Poll #30: Starfinder Arena
A challenge will be regarding the laser pistols, I think. There are so many ranged weapons in Starfinder. I don't see many ranged attacks in the arena now, it's either magic or heavy melee attacks... And I don't think it's a bold statement to say that ranged attacks are at a disadvantage in a standard colosseum fight - with no tank in the way and without the versatility of the magician. Even though a longbow, or a heavy reaction cannon, has a range of 100ft - the ranged attacker would much rather be at 150ft or even 250ft than 10ft.
There are 5 categories of ranged weapons in starfinder (Small arms, longarms, heavy weapons, snipers, grenades) vs 2 categories of melee weapons (basic, advanced).
So is there a way to make more place for ranged weapons, given that they are more important in a sci-fi world? You're good with offering a variety of maps, Arkrim, and maybe maps with even tougher obstacles could work (large chasms between the fields one can stand on, only a few small islands spotting a bottomless pit) - I think there are many ways to move around anyway, probably rocket boots and zero-g-arenas and such, so making the chase/approach harder and more unconventional could help. Make it easier to team up 2v2 could work as well, for skirmish tactics, tank & damage dealer, damage dealer & support. Not sure how to aid that though, but specific game modes to make the partner fight as easy to start as a duel - a ready to use structure with beneficial rewards etc.