolls vs Auras, I assume it's at the penalty from failing last round if not let me know for next time.
Boadicea rolled 10,8 using 1d20+2,1d20+2 with rolls of 8,6.  Latro's Aura #1&#2.
Latro Dectus
Antipaladin 1,504, 1224 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Wed 27 Sep 2017
at 12:42
  • msg #123

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Oh, that's why "aura" was written. gotcha.

Ok, well, In response to your grapple attempt and the map maneuver to bump the roll up, I'm going to use my immediate action to use my map maneuver for the round to pump my AC/CMD/Saves for the round.




Latro sees that Boadicea's attack may very well strike true even with the aid of darkness on his side, so he quickly bolsters his defenses and just barely dodges the barbarian's grabby hands

ACTIONS: Boost AC/CMD/Saves (immediate)

DICE ROLLS:
07:25, Today: Latro Dectus rolled 4 using 1d10 with rolls of 4.  Immediate AC/CMD/Save Boost.

SUMMARY: Latro boosts his AC, CMD, and saves for the round as an immediate response to boadicea's map maneuver to boost her own roll. Latro manages to boost his CMD just enough to avoid being grappled.




This puts my CMD at 35 for the round, beating your boosted roll of 34.


At this point in time, I truly don't know if your hero point is wasted or not. I'm going to leave that to the GM to determine.
So the ball is back in your court to decide what you want to do with this new information. You still have a move action and possibly the use of a hero point at this point in time.

Also, i have no clue if i'm still on a 48 hour time limit to post by 8:47 am my time tomorrow now that i've gone and muddled things up with my immediate action and ruined Boadicea's plans. If the GM could clear this up as well, that would be swell.

Also also, the way that auras are worded in the rules section of the arena for them suggests that their effects wear off just before one would need to roll for them again, though it would be more beneficial for me if they did not. ;P
A confirmation from the GM on this would be nice as well if the GM so desires.

Boadicea
Barbarian 1,134, 726 posts
Advanced Human Barbarian
Wed 27 Sep 2017
at 13:29
  • msg #124

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Well that sucks somewhat, as that stops my first action my Hero Point still should be useable, if GM agrees it will be used to add 4 to my roll so Grapple succeeds.
Latro Dectus
Antipaladin 1,504, 1226 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Wed 27 Sep 2017
at 13:51
  • msg #125

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Or you could save that hero point for later. ;)
GM Arkrim
GM, 6232 posts
Game Master
Thu 28 Sep 2017
at 02:37
  • msg #126

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: Yes. Negating the action undoes the point. And the clock resets with those pesky immediate actions the moment Latro posted.


This message was last edited by the GM at 02:45, Thu 28 Sept 2017.
Boadicea
Barbarian 1,134, 727 posts
Advanced Human Barbarian
Thu 28 Sep 2017
at 05:43
  • msg #127

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Thank you, so at the moment her first Grapple is going unsuccessfully she uses her heroic reserve (hero point to add +4 to a d20 roll) to complete the Grapple.
Latro Dectus
Antipaladin 1,504, 1228 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Thu 28 Sep 2017
at 10:28
  • msg #128

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Excellent.
Now, for my final trick in an attempt to avoid this grapple at all costs, I invoke the power of rules layering to insist that I, as the defender, get to roll my own concealment miss chance. For as it says in the rules for concealment:

Concealment Miss Chance:
Concealment gives the subject of a successful attack a 20% chance that the attacker missed because of the concealment. Make the attack normally—if the attacker hits, the defender must make a miss chance d% roll to avoid being struck. Multiple concealment conditions do not stack.
http://www.d20pfsrd.com/gamema...mbat#TOC-Concealment


Nowhere in the arena rules does it say who rolls concealment when it is concerned so we must default to the rules as there are written on the srd.

Dice Rolls
05:15, Today: Latro Dectus rolled 17 using 1d100 with rolls of 17.  50% concealment miss chance.

yes, it's super cheep to suddenly bring this up now when its most beneficial to me, and I'll even allow the DM to have a final say on the matter (cause frankly I do feel kinda gross doing this because hero points are involved). But this is my last legal shot of avoiding this grapple and I really don't feel like being grappled by someone who isn't Hiro.


As a side suggestion to the DM, employ a rule in the rules thread for concealment that states whom rolls concealment and if they forget to do so (or time out due to 48 hour rule) it is treated as an unfavorable roll. (so a 100 if the defender is supposed to roll or a 1 if the attacker is supposed to roll)
GM Arkrim
GM, 6233 posts
Game Master
Thu 28 Sep 2017
at 12:39
  • msg #129

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: I have to override that. For the sake of not gumming up turns any further, I have to give concealment rolls to the attacker. I'll add that as an official arena rule to avoid any future instances of this.
Latro Dectus
Antipaladin 1,504, 1230 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Thu 28 Sep 2017
at 15:22
  • msg #130

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Despite his best efforts, Latro still ended up in the hands of the Barbarian. But Latro wasn't about to give up that easily. Despite being grappled, Latro still managed to take a defensive stance and deliver as powerful a blow with his sword as he possible could.

"UNHAND ME!" Latro shouted and he stabbed his sword downward at bodecia repeatedly, filling his first strike with unholy energy that churned Boadicea's stomach, pushing her to the brink of nauseation.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1dddddddddd+1+2+3+4+41
2+4+4+4+4d+4d+4+4+4+4+4+4+4+4+4+4+4d+4d+4+4+42
3+3+4+6d      +5       +6d+4+33
4+2+4d       +5        +4d+24
5+1+4d   +6   +6        +4d+15
6d+4       +6  +6  +6  +4d6
7d+4       +7        +4d7
8d+4   +6            +4d8
9d+4      +8+8+8+8     d+4 9
10d+4      +8g+8gB+8+8+7+7+6+6+5+5+4d10
11d+4+5+5+6+6+7+7+8gL+8g+8+8      +4d11
12d+4      +8+8+8+8      +4d12
13d+4        +7    +6  +4d13
14d+4        +7       +4d14
15d+4  +6  +6  +6       +4d15
16+1+4d        +6    +6  +4d+116
17+2+4d        +5       +4d+217
18+3+4+6d       +5      +6d+4+318
19+4+4+4+4d+4d+4+4+4+4+4+4+4+4+4+4+4d+4d+4+4+419
20+4+4+3+2+1dddddddddd+1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18
d= Darkness

   ROUND: Round 18 (Initiative: 25)
POSITION: J11+8
 ACTIONS: Grappled Full Round Defensive Power Attack (Full), Use touch of corruption on first hit (Free)
 HP: 33/130 (0 nonlethal)
 AC: 25 (29); FFAC: 17 (19); Touch: 18 (22)
CMD: 29 (33); FFCMD: 21 (23); FFTAC: 10 (12)
DR4/-

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
---------------------------------------------
SLA 1 18/100
SLA 2 17/1000
Fiendish Boon 16/100
Hedging Weapons 15/70
Blade Tutor's Spirit 14/70
Deadly Juggernaut 9/70
See invisibility 4/300
Deeper Darkness 1h, 10 min

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, (-1 ACP, Light Load)
   USES: Touch of Corruption 9/13, Smite Good 2/2, Fiendish Boon 1/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 1/4, spells lvl 2(anti) 2/3, spells lvl 3(anti) 0/2, Drow Noble Spells 1/3, 3 Hero Points

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions: -
 Effects:
 Hardness 12 (16)
 Bless 18/100

   USES: SLA 2/2

DICE ROLLS:

08:11, Today: Latro Dectus rolled 27,21 using 1d20+13,1d20+8 with rolls of 14,13.  Full Attack vs FAC 15 - Grappled, Defensive, Power Attack.
08:15, Today: Latro Dectus rolled 15,13 using 1d6+14,5d6 with rolls of 1,3,1,1,3,5.  1st hit - slashing + Touch of corruption - Nauseation.
08:15, Today: Latro Dectus rolled 18 using 1d6+14 with rolls of 4.  2nd hit - Slashing.


   SUMMARY: Latro lands 2 blows against Boadicea dealing a total of 46 damage (before any DR) and she must succeed a DC23 fort save or become nauseated for 3 rounds. (less if she is above half health) This save is made with the penalties she incurred from being within Latro's Auras.

OOC: Latro closing the gap like a freaking boss.


Boadicea
Barbarian 1,134, 728 posts
Advanced Human Barbarian
Thu 28 Sep 2017
at 17:22
  • msg #131

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Latro my Google Foo may be off but how is you ToC a free action and what is the spell level of you Fiendish Boon?
Latro Dectus
Antipaladin 1,504, 1231 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Thu 28 Sep 2017
at 20:54
  • msg #132

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

In reply to Boadicea (msg # 131):

 Secret stuff


hope that answers your questions.


as a side note, my touch of corruption uses should read 8 instead of 9. I had almost used a hero point to just touch of corruption you in the face but decided against it last minute and forgot to change it back
Latro Dectus
Antipaladin 1,504, 1232 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Thu 28 Sep 2017
at 20:58
  • msg #133

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

In reply to Boadicea (msg # 131):
Boadicea
Barbarian 1,134, 729 posts
Advanced Human Barbarian
Thu 28 Sep 2017
at 21:42
  • msg #134

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Ok, not versed in the antipaladin ways and was checking what type of ability ToC is and noticed it was a standard and could not find a feat used with weapon and make it a free action.

While reading Fiendish Boon I notice it produces light and if it is at a high spell level it would effect your concealment.
Latro Dectus
Antipaladin 1,504, 1233 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Fri 29 Sep 2017
at 05:57
  • msg #135

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

my guess is that the light it generates is the equivalent of a "light" spell. As noted in magic weapons:

quote:
Light Generation: Fully 30% of magic weapons shed light equivalent to a light spell. These glowing weapons are quite obviously magical. Such a weapon can’t be concealed when drawn, nor can its light be shut off.


so it must be the equivalent of a lvl 0 spell which means that the light is suppressed under the effects of deeper darkness.
Boadicea
Barbarian 1,134, 730 posts
Advanced Human Barbarian
Sat 30 Sep 2017
at 03:26
  • msg #136

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Boadicea feeling a sickness come on she moves away from latro and walks off the edge of the tower

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1dddddddddd+1+2+3+4+41
2+4+4+4+4d+4d+4+4+4+4+4+4+4+4+4+4+4d+4d+4+4+42
3+3+4+6d      +5       +6d+4+33
4+2+4d       +5        +4d+24
5+1+4d   +6   +6        +4d+15
6d+4       +6  +6  +6  +4d6
7d+4       +7        +4d7
8d+4   +6      B+2     +4d8
9d+4      +8+8+8+8     d+4 9
10d+4      +8g+8g+8+8+7+7+6+6+5+5+4d10
11d+4+5+5+6+6+7+7+8gL+8g+8+8      +4d11
12d+4      +8+8+8+8      +4d12
13d+4        +7    +6  +4d13
14d+4        +7       +4d14
15d+4  +6  +6  +6       +4d15
16+1+4d        +6    +6  +4d+116
17+2+4d        +5       +4d+217
18+3+4+6d       +5      +6d+4+318
19+4+4+4+4d+4d+4+4+4+4+4+4+4+4+4+4+4d+4d+4+4+419
20+4+4+3+2+1dddddddddd+1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 
B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18
d= Darkness

   ROUND: Round 18 (Initiative: 22)
POSITION: M8+2
 ACTIONS: move to M8+2(move)

 HP: 38/124 (0 nonlethal)
 AC: 16; FFAC:  15; Touch: 14
CMD: 30; FFCMD: 27; FFTAC: 10

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 3/10, Shield #1 & #2, Rage 3/?
   GEAR: - Chain Shirt, Shields (×2), Wayfinder (standard), Ioun Stone, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS:Boadicea rolled 4,9 using 1d20+2,1d20+2 with rolls of 2,7.  Latro's Aura #1&#2.
Boadicea rolled 21 using 1d20+9 with rolls of 12.  Perception Check (free).
Boadicea rolled 11 using 1d20+9 with rolls of 2.  Fort save vs DC 23, aura.


SUMMARY: unable to continue the Grapple it fails she moves off tower

OOC: FB specifies an unholy light as a torch not the light spell

Latro Dectus
Antipaladin 1,504, 1234 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Sat 30 Sep 2017
at 03:51
  • msg #137

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Latro laughs in triumph as Boadecia succumbs to the same fate as Groppo. As once mighty barbarian stumbles away, Latro takes a quick swing at her to add insult to injury.


AoO time!

22:42, Today: Latro Dectus rolled 18 using 1d20+15 with rolls of 3.  AoO time!
22:42, Today: Latro Dectus rolled 16 using 1d6+14 with rolls of 2.  AoO damage.



OOC: Are... are you committing suicide so i can't kill you myself? Cause if so, you might want to roll that fall and acid/fire damage. Because I will use my turn to throw myself off the ledge and get in one last swing against you if you're still alive. ;P
Boadicea
Barbarian 1,134, 731 posts
Advanced Human Barbarian
Sat 30 Sep 2017
at 03:57
  • msg #138

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Oh I am still alive and take no damage
Latro Dectus
Antipaladin 1,504, 1235 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Sat 30 Sep 2017
at 04:34
  • msg #139

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

*suspicious eyes* is that so? You're managing to avoid fire, acid, AND falling damage? I would ask for an explanation on that as I make my next combat post.
Boadicea
Barbarian 1,134, 732 posts
Advanced Human Barbarian
Sat 30 Sep 2017
at 04:37
  • msg #140

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

If you spend the time/abilities to figure it out I will more than gladly tell you otherwise just take my word :) or guess you could ask GM.
GM Arkrim
GM, 6235 posts
Game Master
Sat 30 Sep 2017
at 05:15
  • msg #141

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Latro hears no splash after Boadicea goes over the edge.

OOC: Hah! Boadicea, that's clever. Clever girl. Of course, as soon as Latro moves to the edge (if he does) he'll be able to see what's going on. Just FYI.
Boadicea
Barbarian 1,134, 733 posts
Advanced Human Barbarian
Sat 30 Sep 2017
at 05:31
  • msg #142

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Question
Latro Dectus
Antipaladin 1,504, 1236 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Sat 30 Sep 2017
at 05:56
  • msg #143

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Hmm. Ok. I'll take the bait. I was planning to move over to there anyways and pull some spell shenanigans anyways but let's see what you've got cooking before I start throwing spells at you.

Curiously, Boadecia makes no sound as she drops off the the edge of the cliff. Suspicious of trickery, Latro moves to the edge of the tower to glimpse what strange happenstance would have allowed Boadecia to avoid such an untimely demise.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1dddddddddd+1+2+3+4+41
2+4+4+4+4d+4d+4+4+4+4+4+4+4+4+4+4+4d+4d+4+4+42
3+3+4+6d      +5       +6d+4+33
4+2+4d       +5        +4d+24
5+1+4d   +6   +6        +4d+15
6d+4       +6  +6  +6  +4d6
7d+4       +7        +4d7
8d+4   +6      B+2     +4d8
9d+4      +8+8+8L+8     d+4 9
10d+4      +8g+8g+8+8+7+7+6+6+5+5+4d10
11d+4+5+5+6+6+7+7+8g+8g+8+8      +4d11
12d+4      +8+8+8+8      +4d12
13d+4        +7    +6  +4d13
14d+4        +7       +4d14
15d+4  +6  +6  +6       +4d15
16+1+4d        +6    +6  +4d+116
17+2+4d        +5       +4d+217
18+3+4+6d       +5      +6d+4+318
19+4+4+4+4d+4d+4+4+4+4+4+4+4+4+4+4+4d+4d+4+4+419
20+4+4+3+2+1dddddddddd+1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18
d= Darkness

   ROUND: Round 19 (Initiative: 25)
POSITION: J11+8 to L9+8
 ACTIONS: Move to L9+8 (Move), Standard action pending (Standard)
 HP: 33/130 (0 nonlethal)
 AC: 25 (27); FFAC: 17 (19); Touch: 18 (20)
CMD: 29 (31); FFCMD: 21 (23); FFTAC: 10 (12)
DR4/-

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
---------------------------------------------
SLA 1 19/100
SLA 2 18/1000
Fiendish Boon 17/100
Hedging Weapons 16/70
Blade Tutor's Spirit 15/70
Deadly Juggernaut 10/70
See invisibility 5/300
Deeper Darkness 1h, 10 min

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, (-1 ACP, Light Load)
   USES: Touch of Corruption 8/13, Smite Good 2/2, Fiendish Boon 1/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 1/4, spells lvl 2(anti) 2/3, spells lvl 3(anti) 0/2, Drow Noble Spells 1/3, 2 Hero Points

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions: -
 Effects:
 Hardness 12 (16)
 Bless 19/100

   USES: SLA 2/2

DICE ROLLS:

23:15, Yesterday: Latro Dectus rolled 16 using 1d20+2 with rolls of 14.  Acrobatics DC 10 to move.


   SUMMARY: Latro moves to the edge of the tower to figure out wtf just happened to Bodecia. His standard action remains to be determined depending on what he sees.

OOC: It is at this point that I would like to formally request from the GM the ability to edit this post and declare my standard action once i know what happened to Boadicea.


Boadicea
Barbarian 1,134, 734 posts
Advanced Human Barbarian
Sat 30 Sep 2017
at 12:19
  • msg #144

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

As you peer over the edge you see Boadicea standing just over the molten floor looking haggard but not dead.
GM Arkrim
GM, 6236 posts
Game Master
Sat 30 Sep 2017
at 14:42
  • msg #145

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: Latro, no editing.

Although, if you post your standard action, dice rolls, and position in a new post I suppose that would be "finishing" your turn.

But you better do it before the 48 hour rule comes up (Sun 1 Oct 2017 at 22:26) based on Boadicea's last combat post.


Latro Dectus
Antipaladin 1,504, 1237 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Sat 30 Sep 2017
at 16:22
  • msg #146

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Asking for clarification.
Is it like she's standing on the water itself but not sinking or more like she's sticking out at a perfect 90 degree angle from the wall?

Also, i'll go ahead and put this here, Should Boadicea have moved herself more than half her movement speed while blinded due to darkness, she'll need to make a DC10 Acrobatics check or fall prone and as I currently have no clue what effect Boadecia is employing (though I have my suspicions) i'll leave it to the GM to determine what happens if she fails this check, should it be required.
Boadicea
Barbarian 1,134, 736 posts
Advanced Human Barbarian
Sat 30 Sep 2017
at 16:43
  • msg #147

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Boadicea does not need to make said check and she is above the sludge as my post says not clinging/standing to/on the wall
Latro Dectus
Antipaladin 1,504, 1239 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Sat 30 Sep 2017
at 18:45
  • msg #148

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

I have a theory, and i'm thinking that boadecia has herself a ring of feather fall. And if this is true, then boadecia is going to end up in the sludge anyways at the start of her turn so victory is mine anyways. however, just for safe measures...

Curiously, Boadecia makes no sound as she drops off the the edge of the cliff. Suspicious of trickery, Latro moves to the edge of the tower to glimpse what strange happenstance would have allowed Boadecia to avoid such an untimely demise. Interestingly enough, he sees Boadecia floating above the sludge below and although he has his suspicions, he's not ready to bank on them being right just yet.

Pointing his finger towards her through the darkness, he bellows. "Doom be upon you, coward. You're fate is sealed and there is naught that can save you any longer."

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6      B+2     +4 8
9 +4      +8+8+8L+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18

   ROUND: Round 19 (Initiative: 25)
POSITION: J11+8 to L9+8
 ACTIONS: Move to L9+8 (Move), Cast Doom on boadecia (Standard)
 HP: 33/130 (0 nonlethal)
 AC: 25 (27); FFAC: 17 (19); Touch: 18 (20)
CMD: 29 (31); FFCMD: 21 (23); FFTAC: 10 (12)
DR4/-

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
---------------------------------------------
SLA 1 19/100
SLA 2 18/1000
Fiendish Boon 17/100
Hedging Weapons 16/70
Blade Tutor's Spirit 15/70
Deadly Juggernaut 10/70
See invisibility 5/300
Deeper Darkness 1h, 10 min

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, (-1 ACP, Light Load)
   USES: Touch of Corruption 8/13, Smite Good 2/2, Fiendish Boon 1/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 2/4, spells lvl 2(anti) 2/3, spells lvl 3(anti) 0/2, Drow Noble Spells 1/3, 2 Hero Points

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions: -
 Effects:
 Hardness 12 (16)
 Bless 19/100

   USES: SLA 2/2

DICE ROLLS:

23:15, Yesterday: Latro Dectus rolled 16 using 1d20+2 with rolls of 14.  Acrobatics DC 10 to move.


   SUMMARY: Latro moves to the edge of the tower to figure out wtf just happened to Bodecia. He then curses boadecia with Doom. Boadecia must succeed a DC19 Will save or receive the Shaken condition for 7 minutes (70 rounds). She makes this save at a -4 penalty because it is a fear effect and she failed her save against Latro's Aura of Cowardice.

OOC: I've removed the "ds" from the map because trying to update their position every time latro moves is going to be very annoying so just keep this in mind. If you are within 60 feet of Latro in any direction and there isn't a wall blocking you, you are now covered in darkness.


Boadicea
Barbarian 1,134, 737 posts
Advanced Human Barbarian
Sun 1 Oct 2017
at 02:18
  • msg #149

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

I thought the auras are only out to 10 feet?
Latro Dectus
Antipaladin 1,504, 1240 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Sun 1 Oct 2017
at 07:00
  • msg #150

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

They are, but they last for 1 whole round regardless of if you move out of them or not.
That is, the effects of the auras, should you have failed against them.

This message was last edited by the player at 07:31, Sun 01 Oct 2017.
GM Arkrim
GM, 6238 posts
Game Master
Sun 1 Oct 2017
at 22:45
  • msg #151

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: This is actually due to arena rules that ban effects from "auto-affecting" creatures. RAW saws his auras affect anyone and anything within his aura (no save) while in the aura. In order to be allowed into the arena, it instead is a Will save to resist the aura made each round. So the aura is weakened in that it now allows a save but strengthened in that it still affects you even when you leave until 1 round has passed (start of your next turn).
Boadicea
Barbarian 1,134, 738 posts
Advanced Human Barbarian
Mon 2 Oct 2017
at 13:28
  • msg #152

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Unable to reply due to her stomach pain Boadicea moves away from her opponent fighting her want to rip his face off knowing she is not in any condition to do so just yet.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6      B+2 +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8L+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18

   ROUND: Round 19 (Initiative: 22)
POSITION: Q5+2
 ACTIONS: move to Q5+2(move)

 HP: 19/124 (0 nonlethal)
 AC: 16; FFAC:  15; Touch: 14
CMD: 30; FFCMD: 27; FFTAC: 10

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 4/10, Shield #1 & #2, Rage 3/?,
Nauseated 2/3
   GEAR: - Chain Shirt, Shields (×2), Wayfinder (standard), Ioun Stone, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS: Boadicea rolled 20 using 1d20+9 with rolls of 11.  Perception Check (free).
Boadicea rolled 27 using 1d20+8 with rolls of 19.  Will vs DC 19, aura, hero point.

SUMMARY: Boadicea moves to Q5+2

OOC: Feather fall is 60 feet per round...

Latro Dectus
Antipaladin 1,504, 1241 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Mon 2 Oct 2017
at 21:37
  • msg #153

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Ok, i'm gonna need confirmation from the GM on something. I need to know that boadicea definitely did not take falling damage from jumping off that cliff cause thats a solid 30 foot drop and nothing i can think of short of feather fall can stop 30 feet of falling damage.

moreover, if she actually can move, i'm gonna need that acrobatics check cause moving 30 feet i almost guarantee is more than half of boadicea's move speed and while under cover of darkness she is effectively blinded and while blinded, if moving more than half speed, she has to succeed a DC 10 acrobatics check of fall prone after 15 feet.
Boadicea
Barbarian 1,134, 739 posts
Advanced Human Barbarian
Mon 2 Oct 2017
at 22:22
  • msg #154

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Feather fall was how I dropped and check the blind fight combat feat I would have thought the rerolls in round 17 on the Grapple attempts would have given it away.

quote:
You do not need to make Acrobatics skill checks to move at full speed while blinded.

Latro Dectus
Antipaladin 1,504, 1242 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Mon 2 Oct 2017
at 22:50
  • msg #155

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

bah, you fighters and your ability to switch around your feets unerringly. (also i didn't even notice the 4 rolls of concealment checks. what rancid luck.)

ok, fair enough. i'll get combat post up maybe tomorrow or something. night shift is a bitch.
Boadicea
Barbarian 1,134, 740 posts
Advanced Human Barbarian
Mon 2 Oct 2017
at 22:56
  • msg #156

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Amen to that same here, yeah my luck is horrible sometimes
Latro Dectus
Antipaladin 1,504, 1243 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Tue 3 Oct 2017
at 11:38
  • msg #157

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Question for the GM for my next turn.
GM Arkrim
GM, 6239 posts
Game Master
Tue 3 Oct 2017
at 13:17
  • msg #158

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: No, I'm not answering a question that I've already answered multiple times.

Your clock is ticking.

Latro Dectus
Antipaladin 1,504, 1245 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Tue 3 Oct 2017
at 14:59
  • msg #159

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Healing himself with the power of the arena, Latro walks calmly down the stairs to the tower, keeping Boadicea within his cloud of darkness and making sure to drag his sword on the ground so that it's sharp cutting edge can be heard.

"Why do you run, Boadicea? Are you not a strong warrior who is unafraid of death? Or has my unholy power caused you to know true terror? Perhaps it would be best if you gave up now, then. For no amount of heroics can save you from your fate. Your rage will subside and you will only succumb to my might again and again. Face it, You are weak before my majesty. You have no hope against me. All who dared to strike me down in this match have fallen and you shall be no different."

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6      B+2 +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6L+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18

   ROUND: Round 20 (Initiative: 25)
POSITION: L9+8 to P10+6
 ACTIONS: Move to P10+6 (Move), Map Maneuver Heal (Standard)
 HP: 50/130 (0 nonlethal)
 AC: 25 (27); FFAC: 17 (19); Touch: 18 (20)
CMD: 29 (31); FFCMD: 21 (23); FFTAC: 10 (12)
DR4/-

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
---------------------------------------------
SLA 1 20/100
SLA 2 19/1000
Fiendish Boon 18/100
Hedging Weapons 17/70
Blade Tutor's Spirit 16/70
Deadly Juggernaut 11/70
See invisibility 6/300
Deeper Darkness (60 ft radius centered on Latro) 1h, 10 min

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, (-1 ACP, Light Load)
   USES: Touch of Corruption 8/13, Smite Good 2/2, Fiendish Boon 1/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 2/4, spells lvl 2(anti) 2/3, spells lvl 3(anti) 0/2, Drow Noble Spells 1/3, 2 Hero Points

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions: -
 Effects:
 Hardness 12 (16)
 Bless 21/100

   USES: SLA 2/2

DICE ROLLS:

07:05, Today: Latro Dectus rolled 17 using 5d6 with rolls of 4,5,5,2,1.  Map Maneuver Heal.

   SUMMARY: Latro descends the stairs, healing himself with the power of the arena and taunting Boadecia with his words.

OOC: Only reason i tough Feather fall would plunge you into the sludge was because it takes a whole round for feather fall to drop you 60 feet. On my turn you would have only dropped 30 and would have completed the 60 feet by the start of yours putting you into the sludge. I wasn't expecting you to have a water walking effect as well though. Those are some weird effects to keep on you at all times though if i'm being honest. Or did you buy them specifically for this match once you knew the terrain. ;P.


Boadicea
Barbarian 1,134, 743 posts
Advanced Human Barbarian
Wed 4 Oct 2017
at 15:19
  • msg #160

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Stil nauseated Boadicea moves away from them noise of Latro and his sword toward the stairs.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1         B+2+1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6L+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18

ROUND: Round 20 (Initiative: 22)
POSITION: O1+2
 ACTIONS: move to O1+2(move)

 HP: 19/124 (0 nonlethal)
 AC: 16; FFAC:  15; Touch: 14
CMD: 30; FFCMD: 27; FFTAC: 10

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 5/10, Shield #1 & #2, Rage 4/?,
Nauseated 3/3
   GEAR: - Chain Shirt, Shields (×2), Wayfinder (standard), Ioun Stone, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS: Boadicea rolled 16 using 1d20+9 with rolls of 7.  Perception Check (free).

SUMMARY: Boadicea moves to O1+2

OOC:


Latro Dectus
Antipaladin 1,504, 1247 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Wed 4 Oct 2017
at 22:52
  • msg #161

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Latro continues down the stairs, taking his sweet time knowing that he'll have a greater advantage over Boadecia if he heals himself as much as possible.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1         B+2+1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            L+4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18

   ROUND: Round 21 (Initiative: 25)
POSITION: P10+6 to S8+4
 ACTIONS: Move to S8+4 (Move), Map Maneuver Heal (Standard)
 HP: 66/130 (0 nonlethal)
 AC: 25 (27); FFAC: 17 (19); Touch: 18 (20)
CMD: 29 (31); FFCMD: 21 (23); FFTAC: 10 (12)
DR4/-

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
---------------------------------------------
SLA 1 21/100
SLA 2 20/1000
Fiendish Boon 19/100
Hedging Weapons 18/70
Blade Tutor's Spirit 17/70
Deadly Juggernaut 12/70
See invisibility 7/300
Deeper Darkness (60 ft radius centered on Latro) 1h, 10 min

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, (-1 ACP, Light Load)
   USES: Touch of Corruption 8/13, Smite Good 2/2, Fiendish Boon 1/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 2/4, spells lvl 2(anti) 2/3, spells lvl 3(anti) 0/2, Drow Noble Spells 1/3, 2 Hero Points

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions: -
 Effects:
 Hardness 12 (16)
 Bless 22/100

   USES: SLA 2/2

DICE ROLLS:

17:46, Today: Latro Dectus rolled 16 using 5d6 with rolls of 6,4,1,3,2.  Map Maneuver Heal.

   SUMMARY: Latro descends the stairs, healing himself with the power of the arena.

OOC: I'm above half health again. Also, i think i may be in the running for "Most HP healed in one match" :P


Boadicea
Barbarian 1,134, 744 posts
Advanced Human Barbarian
Sat 7 Oct 2017
at 02:20
  • msg #162

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Able to do more but tired Boadicea calls her shield and dons it while healing

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1         B+2+1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            L+4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18

   ROUND: Round 21 (Initiative: 22)
POSITION: O1+2
 ACTIONS: call shield #2(imediate) don shield(move) heal map manuver(standard) leave rage (free)

 HP: 10/124 (0 nonlethal)
 AC: 20; FFAC:  17; Touch: 13
CMD: 29; FFCMD: 27; FFTAC: 10

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 6/10, Shield #1 & #2, Rage 5/?, Fatigue 1/10
   GEAR: - Chain Shirt, Shields (×2), Wayfinder (standard), Ioun Stone, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS: Boadicea rolled 11 using 5d6 with rolls of 3,3,2,1,2.  Special Map Maneuver - Heal 1d6 hp/2 levels.
 Boadicea rolled 16 using 1d20+9 with rolls of 7.  Perception Check (free).

SUMMARY: Boadicea calls and Don's shield and heals loses rage

OOC: apologies for being late if I am still able to turn in a turn here it is.

GM Arkrim
GM, 6241 posts
Game Master
Sat 7 Oct 2017
at 03:30
  • msg #163

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: No, Latro didn't call 48 hours and now that the monster is gone I'm pretty forgetful myself. I just wanted that thing dead as soon as possible so I didn't have to keep taking turns.
Latro Dectus
Antipaladin 1,504, 1248 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Sat 7 Oct 2017
at 03:35
  • msg #164

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Latro marches up the bridge until he is on the edge of the stairwell leading to the sludge. Though she cannot see it, she can feel Latro's eyes and the supernatural eyes of his felsword glaring down upon her with much darker intent than before.
"Greetings once more, Boadicea." Latro taunts, "Are you ready to die yet?"


Weaving a spell, Latro places a vile effect onto Boadecia causing her to feel pain should she choose to inflict it on Latro himself.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1         B+2+1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4L+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18

   ROUND: Round 23 (Initiative: 25)
POSITION: S8+4 to S2+4
 ACTIONS: Move to S2+4 (Move), Cast Agonizing Rebuke on Boadicea (Standard)
 HP: 66/130 (0 nonlethal)
 AC: 25 (27); FFAC: 17 (19); Touch: 18 (20)
CMD: 29 (31); FFCMD: 21 (23); FFTAC: 10 (12)
DR4/-

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
---------------------------------------------
SLA 1 22/100
SLA 2 21/1000
Fiendish Boon 20/100
Hedging Weapons 19/70
Blade Tutor's Spirit 18/70
Deadly Juggernaut 13/70
See invisibility 8/300
Deeper Darkness (60 ft radius centered on Latro) 1h, 10 min

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, (-1 ACP, Light Load)
   USES: Touch of Corruption 8/13, Smite Good 2/2, Fiendish Boon 1/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 2/4, spells lvl 2(anti) 2/3, spells lvl 3(anti) 1/2, Drow Noble Spells 1/3, 2 Hero Points

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions: Intimidate check (Standard)
 Effects:
 Hardness 12 (16)
 Bless 23/100

   USES: SLA 2/2

DICE ROLLS:

22:05, Today: Latro Dectus rolled 8 using 1d20+1 with rolls of 7.  Bloodrender DC21 Intimidate. DC24

   SUMMARY: Latro approaches Boadicea and places upon her a spell that will cause her mental duress and pain should she attempt to harm Latro any further. She must succeed a DC 20 Will save or be afflicted with Agonizing Rebuke for 10 rounds.
Bloodrender attempts to demoralize Boadicea with a glare through the darkness but it proves ineffectual.
Agonizing Rebuke: http://www.d20pfsrd.com/magic/.../a/agonizing-rebuke/

OOC: Somewhere along the line we lost track of the round number. It has been corrected as of this post.


Boadicea
Barbarian 1,134, 746 posts
Advanced Human Barbarian
Sun 8 Oct 2017
at 01:07
  • msg #165

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???



Boadicea still not 100% decides to move away from Latro

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4L+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4  B+2+6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18

   ROUND: Round 23 (Initiative: 22)
POSITION: E5+2
 ACTIONS: +ac/save map manuver (imediate) move to E5+2(double move)

 HP: 9/124 (0 nonlethal)
 AC: 28; FFAC:  25; Touch: 21
CMD: 37; FFCMD: 35; FFTAC: 18

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 6/10, Shield #1 & #2, Rage 5/?, Fatigue 2/10, Rebuke 1/10
   GEAR: - Chain Shirt, Shields (×2), Wayfinder (standard), Ioun Stone, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS: Boadicea rolled 8 using 1d10 with rolls of 8.  AC/Saving throw map manuver.
Boadicea rolled 7 using 1d20+2 with rolls of 5.  Will save vs DC 20.
Boadicea rolled 17 using 1d20+9 with rolls of 8.  Perception Check (free).


SUMMARY: Boadicea moves away from Latro

OOC:


Latro Dectus
Antipaladin 1,504, 1250 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Sun 8 Oct 2017
at 22:50
  • msg #166

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

"I grow weary of this perpetual running, woman." Latro says as the darkness emanating from him subsides. "You cannot run forever, nor will i allow you to go on doing so. Your target is plain now, Boadicea! You have no excuses left!"
It is time to meet your end!


 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4L+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4  B+2+6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18

   ROUND: Round 24 (Initiative: 25)
POSITION: S2+4 to M2+4
 ACTIONS: Move to M2+4 (Move), Dismiss Deeper Darkness (Standard)
 HP: 66/130 (0 nonlethal)
 AC: 25 (27); FFAC: 17 (19); Touch: 18 (20)
CMD: 29 (31); FFCMD: 21 (23); FFTAC: 10 (12)
DR4/-

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
---------------------------------------------
SLA 1 23/100
SLA 2 22/1000
Fiendish Boon 21/100
Hedging Weapons 20/70
Blade Tutor's Spirit 19/70
Deadly Juggernaut 14/70
See invisibility 9/300

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, (-1 ACP, Light Load)
   USES: Touch of Corruption 8/13, Smite Good 2/2, Fiendish Boon 1/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 2/4, spells lvl 2(anti) 2/3, spells lvl 3(anti) 1/2, Drow Noble Spells 1/3, 2 Hero Points

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions: Intimidate check (Standard)
 Effects:
 Hardness 12 (16)
 Bless 24/100

   USES: SLA 2/2

DICE ROLLS:

   SUMMARY: Latro dismisses the darkness around him. And moves toward Boadicea.

OOC: I'm putting you on a timer now, Bo. Last turn was the first round you were able to attack me and did not. Gotta attack me in two turns or I'm calling a foul.


Boadicea
Barbarian 1,134, 748 posts
Advanced Human Barbarian
Mon 9 Oct 2017
at 14:11
  • msg #167

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???


"Come down and play dark one, and thanks for turning the lights back on" yelled to latro as she moved
 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4L+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4  B+2   +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18

   ROUND: Round 24 (Initiative: 22)
POSITION: E9+2
 ACTIONS: call shield #1(imediate) move to E9+2(move) Heal map manuver (standard)

 HP: 25/124 (0 nonlethal)
 AC: 28; FFAC:  25; Touch: 21
CMD: 37; FFCMD: 35; FFTAC: 18

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 6/10, Shield #1 & #2, Rage 5/?, Fatigue 2/10, Rebuke 1/10
   GEAR: - Chain Shirt, Shields (×2), Wayfinder (standard), Ioun Stone, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS: Boadicea rolled 17 using 5d6 with rolls of 6,2,1,6,2.  Special Map Maneuver - Heal 1d6 hp/2 levels


SUMMARY: Boadicea moves away from Latro and heals

OOC: you are on the same timer my friend and have a strike to start with :)

Boadicea
Barbarian 1,134, 749 posts
Advanced Human Barbarian
Tue 10 Oct 2017
at 12:33
  • msg #168

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: I forgot to subtract the +ac from last round so count my ac's as 8 less
Latro Dectus
Antipaladin 1,504, 1252 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Tue 10 Oct 2017
at 14:30
  • msg #169

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

"Would that I could." Latro responds moving closer to boadicea on the bridge. "Then this game of cat and mouse would have ended much sooner. But i believe this will come to an end very shorty indeed."

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4L+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4  B+2   +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18

   ROUND: Round 25 (Initiative: 25)
POSITION: M2+4 to G2+4
 ACTIONS: Move to G2+4 (Move)
 HP: 66/130 (0 nonlethal)
 AC: 25 (27); FFAC: 17 (19); Touch: 18 (20)
CMD: 29 (31); FFCMD: 21 (23); FFTAC: 10 (12)
DR4/-

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
---------------------------------------------
SLA 1 24/100
SLA 2 23/1000
Fiendish Boon 22/100
Hedging Weapons 21/70
Blade Tutor's Spirit 20/70
Deadly Juggernaut 15/70
See invisibility 10/300

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, (-1 ACP, Light Load)
   USES: Touch of Corruption 8/13, Smite Good 2/2, Fiendish Boon 1/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 2/4, spells lvl 2(anti) 2/3, spells lvl 3(anti) 1/2, Drow Noble Spells 1/3, 2 Hero Points

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions: Intimidate check (Standard)
 Effects:
 Hardness 12 (16)
 Bless 24/100

   USES: SLA 2/2

DICE ROLLS:

   SUMMARY: Latro moves closer to Boadicea.

OOC: and finally the round number equals my initiative count.  I dont think i've ever had a match last this long before. :P
Also, that's turn 2 for both of us now. We both must attempt something akin to attacking on our next turn because we both have ranged options. Mine are just slightly more limited than yours. :/



Boadicea
Barbarian 1,134, 750 posts
Advanced Human Barbarian
Thu 12 Oct 2017
at 13:07
  • msg #170

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

As she moves to the SW Boadicea feels the need to poke her opponent but still is not comfortable with attacking Latro directly she fling he shield at Bloodrender and just barely misses it.
 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4L+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4B+2     +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18

  ROUND: Round 25 (Initiative: 22)
POSITION: C12+2
 ACTIONS: move to B12+2(move) range Sunder Bloodrender (standard) 5 foot step to C12+2 (immediate)

 HP: 24/124 (0 nonlethal)
 AC: 28; FFAC:  25; Touch: 21
CMD: 37; FFCMD: 35; FFTAC: 18

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 7/10, Shield #1 & #2, Rage 5/?, Fatigue 3/10, Rebuke 2/10
   GEAR: - Chain Shirt, Shields (×2), Wayfinder (standard), Ioun Stone, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS: Boadicea rolled 33 using 1d20+18 with rolls of 15.  Range Sunder vs CMD 35, cover, buffs and debuffs


SUMMARY: Boadicea moves and tries to break Bloodrender

OOC: as you are not my target and are unable to be harmed from my attack I get nothing from yours spell but does fulfill my attack requirement.

Latro Dectus
Antipaladin 1,504, 1253 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Thu 12 Oct 2017
at 16:37
  • msg #171

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

hm.... I don't think you can do what you just did, Boadicea. So i'm going to call the Swift Justice extra rule.

GM Arkrim:
Swift Justice: If you take an action that you could not have taken and another player calls you out before the next person takes their turn, then your ENTIRE TURN is instead skipped. If no one calls you out at this time, then you get away scot-free like the loathsome criminal you are


I'll state my evidence below:

1) All +4 areas not adjacent to 3 or more other + squares are hanging bridges that are only 5 feet thick and characters can move underneath them normally (assuming their not more than 20 feet tall). Other + locations are solid walls all the way up from the floor.  link to a message in this game

2) By this rule, the squares at J2, B11, K19, and S10 all are solid walls that extend up to +4 because they are adjacent the the +4 squares next to them and the +5 square leading up to the tower.

3) Unless Boadicea has a way to see through walls and attack through them at the same time, the attack action she took was illegal.

I'll wait for the DM to give the final ruling on this. I also accept that the timer for my turn is still ticking and recognize that waiting for this ruling may not grant me any extra time to take my next turn.


And as a side note, i'd like a ruling on if sundering my equipment would in fact trigger Agonizing Rebuke or not. I personally put forth the rules for Invisibility on what defines an attack and breaks the invisibility spell as grounds for what Agonizing Rebuke considers an attack as well but i'd like to hear what the GM has to say on this cause that's actually a really clever way around the spell.
Boadicea
Barbarian 1,134, 751 posts
Advanced Human Barbarian
Thu 12 Oct 2017
at 18:42
  • msg #172

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Good catch, I was rushing and forgot the last +4 on ramp is solid.

My tactic is solid just should be one square west, also I forgot again to lower my ac's they are 8 lower.

Your spell says I must target you (I did not) or deal you damage (on a successful sunder you would not) to get the damage.
GM Arkrim
GM, 6242 posts
Game Master
Fri 13 Oct 2017
at 01:30
  • msg #173

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

1) Boadicea's attack isn't illegal but Latro has cover against it so she's really not doing herself any favors.

2) Combat maneuvers are types of attacks. They trigger the spell. That's 2d6 nonlethal for Boadicea. I took the liberty:
20:28, Today: GM Arkrim, on behalf of Boadicea, rolled 10 using 2d6 with rolls of 4,6.  agonizing rebuke.

3) Swift justice doesn't apply because her maneuver isn't illegal. It just sucks because Latro has cover on top of his high defense. She's swimming up a waterfall so to speak.

Cat and mouse indeed. Looks like this match is going to take a while unless one of you gets reckless.

Latro Dectus
Antipaladin 1,504, 1254 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Fri 13 Oct 2017
at 07:47
  • msg #174

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

GM Arkrim:
1) Boadicea's attack isn't illegal but Latro has cover against it so she's really not doing herself any favors.

2) Combat maneuvers are types of attacks. They trigger the spell. That's 2d6 nonlethal for Boadicea. I took the liberty:
20:28, Today: GM Arkrim, on behalf of Boadicea, rolled 10 using 2d6 with rolls of 4,6.  agonizing rebuke.

3) Swift justice doesn't apply because her maneuver isn't illegal. It just sucks because Latro has cover on top of his high defense. She's swimming up a waterfall so to speak.

Cat and mouse indeed. Looks like this match is going to take a while unless one of you gets reckless.


Oh, so the +4 squares that start the lead up to the tower in the center are part of the bridge then and not a pillar of stone? that's actually good information to know. cool beans. I'll get my post up here soon.

But before i do,

Readied Action: When Boadicea attacks, Cast Shadow Trap (Standard)  - http://www.d20pfsrd.com/magic/...pells/s/shadow-trap/

Boadicea, i need a DC 19 Will save or you're stuck in place.

Now, seeing as my readied action is taking place just fractions of a second before you take your attack against me, you still have your map maneuver action to use. Do with that information what you will.

Also, this counts as my attack in three rounds as well.
Boadicea
Barbarian 1,134, 752 posts
Advanced Human Barbarian
Fri 13 Oct 2017
at 12:38
  • msg #175

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Latro is Bloodrender an intelligent item?
Latro Dectus
Antipaladin 1,504, 1255 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Fri 13 Oct 2017
at 13:48
  • msg #176

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

He is but it doesn't change the fact that i need that DC19 will save from you.
Boadicea
Barbarian 1,134, 753 posts
Advanced Human Barbarian
Fri 13 Oct 2017
at 14:14
  • msg #177

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

quote:
With a word and a gesture, you instill such apprehension about attacking you in your target that doing so causes it mental distress and pain. Each time the target makes an attack against you, targets you with a harmful spell, or otherwise takes an action that would harm you, it takes 2d6 points of nonlethal damage.


GM my attack was upon the weapon which meets neither of those criteria furthermore more it being intelligent counts as it's own charracter.

Boadicea rolled 3 using 1d6 with rolls of 3.  Map manuever +1d6 will save.
Boadicea rolled 13 using 1d20+2 with rolls of 11.  Will save vs DC 19.

Plus a hero point for total of 20 will save
And location is B12+2
Latro Dectus
Antipaladin 1,504, 1256 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Fri 13 Oct 2017
at 14:38
  • msg #178

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Even so, you're still trying to succeed my CMD. Not the weapon's. So your attack needs to get through me first before it can get to my weapon.

also, how many hero points do you even have? Surly you've used more hero points now than your going to get back if you win at this point. :P
Boadicea
Barbarian 1,134, 754 posts
Advanced Human Barbarian
Fri 13 Oct 2017
at 15:26
  • msg #179

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

I have a handful more HP let me and GM worry about that.

Still the attack is not against you nor does it cause you any harmed the weapon is the target it only has your CMD because you choose to help it.  It would be the same as if I had a grease spell and targeted the weapon you make the save but are not the target and would not cause harm from the spell.
Boadicea
Barbarian 1,134, 755 posts
Advanced Human Barbarian
Fri 13 Oct 2017
at 15:34
  • msg #180

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Question
Latro Dectus
Antipaladin 1,504, 1257 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Fri 13 Oct 2017
at 19:05
  • msg #181

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

You may be right about the sword being more character than equipment, as rules for intelligent items do state that they can be considered creatures and that they are constructs when considered as such. the keyword here being "can." Seems to me the GM just considers them equipment and not creatures but the argument can technically be made.

However, if you're absolutely positive this is the horse you want to back, I'll just call swift justice again because sunder attempts can only be made against equipment i'm carrying, not creatures i'm carrying. And as you're pretty insistent that my sword is it's own creature and not a piece of equipment, your sunder attempt would end up being an illegal action because my sword is a construct creature and not a piece of equipment or an animated object.

Alternatively, you can take the 10 NL damage and any future NL damage from trying to sunder Bloodrender or any equipment i'm carrying while under the effects of Agonizing Rebuke and we can move on and I can take my next turn.

The choice is yours.
Boadicea
Barbarian 1,134, 756 posts
Advanced Human Barbarian
Fri 13 Oct 2017
at 20:44
  • msg #182

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

LOL...

This is probably one of those just known rules but where is it stated that a construct can not be sundered.

It is still a weapon how does it having a mind of it's own make it immune to sunder but hey it's a made up world with fun rules.

If it is not a valid sunder target then it auto fails not the end of the world rip in the space time continuum and seriously doubt is a valid swift Justice call as the sunder rules do not call it out as an invalid target.
Latro Dectus
Antipaladin 1,504, 1258 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Fri 13 Oct 2017
at 21:09
  • msg #183

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

well, i'll just quote the rules for sunder:

"You can attempt to sunder an item held or worn by your opponent in place of a melee attack"

Read exactly as written, constructs cannot be sundered because the construct is not the item held or worn by the opponent. it is the opponent.

But it seems now we've fallen into an extremely weird grey area. Are intelligent items creatures, or are they items? The rules say they can be treated like creatures. If they are creatures, then they can't be valid targets of a sunder attempt because even though their form is that of a weapon, or a ring, or what have you, they are still creatures and the sunder maneuver targets items, not creatures.
Yet, they are still items by the fact they are intelligent items.
idk man, the more i think about this the more i question the world around me. Maybe its one of those weird things where its like in Magic: the Gathering where if a card is both an artifact and a creature, it can be destroyed by effects that say destroy target creature and effects that say destroy target artifact.
but this is Pathfinder, not Magic, and so things are strange.

Edit:
Personally, i'm fine with the GM's previous ruling (mostly because it benefits me but also because we don't have to dig up all these weird overlaps in the rules.) If you want to call the GM in anyways, you go ahead. I'm going to formulate my next turn as if the outcome will be the same.
This message was last edited by the player at 21:12, Fri 13 Oct 2017.
GM Arkrim
GM, 6243 posts
Game Master
Sat 14 Oct 2017
at 01:51
  • msg #184

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Magic items sometimes have intelligence of their own. Magically imbued with sentience, these items think and feel the same way characters do and should be treated as NPCs.
...
Intelligent items can actually be considered creatures because they have Intelligence, Wisdom, and Charisma scores. Treat them as constructs. Intelligent items often have the ability to illuminate their surroundings at will (as magic weapons do); many cannot see otherwise.

Unlike most magic items, intelligent items can activate their own powers without waiting for a command word from their owner. Intelligent items act during their owner’s turn in the initiative order.

Well, I guess I was wrong. Yeah. Intelligent items are their own creatures.

The only problem is there is no way to determine the item's defense without using Latro as wielded or attended items use the wielder's CMD.

Catch 22. It both is a creature and is an item wielded by Latro.

That's crazy sauce...not wholly sure what to do here.

Okay for now this:

1) Item can activate it's powers without using Latro's actions (using its own instead).

2) Item is treated as its own creature even though it uses CMD from Latro for defense.

There. That resolves that. Forget that damage Boadicea but Latro's readied action still happens (because he said "attacks" not "attacks me").
This message was last edited by the GM at 01:58, Sat 14 Oct 2017.
Boadicea
Barbarian 1,134, 757 posts
Advanced Human Barbarian
Sat 14 Oct 2017
at 01:58
  • msg #185

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Thank you GM, so is Bloodrender's AC Latro's CMD?

Lol
This message was last edited by the player at 02:00, Sat 14 Oct 2017.
GM Arkrim
GM, 6244 posts
Game Master
Sat 14 Oct 2017
at 01:58
  • msg #186

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

In reply to Boadicea (msg # 185):

Yes.
Latro Dectus
Antipaladin 1,504, 1259 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Sat 14 Oct 2017
at 12:18
  • msg #187

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

"Enough of this!" Latro shouts. "Abandon your liquid terrain henceforth! No longer shall you walk upon the boiling acid!"

These words of Latro's carry a strangely magical tone to them. As if the listener's will was not strong enough, thy would have to abide by those words fully.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3L+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 B+2      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18

   ROUND: Round 26 (Initiative: 25)
POSITION: G2+4 to B3+4
 ACTIONS: Cast Suggestion on Boadicea (Standard), Move to B3+4 (Move)
 HP: 66/130 (0 nonlethal)
 AC: 25 (27); FFAC: 17 (19); Touch: 18 (20)
CMD: 29 (31); FFCMD: 21 (23); FFTAC: 10 (12)
DR4/-

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
---------------------------------------------
SLA 1 25/100
SLA 2 24/1000
Fiendish Boon 23/100
Hedging Weapons 22/70
Blade Tutor's Spirit 21/70
Deadly Juggernaut 16/70
See invisibility 11/300

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, (-1 ACP, Light Load)
   USES: Touch of Corruption 8/13, Smite Good 2/2, Fiendish Boon 1/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 3/4, spells lvl 2(anti) 2/3, spells lvl 3(anti) 1/2, Drow Noble Spells 2/3, 2 Hero Points

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions:
 Effects:
 Hardness 12 (16)
 Bless 26/100

   USES: SLA 2/2

DICE ROLLS:

   SUMMARY: Latro casts suggestion upon Boadecia. She must succeed a DC21 will save or abide by the lavender words above to the letter for 11 hours. Basically, no more walking on acid for you if you fail this save.

OOC: I'm pulling out all the stops now.


Boadicea
Barbarian 1,134, 758 posts
Advanced Human Barbarian
Sat 14 Oct 2017
at 13:08
  • msg #188

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Nice spell, quick question do you have Eschew Materials, I do not see a spell component pouch?
Latro Dectus
Antipaladin 1,504, 1260 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Sat 14 Oct 2017
at 14:09
  • msg #189

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

suggestion is an SLA for drow nobles. ;P
No verbal, somatic or material components required.

Edit: In fact no spells i have prepared require me to use material components except one. The weird thing is, it doesn't actually list anywhere in the spell what the material component is so it could be air for all i know. :P
This message was last edited by the player at 14:49, Sat 14 Oct 2017.
Boadicea
Barbarian 1,134, 759 posts
Advanced Human Barbarian
Sun 15 Oct 2017
at 01:56
  • msg #190

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Ok, really should put on there SLA as it's written it really looks like you cast as antipaladin hence my question on material component.
Latro Dectus
Antipaladin 1,504, 1261 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Sun 15 Oct 2017
at 06:07
  • msg #191

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

ok, yeah fair enough.
I have said SLA in the past so that was my mistake. Please treat it as saying "Use SLA Suggestion"
Boadicea
Barbarian 1,134, 760 posts
Advanced Human Barbarian
Mon 16 Oct 2017
at 11:54
  • msg #192

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

 Boadicea laughs at Latro's try to control her (the force is not with you Latro :p). She then moves across the SW quadrant.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3L+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4B+2+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18

   ROUND: Round 26 (Initiative: 22)
POSITION: J19+2
 ACTIONS: AC/Saving throw map manuever(immediate), move to J19+2(double move)

 HP: 23/124 (0 nonlethal)
 AC: 26; FFAC:  23; Touch: 19
CMD: 35; FFCMD: 33; FFTAC: 16

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 8/10, Shield #1 & #2, Rage 5/?, Fatigue 4/10, Rebuke 3/10
   GEAR: - Chain Shirt, Shields (×2), Wayfinder (standard), Ioun Stone, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS: Boadicea rolled 6 using 1d10 with rolls of 6.  AC/Saving throw map manuver.
Boadicea rolled 26 using 1d20+10 with rolls of 16.  Will save vs DC 21, hero point.


SUMMARY: Boadicea buffs AC and double moves

OOC: actually fixed ac this time

Latro Dectus
Antipaladin 1,504, 1262 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Mon 16 Oct 2017
at 14:16
  • msg #193

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Bless my everliving soul. This is just ridiculous.
I mean, if you've got the hero points to burn then be my guest, you're going to run out eventually though.

Side note, I told you the wrong duration for agonizing rebuke. It should be 7 rounds because an Anti-paladin's caster level is 3 - their class level.

I'll have my combat turn up sooner or later.


Edit: Actually, I'm calling shenanigans.
and here's why:
Hero Points These are not awarded by level up, only by PvP wins. These can only be used 1 per round and up to 3 per match [...]:

By my count Boadicea has used 7 hero points this match alone which in itself is an outstanding feat and how she racked up that many is beyond me but if that's really how many she has, that's how many she has.
However it did not occur to me until perusing the rules that you can only use three hero points a match. So i'm going to call in the GM to override that last hero point, resulting in Boadecia failing her will save and forcering her to abide by the suggestion i implanted in her mind.
She can have that one hero point  back, obviously, GM willing, but it sure would have been nice to know about this rule the last 3 times she's thrown a hero point at something. then this match might have been over by now. :P
This message was last edited by the player at 14:38, Mon 16 Oct 2017.
GM Arkrim
GM, 6246 posts
Game Master
Mon 16 Oct 2017
at 20:21
  • msg #194

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: Yep. She went over the cap. She gets her hero point back but also loses the benefits of using it.

For the rest of the match, no more hero points.

This message was last edited by the GM at 20:21, Mon 16 Oct 2017.
Boadicea
Barbarian 1,134, 762 posts
Advanced Human Barbarian
Tue 17 Oct 2017
at 10:43
  • msg #195

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

So do I need to redo my turn without the HP?
Latro Dectus
Antipaladin 1,504, 1265 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Tue 17 Oct 2017
at 12:26
  • msg #196

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Because you added the wrong modifier to your roll, i'm going to ask that you use the roll you rolled for the will save minus the boost from the hero point.
Beyond that, feel free to do as I tell you. ;P
Boadicea
Barbarian 1,134, 763 posts
Advanced Human Barbarian
Tue 17 Oct 2017
at 12:49
  • msg #197

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Ok
GM Arkrim
GM, 6247 posts
Game Master
Tue 17 Oct 2017
at 17:54
  • msg #198

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: The walls are made of standard masonry.

Latro Dectus
Antipaladin 1,504, 1266 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Wed 18 Oct 2017
at 15:48
  • msg #199

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

This brings me no great pleasure, but i have to call 48 against Boadicea for not taking her revised turn 48 hours after her negated turn.
GM, seeing as she rolled a failed will save, i dont think she can even take a total defence until she is actually on land but i leave it to your discretion.

Edit: unless we're counting from when the GM gave his official ruling on boadicea's hero point usage, in which case you still have roughly 5 hours from this post. so ignore me until then.
This message was last edited by the player at 15:50, Wed 18 Oct 2017.
GM Arkrim
GM, 6248 posts
Game Master
Wed 18 Oct 2017
at 17:50
  • msg #200

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: That's like 3 more hours since my ruling. Let's see if Boadicea makes it.
Boadicea
Barbarian 1,134, 764 posts
Advanced Human Barbarian
Wed 18 Oct 2017
at 18:55
  • msg #201

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Feeling the need to leave the acid Boadicea whieghs her options then sadly she drops her defensive shield into the acid then returns her offensive shield to it's sheath on her back she then moves over to the nearest column and starts to climb it.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3L+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4  B+3     +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18

   ROUND: Round 26 (Initiative: 22)
POSITION: E14+3
 ACTIONS: Drop Shield #1 (free), Call Shield #2(immediate), sheath shield #2(move), move to and climb tower D15+3 (move)

 HP: 22/124 (0 nonlethal)
 AC: 19; FFAC:  17; Touch: 12
CMD: 29; FFCMD: 27; FFTAC: 10

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 8/10, Shield #1 & #2, Rage 5/?, Fatigue 4/10, Rebuke 3/10
   GEAR: - Chain Shirt, Shields (×2), Wayfinder (standard), Ioun Stone, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS: Boadicea rolled 29 using 1d20+13 with rolls of 16.  Climb check half speed DC 20, fatigue, -5 half speed.
 Boadicea rolled 10 using 1d20+2 with rolls of 8.  Will save vs DC 21.
Boadicea rolled 6 using 1d10 with rolls of 6.  AC/Saving throw map manuver.
Boadicea rolled 26 using 1d20+10 with rolls of 16.  Will save vs DC 21, hero point.



SUMMARY: Boadicea drops shield and shealths the other and climbs tower

OOC: sorry car issues and work forgot about this thanks for calling 48 early.

Latro Dectus
Antipaladin 1,504, 1268 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Thu 19 Oct 2017
at 15:25
  • msg #202

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

That's... actually a really clever way to satisfy the conditions of suggestion. Granted, you're stuck on that pillar now, but hey, thats some good thinking.

Quick question though, your position says you're at E14 but your actions say you're at D15. Which is correct?
Boadicea
Barbarian 1,134, 765 posts
Advanced Human Barbarian
Thu 19 Oct 2017
at 18:12
  • msg #203

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Thank you, E14+3 is my location I changed my mind after I wrote post up and over looked the action line.  Glad you didn't say go to the top of the tower and do not leave it.
Latro Dectus
Antipaladin 1,504, 1269 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Fri 20 Oct 2017
at 07:44
  • msg #204

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Cool beans. I'll get my post up soon.
Do note that you do still have to attack me/my sword while clinging for life on that pillar. ;)
Latro Dectus
Antipaladin 1,504, 1270 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Fri 20 Oct 2017
at 17:14
  • msg #205

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Latro walks down the edge of the bridge until he is directly across from Boadicea. "You're much more clever than I gave you credit for, Boadicea. At every turn, you've managed to foil my plans. But this one time, you've made a fatal mistake."
Calling on the last of his reserves of dark heroic power, Latro's hand begins to emit a terrible darkness. "You would have done better to escape to the mainland, Boadicea. But now, that pillar will be your grave and there is no escape left for you."
Casting his spell, the dark energy shoots out from his hand and into Boadicea's heart where it manifests a loathing so powerful against Latro it causes boadicea to retch in disgust.

"YES!" Bloodrender bellows. "SHOW HER ENDLESS TORMENT. MAKE HER SUFFER FOR ATTEMPTING TO STRIKE AT ME!"

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 L+4  B+3     +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18

   ROUND: Round 27 (Initiative: 25)
POSITION: B3+4
 ACTIONS: Double move to B14+4 (Move x2) Cast Unadulterated Loathing on Boadicea (Hero Point)
 HP: 66/130 (0 nonlethal)
 AC: 25 (27); FFAC: 17 (19); Touch: 18 (20)
CMD: 29 (31); FFCMD: 21 (23); FFTAC: 10 (12)
DR4/-

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
---------------------------------------------
SLA 1 26/100
SLA 2 25/1000
Fiendish Boon 24/100
Hedging Weapons 23/70
Blade Tutor's Spirit 22/70
Deadly Juggernaut 17/70
See invisibility 12/300

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, (-1 ACP, Light Load)
   USES: Touch of Corruption 8/13, Smite Good 2/2, Fiendish Boon 1/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 3/4, spells lvl 2(anti) 3/3, spells lvl 3(anti) 1/2, Drow Noble Spells 2/3, 3 Hero Points

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions:
 Effects:
 Hardness 12 (16)
 Bless 27/100

   USES: SLA 2/2

DICE ROLLS:

   SUMMARY: Latro moves down the bridge until he is close to Boadicea. he then summons the last of his heroic reserve for the match and casts Unadulterated Loathing on her. She must succeed a DC20 will save or suffer the effects of Unadulterated Loathing for 7 days.
Unadulterated Loathing: http://www.d20pfsrd.com/magic/...dulterated-loathing/

OOC: Man, I didn't realize how many spells i can cast that last for literally days. That's kinda harsh. But then again, I am an antipaladin so thats kinda my shtick. :P


Boadicea
Barbarian 1,134, 766 posts
Advanced Human Barbarian
Fri 20 Oct 2017
at 22:30
  • msg #206

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Need a GM call on swift justice or latro just get HP back and negate action making it my turn.

I have to call out that there is a material component and you agree that you do not have a spell component pouch.  It does not say what said material is and even if it had all you needed was to list a free item provided for and not count against item count for this match.  Reading the first line under the quoted text below I do not believe the object of the loathing is the material required as first line says it is annihilated by the spell (unless you are committing suicide by all means you can be it :p).


quote:
Material (M)

A material component consists of one or more physical substances or objects that are annihilated by the spell energies in the casting process. Unless a cost is given for a material component, the cost is negligible. Don’t bother to keep track of material components with negligible cost. Assume you have all you need as long as you have your spell component pouch.


From spell
quote:
Casting Time 1 standard action
Components V, S, M

GM Arkrim
GM, 6249 posts
Game Master
Sat 21 Oct 2017
at 01:58
  • msg #207

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Character Sheet:
         Free Gear | Backpack, belt pouch, dagger, sling, component pouch, spellbook

Character Creation:
Each character will be limited to carrying up to 20 items, regardless of their carrying capacity, wealth, or slots. In addition, a character gets basic clothing, a backpack, a belt pouch, a dagger, a sling, a spellbook and spell component pouch for free (these don't even count against your limit or carrying capacity).

Everyone has this free gear on them automatically...unless they specifically notate that they don't have it (because its costs no GP or weight to have 1 of each of these in this arena).

At any point did Latro specifically declare NOT having these? Otherwise, he does.
This message was last edited by the GM at 01:59, Sat 21 Oct 2017.
Boadicea
Barbarian 1,134, 767 posts
Advanced Human Barbarian
Sat 21 Oct 2017
at 02:10
  • msg #208

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

quote:
GEAR LIST
You MUST list all your items in each combat post (see Posting in Battle). You may list hidden equipment as a private message to the GM but drawing hidden items is a standard action instead of a move. If you fail to list your gear in your first combat post, you are assumed to have brought NONE into the match! Nobody can take more than their heavy load into the arena or on their character sheet. All items weigh at least 0.1 pounds, even scrolls, amulets and rings.


doesn't the quoted rule from the "Notice: Arena Competition Rules (Read Third) (public)" say unless posted in original post he did not bring it?
GM Arkrim
GM, 6250 posts
Game Master
Sat 21 Oct 2017
at 02:12
  • msg #209

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

In reply to Boadicea (msg # 208):

See previous post.
Boadicea
Barbarian 1,134, 768 posts
Advanced Human Barbarian
Sat 21 Oct 2017
at 02:28
  • msg #210

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

I read your post and respectfully disagree the number one thing that is preached is specifically stated things Trump all and it states if you did not bring it the item is not on your person.

I believe at one time it was even said they had to be on your post I will do some digging.
Boadicea
Barbarian 1,134, 769 posts
Advanced Human Barbarian
Sat 21 Oct 2017
at 04:14
  • msg #211

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

I could not find reference to the free items needing to be in post however I still contend that in your quotes no where does it state they are automatically on the charracter and if that is your new rule cool.

I still say he is unable to cast the spell as items not listed where an opponent can see are hidden and hidden items are in the backpack and require a standard action to retrieve.
GM Arkrim
GM, 6251 posts
Game Master
Sat 21 Oct 2017
at 05:46
  • msg #212

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: You're going to contend my interpretation of the rules I wrote?

I've seen people do and say some pretty dumb things in this arena, but that just takes the cake. LOL XD

I'm not even mad. That's just too hilarious. You really are desperate, Bo. Sorry. Gotta shoot you down. Your timer's still running I'm afraid.


Boadicea
Barbarian 1,134, 770 posts
Advanced Human Barbarian
Sat 21 Oct 2017
at 11:29
  • msg #213

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

LOL, that's the thing there is no guessing or interpretation it's in black and white.  It's not desperation it's something I just called him out on in previous round (he used SLA so it was a non issue then) and would think that he would have addressed or fixed.

As I have said in the past it's your world your rules...

Will get a post up later.
GM Arkrim
GM, 6252 posts
Game Master
Sun 22 Oct 2017
at 01:42
  • msg #214

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

In reply to Boadicea (msg # 213):

Yeah, and the black and white says it's there. Unless you can't read or refuse to read, you have no contention.

Boadicea
Barbarian 1,134, 774 posts
Advanced Human Barbarian
Sun 22 Oct 2017
at 04:28
  • msg #215

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Boadicea sick to her stomach tries to move around her pillar but fails but is still just nimble enough to keep her hand holds on the slippery stone.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 L+4  B+3     +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18

ROUND: Round 27 (Initiative: 22)
POSITION: E14+3
 ACTIONS: tries to move (move)

 HP: 22/124 (0 nonlethal)
 AC: 19; FFAC:  17; Touch: 12
CMD: 29; FFCMD: 27; FFTAC: 10

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 9/10, Shield #1 & #2, Rage 5/?, Fatigue 5/10, Rebuke 4/7
   GEAR: - Chain Shirt, Shields (×2), Wayfinder (standard), Ioun Stone, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS: Boadicea rolled 24 using 1d20+8 with rolls of 16.  Reflex DC 15, slippery ledge, fatigue.
  Boadicea rolled 16 using 1d20+13 with rolls of 3.  Climb check half speed DC 20, fatigue, -5 half speed.
  Boadicea rolled 15 using 1d20+2 with rolls of 13.  Will save vs DC 20.


SUMMARY: Boadicea does nothing

OOC:

Latro Dectus
Antipaladin 1,504, 1272 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Sun 22 Oct 2017
at 14:56
  • msg #216

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Sheathing Bloodrender back in it's scabbard, Latro grabs one of the floating daggers above him and slings it at Boadicea.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 L+4  B+3     +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18

   ROUND: Round 28 (Initiative: 25)
POSITION: B14+4
 ACTIONS: Sheath Bloodrender (Move), Attack with Hedging Weapon (Standard) Boost attack die roll (Map Manuver)
 HP: 66/130 (0 nonlethal)
 AC: 25 (26); FFAC: 17 (18); Touch: 18 (19)
CMD: 29 (30); FFCMD: 21 (22); FFTAC: 10 (11)
DR4/-

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
---------------------------------------------
SLA 1 27/100
SLA 2 26/1000
Fiendish Boon 25/100
Hedging Weapons 24/70
Blade Tutor's Spirit 23/70
Deadly Juggernaut 18/70
See invisibility 13/300

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, (-1 ACP, Light Load)
   USES: Touch of Corruption 8/13, Smite Good 2/2, Fiendish Boon 1/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 3/4, spells lvl 2(anti) 3/3, spells lvl 3(anti) 1/2, Drow Noble Spells 2/3, 3 Hero Points

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions:
 Effects:
 Hardness 12 (16)
 Bless 28/100

   USES: SLA 2/2

DICE ROLLS:

09:39, Today: Latro Dectus rolled 28 using 1d20+14 with rolls of 14.  Hedging Weapon ranged attack vs FAC.
09:40, Today: Latro Dectus rolled 1 using 1d6 with rolls of 1.  attack roll boost. (To hopefully boost into critical range.)
09:40, Today: Latro Dectus rolled 11 using 2d6 with rolls of 6,5.  Hedging Weapon force damage.

   SUMMARY: Latro grabs one of the two hedging weapons above his head and throws it at Boadicea. He deals 11 force damage to her and she must succeed a climb check or fall. (idk what the DC is in the arena but i think it's 15 + 1/2 damage dealt)

OOC: I truly don't know if Hedging Weapons get a boost to damage from my strength, but if they do, thats an additional 3 more damage. I am lead to believe they don't however, because the spell does not say I can add my strength to it.


Boadicea
Barbarian 1,134, 775 posts
Advanced Human Barbarian
Mon 23 Oct 2017
at 12:55
  • msg #217

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Boadicea falls down off of the pillar landing lightly above the sludge.  She then moves away from the target of her loathing.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 L+4        +7       +4 14
15 +4  +6  +6B+2 +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18

   ROUND: Round 28 (Initiative: 22)
POSITION: I15+2
 ACTIONS: move to I15+2 (move)

 HP: 11/124 (0 nonlethal)
 AC: 19; FFAC:  17; Touch: 12
CMD: 29; FFCMD: 27; FFTAC: 10

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 9/10, Shield #1 & #2, Rage 5/?, Fatigue 6/10, Rebuke 5/7
   GEAR: - Chain Shirt, Shields (×2), Wayfinder (standard), Ioun Stone, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS: Boadicea rolled 1 using 1d6 with rolls of 1.  Map manuever +1d6 to climb check.
08:34, Today: Boadicea rolled 17 using 1d20+13 with rolls of 4.  Climb check DC 20 from dmg, fatigue.


SUMMARY: Boadicea falls and moves.

OOC:


Latro Dectus
Antipaladin 1,504, 1273 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Mon 23 Oct 2017
at 14:43
  • msg #218

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

I... don't know if your move action is legal or not. On the one hand you are moving to a surface that allows you to escape moving on the sludge, on the other hand, your moving on the sludge.

The GM is free to say otherwise, but as i see it, the situation that you're in right now is one where your only possible corse of action that satisfies both the conditions of the suggestion and the effects of unadulterated loathing is to escape upward on that specific pillar and then attempt to hop from pillar to pillar to try and escape.

If the GM says your fine though, that's ok. I can still keep you within 60 feet of me.
Boadicea
Barbarian 1,134, 776 posts
Advanced Human Barbarian
Mon 23 Oct 2017
at 14:52
  • msg #219

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Ah but your suggestion say to no longer walk upon the acid I am not doing that I am walking above the acid not on it.
Latro Dectus
Antipaladin 1,504, 1274 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Mon 23 Oct 2017
at 23:04
  • msg #220

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

The spell your using is called called water walking, right? Same difference as far as i'm concerned. More over, i did tell you to abandon the liquid terrain. Implementing it in any way is a violation of the suggestion the way i see it.
Boadicea
Barbarian 1,134, 777 posts
Advanced Human Barbarian
Tue 24 Oct 2017
at 12:31
  • msg #221

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

I did abandon it as instructed and will again move off of it but someone also has me running away from him with only one action.  I did not voluntarily return to the floor I fell your instructions just said to leave it not at what speed or what location just to leave it, you choose the words.  My movements are above not on the acid so I am not out of compliance there either.
Latro Dectus
Antipaladin 1,504, 1275 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Tue 24 Oct 2017
at 15:21
  • msg #222

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Here is the suggestion again, word for word, for referance
quote:
"Abandon your liquid terrain henceforth! No longer shall you walk upon the boiling acid!"


"Henceforth" and "No Longe"r were included to ensure that my suggestion was not just a one off deal but something that lasted for as long as possible and to ensure you wouldn't try to return to the water once you were off of it.

While you may be able to get around the second part of the suggestion with semantics and word play, the first part is very clear.
"Henceforth (From this point onward), you shall abandon (discontinue, stop) using the liquid as terrain (ground, land)."

Moving from one pillar to the next is using the liquid as terrain. Which is not allowed via the first part of the suggestion.

More over, "upon" does not necessarily mean "on". In fact a synonym of upon is "above" and a definition of upon is "in or into complete or approximate contact with, as an attacker or an important or pressing occasion:"
See, "upon" can mean "approximately on" and water walk only allows for at most two inches of distance which i'd say is a pretty approximate contact.

but if you're insistent that upon and on are the same word, let's examine the spell description for water walk, which is what i'm assuming you're using to traverse the acid.

quote:
The transmuted creatures can tread on any liquid as if it were firm ground. Mud, oil, snow, quicksand, running water, ice, and even lava can be traversed easily, since the subjects’ feet hover an inch or two above the surface. Creatures crossing molten lava still take damage from the heat because they are near it. The subjects can walk, run, charge, or otherwise move across the surface as if it were normal ground.

If the spell is cast underwater (or while the subjects are partially or wholly submerged in whatever liquid they are in), the subjects are borne toward the surface at 60 feet per round until they can stand on it.


the spell description clearly says that the effected target walks "on" the liquid. Never mind the fact that your feet hover above the liquid, the spell treats you as walking on it very plainly with the boon that you avoid the ill effects of doing so such as slipping, moving half your speed, sinking into the liquid, ect.

Now once again, i'm all for letting the GM settle this, but do keep in mind that you can't go back to using the liquid as a terrain unless i knock you down again. I'm certain that the first part is as clear as it can possibly be with no room for interpretation beyond what is expressly stated.
Boadicea
Barbarian 1,134, 779 posts
Advanced Human Barbarian
Tue 24 Oct 2017
at 19:22
  • msg #223

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

As I said I am abandoning the "liquid terrain" as you called it with one move action it is difficult to gain distance from Latro as loathing requires and leave the level.  Again I say if you had Issue with my movements above the sludge why have we not already had this conversation?  In the eyes of my charracter she is following what was told to her.


Edit: I will answer the above question tell me if I am wrong.  Your intentions where for me to move to the corner ramp and join you above the +2 level and to not voluntarily return to it.  True?
This message was last edited by the player at 19:30, Tue 24 Oct 2017.
GM Arkrim
GM, 6254 posts
Game Master
Wed 25 Oct 2017
at 01:40
  • msg #224

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Suggestion:
You influence the actions of the target creature by suggesting a course of activity (limited to a sentence or two). The suggestion must be worded in such a manner as to make the activity sound reasonable. Asking the creature to do some obviously harmful act automatically negates the effect of the spell.

The suggested course of activity can continue for the entire duration. If the suggested activity can be completed in a shorter time, the spell ends when the subject finishes what it was asked to do. You can instead specify conditions that will trigger a special activity during the duration. If the condition is not met before the spell duration expires, the activity is not performed.

A very reasonable suggestion causes the save to be made with a penalty (such as -1 or -2).


1) She doesn't sink as a result of the suggestion spell.

2) The MOMENT obeying the suggestion requires them to immediately harm themselves (sinking into the acid, walking off a cliff, etc.) the suggestion is negated. Boadicea needs to abandon the terrain to the best of her abilities as long as doing so will not immediately get her killed. That does not mean she has to move in any particular fashion, only that her goal is to escape it.

3) You asked her to abandon the liquid terrain and did specify "henceforth". Since she speaks the same language, she understands to obey the command for the rest of the encounter.

quote:
"Abandon your liquid terrain henceforth! No longer shall you walk upon the boiling acid!"


4) Run, jump, climb, swim, roll (tumble), crawl (prone), are all easy ways to say "moving but not walking". But that's beside the point.

5) The point is that suggestion tries to make the target obey the command, but NOT at their peril KNOWINGLY. She's free to do as she pleases.

For these purposes, I'll rule that Boadicea touching the acid is effectively like NOT attacking. She has 3 rounds to get away from it. If she can't manage, she'll get a strike. She tried to climb, so that counts. If she tries to climb again next round, she'll be solid. She just can't WILLINGLY go back to the acid (but being knocked off the climbing wall was not willingly).
Latro Dectus
Antipaladin 1,504, 1277 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Wed 25 Oct 2017
at 11:44
  • msg #225

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: Cool. that's all i need to know. not exactly how i would have liked it to play out, but i'll take it.

Latro moves across the bridge and keeps Boadicea as close to himself as he can without entering the acid himself.

"Why do you let this pathetic human taunt you so, Latro? Destroy her! Be done with this wretch and let us bask in her blood!"
"Now, now, Bloodrender. Let us not destroy this toy just yet. I want to watch her squirm just a bit longer. After all, we're finally to my favorite part. The part where the prey desperately tries to find a way out of a hopeless situation. The thrill of it is quite insatiable, don't you think?"
"You grant your prey time to escape! You have had your fill of this entertainment! Now end her life immediately!"
Latro sighs. "Then let us hope she holds still long enough for me to do so."


 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6B+2 +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4L+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

   ROUND: Round 29 (Initiative: 25)
POSITION: B14+4 to I19+4
 ACTIONS: Double Move to I19+4 (Move x2)
 HP: 66/130 (0 nonlethal)
 AC: 25 (26); FFAC: 17 (18); Touch: 18 (19)
CMD: 29 (30); FFCMD: 21 (22); FFTAC: 10 (11)
DR4/-

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
---------------------------------------------
SLA 1 28/100
SLA 2 27/1000
Fiendish Boon 26/100
Hedging Weapons 25/70
Blade Tutor's Spirit 24/70
Deadly Juggernaut 19/70
See invisibility 14/300

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, (-1 ACP, Light Load)
   USES: Touch of Corruption 8/13, Smite Good 2/2, Fiendish Boon 1/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 3/4, spells lvl 2(anti) 3/3, spells lvl 3(anti) 1/2, Drow Noble Spells 2/3, 3 Hero Points

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions:
 Effects:
 Hardness 12 (16)
 Bless 29/100

   USES: SLA 2/2

DICE ROLLS:

OOC: nothing witty to add here


Boadicea
Barbarian 1,134, 781 posts
Advanced Human Barbarian
Fri 27 Oct 2017
at 07:33
  • msg #226

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Still sick Boadicea moves to the wall climbs up and around the corner moving away from Latro.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4     B+3+8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4L+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18


   ROUND: Round 29 (Initiative: 22)
POSITION: H12+3
 ACTIONS: move to H12+2 start climb to H12+3 (move)

 HP: 10/124 (0 nonlethal)
 AC: 19; FFAC:  17; Touch: 12
CMD: 29; FFCMD: 27; FFTAC: 10

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 10/10, Shield #2, Rage 5/?, Fatigue 7/10, Rebuke 6/7
   GEAR: - Chain Shirt, Shield, Wayfinder (standard), Ioun Stone, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS: Boadicea rolled 24 using 1d20+13 with rolls of 11.  Climb check half speed DC 20, fatigue, -5 half speed.


SUMMARY: Boadicea moves to the tower and climbs up

OOC: How is the movement around outside corners counted (I.E. I13+3 to H12+3) while climbing?  Am I either on one face or the other or is H13+3 a valid square to climb in so would the above movement be 20' or 30'.  Answers I have found all pretty much says up to GM, how does it work here?

Originally I was going to start climb on South face then move to west, as that would be more in line with someone wanting off the sludge and away from latro but did not want to get the movement distance wrong.


Latro Dectus
Antipaladin 1,504, 1278 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Fri 27 Oct 2017
at 10:48
  • msg #227

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: I personally would say that the H13 spot is a valid climbing spot and a spot someone trying to traverse from one face to another would have to climb through. Especially considering that you can't just phase through the corner of a building to get to the other side of it.

But, i'm not the GM. :P

I'll leave that to them and get my post prepared.


Groppo, be prepared to give me some more information about your stuff cause i'm taking more of it. Namely that bow and all the arrows you have.

Latro Dectus
Antipaladin 1,504, 1280 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Fri 27 Oct 2017
at 13:18
  • msg #228

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Latro plows up the stairs back to the center platform and uses the power of the arena to gain an extra 5 feet after his accent. There he finds Groppo's corpse, still bleeding out from the devastating blow he had dealt not to long ago as well as the remaining pieces of the creature he too had slain.

Latro took a moment to revel in his own power before eyeing Groppo's longbow and arrows. They were a bit small for his taste and it would require a bit of difficulty to wield. In fact that long bow would best be described as an awkward shortbow to Latro, but with his power and the magic of his enchantments flowing through him, Latro knew that Boadicea could no longer run as she pleased. Now, everywhere she went was within his grasp, so long as Groppo's arrows held out.

Just how many did that gnom have on him anyways? It's not like he used them for anything special during the match. Perhaps they were a last resort situation? No matter. Groppo's last resort would become Latro's trump card and he would finally end this battle once and for all.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8gG+8+8      +4 11
12 +4     B+3+8L+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4L+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo's corpse
L= Latro
M= Monster
g= Grease, DC18


   ROUND: Round 30 (Initiative: 25)
POSITION: I19+4 to J12+8
 ACTIONS: Double move to K12+8 (Move x2), 5-foot step to J12+8 (Immediate - Map Maneuver)
 HP: 66/130 (0 nonlethal)
 AC: 25 (26); FFAC: 17 (18); Touch: 18 (19)
CMD: 29 (30); FFCMD: 21 (22); FFTAC: 10 (11)
DR4/-

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
---------------------------------------------
SLA 1 29/100
SLA 2 28/1000
Fiendish Boon 27/100
Hedging Weapons 26/70
Blade Tutor's Spirit 25/70
Deadly Juggernaut 20/70
See invisibility 15/300

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, (-1 ACP, Light Load)
   USES: Touch of Corruption 8/13, Smite Good 2/2, Fiendish Boon 1/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 3/4, spells lvl 2(anti) 3/3, spells lvl 3(anti) 1/2, Drow Noble Spells 2/3, 3 Hero Points

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions:
 Effects:
 Hardness 12 (16)
 Bless 30/100

   USES: SLA 2/2

DICE ROLLS:

07:55, Today: Latro Dectus rolled 21 using 1d20+12 with rolls of 9.  Perception to count arrows. (If that's even a thing).

OOC: Also Bo, as long as you're in that corner there, the DC to climb is reduced by 5. Just a heads up for you.


Groppo
Fighter 662, 144 posts
Advanced Gnome
Fri 27 Oct 2017
at 13:24
  • msg #229

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

40 arrows look back at Latro, every one of them hating the evil man and his sword. Or at least that's what they would do, if they could. Maybe they can?
Boadicea
Barbarian 1,134, 782 posts
Advanced Human Barbarian
Sun 29 Oct 2017
at 04:57
  • msg #230

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

GM please have a look at the distance moved by Latro I may be wrong but I do not believe he is able to move that far I am probably wrong some buff or another but it worth the asking.  I count something like 90' moved using the rules of the map:
quote:
Remember, moving UPWARDS costs 3 squares per 1 square moved and moving DOWNWARDS costs 2 squares per 1 square moved.

Latro Dectus
Antipaladin 1,504, 1281 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Sun 29 Oct 2017
at 10:01
  • msg #231

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

you are right about that. My apologies. I had been counting upwards and downwards movement as 2 squares. So the furthest i could move is actually k13+7 (because i took a diagonal step from J19 to K18 and there's nothing i can find that says i'm not allowed to do that.,)

Please treat my movement as saying "double move to K14+7" and my immediate action as saying "5-foot step to K13+7"
Boadicea
Barbarian 1,134, 785 posts
Advanced Human Barbarian
Sun 29 Oct 2017
at 10:14
  • msg #232

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

I still am counting that as to much, by my count (definitely could be wrong) you are at 50' at K15+6.  Assuming a 30' speed you wouldn't have the 15'to move up to the next level
Latro Dectus
Antipaladin 1,504, 1282 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Sun 29 Oct 2017
at 10:33
  • msg #233

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Well a diagonal step counts for two squares only on every other diagonal step taken in a series of move action. Seeing as i only took one diagonal step, I'm at 45 movement by k15+6

But i'll chart it out for you if you like,

Start I19+4

i!9+4 --> J19+4 - +5 feet (total 5)
J19+4 --> K18+4 - +15 feet (total 20)
K18+5 --> K16+6 - +20 feet (total 40)
K16+6 --> K14+7 - +20 feet (total 60)

+ Map maneuver immediate action for a 5-foot step brings me to K13+7

The way i'm seeing it, i'm just fine now. Granted i was very wrong previously but i've officially corrected that now. Unless taking a diagonal step up onto the stairs is not allowed for some reason.
Boadicea
Barbarian 1,134, 786 posts
Advanced Human Barbarian
Sun 29 Oct 2017
at 11:02
  • msg #234

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

I was not counting the diagonal, is that legal as J18+4&5 are both empty space and not valid squares for regular movement?  As I called you out before you made a change if GM logs before 48hrs is up I would rather the swift Justice and you not move at all.
Boadicea
Barbarian 1,134, 787 posts
Advanced Human Barbarian
Sun 29 Oct 2017
at 13:10
  • msg #235

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Still sick Boadicea again fails to climb

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4     B+3+8+8+8+8      +4 12
13 +4        L+7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18


   ROUND: Round 29 (Initiative: 22)
POSITION: H12+3
 ACTIONS: move to H12+2 start climb to H12+3 (move)

 HP: 10/124 (0 nonlethal)
 AC: 19; FFAC:  17; Touch: 12
CMD: 29; FFCMD: 27; FFTAC: 10

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 10/10, Shield #2, Rage 5/?, Fatigue 7/10, Rebuke 6/7
   GEAR: - Chain Shirt, Shield, Wayfinder (standard), Ioun Stone, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS: Boadicea rolled 16 using 1d20+8 with rolls of 8.  Reflex DC 15, slippery ledge, fatigue.
 Boadicea rolled 2 using 1d6 with rolls of 2.  Map manuever +1d6 to climb check.
 Boadicea rolled 15 using 1d20+13 with rolls of 2.  Climb check half speed DC 20, fatigue, -5 half speed.


SUMMARY: Boadicea does nothing

OOC: Just so I don't go past my 48hrs here is my post :(, I did call Latro out before posting if possible I still would like his last turn skipped due to improperly counting distance.

GM Arkrim
GM, 6255 posts
Game Master
Sun 29 Oct 2017
at 18:26
  • msg #236

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: Diagonal movement is only for horizontal movement. Moving up and down when its not climbing or flying is simply 2 spaces for each space moved instead of 1.

So moving from A1+0 to A2+1 would cost 2 spaces instead of 1.

And flying is the same thing except that you don't suffer this penalty for moving downwards and can move downwards 1:1.

Easy peasy.

But don't get me started on the climbing and jumping rules. They're garbage. XD

Latro Dectus
Antipaladin 1,504, 1283 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Mon 30 Oct 2017
at 04:39
  • msg #237

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Ok, so, slightly confused. Does this mean my original movements from I19+4 to J12+8 is perfectly fine or that my corrected movement from I19+4 to K13+7 is the one thats fine.
GM Arkrim
GM, 6256 posts
Game Master
Tue 31 Oct 2017
at 03:04
  • msg #238

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: It means what I said. See previous post and the rules listed on the initial post.
Latro Dectus
Antipaladin 1,504, 1284 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Tue 31 Oct 2017
at 11:34
  • msg #239

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

With the gears in his head turning, Latro grabs Groppo's corpse and steps over to the edge of the central pillar. Glaring down to the woman below him, Latro's hand surges with shadow magic.
"Well, Boadicea, it's been fun. But playtime is over. I have one final request if you will indulge me. Please do me the honor of HOLDING STILL FOR ONE BLASTED MINUTE!!!" Throwing his arm forwards, the magic flies downward and grip's the woman's shadow, attempting to pin her in place for as long as her own will power will allow.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4     B+3L+8G+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo's corpse
L= Latro
M= Monster
g= Grease, DC18


   ROUND: Round 31 (Initiative: 25)
POSITION: J12+8 to I12+8
 ACTIONS: Grap Groppo's corpse (Move), 5-foot step to I12+8 (Free), Cast Shadow Trap on Boadicea.
 HP: 66/130 (0 nonlethal)
 AC: 25 (26); FFAC: 17 (18); Touch: 18 (19)
CMD: 29 (30); FFCMD: 21 (22); FFTAC: 10 (11)
DR4/-

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
---------------------------------------------
SLA 1 30/100
SLA 2 29/1000
Fiendish Boon 28/100
Hedging Weapons 27/70
Blade Tutor's Spirit 26/70
Deadly Juggernaut 21/70
See invisibility 16/300

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, (-1 ACP, Light Load)
   USES: Touch of Corruption 8/13, Smite Good 2/2, Fiendish Boon 1/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 4/4, spells lvl 2(anti) 3/3, spells lvl 3(anti) 1/2, Drow Noble Spells 2/3, 3 Hero Points

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions:
 Effects:
 Hardness 12 (16)
 Bless 31/100

   USES: SLA 2/2

DICE ROLLS:


SUMMARY: Latro grabs Groppo's body and all his attached gear and moves them with him 5 feet. He then casts Shadow Trap on Boadicea with his free hand. Boadicea must succeed a DC 19 Will save or be affected by shadow trap for 7 rounds.
Shadow trap: http://www.d20pfsrd.com/magic/...pells/s/shadow-trap/

OOC: If my calculation's are correct, Latro should be, at the very most, in heavy capacity while towing around Groppo and his gear so taking a 5-foot step is still within reason.


Boadicea
Barbarian 1,134, 788 posts
Advanced Human Barbarian
Wed 1 Nov 2017
at 17:31
  • msg #240

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Boadicea is able to shake off latro's spell and move west away from Latro.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4  B+3   L+8G+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo's corpse
L= Latro
M= Monster
g= Grease, DC18


   ROUND: Round  31 (Initiative: 22)
POSITION: E13+3
 ACTIONS: move to E13+3 (move)

 HP: 10/124 (0 nonlethal)
 AC: 19; FFAC:  17; Touch: 12
CMD: 29; FFCMD: 27; FFTAC: 10

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 10/10, Shield #2, Rage 5/?, Fatigue 7/10, Rebuke 6/7
   GEAR: - Chain Shirt, Shield, Wayfinder (standard), Ioun Stone, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS: Boadicea rolled 30 using 1d20+13 with rolls of 17.  Climb check half speed DC 20, fatigue, -5 half speed.
 Boadicea rolled 19 using 1d20+2 with rolls of 17.  Will save vs DC 19.


SUMMARY: Boadicea moves to E13+3

OOC: yet another rule change...

GM Arkrim
GM, 6257 posts
Game Master
Wed 1 Nov 2017
at 19:17
  • msg #241

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: No rule changes. You passed the saving throw so it doesn't change your conditions.
Latro Dectus
Antipaladin 1,504, 1285 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Thu 2 Nov 2017
at 13:53
  • msg #242

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Groppo, could you give me a weight on all the stuff that's still on your person (not including your melee weapons) and your weight as well. I'd like to know where my encumbrance lies while i'm dragging you around for movement calculation purposes.
Groppo
Fighter 662, 147 posts
Advanced Gnome
Thu 2 Nov 2017
at 15:05
  • msg #243

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

40 groppo + 19 items including all but melee weapons and used up potions. Won’t bother to look up if there are arena-specific rules for character weight while I’m on vacay. Took max on one of the racial dice for flavor (he is a fighter and thus strongly built), rolled the other. If that’s against the rules, you can redo it as appropriate I guess - my roll is in the dice roller.
Latro Dectus
Antipaladin 1,504, 1286 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Thu 2 Nov 2017
at 16:11
  • msg #244

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

are... are you counting your full plate in that? cause i have a hard time believing full plate, even one sized for a gnome, is less than 19 lbs. lol
but as far as character weight goes, arkrim has said that weight and hight is the average for whatever race and gender we choose.
Groppo
Fighter 662, 148 posts
Advanced Gnome
Thu 2 Nov 2017
at 17:55
  • msg #245

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

It may be made out of a special material :) and, that weight is correct for average, too.
Latro Dectus
Antipaladin 1,504, 1287 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Thu 2 Nov 2017
at 18:15
  • msg #246

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

*looks slyly* fair enough. combat coming soon.
Latro Dectus
Antipaladin 1,504, 1288 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Thu 2 Nov 2017
at 18:47
  • msg #247

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Latro growls under his breath and drags the gnome with him down the stairs leading to Boadecia; (and as he does, draws Groppo's bow from it's holster?) "My apologize, Boadicea. Perhaps you inferred that this was a request. It was not. Let me rephrase. Cease your movement this instant!" Latro bellows, his words carrying the same sort of magical tone that his suggestion earlier did, but to a lesser degree. However the magic was strong enough that should Boadecia's will not be strong enough, she would be stuck in place for a moment. And a moment is all Latro would need.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6L+7G+7+8g+8g+8+8      +4 11
12 +4  B+3   +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo's corpse
L= Latro
M= Monster
g= Grease, DC18


   ROUND: Round 32 (Initiative: 25)
POSITION: I12+8 to G11+7
 ACTIONS: Move to G11+7 (Move), Draw Groppo's longbow as part of move? (Free?), Cast Forbid Action declaring "Move" on Boadicea (Standard)
 HP: 66/130 (0 nonlethal)
 AC: 25 (26); FFAC: 17 (18); Touch: 18 (19)
CMD: 29 (30); FFCMD: 21 (22); FFTAC: 10 (11)
DR4/-

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
---------------------------------------------
SLA 1 31/100
SLA 2 30/1000
Fiendish Boon 29/100
Hedging Weapons 28/70
Blade Tutor's Spirit 27/70
Deadly Juggernaut 22/70
See invisibility 17/300

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, Groppo Himself, Groppo's Bow(?), (-1 ACP, Medium Load)
   USES: Touch of Corruption 8/13, Smite Good 2/2, Fiendish Boon 1/2, spells lvl 1(ora) 1/5, spells lvl 1(anti) 4/4, spells lvl 2(anti) 3/3, spells lvl 3(anti) 1/2, Drow Noble Spells 2/3, 3 Hero Points

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions:
 Effects:
 Hardness 12 (16)
 Bless 32/100

   USES: SLA 2/2

DICE ROLLS:


SUMMARY: Latro moves down the stairs and, if possible, draws groppo's bow as a free action while doing so. He then casts Forbid Action on Boadicea, designating movement as the action that is forbidden. She must succeed a DC19 will save or be stuck in place for 1 round.

OOC: You got lucky with that shadow trap. I was about to combo into something nasty with that. But oh well. Let's see you make a DC19 will save twice in a row. :P
Also, i dont need to draw groppo's bow this round, but if i can, that would be pretty swell. otherwise i'll just draw it next round like a normal person.



Groppo
Fighter 662, 149 posts
Advanced Gnome
Fri 3 Nov 2017
at 09:25
  • msg #248

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

When Latro draws the weapon, does he automatically know the specifications of the bow including mundane and magical improvements? Sounds like the most practical way to handle it at least. I’ll tell you before your next round unless someone gives me more specific instructions for when Latro learns the information.
Boadicea
Barbarian 1,134, 789 posts
Advanced Human Barbarian
Fri 3 Nov 2017
at 12:57
  • msg #249

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

I don't think you can draw Groppo's weapon as part of a move action.  Was hoping GM would throw his 2¢ already, taking an item from him has already been stated as a move action.
Latro Dectus
Antipaladin 1,504, 1291 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Fri 3 Nov 2017
at 14:08
  • msg #250

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

I personally would like to know the GM's take on this myself. If he says "no," thats fine. If he says "yes," cool beans.
I personally sit on the side of yes as even though taking something visible off of groppo that is not a worn item has been stated as a move action, so is drawing my own weapon/potion/etc. And as we all know, drawing one's own weapon/potion/etc as part of a move action is a free action so it stands to reason that the same can be applied for anything that could be drawn as a move action, even items carried by the corpse i am dragging along with me.

Now as far as weapon properties, if it is mundane, masterwork, or composite, i would say that is something Latro would know. If it was magical however, i would say that is something not inherently known about anything without first using detect magic on it of which Latro currently does not have active. But if you by your own authority want to give me information about it's magics, please feel free to do so. :P
GM Arkrim
GM, 6260 posts
Game Master
Sat 4 Nov 2017
at 03:42
  • msg #251

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: Picking up an item is a move action, but drawing an item from your carrying capacity (as long as it's not stored in your backpack) can be part of a move action for anyone with +1 BAB or more. As long as Latro declared picking up Groppo's body as a move action in the last turn and adding it to his carrying capacity, all of Groppo's gear is considered Latro's so yes, he can do that as per RAW. Of course, he'll have to drop Groppo afterwards in order to use a two-handed weapon.

http://www.d20pfsrd.com/gamema...-or-Sheathe-a-Weapon

This message was last edited by the GM at 03:44, Sat 04 Nov 2017.
Groppo
Fighter 662, 150 posts
Advanced Gnome
Sat 4 Nov 2017
at 06:27
  • msg #252

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

It is a +1 composite longbow (+2 str), small. Might as well give you the info as I would otherwise have to tell you after each roll how much to add to it :p
Boadicea
Barbarian 1,134, 791 posts
Advanced Human Barbarian
Sat 4 Nov 2017
at 16:55
  • msg #253

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Boadicea shakes off another of latro's spells and moves west along the wall
 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6L+7G+7+8g+8g+8+8      +4 11
12 +4B+3     +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo's corpse
L= Latro
M= Monster
g= Grease, DC18


   ROUND: Round  32 (Initiative: 22)
POSITION: C12+3
 ACTIONS: move to C12+3 (move)

 HP: 10/124 (0 nonlethal)
 AC: 19; FFAC:  17; Touch: 12
CMD: 29; FFCMD: 27; FFTAC: 10

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 10/10, Shield #2, Rage 5/?, Fatigue 9/10
   GEAR: - Chain Shirt, Shield, Wayfinder (standard), Ioun Stone, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS: Boadicea rolled 23 using 1d20+13 with rolls of 10.  Climb check half speed DC 20, fatigue, -5 half speed.
Boadicea rolled 4 using 1d6 with rolls of 4.  Map manuever +1d6 will save.
Boadicea rolled 18 using 1d20+2 with rolls of 16.  Will save vs DC 19.


SUMMARY: Boadicea succeeds will save then moves

OOC: Never did get an answer on climbing around corner...


Latro Dectus
Antipaladin 1,504, 1292 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Sun 5 Nov 2017
at 17:09
  • msg #254

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Latro casts groppo's body to the side, taking his quiver of arrows from the corpse and marches down the stairs, bow in one hand, quiver of arrows in the other.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4L+5+5+6+6+7G+7+8g+8g+8+8      +4 11
12 +4B+3     +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 


B= Boadicea
G= Groppo's corpse
L= Latro
M= Monster
g= Grease, DC18


   ROUND: Round 33 (Initiative: 25)
POSITION: G11+7 to C11+5
 ACTIONS: Drop Groppo (Free), Take Groppo's quiver of arrows (Move), Move to C11+5 (Move)
 HP: 66/130 (0 nonlethal)
 AC: 25 (26); FFAC: 17 (18); Touch: 18 (19)
CMD: 29 (30); FFCMD: 21 (22); FFTAC: 10 (11)
DR4/-

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
---------------------------------------------
SLA 1 32/100
SLA 2 31/1000
Fiendish Boon 30/100
Hedging Weapons 29/70
Blade Tutor's Spirit 28/70
Deadly Juggernaut 27/70
See invisibility 18/300

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, Groppo's Bow, Groppo's Quiver, Groppo's Arrows (x40) (-1 ACP, Light Load)
   USES: Touch of Corruption 8/13, Smite Good 2/2, Fiendish Boon 1/2, spells lvl 1(ora) 1/5, spells lvl 1(anti) 4/4, spells lvl 2(anti) 3/3, spells lvl 3(anti) 1/2, Drow Noble Spells 2/3, 3 Hero Points

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions:
 Effects:
 Hardness 12 (16)
 Bless 33/100

   USES: SLA 2/2

DICE ROLLS:


SUMMARY: Latro Drops groppo's corpse, removes groppo's quiver of arrows and marches down the stairs to keep boadicea within 60 feet of him.

OOC: Stop succeeding on will saves! You're a barbarian. That's not what you do. :P


Boadicea
Barbarian 1,134, 792 posts
Advanced Human Barbarian
Mon 6 Nov 2017
at 13:55
  • msg #255

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Boadicea grumbles something unintelligible and climb back

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4L+5+5+6+6+7G+7+8g+8g+8+8      +4 11
12 +4   B+3  +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 


B= Boadicea
G= Groppo's corpse
L= Latro
M= Monster
g= Grease, DC18


   ROUND: Round  33 (Initiative: 22)
POSITION: C12+3
 ACTIONS: move to C12+3 (move)

 HP: 10/124 (0 nonlethal)
 AC: 19; FFAC:  17; Touch: 12
CMD: 29; FFCMD: 27; FFTAC: 10

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 10/10, Shield #2, Rage 5/?, Fatigue 10/10
   GEAR: - Chain Shirt, Shield, Wayfinder (standard), Ioun Stone, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS: Boadicea rolled 28 using 1d20+13 with rolls of 15.  Climb check half speed DC 20, fatigue, -5 half speed.


SUMMARY: Boadicea moves

OOC:

Latro Dectus
Antipaladin 1,504, 1293 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Mon 6 Nov 2017
at 22:44
  • msg #256

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Throwing the quiver of arrows over his shoulder and into a proper holding spot, Latro draws an arrow and takes aim. Just drawing the bow lets Latro know that this bow has some reel power behind it and fortunantly, Latro is more than strong enough to draw the string.

"WHAT IS THE MEANING OF THIS, LATRO!" his sword bellows. "YOU DARE USE A WEAPON OTHER THAN ME?"
"Can you strike at range without me throwing you at her?" Latro snaps back.
"BETTER THAT THAN THIS NONSENSE!" his sword growls. "THIS IS AN AFFRONT TO ME!!!"
"Well, I could always get rid of you. Melt you down and reforged you into a new more complacent weapon. Let's not forget who made whom, shall we?"
the sword does not respond but there is obvious tension between sword and master. And with this newfound silence, Latro lets his arrow fly.

the arrow flies true, even for being unwieldy to hold. However, Latro did not find the arrow flying true enough. Calling upon the power of the arena he will the arrow to fly as true as possible and as true as possible he gets. The arrow finds a wonderful home between Boadecia's head and shoulders, with all amenities included. A constant warm flow of blood, air conditioning that was constantly struggling to work, the flickering lights of a dying host. Indeed Boadecia's neck was the perfect home for an arrow such as this.

Latro smiled. He broke out into a grin and slowly, he descended into maddening laughter. "AT LAST!" he shouted. "VICTORY IS MINE! Cower at the victor of this match, lowly observers! Latro Dectus has finally ascended! No longer will he be the ground upon which other walk!" He turns towards the champion's box where those most privileged get to watch the match. He points to it, not knowing if Hiro or Joseph are even there. But that doesn't matter to Latro. He's caught up in the moment. The spotlight was his and by all the gods and their servants he's going to use it. "JOSEPH! HIRO! Hear me now! The hour of your devastation is upon you! Know that i will have my vengeance and I WILL become the champion of this arena!"

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4L+5+5+6+6+7G+7+8g+8g+8+8      +4 11
12 +4   B+3  +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 


B= Boadicea
G= Groppo's corpse
L= Latro
M= Monster
g= Grease, DC18


   ROUND: Round 34 (Initiative: 25)
POSITION: C11+5
 ACTIONS: Eqip Groppo's quiver of arrows (Move), Ranged Attack with Groppo's bow (standard), Boost attack roll (Arena power)
 HP: 66/130 (0 nonlethal)
 AC: 25 (26); FFAC: 17 (18); Touch: 18 (19)
CMD: 29 (30); FFCMD: 21 (22); FFTAC: 10 (11)
DR4/-

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
---------------------------------------------
SLA 1 33/100
SLA 2 32/1000
Fiendish Boon 31/100
Hedging Weapons 30/70
Blade Tutor's Spirit 29/70
Deadly Juggernaut 28/70
See invisibility 19/300

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, Groppo's Bow, Groppo's Quiver, Groppo's Arrows (x40) (-1 ACP, Light Load)
   USES: Touch of Corruption 8/13, Smite Good 2/2, Fiendish Boon 1/2, spells lvl 1(ora) 1/5, spells lvl 1(anti) 4/4, spells lvl 2(anti) 3/3, spells lvl 3(anti) 1/2, Drow Noble Spells 2/3, 3 Hero Points

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions:
 Effects:
 Hardness 12 (16)
 Bless 34/100

   USES: SLA 2/2

DICE ROLLS:

16:12, Today: Latro Dectus rolled 30 using 1d20+13 with rolls of 17.  small sized bow ranged attack.
16:15, Today: Latro Dectus rolled 3 using 1d6 with rolls of 3.  roll boost. - boosted to a roll of 20 = critical threat.
16:15, Today: Latro Dectus rolled 30 using 1d20+13 with rolls of 17.  Critical threat.
16:16, Today: Latro Dectus rolled 29 using 3d8+9 with rolls of 7,7,6.  x3 Critical damage.
16:29, Today: Latro Dectus rolled 19 using 3d6+9 with rolls of 1,4,5.  x3 crit damage (correct dice).


SUMMARY: Latro equips Groppo's quiver and fires a single arrow at Boadecia. He wills the arrow into a more precise shot and lands a critical hit, dealing 29 19 damage.

OOC: Well. Unless you have a way of living at -9 HP, thats finally the end of this match. Well done everyone. And thanks for the bow, Groppo. It served me well. ;) I'll post my final post after i know Bo is actually dead.


Boadicea
Barbarian 1,134, 793 posts
Advanced Human Barbarian
Tue 7 Nov 2017
at 18:16
  • msg #257

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Finally...
Boadicea
Barbarian 1,134, 794 posts
Advanced Human Barbarian
Tue 7 Nov 2017
at 18:20
  • msg #258

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

1134 BP, 6 hero points used, CN
Groppo
Fighter 662, 155 posts
Advanced Gnome
Tue 7 Nov 2017
at 18:28
  • msg #259

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Haha, you fought well, Boadicea! :D

662BP, 1 hero point used, CN
Latro Dectus
Antipaladin 1,504, 1295 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Tue 7 Nov 2017
at 18:55
  • msg #260

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

1,504 BP, 3 Hero Points used, CE

Also, if any of you guys wanna join my super secret club (guild), you're more than welcome :D



Final Results
Creature (1st to die)
Groppo (2nd to die)
Boadicea (Runner up)
Latro (Winner)
GM Arkrim
GM, 6262 posts
Game Master
Wed 8 Nov 2017
at 01:11
  • msg #261

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

(Accumulative BP of all Participants) / (# of Participants) = RewardPOT
1) RewardPOT / Gladiator1BP * (X) = Total Rewards for Gladiator 1.
2) RewardPOT / Gladiator2BP * (X) = Total Rewards for Gladiator 2.
3) RewardPOT / Gladiator3BP * (X) = Total Rewards for Gladiator 3.
4) RewardPOT / Gladiator4BP * (X) = Total Rewards for Gladiator 4.


Special terms that affect rewards listed at bottom (if any). Alignments only matter if it's a DUEL, not a team match or anything else.

1134 (boadicea) + 662 (groppo) + 1504 (latro) = 3300

1080 (monster) / 3 = 360

3300 (FFA) / 3 players = 1100 reward pot


REWARDS FOR MONSTER

Latro
 360/1,504 = 0.23 * 300 = 71 BP

Boadicea
 360/1,134 = 0.32 * 300 = 95 BP

Groppo
 360/662 = 0.54 * 300 = 163 BP

REWARDS FOR FFA

Latro
 1,100/1,504 = 0.73 * 300 = 219 BP

Boadicea
 1,100/1,134 = 0.97 * 200 = 194 BP

Groppo
 1,100/662 = 1.66  * 100 = 166 BP


OLD REWARDS

 1,100/1,504 = 0.97 * 300 = 291 BP
 Hero points: -3 spent +1 FFA +1 win = -1 hero point

Boadicea
 1,460/1,134 = 1.29 * 200 = 258 BP
 Hero points: -6 spent +1 FFA +0 loss = -5 hero points

Groppo
 1,460/662 = 2.21 * 100 = 221 BP
 Hero points: -1 spent +1 FFA +0 draw = -0 hero points

NEW REWARD TOTALS

Latro
 219+71= 290 BP vs. old reward (291) = -1 BP difference

Boadicea
 194+95= 289 BP vs. old reward (258) = +29 BP difference

Groppo
 166+163= 326 BP vs. old reward (221) = +105 BP difference



Groppo's right, I promised to calculate them separately and forgot because I was in a hurry. Fixed.
This message was last edited by the GM at 18:15, Wed 08 Nov 2017.
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