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17:35, 27th April 2024 (GMT+0)

Monstrous Royal #1: Boadicea v. Groppo v. Latro v. Taotieh.

Posted by GM ArkrimFor group 0
GM Arkrim
GM, 6251 posts
Game Master
Sat 21 Oct 2017
at 05:46
  • msg #212

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: You're going to contend my interpretation of the rules I wrote?

I've seen people do and say some pretty dumb things in this arena, but that just takes the cake. LOL XD

I'm not even mad. That's just too hilarious. You really are desperate, Bo. Sorry. Gotta shoot you down. Your timer's still running I'm afraid.


Boadicea
Barbarian 1,134, 770 posts
Advanced Human Barbarian
Sat 21 Oct 2017
at 11:29
  • msg #213

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

LOL, that's the thing there is no guessing or interpretation it's in black and white.  It's not desperation it's something I just called him out on in previous round (he used SLA so it was a non issue then) and would think that he would have addressed or fixed.

As I have said in the past it's your world your rules...

Will get a post up later.
GM Arkrim
GM, 6252 posts
Game Master
Sun 22 Oct 2017
at 01:42
  • msg #214

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

In reply to Boadicea (msg # 213):

Yeah, and the black and white says it's there. Unless you can't read or refuse to read, you have no contention.

Boadicea
Barbarian 1,134, 774 posts
Advanced Human Barbarian
Sun 22 Oct 2017
at 04:28
  • msg #215

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Boadicea sick to her stomach tries to move around her pillar but fails but is still just nimble enough to keep her hand holds on the slippery stone.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 L+4  B+3     +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18

ROUND: Round 27 (Initiative: 22)
POSITION: E14+3
 ACTIONS: tries to move (move)

 HP: 22/124 (0 nonlethal)
 AC: 19; FFAC:  17; Touch: 12
CMD: 29; FFCMD: 27; FFTAC: 10

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 9/10, Shield #1 & #2, Rage 5/?, Fatigue 5/10, Rebuke 4/7
   GEAR: - Chain Shirt, Shields (×2), Wayfinder (standard), Ioun Stone, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS: Boadicea rolled 24 using 1d20+8 with rolls of 16.  Reflex DC 15, slippery ledge, fatigue.
  Boadicea rolled 16 using 1d20+13 with rolls of 3.  Climb check half speed DC 20, fatigue, -5 half speed.
  Boadicea rolled 15 using 1d20+2 with rolls of 13.  Will save vs DC 20.


SUMMARY: Boadicea does nothing

OOC:

Latro Dectus
Antipaladin 1,504, 1272 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Sun 22 Oct 2017
at 14:56
  • msg #216

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Sheathing Bloodrender back in it's scabbard, Latro grabs one of the floating daggers above him and slings it at Boadicea.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 L+4  B+3     +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18

   ROUND: Round 28 (Initiative: 25)
POSITION: B14+4
 ACTIONS: Sheath Bloodrender (Move), Attack with Hedging Weapon (Standard) Boost attack die roll (Map Manuver)
 HP: 66/130 (0 nonlethal)
 AC: 25 (26); FFAC: 17 (18); Touch: 18 (19)
CMD: 29 (30); FFCMD: 21 (22); FFTAC: 10 (11)
DR4/-

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
---------------------------------------------
SLA 1 27/100
SLA 2 26/1000
Fiendish Boon 25/100
Hedging Weapons 24/70
Blade Tutor's Spirit 23/70
Deadly Juggernaut 18/70
See invisibility 13/300

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, (-1 ACP, Light Load)
   USES: Touch of Corruption 8/13, Smite Good 2/2, Fiendish Boon 1/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 3/4, spells lvl 2(anti) 3/3, spells lvl 3(anti) 1/2, Drow Noble Spells 2/3, 3 Hero Points

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions:
 Effects:
 Hardness 12 (16)
 Bless 28/100

   USES: SLA 2/2

DICE ROLLS:

09:39, Today: Latro Dectus rolled 28 using 1d20+14 with rolls of 14.  Hedging Weapon ranged attack vs FAC.
09:40, Today: Latro Dectus rolled 1 using 1d6 with rolls of 1.  attack roll boost. (To hopefully boost into critical range.)
09:40, Today: Latro Dectus rolled 11 using 2d6 with rolls of 6,5.  Hedging Weapon force damage.

   SUMMARY: Latro grabs one of the two hedging weapons above his head and throws it at Boadicea. He deals 11 force damage to her and she must succeed a climb check or fall. (idk what the DC is in the arena but i think it's 15 + 1/2 damage dealt)

OOC: I truly don't know if Hedging Weapons get a boost to damage from my strength, but if they do, thats an additional 3 more damage. I am lead to believe they don't however, because the spell does not say I can add my strength to it.


Boadicea
Barbarian 1,134, 775 posts
Advanced Human Barbarian
Mon 23 Oct 2017
at 12:55
  • msg #217

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Boadicea falls down off of the pillar landing lightly above the sludge.  She then moves away from the target of her loathing.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 L+4        +7       +4 14
15 +4  +6  +6B+2 +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18

   ROUND: Round 28 (Initiative: 22)
POSITION: I15+2
 ACTIONS: move to I15+2 (move)

 HP: 11/124 (0 nonlethal)
 AC: 19; FFAC:  17; Touch: 12
CMD: 29; FFCMD: 27; FFTAC: 10

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 9/10, Shield #1 & #2, Rage 5/?, Fatigue 6/10, Rebuke 5/7
   GEAR: - Chain Shirt, Shields (×2), Wayfinder (standard), Ioun Stone, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS: Boadicea rolled 1 using 1d6 with rolls of 1.  Map manuever +1d6 to climb check.
08:34, Today: Boadicea rolled 17 using 1d20+13 with rolls of 4.  Climb check DC 20 from dmg, fatigue.


SUMMARY: Boadicea falls and moves.

OOC:


Latro Dectus
Antipaladin 1,504, 1273 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Mon 23 Oct 2017
at 14:43
  • msg #218

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

I... don't know if your move action is legal or not. On the one hand you are moving to a surface that allows you to escape moving on the sludge, on the other hand, your moving on the sludge.

The GM is free to say otherwise, but as i see it, the situation that you're in right now is one where your only possible corse of action that satisfies both the conditions of the suggestion and the effects of unadulterated loathing is to escape upward on that specific pillar and then attempt to hop from pillar to pillar to try and escape.

If the GM says your fine though, that's ok. I can still keep you within 60 feet of me.
Boadicea
Barbarian 1,134, 776 posts
Advanced Human Barbarian
Mon 23 Oct 2017
at 14:52
  • msg #219

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Ah but your suggestion say to no longer walk upon the acid I am not doing that I am walking above the acid not on it.
Latro Dectus
Antipaladin 1,504, 1274 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Mon 23 Oct 2017
at 23:04
  • msg #220

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

The spell your using is called called water walking, right? Same difference as far as i'm concerned. More over, i did tell you to abandon the liquid terrain. Implementing it in any way is a violation of the suggestion the way i see it.
Boadicea
Barbarian 1,134, 777 posts
Advanced Human Barbarian
Tue 24 Oct 2017
at 12:31
  • msg #221

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

I did abandon it as instructed and will again move off of it but someone also has me running away from him with only one action.  I did not voluntarily return to the floor I fell your instructions just said to leave it not at what speed or what location just to leave it, you choose the words.  My movements are above not on the acid so I am not out of compliance there either.
Latro Dectus
Antipaladin 1,504, 1275 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Tue 24 Oct 2017
at 15:21
  • msg #222

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Here is the suggestion again, word for word, for referance
quote:
"Abandon your liquid terrain henceforth! No longer shall you walk upon the boiling acid!"


"Henceforth" and "No Longe"r were included to ensure that my suggestion was not just a one off deal but something that lasted for as long as possible and to ensure you wouldn't try to return to the water once you were off of it.

While you may be able to get around the second part of the suggestion with semantics and word play, the first part is very clear.
"Henceforth (From this point onward), you shall abandon (discontinue, stop) using the liquid as terrain (ground, land)."

Moving from one pillar to the next is using the liquid as terrain. Which is not allowed via the first part of the suggestion.

More over, "upon" does not necessarily mean "on". In fact a synonym of upon is "above" and a definition of upon is "in or into complete or approximate contact with, as an attacker or an important or pressing occasion:"
See, "upon" can mean "approximately on" and water walk only allows for at most two inches of distance which i'd say is a pretty approximate contact.

but if you're insistent that upon and on are the same word, let's examine the spell description for water walk, which is what i'm assuming you're using to traverse the acid.

quote:
The transmuted creatures can tread on any liquid as if it were firm ground. Mud, oil, snow, quicksand, running water, ice, and even lava can be traversed easily, since the subjects’ feet hover an inch or two above the surface. Creatures crossing molten lava still take damage from the heat because they are near it. The subjects can walk, run, charge, or otherwise move across the surface as if it were normal ground.

If the spell is cast underwater (or while the subjects are partially or wholly submerged in whatever liquid they are in), the subjects are borne toward the surface at 60 feet per round until they can stand on it.


the spell description clearly says that the effected target walks "on" the liquid. Never mind the fact that your feet hover above the liquid, the spell treats you as walking on it very plainly with the boon that you avoid the ill effects of doing so such as slipping, moving half your speed, sinking into the liquid, ect.

Now once again, i'm all for letting the GM settle this, but do keep in mind that you can't go back to using the liquid as a terrain unless i knock you down again. I'm certain that the first part is as clear as it can possibly be with no room for interpretation beyond what is expressly stated.
Boadicea
Barbarian 1,134, 779 posts
Advanced Human Barbarian
Tue 24 Oct 2017
at 19:22
  • msg #223

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

As I said I am abandoning the "liquid terrain" as you called it with one move action it is difficult to gain distance from Latro as loathing requires and leave the level.  Again I say if you had Issue with my movements above the sludge why have we not already had this conversation?  In the eyes of my charracter she is following what was told to her.


Edit: I will answer the above question tell me if I am wrong.  Your intentions where for me to move to the corner ramp and join you above the +2 level and to not voluntarily return to it.  True?
This message was last edited by the player at 19:30, Tue 24 Oct 2017.
GM Arkrim
GM, 6254 posts
Game Master
Wed 25 Oct 2017
at 01:40
  • msg #224

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Suggestion:
You influence the actions of the target creature by suggesting a course of activity (limited to a sentence or two). The suggestion must be worded in such a manner as to make the activity sound reasonable. Asking the creature to do some obviously harmful act automatically negates the effect of the spell.

The suggested course of activity can continue for the entire duration. If the suggested activity can be completed in a shorter time, the spell ends when the subject finishes what it was asked to do. You can instead specify conditions that will trigger a special activity during the duration. If the condition is not met before the spell duration expires, the activity is not performed.

A very reasonable suggestion causes the save to be made with a penalty (such as -1 or -2).


1) She doesn't sink as a result of the suggestion spell.

2) The MOMENT obeying the suggestion requires them to immediately harm themselves (sinking into the acid, walking off a cliff, etc.) the suggestion is negated. Boadicea needs to abandon the terrain to the best of her abilities as long as doing so will not immediately get her killed. That does not mean she has to move in any particular fashion, only that her goal is to escape it.

3) You asked her to abandon the liquid terrain and did specify "henceforth". Since she speaks the same language, she understands to obey the command for the rest of the encounter.

quote:
"Abandon your liquid terrain henceforth! No longer shall you walk upon the boiling acid!"


4) Run, jump, climb, swim, roll (tumble), crawl (prone), are all easy ways to say "moving but not walking". But that's beside the point.

5) The point is that suggestion tries to make the target obey the command, but NOT at their peril KNOWINGLY. She's free to do as she pleases.

For these purposes, I'll rule that Boadicea touching the acid is effectively like NOT attacking. She has 3 rounds to get away from it. If she can't manage, she'll get a strike. She tried to climb, so that counts. If she tries to climb again next round, she'll be solid. She just can't WILLINGLY go back to the acid (but being knocked off the climbing wall was not willingly).
Latro Dectus
Antipaladin 1,504, 1277 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Wed 25 Oct 2017
at 11:44
  • msg #225

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: Cool. that's all i need to know. not exactly how i would have liked it to play out, but i'll take it.

Latro moves across the bridge and keeps Boadicea as close to himself as he can without entering the acid himself.

"Why do you let this pathetic human taunt you so, Latro? Destroy her! Be done with this wretch and let us bask in her blood!"
"Now, now, Bloodrender. Let us not destroy this toy just yet. I want to watch her squirm just a bit longer. After all, we're finally to my favorite part. The part where the prey desperately tries to find a way out of a hopeless situation. The thrill of it is quite insatiable, don't you think?"
"You grant your prey time to escape! You have had your fill of this entertainment! Now end her life immediately!"
Latro sighs. "Then let us hope she holds still long enough for me to do so."


 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6B+2 +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4L+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

   ROUND: Round 29 (Initiative: 25)
POSITION: B14+4 to I19+4
 ACTIONS: Double Move to I19+4 (Move x2)
 HP: 66/130 (0 nonlethal)
 AC: 25 (26); FFAC: 17 (18); Touch: 18 (19)
CMD: 29 (30); FFCMD: 21 (22); FFTAC: 10 (11)
DR4/-

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
---------------------------------------------
SLA 1 28/100
SLA 2 27/1000
Fiendish Boon 26/100
Hedging Weapons 25/70
Blade Tutor's Spirit 24/70
Deadly Juggernaut 19/70
See invisibility 14/300

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, (-1 ACP, Light Load)
   USES: Touch of Corruption 8/13, Smite Good 2/2, Fiendish Boon 1/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 3/4, spells lvl 2(anti) 3/3, spells lvl 3(anti) 1/2, Drow Noble Spells 2/3, 3 Hero Points

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions:
 Effects:
 Hardness 12 (16)
 Bless 29/100

   USES: SLA 2/2

DICE ROLLS:

OOC: nothing witty to add here


Boadicea
Barbarian 1,134, 781 posts
Advanced Human Barbarian
Fri 27 Oct 2017
at 07:33
  • msg #226

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Still sick Boadicea moves to the wall climbs up and around the corner moving away from Latro.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4     B+3+8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4L+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18


   ROUND: Round 29 (Initiative: 22)
POSITION: H12+3
 ACTIONS: move to H12+2 start climb to H12+3 (move)

 HP: 10/124 (0 nonlethal)
 AC: 19; FFAC:  17; Touch: 12
CMD: 29; FFCMD: 27; FFTAC: 10

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 10/10, Shield #2, Rage 5/?, Fatigue 7/10, Rebuke 6/7
   GEAR: - Chain Shirt, Shield, Wayfinder (standard), Ioun Stone, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS: Boadicea rolled 24 using 1d20+13 with rolls of 11.  Climb check half speed DC 20, fatigue, -5 half speed.


SUMMARY: Boadicea moves to the tower and climbs up

OOC: How is the movement around outside corners counted (I.E. I13+3 to H12+3) while climbing?  Am I either on one face or the other or is H13+3 a valid square to climb in so would the above movement be 20' or 30'.  Answers I have found all pretty much says up to GM, how does it work here?

Originally I was going to start climb on South face then move to west, as that would be more in line with someone wanting off the sludge and away from latro but did not want to get the movement distance wrong.


Latro Dectus
Antipaladin 1,504, 1278 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Fri 27 Oct 2017
at 10:48
  • msg #227

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: I personally would say that the H13 spot is a valid climbing spot and a spot someone trying to traverse from one face to another would have to climb through. Especially considering that you can't just phase through the corner of a building to get to the other side of it.

But, i'm not the GM. :P

I'll leave that to them and get my post prepared.


Groppo, be prepared to give me some more information about your stuff cause i'm taking more of it. Namely that bow and all the arrows you have.

Latro Dectus
Antipaladin 1,504, 1280 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Fri 27 Oct 2017
at 13:18
  • msg #228

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Latro plows up the stairs back to the center platform and uses the power of the arena to gain an extra 5 feet after his accent. There he finds Groppo's corpse, still bleeding out from the devastating blow he had dealt not to long ago as well as the remaining pieces of the creature he too had slain.

Latro took a moment to revel in his own power before eyeing Groppo's longbow and arrows. They were a bit small for his taste and it would require a bit of difficulty to wield. In fact that long bow would best be described as an awkward shortbow to Latro, but with his power and the magic of his enchantments flowing through him, Latro knew that Boadicea could no longer run as she pleased. Now, everywhere she went was within his grasp, so long as Groppo's arrows held out.

Just how many did that gnom have on him anyways? It's not like he used them for anything special during the match. Perhaps they were a last resort situation? No matter. Groppo's last resort would become Latro's trump card and he would finally end this battle once and for all.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8gG+8+8      +4 11
12 +4     B+3+8L+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4L+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo's corpse
L= Latro
M= Monster
g= Grease, DC18


   ROUND: Round 30 (Initiative: 25)
POSITION: I19+4 to J12+8
 ACTIONS: Double move to K12+8 (Move x2), 5-foot step to J12+8 (Immediate - Map Maneuver)
 HP: 66/130 (0 nonlethal)
 AC: 25 (26); FFAC: 17 (18); Touch: 18 (19)
CMD: 29 (30); FFCMD: 21 (22); FFTAC: 10 (11)
DR4/-

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
---------------------------------------------
SLA 1 29/100
SLA 2 28/1000
Fiendish Boon 27/100
Hedging Weapons 26/70
Blade Tutor's Spirit 25/70
Deadly Juggernaut 20/70
See invisibility 15/300

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, (-1 ACP, Light Load)
   USES: Touch of Corruption 8/13, Smite Good 2/2, Fiendish Boon 1/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 3/4, spells lvl 2(anti) 3/3, spells lvl 3(anti) 1/2, Drow Noble Spells 2/3, 3 Hero Points

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions:
 Effects:
 Hardness 12 (16)
 Bless 30/100

   USES: SLA 2/2

DICE ROLLS:

07:55, Today: Latro Dectus rolled 21 using 1d20+12 with rolls of 9.  Perception to count arrows. (If that's even a thing).

OOC: Also Bo, as long as you're in that corner there, the DC to climb is reduced by 5. Just a heads up for you.


Groppo
Fighter 662, 144 posts
Advanced Gnome
Fri 27 Oct 2017
at 13:24
  • msg #229

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

40 arrows look back at Latro, every one of them hating the evil man and his sword. Or at least that's what they would do, if they could. Maybe they can?
Boadicea
Barbarian 1,134, 782 posts
Advanced Human Barbarian
Sun 29 Oct 2017
at 04:57
  • msg #230

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

GM please have a look at the distance moved by Latro I may be wrong but I do not believe he is able to move that far I am probably wrong some buff or another but it worth the asking.  I count something like 90' moved using the rules of the map:
quote:
Remember, moving UPWARDS costs 3 squares per 1 square moved and moving DOWNWARDS costs 2 squares per 1 square moved.

Latro Dectus
Antipaladin 1,504, 1281 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Sun 29 Oct 2017
at 10:01
  • msg #231

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

you are right about that. My apologies. I had been counting upwards and downwards movement as 2 squares. So the furthest i could move is actually k13+7 (because i took a diagonal step from J19 to K18 and there's nothing i can find that says i'm not allowed to do that.,)

Please treat my movement as saying "double move to K14+7" and my immediate action as saying "5-foot step to K13+7"
Boadicea
Barbarian 1,134, 785 posts
Advanced Human Barbarian
Sun 29 Oct 2017
at 10:14
  • msg #232

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

I still am counting that as to much, by my count (definitely could be wrong) you are at 50' at K15+6.  Assuming a 30' speed you wouldn't have the 15'to move up to the next level
Latro Dectus
Antipaladin 1,504, 1282 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Sun 29 Oct 2017
at 10:33
  • msg #233

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Well a diagonal step counts for two squares only on every other diagonal step taken in a series of move action. Seeing as i only took one diagonal step, I'm at 45 movement by k15+6

But i'll chart it out for you if you like,

Start I19+4

i!9+4 --> J19+4 - +5 feet (total 5)
J19+4 --> K18+4 - +15 feet (total 20)
K18+5 --> K16+6 - +20 feet (total 40)
K16+6 --> K14+7 - +20 feet (total 60)

+ Map maneuver immediate action for a 5-foot step brings me to K13+7

The way i'm seeing it, i'm just fine now. Granted i was very wrong previously but i've officially corrected that now. Unless taking a diagonal step up onto the stairs is not allowed for some reason.
Boadicea
Barbarian 1,134, 786 posts
Advanced Human Barbarian
Sun 29 Oct 2017
at 11:02
  • msg #234

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

I was not counting the diagonal, is that legal as J18+4&5 are both empty space and not valid squares for regular movement?  As I called you out before you made a change if GM logs before 48hrs is up I would rather the swift Justice and you not move at all.
Boadicea
Barbarian 1,134, 787 posts
Advanced Human Barbarian
Sun 29 Oct 2017
at 13:10
  • msg #235

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Still sick Boadicea again fails to climb

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4     B+3+8+8+8+8      +4 12
13 +4        L+7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18


   ROUND: Round 29 (Initiative: 22)
POSITION: H12+3
 ACTIONS: move to H12+2 start climb to H12+3 (move)

 HP: 10/124 (0 nonlethal)
 AC: 19; FFAC:  17; Touch: 12
CMD: 29; FFCMD: 27; FFTAC: 10

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 10/10, Shield #2, Rage 5/?, Fatigue 7/10, Rebuke 6/7
   GEAR: - Chain Shirt, Shield, Wayfinder (standard), Ioun Stone, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS: Boadicea rolled 16 using 1d20+8 with rolls of 8.  Reflex DC 15, slippery ledge, fatigue.
 Boadicea rolled 2 using 1d6 with rolls of 2.  Map manuever +1d6 to climb check.
 Boadicea rolled 15 using 1d20+13 with rolls of 2.  Climb check half speed DC 20, fatigue, -5 half speed.


SUMMARY: Boadicea does nothing

OOC: Just so I don't go past my 48hrs here is my post :(, I did call Latro out before posting if possible I still would like his last turn skipped due to improperly counting distance.

GM Arkrim
GM, 6255 posts
Game Master
Sun 29 Oct 2017
at 18:26
  • msg #236

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: Diagonal movement is only for horizontal movement. Moving up and down when its not climbing or flying is simply 2 spaces for each space moved instead of 1.

So moving from A1+0 to A2+1 would cost 2 spaces instead of 1.

And flying is the same thing except that you don't suffer this penalty for moving downwards and can move downwards 1:1.

Easy peasy.

But don't get me started on the climbing and jumping rules. They're garbage. XD

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