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22:35, 11th May 2024 (GMT+0)

Monstrous Royal #1: Boadicea v. Groppo v. Latro v. Taotieh.

Posted by GM ArkrimFor group 0
Boadicea
Barbarian 1,134, 744 posts
Advanced Human Barbarian
Sat 7 Oct 2017
at 02:20
  • msg #162

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Able to do more but tired Boadicea calls her shield and dons it while healing

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1         B+2+1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            L+4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18

   ROUND: Round 21 (Initiative: 22)
POSITION: O1+2
 ACTIONS: call shield #2(imediate) don shield(move) heal map manuver(standard) leave rage (free)

 HP: 10/124 (0 nonlethal)
 AC: 20; FFAC:  17; Touch: 13
CMD: 29; FFCMD: 27; FFTAC: 10

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 6/10, Shield #1 & #2, Rage 5/?, Fatigue 1/10
   GEAR: - Chain Shirt, Shields (×2), Wayfinder (standard), Ioun Stone, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS: Boadicea rolled 11 using 5d6 with rolls of 3,3,2,1,2.  Special Map Maneuver - Heal 1d6 hp/2 levels.
 Boadicea rolled 16 using 1d20+9 with rolls of 7.  Perception Check (free).

SUMMARY: Boadicea calls and Don's shield and heals loses rage

OOC: apologies for being late if I am still able to turn in a turn here it is.

GM Arkrim
GM, 6241 posts
Game Master
Sat 7 Oct 2017
at 03:30
  • msg #163

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: No, Latro didn't call 48 hours and now that the monster is gone I'm pretty forgetful myself. I just wanted that thing dead as soon as possible so I didn't have to keep taking turns.
Latro Dectus
Antipaladin 1,504, 1248 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Sat 7 Oct 2017
at 03:35
  • msg #164

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Latro marches up the bridge until he is on the edge of the stairwell leading to the sludge. Though she cannot see it, she can feel Latro's eyes and the supernatural eyes of his felsword glaring down upon her with much darker intent than before.
"Greetings once more, Boadicea." Latro taunts, "Are you ready to die yet?"


Weaving a spell, Latro places a vile effect onto Boadecia causing her to feel pain should she choose to inflict it on Latro himself.

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1         B+2+1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4L+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18

   ROUND: Round 23 (Initiative: 25)
POSITION: S8+4 to S2+4
 ACTIONS: Move to S2+4 (Move), Cast Agonizing Rebuke on Boadicea (Standard)
 HP: 66/130 (0 nonlethal)
 AC: 25 (27); FFAC: 17 (19); Touch: 18 (20)
CMD: 29 (31); FFCMD: 21 (23); FFTAC: 10 (12)
DR4/-

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
---------------------------------------------
SLA 1 22/100
SLA 2 21/1000
Fiendish Boon 20/100
Hedging Weapons 19/70
Blade Tutor's Spirit 18/70
Deadly Juggernaut 13/70
See invisibility 8/300
Deeper Darkness (60 ft radius centered on Latro) 1h, 10 min

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, (-1 ACP, Light Load)
   USES: Touch of Corruption 8/13, Smite Good 2/2, Fiendish Boon 1/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 2/4, spells lvl 2(anti) 2/3, spells lvl 3(anti) 1/2, Drow Noble Spells 1/3, 2 Hero Points

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions: Intimidate check (Standard)
 Effects:
 Hardness 12 (16)
 Bless 23/100

   USES: SLA 2/2

DICE ROLLS:

22:05, Today: Latro Dectus rolled 8 using 1d20+1 with rolls of 7.  Bloodrender DC21 Intimidate. DC24

   SUMMARY: Latro approaches Boadicea and places upon her a spell that will cause her mental duress and pain should she attempt to harm Latro any further. She must succeed a DC 20 Will save or be afflicted with Agonizing Rebuke for 10 rounds.
Bloodrender attempts to demoralize Boadicea with a glare through the darkness but it proves ineffectual.
Agonizing Rebuke: http://www.d20pfsrd.com/magic/.../a/agonizing-rebuke/

OOC: Somewhere along the line we lost track of the round number. It has been corrected as of this post.


Boadicea
Barbarian 1,134, 746 posts
Advanced Human Barbarian
Sun 8 Oct 2017
at 01:07
  • msg #165

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???



Boadicea still not 100% decides to move away from Latro

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4L+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4  B+2+6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18

   ROUND: Round 23 (Initiative: 22)
POSITION: E5+2
 ACTIONS: +ac/save map manuver (imediate) move to E5+2(double move)

 HP: 9/124 (0 nonlethal)
 AC: 28; FFAC:  25; Touch: 21
CMD: 37; FFCMD: 35; FFTAC: 18

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 6/10, Shield #1 & #2, Rage 5/?, Fatigue 2/10, Rebuke 1/10
   GEAR: - Chain Shirt, Shields (×2), Wayfinder (standard), Ioun Stone, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS: Boadicea rolled 8 using 1d10 with rolls of 8.  AC/Saving throw map manuver.
Boadicea rolled 7 using 1d20+2 with rolls of 5.  Will save vs DC 20.
Boadicea rolled 17 using 1d20+9 with rolls of 8.  Perception Check (free).


SUMMARY: Boadicea moves away from Latro

OOC:


Latro Dectus
Antipaladin 1,504, 1250 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Sun 8 Oct 2017
at 22:50
  • msg #166

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

"I grow weary of this perpetual running, woman." Latro says as the darkness emanating from him subsides. "You cannot run forever, nor will i allow you to go on doing so. Your target is plain now, Boadicea! You have no excuses left!"
It is time to meet your end!


 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4L+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4  B+2+6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18

   ROUND: Round 24 (Initiative: 25)
POSITION: S2+4 to M2+4
 ACTIONS: Move to M2+4 (Move), Dismiss Deeper Darkness (Standard)
 HP: 66/130 (0 nonlethal)
 AC: 25 (27); FFAC: 17 (19); Touch: 18 (20)
CMD: 29 (31); FFCMD: 21 (23); FFTAC: 10 (12)
DR4/-

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
---------------------------------------------
SLA 1 23/100
SLA 2 22/1000
Fiendish Boon 21/100
Hedging Weapons 20/70
Blade Tutor's Spirit 19/70
Deadly Juggernaut 14/70
See invisibility 9/300

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, (-1 ACP, Light Load)
   USES: Touch of Corruption 8/13, Smite Good 2/2, Fiendish Boon 1/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 2/4, spells lvl 2(anti) 2/3, spells lvl 3(anti) 1/2, Drow Noble Spells 1/3, 2 Hero Points

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions: Intimidate check (Standard)
 Effects:
 Hardness 12 (16)
 Bless 24/100

   USES: SLA 2/2

DICE ROLLS:

   SUMMARY: Latro dismisses the darkness around him. And moves toward Boadicea.

OOC: I'm putting you on a timer now, Bo. Last turn was the first round you were able to attack me and did not. Gotta attack me in two turns or I'm calling a foul.


Boadicea
Barbarian 1,134, 748 posts
Advanced Human Barbarian
Mon 9 Oct 2017
at 14:11
  • msg #167

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???


"Come down and play dark one, and thanks for turning the lights back on" yelled to latro as she moved
 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4+4+4+4+4+4+4L+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4  B+2   +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18

   ROUND: Round 24 (Initiative: 22)
POSITION: E9+2
 ACTIONS: call shield #1(imediate) move to E9+2(move) Heal map manuver (standard)

 HP: 25/124 (0 nonlethal)
 AC: 28; FFAC:  25; Touch: 21
CMD: 37; FFCMD: 35; FFTAC: 18

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 6/10, Shield #1 & #2, Rage 5/?, Fatigue 2/10, Rebuke 1/10
   GEAR: - Chain Shirt, Shields (×2), Wayfinder (standard), Ioun Stone, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS: Boadicea rolled 17 using 5d6 with rolls of 6,2,1,6,2.  Special Map Maneuver - Heal 1d6 hp/2 levels


SUMMARY: Boadicea moves away from Latro and heals

OOC: you are on the same timer my friend and have a strike to start with :)

Boadicea
Barbarian 1,134, 749 posts
Advanced Human Barbarian
Tue 10 Oct 2017
at 12:33
  • msg #168

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

OOC: I forgot to subtract the +ac from last round so count my ac's as 8 less
Latro Dectus
Antipaladin 1,504, 1252 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Tue 10 Oct 2017
at 14:30
  • msg #169

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

"Would that I could." Latro responds moving closer to boadicea on the bridge. "Then this game of cat and mouse would have ended much sooner. But i believe this will come to an end very shorty indeed."

 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4L+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4  B+2   +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4      +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18

   ROUND: Round 25 (Initiative: 25)
POSITION: M2+4 to G2+4
 ACTIONS: Move to G2+4 (Move)
 HP: 66/130 (0 nonlethal)
 AC: 25 (27); FFAC: 17 (19); Touch: 18 (20)
CMD: 29 (31); FFCMD: 21 (23); FFTAC: 10 (12)
DR4/-

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save each round to negate each aura, starting with Aura of Despair
---------------------------------------------
SLA 1 24/100
SLA 2 23/1000
Fiendish Boon 22/100
Hedging Weapons 21/70
Blade Tutor's Spirit 20/70
Deadly Juggernaut 15/70
See invisibility 10/300

   GEAR: Backpack, Belt Pouch, Chain Shirt, Buckler, Headband, Glasses, Unholy Symbol, Belt, Falcata, Wayfinder + Ioun Stone, (-1 ACP, Light Load)
   USES: Touch of Corruption 8/13, Smite Good 2/2, Fiendish Boon 1/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 2/4, spells lvl 2(anti) 2/3, spells lvl 3(anti) 1/2, Drow Noble Spells 1/3, 2 Hero Points

Bloodrender: HP 15/15 (35/35), [AC: Latro’s, Fort +6. Refl +6, Will +7 (Latro’s when attended if better)]
 Actions: Intimidate check (Standard)
 Effects:
 Hardness 12 (16)
 Bless 24/100

   USES: SLA 2/2

DICE ROLLS:

   SUMMARY: Latro moves closer to Boadicea.

OOC: and finally the round number equals my initiative count.  I dont think i've ever had a match last this long before. :P
Also, that's turn 2 for both of us now. We both must attempt something akin to attacking on our next turn because we both have ranged options. Mine are just slightly more limited than yours. :/



Boadicea
Barbarian 1,134, 750 posts
Advanced Human Barbarian
Thu 12 Oct 2017
at 13:07
  • msg #170

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

As she moves to the SW Boadicea feels the need to poke her opponent but still is not comfortable with attacking Latro directly she fling he shield at Bloodrender and just barely misses it.
 ABCDEFGHIJKLMNOPQRST 
1+4+4+3+2+1          +1+2+3+4+41
2+4+4+4+4+4+4L+4+4+4+4+4+4+4+4+4+4+4+4+4+42
3+3+4+6      +5       +6+4+33
4+2+4       +5        +4+24
5+1+4   +6   +6        +4+15
6 +4       +6  +6  +6  +4 6
7 +4       +7        +4 7
8 +4   +6            +4 8
9 +4      +8+8+8+8      +4 9
10 +4      +8g+8g+8+8+7+7+6+6+5+5+4 10
11 +4+5+5+6+6+7+7+8g+8g+8+8      +4 11
12 +4B+2     +8+8+8+8      +4 12
13 +4        +7    +6  +4 13
14 +4        +7       +4 14
15 +4  +6  +6  +6       +4 15
16+1+4        +6    +6  +4+116
17+2+4        +5       +4+217
18+3+4+6       +5      +6+4+318
19+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+4+419
20+4+4+3+2+1          +1+2+3+4+420
 ABCDEFGHIJKLMNOPQRST 

B= Boadicea
G= Groppo
L= Latro
M= Monster
g= Grease, DC18

  ROUND: Round 25 (Initiative: 22)
POSITION: C12+2
 ACTIONS: move to B12+2(move) range Sunder Bloodrender (standard) 5 foot step to C12+2 (immediate)

 HP: 24/124 (0 nonlethal)
 AC: 28; FFAC:  25; Touch: 21
CMD: 37; FFCMD: 35; FFTAC: 18

EFFECTS: - Style, Rings (×2), Belt, Ioun Stone, MF 7/10, Shield #1 & #2, Rage 5/?, Fatigue 3/10, Rebuke 2/10
   GEAR: - Chain Shirt, Shields (×2), Wayfinder (standard), Ioun Stone, Rings (×2), Backpack, belt pouch, dagger, sling (ACP 0, Light Load)

   USES: - Rage ?/?, MF ?/?

DICE ROLLS: Boadicea rolled 33 using 1d20+18 with rolls of 15.  Range Sunder vs CMD 35, cover, buffs and debuffs


SUMMARY: Boadicea moves and tries to break Bloodrender

OOC: as you are not my target and are unable to be harmed from my attack I get nothing from yours spell but does fulfill my attack requirement.

Latro Dectus
Antipaladin 1,504, 1253 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Thu 12 Oct 2017
at 16:37
  • msg #171

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

hm.... I don't think you can do what you just did, Boadicea. So i'm going to call the Swift Justice extra rule.

GM Arkrim:
Swift Justice: If you take an action that you could not have taken and another player calls you out before the next person takes their turn, then your ENTIRE TURN is instead skipped. If no one calls you out at this time, then you get away scot-free like the loathsome criminal you are


I'll state my evidence below:

1) All +4 areas not adjacent to 3 or more other + squares are hanging bridges that are only 5 feet thick and characters can move underneath them normally (assuming their not more than 20 feet tall). Other + locations are solid walls all the way up from the floor.  link to a message in this game

2) By this rule, the squares at J2, B11, K19, and S10 all are solid walls that extend up to +4 because they are adjacent the the +4 squares next to them and the +5 square leading up to the tower.

3) Unless Boadicea has a way to see through walls and attack through them at the same time, the attack action she took was illegal.

I'll wait for the DM to give the final ruling on this. I also accept that the timer for my turn is still ticking and recognize that waiting for this ruling may not grant me any extra time to take my next turn.


And as a side note, i'd like a ruling on if sundering my equipment would in fact trigger Agonizing Rebuke or not. I personally put forth the rules for Invisibility on what defines an attack and breaks the invisibility spell as grounds for what Agonizing Rebuke considers an attack as well but i'd like to hear what the GM has to say on this cause that's actually a really clever way around the spell.
Boadicea
Barbarian 1,134, 751 posts
Advanced Human Barbarian
Thu 12 Oct 2017
at 18:42
  • msg #172

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Good catch, I was rushing and forgot the last +4 on ramp is solid.

My tactic is solid just should be one square west, also I forgot again to lower my ac's they are 8 lower.

Your spell says I must target you (I did not) or deal you damage (on a successful sunder you would not) to get the damage.
GM Arkrim
GM, 6242 posts
Game Master
Fri 13 Oct 2017
at 01:30
  • msg #173

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

1) Boadicea's attack isn't illegal but Latro has cover against it so she's really not doing herself any favors.

2) Combat maneuvers are types of attacks. They trigger the spell. That's 2d6 nonlethal for Boadicea. I took the liberty:
20:28, Today: GM Arkrim, on behalf of Boadicea, rolled 10 using 2d6 with rolls of 4,6.  agonizing rebuke.

3) Swift justice doesn't apply because her maneuver isn't illegal. It just sucks because Latro has cover on top of his high defense. She's swimming up a waterfall so to speak.

Cat and mouse indeed. Looks like this match is going to take a while unless one of you gets reckless.

Latro Dectus
Antipaladin 1,504, 1254 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Fri 13 Oct 2017
at 07:47
  • msg #174

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

GM Arkrim:
1) Boadicea's attack isn't illegal but Latro has cover against it so she's really not doing herself any favors.

2) Combat maneuvers are types of attacks. They trigger the spell. That's 2d6 nonlethal for Boadicea. I took the liberty:
20:28, Today: GM Arkrim, on behalf of Boadicea, rolled 10 using 2d6 with rolls of 4,6.  agonizing rebuke.

3) Swift justice doesn't apply because her maneuver isn't illegal. It just sucks because Latro has cover on top of his high defense. She's swimming up a waterfall so to speak.

Cat and mouse indeed. Looks like this match is going to take a while unless one of you gets reckless.


Oh, so the +4 squares that start the lead up to the tower in the center are part of the bridge then and not a pillar of stone? that's actually good information to know. cool beans. I'll get my post up here soon.

But before i do,

Readied Action: When Boadicea attacks, Cast Shadow Trap (Standard)  - http://www.d20pfsrd.com/magic/...pells/s/shadow-trap/

Boadicea, i need a DC 19 Will save or you're stuck in place.

Now, seeing as my readied action is taking place just fractions of a second before you take your attack against me, you still have your map maneuver action to use. Do with that information what you will.

Also, this counts as my attack in three rounds as well.
Boadicea
Barbarian 1,134, 752 posts
Advanced Human Barbarian
Fri 13 Oct 2017
at 12:38
  • msg #175

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Latro is Bloodrender an intelligent item?
Latro Dectus
Antipaladin 1,504, 1255 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Fri 13 Oct 2017
at 13:48
  • msg #176

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

He is but it doesn't change the fact that i need that DC19 will save from you.
Boadicea
Barbarian 1,134, 753 posts
Advanced Human Barbarian
Fri 13 Oct 2017
at 14:14
  • msg #177

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

quote:
With a word and a gesture, you instill such apprehension about attacking you in your target that doing so causes it mental distress and pain. Each time the target makes an attack against you, targets you with a harmful spell, or otherwise takes an action that would harm you, it takes 2d6 points of nonlethal damage.


GM my attack was upon the weapon which meets neither of those criteria furthermore more it being intelligent counts as it's own charracter.

Boadicea rolled 3 using 1d6 with rolls of 3.  Map manuever +1d6 will save.
Boadicea rolled 13 using 1d20+2 with rolls of 11.  Will save vs DC 19.

Plus a hero point for total of 20 will save
And location is B12+2
Latro Dectus
Antipaladin 1,504, 1256 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Fri 13 Oct 2017
at 14:38
  • msg #178

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Even so, you're still trying to succeed my CMD. Not the weapon's. So your attack needs to get through me first before it can get to my weapon.

also, how many hero points do you even have? Surly you've used more hero points now than your going to get back if you win at this point. :P
Boadicea
Barbarian 1,134, 754 posts
Advanced Human Barbarian
Fri 13 Oct 2017
at 15:26
  • msg #179

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

I have a handful more HP let me and GM worry about that.

Still the attack is not against you nor does it cause you any harmed the weapon is the target it only has your CMD because you choose to help it.  It would be the same as if I had a grease spell and targeted the weapon you make the save but are not the target and would not cause harm from the spell.
Boadicea
Barbarian 1,134, 755 posts
Advanced Human Barbarian
Fri 13 Oct 2017
at 15:34
  • msg #180

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Question
Latro Dectus
Antipaladin 1,504, 1257 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Fri 13 Oct 2017
at 19:05
  • msg #181

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

You may be right about the sword being more character than equipment, as rules for intelligent items do state that they can be considered creatures and that they are constructs when considered as such. the keyword here being "can." Seems to me the GM just considers them equipment and not creatures but the argument can technically be made.

However, if you're absolutely positive this is the horse you want to back, I'll just call swift justice again because sunder attempts can only be made against equipment i'm carrying, not creatures i'm carrying. And as you're pretty insistent that my sword is it's own creature and not a piece of equipment, your sunder attempt would end up being an illegal action because my sword is a construct creature and not a piece of equipment or an animated object.

Alternatively, you can take the 10 NL damage and any future NL damage from trying to sunder Bloodrender or any equipment i'm carrying while under the effects of Agonizing Rebuke and we can move on and I can take my next turn.

The choice is yours.
Boadicea
Barbarian 1,134, 756 posts
Advanced Human Barbarian
Fri 13 Oct 2017
at 20:44
  • msg #182

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

LOL...

This is probably one of those just known rules but where is it stated that a construct can not be sundered.

It is still a weapon how does it having a mind of it's own make it immune to sunder but hey it's a made up world with fun rules.

If it is not a valid sunder target then it auto fails not the end of the world rip in the space time continuum and seriously doubt is a valid swift Justice call as the sunder rules do not call it out as an invalid target.
Latro Dectus
Antipaladin 1,504, 1258 posts
Drow Noble Antipal/Oracle
Shadow's Caress
Fri 13 Oct 2017
at 21:09
  • msg #183

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

well, i'll just quote the rules for sunder:

"You can attempt to sunder an item held or worn by your opponent in place of a melee attack"

Read exactly as written, constructs cannot be sundered because the construct is not the item held or worn by the opponent. it is the opponent.

But it seems now we've fallen into an extremely weird grey area. Are intelligent items creatures, or are they items? The rules say they can be treated like creatures. If they are creatures, then they can't be valid targets of a sunder attempt because even though their form is that of a weapon, or a ring, or what have you, they are still creatures and the sunder maneuver targets items, not creatures.
Yet, they are still items by the fact they are intelligent items.
idk man, the more i think about this the more i question the world around me. Maybe its one of those weird things where its like in Magic: the Gathering where if a card is both an artifact and a creature, it can be destroyed by effects that say destroy target creature and effects that say destroy target artifact.
but this is Pathfinder, not Magic, and so things are strange.

Edit:
Personally, i'm fine with the GM's previous ruling (mostly because it benefits me but also because we don't have to dig up all these weird overlaps in the rules.) If you want to call the GM in anyways, you go ahead. I'm going to formulate my next turn as if the outcome will be the same.
This message was last edited by the player at 21:12, Fri 13 Oct 2017.
GM Arkrim
GM, 6243 posts
Game Master
Sat 14 Oct 2017
at 01:51
  • msg #184

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Magic items sometimes have intelligence of their own. Magically imbued with sentience, these items think and feel the same way characters do and should be treated as NPCs.
...
Intelligent items can actually be considered creatures because they have Intelligence, Wisdom, and Charisma scores. Treat them as constructs. Intelligent items often have the ability to illuminate their surroundings at will (as magic weapons do); many cannot see otherwise.

Unlike most magic items, intelligent items can activate their own powers without waiting for a command word from their owner. Intelligent items act during their owner’s turn in the initiative order.

Well, I guess I was wrong. Yeah. Intelligent items are their own creatures.

The only problem is there is no way to determine the item's defense without using Latro as wielded or attended items use the wielder's CMD.

Catch 22. It both is a creature and is an item wielded by Latro.

That's crazy sauce...not wholly sure what to do here.

Okay for now this:

1) Item can activate it's powers without using Latro's actions (using its own instead).

2) Item is treated as its own creature even though it uses CMD from Latro for defense.

There. That resolves that. Forget that damage Boadicea but Latro's readied action still happens (because he said "attacks" not "attacks me").
This message was last edited by the GM at 01:58, Sat 14 Oct 2017.
Boadicea
Barbarian 1,134, 757 posts
Advanced Human Barbarian
Sat 14 Oct 2017
at 01:58
  • msg #185

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

Thank you GM, so is Bloodrender's AC Latro's CMD?

Lol
This message was last edited by the player at 02:00, Sat 14 Oct 2017.
GM Arkrim
GM, 6244 posts
Game Master
Sat 14 Oct 2017
at 01:58
  • msg #186

Re: Monstrous Royal #1: Boadicea v. Groppo v. Latro v. ???

In reply to Boadicea (msg # 185):

Yes.
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