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Duel #214: Tinny Tina vs. Vry.

Posted by GM ArkrimFor group 0
Vry
Sorcerer 1,743, 267 posts
Advanced Gnome
Shadow's Caress
Sat 16 Dec 2017
at 13:09
  • msg #2

Duel #214: Tinny Tina vs. Vry


   ROUND: Round XX (Initiative: 27)
POSITION: XX
 ACTIONS: XX

 HP: 128/128 (0 nonlethal)
 AC: 21; FFAC: 13; Touch: 21
CMD: 14; FFCMD: 13; FFTAC: 13

EFFECTS:

   GEAR: Headband, Robe, Ioun Stone, Ring, Free Gear
   USES: Bloodline Power 0/18, Bloodline Power 0/18, Gnome SLAs 0/4, Further Gnome SLAs 0/4, Gnome Racial Ability 0/1
   SPELLS: 6th: 0/5, 5th: 0/8, 4th: 0/8, 3rd: 0/8, 2nd: 0/8, 1st: 0/9, Oracle 1st: 0/6

Taff: Position XX, HP 144/144, [AC 25, FFAC 23, TAC 12, CMD 27, FFCMD 25, FFTAC 10, Fort +12, Refl +10, Will +6]
 Actions: XX

   GEAR: None

Riddiz: Position XX, HP 110/110, [AC19, TAC15, FFAC15, CMD22, FFCMD18, FFTAC 11, Fort +7, Refl +7, Will +2]
 Actions:
 Effects: -

   GEAR: Longbow, Chainshirt, Arrows, 2xPotions


DICE ROLLS:
13:47, Today: Vry rolled 27 using 1d20+16 with rolls of 11.  Initiative Vry vs Tinny Tina.


   SUMMARY:

OOC: I'm not sure how to interpret the map even though I chose it. Standard map is only 50ft high, so the corners are completely blocked, right? And are there four pillars blocking vision in the middle? Do we still start as close to the corners as we can get?

Grunyar Fangblood
Summoner 1,822, 697 posts
Skinwalker Summoner
Sun 17 Dec 2017
at 02:27
  • msg #3

Duel #214: Tinny Tina vs. Vry

Statement
Vry
Sorcerer 1,743, 269 posts
Advanced Gnome
Shadow's Caress
Sun 17 Dec 2017
at 06:32
  • msg #4

Duel #214: Tinny Tina vs. Vry

Answer
Tinny Tina
Alchemist 1,721, 665 posts
Wyrwood Alchemist
SotVD
Sun 17 Dec 2017
at 08:03
  • msg #5

Duel #214: Tinny Tina vs. Vry

03:02, Today: Tinny Tina rolled 11 using 1d20+6 with rolls of 5.  Initiative vs. Vry.
Vry
Sorcerer 1,743, 271 posts
Advanced Gnome
Shadow's Caress
Sun 17 Dec 2017
at 08:53
  • msg #6

Duel #214: Tinny Tina vs. Vry

I’ll take bottom right, can update with the map soon if you want the specific locations of my allies before you select position.
Grunyar Fangblood
Summoner 1,822, 698 posts
Skinwalker Summoner
Sun 17 Dec 2017
at 08:59
  • msg #7

Duel #214: Tinny Tina vs. Vry

In reply to Vry (msg # 4):
Vry
Sorcerer 1,743, 272 posts
Advanced Gnome
Shadow's Caress
Sun 17 Dec 2017
at 09:10
  • msg #8

Re: Duel #214: Tinny Tina vs. Vry

To ref:
Vry
Sorcerer 1,743, 273 posts
Advanced Gnome
Shadow's Caress
Sun 17 Dec 2017
at 10:47
  • msg #9

Re: Duel #214: Tinny Tina vs. Vry


 ABCDEFGHIJ 
1+10+10+10    +10+10+101
2+10+10      +10+102
3+10        +103
4  # #    # #  4
5          5
6          6
7  # #    # #  7
8+10       T+108
9+10+10     V+10+109
10+10+10+10   R+10+10+1010
 ABCDEFGHIJ 


   ROUND: Round XX (Initiative: 27)
POSITION: H9
 ACTIONS: XX

 HP: 128/128 (0 nonlethal)
 AC: 21; FFAC: 13; Touch: 21
CMD: 14; FFCMD: 13; FFTAC: 13

EFFECTS:

   GEAR: Headband, Robe, Ioun Stone, Ring, Free Gear
   USES: Bloodline Power 0/18, Bloodline Power 0/18, Gnome SLAs 0/4, Further Gnome SLAs 0/4, Gnome Racial Ability 0/1
   SPELLS: 6th: 0/5, 5th: 0/8, 4th: 0/8, 3rd: 0/8, 2nd: 0/8, 1st: 0/9, Oracle 1st: 0/6

Taff: Position I8, HP 144/144, [AC 25, FFAC 23, TAC 12, CMD 27, FFCMD 25, FFTAC 10, Fort +12, Refl +10, Will +6]
 Actions: XX

   GEAR: None

Riddiz: Position G10, HP 110/110, [AC19, TAC15, FFAC15, CMD22, FFCMD18, FFTAC 11, Fort +7, Refl +7, Will +2]
 Actions: XX
 Effects: -

   GEAR: Longbow, Chainshirt, Arrows, 2xPotions


DICE ROLLS:


   SUMMARY:

OOC: Position. Working on my prep round now, I don't think it will be terribly important that you select a position before my prep round, so I'll post it when it is done.

Vry
Sorcerer 1,743, 274 posts
Advanced Gnome
Shadow's Caress
Sun 17 Dec 2017
at 11:40
  • msg #10

Re: Duel #214: Tinny Tina vs. Vry

Vry walks into the arena in a sour mood, being robbed of the chance to see her master claim the champion's belt did nothing good for her day - and now she plans to get the built-up aggression out in a duel. She looks to her right where her pet Taff is dragging his beautiful white and black fur through the dirt of the arena floor. He's not happy about the cuddly little animal he had been forced to take for body this time, but his constant spitting and sputtering at least makes him look less cute and more... crazy. Vry looks to her left, at the goblin watching out over the arena floor. Seeing that they're both ready, she waves them forward. "We will wreak devastation." she says, without so much as a trace of a smile. She follows her companions into the arena and places one hand on a still silken soft patch of her pet's fur. At once, he begins swelling - the fur is replaced by thick, oily skin, and Taff grows to huge proportions. "Better?" she asks him. He doesn't respond, but he moves his enormous head around, watching for the enemy.

 ABCDEFGHIJ 
1+10+10+10    +10+10+101
2+10+10      +10+102
3+10        +103
4  # #    # #  4
5   TTT    5
6   TTT    6
7 R# #TTT # #  7
8+10     V  +108
9+10+10      +10+109
10+10+10+10    +10+10+1010
 ABCDEFGHIJ 


   ROUND: Round Prep1 (Initiative: 27)
POSITION: H9->G8
 ACTIONS: Move 5 ft (move), Cast spell on Taff  (standard), Cast Quickened Mirror Image (swift)

 HP: 128/128 (0 nonlethal)
 AC: 21; FFAC: 13; Touch: 21
CMD: 14; FFCMD: 13; FFTAC: 13

EFFECTS: Mirror Image (5 images) 0/130

   GEAR: Headband, Robe, Ioun Stone, Ring, Free Gear
   USES: Bloodline Power 0/18, Bloodline Power 0/18, Gnome SLAs 0/4, Further Gnome SLAs 0/4, Gnome Racial Ability 0/1
   SPELLS: 6th: 1/5, 5th: 1/8, 4th: 0/8, 3rd: 0/8, 2nd: 0/8, 1st: 0/9, Oracle 1st: 0/6

Taff: Position I8->(F7-D5), HP 144/144, [AC 21, FFAC 21, TAC 8, CMD 30, FFCMD 30, FFTAC 8, Fort +12, Refl +8, Will +6]
 Actions: Move 20ft (move),
 Effects: Spell 0/130

   GEAR: None

Riddiz: Position G10->B7, HP 110/110, [AC19, TAC15, FFAC15, CMD22, FFCMD18, FFTAC 11, Fort +7, Refl +7, Will +2]
 Actions: Move 30ft and draw longbow (move),
 Effects: -

   GEAR: Longbow, Chainshirt, Arrows, 2xPotions


DICE ROLLS:
12:02, Today: Vry rolled 5 using 1d4+4 with rolls of 1.  Quickened Mirror Image: Amount of images +1/3CL.


   SUMMARY: Taff & Riddiz moves into the arena. Vry moves into middle, casts spell on Taff, casts spell on herself.

OOC:

Vry
Sorcerer 1,743, 276 posts
Advanced Gnome
Shadow's Caress
Sun 17 Dec 2017
at 12:06
  • msg #11

Re: Duel #214: Tinny Tina vs. Vry

Additional info to ref
Tinny Tina
Alchemist 1,721, 666 posts
Wyrwood Alchemist
SotVD
Mon 18 Dec 2017
at 02:54
  • msg #12

Re: Duel #214: Tinny Tina vs. Vry

Tinny stepped into the arena alongside a stony-faced man, and regarded her opponent with a curious stare. "Hey buddy, why so serious? You're bringing the mood down." She waved dismissively in Vry's direction before turning the other way. "Juice, I don't like looking at her depressing mug. Do something about it." The oread man silently walked towards the center of the arena and summoned a cloud of fog, blocking him and Tina from view. Then suddenly there was a fire elemental

 ABCDEFGHIJ 
1+10+10+10EE*E* +10+10+101
2+10+10*E*E*E***+10+102
3+10 *E*E*E*** +103
4 *#*#**J**#*#* 4
5 **T*T*T**** 5
6  *T*T*T***  6
7 R#*#T*T*T**#*#  7
8+10   **V  +108
9+10+10      +10+109
10+10+10+10    +10+10+1010
 ABCDEFGHIJ 

V - Vry
R - Riddiz
T - Taff
t - Tinny Tina
J - Juice and familiar
E - Fire Elemental


   ROUND: Prep Round (11)
POSITION: C2 to ??
 ACTIONS: Delay to after Juice, use extract of Summon Monster VII (standard), move to ??? and hide (move), ???

 HP: 136/136
 AC: 22 (24 vs. gnomes); FFAC: 16 (18 vs. gnomes); Touch: 17
CMD: 26; FFCMD: 20; FFTAC: 11

EFFECTS: Wings, ??? 140/140
   GEAR: Kikko armor, headband, lenses, cloak, amulet, belt, boots, ring, scroll case x4, acid x15, ioun stone, ioun stone, material components, free gear (-0 ACP, Light Load)
   USES: lv1 extracts 7/7, lv2 extracts 7/7, lv3 extracts 6/6, lv4 extracts 5/6, lv5 extracts 2/3, mutagen 1/1, bombs 22/22, wings 140/140, boots 10/10


Juice: B3 -> F4, HP 100/100, [AC 9, FFAC 9, TAC 9, CMD 15, FFCMD 15, FFTAC 9, Fort +6, Refl +5, Will +12]
 Actions: Move to F4 (move), cast obscuring mist centered on bottom-left corner (standard)
 Effects: Obscuring Mist 100/100

Juice's Familiar: B3 -> F4, HP 50/50, [AC 19, FFAC 17, TAC 14, CMD 14, FFCMD 12, FFTAC 12, Fort +5, Refl +5, Will +7]
 Actions: Move to F4 (move)
 Effects:

Fire Elemental: D1-F3, HP 123/123, [AC 23, FFAC 14, TAC 17, CMD 41, FFCMD 33, FFTAC 8, Fort +12, Refl +16, Will +6] http://www.d20pfsrd.com/bestia...ater-fire-elemental/
 Actions: None
 Effects: Exists 14/14

DICE ROLLS: 21:49, Today: Tinny Tina rolled 30 using 1d20+24 with rolls of 6.  Tinny Tina, stealth.
   SUMMARY: Juice casts Obscuring Mist. Tinny Tina hides (DC 30 + distance to locate)

Vry
Sorcerer 1,743, 277 posts
Advanced Gnome
Shadow's Caress
Mon 18 Dec 2017
at 10:40
  • msg #13

Re: Duel #214: Tinny Tina vs. Vry

And you requested no invis, huh? Serves me right for agreeing to any extra rules without requesting something in return, I guess...

Fiery spells burn away the mist, so a huge fire elemental does too, right?

Tinny Tina
Alchemist 1,721, 667 posts
Wyrwood Alchemist
SotVD
Mon 18 Dec 2017
at 16:02
  • msg #14

Re: Duel #214: Tinny Tina vs. Vry

quote:
A fireball, flame strike, or similar spell burns away the fog in the explosive or fiery spell's area. A wall of fire burns away the fog in the area into which it deals damage.

Nope. Obscuring Mist says nothing about creatures (or non-magical fire, for that matter) burning away the fog, only spells.
Vry
Sorcerer 1,743, 278 posts
Advanced Gnome
Shadow's Caress
Mon 18 Dec 2017
at 17:19
  • msg #15

Re: Duel #214: Tinny Tina vs. Vry

"Obscuring Mist, be gone." Vry commands, trying to magically shrink the expanding field of concealing moisture back into its creator. The mist does not react however, and Vry grumbles. She backs off a couple of feet, then with some sudden throws of her hands, conjures something within the mist. From the outside, strands of sticky, white-yellow web can be seen in the southern and eastern parts of the arena, lashing onto the ground, giving a hint as to how much of that sticky mass is hidden within the mist. Then there is a sound as from a monster stomping the ground, rock hitting rock, possibly rock hitting hard bone. Riddiz the goblin walks back away from the corner where the alchemist first appeared, looking warily around him.

 ABCDEFGHIJ 
1+10+10+10EE*E*ww+10+10+101
2+10+10*E*wE*wE*w* w* ww+10+102
3+10 *E*wE*wE*w* w* www+103
4 *#*#w*w*wJ*w*w#*#w* w 4
5 ** wT*wT*wT*w* w* w* ww5
6  *T*wT*wT*w* w* ww 6
7  #*#T*wT*wT*w* w#*#w 7
8+10   **ww  +108
9+10+10R     +10+109
10+10+10+10   V+10+10+1010
 ABCDEFGHIJ 

V - Vry
R - Riddiz
T - Taff
t - Tinny Tina
J - Juice and familiar
E - Fire Elemental
w - Web, DC21


   ROUND: Round 1 (Initiative: 27)
POSITION: G8->G10
 ACTIONS: Cast Dispel Magic on Obscuring Mist (standard), Move 10 ft (move), cast Quickened Web on intersection G4-F5 (swift)

 HP: 128/128 (0 nonlethal)
 AC: 21; FFAC: 13; Touch: 21
CMD: 14; FFCMD: 13; FFTAC: 13

EFFECTS: Mirror Image (5 images) 1/130, Web 0/1300 http://www.d20pfsrd.com/magic/all-spells/w/web/

   GEAR: Headband, Robe, Ioun Stone, Ring, Free Gear
   USES: Bloodline Power 0/18, Bloodline Power 0/18, Gnome SLAs 0/4, Further Gnome SLAs 0/4, Gnome Racial Ability 0/1
   SPELLS: 6th: 2/5, 5th: 1/8, 4th: 0/8, 3rd: 1/8, 2nd: 0/8, 1st: 0/9, Oracle 1st: 0/6

Taff: Position (F7-D5), HP 144/144, [AC 21, FFAC 21, TAC 8, CMD 30, FFCMD 30, FFTAC 8, Fort +12, Refl +8, Will +6]
 Actions: Full Attack Juice (Full round)
 Effects: Spell 1/130

   GEAR: None

Riddiz: B7->C9, HP 110/110, [AC19, TAC15, FFAC15, CMD22, FFCMD18, FFTAC 11, Fort +7, Refl +7, Will +2]
 Actions: Move 10ft, ready action (standard)
 Effects: -

   GEAR: Longbow, Chainshirt, Arrows, 2xPotions


DICE ROLLS:
17:20, Today: Vry rolled 16 using 1d20+13 with rolls of 3.  Dispel Magic vs Obscuring Mist (Caster level check).
17:56, Today: Vry rolled 24 using 1d20+8 with rolls of 16.  Taff vs Web Grapple DC 21.
17:59, Today: Vry rolled 39,41 using 6d8+18,6d8+18 with rolls of 6,1,1,4,6,3,3,1,4,4,4,7.  Taff damage attack 1 & 2 on Juice.
17:59, Today: Vry rolled 43 using 1d100 with rolls of 43.  Attack 2 1-20 miss.
17:58, Today: Vry rolled 46 using 1d100 with rolls of 46.  Attack one 1-20 miss.
17:58, Today: Vry rolled 34,21 using 1d20+17,1d20+12 with rolls of 17,9.  Taff full attack bite Juice.


   SUMMARY: Vry tries to dispel the mist, fails. Vry backs off and casts web into much of the misted area, Taff is not grappled. Others make DC21 Reflex to avoid being grappled (and further rounds on movement, as per the spell). Taff chomps on Juice, dealing a total of 80 damage. Riddiz readies an action.

OOC: The map is messy now :D

Tinny Tina
Alchemist 1,721, 668 posts
Wyrwood Alchemist
SotVD
Mon 18 Dec 2017
at 17:47
  • msg #16

Re: Duel #214: Tinny Tina vs. Vry

So this is going to matter for my turn, you are evil, right?
Vry
Sorcerer 1,743, 279 posts
Advanced Gnome
Shadow's Caress
Mon 18 Dec 2017
at 18:01
  • msg #17

Re: Duel #214: Tinny Tina vs. Vry

I guess we'll find out?
Tinny Tina
Alchemist 1,721, 669 posts
Wyrwood Alchemist
SotVD
Mon 18 Dec 2017
at 18:31
  • msg #18

Re: Duel #214: Tinny Tina vs. Vry

OOC: You think it's messy now, just wait until we're done the battle.

Juice tried his hardest to fight off the webs as they appeared, but his hardest simply wasn't good enough. With a resigned yet stoic sigh, he leaned back and waited for the monstrous animal to finish eviscerating him.

Then suddenly even more smoke appeared, as noxious, life-draining clouds surrounded Vry.

 ABCDEFGHIJ 
1+10+10+10EE*E*ww+10+10+101
2+10+10*E*wE*wE*w*w*ww+10+102
3+10 *E*wE*wE*w*w*www+103
4 *##w*w*wJ*w*w##w*w 4
5 **wT*wT*wT*w*w*w*ww5
6  *T*wT*wT*w*w*ww 6
7  # #T*wT*wT*w*w# #w 7
8+10   *c*wcw  +108
9+10+10R cccc+10+109
10+10+10+10 ccVc+10+10+1010
 ABCDEFGHIJ 

V - Vry
R - Riddiz
T - Taff
t - Tinny Tina
J - Juice and familiar
E - Fire Elemental
w - Web, DC21
c - Cloudkill, DC 25


   ROUND: Round 1 (11)
POSITION: H5+2
 ACTIONS: Spend hero point, drink extract  (hero point standard), activate boots (free), full attack (full round), activate amulet & attack (swift), 5-foot step to ??? and hide

 HP: 136/136
 AC: 22 (24 vs. gnomes); FFAC: 16 (18 vs. gnomes); Touch: 17
CMD: 26; FFCMD: 20; FFTAC: 11

EFFECTS: Wings, ??? 1399/1400 , ??? 1400/1400
   GEAR: Kikko armor, headband, lenses, cloak, amulet, belt, boots, ring, scroll case x4, acid x15, ioun stone, ioun stone, material components, free gear (-0 ACP, Light Load)
   USES: lv1 extracts 7/7, lv2 extracts 7/7, lv3 extracts 6/6, lv4 extracts 4/6, lv5 extracts 2/3, mutagen 1/1, bombs 17/22, wings 139/140, boots 9/10


Juice: B3 -> F4, HP 20/100, [AC 9, FFAC 9, TAC 9, CMD 15, FFCMD 15, FFTAC 9, Fort +6, Refl +5, Will +12]
 Actions: Move to F4 (move), cast obscuring mist centered on bottom-left corner (standard)
 Effects: Obscuring Mist 99/100, Grappled

Juice's Familiar: B3 -> F4, HP 50/50, [AC 19, FFAC 17, TAC 14, CMD 14, FFCMD 12, FFTAC 12, Fort +5, Refl +5, Will +7]
 Actions: Move to F4 (move), Grappled
 Effects:

Fire Elemental: D1-F3, HP 123/123, [AC 23, FFAC 14, TAC 17, CMD 41, FFCMD 33, FFTAC 8, Fort +12, Refl +16, Will +6] http://www.d20pfsrd.com/bestia...ater-fire-elemental/
 Actions: None
 Effects: Exists 13/14

DICE ROLLS: 12:58, Today: Tinny Tina rolled 33 using 1d20+19 with rolls of 14.  Tinny Tina, Reflex vs. Web (DC 21).
            12:58, Today: Tinny Tina rolled 10 using 1d20+5 with rolls of 5.  Juice, Reflex vs. Web (DC 21).
            12:58, Today: Tinny Tina rolled 11 using 1d20+5 with rolls of 6.  Juice's familiar, Reflex vs. Web (DC 21).
            12:58, Today: Tinny Tina rolled 21 using 1d20+16 with rolls of 5.  Fire Elemental, Reflex vs. Web (DC 21).
            13:07, Today: Tinny Tina rolled 29,1 using 1d20+15,1d4 with rolls of 14,1.  Tinny Tina, Poison Bomb 1 targeting G9 lower left corner (AC 9).
            13:07, Today: Tinny Tina rolled 30,3 using 1d20+15,1d4 with rolls of 15,3.  Tinny Tina, Poison Bomb 2 targeting G9 lower left corner (AC 9).
            13:08, Today: Tinny Tina rolled 19,2 using 1d20+15,1d4 with rolls of 4,2.  Tinny Tina, Poison Bomb 3 targeting G9 lower left corner (AC 9).
            13:08, Today: Tinny Tina rolled 13,2 using 1d20+10,1d4 with rolls of 3,2.  Tinny Tina, Poison Bomb 4 targeting G9 lower left corner (AC 9).
            13:08, Today: Tinny Tina rolled 18,3 using 1d20+17,1d4 with rolls of 1,3.  Tinny Tina, Poison Bomb amulet attack targeting G9 lower left corner (AC 9).
            13:09, Today: Tinny Tina rolled 4 using 1d8 with rolls of 4.  Poison bomb amulet landing direction (1 = north, clockwise from there).
            13:13, Today: Tinny Tina rolled 23,33 using 1d20+19,1d20+19 with rolls of 4,14.  Fire Elemental, slam attack rolls vs. Taff (AC 21).
            13:14, Today: Tinny Tina rolled 13,12 using 1d100,1d100 with rolls of 13,12.  Fire elemental, slam miss chance 1 with blind-fight.
            13:14, Today: Tinny Tina rolled 46,32 using 1d100,1d100 with rolls of 46,32.  Fire elemental, slam miss chance 2 with blind-fight (miss if both <= 50).
            13:16, Today: Tinny Tina rolled 11 using 1d20+4 with rolls of 7.  Tinny Tina, stealth.
            13:23, Today: Tinny Tina rolled 37 using 1d20+36 with rolls of 1.  Tinny Tina, fly, move less than half speed and remain flying (DC 10).
   SUMMARY: Juice and his familiar are stuck in the web, and just sort of give up. Tinny Tina does not get grappled by the webs, drinks an extract, then lobs bombs next to Vry. Four bombs hit their mark, the fifth bomb lands in G10 SE corner. Vry takes 15 fire damage five times (DC 25 Reflex for half damage), and takes 1, 3, 2, 2, and 3 Con damage (DC 25 Fortitude for half damage). Tinny then moves and tries to hide (DC 11 + distance to locate). The fire elemental attacks and fails to accomplish anything.

OOC: Don't forget, for every 2 points of Con damage, your maximum and current HP is reduced by an amount equal to your hit dice.

Also I decided not to use the thing that cared about your alignment, so I guess it's still a mystery woo~

Vry
Sorcerer 1,743, 280 posts
Advanced Gnome
Shadow's Caress
Mon 18 Dec 2017
at 18:54
  • msg #19

Re: Duel #214: Tinny Tina vs. Vry

Haha, the variety of the alchemist - impossible to guess what's coming :P

Do I have a last known position for Tinster? I see no sniping roll nor concealment so I assume I do? Where she attacked from might matter in other ways too.

And, once she stealths again:
19:54, Today: Vry rolled 8 using 1d20+2 with rolls of 6.  Taff's perception Tinny Tina (reactive).
19:52, Today: Vry rolled 5 using 1d20-1 with rolls of 6.  Riddiz's perception Tinny Tina (reactive).
19:52, Today: Vry rolled 17 using 1d20+2 with rolls of 15.  Vry's perception Tinny Tina (reactive).

Tinny Tina
Alchemist 1,721, 670 posts
Wyrwood Alchemist
SotVD
Mon 18 Dec 2017
at 18:58
  • msg #20

Re: Duel #214: Tinny Tina vs. Vry

Last known position is H5+2. Current position is H6+1.
Vry
Sorcerer 1,743, 281 posts
Advanced Gnome
Shadow's Caress
Mon 18 Dec 2017
at 19:10
  • msg #21

Re: Duel #214: Tinny Tina vs. Vry

Well, then as you're moving through the web you'll need to make an escape artist or cmb roll vs DC21 or become grappled.
Tinny Tina
Alchemist 1,721, 671 posts
Wyrwood Alchemist
SotVD
Mon 18 Dec 2017
at 19:13
  • msg #22

Re: Duel #214: Tinny Tina vs. Vry

A roll is not necessary, and Grunyar can confirm so.
Vry
Sorcerer 1,743, 283 posts
Advanced Gnome
Shadow's Caress
Mon 18 Dec 2017
at 20:53
  • msg #23

Re: Duel #214: Tinny Tina vs. Vry

As the bombs fly through the air, Vry casts another spell, following Tinny Tina's movement closely. Taff walks towards where the bombs were thrown from and bites through the web, missing the alchemist. Vry follows up, having cast a few spells, with a hand thrust towards Tinny Tina, hitting her. "She is here, and she will stay here. It is time to finish her." The goblin comes running to join in, firing an arrow through the mist and web, missing.

 ABCDEFGHIJ 
1+10+10+10EE*E*ww+10+10+101
2+10+10*E*wE*wE*w*w*ww+10+102
3+10 *E*wE*wE*w*w*www+103
4 *##w*w*wJ*w*w##w*w 4
5 **w*wT*wT*wT*w*w*ww5
6  **wT*wT*wT*w*wtw 6
7  # #*wT*wT*wT*w# #V  w 7
8+10   *c*wcw R+108
9+10+10  cccc+10+109
10+10+10+10 ccVc+10+10+1010
 ABCDEFGHIJ 

V - Vry
R - Riddiz
T - Taff
t - Tinny Tina
J - Juice and familiar
E - Fire Elemental
w - Web, DC21
c - Cloudkill, DC 25


   ROUND: Round 2 (Initiative: 27)
POSITION: G10
 ACTIONS: Cast Spell on self (Hero Point standard action out of turn, just before the full attack.) , Move 20ft (move), Cast Quickened spell on self (swift), Cast spell on Tinny Tina (standard)

 HP: 128/128 72/72 (0 nonlethal) 8 Constitution damage.
 AC: 21; FFAC: 13; Touch: 21
CMD: 14; FFCMD: 13; FFTAC: 13

EFFECTS: Mirror Image (5 images) 2/130, Web 1/1300 http://www.d20pfsrd.com/magic/all-spells/w/web/, Spell 1/1300 , Grappled

   GEAR: Headband, Robe, Ioun Stone, Ring, Free Gear
   USES: Bloodline Power 0/18, Bloodline Power 0/18, Gnome SLAs 0/4, Further Gnome SLAs 0/4, Gnome Racial Ability 0/1
   SPELLS: 6th: 3/5, 5th: 1/8, 4th: 1/8, 3rd: 1/8, 2nd: 0/8, 1st: 0/9, Oracle 1st: 0/6

Taff: Position (F7-D5)->(E5-G7), HP 144/144, [AC 21, FFAC 21, TAC 8, CMD 30, FFCMD 30, FFTAC 8, Fort +12, Refl +8, Will +6]
 Actions: Full Attack Tinny Tina (Full round)
 Effects: Spell 2/130

   GEAR: None

Riddiz: C9->I8, HP 110/110, [AC19, TAC15, FFAC15, CMD22, FFCMD18, FFTAC 11, Fort +7, Refl +7, Will +2]
 Actions: Move 30ft (move), Fire arrow at Tinny Tina (standard)
 Effects: -

   GEAR: Longbow, Chainshirt, Arrows, 2xPotions


DICE ROLLS:
21:38, Today: Vry rolled 20 using 1d20+12 with rolls of 8.  Riddiz Point-blank deadly aim vs Tinny Tina cover AC 26.
21:34, Today: Vry rolled 30 using 1d20+22 with rolls of 8.  Concentration vs DC10 cast when grappled.
21:20, Today: Vry rolled 32 using 1d20+24 with rolls of 8.  Reroll vry touch attack with insight bonus vs AC17, -2 grappled.
21:19, Today: Vry rolled 16 using 1d20+4 with rolls of 12.  Vry CMB vs Web (movement).
21:11, Today: Vry rolled 37 using 1d20+26 with rolls of 11.  Vry: Touch attack Tinny Tina (insight bonus) AC 17.
21:07, Today: Vry rolled 18,20 using 1d20+17,1d20+12 with rolls of 1,8.  Taff Full attack bite Tinny Tina.
21:06, Today: Vry rolled 30 using 1d20+18 with rolls of 12.  Taff CMB vs Web (from movement).
20:20, Today: Vry rolled 16,26,9,10 using 1d20+7,1d20+7,1d20+7,1d20+7 with rolls of 9,19,2,3.  Further fortitude saves vs bombs (there were more!).
20:17, Today: Vry rolled 23 using 1d20+7 with rolls of 16.  Fortitude save vs bomb.

   SUMMARY: Taff 5-foot steps, bites twice, misses. Vry casts quickened spell, moves up to Tinny Tina, casts spell - make DC27 will save or be confused for 13 rounds (if you succeed: confused 1 round). Riddiz moves forward, fires an arrow, missing Tinny Tina.

OOC: Taff's turn to miss twice!

Vry
Sorcerer 1,743, 284 posts
Advanced Gnome
Shadow's Caress
Mon 18 Dec 2017
at 20:55
  • msg #24

Re: Duel #214: Tinny Tina vs. Vry

 ABCDEFGHIJ 
1+10+10+10EE*E*ww+10+10+101
2+10+10*E*wE*wE*w*w*ww+10+102
3+10 *E*wE*wE*w*w*www+103
4 *##w*w*wJ*w*w##w*w 4
5 **w*wT*wT*wT*w*w*ww5
6  **wT*wT*wT*w*wtw 6
7  # #*wT*wT*wT*w# #V  w 7
8+10   *c*wcw R+108
9+10+10  cccc+10+109
10+10+10+10 ccc+10+10+1010
 ABCDEFGHIJ 

New position for Vry is I7, not C10. Updated the map properly.
Tinny Tina
Alchemist 1,721, 672 posts
Wyrwood Alchemist
SotVD
Mon 18 Dec 2017
at 21:04
  • msg #25

Re: Duel #214: Tinny Tina vs. Vry

15:57, Today: Tinny Tina rolled 30,44,44 using 1d20+25,1d20+25,1d20+25 with rolls of 5,19,19.  Tinny Tina, Identify spells.

More than enough to know what each spell was.
Tinny Tina
Alchemist 1,721, 673 posts
Wyrwood Alchemist
SotVD
Mon 18 Dec 2017
at 21:07
  • msg #26

Re: Duel #214: Tinny Tina vs. Vry

Also, I'm pretty sure you should be at 10 Con damage

1st bomb - 1 Con damage, 23 Fort save
2nd bomb - 3 Con damage, 16 Fort save
3rd bomb - 2 Con damage, 26 Fort save, becomes 1 Con damage
4th bomb - 2 Con damage, 9 Fort save
5th bomb - 3 Con damage, 10 Fort save
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