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02:53, 24th April 2024 (GMT+0)

C10 : 3rd Platoon : Squad Three.

Posted by MolochFor group 0
Shimrod
player, 57 posts
Kittani
Private - Squad Three
Sun 4 Oct 2009
at 20:58
  • msg #292

Re: C10 : 3rd Platoon : Squad Three

Shimrod reacts quickly to Silvermasque's orders. Scanning for ideal targets among the assholes in the bar, he fires a trio of shots with his Entity Fear Pistol at the gathering crew in a bid to buy some time while moving with the others.
Amy Weyland-Yutani
player, 180 posts
Mutant Cheetah - Pilot
Private - Squad Three
Tue 6 Oct 2009
at 03:10
  • msg #293

Re: C10 : 3rd Platoon : Squad Three

Amy dives for her beloved pelican, running up the ramp and for the cockpit transmitting as she goes, "Hopper get on, we're going, now!"  She leaves the ramp down for just a moment even as she activates the cloak on her transport, and it begins to fade out of sight as the rest of the systems warm up.
Moloch
GM, 2156 posts
Pluto Company
Fri 9 Oct 2009
at 17:23
  • msg #294

Re: C10 : 3rd Platoon : Squad Three

Shimrod opens fire on the fortified bar, just before they all stop firing for no apparent reason. Followed by a meteor crashing down from the sky, leveling the entire building and probably killing them all. Forge and Shimrod were shot once or twice each, along with the rest of Squad Two before the meteor hit.



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Silvermasque effectively tackles four of the five-man fire squad in front of him after only being hit three times. The Cyborg manages to dodge however, by diving to one side, leaving himself open for a follow up attack from 'Masque.


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Hopper takes a few shots to his armour, before foloowing AMy inside the drop ship, along with Mephisto. They both move to weapon positions and wait for it to take off.

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Drano narrowly evades several incoming shots, burning holes in the ground around his feet as he makes his dash for his Glitter Boy, making it in one piece.

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Comartin levels one of the buildings with his relentless missiles, and now McCloud is ready to join in the fray with his GB as well.
This message was last edited by the GM at 13:50, Sun 11 Oct 2009.
Silvermasque
player, 1086 posts
Heavy Cyborg
Merc LT - Squad Three
Sun 11 Oct 2009
at 21:12
  • msg #295

Re: C10 : 3rd Platoon : Squad Three


 The initial intention was to try and end this short, vicious gun battle before things escalate further than they need to, but the storm of laser-fire pounding against his rapidly collapsing energy barrer persuades 'Masque that more serious efforts are in order - an impression only made all the stronger by the staggering explosion that envelops one of the nearby bars, killing just about anyone not wearing armour with an air supply who was lucky enough not to be directly under the blast.

 Pinwheeling on the spot he makes no effort whatsoever to moderate the impact of his two-tonne frame on the members of the fireteam he more or less landed upon, he pounces like the namesake of his frame, one hand darting to his webbing and simply slaps the activator on one of his smoke grenades, enveloping the resulting scuffle in a rapidly growing and utterly impenetrable cloud of thermally opaque mist as his other three hands dart for solid wrestling grips.
Shimrod
player, 58 posts
Kittani
Private - Squad Three
Mon 12 Oct 2009
at 03:27
  • msg #296

Re: C10 : 3rd Platoon : Squad Three

Rarely surprised, Shimrod is nevertheless in complete awe of the massive meteor strike. He makes a mental note to find out more about it later, then continues to retreat with the others.
Drano Pierce
player, 218 posts
Human - bad muther fucker
1st LT - Squad Three
Mon 12 Oct 2009
at 04:18
  • msg #297

Re: C10 : 3rd Platoon : Squad Three

Drano drops his rifle beside his Chromium Guardsmen, if there was time he’d scoop it up. If not well, there would probably be plenty of dead bodies around not needing a rifle as they exited this shit hole of a town.

After punching in the entry code to his mecha the first thing Drano did was activate the TW invisibility feature. He wasn’t sure if the feature would work during start up. But being unseen for the few more seconds needed before he could fight seemed like a good idea.
Van
player, 422 posts
Human Techno-Wizard
Sergeant - Squad Three
Tue 13 Oct 2009
at 17:36
  • msg #298

Re: C10 : 3rd Platoon : Squad Three

Van appears above Drano, covering him while he suits up. "Happy sir? A slaughter; that's what you were going for, right?" he yells down at his CO.

Once Drano is in his power armor, Van takes to the sky again. He maintains a altitude of 800ft, using his optics to scan the chaos below, looking for another situation to swoop in on like some kind of superhero. Really though, he just enjoys the perspective that distance gives him.
Moloch
GM, 2157 posts
Pluto Company
Wed 14 Oct 2009
at 12:16
  • msg #299

Re: C10 : 3rd Platoon : Squad Three

PM
McCloud
player, 159 posts
Human - GB Pilot
Corporal - Squad Three
Wed 14 Oct 2009
at 15:00
  • msg #300

Re: C10 : 3rd Platoon : Squad Three

McCloud radios Drano once the lieutenant is buttoned up in his suit, "Sir, glad to see you made it.  This whole town's out of it's fuckin' mind!"

He continues laying down suppressing fire at the surrounding rooflines to keep the attackers pinned down so the non-laser resistant members of the squad can get to safety.

OOC: And he's also still wondering if he's supposed to be rolling or not. ;)
(post edited to fix OOC confusion. :P )
This message was last edited by the player at 16:25, Wed 14 Oct 2009.
Van
player, 423 posts
Human Techno-Wizard
Sergeant - Squad Three
Wed 14 Oct 2009
at 17:02
  • msg #301

Re: C10 : 3rd Platoon : Squad Three

PM
Moloch
GM, 2158 posts
Pluto Company
Thu 15 Oct 2009
at 21:23
  • msg #302

Re: C10 : 3rd Platoon : Squad Three

PM
Moloch
GM, 2159 posts
Pluto Company
Thu 15 Oct 2009
at 22:05
  • msg #303

Re: C10 : 3rd Platoon : Squad Three

The rifle team backs away from Silvermasque quickly, firing a little less frequently as they focus on leaving the area. The 'borg however marches right on up to Silvermasque ready to put their machines to the test. As the smoke surrounds Silvermasque, no one is around to watch as the 'borg walks right into a perfectly executed wrestling take-down and pin by 'Masque. The other troops soon move into a jog, and then a sprint for their lives.

The men on the rooftops disappear back into the buidlings or climb down fire escapes to escape between the buildings. Comartin dropped a bunch but can't see any more from his current position.

It is around this time that Drano is suited up, and McCloud talks to him over the radio. And Van flies above the town to look down on it from above.

Drano, along with the dropship disappear from sight...
Silvermasque
player, 1090 posts
Heavy Cyborg
Merc LT - Squad Three
Thu 15 Oct 2009
at 23:04
  • msg #304

Re: C10 : 3rd Platoon : Squad Three


 'Masque has a definite advantage in his non-human morphology and the greater emphasis of the Russian Warlords on the heroic qualities of the cyborg warror - which both results in heavier investment in technology and a psychology that can stand existance encased in so much cerametal alloy. The fluid sidestep is one that any American-built 'borg soldier could match, but after the grip-and-lock armholds he still has limbs left over to lift and slam the enemy cyborg down into the pavement with enough force to shatter stone, no more than denting the other warriors armour but quite firmly immobilising him for now...

 "Please to be holding still and I will not be having to pull out brain-case and juggle, da? - I am needing you to ask commander to back off before too many more of your people are having ass shot off." he states to the back of the foes head before starting to fall back through the smoke cloud, trusting to his inertial guidance to lead him back to the intersection where the fireteam is grouping, bringing his undoubtedly still vigorous 'catch' with him.

 As he goes, he's triggering his radio once more.
Shimrod
player, 59 posts
Kittani
Private - Squad Three
Fri 16 Oct 2009
at 02:12
  • msg #305

Re: C10 : 3rd Platoon : Squad Three

Making his way back to his power armor, Shimrod gets into his K-Universal, feeling infinitely more comfortable...he begins a quick scan of the area after bringing everything online.
Van
player, 425 posts
Human Techno-Wizard
Sergeant - Squad Three
Fri 16 Oct 2009
at 17:40
  • msg #306

Re: C10 : 3rd Platoon : Squad Three

A volley of grenades fall from the heavens. Is it a bird? A plane? Nah, just some cocky TW kid, raining death from above.
Drano Pierce
player, 220 posts
Human - bad muther fucker
1st LT - Squad Three
Sun 18 Oct 2009
at 17:26
  • msg #307

Re: C10 : 3rd Platoon : Squad Three

Drano ignored the sarcastic remark form Sgt. Van, part of him was right anyways. Besides if these town’s people were cooperative from the get go then none of this would be happening.
Picking up his human sized rifle and stashing it in his mecha’s left cargo Drano issues orders, queuing off of Sgt Van’s intel. “Third squad let’s regroup and take out this demon thing before it fucks us up.”

“Van harass them as best you can and try to lead them down the main street and my position. If it gets too hot for you back off, and form up on me.”

“Silvermasque, I want you and Comartin to flank them.” Not knowing their exact position Drano gives them an open option. “Attack from the left or right, whichever works best for you.”

“Amy stay invisible, get behind the enemy force. Once we open up on them attack them from the rear, don’t let any escape. Until then give myself and Silvermasque directions. I want to hit them from the front.” The Russian cyborg would need to coordinate his direction of attack with the dropship.

Knowing that he didn’t list everyone in the squad Drano gave those members open orders as well. “Everyone one else form up with whichever officer your closest to. Myself of Silvermasque.” His orders complete Drano begins to move up the main street. Still invisible he ignores any civilians, and the armed but retreating towns people.
Amy Weyland-Yutani
player, 182 posts
Mutant Cheetah - Pilot
Private - Squad Three
Mon 19 Oct 2009
at 06:11
  • msg #308

Re: C10 : 3rd Platoon : Squad Three

As Amy shifts position towards the rear of the enemy but staying up and out of the line of fire from any friendly boom guns.  That would not be a happy way to go.  With little time she calls out, "Hopper did you make it, if so strap in, we might have to shoot our way out of this but I hope not."  Repositioned she does her best to start giving updates on enemy and friendly unit positions to Drano.
McCloud
player, 162 posts
Human - GB Pilot
Corporal - Squad Three
Mon 19 Oct 2009
at 11:51
  • msg #309

Re: C10 : 3rd Platoon : Squad Three

Still visible to draw laser fire from the rooftop snipers, McCloud ceases blowing chunks out of the town's skyline (such as it is) and forms up with where he last saw Pierce's GB.

"I'm with you, Lieutenant," he says, but looks around uncertainly, "Err, I think I am.  Are you moving?"
Shimrod
player, 60 posts
Kittani
Private - Squad Three
Tue 10 Nov 2009
at 16:15
  • msg #310

Re: C10 : 3rd Platoon : Squad Three

His scan complete (anything interesting turn up?), the power-armored Kittani takes a position near Drano and waits for the next step.
Moloch
GM, 2161 posts
Pluto Company
Tue 24 Nov 2009
at 16:01
  • msg #311

Re: C10 : 3rd Platoon : Squad Three

The subdued cyborg answers Silvermasque almost trembling in fear. "The order is coming out now... we have been ordered to fall back... I don't want to die..."

Shimrod, McCloud and the others lose sight of any targets. The town militia appears to be on the run. To the west, a huge, black, spider-like creature comes into sight on the street making a mad dash for freedom outside of the town.
Silvermasque
player, 1093 posts
Heavy Cyborg
Merc LT - Squad Three
Tue 24 Nov 2009
at 16:11
  • msg #312

Re: C10 : 3rd Platoon : Squad Three


 "Then is lucky day, da? - You are being prisoner of glorious Tolkeen army, with glowing future in either mercenary forces or labour battalions far from front line ahead of you." 'Masque replies cheerfully as he starts to fall back towards Third Squad's rendevous point bringing his prisoner with him, only to pause and take cover as Drano's orders start to come in, his myriad of sensor systems probing the chemically opaque smoke-bank he's used to break up lines of fire.

 "'Masque to Pierce - be advised irregular enemy forces are under orders to fall back and disengage, I am able to pass communications to their commanding officer, but I am not seeing any demons, please confirm target and location."
Amy Weyland-Yutani
player, 183 posts
Mutant Cheetah - Pilot
Private - Squad Three
Thu 26 Nov 2009
at 00:51
  • msg #313

Re: C10 : 3rd Platoon : Squad Three

Amy goes for another five hundred feet of altitude to get a better overview of the situation, watching sensors and visually both to try and get a better idea of whats up so she can report it to Drano.
Comartin
player, 50 posts
Human - GB Pilot
Corporal - Squad Three
Thu 26 Nov 2009
at 15:57
  • msg #314

Re: C10 : 3rd Platoon : Squad Three

Comartin keeps his sensors active and his boomgun trained on retreating enemy personnel. He looks around at the carnage created in a matter of only a few seconds, much of it done by him, and fights off a sick feeling.
Van
player, 426 posts
Human Techno-Wizard
Sergeant - Squad Three
Thu 26 Nov 2009
at 16:48
  • msg #315

Re: C10 : 3rd Platoon : Squad Three

Van's report comes over the radio. The tail end of his laughter can be heard as he broadcasts "Demon's loose. Poor guy's running for the hills. See HE knows when to run. Took these chumps long enough, but they're on the run now too. Should I pursue?"
Shimrod
player, 61 posts
Kittani
Private - Squad Three
Thu 3 Dec 2009
at 15:58
  • msg #316

Re: C10 : 3rd Platoon : Squad Three

Shimrod waits at the ready, to see if Wrex's negotiations with the fleeing demon appear fruitful. If not, he is prepared to aid in dispatching it.
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