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06:19, 22nd May 2024 (GMT+0)

Chapter Three - Squad Two.

Posted by MolochFor group 0
Zephram
player, 61 posts
Human Earth Warlock - Lt.
Tolkeen Soldier
Sat 28 Jan 2006
at 19:01
  • msg #20

Re: Squad Two

   "If this building is secure, then we must provide support for the other teams.  I want to move from building to building, mouse-holing our way to the battle scene.  Stay off the streets whenever possible.  We are to move quickly, but with security.  I don't want to be ambushed."

OOC - Zephram intends to simply bash through the walls of each building to get to the conflict, which by the direction, can probably be assumed to be Razgriz's squad.

   Zephram doesn't want to waste ammo on breaking through walls, so he points at To'Ra'on.  "Mephisto, have the deevil break a hole through to the next building large enough for the ATV."

   The earth warlock then moves to speak with Sarah.  "We need the ATV above ground.  It's coming with us."  Zephram waves his staff to the left and then the right, activating a telekinetic force just strong enough to push the bodies and furniture out of the way of the ATV so it will be able to drive right into the next building with the rest of them.
Sacha Beki
NPC, 2 posts
Fire Warlock - Capt.
Tolkeen Soldier
Sat 28 Jan 2006
at 19:06
  • msg #21

Re: Squad Two

Sacha cautiously checks over Fearless' shoulder...

"I agree - get the ATV up here - but I suggest we send your deevil and perhaps Ajax directly to Razgriz - they need the help right away... the rest of us can provide moving cover, and WE can ambush whoever opens up at the two of them... what do you think Zephram?"
Sarah McKnight
NPC, 20 posts
Combat Medic
Mercenary
Sat 28 Jan 2006
at 19:14
  • msg #22

Re: Squad Two

Sarah drives the ATV up into the building smoothly, keeping her pistol trained on the prisoner, while Kandiah sleeps...
Mephisto
NPC, 32 posts
Human - Shifter
Mercenary
Sat 28 Jan 2006
at 19:16
  • msg #23

Re: Squad Two

"sir, the building might collapse on us if we just take out the wall...
Ajax
player, 67 posts
Warborn
Mercenary
Sat 28 Jan 2006
at 22:13
  • msg #24

Re: Squad Two

"He is right, Zeohram! We should go in first and the other team member can support us. Most of the battle center around as we kill their troops and they won't know about our other forces. Which gives you a clean shot at them...Remember your training and what I do best! "
Zephram
player, 62 posts
Human Earth Warlock - Lt.
Tolkeen Soldier
Sat 28 Jan 2006
at 22:44
  • msg #25

Re: Squad Two

   Zephram mutters a short incantation which creates another wall made of sturdy looking clay flush against the existing wall he intends to break through.  This clay wall reaches right up to the ceiling and has an archway in the center large enough for an ATV to drive through.  "If the hole made in the wall causes too much structural damage, this should help to shore up the structure.  We still don't know where our enemies are and the sounds of battle do not mean all of our enemy has been engaged.  We will move with relative secrecy through the buildings."
   Zephram steps up to the building's wall in the middle of his archway and uses his staff to begin bashing through it.  The enchanted weapon should have little trouble tearing through to the other side.
Mephisto
NPC, 33 posts
Human - Shifter
Mercenary
Sat 28 Jan 2006
at 22:47
  • msg #26

Re: Squad Two

"Help him break through the wall"
To'Ra'on
NPC, 9 posts
Deevil
Mephistos' Deevil
Sat 28 Jan 2006
at 22:49
  • msg #27

Re: Squad Two

The deevil steps up, and starts pounding his fists into the wall and teaaring it down like toy blocks...
Moloch
GM, 240 posts
Pluto Company
Third Platoon
Sun 29 Jan 2006
at 19:12
  • msg #28

Re: Squad Two

The first wall is torn down, and the ceiling starts to give way...

Wooden boards are falling on the squad. Ajax and To'Ra'on charge out and into the next building ready to destroy what they find... but there are just more dead bodies...

Fearless and Tecumseh are right behind them, followed by Zephram, Sacha and Mephisto.

Sarah coasts the ATV along behind them.
This message was last edited by the GM at 19:23, Sun 29 Jan 2006.
Zephram
player, 63 posts
Human Earth Warlock - Lt.
Tolkeen Soldier
Sun 29 Jan 2006
at 23:59
  • msg #29

Re: Squad Two

   Moving into the next building will be carried out cautiously but quickly.  Zephram will move straight to the next wall, creating another clay archway to keep things safe for long enough to get to the next building.  Unless there are any enemies presenting themselves, Zephram will waste no time and continues towards the sounds of battle.

edit: convoluded grammar
This message was last edited by the player at 00:11, Mon 30 Jan 2006.
Ajax
player, 68 posts
Warborn
Mercenary
Mon 30 Jan 2006
at 00:09
  • msg #30

Re: Squad Two

"Sound like we are getting closer, time is of wasting, being here!"
Moloch
GM, 247 posts
Pluto Company
Third Platoon
Thu 2 Feb 2006
at 08:42
  • msg #31

Re: Squad Two

To'Ra'on and Ajax smash into the next building, still only finding dead bodies, but from across the street - a wall of fire tears into the structure, and through its' walls.



To'Ra'on charges out towards them with a war cry, and fury in his eyes. Becoming naturaly invisible on the way over...

Fearless dives for cover, and crawls in a prone position up to the wall facing the soldiers. He peers through a hole in the wall and takes aim with his rifle - and launching well placed shots into the helmets of the Coalition troops.

Tecumseh moves to the far corner and ducks, parrying one or two shots coming his direction.

Sarah keeps the ATV in the last building.

Mephisto moves over near Tecumseh and ducks while casting a spell.
This message was last edited by the GM at 06:27, Fri 03 Feb 2006.
Moloch
GM, 260 posts
Pluto Company
Third Platoon
Sun 5 Feb 2006
at 17:32
  • msg #32

Re: Squad Two

Additional rifle fire tears through from the building above. Tecumseh is knocked off balance by one shot, and before he can regain himself completely, two arms bash trhough the wall from outside, grabbing Tecumseh by the head and pulling him through the rest of the wall, tearing it down in the process. The Coalition Juicer throws Tecumseh about 8 feet through the air onto his face. The Juicer laughs sadistically and opens fire on Mephisto.

Mephisto stands preparing to finish a spell. Before he does, a second juicer crashes through the opposit side of the building and kicks Mephisto, sending him flying out the same wall Tecumseh went through, just barely missing the juicer outside... or did he dodge...

The second juicer then kicks Fearless across the room into Ajax, Fearless bounces off, dropping his gun, and lands on the floor on his hands and knees.

At this point To'Ra'on becomes visible again as he ters open the wall across the street where the dog boys are fighting. The deevil grabs one of the mutts by his head and lifts him off the ground, while the others shoot into the deevils' guts. To'Ra'on throws away the dog boys' rifle, then places his head in his mouth and begins to gnaw on the dog boys' helmet.

To'Ra'on jogs back in Mephistos' direction, still gnawing...
Ajax
player, 69 posts
Warborn
Mercenary
Mon 6 Feb 2006
at 01:52
  • msg #33

Re: Squad Two

Ajax being ready for combat, he is not surprise by the attack and have damage on his shield. He spring action after Fearless bounce off him. With turn to the closest juricer saying, "I will make your death as quicker than your p  attack. For you have played into my hands!", as he gives a diabolic laughs. Then he disappears.

As he reappears, he take a second suck-up from P.P.E. the dead juicer. Then he disappears again.  Reappearing, he suck-up the P.P.E. from the dead in a second, yet again.

Ajax looks around and see To'Ra'on returning with a Dog Boy in his mouth. He quickly runs over to the building where To'Ra'on coming out to jion the battle their.
Moloch
GM, 263 posts
Pluto Company
Third Platoon
Mon 6 Feb 2006
at 05:53
  • msg #34

Re: Squad Two



PM


Neither juicer is dead, and Ajax gets no PPE. Ajax is merely using time slip to get close to the first juicer (which one by the way?) and attacking him.

(Ajax you can roll strike if you want - but the juicer will get a chance to dodge still - he may be caught off guard.)
Ajax
player, 70 posts
Warborn
Mercenary
Mon 6 Feb 2006
at 06:12
  • msg #35

Re: Squad Two

PM
Zephram
player, 65 posts
Human Earth Warlock - Lt.
Tolkeen Soldier
Tue 7 Feb 2006
at 01:57
  • msg #36

Re: Squad Two

   Zephram lays low for the few seconds he needs.  His voice rumbles low but clear as he channels the magic energy that stretches out over the town from the nearby dragon line.  When his incantation nears completion, he rises to his feet and looks out across the street to target this particularly insidious magic.
Moloch
GM, 265 posts
Pluto Company
Third Platoon
Tue 7 Feb 2006
at 06:04
  • msg #37

Re: Squad Two

PM
This message was last edited by the GM at 06:32, Tue 07 Feb 2006.
Tecumseh
NPC, 22 posts
Cyber Knight
Volunteer
Tue 7 Feb 2006
at 06:34
  • msg #38

Re: Squad Two

Tecumseh rolls to his feet and stands prepared to take the cackling juicer hand to hand, psi-sword ready...

The juicer continues to laugh hardly with pause - his laugh changes from sadistic cackling to childish giggling as he sends blast after blast towards the cyber knight.
This message had punctuation tweaked by the player at 06:39, Tue 07 Feb 2006.
To'Ra'on
NPC, 10 posts
Deevil
Mephistos' Deevil
Tue 7 Feb 2006
at 06:37
  • msg #39

Re: Squad Two

To'Ra'on is twisting and chewing on the helmet, ut the Coalition builds 'em tough...

The Deevil is distracted by his irresistable obligation to carry out his masters' wishes by defending him at all costs.

To'Ra'on drops the dog boy in the middle of the street and charges for the cackling juicer by means of going around the house, and thus around the other juicer, which is not his concern.
Sarah McKnight
NPC, 21 posts
Combat Medic
Mercenary
Tue 7 Feb 2006
at 06:42
  • msg #40

Re: Squad Two

Sarah pulls out a second pistol, and while still keeping one at the bound prisoner, bends one arm out the window of the ATV and fires at the juicer fighting Ajax.

The prisoner gets courageous and throws himself on her, followed by a severe head butt to her face, fracturing her nose, rendering her unconcious.
Khandiah Beekham
NPC, 3 posts
Air Warlock - Major
Tolkeen Soldier
Tue 7 Feb 2006
at 06:51
  • msg #41

Re: Squad Two

Fortunately for the unconcious medic, the aged Air Warlock is awoken by the sound of her nose shattering.

While many mages swear off the use of fire arms and robotics, prefering the practice of their own powers. This is Tolkeen. We are at war.

Khandiah begins casting a spell just like a good classic wizard. However even apart from the modern "mage-punks" Khandiah can easily wield magic, and his trusty NG-57 laser pistol.

The prisoners face is completely annihilated leaving only a ring of bone. The former soldier, former prisoner, falls back against the dash board; twitching only slightly, wile his hair burns away from laser fire.
Sacha Beki
NPC, 3 posts
Fire Warlock - Capt.
Tolkeen Soldier
Wed 8 Feb 2006
at 08:22
  • msg #42

Re: Squad Two

Sacha reaches out his right hand and points towards the cackling juicer outside, at which point the juicers' leg melts. The metalturns into super heated liquid, dripping onto the ground, mixed with blood...
Moloch
GM, 270 posts
Pluto Company
Third Platoon
Wed 8 Feb 2006
at 08:42
  • msg #43

Re: Squad Two

Ajax disappears then reappears closer to the juicer inside the house. He reaches to grab the juicer, but misses. The juicer responds with 4 very well placed shots to the face.

Ajax is also shot twice from across the street. Zephram is hit once, also from across the street.


Fearless regains himself and backs into the corner, then heads for the hole in the wall where the squad came in.

Mephisto and Tecumseh stand to their feet. Mephisto moves back, and Tecumseh moves forward to take the juicer hand to hand. Tecumseh easily cuts down this juicer, as he has been crippled by the fire warlock... the juicer cackled until the fatal hack...

To'Ra'on comes around the corner and meets up with Mephisto, who orders him back into the slaughter.

Zephram takes a peak to see how his spell is working, Thus far this side of the building has lowered just over 5 inches... and the juicer is sent hurling by an unseen force into the wall of the sinking house. The Coalition juicer pushes off with his feet when he reaches the house, jumping, and landing half way back to Ajax...
This message was last edited by the GM at 08:47, Wed 08 Feb 2006.
Ajax
player, 71 posts
Warborn
Mercenary
Wed 8 Feb 2006
at 10:44
  • msg #44

Re: Squad Two

PM
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