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04:32, 28th April 2024 (GMT+0)

Championship #14: Josep Gavinho vs. Latro Dectus.

Posted by GM ArkrimFor group 0
Latro Dectus
Antipaladin 1,794, 1338 posts
Drow N. Antipal/Agn/Oracl
Shadow's Caress
Wed 6 Dec 2017
at 17:58
  • msg #12

Re: Championship #14: Josep Gavinho vs. Latro Dectus

You're telling me you have a +17 to your caster level check at lvl 14? That's absurd.
Josep Gavinho
Sorcerer 1,537, 1088 posts
Human Wizard
TA - 1,537 BP
Wed 6 Dec 2017
at 18:04
  • msg #13

Re: Championship #14: Josep Gavinho vs. Latro Dectus

+16 actually ; I got my maths wrong.
 And the DC is 1 + scroll's caster level, so DC18.
 This should definitely read "total 19 vs DC18".

Josep Gavinho
Sorcerer 1,537, 1089 posts
Human Wizard
TA - 1,537 BP
Wed 6 Dec 2017
at 18:19
  • msg #14

Re: Championship #14: Josep Gavinho vs. Latro Dectus

   No one really sees what is happening during that preparation round, but the Slow Motion Replay on the new Arena Jumbotronik screen will inform the crowd...

 Josep casts a major divination spell, then a minor divination spell. His eyes glow turquoise. He now knows all.

 He draws an other Scroll, clears his throat, and prepares to read.



 ABCDEFGHIJ 
1Jd        1
2          2
3          3
4          4
5          5
6          6
7          7
8          8
9        t 9
10        aL10
 ABCDEFGHIJ 

J = Josep the Champion
d = D the dodo
L = Latro the Challenger
t = Aurantiaca the handmaiden
a = Avicularia the skunk

ROUND: Time Stop 1/3 (Initiative: 27)
 POSITION: A1
 ACTIONS:
- swift: cast quickened See Invisibility
- move: draw Scroll of Summon Monster IX
- standard: cast Greater Arcane Sight

 HP: 140/140 (0 nonlethal)
 AC: 14; FFAC:  10; Touch: 14
CMD: 31; FFCMD: 27; FFTAC: 10

EFFECTS: - Mirror Image 2/140 (5 figments), Time Stop 1/3, Greater Arcane Sight 1/140, See Invisibility 1/1400
   GEAR: - Backpack, belt pouch, dagger, sling, component pouch, spellbook, Ioun Stone, Headband, Rod, Scroll x4, Hourglass 1h, Championship Belt (ACP 0, Light Load)

   USES: - Prescience 1/11 ; Foretell 0/14 ; Spells: 7th 1/4, 6th 2/5, 5th 0/5, 4th 0/7, 3rd 0/7, 2nd 0/7 ; Rod 0/3 ; Scrolls 1/4

DICE ROLLS:
none

   SUMMARY: Josep casts Greater Arcane Sight and Quickened See Invisibility, then draws a Scroll. 


ooc: Josep automatically identifies all magic items and active spells within 120ft, if you could mention what these are in your next post that would be great.
 I know we said no invisibility, but I forgot to update my spell list for 6th level and I have no other quickened buff...

Josep Gavinho
Sorcerer 1,537, 1090 posts
Human Wizard
TA - 1,537 BP
Wed 6 Dec 2017
at 18:43
  • msg #15

Re: Championship #14: Josep Gavinho vs. Latro Dectus

   Josep keeps on going, moving so fast that no one can see anything, the world has simply stopped around him.

  He starts reading from an other scroll, and nothing happens for a while... until this appears:
http://d20pfsrd.opengamingnetw...017/01/hezrou-jr.png

 Somehow Josep seems disappointed by his minion ; maybe he was hoping for more.



 ABCDEFGHIJ 
1Jd        1
2HH        2
3HH        3
4          4
5          5
6          6
7          7
8          8
9        t 9
10        aL10
 ABCDEFGHIJ 

J = Josep the Champion
d = D the dodo
H = Harvey the Hezrou
L = Latro the Challenger
t = Aurantiaca the handmaiden
a = Avicularia the skunk

ROUND: Time Stop 2/3 (Initiative: 27)
 POSITION: A1
 ACTIONS:
- free: Prescience d20 Roll (4)
- full-round action: cast Summon Monster IX from scroll (use Prescience Roll for Caster Level check, result 20 vs DC18)

 HP: 140/140 (0 nonlethal)
 AC: 14; FFAC:  10; Touch: 14
CMD: 21; FFCMD: 27; FFTAC: 10

EFFECTS: - Mirror Image 3/140 (5 figments), Time Stop 2/3, Greater Arcane Sight 2/140, See Invisibility 2/1400, Summoned Hezrou 0/18
   GEAR: - Backpack, belt pouch, dagger, sling, component pouch, spellbook, Ioun Stone, Headband, Rod, Scroll x4, Hourglass 1h, Championship Belt (ACP 0, Light Load)

   USES: - Prescience 2/11 ; Foretell 0/14 ; Spells: 7th 1/4, 6th 2/5, 5th 0/5, 4th 0/7, 3rd 0/7, 2nd 0/7 ; Rod 0/3 ; Scrolls 2/4

MINIONS:
Harvey the Hezrou
 HP: 145/145 (0 nonlethal)
 AC: 25; FFAC:  25; Touch: 9
CMD: 29; FFCMD: 29; FFTAC: 9

D the Dodo
 HP: 70/70 (0 nonlethal)
 AC: 18; FFAC:  18; Touch: 10
CMD: 7; FFCMD: 7; FFTAC: 10

DICE ROLLS:
Josep Gavinho rolled 4 using 1d20 with rolls of 4.  Time Stop 2/3 Prescience Roll
Josep Gavinho rolled 1 using 1d3 with rolls of 1.  Summon Monster IX 1d3 Hezrou.

   SUMMARY: Josep casts Summon Monster IX – nothing happens until right before his next turn, when a Hezrou will appear (A2-B3)
 


http://www.d20pfsrd.com/bestia...tsiders/demon/hezrou
 I'll put its stat block up in the next post. 

Josep Gavinho
Sorcerer 1,537, 1091 posts
Human Wizard
TA - 1,537 BP
Wed 6 Dec 2017
at 18:45
  • msg #16

Re: Championship #14: Josep Gavinho vs. Latro Dectus

 The sum of all my rolls so far is 15.
 That includes 3d20.
 This better change soon.
Josep Gavinho
Sorcerer 1,537, 1092 posts
Human Wizard
TA - 1,537 BP
Wed 6 Dec 2017
at 18:58
  • msg #17

Re: Championship #14: Josep Gavinho vs. Latro Dectus

   Josep is stil a blur, surrounded by illusory doubles and too fast to be seen.
 He casts a new spell, bringing an other friend to the arena.   



 ABCDEFGHIJ 
1JdCCCC    1
2HHCCCC    2
3HHCCCC    3
4  CCCC    4
5          5
6          6
7          7
8          8
9        t 9
10        aL10
 ABCDEFGHIJ 

J = Josep the Champion
d = D the dodo
H = Harvey the Hezrou
C = Cassie the Dire Crocodile
L = Latro the Challenger
t = Aurantiaca the handmaiden
a = Avicularia the skunk

ROUND: Time Stop 3/3 (Initiative: 27)
 POSITION: A1
 ACTIONS:
- full-round: cast Summon Monster VII (Dire Crocodile)

 HP: 140/140 (0 nonlethal)
 AC: 14; FFAC:  10; Touch: 14
CMD: 21; FFCMD: 27; FFTAC: 10

EFFECTS: - Mirror Image 4/140 (5 figments), Time Stop 3/3, Greater Arcane Sight 3/140, See Invisibility 3/1400, Summoned Hezrou 1/18, Summoned Dire Crocodile 0/18
   GEAR: - Backpack, belt pouch, dagger, sling, component pouch, spellbook, Ioun Stone, Headband, Rod, Scroll x4, Hourglass 1h, Championship Belt (ACP 0, Light Load)

   USES: - Prescience 2/11 ; Foretell 0/14 ; Spells: 7th 2/4, 6th 2/5, 5th 0/5, 4th 0/7, 3rd 0/7, 2nd 0/7 ; Rod 0/3 ; Scrolls 2/4

MINIONS:
Cassie the Crocodile
 HP: 138/138 (0 nonlethal)
 AC: 21; FFAC:  21; Touch: 6
CMD: 36; FFCMD: 36; FFTAC: 6
http://www.d20pfsrd.com/bestia...odile/dire-crocodile

Harvey the Hezrou
 HP: 145/145 (0 nonlethal)
 AC: 25; FFAC:  25; Touch: 9
CMD: 29; FFCMD: 29; FFTAC: 9
http://www.d20pfsrd.com/bestia...tsiders/demon/hezrou

D the Dodo
 HP: 70/70 (0 nonlethal)
 AC: 18; FFAC:  18; Touch: 10
CMD: 7; FFCMD: 7; FFTAC: 10

DICE ROLLS:

   SUMMARY: Josep casts Summon Monster VII – nothing happens until right before his next turn, when a Dire Crocodile appears.
 


ooc: phew! longest round and post ever. you're up. 
Brakt
Fighter 1,729, 489 posts
Ogre Fighter
SotVD
Thu 7 Dec 2017
at 00:17
  • msg #18

Re: Championship #14: Josep Gavinho vs. Latro Dectus

Latro is good to go
Latro Dectus
Antipaladin 1,794, 1341 posts
Drow N. Antipal/Agn/Oracl
Shadow's Caress
Thu 7 Dec 2017
at 14:51
  • msg #19

Re: Championship #14: Josep Gavinho vs. Latro Dectus

Prep round 1 preamble

Latro's side of the arena opens and a pool of black mist wafts outward heralding the arrival of the arena's very own master of evil.

Latro enters the arena carried on a throne of black ivory by his mighty vassal, Ugrim. Latro's handmaiden and her pet are close behind him. Ugrim sets the throne down and Latro steps off waving ugrim away. As he's about to begins his preparation, Latro notices that theres a new addition to the arena.

He scoffs. "What is this strange apparatus? Something to let the crowd see you die qui..." before he can finish his sentence suddenly there are two whole monsters glaring him down and Josep is in the middle of summoning a third. Latro looks them up and down and then back to the screen which is moving to show Josep's exact movements at an incredibly reduced rate. what few shots of himself he sees appear to be frozen in time.

He looks to his handmaiden. "Is that even legal? Certainly there must be some stupid law or something that disallows this sort of rubbish."
Tiaca grimaces and inhales sharply, shrugging her shoulders.

"Damnations." Latro curses. "I had forgotten just how absurdly powerful these blasted mages can be."
"What do we do, my lord?" Tiaca quivers. "He can see right through us with those eyes of his. He'll know all our magics by now."
Latro straightens his armor and glares down mage himself. "We fight. And we die trying to win what should have been mine ages ago."
"But, my master..."
Latro speaks to his handmaiden in the language of the dark elves now. [Language unknown: Ofhipa und llchma po di meat'llwhha tepl seneomon int u nte hoout. I o icth set vorsetiou, ioenc ecolce erore en sanlesset. Sepre re us estss naur hired ort n tra arewaswil, Arhome is ni dayterint str essthothuort hatlinomenti ven.]
I... I understand.


OOC: Actual prep round coming momentarily. I just had a Role Playing itch i needed to scratch with what just happened.

This message was last edited by the player at 15:53, Thu 07 Dec 2017.
Latro Dectus
Antipaladin 1,794, 1342 posts
Drow N. Antipal/Agn/Oracl
Shadow's Caress
Thu 7 Dec 2017
at 15:58
  • msg #20

Re: Championship #14: Josep Gavinho vs. Latro Dectus

but first, a question for the ref and a question for josep

ref: Seeing as all prep rounds happen simultaneously, nothing Josep can do can hinder me from anything i can attempt. Using this logic, Josep's arcane sight wont truly be active until the start of the first non-prep round so if i can obscure his vision in some way, i should be able to avoid having to spill the beans on my gear, correct?

Josep: Can you speak any languages that your new summoned friends can also speak because if not, i'm going to end up hiding some of my actions from you.


Edit: Actually, i don't think Josep is allowed to summon a Hezrou demon which would render my need for an answer on my question to Josep unnecessary.

Alignment
You must be of the same alignment as the alignment in the spell's descriptor to use it. Exceptions are summoning spells and SLAs which merely need the caster to be within one alignment step of the summoned creature


As a Hezrou demon is both Chaotic and Evil and Josep is, as we all know, true neutral, this makes him two whole alignment steps away from the demon, making it an illegal summon.

As such i would request the demon be removed, the spell wasted, and Josep's first of three strikes issued.
Nothing against you Josep, I'm just at a serious disadvantage and i'm using every rules lawyer trick i know to even the playing field at least a little bit before you blast me to smithereens.
This message was last edited by the player at 16:08, Thu 07 Dec 2017.
Josep Gavinho
Sorcerer 1,537, 1094 posts
Human Wizard
TA - 1,537 BP
Thu 7 Dec 2017
at 16:16
  • msg #21

Re: Championship #14: Josep Gavinho vs. Latro Dectus

I share a language with the Hezrou, but not with the Crocodile.
FIY I also speak Elf, Drow, Infernal and Abyssal.
I’d like to know what you said to your squire, when you have a chance :)

I’d like to point out that my seeing you doesn’t hinder you in any way, I’m just looking ;)
With very very keen eyes, I admit, but still just looking.
Latro Dectus
Antipaladin 1,794, 1343 posts
Drow N. Antipal/Agn/Oracl
Shadow's Caress
Thu 7 Dec 2017
at 17:10
  • msg #22

Re: Championship #14: Josep Gavinho vs. Latro Dectus

Josep Gavinho:
I share a language with the Hezrou, but not with the Crocodile.
FIY I also speak Elf, Drow, Infernal and Abyssal.
I’d like to know what you said to your squire, when you have a chance :)

I’d like to point out that my seeing you doesn’t hinder you in any way, I’m just looking ;)
With very very keen eyes, I admit, but still just looking.

Ah, i placed it as undercommon in the private line bit which i suppose is the same thing so
"Ignore his beasts and aim everything you possibly have at that mage. If we kill him first, the beasts will soon follow. And if we kill him but die to his beasts, Josep will at least live disgraced following this"

and, all's i'm saying is that if i can cast a spell that obscures your vision -  e. i. deeper darkness, obscuring mist, something like that -  before you cast arcane sight (which technically i can because you cast it after you cast time stop), then you won't be able to see me or my gear, technically speaking.

I mean, and admittedly this is getting super technical, if we break down the prep rounds into it's time components you would take your move action to draw a scroll the same time I would be casting a spell to obscure vision. You would then cast your scroll and take all other actions as part of time stop when i take my move action, whatever that may be.

this is only possible because prep rounds occur at the exact same time so we can look at them side by side. At any other point beyond a prep round, i wouldn't be trying to get this lawyer-y. There would be no real logical way i could finagle around you seeing my stuff other than beyond requesting a will save to negate your ability to freely know what my junk is without taking the time to roll spellcraft for it. :P Which i might as well put in the request for while i'm at it. Can we get that on the books? Are the books a thing? Are they virtual books? I'm rambling. Work makes me crazy.


But so, yes, tl;dr
Final word on the Hezrou requested per my other post and rules finagling to try and avoid josep knowing what my stuff is without him actually putting in effort or giving me a will save.
Josep Gavinho
Sorcerer 1,537, 1095 posts
Human Wizard
TA - 1,537 BP
Thu 7 Dec 2017
at 18:24
  • msg #23

Re: Championship #14: Josep Gavinho vs. Latro Dectus

I missed that bit when I did my summoning homework.
I’ll wait for Brakt to issue his final judgment on that, although I would of course prefer to be given an other monster instead...
Brakt
Fighter 1,729, 490 posts
Ogre Fighter
SotVD
Fri 8 Dec 2017
at 01:14
  • msg #24

Re: Championship #14: Josep Gavinho vs. Latro Dectus

Ruling on prep rounds:

"Running a match":
Since all prep rounds start simultaneously, no effects created during a prep round can hinder any other character or creature during a prep round (such as conjuring a wall or moving through an enemy's space).


Effects made can't stop any other characters prep round, regardless of the order of actions. As Time Stop does make Joseps 1 round the equivalent of 4, Greater Arcane Sight will see Latro.  Please note that this will not identify the items, only the Aura strength of each item and the sum of all effects on Latro.

Ruling on Summoned Hezrou:

As Josep is unable to summon the monster, the spell fizzles as though he had failed the CL check.  Josep can choose to keep the scroll in hand and continue with his crocodile, or can opt to summon a different monster from the Level 9 Scroll.  Josep is issued with a Foul(Warning).
This message was last edited by the player at 08:50, Fri 08 Dec 2017.
Josep Gavinho
Sorcerer 1,537, 1096 posts
Human Wizard
TA - 1,537 BP
Fri 8 Dec 2017
at 08:33
  • msg #25

Re: Championship #14: Josep Gavinho vs. Latro Dectus

Just to be clear, you’re saying that because of my choosing an invalid target, the spell fails and the scroll is not expanded. I then have to choose between A-  keeping that scroll in hand and carry on with my SMVII or B-try and cast SMIX from the scroll again.

I chose the latter and will have an updated post shortly.

Latro, you can send that list of auras, school and intensity.
If you need a guideline, please refer to :
http://www.d20pfsrd.com/magic/...ells/a/arcane-sight/
Josep Gavinho
Sorcerer 1,537, 1097 posts
Human Wizard
TA - 1,537 BP
Fri 8 Dec 2017
at 10:36
  • msg #26

Re: Championship #14: Josep Gavinho vs. Latro Dectus

Retcon of Josep's 3/3 Time Top rounds
   Josep is stil a blur, surrounded by illusory doubles and too fast to be seen.
 His attempt to bring a Demon to the arena had failed... he knew he should not have tampered with the demonic arts! Not against Latro, a master of the genre....
 Swearing internally, he tries his luck again with the scroll, this time deciding to go for a monster he is actually familiar with...
 Again, nothing happens at first...



 ABCDEFGHIJ 
1Jd        1
2          2
3          3
4          4
5          5
6          6
7          7
8          8
9        t 9
10        aL10
 ABCDEFGHIJ 

J = Josep the Champion
d = D the dodo
L = Latro the Challenger
t = Aurantiaca the handmaiden
a = Avicularia the skunk

ROUND: Time Stop 3/3 (Initiative: 27)
 POSITION: A1
 ACTIONS:
- free: prescience roll (6)
- full-round: cast Summon Monster IX from scroll (1d4+1 Air Elementals) – use Prescience Roll (22 vs DC18)

 HP: 140/140 (0 nonlethal)
 AC: 14; FFAC:  10; Touch: 14
CMD: 21; FFCMD: 27; FFTAC: 10

EFFECTS: - Mirror Image 4/140 (5 figments), Time Stop 3/3, Greater Arcane Sight 3/140, See Invisibility 3/1400, Summoned Air Elemental 0/18
   GEAR: - Backpack, belt pouch, dagger, sling, component pouch, spellbook, Ioun Stone, Headband, Rod, Scroll x4, Hourglass 1h, Championship Belt (ACP 0, Light Load)

   USES: - Prescience 3/11 ; Foretell 0/14 ; Spells: 7th 1/4, 6th 2/5, 5th 0/5, 4th 0/7, 3rd 0/7, 2nd 0/7 ; Rod 0/3 ; Scrolls 2/4

MINIONS:
D the Dodo
 HP: 70/70 (0 nonlethal)
 AC: 18; FFAC:  18; Touch: 10
CMD: 7; FFCMD: 7; FFTAC: 10

DICE ROLLS:
Josep Gavinho rolled 6 using 1d20 with rolls of 6.  Time Stop round 3/3 Prescience Roll.
Josep Gavinho rolled 5 using 1d4+1 with rolls of 4.  Summon Greater Air Elementals.

   SUMMARY: Josep casts Summon Monster IX – nothing happens until right before his next turn, when Air Elementals will appear.
 (to be placed on the map later based on Latro's position at that time)
 


ooc: Prep rounds redone. I'll edit the superseded post. I just realised I should have kept all of this secret until right before my turn (ie after your own prep round) – no big deal I hope. 
Latro Dectus
Antipaladin 1,794, 1345 posts
Drow N. Antipal/Agn/Oracl
Shadow's Caress
Fri 8 Dec 2017
at 10:44
  • msg #27

Re: Championship #14: Josep Gavinho vs. Latro Dectus

Josep Gavinho:
Just to be clear, you’re saying that because of my choosing an invalid target, the spell fails and the scroll is not expanded. I then have to choose between A-  keeping that scroll in hand and carry on with my SMVII or B-try and cast SMIX from the scroll again.

I chose the latter and will have an updated post shortly.

Latro, you can send that list of auras, school and intensity.
If you need a guideline, please refer to :
http://www.d20pfsrd.com/magic/...ells/a/arcane-sight/

I'll create a separate post exclusively for this after i take my prep round.
Latro Dectus
Antipaladin 1,794, 1346 posts
Drow N. Antipal/Agn/Oracl
Shadow's Caress
Fri 8 Dec 2017
at 13:00
  • msg #28

Re: Championship #14: Josep Gavinho vs. Latro Dectus

Ok, so uh, here's a thing. And i'm going to feel like an ass for doing this but, i need to point out something about Josep's turn again.

Air elementals.

These guys fly. Infact that's their only listed form of movement. no ground speed, no swim speed, no burrow speed. Just flying. As soon as those guys hit the arena, josep will be in violation of our agreed upon conditions of "no flying". Yeah, they can move around at ground level but the fact that their method of movement is still flying is the problem. (unless you're summoning a variant that has a listed speed other than fly but it doesn't seem you are as you just said "air elementals")

As such, i have to request that what happened when Josep summoned the Hezrou demon happen once again with these air elementals - a spell fizzle and another foul.

I'm going to go ahead with my prep round and get that list of Auras and whatnot to you as well. Whatever the outcome of Brakt's decision, it will be your turn on round 1 and i'll start the 48 hour timer after brakt's ruling or when i've made my last post. Whichever comes last.
Josep Gavinho
Sorcerer 1,537, 1099 posts
Human Wizard
TA - 1,537 BP
Fri 8 Dec 2017
at 13:59
  • msg #29

Re: Championship #14: Josep Gavinho vs. Latro Dectus

This is not going great for Josep.

I would argue that as long as they’re not moving, they’re not flying. They either just stand somewhere (if at ground level) or hover (if in mid air). No flying can be a rather vague term, I suppose. But it doesn’t say that we can’t have creatures in play that would need to fly to move around.

I was going to have them crawl around, but seeing as you point out that they don’t have any other movement form than fly, and flying is forbidden, they will remain static.

Why didn’t I summon Earth elementals you ask? I don’t know. Got carried away I suppose.
Latro Dectus
Antipaladin 1,794, 1347 posts
Drow N. Antipal/Agn/Oracl
Shadow's Caress
Fri 8 Dec 2017
at 14:25
  • msg #30

Re: Championship #14: Josep Gavinho vs. Latro Dectus

Tiaca draws a scroll from her pouch and reads it. Suddenly, she sees everything as it truly is. Her familiar follows close behind. Making sure to stay with her master. (Scroll of True Seeing.)

Latro quickly summons a cloud of darkness to surround himself and his handmaiden before taking any other action. Everything else is a mystery to joseph. Josep however is quickly enveloped by the darkness as it moves across the arena to swallow him and submerge him into shadows, rendering him, his dodo, and any other monsters he may summon blind. (with the exception of those that have darkvision, obviously.)

 ABCDEFGHIJ 
1Jd        1
2          2
3         ta?3
4          4
5          5
6          6
7          7
8          8
9          9
10         L?10
 ABCDEFGHIJ 

J = Josep the Champion
d = D the dodo
L = Latro the Challenger
t = Aurantiaca the handmaiden
a = Avicularia the skunk

   ROUND: Prep 1 (Initiative: 22)
POSITION: J10 to ???
 ACTIONS: Use SLA Deeper Darkness targeting self (Standard), ???

 HP: 152/152 (0 nonlethal)
 AC: 20; FFAC: 15; Touch: 15
CMD: 28; FFCMD: 23; FFTAC: 10

EFFECTS:
Aura of Evil
Aura of Despair (Out to 10 feet: -2 to all saving throws. Does not stack with saving throw reduction of Aura of Cowardice)
Aura of Cowardice (Out to 10 feet: Lose immunity to fear effects or -4 to saving throw vs fear effects if not immune)
DC 23 Will save to negate each aura, starting with Aura of Despair
Deeper Darkness (120 minutes)

   GEAR: Backpack, Belt, Belt Pouch, Chain Coat (Mithral), Dagger, Dagger (Silver), Headband, Ioun Stone, Longbow (Composite) + Arrows (x100), MW Tool, Silk Rope, Silver Unholy Symbol, Sling, Spell Component Pouch (ACP -0, Load: Light)
   USES: Touch of Corruption 0/13, Smite Good 0/2, Fiendish Boon 0/2, spells lvl 1(ora) 0/5, spells lvl 1(anti) 0/4, spells lvl 2(anti) 0/3, spells lvl 3(anti) 0/2, Drow Noble Spells 0/3, Arrows 0/50, Arrows 0/50

Tiaca: I9 to J3, HP 63/63, [AC 12, FFAC 12, TAC 12, CMD 15, FFCMD 13, FFTAC 10, Fort +7, Refl +7, Will +13]
 Actions: Move to J3 and Draw Scroll (Move), Cast True Seeing from scroll (Standard), ???
 Uses: Scroll 1/2; spells: 1st 0/4, 2nd 0/3, 3rd 0/2;
 Effects: True Seeing 1/90


   GEAR: Belt, Cloak, Headband, Unholy Symbol, Potion x1 , Scroll x2 , Backpack, belt pouch, dagger, sling, spell component pouch

Avecularia: I10 to J3, HP 31/31, [AC19, TAC14, FFAC17, CMD10, FFCMD8, FFTAC 12, Fort +2, Refl +5, Will +7]
 Actions: Move to J3 (Move x2)
 Effects: -

   GEAR: A Stench most foul.


DICE ROLLS:
08:12, Today: Latro Dectus rolled 17 using 1d20+3 with rolls of 14.  Stealthing around in darkness. he then sneaks about sneakily.

   SUMMARY: Tiaca casts True Seeing through a scroll. Latro summons Darkness and blinds the whole arena with his movement.
As long as i'm not standing in a corner of the arena, everything is trapped in my deeper darkness so i'm not going to bother putting any "~" on the map unless absolutely necessary.

OOC: Ok, i think that about does it for my prep round. I'm pretty certain everything is in order. Josep, expect a post containing my auras, school, and intensity soon. that's not something i think to keep on hand so i'm going to have to go do some research on it all.



Latro Dectus
Antipaladin 1,794, 1349 posts
Drow N. Antipal/Agn/Oracl
Shadow's Caress
Fri 8 Dec 2017
at 14:58
  • msg #31

Re: Championship #14: Josep Gavinho vs. Latro Dectus

Requested information.
Brakt is free to provide any corrections as he sees fit though i believe everything i provided falls in line with what i was told I had to say.
quote:
Please note that this will not identify the items, only the Aura strength of each item and the sum of all effects on Latro


Latro:
Belt - Aura: Strong
Chain Coat (Mithral) - Aura: Strong
Headband - Aura: Strong
Ioun Stone - Aura: Strong
Longbow (Composite) - Aura: Moderate
Arrows (50) - Aura: Moderate

Effects currently active on Latro:
Deeper Darkness - Aura: Faint
All antipaladin Auras - Aura: Strong


Tiaca:
Belt - Aura: Moderate
Cloak - Aura: Faint
Headband - Aura: Moderate
Potion x1 - Aura: Faint
Scroll x1 - Aura: Faint

Effects currently on Tiaca:
True seeing - Aura: Faint


Avi:
None

Items without auras or magical properties have been excluded so it is safe to say they are not magical.

Josep Gavinho
Sorcerer 1,537, 1101 posts
Human Wizard
TA - 1,537 BP
Fri 8 Dec 2017
at 15:36
  • msg #32

Re: Championship #14: Josep Gavinho vs. Latro Dectus

Latro, at the moment it looks like neither you or Tacia took any move action, I suppose that is an oversight?
Otherwise you’re still where you were when your turn started.

I’ve rolled my perception check against your stealth:
 Josep Gavinho rolled 21 using 1d20+17 with rolls of 4.  Perception check (opposed to stealth in prep round)

Can you pinpoint your location (and Tacia’s and the skunk’s) on the map?

I’ll get my post up shortly, as soon as I hear from Brant whether I can summon immobile Air Elementals or not.
Latro Dectus
Antipaladin 1,794, 1350 posts
Drow N. Antipal/Agn/Oracl
Shadow's Caress
Fri 8 Dec 2017
at 16:08
  • msg #33

Re: Championship #14: Josep Gavinho vs. Latro Dectus

Latro moved to E9.

Tiaca and her skunk are both in J3.

And i'm pretty certain i indicated who moved where before the darkness got thrown up. Latro just moved after the darkness was set up.

but then again i guess that goes back to the whole prep rounds can't cause hinderances thing?
Brakt
Fighter 1,729, 494 posts
Ogre Fighter
SotVD
Sat 9 Dec 2017
at 07:32
  • msg #34

Re: Championship #14: Josep Gavinho vs. Latro Dectus

Ruling regarding Air Elemental:

Josep summons the elemental successfully, consuming the scroll and his action in the process.  Upon asking the Elemental to politely stop flying, it refuses, and goes back to the Plane of Air. For breaching the agreed rules, Josep is awarded a second Foul(50% rewards)

Air Elemental Flavour Text:
An air elemental prefers to attack flying or otherwise airbone targets, not only because its mastery over flight gives it a slight advantage, but also because it detests the thought of having to touch the ground.

Josep Gavinho
Sorcerer 1,537, 1104 posts
Human Wizard
TA - 1,537 BP
Sat 9 Dec 2017
at 10:23
  • msg #35

Re: Championship #14: Josep Gavinho vs. Latro Dectus

Fair enough — I should have done my homework before I start summoning things... and I was this close to going Earth Elementals! So much for my Time Stop rounds...

   Josep feels very alone all of a sudden. He was supposed to be surrounded with beasts and monsters, demons and elementals and crocodiles, to fight the might Latro... but no luck. He was very alone. Well he still had the dodo, that was something.

 Considering he didn't see much, if anything, in that extreme darkness, targeting his foes was going to be an other problem...

 Josep first cast a fun spell, always a hit at parties he was invited to... in the south of the arena, Black Tentacles emerged from the ground, coiling and prodding and generally going in all the places around Latro's body to restrain his movements. His minions were out of the effect range.

 Josep then cast a second spell... with no obvious apparent effect.



 ABCDEFGHIJ 
1Jd        1
2          2
3         Ta3
4          4
5    --    5
6  ------  6
7  ------  7
8 -------- 8
9 ---L---- 9
10  ------  10
 ABCDEFGHIJ 

J = Josep the Champion
d = D the dodo
L = Latro the Challenger
t = Aurantiaca the handmaiden
a = Avicularia the skunk

ROUND: 1 (Initiative: 27)
 POSITION: A1
 ACTIONS:
- Free: prescience roll (1) (now that's going to be useful)
- Swift: cast Quickened Black Tentacles
- Standard: cast a spell


 HP: 140/140 (0 nonlethal)
 AC: 14; FFAC:  10; Touch: 14
CMD: 21; FFCMD: 27; FFTAC: 10

EFFECTS: - Mirror Image 5/140 (5 figments), Greater Arcane Sight 4/140, See Invisibility 4/1400, Black Tentacles 1/14
   GEAR: - Backpack, belt pouch, dagger, sling, component pouch, spellbook, Ioun Stone, Headband, Rod, Scroll x4, Hourglass 1h, Championship Belt (ACP 0, Light Load)

   USES: - Prescience 4/11 ; Foretell 0/14 ; Spells: 7th 2/4, 6th 2/5, 5th 1/5, 4th 0/7, 3rd 0/7, 2nd 0/7 ; Rod 0/3 ; Scrolls 2/4

MINIONS:
D the Dodo
 HP: 70/70 (0 nonlethal)
 AC: 18; FFAC:  18; Touch: 10
CMD: 7; FFCMD: 7; FFTAC: 10

DICE ROLLS:
Josep Gavinho rolled 39,10 using d20+19,1d6+4 with rolls of 20,6.  Black Tentacles Grapple Check + Damage.
Josep Gavinho rolled 1 using 1d20 with rolls of 1. Round 1 prescience roll.

   SUMMARY: Josep casts Quickened Black Tentacles (and then something else) and doesn't move
 Barring any CMD/Grappling shenanigans, Latro takes 10 damage and is grappled. The area is also difficult terrain.
 DC39 to break the grapple.
 


ooc: back to basics....
Josep Gavinho
Sorcerer 1,537, 1106 posts
Human Wizard
TA - 1,537 BP
Sat 9 Dec 2017
at 14:25
  • msg #36

Re: Championship #14: Josep Gavinho vs. Latro Dectus

Sorry, I just realised that the DC to break te grapple is 29, not 39.
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