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, welcome to Traveller - Profit Margin II: The Fifth Frontier War

07:06, 10th May 2024 (GMT+0)

By popular demand, the OOC thread...

Posted by Traveller RefereeFor group 0
Traveller Referee
GM, 30 posts
In space nobody can hear
you swearing at me.
Thu 29 Sep 2005
at 17:15
  • msg #1

By popular demand, the OOC thread...

Here ya go, knock yourselves out, while I finish up the things that still need doing.

Welcome back to the original crew members, thanks for giving this another chance.
Yasmine Crow
player, 1 post
Gunner and ex marine
''Fire at Will!''
Thu 29 Sep 2005
at 17:24
  • msg #2

Re: By popular demand, the OOC thread...

Hey, where's my pink nukes?!?  I was promised pink nukes!  By the Fuming Swamps of Loomis Demise, I should have know better than to trust that Rough character...

Yo all, the cuddle and tall Yas is back!  Parents, hide your adult sons!  Oh, and your daughters too so they don't feel inferior...

*slumps down in a big, comfy chair with a crooked grin*
Jago Lanza
player, 1 post
Thu 29 Sep 2005
at 18:34
  • msg #3

Re: By popular demand, the OOC thread...

Hi Yas, where did you find a chair that grins so crookedly?
Yasmine Crow
player, 2 posts
Gunner and ex marine
''Fire at Will!''
Thu 29 Sep 2005
at 19:35
  • msg #4

Re: By popular demand, the OOC thread...

I think it got that way after you sat in it once...
Jago Lanza
player, 2 posts
Thu 29 Sep 2005
at 20:55
  • msg #5

Re: By popular demand, the OOC thread...

I like to leave them grinning.
Yasmine Crow
player, 3 posts
Gunner and ex marine
''Fire at Will!''
Thu 29 Sep 2005
at 22:17
  • msg #6

Re: By popular demand, the OOC thread...

Better than leaving them holding their breath.  ;)
Shui Tiesi:
player, 1 post
Fri 30 Sep 2005
at 16:14
  • msg #7

Re: By popular demand, the OOC thread...

Good morning, everyone.  [looks around]  A pleasure to meet you all.  I hope.
Yasmine Crow
player, 4 posts
Gunner and ex marine
''Fire at Will!''
Fri 30 Sep 2005
at 16:52
  • msg #8

Re: By popular demand, the OOC thread...

Sushi Tissue?  Cute name.

Welcome to the game...  :)
Shui Tiesi
player, 2 posts
Keep still.
This won't hurt a bit.
Fri 30 Sep 2005
at 17:06
  • msg #9

Re: By popular demand, the OOC thread...

[taps forefinger against lips]

Best you learn to pronounce it properly.  Someday you'll need stitching.

Thanks!  :)  I am all-too-pleased to be here.

...who is Will?  And what do you have against him?
Yasmine Crow
player, 5 posts
Gunner and ex marine
''Fire at Will!''
Fri 30 Sep 2005
at 17:10
  • msg #10

Re: By popular demand, the OOC thread...

I always need stitching, Sushi.

Will is not.

Anymore.

And I had a big gun against him at the time.
Shui Tiesi
player, 3 posts
Keep still.
This won't hurt a bit.
Fri 30 Sep 2005
at 17:15
  • msg #11

Re: By popular demand, the OOC thread...

I shall have to remember that.  Apparantly putting up with 'Sushi' is easier than dealing with the fallout from stitching you up improperly as revenge.

I wouldn't want to end up like poor Will, after all!  :)
Yasmine Crow
player, 6 posts
Gunner and ex marine
''Fire at Will!''
Fri 30 Sep 2005
at 17:18
  • msg #12

Re: By popular demand, the OOC thread...

Yeah, considering the fallout might come out of the end of any gun I carry.  ;)

So, do you prefer Tissue, then?
Shui Tiesi
player, 4 posts
Keep still.
This won't hurt a bit.
Fri 30 Sep 2005
at 17:21
  • msg #13

Re: By popular demand, the OOC thread...

I prefer Shui.  But I expect that will continue to come out Sushi.

Better my name, than me.  ^_^
Yasmine Crow
player, 7 posts
Gunner and ex marine
''Fire at Will!''
Fri 30 Sep 2005
at 17:26
  • msg #14

Re: By popular demand, the OOC thread...

Shueet.  Sushi id ish den.  ;)
Shui Tiesi
player, 5 posts
Keep still.
This won't hurt a bit.
Fri 30 Sep 2005
at 18:33
  • msg #15

Re: By popular demand, the OOC thread...

*sighs*

Until Rpol gets my portrait in, I am posting it in my character description.  :)
Yasmine Crow
player, 8 posts
Gunner and ex marine
''Fire at Will!''
Fri 30 Sep 2005
at 18:40
  • msg #16

Re: By popular demand, the OOC thread...

Look at the size of that thing!



Sushi's portait, of course, what did you think?  I doubt that will be approved of, it is waaay too big.  ;)
Shui Tiesi
player, 6 posts
Keep still.
This won't hurt a bit.
Fri 30 Sep 2005
at 18:46
  • msg #17

Re: By popular demand, the OOC thread...

Stop gloating.  We all know who reduced it for me.

[bows]

I haven't even started the game, and I'm already in your debt!
Yasmine Crow
player, 9 posts
Gunner and ex marine
''Fire at Will!''
Fri 30 Sep 2005
at 18:56
  • msg #18

Re: By popular demand, the OOC thread...

Gloating?  I don't gloat, Tissue.  I'm too cute for that.

But yeah, a minimizer bra can work wonders...  ;)


As for the debt, I'll think of something.

Hmm...  You wouldn't happen to have a pink nuke on you, would you?  8)
Shui Tiesi
player, 7 posts
Keep still.
This won't hurt a bit.
Fri 30 Sep 2005
at 19:20
  • msg #19

Re: By popular demand, the OOC thread...

If that's an illegal drug, I might be able to find one for you.  Somewhere.

As for the minimizer bra, I seriously doubt that's my biggest concern.  :)
Yasmine Crow
player, 10 posts
Gunner and ex marine
''Fire at Will!''
Fri 30 Sep 2005
at 19:30
  • msg #20

Re: By popular demand, the OOC thread...

No, I don't do drugs, unless it is hot chocolate.  Cocoa.

No bra?  But... that's what I used on the picture!  ;)

Heheheheh.
Traveller Referee
GM, 31 posts
In space nobody can hear
you swearing at me.
Fri 30 Sep 2005
at 20:05
  • msg #21

Re: By popular demand, the OOC thread...

Yas wants a nuke, has done for ages.

Purely for defence... preferably in pink, with a bow... because a girl has a right to own pretty things.  :)
Shui Tiesi
player, 8 posts
Keep still.
This won't hurt a bit.
Fri 30 Sep 2005
at 21:08
  • msg #22

Re: By popular demand, the OOC thread...

Ahh...I see.

A friend of mine once wanted a QF-3000 Ghost (Robotech Rpg).

He tried and tried to requisition it, but nobody believed him when he said 'For home defense'.
Shui Tiesi
player, 9 posts
Keep still.
This won't hurt a bit.
Fri 30 Sep 2005
at 21:20
  • msg #23

Re: By popular demand, the OOC thread...

Oh....and no, I probably can't get you a nuclear weapon.  :(  My apologies - you'll have to think of something else.

How about some nice, sterile bandages?
Yasmine Crow
player, 11 posts
Gunner and ex marine
''Fire at Will!''
Fri 30 Sep 2005
at 21:51
  • msg #24

Re: By popular demand, the OOC thread...

Hmm, could be handy if I wanted to patch up Ridge in clean bandages when I see him.

Nah, I'll take a rain check.  ;)
Jago Lanza
player, 3 posts
Sat 1 Oct 2005
at 00:30
  • msg #25

Re: By popular demand, the OOC thread...

Pleased to have you aboard Shui Tiesi.

Am I right in thinking that Shui is your surname, and we should call you Tiesi if we are being friendly because the eastern peoples put the Christian name last.

That being the case, Yas doesn’t get to call you Sushi that often. This is not necessarily and advantage as she is bound to come up with something else, but at least you’ll not be making it easy for her.
Yasmine Crow
player, 12 posts
Gunner and ex marine
''Fire at Will!''
Sat 1 Oct 2005
at 00:38
  • msg #26

Re: By popular demand, the OOC thread...

Already got that covered - Tissue.  ;)
Jago Lanza
player, 4 posts
Sat 1 Oct 2005
at 00:43
  • msg #27

Re: By popular demand, the OOC thread...

Not your best work Yas
Yasmine Crow
player, 13 posts
Gunner and ex marine
''Fire at Will!''
Sat 1 Oct 2005
at 00:44
  • msg #28

Re: By popular demand, the OOC thread...

Sue me.
Jago Lanza
player, 5 posts
Sat 1 Oct 2005
at 00:49
  • msg #29

Re: By popular demand, the OOC thread...

*chuckle*
Yasmine Crow
player, 14 posts
Gunner and ex marine
''Fire at Will!''
Sat 1 Oct 2005
at 00:51
  • msg #30

Re: By popular demand, the OOC thread...

That's her sister, I think - Sue Me.

No, better go to bed while I know where it is.

Good night, Skippy.
Shui Tiesi
player, 10 posts
Keep still.
This won't hurt a bit.
Sat 1 Oct 2005
at 02:22
  • msg #31

Re: By popular demand, the OOC thread...

Very perceptive of you, Jago, and I'm pleased to meet you.

However, to better interface with Western societ (which seems to be the whole galaxy), my people have adopted the way of putting the family name second ('Christian' name?  For shame! :).  Hence, my given name is Shui.

I look forward to working with the both of you.  I assume we will be working?  Not merely lounging around, dirt poor, in spacedock?
Yasmine Crow
player, 15 posts
Gunner and ex marine
''Fire at Will!''
Sat 1 Oct 2005
at 07:54
  • msg #32

Re: By popular demand, the OOC thread...

See, I knew that, but who am I to contradict my highly intelligent captain?  Captain, my captain...  Skippy.

And there's no more work than when you're spaceporthoping with just a mothball and fluff burning hole in your pockets.

Of course you are looking forward to working with the likes of us, Sushi.  *heavy pats on the back*


Now, where did ArewethereJett go?  Is our bold navigator lost again?
Shui Tiesi
player, 11 posts
Hand me the mallet,
I must apply anesthetic.
Sat 1 Oct 2005
at 09:58
  • msg #33

Re: By popular demand, the OOC thread...

[shifts to keep her balance, looking every inch the academic]

I understand you have a high turnover rate with doctors.  I must say, this does not leave me feeling terribly confident...
Yasmine Crow
player, 16 posts
Gunner and ex marine
''Fire at Will!''
Sat 1 Oct 2005
at 10:08
  • msg #34

Re: By popular demand, the OOC thread...

Don't look at me.

The first left for whatever reason - possibly mating season for ducks, the second one bailed on us - probably after meeting Ridge, the third one, well, I'm not sure of her yet...  Maybe she never got over the insult towards her bathing suit by ArewethereJett?

Heal thyself, Doc, I'd say!
Shui Tiesi
player, 12 posts
Hand me the mallet,
I must apply anesthetic.
Sat 1 Oct 2005
at 10:18
  • msg #35

Re: By popular demand, the OOC thread...

[begins quietly stocking up on bandages, painkillers, and personal med-gear]

I am preparing to do just that.  Hopefully I will not find it necessary to defend myself [absently waves around a snub gun, unmindful of which direction the bore is pointed, before tossing it into a carry-on bag], though that situation may come up as well.

I may have made a poor career choice.  Time will tell, I expect.
Yasmine Crow
player, 17 posts
Gunner and ex marine
''Fire at Will!''
Sat 1 Oct 2005
at 11:03
  • msg #36

Re: By popular demand, the OOC thread...

Carrion bag, uh?  Good idea.  Oh, and I like the colour.  Is that gun for troublesome patients?
Shui Tiesi
player, 13 posts
Hand me the mallet,
I must apply anesthetic.
Sat 1 Oct 2005
at 11:10
  • msg #37

Re: By popular demand, the OOC thread...

Carrion bag?  No, I have one of those, here.  See?  Painted black, as they usually are.

[whispering]  Though the politically correct term is 'body bag'.

The gun?  What gun?  [roots around in bag]  Oh, THIS gun.  No, no.  Pirates, muggers, jaywalkers, that sort of thing.  Troublesome patients are left to their own devices.  Blood loss usually has them tractable in a very short time.

.....

Sometimes 'tractionable'.
Yasmine Crow
player, 18 posts
Gunner and ex marine
''Fire at Will!''
Sat 1 Oct 2005
at 11:21
  • msg #38

Re: By popular demand, the OOC thread...

No, no, that bag with the gun.  With a bit of an effort it will fit a man, or two, dpending on how picky your are.

Hmm, true, if you plan on bloodletting everyone, sure.  I guess I'll stick to my cold pills then.
Shui Tiesi
player, 14 posts
Hand me the mallet,
I must apply anesthetic.
Sat 1 Oct 2005
at 11:28
  • msg #39

Re: By popular demand, the OOC thread...

Oh, no. I don't bloodlet anyone.  How terribly Old Earth.  No, I simply let irksome patients pass out from their wounds...

...oh, I see.  That was humor.  :)

[eyes the bag, critically]  I'm certain I could fit someone in there after the autopsy.  No doubt you could do so, before they become 'deceased'.
Yasmine Crow
player, 19 posts
Gunner and ex marine
''Fire at Will!''
Sat 1 Oct 2005
at 11:33
  • msg #40

Re: By popular demand, the OOC thread...

Diseased?  Sounds like you field.

Anyway, Doc Sushi, I'm sure you'll have your work cut out for you.

Oh, no pun intended.


Not consciously anyway...  *grins crookedly*
Shui Tiesi
player, 15 posts
Hand me the mallet,
I must apply anesthetic.
Sat 1 Oct 2005
at 11:43
  • msg #41

Re: By popular demand, the OOC thread...

[sighs]  If that is the kind of humor around here, I expect I shall have a lot of patients.

And I shall have to *have* a lot of patience.

I shall endeavor to meet the challange.  So.  Were, exactly, do I start?  And it seems we have only two crew, besides myself.  You...the gunner?  Security officer, as it were?  And the Captain?
Traveller Referee
GM, 32 posts
In space nobody can hear
you swearing at me.
Sat 1 Oct 2005
at 12:37
  • msg #42

Re: By popular demand, the OOC thread...

There's another gunner about, and the navigator, who seems to have gotten lost...
Shui Tiesi
player, 16 posts
Hand me the mallet,
I must apply anesthetic.
Sat 1 Oct 2005
at 12:42
  • msg #43

Re: By popular demand, the OOC thread...

[puts head in hands]  This does not bode well.
Shui Tiesi
player, 17 posts
Hand me the mallet,
I must apply anesthetic.
Sat 1 Oct 2005
at 12:47
  • msg #44

Re: By popular demand, the OOC thread...

Now, this begs the question:  With what sort of equipment do I begin?

And what sort of clothing do people wear in this time period?
Traveller Referee
GM, 33 posts
In space nobody can hear
you swearing at me.
Sat 1 Oct 2005
at 13:11
  • msg #45

Re: By popular demand, the OOC thread...

Clothing... just about anything is possible in the way of styles.  There are several thousand worlds which are members of the Imperium, and many of them (including over a hundred with human populations transplanted from Terra over 300,000 years ago) have very old cultures, and distinct fashions.

Shipboard clothes will tend to be simple and "sensible" - jumpsuits, coveralls, that sort of thing.  You don't want to be trying to get into a vacc suit in a hurry, while wearing a ball gown.  :p

Tunic and pants, often in a military "dress-uniform" style is also popular, particularly with crew who have to interact a lot with the passengers.  Crew who've seen military service will sometimes wear their old uniform, or parts thereof.

Some engineers like to walk about the ship in bare feet - claim they can feel how the drives are doing from the vibrations in the deck.  This may be superstition though, since the drive bearings are designed to deaden said vibrations.  Then again, engineers hold conversations with their drives, and have even been known to give them birthday cards, so... *shrugs*



Equipment: I'll get back to everybody on that shortly.  :)  Simply put, everybody will get a spending allowance to buy stuff with.
Shui Tiesi
player, 18 posts
Hand me the mallet,
I must apply anesthetic.
Sat 1 Oct 2005
at 13:27
  • msg #46

Re: By popular demand, the OOC thread...

I did notice the artificial gravity.  Good.  :)

Spending allowence?  I'm feeling much better now, thanks!
Yasmine Crow
player, 20 posts
Gunner and ex marine
''Fire at Will!''
Sat 1 Oct 2005
at 16:15
  • msg #47

Re: By popular demand, the OOC thread...

Yeah, naturism isn't much spread, so you better get some clothing, Sushi.  Anything.  Just not a full-body bathing suit, it seems our navigator (wherever he is) has an issue with those...

So, Gee 'em, how much for a small pink nuke?
Shui Tiesi
player, 19 posts
Hand me the mallet,
I must apply anesthetic.
Sun 2 Oct 2005
at 03:35
  • msg #48

Re: By popular demand, the OOC thread...

Clothing.  Hm.  What to wear?  What to wear?

Let us begin with a doctor's lab-coat, for that necessary appearance....
Shui Tiesi
player, 20 posts
Hand me the mallet,
I must apply anesthetic.
Sun 2 Oct 2005
at 03:40
  • msg #49

Re: By popular demand, the OOC thread...

It appears I will have considerable funds remaining.  I might just be able to assist you with that nuclear device you desire.
Shui Tiesi
player, 21 posts
Hand me the mallet,
I must apply anesthetic.
Sun 2 Oct 2005
at 04:16
  • msg #50

Re: By popular demand, the OOC thread...

Strange.  It became awfully quiet around here.  Even our Captain hasn't stopped in to chat.

I wonder if I should purchase some breathmints?
Yasmine Crow
player, 21 posts
Gunner and ex marine
''Fire at Will!''
Sun 2 Oct 2005
at 06:44
  • msg #51

Re: By popular demand, the OOC thread...

Just a coat?  That gives me flash(backs)...  ;)

Sssh, maybe they are sleeping!  You know, voluntary unconsciousness?

Credits over, eh?  Well, hand them over, I can find some use for them...  ;)
Shui Tiesi
player, 22 posts
Hand me the mallet,
I must apply anesthetic.
Sun 2 Oct 2005
at 09:57
  • msg #52

Re: By popular demand, the OOC thread...

Voluntary unconciousness?  How quaint.  :)  I shall have to try that, sometime.

I try to wear more than a lab coat - the fibres are awfully uncomfortable against bare skin.  As for my extra cash, perhaps I will.  IC, of course, pending how introductions go.  :)
Yasmine Crow
player, 22 posts
Gunner and ex marine
''Fire at Will!''
Sun 2 Oct 2005
at 10:13
  • msg #53

Re: By popular demand, the OOC thread...

Yes.  You are feeling sleeeepy, sleeeeeeeepy...

But only try, eh?  Well, the boys may find it interesting.  ;)

Nah, Yas isn't would never mug people.  Hit their mug, on the other hand...
Shui Tiesi
player, 23 posts
Hand me the mallet,
I must apply anesthetic.
Sun 2 Oct 2005
at 10:37
  • msg #54

Re: By popular demand, the OOC thread...

But I don't carry my mug in my other hand.  It's in this one.

Well, the boys will have to look elsewhere.  As ship's steward I think I'm required to wear a uniform.
Yasmine Crow
player, 23 posts
Gunner and ex marine
''Fire at Will!''
Sun 2 Oct 2005
at 13:29
  • msg #55

Re: By popular demand, the OOC thread...

Mug.  Kisser.  Smiler.

It's English.

;)

Yeah, good idea.  Don't want to scare the passengers, do we?
Traveller Referee
GM, 34 posts
In space nobody can hear
you swearing at me.
Sun 2 Oct 2005
at 13:46
  • msg #56

Re: By popular demand, the OOC thread...

Actually, I am now in a position to shed a little light* on the fate of the most recent doctor.

E.D. had, for some time, been checking library data on local networks whenever Profit Margin arrived at a new system.  Her purpose was to try and trace Haraloprililar's home world.  A couple of months ago, on Gram, in the Sword Worlds, she found a reference to a species which matched the little amphibious alien's physical description exactly, and the world they lived on fitted his own description of his home.  Unfortunately the planet in question is quite some distance to Spinward, and far away from where Profit Margin had to be next (at that time, the ship's Imperial Navy contract was still in force).

With Jago's permission, she resigned, and took the odd alien with her, determined to get him home, just as he had been promised.

* Meaning I just thought of it.  :)
Yasmine Crow
player, 24 posts
Gunner and ex marine
''Fire at Will!''
Sun 2 Oct 2005
at 13:48
  • msg #57

Re: By popular demand, the OOC thread...

Aw, bless his little cotton socks!

I hope Harley Pill made it back home, and the Edit found someone who did not pick on her bathing suit!
This message was last edited by the player at 13:55, Sun 02 Oct 2005.
Traveller Referee
GM, 35 posts
In space nobody can hear
you swearing at me.
Sun 2 Oct 2005
at 13:56
  • msg #58

Re: By popular demand, the OOC thread...

Considering his life style, and the nature of his skin, that should probably read; "Aw, bless his damp little cotton socks!"
Yasmine Crow
player, 25 posts
Gunner and ex marine
''Fire at Will!''
Sun 2 Oct 2005
at 13:57
  • msg #59

Re: By popular demand, the OOC thread...

Fine...

Bless his damn little codon sockets.

Better?  :P
Shui Tiesi
player, 24 posts
Hand me the mallet,
I must apply anesthetic.
Sun 2 Oct 2005
at 15:06
  • msg #60

Re: By popular demand, the OOC thread...

Ah.  Mug.  A common term for 'face'.  Understood.

I thought you were suggesting you enjoyed slapping their hot coffee all over them.  As for frightening the passengers, I'll leave it to someone better equipped.  ^_^

On the one hand, I'm very pleased to hear the previous doctors did not all leave due to death, violence, or other assorted nastiness.

On the other, I fear to inquire as to what a codon socket might be....
Saskia Blake
player, 1 post
I'm going to need a
much bigger hammer.
Tue 4 Oct 2005
at 09:48
  • msg #61

Guess who's back in town.

Hello everybody.  :-)  Your favourite engineer is back in town.

"Hi" to the new doctor.

This time I can promise, I'm going to fix that squeaky ramp if it kills me.
Jago Lanza
player, 6 posts
Tue 4 Oct 2005
at 09:57
  • msg #62

Re: Guess who's back in town.

Good to see you Sakia.

Once you’ve fixed the ramp, could you fit an alarm so that we are warned when it gets opened, use some really appropriate noise, a loud squeak perhaps.
Saskia Blake
player, 2 posts
I'm going to need a
much bigger hammer.
Tue 4 Oct 2005
at 10:01
  • msg #63

Re: Guess who's back in town.

With respect, Captain, I could always weld your cabin door shut instead.  With you in there.
Yasmine Crow
player, 26 posts
Gunner and ex marine
''Fire at Will!''
Tue 4 Oct 2005
at 10:04
  • msg #64

Re: Guess who's back in town.

Hey there.  Say, have you gotten to "know" to any new captain, Sassy?  ;)
Saskia Blake
player, 3 posts
I'm going to need a
much bigger hammer.
Tue 4 Oct 2005
at 10:14
  • msg #65

Re: Guess who's back in town.

That was just a lapse of judgement, Yasmine, dear.
Shui Tiesi
player, 25 posts
Hand me the mallet,
I must apply anesthetic.
Tue 4 Oct 2005
at 11:15
  • msg #66

Re: Guess who's back in town.

My thanks, Saskia.  It is indeed a pleasure to meet you.

[considers the dialogue between Saskia and Yasmine]

...Will there be more of these lapses in judgement?  Should I stock up on certain supplies?

A doctor must know these things.  ^_^
Yasmine Crow
player, 27 posts
Gunner and ex marine
''Fire at Will!''
Tue 4 Oct 2005
at 11:40
  • msg #67

Re: Guess who's back in town.

If we still had Ridge, there'd be no lapses in judgement, since he ain't got none...
Shui Tiesi
player, 26 posts
Hand me the mallet,
I must apply anesthetic.
Tue 4 Oct 2005
at 11:48
  • msg #68

Re: Guess who's back in town.

[scribbles down notes]  ...not allow Ridge back aboard...medical reasons...

[looks up]  Namely mine.  I have an allergy to people with no judgement.  It stems from a more violent allergy to sharp pieces of metal, which usually become an issue due to people with no judgement.
Jago Lanza
player, 7 posts
Tue 4 Oct 2005
at 12:18
  • msg #69

Re: Guess who's back in town.

You might be in the wrong crew then Shui  :O(
Shui Tiesi
player, 27 posts
Hand me the mallet,
I must apply anesthetic.
Tue 4 Oct 2005
at 12:24
  • msg #70

Re: Guess who's back in town.

[pauses, puts down pen]

I was told there was only one incidence of violence in the last 'campaign'.

[narrows eyes, readies biggest, bluntest needle behind back]

Mr. Referee, I would like to speak to you regarding a matter of some import.
Jago Lanza
player, 8 posts
Tue 4 Oct 2005
at 12:36
  • msg #71

Re: Guess who's back in town.

I refer to judgement rather than violence, the lack of which I’ve already demonstrated by my comment above.

Anyway, if you let us know which particular violent incident you are aware of, we will all be careful not to mention any of the others.
Shui Tiesi
player, 28 posts
Hand me the mallet,
I must apply anesthetic.
Tue 4 Oct 2005
at 13:10
  • msg #72

Re: Guess who's back in town.

As medical officer, I will have the right to take blood tests, administer vaccines, etc.  Lapses of judgement will be punished.  [holds out fat, blunt needle for perusal]

I expect that a pavlovian reaction will develop - a lapse in judgement will be followed immediately by a wince as the brain catches up, say, with the tongue or the body.  Hopefully the period of catch-up will approach zero as time goes on.

^_^

[begins filing the needle blunter]
Jago Lanza
player, 9 posts
Tue 4 Oct 2005
at 13:18
  • msg #73

Re: Guess who's back in town.

Please bare in mind that I’ve no allocated your room yet.
Shui Tiesi
player, 29 posts
Hand me the mallet,
I must apply anesthetic.
Tue 4 Oct 2005
at 13:42
  • msg #74

Re: Guess who's back in town.

If you want to stick me in a supply closet, by all means.  The medbay has a wonderful cot I can use.

However, I am more than willing to come halfway - in the interests of a good working relationship.

[begins filing the big, fat needle *sharp* again]
Jago Lanza
player, 10 posts
Tue 4 Oct 2005
at 14:05
  • msg #75

Re: Guess who's back in town.

Actually I’m bluffing CQ 4 is allocated to the steward/medic if I remember, there is no separate medical bay, but the medical equipment is stored there, and individual passenger, or crew quarters become the med bay if someone falls sick.

How are your Stewarding skills in any case, I don’t want you wandering around there with a manic expression and ridiculously large hypodermic  ;O)
Shui Tiesi
player, 30 posts
Hand me the mallet,
I must apply anesthetic.
Tue 4 Oct 2005
at 14:10
  • msg #76

Re: Guess who's back in town.

My stewarding skills are sufficient.  I'm still working on both, of course, but I assure you, I'm as competent as your last steward/medical officer.  [puts away large, fat, now-sharp needle]

I shall go examine CQ 4, to see if it meets my specifications.  *smiles*  I suspect it will.

So how does one go about making donations to improve the ship?  What is the next piece of equipment we desire?  I assume I will be signing on for a while - it behooves me to assist in the improvements.

Buying a stake in the ship, as it were.
Shui Tiesi
player, 31 posts
Hand me the mallet,
I must apply anesthetic.
Tue 4 Oct 2005
at 14:13
  • msg #77

Re: Guess who's back in town.

This disturbs me:

Monthly Revenue (assuming full capacity)
Passengers:    Cr160,000
Low Berths:    Cr 12,000
Cargo:         Cr 80,000
Total:         Cr252,000

Operating Costs
Mortgage:      Cr307,125
Fuel:          Cr  8,400  (assuming unrefined fuel, treated aboard)
Life Support:  Cr 57,200
Maintainance:  Cr  6,143
Crew Salaries: Cr 20,000
Berthing:      Cr    400  (average)
Total:         Cr399,268

Shortfall:     Cr147,268

I am, I might note, willing to take a salary cut, so long as I am guaranteed my room and board.

Not much assistance, I fear, but every little bit helps.
Shui Tiesi
player, 35 posts
Hand me the mallet,
I must apply anesthetic.
Tue 11 Oct 2005
at 02:15
  • msg #78

Re: Guess who's back in town.

Ah.  Much better.

I feel much more like myself.  A very good facelift, if I do say so!
Kal-chan
player, 1 post
Tue 11 Oct 2005
at 03:04
  • msg #79

Re: Guess who's back in town.

Nice look.


By the way, of Shui Tiesi, which is the surname and which is the proper name?
Shui Tiesi
player, 36 posts
Hand me the mallet,
I must apply anesthetic.
Tue 11 Oct 2005
at 09:35
  • msg #80

Re: Guess who's back in town.

A pleasure to meet you, Kal-chan!

Out of deference to the majority we meet, my family has (outside of their own) adopted the Western method - that is, given name first, family name second.  Hence, my first name is Shui.
Kal-chan
player, 2 posts
Tue 11 Oct 2005
at 14:41
  • msg #81

Re: Guess who's back in town.

Good to meet you, too, Shui! You can just call me Kal, if you want-- most people do.
Shui Tiesi
player, 37 posts
Hand me the mallet,
I must apply anesthetic.
Tue 11 Oct 2005
at 15:02
  • msg #82

Re: Guess who's back in town.

As you wish, Kal.  What position do you hold aboard the Profit Margin?
Kal-chan
player, 3 posts
Tue 11 Oct 2005
at 15:16
  • msg #83

Re: Guess who's back in town.

Gosh, its been so long... I know I shoot people a lot. Oh, that's right. I'm a gunner. If I remember right, Yasmine is my boss. Or at least, she acts like it :P
Shui Tiesi
player, 38 posts
Hand me the mallet,
I must apply anesthetic.
Tue 11 Oct 2005
at 15:21
  • msg #84

Re: Guess who's back in town.

[drums fingers]  She strikes me as that sort.

A gunner, then?  An area in which I have zero aptitude.  I wish you the best with your work...seeing as my continued work depends upon your skill.
Kal-chan
player, 4 posts
Tue 11 Oct 2005
at 15:53
  • msg #85

Re: Guess who's back in town.

I'm okay at the Gunner part. My real specialty is hand-to-hand, though.
Kal-chan
player, 5 posts
Tue 11 Oct 2005
at 15:53
  • msg #86

Re: Guess who's back in town.

From your bio, I take it you're a doc?
Shui Tiesi
player, 39 posts
Hand me the mallet,
I must apply anesthetic.
Tue 11 Oct 2005
at 15:58
  • msg #87

Re: Guess who's back in town.

Hand to hand combat, then?  Interesting.  What style, out of curiousity, or are you informally experienced?

You should show me, sometime.

Indeed...I will be the ship's medical officer and steward.  It is a task for which I hope that I am properly prepared.
Kal-chan
player, 6 posts
Tue 11 Oct 2005
at 16:02
  • msg #88

Re: Guess who's back in town.

It's not a known style. I was born and raised on a communal farm by a group of isolationists who taught the style as part of their 'simple' lifestyle. I can say it is what most martial artists would call a 'soft' style, more or less. I've had to improvise my own 'hard' techniques since being in the 'real world' (i.e. bar fights.)
Shui Tiesi
player, 40 posts
Hand me the mallet,
I must apply anesthetic.
Tue 11 Oct 2005
at 16:09
  • msg #89

Re: Guess who's back in town.

Sooo...a family style, then?  Very interesting.  And a soft style...what, exactly, does it encompass?  If you do not mind me asking.
Kal-chan
player, 7 posts
Tue 11 Oct 2005
at 16:17
  • msg #90

Re: Guess who's back in town.

Gosh, now you're asking me things about my character I don't even know, yet.
Shui Tiesi
player, 41 posts
Hand me the mallet,
I must apply anesthetic.
Tue 11 Oct 2005
at 16:25
  • msg #91

Re: Guess who's back in town.

Well, when you know, perhaps you could teach me.  It seems the sort of thing a doctor should know to defend herself.  Better than this [taps bag with snub pistol] or any other, potentially lethal attack.

[cocks head]  Agrarian world?  Isolationists?  You seem...a trifle out of place.

Perhaps I should save these questions for in-game Roleplaying.

Well, then...in what other games do you play?  Or do you?  Please, feel free to decline answering the question.
Kal-chan
player, 8 posts
Tue 11 Oct 2005
at 17:05
  • msg #92

Re: Guess who's back in town.

I'm imagining holds, locks and throws, but I don't have anything specific beyond that thought out, yet. I would think the focus is on disabling your opponent as quickly as possible. (I just barely arrived on the profit margin before it ended last time.) Yes, it is superior to the more lethal methods.

Kal always feels out of place. He's basically a good ol' boy from a farm, at heart. He's wonderfully naive.

As far as other games, too many to list, but I wouldn't be surprised if you know me. Or at least, I know a certain mischevious draconian with a boss hat on.
Shui Tiesi
player, 42 posts
Hand me the mallet, I
must tenderize the wound.
Tue 11 Oct 2005
at 17:13
  • msg #93

Re: Guess who's back in town.

I rather suspected I knew you from somewhere.

Wonderfully naive, is it?  Rather a change for you, isn't it?

Superior for me, perhaps.  Superior to the lethal styles in general?  Each style has their place...I think it's a good thing that you have more than one.  Best to crosstrain, to cover areas outside of a style's expertise.

[coughs]  Speaking as a doctor, of course.
Kal-chan
player, 9 posts
Tue 11 Oct 2005
at 17:19
  • msg #94

Re: Guess who's back in town.

I suppose it is a big change from Mr. Dark and Grim, but all my characters are pretty different. In another game I play a shy, introverted, teenaged rat-shaman female who can barely form a complete sentance and mutters to herself (well, she think she's talking to the Rat).

I meant superior for you, as a doctor-- at least, it would seem so from my perspective. Though, superior probably wasn't the best word.
Shui Tiesi
player, 43 posts
Hand me the mallet, I
must tenderize the wound.
Tue 11 Oct 2005
at 17:20
  • msg #95

Re: Guess who's back in town.

Now I sit here, trying to envision your style.  It's soft...locks and holds, throws...sounds like Judo, or Jiu-jitsu.  But not, obviously, due to the fact that it is a family style.

Or perhaps like Shuai Chiao... ^_^  Oh, the possibilities....
Shui Tiesi
player, 44 posts
Hand me the mallet, I
must tenderize the wound.
Tue 11 Oct 2005
at 17:32
  • msg #96

Re: Guess who's back in town.

Apparantly we simulposted.  :)

Yes, a huge change.  It's an impressive thing that you have a vast difference between your characters - many people cannot manage it.

Definitely superior as a Doctor...yes, I would like to learn that, very much.  Perhaps I can impress upon you the need, and acquire a touch of your time in order to learn it.

I rather like the idea of a rat-shamen.
Kal-chan
player, 10 posts
Tue 11 Oct 2005
at 17:38
  • msg #97

Re: Guess who's back in town.


The rat-shaman is fun. In some ways, it's like roleplaying a rat. Her primary thought is always survival (which is usually run and hide).
Kal-chan
player, 11 posts
Tue 11 Oct 2005
at 17:40
  • msg #98

Re: Guess who's back in town.

Unfortunately, my knowledge of such things pales compared to yours. I was thinking maybe something between Jiu-jitsu and Tai Chi, maybe? Or is that not possible?
Shui Tiesi
player, 45 posts
Hand me the mallet, I
must tenderize the wound.
Tue 11 Oct 2005
at 17:53
  • msg #99

Re: Guess who's back in town.

Survival is a good thing.  [glances around]  Especially with certain GMs.  :)

Um, let's see.  The difficulty with Taiji/Jiu-jitsu crossing is that one is an internal style, the other external.  Makes the actual combining of movement a very difficult thing, requiring a fair amount of training, but not impossible.

Taiji uses body structures, proper alignment of joints to create better biomechanics, expansion/contraction, that sort of thing.  Jiu-jitsu uses torque, opposing forces...   :)  People have successfully crosstrained in Aikido and Jiu-jitsu, and reported a big improvement in aspects of both.

Hence, it's logical you could cross Taiji and Jiu-jitsu.  :)  The 'groundwork' stuff would be predominantly Jiu-jitsu, the locks and throws would be a mix of the two (Taiji's throws look considerably different from those of Jiu-jitsu, and operate on completely different principles - where Jiu-jitsu uses reaping the feet or levering the body off the ground, Taiji uses mostly a method of trapping the body in a static posture, moving it off its center of balance, then allowing it to fall), and any strikes in the style could be from either.

Seeing as you'd be using those particular styles, I wouldn't expect to see any jumping kicks.

Which isn't such a bad idea....  ^_^

Sounds like a LOT of fun!
Kal-chan
player, 12 posts
Tue 11 Oct 2005
at 18:18
  • msg #100

Re: Guess who's back in town.

Wow. Thank you, now I have a better visual of Kal's style, I think. Sounds like a lot of fun, too.
Shui Tiesi
player, 46 posts
Hand me the mallet, I
must tenderize the wound.
Tue 11 Oct 2005
at 18:25
  • msg #101

Re: Guess who's back in town.

It can be fun stuff, inventing a martial art.  Especially when you base it somewhat in reality.

In retrospect, perhaps 'fun' was the wrong word to describe the martial art itself...it does not sound particularly amusing for at least one of the two parties in question, though the martial artist might find it hilarious....
Kal-chan
player, 13 posts
Tue 11 Oct 2005
at 19:05
  • msg #102

Re: Guess who's back in town.

The same could be said of certain mallet techniques in medicine.
Shui Tiesi
player, 47 posts
Hand me the mallet, I
must tenderize the wound.
Tue 11 Oct 2005
at 19:11
  • msg #103

Re: Guess who's back in town.

One works with what one has at hand.  These low-tech worlds, I swear....

I fear it is a slippery slope for me.  Use the mallet, and risk violating my hippocratic oath?  Don't use the mallet, and let the patient suffer more?  These choices plague me, day and night!  */angst*
Kal-chan
player, 14 posts
Tue 11 Oct 2005
at 19:43
  • msg #104

Re: Guess who's back in town.

Gosh, what a conundrum. I'm glad gunners don't have those issues. We save questions like that for after the fighting ends.
Kal-chan
player, 15 posts
Tue 11 Oct 2005
at 21:04
  • msg #105

Re: Guess who's back in town.

quote:
Seeing as you'd be using those particular styles, I wouldn't expect to see any jumping kicks.



I never thought of jumping kicks as very practical, anyway. I heard a martial arts teacher (not sure of his style) once say that your strength comes from the ground, why seperate yourself from it? In a non-spiritual sense, the ground is what helps you keep leverage and balance, so it makes sense that way, too.
Jago Lanza
player, 12 posts
Tue 11 Oct 2005
at 21:54
  • msg #106

Re: Guess who's back in town.

Hi Kal, nice to see ya
Kal-chan
player, 16 posts
Tue 11 Oct 2005
at 22:17
  • msg #107

Re: Guess who's back in town.

Howdy, Cap'n. Nice to see ya' too.
Shui Tiesi
player, 48 posts
Hand me the mallet, I
must tenderize the wound.
Wed 12 Oct 2005
at 00:15
  • msg #108

Re: Guess who's back in town.

Yes...I suffer under the pressures of my job.  To whack, or not to whack?

Jump kicks are generally considered low-percentage moves, except in certain martial arts (Karate styles that enter competitions for points, Tae Kwon Do, etc).  They generally set you up perfectly to get knocked on your rear.  Where I currently learn, we rarely ever kick above the waist.

That being said, while 9/10 times a jump kick will just get you killed, and 4/5 times a high kick will do the same, there's always that one time that your opponant won't be expecting you to do something 'that foolish'.  I've been kicked in the head during sparring (though most people don't have to reach as high to thwap me in the head).  For insane (read: stupid) fun, I've thrown high kicks at people in sparring and had them work (basically, nobody was expecting them because I 'never throw them' - familiarity with your opponant can also get you thwapped...).

There's a MMA practictioner, Chuck Liddell, who has won a couple of UFC's, who has KO'ed people with high kicks, and uses them frequently.  So if you trained them a lot, they would work.

But I'm with the instructor you spoke of - unless you do a LOT of kick practice, high kicks are dangerous, and jump kicks are just a bad idea.  Betting on that 1/10 times seems a poor way to strategize, and the martial arts in which I train aren't 'specialized' in kicks.

Milage may vary.

Good evening, Captain Lanza.  I trust you are doing well?
Kal-chan
player, 17 posts
Wed 12 Oct 2005
at 00:26
  • msg #109

Re: Guess who's back in town.

That all makes sense. No kicks to the head for me (not that I could anyway). I took shotokan karate when I was in my teens (about 16 years ago, now). I really like the instructor, he focused a lot on practical self-defense rather than tournaments. He also focused a lot more on take-downs and throws, which didn't seem to be the styles' focus. He said I had a lot of power, but not much speed or grace. (I am built rather large and clumsy, anyway.)

<vent>Changing the subject completely, there is nothing more frustrating than starting a game with the first, opening post and then no one responds. The players have sent me a few PMs and the like, but nothing has happened in-game. (OKay, it's only been  like 6 hours, but still...) </vent>
Kal-chan
player, 18 posts
Wed 12 Oct 2005
at 00:33
  • msg #110

Re: Guess who's back in town.

I should say its simply because I'm excited about the game, which is making me impatient.
Shui Tiesi
player, 49 posts
Hand me the mallet, I
must tenderize the wound.
Wed 12 Oct 2005
at 01:40
  • msg #111

Re: Guess who's back in town.

Shotokan isn't much oriented toward takedowns and throws, normally...frankly, it's good to see an instructor who is willing to 'break the boundaries' of a style to incorporate stuff in that addresses the weaknesses of a particular style.  Good stuff!  How long did you practice?

Everyone has a strength, everyone has a weakness...to teach all students exactly the same way ignores this fact.  I rather like instructors who tailor their teaching to the student, rather than trying to sqeeze square pegs into round holes.  ^_^

And clumsiness...you'd be surprised at how much of your 'dexterity' and 'agility', and even 'hand-eye coordination' is a learned thing.  Not all of it, of course, but a surprising amount of improvement can be made, with time.

About the game...I detest when that occurs.  Game starts, full stop.  :(  I've seen it happen with players, I've had it happen with the GM.

It's possible everyone is afraid to go first...silly people.  :(
Kal-chan
player, 19 posts
Wed 12 Oct 2005
at 01:49
  • msg #112

Re: Guess who's back in town.

I only practiced for a couple months. Sadly, money was tight and so forth. The instructor was a very nice guy, though. For the next 10 years (until I left) every time he saw me, he'd smile and say hello by name. To me, thats impressive since I only practiced with him for a couple months.

He told us a story I always remember. (This is all from memory, so details may be fuzzy.) Apparently, a drunk man came into his school during class one day and said he was going to kick the instructors @$$. (He made some comment about how he'd done the same to six other black belts in the area, I think.) The instructor said the usual, "I don't want to fight" stuff, but the guys attacked him anyway. The isntructor did nothing but defend and throw the man to the ground repeatedly. He never struck him once, which made the drunk angrier and angrier until he eventually left.

Actually, I think everyone is afraid to start. The scenario is a little extreme-- everyone wakes up in the middle of a crop circle with no memory of where they are or what they were doing last, etc. They're all strangers, so I imagine (in RL and in game) they aren't sure what to say.
Shui Tiesi
player, 50 posts
Hand me the mallet, I
must tenderize the wound.
Wed 12 Oct 2005
at 02:02
  • msg #113

Re: Guess who's back in town.

That's a good point in favour of the instructor, frankly.  Sounds like a really good guy.  I mean...if you're going to train under someone, doesn't it make sense that he not only be a good teacher, but a good person?

I suppose it isn't necessary, but it's a good thing!  :)

Same goes with the story of the drunk guy.  Quite the opposite of some teachers.  We have a school here in town, where one of the things they do is head off up into the backwoods of the province next door, every couple of months, go to a bar in a small town, antagonize a local drunk into picking a fight with them, and then dogpile the drunk and beat the heck of him.  This is sanctioned by the instructor - practical experience, they say.  Practical experience in being a bunch of bullies, I say.

Needless to say, the school doesn't have a very good rep, for this reason and many others.

As for your game, jeez, that's the sort of situation where I'd just jump in with both feet!  That's a great starting!  :)  I mean...what would you do?  I'm stunned that nobody is taking the plunge!  :(
Kal-chan
player, 20 posts
Wed 12 Oct 2005
at 02:11
  • msg #114

Re: Guess who's back in town.

Yikes! What a terrible instructor. Mr. Miagi needs to humiliate him or something.

But anyway, yes, both feet-- that is what I was hoping for. I thought it was a great intro.

Well, it's only been 8 hours or so. Its just weird when they're talking to me in PMs but not playing, I guess. I'm supposed to be doing homework, anyway.
Shui Tiesi
player, 51 posts
Hand me the mallet, I
must tenderize the wound.
Wed 12 Oct 2005
at 02:25
  • msg #115

Re: Guess who's back in town.

Very, very weird.  What on earth are they talking to you about in the Private Messages?  :(  Why not...just do it in the game, and see what happens?

Myagi...lord, no mentioning of those movies.  :(  Ack.

^_^
Kal-chan
player, 21 posts
Wed 12 Oct 2005
at 02:31
  • msg #116

Re: Guess who's back in town.

lol

Just character stuff, like equipment (do I need any, given the circumstances?) kind of stuff.

My wife loves the Karate Kid movies. I bought the DVD set (all four) for her birthday. I certainly won't be watching them with her (well, I might have to)
Shui Tiesi
player, 52 posts
Hand me the mallet, I
must tenderize the wound.
Wed 12 Oct 2005
at 02:37
  • msg #117

Re: Guess who's back in town.

Ahhh...perhaps they're trying to get a little bit of control back?  Feelings of reassurance?  After all, equipment is the RPer's teddy-bear.

You gave your wife all four.  You poor, poor, foolish man.  You must now suffer through three movies of bad martial arts, the main character being a horrible, whiny doofus, and then a fourth movie about which I know nothing.  But seeing as it's the fourth in a series where the first three are terrible (I'm going by description for the third, because I haven't seen that either)...

I pity you.  *hugs*

Here.  You might need this.  For yourself. [hands over the mallet]

For bad Martial Arts movies, I'd rather go on an American Ninja marathon...at least I would be laughing.
Kal-chan
player, 22 posts
Wed 12 Oct 2005
at 02:52
  • msg #118

Re: Guess who's back in town.

Honestly, I should be content. I'd rather they took their time and posted a good introduction, rather than something rushed and poorly thought out.

As for the movies, well, let's just say I'm rather used to it and I love her for her taste in bad movies.
Shui Tiesi
player, 53 posts
Hand me the mallet, I
must tenderize the wound.
Wed 12 Oct 2005
at 02:56
  • msg #119

Re: Guess who's back in town.

You are a kind and generous man...to both your players (good of you) and your wife (rather expected, but still good of you!  :).

Well, nobody is perfect, and bad movies are a small (very small) crime.  I've been known to rent some doozies.  Bleah!  ^_^
Jago Lanza
player, 13 posts
Thu 27 Oct 2005
at 00:01
  • msg #120

Re: Guess who's back in town.

Just a note to keep this in the active game list.

Hope everyone is keeping well.
Shui Tiesi
player, 54 posts
Hand me the mallet, I
must tenderize the wound.
Thu 27 Oct 2005
at 11:14
  • msg #121

Re: Guess who's back in town.

Surviving, thus far.
Kal-chan
player, 23 posts
Thu 27 Oct 2005
at 14:12
  • msg #122

Re: Guess who's back in town.

Doin' the happy dance. Carry on.
Yasmine Crow
player, 33 posts
Gunner and ex marine
''Fire at Will!''
Thu 27 Oct 2005
at 14:54
  • msg #123

Re: Guess who's back in town.

Hmm, do I have to shoot someone for messing up this thread?

Nah...  Both Will and Ridge seems long gone!

Nice to see you back, Caution.  Still the Ladies man, I see...  ;)
Shui Tiesi
player, 55 posts
Hand me the mallet, I
must tenderize the wound.
Thu 27 Oct 2005
at 15:06
  • msg #124

Re: Guess who's back in town.

Kal-chan, I am glad thing are...happy.

Yasmin - a pleasure to see you here.  I hope things are going well.
Yasmine Crow
player, 34 posts
Gunner and ex marine
''Fire at Will!''
Thu 27 Oct 2005
at 15:34
  • msg #125

Re: Guess who's back in town.

You do like the Boss and drop the e on Yasmine, eh?  ;)

Things are, well, going, sort of.  We shall see next week just how well or not...  Seems I am not entitled to having money in the bank, for one thing, while looking for work and requesting welfare (sole income).  As if my account was swelling over.  It's enough to last a month, then I am broke.  Yay for EU and their new rules.  Asshats the lot of them...

Yeah, I voted against it.  ;)
Shui Tiesi
player, 56 posts
Hand me the mallet, I
must tenderize the wound.
Thu 27 Oct 2005
at 15:40
  • msg #126

Re: Guess who's back in town.

Apologies, Yasmine.  I knew a Yasmin, once, that's all.

That sounds...[steps out of character]  Okay, that sounds awful.  :(  Poot - I'm sorry.  Typical bureaucracy - trust me, there's no improvement here in Canada... :(
Yasmine Crow
player, 35 posts
Gunner and ex marine
''Fire at Will!''
Thu 27 Oct 2005
at 15:45
  • msg #127

Re: Guess who's back in town.

Heh, no worries about Yasmine or Yasmin.  Make it Yas for short anyway.  ;)

Awful, yes.  Plain stupid too.  And this is a "deprovement", so to speak - Sweden used to be better, but the current socialist government are slowly scrapping what their parents and grandparents fought so hard for.  Sometimes to such extremes that even the right wing liberals object.  Go figure.
Shui Tiesi
player, 57 posts
Hand me the mallet, I
must tenderize the wound.
Thu 27 Oct 2005
at 15:50
  • msg #128

Re: Guess who's back in town.

My lord, that's stupid.  But typical of humanity, I'm afraid.  :(  Who benefits?  The government, I expect...  -_-
Traveller Referee
GM, 37 posts
In space nobody can hear
you swearing at me.
Thu 27 Oct 2005
at 16:06
  • msg #129

Re: Guess who's back in town.

Unfortunately for you lot, since she's back, then so am I.

It's worse than she said, Shui.  My view of the forest keeps getting blocked by deer!  :(
Yasmine Crow
player, 36 posts
Gunner and ex marine
''Fire at Will!''
Thu 27 Oct 2005
at 16:10
  • msg #130

Re: Guess who's back in town.

Doe.  It's doe.  Maybe some kind of small relative to a deer, but it is not deers.  No more than an elk is (moose for you in US).

But yes, it is dumb.  And probably, yeah, only the government wins (one can hope, otherwise it is downright horrible).
Jago Lanza
player, 14 posts
Thu 27 Oct 2005
at 16:20
  • msg #131

Re: Guess who's back in town.

Nice to hear from you guys, though not so nice to hear of your trials and tribulations.

Please refer to “The sound of Music,” to resolve any Doe/Deer disputes.
Shui Tiesi
player, 58 posts
Hand me the mallet, I
must tenderize the wound.
Thu 27 Oct 2005
at 16:30
  • msg #132

Re: Guess who's back in town.

How awful...deer in the morning!  :)
Kal-chan
player, 24 posts
Thu 27 Oct 2005
at 16:35
  • msg #133

Re: Guess who's back in town.

Now I'm confused. In Alaska Elk and Moose are completely different things.
Shui Tiesi
player, 59 posts
Hand me the mallet, I
must tenderize the wound.
Thu 27 Oct 2005
at 16:42
  • msg #134

Re: Guess who's back in town.

I'd have to agree.  Elk seem more like Reindeer to me, than Moose.

Hmmm.  Perhaps they qualify them differently in Europe?
Traveller Referee
GM, 38 posts
In space nobody can hear
you swearing at me.
Thu 27 Oct 2005
at 17:25
  • msg #135

Re: Guess who's back in town.

Elk don't count as deer, and nor do the beasties I saw (according to Swedish definitions) it seems.

Red deer (at least that's what I think they are) and reindeer count as deer.

A doe is a type of deer-like animal, not just a gender, and doesn't count as deer in Sweden.

Elk in Sweden are not the same as American elk, but are actually the same animal as is called moose in Canada.  The Swedish word for them is älg.
Shui Tiesi
player, 60 posts
Hand me the mallet, I
must tenderize the wound.
Thu 27 Oct 2005
at 17:26
  • msg #136

Re: Guess who's back in town.

Aha - I was correct.  Different qualifiers.

.....

And very confusing.  :)
Yasmine Crow
player, 37 posts
Gunner and ex marine
''Fire at Will!''
Thu 27 Oct 2005
at 17:28
  • msg #137

Re: Guess who's back in town.

Kal-chan:
Now I'm confused. In Alaska Elk and Moose are completely different things.
Normal for you no?  ;)

Exactly!  Two completely different things!

Shui Tiesi:
I'd have to agree.  Elk seem more like Reindeer to me, than Moose.

Hmmm.  Perhaps they qualify them differently in Europe?

Elk in US is simple a big deer, whereas moose in US is what actually is an elk.  An elk, per Eurpoean definition (including UK) is no deer at all, but far bigger and completely different in build, shape and habits, although they both eat roughly the same food, gets in the way of cars and trains and are hunted by man and wolf alike over here in Sweden.
Kal-chan
player, 25 posts
Thu 27 Oct 2005
at 17:31
  • msg #138

Re: Guess who's back in town.

But deer and elk are far different, too-- to me, anyway.
Yasmine Crow
player, 38 posts
Gunner and ex marine
''Fire at Will!''
Thu 27 Oct 2005
at 18:13
  • msg #139

Re: Guess who's back in town.

Exactly...  ;)
Kal-chan
player, 26 posts
Thu 27 Oct 2005
at 18:17
  • msg #140

Re: Guess who's back in town.

So... what's a doe? Isn't it a deer? A female deer?
Yasmine Crow
player, 39 posts
Gunner and ex marine
''Fire at Will!''
Thu 27 Oct 2005
at 18:21
  • msg #141

Re: Guess who's back in town.

It's a small animal, much smaller than a deer...  And doe is the best word I know for describing it in English.  But then you got the bull, cow and calf as usual...

But don't ask me the "official" name, I am really bad with plants, animals and such in English (not interested, simply - I hardly know much about it even in Swedish)...

Roe deer of some sort?  Not sure, never seen any in UK or otherwise.  :)
Kal-chan
player, 27 posts
Thu 27 Oct 2005
at 18:24
  • msg #142

Re: Guess who's back in town.

Hmmm... is it bigger than a breadbox? :P

(Kidding)
Yasmine Crow
player, 40 posts
Gunner and ex marine
''Fire at Will!''
Thu 27 Oct 2005
at 18:27
  • msg #143

Re: Guess who's back in town.

Depends on the size of your "breadbox", big boy...  ;)
Traveller Referee
GM, 39 posts
In space nobody can hear
you swearing at me.
Fri 28 Oct 2005
at 13:33
  • msg #144

Re: Guess who's back in town.

Over the next day or two, I'll update character sheets with equipment and skill increases, and then we'll be good to go (aiming for Monday).
Yasmine Crow
player, 41 posts
Gunner and ex marine
''Fire at Will!''
Fri 28 Oct 2005
at 14:27
  • msg #145

Re: Guess who's back in town.

I prefer aiming for Will...
Kal-chan
player, 28 posts
Fri 28 Oct 2005
at 15:59
  • msg #146

Re: Guess who's back in town.

*aims at will*
Shui Tiesi
player, 61 posts
Hand me the mallet, I
must tenderize the wound.
Fri 28 Oct 2005
at 16:27
  • msg #147

Re: Guess who's back in town.

Wouldn't you rather 'fire at Will'?
Kal-chan
player, 29 posts
Fri 28 Oct 2005
at 16:44
  • msg #148

Re: Guess who's back in town.

Egads! Are you insane? These things could hurt him!
Shui Tiesi
player, 62 posts
Hand me the mallet, I
must tenderize the wound.
Fri 28 Oct 2005
at 17:19
  • msg #149

Re: Guess who's back in town.

Poor Will.  We knew him well.

^_^
Yasmine Crow
player, 42 posts
Gunner and ex marine
''Fire at Will!''
Fri 28 Oct 2005
at 18:59
  • msg #150

Re: Guess who's back in town.

Hurt him?  That's the whole point of "these things"...

We are talking about the same things here, aren't we?
Kal-chan
player, 30 posts
Fri 28 Oct 2005
at 19:18
  • msg #151

Re: Guess who's back in town.

Yeah, but... why do we want to hurt Will?
Yasmine Crow
player, 43 posts
Gunner and ex marine
''Fire at Will!''
Fri 28 Oct 2005
at 19:21
  • msg #152

Re: Guess who's back in town.

If you knew Will as I knew him, you would have fired at Will too...
Shui Tiesi
player, 63 posts
Hand me the mallet, I
must tenderize the wound.
Fri 28 Oct 2005
at 19:39
  • msg #153

Re: Guess who's back in town.

Wait, wait.

You're trying to 'hurt' him?  I thought you were shooting at him.
Yasmine Crow
player, 44 posts
Gunner and ex marine
''Fire at Will!''
Fri 28 Oct 2005
at 19:48
  • msg #154

Re: Guess who's back in town.

Sure!  I did hurt him when I shot him.  Kinda hard to avoid, you know?
Jago Lanza
player, 15 posts
Fri 28 Oct 2005
at 22:31
  • msg #155

Re: Guess who's back in town.

Towards the end of the last game, Jago juggled with every bodies wages, anyone remember what they were paied?
Kal-chan
player, 31 posts
Fri 28 Oct 2005
at 22:40
  • msg #156

Re: Guess who's back in town.

We get money for this?
Saskia Blake
player, 5 posts
I'm going to need a
much bigger hammer.
Fri 28 Oct 2005
at 22:44
  • msg #157

Re: Guess who's back in town.

Jago Lanza:
Towards the end of the last game, Jago juggled with every bodies wages, anyone remember what they were paied?

Not enough.  ;-)
Yasmine Crow
player, 45 posts
Gunner and ex marine
''Fire at Will!''
Fri 28 Oct 2005
at 22:47
  • msg #158

Re: Guess who's back in town.

1,000,000 Cr and a couple of pink nukes, right?

Worth a try anyway...
Kal-chan
player, 32 posts
Fri 28 Oct 2005
at 23:15
  • msg #159

Re: Guess who's back in town.

Oh, wow. That reminds me I was supposed to decide on some equipment before we started. Eep!

Where did I put that list?

*looks behind the curtains*
Shui Tiesi
player, 64 posts
Hand me the mallet, I
must tenderize the wound.
Sat 29 Oct 2005
at 02:22
  • msg #160

Re: Guess who's back in town.

I merely suggest that if you shot at him, and only hurt him, perhaps you were doing something incorrectly?

Wages?  I have none...as yet.
Yasmine Crow
player, 46 posts
Gunner and ex marine
''Fire at Will!''
Sat 29 Oct 2005
at 06:44
  • msg #161

Re: Guess who's back in town.

Not at all, Sushi.  But hurting someone is quite impossible to avoid when you blow them to pieces with a slug throwing weapon.  Simple logic, see?  ;)

And in order to shoot him, I had to shoot at him too.  Simple.  ;)
Traveller Referee
GM, 40 posts
In space nobody can hear
you swearing at me.
Sat 29 Oct 2005
at 08:24
  • msg #162

Re: Guess who's back in town.

If it's any help, the standard salaries would be as follows:

Jago Lanza:   Captain/Pilot:  Cr6,000
Jett Grady:   Navigator:      Cr5,000
Kai-chan:     Gunner:         Cr1,000
Saskia Blake: Engineer:       Cr4,000
Shui Tiesi:   Steward/Medic:  Cr3,750
Yasmine Crow: Chief Gunner:   Cr1,200


NB: Some of these might look low, but don't forget that you get free room, board, and medical attention too (even just life support/food/etc run to another Cr4,000 per person per month).
Yasmine Crow
player, 47 posts
Gunner and ex marine
''Fire at Will!''
Sat 29 Oct 2005
at 09:43
  • msg #163

Re: Guess who's back in town.

Oy, I was made security chief!  I must be making lotsa dough now!  ;)
Shui Tiesi
player, 65 posts
Hand me the mallet, I
must tenderize the wound.
Sat 29 Oct 2005
at 13:42
  • msg #164

Re: Guess who's back in town.

Ah.  I read that you were trying to hurt him, and misunderstood.

You were trying to KILL him.  Incidentally, you hurt him.

If it is any help, I can trade my salary for food and board, and put the money into the ship.  So long as it is remembered how much I put in, when (and if) we finally start making a profit, and discuss taking shares in the ship.

:)
This message was last edited by the player at 13:42, Sat 29 Oct 2005.
Shui Tiesi
player, 66 posts
Hand me the mallet, I
must tenderize the wound.
Mon 31 Oct 2005
at 19:55
  • msg #165

Re: Guess who's back in town.

Say, boss, are we starting?

I ask, because I have no idea where I am at present.  Aboard the Profit Margin?  Waiting for them here, myself being part of their cargo?
Traveller Referee
GM, 42 posts
In space nobody can hear
you swearing at me.
Mon 31 Oct 2005
at 21:00
  • msg #166

Re: Guess who's back in town.

Well... already part of the crew for a couple of Jumps, and aboard the ship.  Perhaps making sure that their only passenger survived the landing.

Sorry, with everything else in the post, I forget to mention that bit.  :(


For those who never knew, or just plain forgot: Corlan DeSant is a moderately successful businessman.  When he retired he realised that, although he had spent years shipping goods to people on other planets, he had never seen any of those places.

He has a permanent High Passage (at Cr 10,000 per Jump) with full steward service.  Basically the terms of his ticket state that he goes wherever the ship does, and has no real say in where that destination is.  His only real stipulation is that he has the option to cancel the deal if the ship returns to a world he's seen before.

Part of Shui's job, as steward, would be to provide him with information on the ship's next port-of-call (sights, events, touristy stuff).  Sure, he could find it himself in the computer, but it's all about customer service.
Kal-chan
player, 33 posts
Tue 1 Nov 2005
at 00:59
  • msg #167

Re: Guess who's back in town.

I haven't a lot of time tonight to read what is going on; I'll try to get caught up tomorrow or the next day, as time presents itself.
Shui Tiesi
player, 69 posts
Hand me the mallet, I
must tenderize the wound.
Thu 3 Nov 2005
at 14:36
  • msg #168

Re: Guess who's back in town.

I see you're using a .50 AE, Yasmin.

.....

Why are you still using a primitive slugthrower like that?  ^_^
Shui Tiesi
player, 70 posts
Hand me the mallet, I
must tenderize the wound.
Thu 3 Nov 2005
at 14:39
  • msg #169

Re: Guess who's back in town.

If it's brute power you want, you should go with a .454.  :)  But then there's the issue of speedloaders, I suppose...  :(
Shui Tiesi
player, 71 posts
Hand me the mallet, I
must tenderize the wound.
Thu 3 Nov 2005
at 14:41
  • msg #170

Re: Guess who's back in town.

I'm getting a lot of suggestions from people.  Clean underwear, warm clothing, not talk to strangers...thank you, all!  ^_^
Yasmine Crow
player, 50 posts
Gunner and ex marine
''Fire at Will!''
Thu 3 Nov 2005
at 15:53
  • msg #171

Re: Guess who's back in town.

.50 is enough for a little girl.  And it is a revolver.  And I like primitive weapons, 'cause they tend to work under most any conditions, unlike fancy high-tech, fragile stuff.

How about an Advancded Combat Rifle then?  :P
Shui Tiesi
player, 72 posts
Hand me the mallet, I
must tenderize the wound.
Thu 3 Nov 2005
at 17:02
  • msg #172

Re: Guess who's back in town.

My apologies - I had assumed you were using the .50AE Desert Eagle.

[snorts]  Little girl, indeed.  I do not doubt your hand-strength.  Or the fact that you have an ACR tucked away, somewhere.
Kal-chan
player, 34 posts
Thu 3 Nov 2005
at 19:35
  • msg #173

Re: Guess who's back in town.

Whew. I finally, have a little time on my hands, today, so I'm in the process of catching up on everything. I'll try to read through what is going on and at least whip out a quick post.

First, I have to decide again who and what Kal'chan is, so I can write him. I have to figure out how to get back into that intelligent-but-naive farm-boy groove again.
Yasmine Crow
player, 51 posts
Gunner and ex marine
''Fire at Will!''
Thu 3 Nov 2005
at 20:29
  • msg #174

Re: Guess who's back in town.

Hey, Caution!  I am sure oyu can get back into it soon, heheh!  :)

And no, Sushi, I like revolvers.  More fun when it comes to playing the roulette with...  ;)

Little girl, yup.  5'3".  ;)
Kal-chan
player, 36 posts
Farm-boy with big guns,
big smile, and no clue.
Thu 3 Nov 2005
at 21:17
  • msg #175

Re: Guess who's back in town.

Speaking of big guns, Kal-chan is trying to spend some money. Does anyone have any suggestions on weapons? His style is to close with his enemy as quickly as possible and use unarmed combat to finish-- but he recognizes the value of a ranged weapons, especially for making people keep their heads down while you try to close with them. I was thinking a nice shotgun or somethign with some intimidation factor.
Yasmine Crow
player, 52 posts
Gunner and ex marine
''Fire at Will!''
Fri 4 Nov 2005
at 09:07
  • msg #176

Re: Guess who's back in town.

How about one of these nice auto-shotguns?

*holds her up, striking a few poses with it*

Guaranteed to clean out a place in no time, also creating a lot of job opportunities for the cleaning crew!
This message was last edited by the player at 09:07, Fri 04 Nov 2005.
Shui Tiesi
player, 73 posts
Hand me the mallet, I
must tenderize the wound.
Fri 4 Nov 2005
at 13:13
  • msg #177

Re: Guess who's back in town.

Please be certain that if you do try Roulette with that, you make certain to put the barrel somewhere it will kill you, instantly.  It's an awful job trying to save someone after a head wound like that, and I'd rather be spared the effort.

I, myself, prefer sailor's poker (how amusing...a link between two games, quite coincidentally).

If you aren't terribly skilled, I would agree with the idea of a shotgun.  Perhaps not a fully automatic one, with all deference to Yasmine's enthusiasm.  It might be a trifle intimidating...[considers Kal-chan's size]...or not.

Unless Traveller has rules for Rifled Slugs, it is likely weak against heavy armor, as well.  A tricky thing, finding a weapon that is perfect for every situation...though if such a beast existed, I expect it would be ubiquitous throughout the universe by this point.
Yasmine Crow
player, 53 posts
Gunner and ex marine
''Fire at Will!''
Fri 4 Nov 2005
at 13:54
  • msg #178

Re: Guess who's back in town.

There's no dead left after the .50.  :P

So, you like poking sailors, uh?  Or is that the other way around, uh?  Uh?  ;)

The whole poitn of an auto-shotgun is for it to be intimidating - and cleaning places out, too.

And if you want more power and still a kind of "shotgun effect" the ACP, or perhaps and Accelerator Rifle if you are feeble...  ;)
Shui Tiesi
player, 74 posts
Hand me the mallet, I
must tenderize the wound.
Fri 4 Nov 2005
at 15:20
  • msg #179

Re: Guess who's back in town.

Very amusing...no, not really.

[considers the many possible seamen jokes]

[decides not to go there]

^_^

ACP?  Some kind of futuristic weapon?  The only ACP I know of is the suffix for certain kinds of american ammunition.... :)
Yasmine Crow
player, 55 posts
Gunner and ex marine
''Fire at Will!''
Fri 4 Nov 2005
at 15:26
  • msg #180

Re: Guess who's back in town.

Yeah, leave the sailors to their sea...  ;)

Advancded Combat Poker.

Oh wait, you got me confused there!

Advancded Combat Rifle.

Someone was pulling my leg...

;)
This message was last edited by the player at 15:27, Fri 04 Nov 2005.
Shui Tiesi
player, 77 posts
Hand me the mallet, I
must tenderize the wound.
Mon 7 Nov 2005
at 13:42
  • msg #181

Re: Guess who's back in town.

Someone with an Advanced Combat Poker was pulling your leg?  You ought to do something about that kind of person....

Make him stop touching your leg, for starters.

BTW, I don't really feel like doing a one-line post like 'Shui sits down', so if you're waiting for me, I give permission to assume that Shui does so!  :)
Yasmine Crow
player, 59 posts
Gunner and ex marine
''Fire at Will!''
Mon 7 Nov 2005
at 13:57
  • msg #182

Re: Guess who's back in town.

Make it two lines then.

"Sushi sits down.

Sushi waits."

;)
Shui Tiesi
player, 78 posts
Hand me the mallet, I
must tenderize the wound.
Mon 7 Nov 2005
at 14:40
  • msg #183

Re: Guess who's back in town.

[sighs]

Why not splurge?

Sushi:
Sushi sits down.

Sushi waits.

Patiently.


^_^
Yasmine Crow
player, 60 posts
Gunner and ex marine
''Fire at Will!''
Mon 7 Nov 2005
at 14:43
  • msg #184

Re: Guess who's back in town.

Sure, go ahead.  Just don't wear out your keyboard, we got a long trip ahead of us!
Shui Tiesi
player, 79 posts
Hand me the mallet, I
must tenderize the wound.
Mon 7 Nov 2005
at 14:48
  • msg #185

Re: Guess who's back in town.

[reading stack of papers]

...indemnify against...subsection 3.22.1...payment rendered for...[flipping pages] ...physical assessments of crew...duration of pay period...abuse by Ms. Yasmine Crow....

[frowns]  Apparantly I did sign up for this.
Yasmine Crow
player, 61 posts
Gunner and ex marine
''Fire at Will!''
Mon 7 Nov 2005
at 15:15
  • msg #186

Re: Guess who's back in town.

*pats Sushi on the head*

If you need someone to talk to...

...Ridge left his blow-up doll.
Shui Tiesi
player, 80 posts
Hand me the mallet, I
must tenderize the wound.
Mon 7 Nov 2005
at 15:16
  • msg #187

Re: Guess who's back in town.

....ew.

I shall remain silent.
Yasmine Crow
player, 63 posts
Gunner and ex marine
''Fire at Will!''
Mon 7 Nov 2005
at 15:23
  • msg #188

Re: Guess who's back in town.

Wise choice.  She's not much of a talker, but not much of a listener either...  :P
Saskia Blake
player, 9 posts
I'm going to need a
much bigger hammer.
Mon 7 Nov 2005
at 15:31
  • msg #189

Re: Guess who's back in town.

Also Ridge never used her, she kept turning him down. ;-)
Yasmine Crow
player, 64 posts
Gunner and ex marine
''Fire at Will!''
Mon 7 Nov 2005
at 15:33
  • msg #190

Re: Guess who's back in town.

Yeah, and she didn't laugh at his "jokes" either.
Shui Tiesi
player, 82 posts
Hand me the mallet, I
must tenderize the wound.
Mon 7 Nov 2005
at 15:46
  • msg #191

Re: Guess who's back in town.

Ridge wasn't terribly popular around here, I gather?
Yasmine Crow
player, 65 posts
Gunner and ex marine
''Fire at Will!''
Mon 7 Nov 2005
at 15:50
  • msg #192

Re: Guess who's back in town.

He had his moments.

Of what I won't say.  ;)
Saskia Blake
player, 10 posts
I'm going to need a
much bigger hammer.
Mon 7 Nov 2005
at 16:04
  • msg #193

Re: Guess who's back in town.

Don't get us wrong, Ridge wasn't unpopular with everybody.

Just the crew.
And the passengers.

Oh, yes, and the random people he met when he was ashore.


And I believe he was once bitten by a clone of Lassie.

Well, okay, twice.  Cost Jago a fortune in shots for the dog.
Shui Tiesi
player, 83 posts
Hand me the mallet, I
must tenderize the wound.
Mon 7 Nov 2005
at 16:15
  • msg #194

Re: Guess who's back in town.

[stocks up on antibiotics]  I get them wholesale - the doctor thing.  You people should be glad to have me along.

So I take it 'Ridge' hasn't exactly joined us, here?  In body, but not in spirit?
Yasmine Crow
player, 66 posts
Gunner and ex marine
''Fire at Will!''
Mon 7 Nov 2005
at 16:47
  • msg #195

Re: Guess who's back in town.

Nah.  He jumped the gun and vanished into the night one day...
Traveller Referee
GM, 47 posts
In space nobody can hear
you swearing at me.
Wed 9 Nov 2005
at 21:09
  • msg #196

Re: Guess who's back in town.

Many apologies.

Today has turned out to be somewhat hectic.  School this morning, and then an estimated couple of hours in Uppsala unexpectedly transmogrified itself into an eight hour trip (though it was, at least, a successful mission).

Will try to post something, IC, shortly.  :)
Kal-chan
player, 43 posts
Farm-boy with big guns,
big smile, and no clue.
Thu 17 Nov 2005
at 02:18
  • msg #197

Re: Guess who's back in town.

Sorry, everyone. I'm pretty busy today. I'll try to get some updates in tomorrow, if possible.
Shui Tiesi
player, 93 posts
Quiet Doctor and 
helpful Steward.
Mon 21 Nov 2005
at 00:30
  • msg #198

Re: Guess who's back in town.

Just in case the Captain missed it -

Shui:
Tapping the dataglove opens a line over the radio to the captain, and then Shui pulls out her snub-pistol, firing a warning shot into the wall of the building over the mob's heads.  "Enough!" she cries, as loudly as she can.  "Everyone - stop!"

Jago Lanza
player, 28 posts
Mon 21 Nov 2005
at 01:14
  • msg #199

Re: Guess who's back in town.

Missed it? yes, I still can't see it now.
Shui Tiesi
player, 94 posts
Quiet Doctor and 
helpful Steward.
Mon 21 Nov 2005
at 02:03
  • msg #200

Re: Guess who's back in town.

Poot - sorry.  Maybe I wasn't specific enough.

Apologies.

Shui is going to open a radio channel to the captain (assuming the crew actually carries radios around - I thought that was the case), which means he ought to hear any shouts and the gunshots.  She doesn't really have time to do anything else, but thought he might want to know that something has gone drastically wrong.

If you like, I can edit that out, completely.
Shui Tiesi
player, 95 posts
Quiet Doctor and 
helpful Steward.
Mon 21 Nov 2005
at 02:39
  • msg #201

Re: Guess who's back in town.

You can't see this?

quote:
Shui's eyes widen at the sight.  "Oh, no," she whispers.  It's starting.  Already.  "I can't-" she begins, but that's all she can say.  There isn't time to explain.  Punching numbers into her dataglove, she struggles to alert the local constabulary while pushing herself into a run.

On this planet, the doctor considers, fear beginning to pulse in her veins, weapons are illegal.  If we start shooting indescriminately, people will shoot back.  But that means, she realizes, pulling up just short of the people mauling the shopkeeper, they know what weapons are...and maybe nobody is in a hurry to actually start something lethal?

She has little choice.  These people are tired, frightened, and desperate...but she can't let them hurt the store owner.  Tapping the dataglove opens a line over the radio to the captain, and then Shui pulls out her snub-pistol, firing a warning shot into the wall of the building over the mob's heads.  "Enough!" she cries, as loudly as she can.  "Everyone - stop!"


Wow...something's really wrong with Rpol!  I didn't do anything to it, and it shows up perfectly on my screen!  :(  Maybe there's some hidden formatting - Mr. GM, can you check that?
Kal-chan
player, 45 posts
Farm-boy with big guns,
big smile, and no clue.
Mon 21 Nov 2005
at 02:41
  • msg #202

Re: Guess who's back in town.

I see it.
Yasmine Crow
player, 79 posts
Gunner and ex marine
''Fire at Will!''
Mon 21 Nov 2005
at 05:55
  • msg #203

Re: Guess who's back in town.

See what?
Kal-chan
player, 46 posts
Farm-boy with big guns,
big smile, and no clue.
Mon 21 Nov 2005
at 08:05
  • msg #204

Re: Guess who's back in town.

Oh, nothing....

*Tries to look innocent*

*whistles out of tune*
Yasmine Crow
player, 81 posts
Gunner and ex marine
''Fire at Will!''
Mon 21 Nov 2005
at 10:18
  • msg #205

Re: Guess who's back in town.

Hmm?

*taps a foot, arms crossed over chest*

Better tell me...
Kal-chan
player, 47 posts
Farm-boy with big guns,
big smile, and no clue.
Mon 21 Nov 2005
at 15:33
  • msg #206

Re: Guess who's back in town.

er....

I see...

uh...

WEASLES!!!

I SEE WEASLES!!!


*whistles innocently*
Shui Tiesi
player, 96 posts
Quiet Doctor and 
helpful Steward.
Mon 21 Nov 2005
at 15:40
  • msg #207

Re: Guess who's back in town.

Weasels?

.....

Into the chair with you, I need to check your head for lumps.
Yasmine Crow
player, 82 posts
Gunner and ex marine
''Fire at Will!''
Mon 21 Nov 2005
at 16:10
  • msg #208

Re: Guess who's back in town.

His whole head is a lump!  ;)

Hmm, for some reason I don't believe you, Caution...
Yasmine Crow
player, 89 posts
Gunner and ex marine
''Fire at Will!''
Sat 26 Nov 2005
at 21:43
  • msg #209

Re: Guess who's back in town.

*streaks wearing nothing more than post 400*

Woohoooooo!
Shui Tiesi
player, 102 posts
Quiet Doctor and 
helpful Steward.
Sun 27 Nov 2005
at 03:00
  • msg #210

Re: Guess who's back in town.

My eyes!

...the goggles do nothing!
Yasmine Crow
player, 91 posts
Gunner and ex marine
''Fire at Will!''
Sun 27 Nov 2005
at 09:02
  • msg #211

Re: Guess who's back in town.

That's because those are Ridge's X-ray goggles...
Traveller Referee
GM, 56 posts
In space nobody can hear
you swearing at me.
Mon 28 Nov 2005
at 21:50
  • msg #212

Re: Guess who's back in town.

Apologies everybody.  Due to today being very busy for me, and it's now getting pretty late, I won't be able to post anything other than this until tomorrow.  Once again, sorry.
Yasmine Crow
player, 93 posts
Gunner and ex marine
''Fire at Will!''
Mon 28 Nov 2005
at 21:53
  • msg #213

Re: Guess who's back in town.

Pretty late?  Sounds like you got something going on there, big fella...  ;)
Traveller Referee
GM, 57 posts
In space nobody can hear
you swearing at me.
Mon 28 Nov 2005
at 22:03
  • msg #214

Re: Guess who's back in town.

Yes.  It's called, "It's 11:00 pm, and I have to get up for school at 6:00 am... "  :\
Yasmine Crow
player, 94 posts
Gunner and ex marine
''Fire at Will!''
Mon 28 Nov 2005
at 22:09
  • msg #215

Re: Guess who's back in town.

Hey, what are you doing here then!?  Off to bed with you!  NOW!  ;)
Jago Lanza
player, 43 posts
Sun 4 Dec 2005
at 19:45
  • [deleted]
  • msg #216

Re: Guess who's back in town.

This message was deleted by the player at 20:50, Sun 04 Dec 2005.
Jett Grady
player, 7 posts
Sun 4 Dec 2005
at 19:53
  • msg #217

Re: Guess who's back in town.

No.  The Ref is wrong.
Yasmine Crow
player, 97 posts
Gunner and ex marine
''Fire at Will!''
Sun 4 Dec 2005
at 20:01
  • msg #218

Re: Guess who's back in town.

Well, Ahweedeyet, it was nice playing with you...  So, Skippy, now we need a new navigator.  Know of any?
Jett Grady
player, 8 posts
Sun 4 Dec 2005
at 20:10
  • msg #219

Re: Guess who's back in town.

We need a new Nav?  Why?  Am I lost?
Yasmine Crow
player, 98 posts
Gunner and ex marine
''Fire at Will!''
Sun 4 Dec 2005
at 20:12
  • msg #220

Re: Guess who's back in town.

Hmm, not anymore, it seems...  Nice save there, Lost Boy.  ;)
Jett Grady
player, 9 posts
Sun 4 Dec 2005
at 20:13
  • msg #221

Re: Guess who's back in town.

I have no idea what you mean.
Yasmine Crow
player, 99 posts
Gunner and ex marine
''Fire at Will!''
Sun 4 Dec 2005
at 20:13
  • msg #222

Re: Guess who's back in town.

Jett Grady:
No.  The Ref is wrong.

Hockey ref or something then, right...?  :P
Jago Lanza
player, 45 posts
Sun 4 Dec 2005
at 20:51
  • msg #223

Re: Guess who's back in town.

Yas means that you wont last long in this game if you criticise the ref, which is why I’ve just deleted my last post above.  ;O)
Shui Tiesi
player, 123 posts
Quiet Doctor and 
helpful Steward.
Sat 17 Dec 2005
at 19:46
  • msg #224

Re: Guess who's back in town.

Hmmm...post 500.
Alexei Asimov
player, 1 post
Pt.A to Pt.B? No Problem!
Darrians, we're golden!
Wed 21 Dec 2005
at 00:18
  • msg #225

Re: Guess who's back in town.


Hello fellow "Travellers"!  ;)

While we've yet to meet IC, I just thought I would drop into the OOC and say "Hi!".

It looks like I'll soon become the replacement Navigator.  Hopefully I won't get us as lost as it sounds like Jett is known for.  ;)

This Ridge character people were talking about sounds like an interesting fellow... truly loved equally by all.  I think I'll try not to emulate him.
Jago Lanza
player, 62 posts
Wed 21 Dec 2005
at 00:51
  • msg #226

Re: Guess who's back in town.

Hi!

Welcome aboard.
Shui Tiesi
player, 128 posts
Quiet Doctor and 
helpful Steward.
Wed 21 Dec 2005
at 01:35
  • msg #227

Re: Guess who's back in town.

Good evening, Mr. Asimov.  It will be a pleasure shipping with you, I'm certain.
Yasmine Crow
player, 121 posts
Gunner and ex marine
''Fire at Will!''
Wed 21 Dec 2005
at 07:56
  • msg #228

Re: Guess who's back in town.

Hey there.

I'll soon think of a nickname for you that doesn't get me booted out the airlock.

And yeah, avoid to be like Ridge if unless you a) like pain, b) wish to play with "dolls", c) like pain, d) wish to get really, really lost and e) like pain.


But Sushi, try not to think of going on some romantic cruise with him already, hmm?  ;)
Alexei Asimov
player, 2 posts
Pt.A to Pt.B? No Problem!
Darrians, we're golden!
Wed 21 Dec 2005
at 14:59
  • msg #229

Re: Guess who's back in town.

Yasmine Crow:
I'll soon think of a nickname for you that doesn't get me booted out the airlock.

Hmm... What's wrong with just "Alex"?

I mean, isn't the nickname for Yasmine simply "Yas"?

Thanks to everyone for the warm welcome.  I look forward to meeting y'all IC real soon.  ;)
Saskia Blake
player, 16 posts
I'm going to need a
much bigger hammer.
Wed 21 Dec 2005
at 15:26
  • msg #230

Re: Guess who's back in town.

quote:
I mean, isn't the nickname for Yasmine simply "Yas"?


That's because Yas creates the nicknames.  :-)

Welcome.  Keep your hands off my drives, and we'll get along fine.
Shui Tiesi
player, 129 posts
Quiet Doctor and 
helpful Steward.
Wed 21 Dec 2005
at 15:38
  • msg #231

Re: Guess who's back in town.

I am certain Yasmine will come up with something colourfully eloquent.
Alexei Asimov
player, 3 posts
Pt.A to Pt.B? No Problem!
Darrians, we're golden!
Wed 21 Dec 2005
at 15:51
  • msg #232

Re: Guess who's back in town.


Hmm... "Yasmine"... a tough, "in charge" kind of person (I shall refrain from calling her "bossy" since that has negative connotations and I wish no ill feelings between us).

What about "Yes ma'am" as a nickname?  ;)

Engineer Blake, worry not... I shall not touch your drives.  Well... at least not without your express permission first!  ;)
Saskia Blake
player, 18 posts
I'm going to need a
much bigger hammer.
Wed 21 Dec 2005
at 15:55
  • msg #233

Re: Guess who's back in town.

Oh, yeah, and that's going to happen.
Alexei Asimov
player, 4 posts
Pt.A to Pt.B? No Problem!
Darrians, we're golden!
Wed 21 Dec 2005
at 16:17
  • msg #234

Re: Guess who's back in town.

Saskia Blake:
Oh, yeah, and that's going to happen.

Well one never knows about these sorts of things... besides Alexei has an interest in computers, so he may be of some use as I assume there must be a certain amount of computer control to the drives.

It never hurts to have a crew that is at least marginally "cross-trained" in various specialties.  After all, what if Saskia's recent injury had been more serious and had actually put her out of commission for several days or weeks?  Without anyone with even a modicome of Engineering knowledge, the ship could be really stuck.  (In the show Firefly there are at least 2 episodes where the Engineer Kaylee gets badly injured and it puts a severe crimp in normal ship operations)

The same would be true if the only medic/doctor were to come down with something nasty... "Physician Heal Thyself" sounds all well and good but putting it into practice is another story.

But again, Alexei knows well enough not to mess with equipment whose operation and maintance he hasn't been properly briefed on.  Just as he won't be attempting any operations with Dr. Tiesi's surgical gear in the forseeable future.  ;)
This message was last edited by the player at 16:18, Wed 21 Dec 2005.
Yasmine Crow
player, 122 posts
Gunner and ex marine
''Fire at Will!''
Wed 21 Dec 2005
at 17:10
  • msg #235

Re: Guess who's back in town.

Alexei Asimov:
Yasmine Crow:
I'll soon think of a nickname for you that doesn't get me booted out the airlock.
Hmm... What's wrong with just "Alex"?

It's too simple.

And "Assmove" isn't... quite suitable.

But worry not, I shall give you a nickname soon.  ;)

Alexei Asimov:
Hmm... "Yasmine"... a tough, "in charge" kind of person (I shall refrain from calling her "bossy" since that has negative connotations and I wish no ill feelings between us).

Call me that and there won't be any feelings left...  :P

Alexei Asimov:
What about "Yes ma'am" as a nickname?  ;)

Clever play with Yasmine there.  And I'm used to that from the Marines, so sure, if you want to...  :P
Tylen Orgesh
player, 1 post
Wed 21 Dec 2005
at 17:19
  • msg #236

Re: Guess who's back in town.

Hey all I'm the new gunner....fresh meat for the grinder!

*hides from Yasmine*
Alexei Asimov
player, 5 posts
Pt.A to Pt.B? No Problem!
Darrians, we're golden!
Wed 21 Dec 2005
at 17:39
  • msg #237

Re: Guess who's back in town.

Yasmine Crow:
But worry not, I shall give you a nickname soon.  ;)

Well if you must.  ;)

I guess my own less than pleasant personal experiences with nicknames in Real Life have slightly soured my view on the concept but I understand it's all in good fun for the game.

Now depending on Yasmine's schooling, she could try for a touch of "Greek/Latin" in her nickname for Alexei:

"All Lex" with "lex" meaning "word" or "law"... indicating that Alexei is "All Talk" or "All Rules".

Just an idea.  ;)
This message was last edited by the player at 17:45, Wed 21 Dec 2005.
Shui Tiesi
player, 130 posts
Quiet Doctor and 
helpful Steward.
Wed 21 Dec 2005
at 17:42
  • msg #238

Re: Guess who's back in town.

What a fascinating conversation.

Good afternoon, Mr. Ogresh.  Good to have you aboard - I hope your stay is a pleasant one.

Mr. Asimov, I sincerely doubt that any name you suggest to Yasmine will be adopted.
Alexei Asimov
player, 6 posts
Pt.A to Pt.B? No Problem!
Darrians, we're golden!
Wed 21 Dec 2005
at 17:47
  • msg #239

Re: Guess who's back in town.

Shui Tiesi:
Mr. Asimov, I sincerely doubt that any name you suggest to Yasmine will be adopted.

Just trying to be helpful... and to avoid something overly grievous like "Assmove".  ;)
Alexei Asimov
player, 7 posts
Pt.A to Pt.B? No Problem!
Darrians, we're golden!
Wed 21 Dec 2005
at 17:53
  • msg #240

Re: Guess who's back in town.


Perhaps as a reference to Alexei's interest in varied academic/intelletual pursuits (given the Darrian nature for avocation)... his nick name could refer back to his search for knowledge?

If knowledge does indeed burn like a flame, perhaps Alexie is drawn to it... "As A Moth"?  ;)
Shui Tiesi
player, 132 posts
Quiet Doctor and 
helpful Steward.
Wed 21 Dec 2005
at 17:54
  • msg #241

Re: Guess who's back in town.

Mr. Asimov, it is far more likely to be a simple play on your name.  After all, for some unknown reason I have been dubbed 'Sushi'.

It hardly makes sense, given my background.
Tylen Orgesh
player, 2 posts
Wed 21 Dec 2005
at 17:59
  • msg #242

Re: Guess who's back in town.

Thanks very much, Ms.Tiesi. Happy to be aboard, and excited to get in to the thick of it.
Alexei Asimov
player, 8 posts
Pt.A to Pt.B? No Problem!
Darrians, we're golden!
Wed 21 Dec 2005
at 17:59
  • msg #243

Re: Guess who's back in town.

Shui Tiesi:
Mr. Asimov, it is far more likely to be a simple play on your name.

True Dr. Tiesi but my suggestions have been plays on my PC's name to a certain extent:

Alexie becomes Alex becomes "All Lex"

OR

Asimov becomes "As A Moth"

Granted there is some reasoning going on behind the name rather than just a random assignment, but perhaps Yasmine has more depth than people credit her with?  After all "Caution" for Kal-chan did seem to indicate the large man's cautious nature and careful attention to detail (as shown by his diligence in testing/checking the turrent guns).

But perhaps you are correct... perhaps I have overlooked an obvious play on words that would suit Miss Yasmine's nature better?  ;)
This message was last edited by the player at 18:06, Wed 21 Dec 2005.
Yasmine Crow
player, 124 posts
Gunner and ex marine
''Fire at Will!''
Wed 21 Dec 2005
at 18:00
  • msg #244

Re: Guess who's back in town.

Tylen Orgesh:
Hey all I'm the new gunner....fresh meat for the grinder!

*hides from Yasmine*

Hey there, gun fodder!  Er, second gunner...  ;)  Welcome to the game.  And yes, indeed, you too shall find a nickname soon!

Shui Tiesi:
Mr. Asimov, I sincerely doubt that any name you suggest to Yasmine will be adopted.

Wise words from someone so young and innocent.  Heh...

Rest assured, you shall both be dubbed with quite suitable names according to the Yasmanian rules!


And as I said to an old, dearly departed Quack once - descriptions are most welcome, or I may end up desribing you myself.  And trust me, you would not like that, unless you like such... things.  ;)


Edit:  DIE, TYPO, DIE!!
This message was last edited by the player at 18:07, Wed 21 Dec 2005.
Shui Tiesi
player, 133 posts
Quiet Doctor and 
helpful Steward.
Wed 21 Dec 2005
at 18:03
  • msg #245

Re: Guess who's back in town.

You are most welcome, Mr. Ogresh.  I must agree with half of your excitement, but not with the other half.  :)

Yasmine's methods for determining names are beyond my capabilities, Mr. Asimov.  Best that you seek out a chaos theorist.

My thanks, Yasmine.  I shall endeavor to continue to meet your rigorous standards.
Yasmine Crow
player, 125 posts
Gunner and ex marine
''Fire at Will!''
Wed 21 Dec 2005
at 18:08
  • msg #246

Re: Guess who's back in town.

Chaos?  There's no such thing, no more than there is luck.  Pfft.

You're welcome, Sushi.
Tylen Orgesh
player, 3 posts
Wed 21 Dec 2005
at 18:20
  • msg #247

Re: Guess who's back in town.

Thank you, Ma'am, I hope I can eventually work my way up to cannon fodder rank!

Which part Shui?
The happy part or the excited part...
Yasmine Crow
player, 126 posts
Gunner and ex marine
''Fire at Will!''
Wed 21 Dec 2005
at 18:32
  • msg #248

Re: Guess who's back in town.

Careful now how you apply the word excited...  ;)
Tylen Orgesh
player, 4 posts
Darrian--Former Scout
Age:34
Wed 21 Dec 2005
at 18:36
  • msg #249

Re: Guess who's back in town.

Heh, of course--always careful about that one...
Shui Tiesi
player, 134 posts
Quiet Doctor and 
helpful Steward.
Wed 21 Dec 2005
at 19:27
  • msg #250

Re: Guess who's back in town.

The excited part, and yes, we require a definition.

If you mean 'scared out of my wits when in the the thick of it', yes, I certainly can get behind that as well.

Edited...to better allow for Yasmine's jokes.
This message was last edited by the player at 19:58, Wed 21 Dec 2005.
Yasmine Crow
player, 127 posts
Gunner and ex marine
''Fire at Will!''
Wed 21 Dec 2005
at 19:42
  • msg #251

Re: Guess who's back in town.

So much potential jokes, and so little time...  ;)
Alexei Asimov
player, 9 posts
Pt.A to Pt.B? No Problem!
Darrians, we're golden!
Wed 21 Dec 2005
at 20:26
  • msg #252

Re: Guess who's back in town.

Shui Tiesi:
Yasmine's methods for determining names are beyond my capabilities, Mr. Asimov.

Shui Tiesi:
After all, for some unknown reason I have been dubbed 'Sushi'.
It hardly makes sense, given my background.

Ahh... but as I remember it, Miss Crow did give you the option of 2 choices: "Sushi" or "Tissue".

Now while I don't blame you for choosing the former, one has to admit that the latter choice of "Tissue" does fit in reasonably well with Dr. Tiesi's role as ship's medic.  ;)
Shui Tiesi
player, 135 posts
Quiet Doctor and 
helpful Steward.
Wed 21 Dec 2005
at 21:06
  • msg #253

Re: Guess who's back in town.

Sushi was the lesser of the two evils, having nothing to do with me at all.  Tissue sounded demeaning.  Hence, my choice.

I, personally, see no other reason to prefer one over the other.

Besides which, Shui is my given name.  In order to better deal with others, my family long ago adopted the commen method of nomeclature.
Yasmine Crow
player, 128 posts
Gunner and ex marine
''Fire at Will!''
Wed 21 Dec 2005
at 22:21
  • msg #254

Re: Guess who's back in town.

Hey, that's a good nickname for you, Sushi.  No-way-clavier...  ;)

I can always give you a new one instead of Sushi.

Easily.

;)
Shui Tiesi
player, 136 posts
Quiet Doctor and 
helpful Steward.
Thu 22 Dec 2005
at 01:23
  • msg #255

Re: Guess who's back in town.

I have no doubt that you could, Yasmine.

After all, look at what happened to poor Will.
Jago Lanza
player, 64 posts
Thu 22 Dec 2005
at 01:51
  • msg #256

Re: Guess who's back in town.

Welcome aboard Tylen.
Tylen Orgesh
player, 5 posts
Darrian--Former Scout
Age:34
Thu 22 Dec 2005
at 03:47
  • msg #257

Re: Guess who's back in town.

Thanks Jago, glad to be one of the few and the proud...
Shui Tiesi
player, 138 posts
Quiet Doctor and 
helpful Steward.
Thu 22 Dec 2005
at 03:51
  • msg #258

Re: Guess who's back in town.

Again, Mr. Orgesh, I must agree with half your statement....  :)

But no.  This time I jest.
Alexei Asimov
player, 10 posts
Pt.A to Pt.B? No Problem!
Darrians, we're golden!
Thu 22 Dec 2005
at 04:13
  • msg #259

Re: Guess who's back in town.


So I finally got around to checking BBR's offsite webpage for this game and I noticed another Traveller game he is running during the same time frame called "As the Crow Flies".

I noticed that the captain/pilot of the "Black Crow" scout courier is a woman named: "Tasmin Crow".

Would by any chance this Tasmin Crow be related in some way (by blood or by marriage) to the "Profit Margin's" own Yasmine Crow?

Just curious.  ;)
Yasmine Crow
player, 129 posts
Gunner and ex marine
''Fire at Will!''
Thu 22 Dec 2005
at 06:14
  • msg #260

Re: Guess who's back in town.

Hey, stay away from my sister!

I don't want her hurting you, after all.  ;)

Of course, you ahve no clue about any of that yet.  :P
Alexei Asimov
player, 11 posts
Pt.A to Pt.B? No Problem!
Darrians, we're golden!
Thu 22 Dec 2005
at 07:04
  • msg #261

Re: Guess who's back in town.


On a different IC note...

Would the news of the outbreak of War (or more specifically the invasion/capture of the capital world) be fairly widespread world-wide?  Is it a case of when the word first hits the planet, centralized computer systems (ie. "internet" or "world web") basically makes information dissemination instantaneous throughout the whole world... thus the "talk of the town" would be focused on the latest War news?

Is there any established forms of censorship or "news filters" designed to keep certain news items from reaching the general population?
Traveller Referee
GM, 64 posts
In space nobody can hear
you swearing at me.
Thu 22 Dec 2005
at 08:32
  • msg #262

Re: Guess who's back in town.

The news spreads slowly from one world to another.  The only form of interstellar communication is to give a message to a ship to be carried to the destination.  That always takes at least a week.

The X-Boat Network (Express boat) uses specially designed ships, capable of Jumping up to 5 parsecs per week.  However, they tend to stick to major routes.  The message arrives at the nearest major Scout base to the destination world, and is then transferred to a short range "local" service.

There are persistent rumours that a "secret X-Boat network" also exists, using Jump-6 ships, and restricted to various high-ranking nobles.  So, if the Emperor dies, or something similarly dramatic, Duke Norris (as Sector Duke for the Marches) will know about it several weeks before anybody else, and can start preparing any measures he thinks might be necessary to deal with the emergency.  Similarly, he could send a message to Capital, informing Emperor Strephon of the outbreak of war.  Strephon would then have several weeks to prepare his plans, before the general populace found out about it.

Officials always deny the presence of such shadow network, claiming that their ability to respond to serious events as soon as the news breaks is entirely due to a good grasp of current affairs, and excelent contingency planning.  They also point out that there are some crackpots who claim that there is a top secret FTL "radio" in every ducal residence, without being able to explain how you wrap a Jump field around the signal.  :)

As for how fast news spreads... news services use the regular, scheduled X-Boats, so across space the news spreads slowly.  Once on a world though, the news will spread as fast as local technology will allow.  As a rough guide, Earth is currently at about Tech Level 8, so anything above that is going to have a global network (of course, global is relative - on a world with only a couple of dozen inhabitants occupying a research facility, the global network probably consists of somebody running about shouting, no matter what the TL is.  :p )

There is generally no censorship.  Once the word is received at the local news agency offices, it is despatched worldwide within the hour.  TNS and other agencies take their freedom to deliver the news very seriously.  If the news contains sensitive information, such as details of fleet deployments, etc, then those would normally be removed or toned down.  "A task force comprising the 57th and 60th battle groups, and led by the heavy cruiser, Azhanti High Lightning has been deployed to protect Fornice." might be adjusted to read, "There are reports of large scale fleet movements in the Mora subsector."


So... in short, everybody on Vilis will, potentially, have access to the latest news on the situation.  Unfortunately the latest news on the war, and the invasion of Regina, is about two weeks out of date...
Shui Tiesi
player, 139 posts
Quiet Doctor and 
helpful Steward.
Thu 22 Dec 2005
at 10:34
  • msg #263

Re: Guess who's back in town.

Which reminds me - I must go to the website and see if any other games have been updated.
Traveller Referee
GM, 65 posts
In space nobody can hear
you swearing at me.
Thu 22 Dec 2005
at 12:59
  • msg #264

Re: Guess who's back in town.

Web site updates will be performed over the next week or so.  :)
Yasmine Crow
player, 130 posts
Gunner and ex marine
''Fire at Will!''
Thu 22 Dec 2005
at 13:19
  • msg #265

Re: Guess who's back in town.

Next week, or else...?  ;)
Shui Tiesi
player, 140 posts
Quiet Doctor and 
helpful Steward.
Thu 22 Dec 2005
at 13:46
  • msg #266

Re: Guess who's back in town.

I would never dream of saying 'or else'.

.....

Except to a member of the crew.  As a doctor, I have certain intimidation privilages.
Alexei Asimov
player, 12 posts
Pt.A to Pt.B? No Problem!
Darrians, we're golden!
Thu 22 Dec 2005
at 15:35
  • msg #267

Re: Guess who's back in town.


Are the X-Boat rallying points fairly well "set"... they always jump to the same spot?

If so, what kind of defenses do they have to protect the X-Boat?  I would think that for disrupting communications, they would be the "weakest link".

Also are there "counterfeit" X-Boats that can deliver "mis-information"?  There must be some way to verify that a recently arrived incoming X-Boat is actually legit with real news?

Is there a screening process for X-Boat pilots to "keep them honest" or are there other ways to prevent an X-Boat pilot from manipulating the messages he or she is supposed to be delivering (or keeping out an "invalild" message from being transmitted)?
Yasmine Crow
player, 131 posts
Gunner and ex marine
''Fire at Will!''
Thu 22 Dec 2005
at 16:06
  • msg #268

Re: Guess who's back in town.

Shui Tiesi:
I would never dream of saying 'or else'.

.....

Except to a member of the crew.  As a doctor, I have certain intimidation privilages.

As do I, as the head of security.  ;)
Shui Tiesi
player, 141 posts
Quiet Doctor and 
helpful Steward.
Thu 22 Dec 2005
at 16:13
  • msg #269

Re: Guess who's back in town.

I would, of course, never even consider attempting to intimidate the head of security.

Waste of effort.  :)

I await news from the Referee about the X-boats, but I suspect they have some sort of IFF signal, heavily encrypted, that ensures the veracity of their information (at least regarding misinformation stemming from the carrier).  The same with tampering - the packets are likely 'sealed', electronically, set to broadcast independantly of ship control.  Any tampering will likely cause a general fault, and broadcast the fact of the tampering itself.

Punishment, given this is the only reliable means of transporting information across the interstellar gulf, is likely lethal with no appeal.  An Empire survives on its communication and roads.  When one fails, the Empire crumbles.  One might make a case that tampering with public information falls under sedition, treason, and terrorism.  Any deaths resulting due to the spread of such misinformation could easily be regarded as Murder in the First Degree, in the same way as an Arsonist may be charged with Murder in the First Degree if he burns down a building and someone within it dies as a result.

Edit - It should be noted that both IC and OOC I am against the death penalty - I'm just giving the opinion from the standpoint of someone in charge of the government.
This message was last edited by the player at 16:15, Thu 22 Dec 2005.
Traveller Referee
GM, 66 posts
In space nobody can hear
you swearing at me.
Thu 22 Dec 2005
at 16:35
  • msg #270

Re: Guess who's back in town.

The pilot has no access to the databank that contains the encrypted message data, other than a simple "transmit" button on his control console.  Message transmissions to an X-Boat must be from a verified scout facility, using valid codes (which change regularly - the X-Boat gets the new codes from the tender while it's waiting for the next batch of messages.

The way to detect legitemate X-Boats is the same as for any commercial vessel.  They are all fitted with a ID transponder which broadcasts constantly.  Incidentally, tampering with the transponder on a commercial vessel is a crime, punishable by severe penalties in Imperial space.  Tampering with the transponder on an X-Boat pretty much means taking the entire drive to pieces.

For X-Boats, there is a scedule, carried by each boat as part of the message data, which holds the transponder code for the last X-Boat on that route, encrypted and used as a kind of "password".

Stealing an X-Boat is pretty pointless.  It can't be used for anything other than carrying information.

They have no weapons, and no maneuver drives.  They're basically a bridge, a big computer, a cramped cabin, and a Jump drive, apart from the just over 50% of an X-Boat which is fuel tank.  So all it can do is Jump, arriving within a few kilometres of its destination (which is typically several hundred thousand km from the nearest world.  It transmits the data, and then waits.  Within an hour or two a tender (which has been waiting for it) arrives to collect it, refuel it and get it ready to go again.

The tenders are heavily armed, and wait near the arrival points.  So if you want to steal an X-Boat, you need to be able to get at it in space, watched by at least one heavily-armed ship that will try to stop you.  Then you need to steal the heavily-armed tender too, to be able to move the X-Boat about and fill the tank up again.

So the system is as foolproof as they can make it.  And the penalty for interfering with the network in any way is... severe.  Remember also that the network is run by the scout service.  Cross them, and they will find you.
Alexei Asimov
player, 13 posts
Pt.A to Pt.B? No Problem!
Darrians, we're golden!
Thu 22 Dec 2005
at 16:35
  • msg #271

Re: Guess who's back in town.

Oh I agree with you Shui, I doubt there is any "mercy" meted out to those who tamper with X-Boats considering how valuable they are.

I was actually thinking about them in terms of military targets from external threats rather than internal sedition.  I was thinking about the level of panic we've seen thus far on the planet with the recent news about the fall of the capital.  I was just thinking that if you could send a false message of similar dire proportions to other planets, you could disrupt events pretty badly (especially if there really was a secret X-Boat service for nobles... they would be unprepared for the public panic).

Do the other nations/confederations/republics/empires other than the main Empire use a similar method/system of X-Boats for communication?  Also would the allied worlds such as the Darrian Confederation use the same system of X-Boats that the Empire uses or do they run their own service?
This message was last edited by the player at 16:38, Thu 22 Dec 2005.
Yasmine Crow
player, 132 posts
Gunner and ex marine
''Fire at Will!''
Thu 22 Dec 2005
at 16:37
  • msg #272

Re: Guess who's back in town.

And don't forget, Yas' sister, Tasmin, is in the scouts.  And you don't want to make the Crow sisters angry now, do you?
Alexei Asimov
player, 14 posts
Pt.A to Pt.B? No Problem!
Darrians, we're golden!
Thu 22 Dec 2005
at 16:44
  • msg #273

Re: Guess who's back in town.


Hmm... seems like I cross-posted with TR.  Well I guess that's a secure as one can make it.  It seems like one would have to subjugate a scout base in order to really corrupt the system and that's not likely.

Of course that probably still makes X-Boats themselves a good target for destruction by the enemy if only to keep updated news from spreading.  But I doubt that's going to be easy to arrange either.

By the way, I just want to make it clear that I'm in no way proposing that Alexei is giving these ideas any consideration for himself... I'm merely playing around with some ideas in an abstract way in order to better understand the setting.  ;)

Is it known just how "long range" the psionic abilities are for the Zhodani and whether they've tried using psionics for long distance communication?  Are there any "detectors" developed that can sense "psionic manipulation"?
Traveller Referee
GM, 67 posts
In space nobody can hear
you swearing at me.
Thu 22 Dec 2005
at 16:45
  • msg #274

Re: Guess who's back in town.

Yes, other governments have equivalent systems.

Yes, the Imperial network extends to neighbouring allies.  Stopping points along such routes are kept to a minimum, and are defended.  Note that a stopping point on such a route doesn't even need to be in a system.  It can be in interstellar space, making it harder to find (if you don't know the exact coordinates), and have fuel and supplies shipped to it.
Alexei Asimov
player, 15 posts
Pt.A to Pt.B? No Problem!
Darrians, we're golden!
Thu 22 Dec 2005
at 16:50
  • msg #275

Re: Guess who's back in town.


On a different note... just what sort of "fuel" is being used by the spaceships?  What kind of powerplants are available in this era, are they at the "Mr. Fusion" level (ref: Back to the Future)?

Do the power generators on the planet use the same energy sources as spaceships?  Also is the same fuel source used for both normal space movement and jump movement?
Traveller Referee
GM, 68 posts
In space nobody can hear
you swearing at me.
Thu 22 Dec 2005
at 16:51
  • msg #276

Re: Guess who's back in town.

Psi powers are restricted.  Good citizens know nothing of them.

Well, range is limited to maybe continental, and that is only for extremely gifted individuals.

There are ways to detect tampering, yes.  Lots of them.  Most of them legal and relatively harmless.
Tylen Orgesh
player, 6 posts
Darrian--Former Scout
Age:34
Thu 22 Dec 2005
at 17:09
  • msg #277

Re: Guess who's back in town.

Heheh, you may not be toying with the ideas, Alexei....but Tylen is....lol (j/k)
Traveller Referee
GM, 69 posts
In space nobody can hear
you swearing at me.
Thu 22 Dec 2005
at 17:16
  • msg #278

Re: Guess who's back in town.

Fusion power plants on starships.  Deuterium fuel, bought at starports or scooped and refined (assuming ship has proper equipment available) from gas giants, oceans, or ice caps.

Jump Drives use deuterium too, but the Jump Drive has its own built-in plant.

Planetary power plants vary, depending on technology, from wind and water, up to fusion.
Alexei Asimov
player, 16 posts
Pt.A to Pt.B? No Problem!
Darrians, we're golden!
Thu 22 Dec 2005
at 17:17
  • msg #279

Re: Guess who's back in town.

Tylen Orgesh:
Heheh, you may not be toying with the ideas, Alexei....but Tylen is....lol (j/k)

Ahh... but as a former member of the Imperial Scout Service, Tylen has the background knowledge and Imperial training to know just how secure the X-Boat system is (and perhaps where any possible "weak points" might be in the system).

It is easier to seriously toy around with ideas when one has "expert knowledge" on the topic.  ;)
Yasmine Crow
player, 133 posts
Gunner and ex marine
''Fire at Will!''
Thu 22 Dec 2005
at 17:19
  • msg #280

Re: Guess who's back in town.

*watches Tylen while toying with her automatic shotgun and smiling in a too nice a manner*

;)
Alexei Asimov
player, 17 posts
Pt.A to Pt.B? No Problem!
Darrians, we're golden!
Thu 22 Dec 2005
at 17:24
  • msg #281

Re: Guess who's back in town.

Traveller Referee:
Deuterium fuel ... refined (assuming ship has proper equipment available) from gas giants, oceans, or ice caps.

I notice that the Profit Margin has:
quote:
Fuel Treatment:   Fuel Scoops and On Board Fuel Purification

So does this mean the ol' PM can re-fuel itself for the most part?

I assume it is more economically feasible to scoop/refine one's own fuel than buying it from fuel merchants... or is the scooping and refining a costly process (either due to expendable materials used or in power/energy costs)?

Is it possible for ships like the PM to turn a profit at "harvesting" fuel and re-selling it to ships that lack the ability to re-fuel themselves or do most ships have the scooping/refining ability (or perhaps you need a special permit to become a "fuel merchant")?
Traveller Referee
GM, 70 posts
In space nobody can hear
you swearing at me.
Thu 22 Dec 2005
at 17:28
  • msg #282

Re: Guess who's back in town.

Fuel is cheap enough, and scooping is risky enough, that it's not worth doing except on a massive scale.

Profit Margin can refuel itself ("wilderness refueling"), but it's usually better to either buy pre-refined fuel, or actually buy it unrefined and treat it aboard.
Alexei Asimov
player, 18 posts
Pt.A to Pt.B? No Problem!
Darrians, we're golden!
Thu 22 Dec 2005
at 17:33
  • msg #283

Re: Guess who's back in town.

Traveller Referee:
Fuel is cheap enough, and scooping is risky enough, that it's not worth doing except on a massive scale.

Ahh Shucks... there go my plans to become the next John D. Rockefeller!  No "Standard Deuterium" monopoly for me!  ;)

Well thanks for all the Setting Info TR, that should hopefully keep me from putting Alexei's foot in his mouth with a lamebrain suggestion to "get rich quick".  ;)
Tylen Orgesh
player, 7 posts
Darrian--Former Scout
Age:34
Thu 22 Dec 2005
at 17:49
  • msg #284

Re: Guess who's back in town.

Whatcha doing Yasmine? *careful not to make any sudden moves*



I've noticed alot of similarities to Masters Of Orion, any correlations Ref?
Traveller Referee
GM, 71 posts
In space nobody can hear
you swearing at me.
Thu 22 Dec 2005
at 18:27
  • msg #285

Re: Guess who's back in town.

I wouldn't know.  Never played it...

Even had to Google to find out what it was.  :p
Yasmine Crow
player, 135 posts
Gunner and ex marine
''Fire at Will!''
Thu 22 Dec 2005
at 18:31
  • msg #286

Re: Guess who's back in town.

Me?  Oh, nothing...  Security issue, simply.  Or maybe I'm just... joking...  ;)
Alexei Asimov
player, 19 posts
Pt.A to Pt.B? No Problem!
Darrians, we're golden!
Thu 22 Dec 2005
at 20:52
  • msg #287

Re: Guess who's back in town.

Tylen Orgesh:
I've noticed alot of similarities to Masters Of Orion, any correlations Ref?

I suppose the idea of "jump range" and the varying levels of technology as well as the different alien races that have different strengths & weaknesses... that all seems somewhat similar to MOO.  I'm a big fan of the MOO-2 in particular (sadly I heard MOO-3 was a disappointment).

However this games seems very similar to the Joss Wheadon (sp?) sci-fi/cowboy TV series "Firefly".  Especially the use of "lead hurlers" mixed with spaceships and the idea of a re-established nobility.  The ships seem similar to Serenity in some ways (certainly Profit Margin's independant status seems similar to the freelance type work that Mal & Company had aboard Serenity).


On a different note:

BBR, I have a question about the "Skill Check" system you've devised for this game.  Are there simulators (or simulation programs) or training programs one can utilize/read/view that could give someone enough information and/or familiarity with a subject or topic that they could qualify for an attempt at a skill check?

For instance, if someone wanted to develop a Pilot skill, instead of risking everyone's life by handing over the controls of the ship... maybe there's a "flight simulator" program that one could use to learn the basic controls and operations?  Or something like taking a gun to the firing range or reading a book on engineering?  While it may not be enough to really earn a rank-1 in the skill, perhaps it could allow one to test with a skill check to see if they can get a rank-0 in the skill?
Shui Tiesi
player, 142 posts
Quiet Doctor and 
helpful Steward.
Thu 22 Dec 2005
at 21:21
  • msg #288

Re: Guess who's back in town.

Having slugthrowers in space is not exactly a new thing.  Space - Above and Beyond, Star Rangers, all sorts of attempts at space movies have done so.  They are even more ubiquitous in books.  Realistically, they are more efficient to produce, and cause just as much damage as beam/blast weapons, unless you get into the 'Battlelords of the 23rd Century' style weaponry...which is leagues and leagues ahead of anything we have, nowadays.

In this game, it looks like most planets are significantly below that level of tech.

Now, my explanation might be colored by my dislike for Firefly.  :)  So take it with a grain of salt.

One difference I have noticed between this and Firefly is the fact that the Profit Margin is actually ARMED.

As for the skill checks, it is indeed an interesting thought.
This message was last edited by the player at 21:22, Thu 22 Dec 2005.
Traveller Referee
GM, 73 posts
In space nobody can hear
you swearing at me.
Thu 22 Dec 2005
at 21:27
  • msg #289

Re: Guess who's back in town.

Hmm... by the sound of it MoO is similar to Traveller in many respects.

Traveller was, of course, first.  :)

Been playing it, on and off, since 1978 and this, the first version, is the one I keep coming back to.  There are four editions currently, with a fifth apparently on the way (possibly already out) plus the GURPS and D20 versions.

I own them all, except that latest version, some of them more than one copy.

As for Firefly, I read somewhere (can't remember where) that Whedon based the show on an old Traveller campaign.


Training programs: yes.  But they're generally run at training facilities at ports, and cost money.  Much more usual is letting somebody take the controls (to learn piloting for instance) at non-critical moments, just to give the trainee a little hands-on time.  Jett, for example, has spent a lot of time on book-learning, and has occasionally been given the controls by Jago.  Eventually he picked up a pilot license.
Alexei Asimov
player, 20 posts
Pt.A to Pt.B? No Problem!
Darrians, we're golden!
Thu 22 Dec 2005
at 21:42
  • msg #290

Re: Guess who's back in town.

Traveller Referee:
As for Firefly, I read somewhere (can't remember where) that Whedon based the show on an old Traveller campaign.

Well I hadn't heard that it had been a campaign Whedon had been in but I too remember reading somewhere that there was some kind of link between Traveller and Firefly (I can't remember if the article was from a Traveller fan who saw similarities or if it was a Firefly TV person who mentioned drawing upon elements from Traveller).

Wow... 1978!  I had no idea the game had been around that long.  I heard somewhere that there's now an RPG made based on the Firefly 'verse (I don't know if it is just the TV setting or if the new movie stuff is included).

Well that's cool about the training programs... I'll keep that in mind for Alexei.  Now would a "Piloting" Skill need to be split up among different vehicle types (just as a Gun Combat skill has to be assigned to various weapon types)?  Or would Piloting work for both the Air-Raft and the Profit Margin as well as say a ground car?

Maybe Dr. Tiesi would be willing to give First Aid classes aboard ship for the crew (and any passengers who were interested)?  ;)
Traveller Referee
GM, 74 posts
In space nobody can hear
you swearing at me.
Thu 22 Dec 2005
at 21:48
  • msg #291

Re: Guess who's back in town.

Pilot skill works only for spacecraft.  Ship's Boat for shuttles and similar smaller craft.

Everything else needs the Vehicle skill, which is split into different types of vehicle.


The Firefly game is based on the movie, and the company that created it have no license to produce stuff based on the TV show, though there is some overlap.
Alexei Asimov
player, 21 posts
Pt.A to Pt.B? No Problem!
Darrians, we're golden!
Thu 22 Dec 2005
at 21:55
  • msg #292

Re: Guess who's back in town.

Traveller Referee:
The Firefly game is based on the movie, and the company that created it have no license to produce stuff based on the TV show, though there is some overlap.

Oh ok... I thought it was the other way around but I wasn't sure.
That's a shame in some ways as I think the TV series conveys a "campaign" feel to it more than the movie.
Yasmine Crow
player, 136 posts
Gunner and ex marine
''Fire at Will!''
Thu 22 Dec 2005
at 21:56
  • msg #293

Re: Guess who's back in town.

Shui Tiesi:
Now, my explanation might be colored by my dislike for Firefly.  :)

Hey, interesting to hear - I think we will get along just fine, Sushi...  ;)


Edited to add:  Woohoo!  Post 600 for the game!  :D
This message was last edited by the player at 21:57, Thu 22 Dec 2005.
Shui Tiesi
player, 143 posts
Quiet Doctor and 
helpful Steward.
Thu 22 Dec 2005
at 22:11
  • msg #294

Re: Guess who's back in town.

And here I thought I was in a distinct minority (read: one) of people who disliked Firefly.  Thank you, Yasmine.  I feel less lonely.  [hands off the post 600 trophy]

I am fascinated by Whedon lifting the idea for the show from Traveller.  Interesting.  I remember when Traveller first came out, though I only played it once.  I never owned it, like TR did, though a friend of mine owned Traveller 2300...which had the worst rules in the world (completely different).

I would be more than happy to give first aid training.  It would certainly heighten my sense of security.

Did you have T2300, TR?  And did you EVER find the section of the rules that worked out 'how to dish out damage'?  It was flat out missing from my friend's book.
This message was last edited by the player at 22:14, Thu 22 Dec 2005.
Traveller Referee
GM, 75 posts
In space nobody can hear
you swearing at me.
Thu 22 Dec 2005
at 22:20
  • msg #295

Re: Guess who's back in town.

Oops... forgot to count that one.  Possibly because it is an entirely different background, so I don't really consider it Traveller.  :p

Yes, I had that too, and yes, the rules were/are a mess.  I traded my copy for a second edition version (renamed 2300 AD) which did have damage rules, but they were so complex that I glanced at the page, and went back to the original.  :)
Shui Tiesi
player, 145 posts
Quiet Doctor and 
helpful Steward.
Thu 22 Dec 2005
at 22:31
  • msg #296

Re: Guess who's back in town.

Awful thing.  We detested it on first read, and it went downhill from there.

.....

In a game with detailed versions of dozens of weapons, why would one forget the DAMAGE rules?
Yasmine Crow
player, 137 posts
Gunner and ex marine
''Fire at Will!''
Thu 22 Dec 2005
at 22:56
  • msg #297

Re: Guess who's back in town.

You're welcome, and thanks for the trophy, heh!

Personally I think I only ever owned Megatraveller, but it was more the spirit of the game that caught me than the rules - a space game where I could understand things without rambling about imaginary tech and still had that "sand in the spacesuit" feeling, if you know what I mean.  ;)
Shui Tiesi
player, 146 posts
Quiet Doctor and 
helpful Steward.
Thu 22 Dec 2005
at 23:26
  • msg #298

Re: Guess who's back in town.

It sounds handy.

Similar to Battlelords in the 23rd Century, which also came equipped with a horrifically dark sense of humor.  :)
Traveller Referee
GM, 76 posts
In space nobody can hear
you swearing at me.
Thu 22 Dec 2005
at 23:42
  • msg #299

Re: Guess who's back in town.

Yep.  Megatraveller's fun.  Starts in 1116 with the assassination of Emperor Strephon.  Runs through eleven years of Civil War, and ends in 1125 with one of the factions releasing a highly adaptive AI computer virus in the territory controlled by an enemy.

Unfortunately, Virus, as it comes to be known, doesn't understand territorial boundaries.

Worlds with toxic atmospheres die when their computerised support systems fail.  Worlds with no agricultural production die when the traders stop arriving.  High tech worlds die when everything stops working

End of the Imperium, end of the vargr, who stole so much tech from their neighbours, and of most of the other big governments too...

Very cheery.  :)
Alexei Asimov
player, 22 posts
Pt.A to Pt.B? No Problem!
Darrians, we're golden!
Thu 22 Dec 2005
at 23:58
  • msg #300

Re: Guess who's back in town.


It sounds like the grand finale of Megatraveller kinda takes the "travelling" out of the Traveller setting.

I guess playing in such a post-apoc setting might have appeals to those with anti-tech troglodyte tendencies?

Of course an interesting twist to such a setting would be if very old, outdated "relics" (like early spaceships kept in museums) were so obsolete that their systems were effectively "immune" to Virus (in some ways the "weapon" was too sophisticated or too "smart" to affect these primative spaceships).

Thus you'd have a rush to the museums and junkyards and space memorbelia collectors to get some kind of space travel up and running.

Of course one question about Virus... did it work against the T'ca/Chi & Knnn advanced technology?  It would be interesting if it turned out that Virus was really just a derivation of the "weapon" that brought down the Keo Nesseb culture (maybe even of the Ancients' culture?).
Saskia Blake
player, 22 posts
I'm going to need a
much bigger hammer.
Fri 23 Dec 2005
at 00:18
  • msg #301

Re: Guess who's back in town.

As I recall, Virus was derived from a silicon based semisentient life form found on a world called Cymbeline.  They were, in essence, living computer chips, and studying them gave scientists the first inkling of how to make true AIs.

Some regions cut themselves off from Virus, and survived.  eg: Norris sealed the borders of the Domain of Deneb (Spinward marches and neighbouring Imperial sectors long before Virus was released.  He wanted to preserve his territory from the war, and to avoid getting involved with any faction, none of whom he considered valid candidates to ascend the Iridium Throne.  His quarantine, and the location of the domain, meant Virus never spread there.  Any ship trying to enter the domain was destroyed before it could transmit Virus.

The next game in the series, Traveller: The New Era, dealt largely with the rebuilding of interstellar civilisation in the post-Virus universe.

How Virus would effect the T'ca, Chi, and Knnn is unknown, since those are races that BBR added to his version of the universe, taken from the works of C J Cherryh.

Nastiest thing, post-Virus: Vampire fleets.  Small fleets of starships, Virus infected, continuing a war that had ended decades earlier, and generally enjoying a reign of terror..
Alexei Asimov
player, 23 posts
Pt.A to Pt.B? No Problem!
Darrians, we're golden!
Sat 24 Dec 2005
at 03:33
  • msg #302

Re: Guess who's back in town.

Saskia Blake:
How Virus would effect the T'ca, Chi, and Knnn is unknown, since those are races that BBR added to his version of the universe, taken from the works of C J Cherryh.

Well I'm not familiar with those elements of CJC's works.  However I did enjoy her Alliance vs. Union stories (Heavy Time, Hellburner, Rimrunners and the Cyteen trilogy).
Traveller Referee
GM, 77 posts
In space nobody can hear
you swearing at me.
Sat 24 Dec 2005
at 08:25
  • msg #303

Re: Guess who's back in town.

Yep, Sassy is right.  They're from the Hani books:

The Pride of Chanur
Chanur's Venture
The Kif Strike Back
Chanur's Homecoming
Chanur's Legacy

The hani, the race that the main protagonists of that series belong to, are similar to the Aslan of Traveller, in physique and culture.

I was looking for some "mystery" races, something from far beyond the campaign area, which could wander in from time to time and do confusing stuff... and the Vorlons said they were busy.

Well... no... they never said they were busy.  What they said was, "Water flows, though seldom uphill."
Traveller Referee
GM, 78 posts
In space nobody can hear
you swearing at me.
Sat 24 Dec 2005
at 09:13
  • msg #304

Re: Guess who's back in town.

This will likely be my last post here until late tomorrow.

Just wanted to take the opportunity to wish everybody all the best, and I hope the festive season brings every one of you all that you could possibly wish for.
Yasmine Crow
player, 139 posts
Gunner and ex marine
''Fire at Will!''
Sat 24 Dec 2005
at 09:48
  • msg #305

Re: Guess who's back in town.

What he said.
Shui Tiesi
player, 148 posts
Quiet Doctor and 
helpful Steward.
Sat 24 Dec 2005
at 11:29
  • msg #306

Re: Guess who's back in town.

Traveller Referee:
Well... no... they never said they were busy.  What they said was, "Water flows, though seldom uphill."


Good enough inference, though.  I got *gurgle-panflutesplayingMozart-catonpiano* Ice melts in accordance with heat *faintblaating-digitizedhaydenat78rpm-iguananoises*.

Merry Christmas, to the both of you!
Tylen Orgesh
player, 8 posts
Darrian--Former Scout
Age:34
Sat 24 Dec 2005
at 19:06
  • msg #307

Re: Guess who's back in town.



Merry Christmas everyone(or Kwanzahonikka)! Hope you get everything you wished for this year!
Jago Lanza
player, 66 posts
Sun 25 Dec 2005
at 08:48
  • msg #308

Re: Guess who's back in town.



                     **MERRY CRIMBLE**
Saskia Blake
player, 24 posts
I'm going to need a
much bigger hammer.
Sun 25 Dec 2005
at 22:23
  • msg #309

Re: Guess who's back in town.

Merry Christmas everybody.  Hope you're all having a wonderful day.
Traveller Referee
GM, 79 posts
In space nobody can hear
you swearing at me.
Tue 27 Dec 2005
at 22:23
  • msg #310

Re: Guess who's back in town.

Access has been somewhat... erratic for the last couple of days, due to the holidays.  It should settle down again now, though.
Yasmine Crow
player, 140 posts
Gunner and ex marine
''Fire at Will!''
Tue 27 Dec 2005
at 22:30
  • msg #311

Re: Guess who's back in town.

Settle down?  You mean, like, less access...?  :P
Saskia Blake
player, 26 posts
I'm going to need a
much bigger hammer.
Tue 27 Dec 2005
at 22:57
  • msg #312

Re: Guess who's back in town.

I think he means he will be here 24/7.  Or even more on worlds with longer days.

If he isn't, then we know who to blame for keeping him away, don't we?  ;-)
Yasmine Crow
player, 141 posts
Gunner and ex marine
''Fire at Will!''
Tue 27 Dec 2005
at 23:34
  • msg #313

Re: Guess who's back in town.

Hmm, no.  Please do tell.
Traveller Referee
GM, 81 posts
In space nobody can hear
you swearing at me.
Wed 28 Dec 2005
at 12:42
  • msg #314

Re: Guess who's back in town.

I skipped over the party, and forward a day, in the interests of moving things along.

The people are here to collect the cargo.  Jago is checking out job applications, and Jett has a hangover...
Alexei Asimov
player, 24 posts
Pt.A to Pt.B? No Problem!
Darrians, we're golden!
Thu 29 Dec 2005
at 00:54
  • msg #315

Re: Guess who's back in town.

Traveller Referee:
I skipped over the party, and forward a day, in the interests of moving things along.

Thanks TR!  ;)

quote:
The people are here to collect the cargo.  Jago is checking out job applications, and Jett has a hangover...

Hey Skipper... I hear there is a pair of qualified Darrians looking for "honest work".  ;)
Shui Tiesi
player, 152 posts
Quiet Doctor and 
helpful Steward.
Fri 30 Dec 2005
at 11:04
  • msg #316

Re: Guess who's back in town.

Good morning!  Sorry I haven't been here for a number of days.  Busy, busy...Christmas stuff.  :)

Merry Christmas to all!
Yasmine Crow
player, 143 posts
Gunner and ex marine
''Fire at Will!''
Fri 30 Dec 2005
at 11:07
  • msg #317

Re: Guess who's back in town.

Out early with those season greetings, eh?  ;)

But morning?  It's high noon!  So... draw!  :P
Shui Tiesi
player, 153 posts
Quiet Doctor and 
helpful Steward.
Fri 30 Dec 2005
at 11:27
  • msg #318

Re: Guess who's back in town.

Regrettably, I have misplaced my pens and inks....

Here, it is 6:27 AM.  :)  So Rpol informs me, at least.
Yasmine Crow
player, 144 posts
Gunner and ex marine
''Fire at Will!''
Fri 30 Dec 2005
at 11:45
  • msg #319

Re: Guess who's back in town.

Well, then it is fibbing for you.  The time here must be correct.  ;)
Shui Tiesi
player, 154 posts
Quiet Doctor and 
helpful Steward.
Fri 30 Dec 2005
at 11:50
  • msg #320

Re: Guess who's back in town.

I must take this up with the Celestial Bureaucracy...the sun appears to be late, as well.
Yasmine Crow
player, 146 posts
Gunner and ex marine
''Fire at Will!''
Fri 30 Dec 2005
at 11:57
  • msg #321

Re: Guess who's back in town.

Yeah, go figure.  Would be much easier if they could synchronise it globally.
Traveller Referee
GM, 83 posts
In space nobody can hear
you swearing at me.
Fri 30 Dec 2005
at 12:37
  • msg #322

Re: Guess who's back in town.

The Celestial Bureaucracy has been in a mess ever since that monkey got in there and started his tricks.
This message was last edited by the GM at 12:37, Fri 30 Dec 2005.
Yasmine Crow
player, 147 posts
Gunner and ex marine
''Fire at Will!''
Fri 30 Dec 2005
at 13:03
  • msg #323

Re: Guess who's back in town.

Eek, eek, eek, eek?

:P
Shui Tiesi
player, 155 posts
Quiet Doctor and 
helpful Steward.
Fri 30 Dec 2005
at 17:25
  • msg #324

Re: Guess who's back in town.

Had they only listened to Laozi's suggestions....
Traveller Referee
GM, 85 posts
In space nobody can hear
you swearing at me.
Sat 31 Dec 2005
at 23:20
  • msg #325

Re: Guess who's back in town.

Gott nytt år från Sverige!*

Hope 2006 brings you all everything that you could possibly hope for.  :)

*Happy New Year from Sweden!  Like you needed telling...
Yasmine Crow
player, 149 posts
Gunner and ex marine
''Fire at Will!''
Sun 1 Jan 2006
at 00:00
  • msg #326

Re: Guess who's back in town.

Oh, yeah, what he said.
Shui Tiesi
player, 158 posts
Quiet Doctor and 
helpful Steward.
Sun 1 Jan 2006
at 12:54
  • msg #327

Re: Guess who's back in town.

Happy New Year!  :)
Shui Tiesi
player, 162 posts
Quiet Doctor and 
helpful Steward.
Wed 4 Jan 2006
at 03:29
  • msg #328

Re: Guess who's back in town.

Hmm...I got post 666.

Curse it!  Now everyone will know the truth!
Yasmine Crow
player, 153 posts
Gunner and ex marine
''Fire at Will!''
Wed 4 Jan 2006
at 08:04
  • msg #329

Re: Guess who's back in town.

Relax, we already knew it.  That's why Jett and Caution bails, after all - they did the hard work of going through your underwear drawer...  ;)
Shui Tiesi
player, 163 posts
Quiet Doctor and 
helpful Steward.
Wed 4 Jan 2006
at 10:41
  • msg #330

Re: Guess who's back in town.

Hmph.  I suppose it was the pink ones that said I [heart] Evil! and Lucifer Loves You! that had them running....
Yasmine Crow
player, 154 posts
Gunner and ex marine
''Fire at Will!''
Wed 4 Jan 2006
at 11:19
  • msg #331

Re: Guess who's back in town.

"I ♥ Evil"?  You got a crush on me?  :P

"Lucifer Lover You"?  I had a space-hamster once I called Lucifer.  How did you know that?  ;)
This message was last edited by the player at 11:20, Wed 04 Jan 2006.
Shui Tiesi
player, 164 posts
Quiet Doctor and 
helpful Steward.
Wed 4 Jan 2006
at 12:04
  • msg #332

Re: Guess who's back in town.

*checks fingernails*  Being the Devil really helps with the information-gathering.
Saskia Blake
player, 30 posts
I'm going to need a
much bigger hammer.
Wed 4 Jan 2006
at 12:25
  • msg #333

Re: Guess who's back in town.

Yas, dear, isn't it obvious?  She's READING YOUR MIND!!!

Burn the witch - erm - Zhodani!
Yasmine Crow
player, 155 posts
Gunner and ex marine
''Fire at Will!''
Wed 4 Jan 2006
at 12:25
  • msg #334

Re: Guess who's back in town.

Shui Tiesi:
*checks fingernails*  Being the Devil really helps with the information-gathering.
Hmm, you're one of those soft, feminine ladies then, aren't you?  ;)

Saskia Blake:
Yas, dear, isn't it obvious?  She's READING YOUR MIND!!!
If she had been, she been hiding under her bed now...  ;)
This message was last edited by the player at 12:27, Wed 04 Jan 2006.
Shui Tiesi
player, 165 posts
Quiet Doctor and 
helpful Steward.
Wed 4 Jan 2006
at 12:32
  • msg #335

Re: Guess who's back in town.

In truth, you have me!  Soft, feminine...

*puts on mental blockers*  Saskia is correct.  The truth is, I am a telepath.  However, hiding under my bed after visiting your psyche is not my primary concern.

Taking a shower, on the other hand....  :)  (It also helps with the 'Burn the Witch', issue.)
This message was last edited by the player at 12:32, Wed 04 Jan 2006.
Yasmine Crow
player, 156 posts
Gunner and ex marine
''Fire at Will!''
Wed 4 Jan 2006
at 13:48
  • msg #336

Re: Guess who's back in town.

Hey, your own fault if you visited that part of my psyche.  And you better make it a cold shower then.  ;)
Shui Tiesi
player, 166 posts
Quiet Doctor and 
helpful Steward.
Wed 4 Jan 2006
at 14:13
  • msg #337

Re: Guess who's back in town.

Um, no.  A HOT shower to scrub off the grime.  ^_^
Yasmine Crow
player, 157 posts
Gunner and ex marine
''Fire at Will!''
Wed 4 Jan 2006
at 14:32
  • msg #338

Re: Guess who's back in town.

Ah, you peeked into Ridge's mind, not mine.
Shui Tiesi
player, 167 posts
Quiet Doctor and 
helpful Steward.
Wed 4 Jan 2006
at 17:33
  • msg #339

Re: Guess who's back in town.

...No, no, I am completely certain it was yours.  ^_^

[goes to scrub...again...]
Yasmine Crow
player, 158 posts
Gunner and ex marine
''Fire at Will!''
Wed 4 Jan 2006
at 17:47
  • msg #340

Re: Guess who's back in town.

Yeah, right.  ;)
Shui Tiesi
player, 168 posts
Quiet Doctor and 
helpful Steward.
Wed 4 Jan 2006
at 19:11
  • msg #341

Re: Guess who's back in town.

Hi, Tylen!  Great description - might you put it in your character, so we can access it whenever desired?
Tylen Orgesh
player, 10 posts
Darrian--Former Scout
Age:34
Wed 4 Jan 2006
at 19:36
  • msg #342

Re: Guess who's back in town.

Sure no problem, I've been feeling a bit lazy this week, still cleaning up after all of the year-end work in the office.
Shui Tiesi
player, 169 posts
Quiet Doctor and 
helpful Steward.
Wed 4 Jan 2006
at 19:42
  • msg #343

Re: Guess who's back in town.

Cool!  Thanks.
Yasmine Crow
player, 161 posts
Gunner and ex marine
''Fire at Will!''
Wed 4 Jan 2006
at 21:15
  • msg #344

Re: Guess who's back in town.

"Cleaning up after the year-end work"?  Heh, that's a new way of putting it.  ;)
Tylen Orgesh
player, 12 posts
Darrian--Former Scout
Age:34
Wed 4 Jan 2006
at 22:07
  • msg #345

Re: Guess who's back in town.

Yep, last week was number crunching, reorganizing, audits and inventory....blech!...the very worst part of office life. Yeah, it's work.

Except when we use the paper shredder, that seems way too satisfying. ;P
Yasmine Crow
player, 163 posts
Gunner and ex marine
''Fire at Will!''
Thu 5 Jan 2006
at 05:26
  • msg #346

Re: Guess who's back in town.

Lemme guess...  A couple of kittens serve as the shredder, right?  I've seen that in a comic - just wave the paper under the door, and...  *shred*  8)
Yasmine Crow
player, 165 posts
Gunner and ex marine
''Fire at Will!''
Fri 6 Jan 2006
at 08:31
  • msg #347

Re: Guess who's back in town.

Just a note - she is merely taking her job seriously, nothing else, boys.  ;)  If you get the job, she may thaw up a little - depending on what happens, of course.  :P
Tylen Orgesh
player, 13 posts
Darrian--Former Scout
Age:34
Fri 6 Jan 2006
at 09:24
  • msg #348

Re: Guess who's back in town.

O'course, lol, it's actually kind of funny how over reactive she's being with us...good for the bad, bad for the good. :P

And yep, kittens.....lotsa kittens.

<.<

>.>

And rabid chipmunks....
Yasmine Crow
player, 166 posts
Gunner and ex marine
''Fire at Will!''
Fri 6 Jan 2006
at 09:29
  • msg #349

Re: Guess who's back in town.

And don't forget the rabbi kittenmonks and the toetwiddling garumpamonglerarians.
Tylen Orgesh
player, 14 posts
Darrian--Former Scout
Age:34
Fri 6 Jan 2006
at 15:25
  • msg #350

Re: Guess who's back in town.

I think the rabbi kittenmonks would be too much for my poor wastebasket to handle....lol
Alexei Asimov
player, 28 posts
Pt.A to Pt.B? No Problem!
Darrians, we're golden!
Fri 6 Jan 2006
at 15:42
  • msg #351

Re: Guess who's back in town.

Yasmine Crow:
Just a note - she is merely taking her job seriously, nothing else, boys.  ;)  If you get the job, she may thaw up a little - depending on what happens, of course.  :P

Well I don't think Alexei was expecting a "warm & fuzzy" welcome from complete strangers.

Security Chiefs are notorious for being overly suspicious and standoffish... it comes with the job.

Besides, Yas hasn't actually been rude or hostile towards Alexei.  Her thoughts and feelings are her own, but thus far she's been fairly civil if a bit distant/cool... but then she has no reason yet to be more than "professional" with either of the 2 Darrians.

Actually part of the reason OOC that Tylen and I decided to have our characters be "old friends" is that we knew we were the "odd men out" newcomers to the crew and thus we would be somewhat "on the outs" until the others chose to accept us.  However by having a friend aboard, we had someone we could socialize with and trust.  ;)
Tylen Orgesh
player, 15 posts
Darrian--Former Scout
Age:34
Fri 6 Jan 2006
at 16:08
  • msg #352

Re: Guess who's back in town.

Yep, plus it's more fun to play out.

...and he knows the ultra secret Darrian handshake. It's like having our own little gang...lol
Shui Tiesi
player, 172 posts
Quiet Doctor and 
helpful Steward.
Fri 6 Jan 2006
at 16:09
  • msg #353

Re: Guess who's back in town.

So we have three groups aboard, then.  The Old Crew, the New Doctor, and the Brand New Crew.
Alexei Asimov
player, 29 posts
Pt.A to Pt.B? No Problem!
Darrians, we're golden!
Fri 6 Jan 2006
at 16:23
  • msg #354

Re: Guess who's back in town.

Tylen Orgesh:
...and he knows the ultra secret Darrian handshake. It's like having our own little gang...lol

SHHH!!  You're not supposed to tell them about the USDH!

First Rule of USDH: You don't talk about USDH
Second Rule of USDH: You don't talk about USDH

;)
Tylen Orgesh
player, 16 posts
Darrian--Former Scout
Age:34
Fri 6 Jan 2006
at 16:23
  • msg #355

Re: Guess who's back in town.

Don't worry Doc, we can teach you the Darrian handshake. :)
Shui Tiesi
player, 173 posts
Quiet Doctor and 
helpful Steward.
Fri 6 Jan 2006
at 16:30
  • msg #356

Re: Guess who's back in town.

Hm.  That sounds suspiciously similar to a 'grab my wrist' situation.

^_^
Tylen Orgesh
player, 17 posts
Darrian--Former Scout
Age:34
Fri 6 Jan 2006
at 16:39
  • msg #357

Re: Guess who's back in town.

Ugh, errrr....what 'grab my wrist situation'?

<.<

>.>

<whisper>
'Sides...it's just a 'live long and prosperous' situation
*wink*
</whisper>
Shui Tiesi
player, 174 posts
Quiet Doctor and 
helpful Steward.
Fri 6 Jan 2006
at 17:01
  • msg #358

Re: Guess who's back in town.

Martial arts in-joke.

Many 'self-defense' lessons start off with the 'they grab your wrist' situation, which almost NEVER comes up in real life.  However, it's good training, because stuff can be extrapolated from wrist grabs, wrist grabs may happen after a full-blown 'fight' is well underway (during a grappling situation, for example), and you can FORCE people to grab your wrists.

It has become a cliché at my club.  But we still use it because it's a good, controlled environment to show a technique, which can then be practiced from any number of more realistic situations.  However, when the teacher says 'So he grabs my wrist', there is usually considerable eye-rolling, and the person 'chosen for the honor' often winces when he reaches out.

Hence, my reaction to the 'secret handshake'.  :)

Amusing story - my teacher's Kung-fu brother was in an altercation with someone a few years back, and during the discussion THE MAN GRABBED HIS WRIST.  When my teacher inquired of his KF brother "What did you use?", he said "I didn't!  I was too boggled that someone actually grabbed my wrist!  Dozens of possibilities flashed before my eyes, and I started saying 'You grabbed my wrist!  I can't believe you grabbed my wrist!'  Then he looked worried, let go, and backed off."

Opportunity, when not seized, is lost.  :(  And one wonders forevermore what might have come of it....

^_^
This message was last edited by the player at 17:02, Fri 06 Jan 2006.
Yasmine Crow
player, 167 posts
Gunner and ex marine
''Fire at Will!''
Fri 6 Jan 2006
at 17:40
  • msg #359

Re: Guess who's back in town.

Alexei Asimov:
Besides, Yas hasn't actually been rude or hostile towards Alexei.  Her thoughts and feelings are her own, but thus far she's been fairly civil if a bit distant/cool... but then she has no reason yet to be more than "professional" with either of the 2 Darrians.

Of course she hasn't been rude.  This was merely to OOC make certain you as players did not take things the wrong way.  Merely a precaution.  :)

But do or say the wrong thing and you'll end up in a world of pain...  :P

Into Martial Arts, are we, Sushi?  Fighting with Chop Sticks and what not, eh?  ;)
Shui Tiesi
player, 175 posts
Quiet Doctor and 
helpful Steward.
Fri 6 Jan 2006
at 17:48
  • msg #360

Re: Guess who's back in town.

Yasmine Crow:
This was merely to OOC make certain you as players did not take things the wrong way.  Merely a precaution.  :)


As I like to say, 'OOC is OOC, IC is IC'.  :)

Yasmine Crow:
Into Martial Arts, are we, Sushi?  Fighting with Chop Sticks and what not, eh?  ;)


So to speak, yes.  ^_^
Alexei Asimov
player, 30 posts
Pt.A to Pt.B? No Problem!
Darrians, we're golden!
Fri 6 Jan 2006
at 18:01
  • msg #361

Re: Guess who's back in town.

Yasmine Crow:
Of course she hasn't been rude.  This was merely to OOC make certain you as players did not take things the wrong way.  Merely a precaution.  :)

No problem Yas, I realized it was a strictly OOC remark and I do appreciate your concern and consideration.  ;)

I have often done the same for new players in some of my past games if my PC seemed to be "coming on strong" because I want to avoid potential (and unintended) OOC hard feelings on the behalf of the players.

PCs will be PCs but players hopefully take it all in their stride in good humor.

So no worries Yas, I realize it is all just good RPing.  ;)
Yasmine Crow
player, 168 posts
Gunner and ex marine
''Fire at Will!''
Fri 6 Jan 2006
at 18:26
  • msg #362

Re: Guess who's back in town.

Good.  Still, can't hurt to mention it.  :)

I rather be overly clear than unclear.  Is that clear?  ;)


So, Sushi, are you one of those who say to salesmen in the store, "Nice pants, but I don't think I can kick in them"...?  ;)
Shui Tiesi
player, 176 posts
Quiet Doctor and 
helpful Steward.
Fri 6 Jan 2006
at 18:30
  • msg #363

Re: Guess who's back in town.

I only kick to waist height - normally lower.  MY waist.  So any pants I couldn't wear, I normally wouldn't.  :)

So my comments are usually more like 'Oh, sorry, that's a little outside my style....'
Yasmine Crow
player, 169 posts
Gunner and ex marine
''Fire at Will!''
Fri 6 Jan 2006
at 18:43
  • msg #364

Re: Guess who's back in town.

Waist height - normally lower.  Funny, that's the area Yas usually aims for when it comes to guys...  :P
Shui Tiesi
player, 177 posts
Quiet Doctor and 
helpful Steward.
Fri 6 Jan 2006
at 18:48
  • msg #365

Re: Guess who's back in town.

I find guys usually do a fairly good job of protecting that area...funny thing.  ^_^  Also, I've landed a few during some serious spars, and some have been shrugged off.  Landed, as in hard, direct impacts, with no protection.  Reflexively, not deliberate (no, really).

I think it's situational - if they're revved up and ready to fight, sometimes it only ticks guys off.  I was told the guys in question suffered later, but at the time...they actually sped up, and things got more serious before we broke and sorted it out (including apologies from myself).

Now, from surprise...that's a different matter.  And I suspect that if Yasmine does any groin kicks, they probably come when her opponant isn't expecting it.
Alexei Asimov
player, 31 posts
Pt.A to Pt.B? No Problem!
Darrians, we're golden!
Fri 6 Jan 2006
at 19:26
  • msg #366

Re: Guess who's back in town.

Yasmine Crow:
Good.  Still, can't hurt to mention it.  :)

I rather be overly clear than unclear.  Is that clear?  ;)

True enough, "better safe than sorry".  ;)

Loud & Clear! ;)
Alexei Asimov
player, 34 posts
Pt.A to Pt.B? No Problem!
Darrians, we're golden!
Sun 15 Jan 2006
at 04:16
  • msg #367

Re: Guess who's back in town.


I just thought of a new "tech question"... Comms.  Do Comms work more like walkie-talkie radios or more like "cell phones"?  Do they operate on an open (or possibly coded) frequency that anyone can tune into or are there actual "personal phone numbers"?

Also do short, medium and long range comms all work the same way (except for the difference in range)?
Yasmine Crow
player, 173 posts
Gunner and ex marine
''Fire at Will!''
Sun 15 Jan 2006
at 08:55
  • msg #368

Re: Guess who's back in town.

Yes, possibly and perhaps.  ;)
Traveller Referee
GM, 89 posts
In space nobody can hear
you swearing at me.
Sun 15 Jan 2006
at 12:12
  • msg #369

Re: Guess who's back in town.

They're like a combination, actually.  :p

Like phones, in that they each have a specific "phone number".

Like walkie talkies, in that once you have one, you don't have to pay the phone company to keep using them.

You can select various operating modes - open/secure/conference/scrambled.

And yes, they all work the same, except for range and number of available channels.  More channels makes it easier to find one that isn't disrupted by weather or other local conditions.
Yasmine Crow
player, 174 posts
Gunner and ex marine
''Fire at Will!''
Sun 15 Jan 2006
at 12:18
  • msg #370

Re: Guess who's back in town.

Can I have one in green, and with a picture of a pink nuke with a ribbon around it?
Traveller Referee
GM, 90 posts
In space nobody can hear
you swearing at me.
Sun 15 Jan 2006
at 13:25
  • msg #371

Re: Guess who's back in town.

If you must, but it'll cost you a fortune (you know, designer case and all that)...
Yasmine Crow
player, 175 posts
Gunner and ex marine
''Fire at Will!''
Sun 15 Jan 2006
at 13:32
  • msg #372

Re: Guess who's back in town.

What if I get someone to do it a gunpoint?
Shui Tiesi
player, 186 posts
Quiet Doctor and 
helpful Steward.
Tue 17 Jan 2006
at 17:01
  • msg #373

Re: Guess who's back in town.

Updated my post a trifle.

Yasmine has interesting bartering skills....
Yasmine Crow
player, 177 posts
Gunner and ex marine
''Fire at Will!''
Tue 17 Jan 2006
at 17:25
  • msg #374

Re: Guess who's back in town.

Yeah, it's a blast.

A slug is included in the deal.
Shui Tiesi
player, 187 posts
Quiet Doctor and 
helpful Steward.
Tue 17 Jan 2006
at 18:13
  • msg #375

Re: Guess who's back in town.

Finally checked the new descriptions - good stuff, Asimov and Tylen!

Revolvers appear to be de rigueur at the moment....  :)

Remind me not to attempt any bargaining with Yasmine.  Not.  Worth.  It.
This message was last edited by the player at 18:15, Tue 17 Jan 2006.
Yasmine Crow
player, 178 posts
Gunner and ex marine
''Fire at Will!''
Tue 17 Jan 2006
at 19:11
  • msg #376

Re: Guess who's back in town.

D'uh rigor what?  Is that even English?
Shui Tiesi
player, 188 posts
Quiet Doctor and 
helpful Steward.
Tue 17 Jan 2006
at 19:17
  • msg #377

Re: Guess who's back in town.

Yasmine Crow:
D'uh rigor what?  Is that even English?


No.  :)
Yasmine Crow
player, 179 posts
Gunner and ex marine
''Fire at Will!''
Tue 17 Jan 2006
at 19:37
  • msg #378

Re: Guess who's back in town.

Figures.  It's Sushian, isn't it?  :P
Alexei Asimov
player, 38 posts
Pt.A to Pt.B? No Problem!
Darrians, we're golden!
Tue 17 Jan 2006
at 19:48
  • msg #379

Re: Guess who's back in town.

Shui Tiesi:
Finally checked the new descriptions - good stuff, Asimov and Tylen!

Revolvers appear to be de rigueur at the moment....  :)

Thanks Doc!  ;)

As for the revolver... I guess Alexei's POV is that his automatic pistol is only for when things get "serious".  ;)

Besides... showing up for an interview armed-to-the-teeth doesn't always make the best impression... well... unless you're Yasmine!  ;)

But then Yas likes to "accessorize" with pink nukes so what is a horde of firearms compared to that?  ;)
Yasmine Crow
player, 180 posts
Gunner and ex marine
''Fire at Will!''
Tue 17 Jan 2006
at 20:03
  • msg #380

Re: Guess who's back in town.

Hey, can't expect a girl to walk aroudn naked now, can you?



Be very careful with what you say now...
Shui Tiesi
player, 189 posts
Quiet Doctor and 
helpful Steward.
Tue 17 Jan 2006
at 20:06
  • msg #381

Re: Guess who's back in town.

Yasmine Crow:
Figures.  It's Sushian, isn't it?  :P


...evidently, yes.

^_^

So Alexei uses his revolver for light conversation?  Pulls it out when arguing over who will be first at the water fountain?  That sort of thing?

Not to mention the pink nukes.

Please...do not mind me.  I will be in my office.  With the door firmly locked, having realized why the other doctors left this ship.

...working on transfer papers....
Yasmine Crow
player, 182 posts
Gunner and ex marine
''Fire at Will!''
Tue 17 Jan 2006
at 20:18
  • msg #382

Re: Guess who's back in town.

Need help, Doc?
Shui Tiesi
player, 190 posts
Quiet Doctor and 
helpful Steward.
Tue 17 Jan 2006
at 20:28
  • msg #383

Re: Guess who's back in town.

No, no.  That is quite all right, Ms. Crow.  My thanks for the generous offer, though.

[quietly closes door]

[NO sounds of furniture being piled follow, because...that would be pointless]
Alexei Asimov
player, 39 posts
Pt.A to Pt.B? No Problem!
Darrians, we're golden!
Tue 17 Jan 2006
at 20:44
  • msg #384

Re: Guess who's back in town.

Shui Tiesi:
So Alexei uses his revolver for light conversation?  Pulls it out when arguing over who will be first at the water fountain?  That sort of thing?

Oh Alexei only uses his revolver when a bit of added "persuasion" is needed to help others see the logic of his way of thinking.  ;)

However as a "conversation piece"... Alexei tries to use his firearms sparingly.  ;)
Yasmine Crow
player, 183 posts
Gunner and ex marine
''Fire at Will!''
Tue 17 Jan 2006
at 20:53
  • msg #385

Re: Guess who's back in town.

Good idea.  Save ammo, only shoot when needed.  Fists go a long way, especially if the other party is taken by surprise.



Merely trying to live up to the jarhead image.  :P
Shui Tiesi
player, 191 posts
Quiet Doctor and 
helpful Steward.
Wed 18 Jan 2006
at 02:03
  • msg #386

Re: Guess who's back in town.

[from behind a closed door]

To each, their own...I find that any persuasiveness flies quickly from the window once a firearm is introduced into a discussion.  But that has been my own experience, including with the mob.  Milage may, as usual, vary from person to person.

I find myself agreeing with Yasmine, in fact, regarding the application of force.  Depending, of course, on how the fists are applied.

Yasmine Crow
player, 186 posts
Gunner and ex marine
''Fire at Will!''
Wed 18 Jan 2006
at 05:42
  • msg #387

Re: Guess who's back in town.

*taps on the door*

Yo-hooo, Doooooc? *in a cheerful tone*

Yeah, why excessive force when you don't need it?  Just nuke them from orbit, only way to be sure!

As for fists, if your work it right, you won't have to actually hit anyone.  It's a matter of attitude, in much.  ;)
Shui Tiesi
player, 192 posts
Quiet Doctor and 
helpful Steward.
Wed 18 Jan 2006
at 14:05
  • msg #388

Re: Guess who's back in town.

...I am here, Ms. Crow.  I can see you have been watching 'Aliens' again.  All the more reason for me to stay in here to avoid the discussion regarding the M41A pulse rifle.

[sticks head out]

But I rather like your approach to violence.

Is it me, or is there considerable tension on deck at the moment?
Yasmine Crow
player, 188 posts
Gunner and ex marine
''Fire at Will!''
Wed 18 Jan 2006
at 14:15
  • msg #389

Re: Guess who's back in town.

Hmm.  It gotta be you.  Ask Sassy to give you a backrub.
Shui Tiesi
player, 193 posts
Quiet Doctor and 
helpful Steward.
Wed 18 Jan 2006
at 14:21
  • msg #390

Re: Guess who's back in town.

I shall have to do that.  She manages to keep these machines in working order, she should be able to do the same for me.

...though if she begins beating a recalcitrant muscle with a wrench, I shall have to ask her to desist.
Saskia Blake
player, 34 posts
I'm going to need a
much bigger hammer.
Wed 18 Jan 2006
at 14:53
  • msg #391

Re: Guess who's back in town.

I don't do back rubs any more.

Not since the time with Yas when I misunderstood what was going on and she nearly shot me.  I totally misread the situation, and overstepped the mark.

I was confused and under stress at the time.  I needed a friend, and didn't realise that she just wanted to be a friend.  :-(

And I don't blame her for the subsequent nightmares about guns, not in the slightest.
Shui Tiesi
player, 194 posts
Quiet Doctor and 
helpful Steward.
Wed 18 Jan 2006
at 15:01
  • msg #392

Re: Guess who's back in town.

Oh, dear.

Perfectly understandable, and I withdraw my request.  It is probably best to avoid misunderstandings.  [sagacious nod]

I believe there are some exercises from my homeworld that should do the trick.
Yasmine Crow
player, 189 posts
Gunner and ex marine
''Fire at Will!''
Wed 18 Jan 2006
at 15:05
  • msg #393

Re: Guess who's back in town.

Oy wey.  That old story.  Thanks for reminding me...  ;)
Yasmine Crow
player, 198 posts
Gunner and ex marine
''Fire at Will!''
Tue 24 Jan 2006
at 13:06
  • msg #394

Re: Guess who's back in town.

Hope you are all right with me womanhandling you like that, Sushi.  If not, let me know and I will edit.  :)
This message was last edited by the player at 13:09, Tue 24 Jan 2006.
Shui Tiesi
player, 202 posts
Quiet doctor,
helpful Steward.
Tue 24 Jan 2006
at 13:17
  • msg #395

Re: Guess who's back in town.

Oh, no issues at all.  Shui is the sort who will stand there (at worst, caught in confusion) when someone does that.

Someone she knows, that is.

Funny little image it was.
Yasmine Crow
player, 200 posts
Gunner and ex marine
''Fire at Will!''
Tue 24 Jan 2006
at 13:52
  • msg #396

Re: Guess who's back in town.

I thought so, from how you have played her before.  :)

Heh, yeah.  And thanks for making me chuckle and smile at your posts.  :D
Shui Tiesi
player, 203 posts
Quiet doctor,
helpful Steward.
Tue 24 Jan 2006
at 14:02
  • msg #397

Re: Guess who's back in town.

I'm glad you're getting a laugh out of them!  :)
Conrad Dietz
player, 1 post
Just follow the beacon,
and don't hit anything.
Tue 24 Jan 2006
at 17:53
  • msg #398

Re: Guess who's back in town.

I am too.

I'm the new navigator, by the way.  Pleased to meet you all.  I look forward to getting involved IC.
Shui Tiesi
player, 208 posts
Quiet doctor,
helpful Steward.
Tue 24 Jan 2006
at 17:55
  • msg #399

Re: Guess who's back in town.

Hello, Mr. Dietz.  :)  A pleasure to meet you, as well.
Yasmine Crow
player, 205 posts
Gunner and ex marine
''Fire at Will!''
Tue 24 Jan 2006
at 17:57
  • msg #400

Re: Guess who's back in town.

Hello, new navigator guy.  It seems we have a tendency of losing navigators.  Maybe faulty instrumentation...?  ;)
Tylen Orgesh
player, 22 posts
Darrian--Former Scout
Age:34
Tue 24 Jan 2006
at 18:48
  • msg #401

Re: Guess who's back in town.

Hey there Conrad! Welcome to the game!
Yasmine Crow
player, 210 posts
Gunner and ex marine
''Fire at Will!''
Wed 25 Jan 2006
at 15:09
  • msg #402

Re: Guess who's back in town.

Thanks, Sushi, for a fun little sequence - on sorry to anyone who found it spamming or whatever.  ;)
Shui Tiesi
player, 213 posts
Quiet doctor,
helpful Steward.
Wed 25 Jan 2006
at 16:14
  • msg #403

Re: Guess who's back in town.

Well, nobody else was posting at the time, so I don't see it as spamming... :)

And thank YOU, too!  Fun stuff!
Yasmine Crow
player, 211 posts
Gunner and ex marine
''Fire at Will!''
Wed 25 Jan 2006
at 16:18
  • msg #404

Re: Guess who's back in town.

"On" sorry?  I meant and.  D'oh.  :)  Fried brain, anyone?  :P

Well, it was a good chance to show some other sides of Yas!  And, uh, not meaning the "cannons"!  ;)
Shui Tiesi
player, 214 posts
Quiet doctor,
helpful Steward.
Wed 25 Jan 2006
at 16:25
  • msg #405

Re: Guess who's back in town.

She's always presenting those....  :)

You should see some of MY typos!  No, that's not an offer....
Yasmine Crow
player, 212 posts
Gunner and ex marine
''Fire at Will!''
Wed 25 Jan 2006
at 16:31
  • msg #406

Re: Guess who's back in town.

Waddyamean, "always presenting those"?  :P

Erh, so you aren't asking me to come over to see your typos then...?  ;)
Shui Tiesi
player, 215 posts
Quiet doctor,
helpful Steward.
Wed 25 Jan 2006
at 16:44
  • msg #407

Re: Guess who's back in town.

Definitely not.  :)  The shame would be too great....  ^_^
Yasmine Crow
player, 213 posts
Gunner and ex marine
''Fire at Will!''
Wed 25 Jan 2006
at 22:07
  • msg #408

Re: Guess who's back in town.

Aww!  Surely not!  *ruffles Sushi's hair again*  ;)
Tylen Orgesh
player, 25 posts
Darrian--Former Scout
Age:34
Fri 27 Jan 2006
at 17:12
  • msg #409

Re: Guess who's back in town.

After this morning I'll have a hard time posting over the weekend, just so everyone is aware. Ya know, those pesky families...lol.
Yasmine Crow
player, 215 posts
Gunner and ex marine
''Fire at Will!''
Fri 27 Jan 2006
at 17:14
  • msg #410

Re: Guess who's back in town.

Why is that - what did you do this morning?  ;)
Tylen Orgesh
player, 26 posts
Darrian--Former Scout
Age:34
Fri 27 Jan 2006
at 17:16
  • msg #411

Re: Guess who's back in town.

Sssshhhhhhhh! They might hear you.....<they are ripping me away from my secret internet leads......they say its taking over.....naaahhhhh!>
Tylen Orgesh
player, 27 posts
Darrian--Former Scout
Age:34
Fri 27 Jan 2006
at 17:17
  • msg #412

Re: Guess who's back in town.

<luckily I have a USB cable sticking out of my hip......>
Yasmine Crow
player, 216 posts
Gunner and ex marine
''Fire at Will!''
Fri 27 Jan 2006
at 17:26
  • msg #413

Re: Guess who's back in town.

Oy.  You need to try doing it "unplugged"...  ;)
Tylen Orgesh
player, 28 posts
Darrian--Former Scout
Age:34
Fri 27 Jan 2006
at 17:28
  • msg #414

Re: Guess who's back in town.

<been pondering making the switch to wireless for a while now.....lol>
Yasmine Crow
player, 217 posts
Gunner and ex marine
''Fire at Will!''
Fri 27 Jan 2006
at 17:29
  • msg #415

Re: Guess who's back in town.

Hey, who'd thought...?  You picked up on my subtle hint!  8)
Shui Tiesi
player, 218 posts
Quiet doctor,
helpful Steward.
Fri 27 Jan 2006
at 17:32
  • msg #416

Re: Guess who's back in town.

[tries to fit together the concept of 'Yasmine' and 'subtle']

[fails miserably]
Yasmine Crow
player, 218 posts
Gunner and ex marine
''Fire at Will!''
Fri 27 Jan 2006
at 18:57
  • msg #417

Re: Guess who's back in town.

Hey, one more like that and I'll go subtle all over you...  :P
This message was last edited by the player at 18:57, Fri 27 Jan 2006.
Shui Tiesi
player, 219 posts
Quiet doctor,
helpful Steward.
Fri 27 Jan 2006
at 19:23
  • msg #418

Re: Guess who's back in town.

[begins putting on Class 4 Biological Protection]
Yasmine Crow
player, 219 posts
Gunner and ex marine
''Fire at Will!''
Fri 27 Jan 2006
at 19:28
  • msg #419

Re: Guess who's back in town.

I had no idea those were bulletproof...

;)
Shui Tiesi
player, 220 posts
Quiet doctor,
helpful Steward.
Fri 27 Jan 2006
at 19:34
  • msg #420

Re: Guess who's back in town.

[begins lowering a giant, steel wall into place....]

It will fail against a pink nuke, of course.
Yasmine Crow
player, 220 posts
Gunner and ex marine
''Fire at Will!''
Fri 27 Jan 2006
at 19:42
  • msg #421

Re: Guess who's back in town.

Hey, that's an idea...

8)
Shui Tiesi
player, 222 posts
Quiet doctor,
helpful Steward.
Mon 30 Jan 2006
at 13:04
  • msg #422

Re: Guess who's back in town.

Sorry about the short post.  I can't connect to Rpol from home, for lord-knows-what-reason, and I'm a little behind... :(
Yasmine Crow
player, 222 posts
Gunner and ex marine
''Fire at Will!''
Mon 30 Jan 2006
at 14:20
  • msg #423

Re: Guess who's back in town.

Aww...  :(  *hugs*  Bad RPoL, bad!
Yasmine Crow
player, 225 posts
Gunner and ex marine
''Fire at Will!''
Wed 1 Feb 2006
at 16:33
  • msg #424

Re: Guess who's back in town.

"Sister", uh?  Couldn't have picked a worse one, heheh!  :P
Tylen Orgesh
player, 31 posts
Darrian--Former Scout
Age:34
Wed 1 Feb 2006
at 17:41
  • msg #425

Re: Guess who's back in town.

Hehe, well, to a degree I'm going for a Han Solo archetype. I kinda see the Scouting Service as a bunch of roguish types, slack on the discipline, but a little rough when it comes to meeting situations/people head on as required occaisonally. I also figured 'sister' to be the least derrogatory thing he would've said. It's likely through this ordeal, Tylen will come to respect you alot more. ^_^
Yasmine Crow
player, 226 posts
Gunner and ex marine
''Fire at Will!''
Wed 1 Feb 2006
at 18:38
  • msg #426

Re: Guess who's back in town.

Heh, he's still alive, so unless you wish to go for censored nicknames...  :P

Ask Tasmin, she'll agree that everyone in the Scouts are just like that.  Except Tasmin herself, of course.  ;)
Tylen Orgesh
player, 34 posts
Darrian--Former Scout
Age:34
Wed 1 Feb 2006
at 19:06
  • msg #427

Re: Guess who's back in town.

lol, I guess he'll just have to settle for little cracks about jars....and marine mammals....heh.
Conrad Dietz
player, 2 posts
Just follow the beacon,
and don't hit anything.
Wed 1 Feb 2006
at 19:12
  • msg #428

Re: Guess who's back in town.

Hear that Yas?  Jago said I'll be coming by to see him.  That means I'm (officially) NOT an intruder.  So no need for attack ewoks, inconceivably large-caliber weapons, or special Marine-grade wedgies.
Yasmine Crow
player, 228 posts
Gunner and ex marine
''Fire at Will!''
Wed 1 Feb 2006
at 19:16
  • msg #429

Re: Guess who's back in town.

Marine mammals?  Such as a whale?  Is that way of calling me fat?  Or Navy Seal?  That's a really severe insult!  If so, I'll call you minced meat soon...  :P  ;)

Dietz, Dietz, you are quite the killjoy, aren't you?  But... you didn't mention pink nukes with ribbons!  8)
Shui Tiesi
player, 224 posts
Quiet doctor,
helpful Steward.
Wed 1 Feb 2006
at 19:22
  • msg #430

Re: Guess who's back in town.

*takes down the wall*  Apparantly Yasmine's ire has shifted.  I should have this put on pulleys....

Beware the mines, Mr. Dietz.
Yasmine Crow
player, 229 posts
Gunner and ex marine
''Fire at Will!''
Wed 1 Feb 2006
at 19:27
  • msg #431

Re: Guess who's back in town.

Ha!  Gotcha, Sushi!  *lunges at Doc in an all-out bear hug*  ;)

Are you back online from home now?  :)
Shui Tiesi
player, 225 posts
Quiet doctor,
helpful Steward.
Wed 1 Feb 2006
at 19:39
  • msg #432

Re: Guess who's back in town.

*eek*

...i'monline, thankyouverymuch...myribs...are breaking...

Everything is five by five, now.  :)
Yasmine Crow
player, 230 posts
Gunner and ex marine
''Fire at Will!''
Wed 1 Feb 2006
at 19:40
  • msg #433

Re: Guess who's back in town.

Aw, are not!  Your ribs are just fine, I'm sure of it!  Does this hurt?  *tickles Sushi's rubs*  ;)

Good to hear it is all back to working order.  Missed you...
Shui Tiesi
player, 226 posts
Quiet doctor,
helpful Steward.
Wed 1 Feb 2006
at 19:56
  • msg #434

Re: Guess who's back in town.

*urk*...tickling bruised ribs...how very 'you'...

Well, I'm VERY happy.  I get to talk with everyone here, again, from home.  :) It's a good feeling - I was getting a little jumpy there, for a while!
Yasmine Crow
player, 231 posts
Gunner and ex marine
''Fire at Will!''
Wed 1 Feb 2006
at 20:18
  • msg #435

Re: Guess who's back in town.

Bruised ribs, pfft!  I did no such things - I made sure to miss any bruises, and I won't ask how you got them there, since that's your personal life...  ;)

Good.  If you are happy, we are happy.  Right, fellow players!?  *taps a big gun in the palm of her hand while giving out stern looks*
Shui Tiesi
player, 227 posts
Quiet doctor,
helpful Steward.
Wed 1 Feb 2006
at 20:21
  • msg #436

Re: Guess who's back in town.

Yes, Ms. Crow.

...I'm happy.
This message was last edited by the player at 20:21, Wed 01 Feb 2006.
Yasmine Crow
player, 233 posts
Gunner and ex marine
''Fire at Will!''
Wed 1 Feb 2006
at 20:42
  • msg #437

Re: Guess who's back in town.

Well, I know you're happy...  :P
Tylen Orgesh
player, 36 posts
Darrian--Former Scout
Age:34
Wed 1 Feb 2006
at 20:42
  • msg #438

Re: Guess who's back in town.

*salute's Yas's big gun*

Absolutely, Ma'am!
Conrad Dietz
player, 3 posts
Just follow the beacon,
and don't hit anything.
Wed 1 Feb 2006
at 20:46
  • msg #439

Re: Guess who's back in town.

I just walked past a whole stack of people on my way to the ship, and they all looked Regulation Standard Happy too, Chief.  Just like me.  :D
Yasmine Crow
player, 235 posts
Gunner and ex marine
''Fire at Will!''
Wed 1 Feb 2006
at 20:48
  • msg #440

Re: Guess who's back in town.

Good, good.  We like our citizens happy.

;)
This message was last edited by the player at 20:50, Wed 01 Feb 2006.
Jago Lanza
player, 82 posts
Sat 4 Feb 2006
at 02:15
  • msg #441

Wages of Sin

Monthly salaries are normally as follows
Pilot:  Cr 6000
Navigator:  Cr 5000
Engineer:  Cr 4000
Steward/Medic:  Cr 2500
Gunners:  Cr 1000

However, as owner, Jago is liable for the mortgage and all the running cost and doesn’t actually take a separate wage.
Then wages he does pay are relatively generous in most cases but reflect his appreciation for the personnel he employs.
Tylen Orgesh
player, 40 posts
Darrian--Former Scout
Age:34
Sat 4 Feb 2006
at 02:25
  • msg #442

Re: Wages of Sin

In otherwords, I may have to take a second job in order to make ends meet...lol.
Shui Tiesi
player, 229 posts
Quiet doctor,
helpful Steward.
Sat 4 Feb 2006
at 03:19
  • msg #443

Re: Wages of Sin

My thanks for confirming matters, Captain.  :)

Oh, and regarding my pay....
Yasmine Crow
player, 237 posts
Gunner and ex marine
''Fire at Will!''
Sat 4 Feb 2006
at 07:42
  • msg #444

Re: Wages of Sin

Ahem...  First Gunner...  I seemed to remember another 500 there....  ;)

Hey, Quad, you get free room and board!  Just be home before 2200 hours, and no girls (or boys) in the room...  :P
Tylen Orgesh
player, 41 posts
Darrian--Former Scout
Age:34
Sat 4 Feb 2006
at 08:27
  • msg #445

Re: Wages of Sin

Awwww...10:00?!

I guess I will have some bills to pay whenever planetside....so a second job is still in order. lol
Yasmine Crow
player, 238 posts
Gunner and ex marine
''Fire at Will!''
Sat 4 Feb 2006
at 08:30
  • msg #446

Re: Wages of Sin

Yes, 2200 hours, Tylen dear.

Planetside?  What would you do planetside?  Hmph!

But, if you want, I guess I could pay you a bit to scrub the cargohold...  Cr 10 should do it.  ;)
Tylen Orgesh
player, 42 posts
Darrian--Former Scout
Age:34
Sat 4 Feb 2006
at 09:11
  • msg #447

Re: Wages of Sin

lol, thanks Mom... :P
Yasmine Crow
player, 239 posts
Gunner and ex marine
''Fire at Will!''
Sat 4 Feb 2006
at 09:19
  • msg #448

Re: Wages of Sin

You're welcome, brat.  :P
Shui Tiesi
player, 230 posts
Quiet doctor,
helpful Steward.
Sat 4 Feb 2006
at 15:47
  • msg #449

Re: Wages of Sin

Tylen, your middle name wouldn't happen to be Will, would it?

Boy, with this kind of meeting, I expect Tylen and Yasmine to be married when the game finally finishes (if ever... :).
Tylen Orgesh
player, 43 posts
Darrian--Former Scout
Age:34
Sat 4 Feb 2006
at 17:17
  • msg #450

Re: Wages of Sin

It's all in good fun....right Mom? :p
Shui Tiesi
player, 231 posts
Quiet doctor,
helpful Steward.
Sat 4 Feb 2006
at 17:20
  • msg #451

Re: Wages of Sin

Ewww...stop calling her Mom.
Tylen Orgesh
player, 44 posts
Darrian--Former Scout
Age:34
Sat 4 Feb 2006
at 17:24
  • msg #452

Re: Wages of Sin

Its only gross when you think like that...get yer mind outta the gutter Shui. :D
Yasmine Crow
player, 240 posts
Gunner and ex marine
''Fire at Will!''
Sat 4 Feb 2006
at 21:06
  • msg #453

Re: Wages of Sin

Married?  To a scout!?  Hah, no way, not after having a sister in the scouts!  There'd be no end to cleaning up after him...  ;)
Traveller Referee
GM, 97 posts
In space nobody can hear
you swearing at me.
Sat 4 Feb 2006
at 21:50
  • msg #454

Re: Wages of Sin

Had an unexpectedly busy day today, but I should be catching up tomorrow.  Apologies to all.
Shui Tiesi
player, 233 posts
Quiet doctor,
helpful Steward.
Tue 7 Feb 2006
at 20:21
  • msg #455

Re: Wages of Sin

Okay...finished up with the pistol!

*ka-chink*

Now, to go find me some new crewmembers.
Yasmine Crow
player, 244 posts
Gunner and ex marine
''Fire at Will!''
Tue 7 Feb 2006
at 20:28
  • msg #456

Re: Wages of Sin

Ah!  So that is was why you wanted it in working order!

...or are you hunting rabbits, doc?  ;)
This message was last edited by the player at 20:29, Tue 07 Feb 2006.
Tylen Orgesh
player, 47 posts
Darrian--Former Scout
Age:34
Tue 7 Feb 2006
at 23:40
  • msg #457

Re: Wages of Sin

A-heh, imagine finding you here Shui.....Ya know, I was just on my way to go find you....what's that in your hand?
Shui Tiesi
player, 235 posts
Quiet doctor,
helpful Steward.
Wed 8 Feb 2006
at 01:10
  • msg #458

Re: Wages of Sin

Nothing I need...now.

:)

I don't hunt rabbits, Yasmine.  Just people.

But I'm a vegetarian, so I don't eat what I catch.  ^_^
Tylen Orgesh
player, 49 posts
Darrian--Former Scout
Age:34
Wed 8 Feb 2006
at 05:24
  • msg #459

Re: Wages of Sin

So it's all shoot-and-release???

*Big hopeful wabbit eyes*
Yasmine Crow
player, 245 posts
Gunner and ex marine
''Fire at Will!''
Wed 8 Feb 2006
at 05:37
  • msg #460

Re: Wages of Sin

Ah.  I could ask what your pray eats once oyu have captured it, doc, but I won't...  ;)

...and I assume you never go hunting for vegetables either then.  :P


As for "shoot and release", that sounds awfully, horribly cruel!  Letting 'em bleed to death slowly, slowly...  Splatter 'em if ya hafta shoot, I'd say!  I'm humane that way.  ;)
Tylen Orgesh
player, 51 posts
Darrian--Former Scout
Age:34
Wed 8 Feb 2006
at 05:54
  • msg #461

Re: Wages of Sin

Hhhhmmm....

*contemplates who to go to die...*

<.<

>.>
Shui Tiesi
player, 237 posts
Quiet doctor,
helpful Steward.
Wed 8 Feb 2006
at 11:56
  • msg #462

Re: Wages of Sin

Hunting for vegetables is an easy task.  Especially if one has a garden.

.....

I'll have to speak to the Captain about setting one up.  I know a little about gardening.

As for shoot-and-release, it's quite humane.  *Holds up a mammoth tranq dart.*

*looks at dart*

...More or less.  So there's no lasting injury.  And who said anything about 'release'?
Yasmine Crow
player, 246 posts
Gunner and ex marine
''Fire at Will!''
Wed 8 Feb 2006
at 12:03
  • msg #463

Re: Wages of Sin

Tylen did.  What did you put in that drink you had, doc?

But if you want to keep 'em alive for whatever purpose, well...  ;)
Shui Tiesi
player, 238 posts
Quiet doctor,
helpful Steward.
Wed 8 Feb 2006
at 12:07
  • msg #464

Re: Wages of Sin

Yasmine Crow:
But if you want to keep 'em alive for whatever purpose, well...  ;)


...Medical experiments.  *glances around*  Really.
Yasmine Crow
player, 247 posts
Gunner and ex marine
''Fire at Will!''
Wed 8 Feb 2006
at 12:27
  • msg #465

Re: Wages of Sin

Ah.  Ever worse than letting them bleed to death.  *blinks*
Shui Tiesi
player, 239 posts
Quiet doctor,
helpful Steward.
Wed 8 Feb 2006
at 12:33
  • msg #466

Re: Wages of Sin

*coughs*  My medical experiments.
Yasmine Crow
player, 248 posts
Gunner and ex marine
''Fire at Will!''
Wed 8 Feb 2006
at 12:39
  • msg #467

Re: Wages of Sin

Exactly!  ;)
Shui Tiesi
player, 240 posts
Quiet doctor,
helpful Steward.
Wed 8 Feb 2006
at 12:48
  • msg #468

Re: Wages of Sin

*cannot think of a suitable comeback*

*files away for later retribution*
Yasmine Crow
player, 249 posts
Gunner and ex marine
''Fire at Will!''
Wed 8 Feb 2006
at 12:54
  • msg #469

Re: Wages of Sin

Aw, I was hoping you would reveal what those experiments entailed, but I guess I will have to rely on the spycam...

Oops.  Did I say that out loud?  8)
Shui Tiesi
player, 243 posts
Quiet doctor,
helpful Steward.
Thu 9 Feb 2006
at 13:21
  • msg #470

Re: Wages of Sin

Haven't found the spycam yet - rest assured I will keep looking.  I don't want any 'experimental footage' to show up on the 'net.

There is no better wake-up call than working with arsenic, heading back to your office, picking up your cup of coffee, and realizing at the last second that you forgot to wash your hands.
Yasmine Crow
player, 251 posts
Gunner and ex marine
''Fire at Will!''
Thu 9 Feb 2006
at 13:24
  • msg #471

Re: Wages of Sin

Keep lookin'...  ;)

Done that a lot then, have you?  :P
Shui Tiesi
player, 244 posts
Quiet doctor,
helpful Steward.
Thu 9 Feb 2006
at 13:36
  • msg #472

Re: Wages of Sin

It does explain the forgetfulness.
Yasmine Crow
player, 252 posts
Gunner and ex marine
''Fire at Will!''
Thu 9 Feb 2006
at 13:39
  • msg #473

Re: Wages of Sin

Hmm...  Isn't that one of the qualities needed to become a doctor in the first place?
Shui Tiesi
player, 245 posts
Quiet doctor,
helpful Steward.
Thu 9 Feb 2006
at 13:41
  • msg #474

Re: Wages of Sin

I....

.....

...cannot recall.  :(
Yasmine Crow
player, 253 posts
Gunner and ex marine
''Fire at Will!''
Thu 9 Feb 2006
at 13:43
  • msg #475

Re: Wages of Sin

Do you need help?  ;)
Shui Tiesi
player, 246 posts
Quiet doctor,
helpful Steward.
Thu 9 Feb 2006
at 13:46
  • msg #476

Re: Wages of Sin

Planning to beat some sense into my head?  ^_^
Yasmine Crow
player, 254 posts
Gunner and ex marine
''Fire at Will!''
Thu 9 Feb 2006
at 13:49
  • msg #477

Re: Wages of Sin

No, no, nothing that forceful at all.  Far more subtle.  And fun...  ;)
Shui Tiesi
player, 247 posts
Quiet doctor,
helpful Steward.
Thu 9 Feb 2006
at 14:09
  • msg #478

Re: Wages of Sin

...I am far too tempted.

Very well!  Do your worst.  Best.  Your thing.  :)
Traveller Referee
GM, 103 posts
In space nobody can hear
you swearing at me.
Thu 9 Feb 2006
at 14:15
  • msg #479

Re: Wages of Sin

Now you're in trouble...  :(
Shui Tiesi
player, 248 posts
Quiet doctor,
helpful Steward.
Thu 9 Feb 2006
at 14:22
  • msg #480

Re: Wages of Sin

Oh, I KNEW that.  :)  Eyes open on this one.
Yasmine Crow
player, 255 posts
Gunner and ex marine
''Fire at Will!''
Thu 9 Feb 2006
at 14:26
  • msg #481

Re: Wages of Sin

*tickles and tickles and tickles and tickles and tickles and...  you get the idea*

8)
Traveller Referee
GM, 104 posts
In space nobody can hear
you swearing at me.
Thu 9 Feb 2006
at 14:29
  • msg #482

Re: Wages of Sin

*twitches reflexively*
Shui Tiesi
player, 249 posts
Quiet doctor,
helpful Steward.
Thu 9 Feb 2006
at 14:29
  • msg #483

Re: Wages of Sin

*helpless*

...not...helping...memory...
Yasmine Crow
player, 256 posts
Gunner and ex marine
''Fire at Will!''
Thu 9 Feb 2006
at 14:42
  • msg #484

Re: Wages of Sin

Never said it would do that!  8)

But it helps you... getting tickled!  Hehehehehehehehehhehhh!  Heh.  ;)

And it's fun, fo rme anyway!  :P
Shui Tiesi
player, 250 posts
Quiet doctor,
helpful Steward.
Thu 9 Feb 2006
at 14:47
  • msg #485

Re: Wages of Sin

*lies on the ground in tears*

...I am...pleased...you are...amused....
Yasmine Crow
player, 257 posts
Gunner and ex marine
''Fire at Will!''
Thu 9 Feb 2006
at 15:58
  • msg #486

Re: Wages of Sin

Well, you seem to be laughing too...  ;)
Saskia Blake
player, 39 posts
I'm going to need a
much bigger hammer.
Thu 9 Feb 2006
at 20:45
  • msg #487

Re: Wages of Sin

Harummph!  I take a short vacation, and Yas finds a new playmate.  Fine, at least everybody in engineering is my friend.
Yasmine Crow
player, 258 posts
Gunner and ex marine
''Fire at Will!''
Thu 9 Feb 2006
at 21:01
  • msg #488

Re: Wages of Sin

No, no, she's all yours, Sassy.  I just tickled her for you...

*exits before anything untoward comes to pass*
Shui Tiesi
player, 252 posts
Quiet doctor,
helpful Steward.
Fri 10 Feb 2006
at 02:45
  • msg #489

Re: Wages of Sin

No, no...quite all right...we're all done, here.

Sorry, Saskia - I shall leave her all to you in the future.
Shui Tiesi
player, 254 posts
Quiet doctor,
helpful Steward.
Fri 10 Feb 2006
at 02:53
  • msg #490

Re: Wages of Sin

And that would be post 1000.

*Scoops it up*

Go, me!
Saskia Blake
player, 41 posts
I'm going to need a
much bigger hammer.
Sun 12 Feb 2006
at 11:07
  • msg #491

Re: Wages of Sin

Congrats on the K-Post Shui.  :-)

Okay Yas, you can stop nagging now, I have a description.  Took me a while to put it back together, but it's there.
Yasmine Crow
player, 262 posts
Gunner and ex marine
''Fire at Will!''
Sun 12 Feb 2006
at 11:25
  • msg #492

Re: Wages of Sin

Aw, I was saving up for a Nag Fest...  :(

Shy, uh?  I bet the capt'n of that ship thought so too!  Oops, did I bring that up again?  8)
Shui Tiesi
player, 257 posts
Quiet doctor,
helpful Steward.
Sun 12 Feb 2006
at 11:32
  • msg #493

Re: Wages of Sin

Beautiful description, Saskia!  :)
Yasmine Crow
player, 265 posts
Gunner and ex marine
''Fire at Will!''
Tue 14 Feb 2006
at 20:28
  • msg #494

Re: Wages of Sin

Hey, Quadman, Yas can help you with that exercise!  8)
Shui Tiesi
player, 261 posts
Quiet doctor,
helpful Steward.
Wed 15 Feb 2006
at 16:28
  • msg #495

Re: Wages of Sin

I bet she can....

Great picture!  I like going into your files, Ref.  Fun seeing the pictures from the various campaigns, especially the Amber ones, of course!  :)  Not biased at all, nope....
Yasmine Crow
player, 267 posts
Gunner and ex marine
''Fire at Will!''
Wed 15 Feb 2006
at 16:35
  • msg #496

Re: Wages of Sin

What brownish-yellow pictures...?

AS for his files, I had no idea you like snooping into cabinets...  ;)
Shui Tiesi
player, 263 posts
Quiet doctor,
helpful Steward.
Wed 15 Feb 2006
at 17:50
  • msg #497

Re: Wages of Sin

Cabinets, computers, laundry baskets.  You never know what you might find!
Yasmine Crow
player, 268 posts
Gunner and ex marine
''Fire at Will!''
Wed 15 Feb 2006
at 19:24
  • msg #498

Re: Wages of Sin

Find where?  *peers with utter suspicion at Sushi*
Shui Tiesi
player, 264 posts
Quiet doctor,
helpful Steward.
Wed 15 Feb 2006
at 19:30
  • msg #499

Re: Wages of Sin

In people's dirty laundry....
Yasmine Crow
player, 269 posts
Gunner and ex marine
''Fire at Will!''
Wed 15 Feb 2006
at 20:49
  • msg #500

Re: Wages of Sin

Oh, you're one of those, uh?  No sniffin' my laundry, missy!
Tylen Orgesh
player, 61 posts
Darrian--Former Scout
Age:34
Wed 15 Feb 2006
at 21:03
  • msg #501

Re: Wages of Sin

Wow! That was surprisingly much for my visual cortex to handle.....

After that, I'm not sure you could help me with my excercises...lol
Yasmine Crow
player, 270 posts
Gunner and ex marine
''Fire at Will!''
Wed 15 Feb 2006
at 21:10
  • msg #502

Re: Wages of Sin

Hey, I'm not the one going through other people's stuff!
Shui Tiesi
player, 265 posts
Quiet doctor,
helpful Steward.
Thu 16 Feb 2006
at 02:43
  • msg #503

Re: Wages of Sin

[waves a scanner in front of Yasmine's head, has a look around]  It isn't just your laundry that's dirty...your mind hasn't been cleaned for years.
Yasmine Crow
player, 279 posts
Gunner and ex marine
''Fire at Will!''
Sat 25 Feb 2006
at 13:16
  • msg #504

Re: Wages of Sin

I bet you didn't see me posting, Sushi...  ;)
Shui Tiesi
player, 274 posts
Quiet doctor,
helpful Steward.
Sat 25 Feb 2006
at 13:32
  • msg #505

Re: Wages of Sin

Thank you!  I edited.  :)
Yasmine Crow
player, 280 posts
Gunner and ex marine
''Fire at Will!''
Sat 25 Feb 2006
at 13:33
  • msg #506

Re: Wages of Sin

You're welcome.  :)
Shui Tiesi
player, 281 posts
Quiet doctor,
helpful Steward.
Thu 2 Mar 2006
at 15:00
  • msg #507

Re: Wages of Sin

I love the way Port Security is being played by Season Three Garibaldi.  :)
Yasmine Crow
player, 289 posts
Gunner and ex marine
''Fire at Will!''
Thu 2 Mar 2006
at 15:03
  • msg #508

Re: Wages of Sin

"Sushi and Garibaldi sat in a tree..."  8)
Shui Tiesi
player, 282 posts
Quiet doctor,
helpful Steward.
Thu 2 Mar 2006
at 15:31
  • msg #509

Re: Wages of Sin

:)  Not such a bad thing.  Garibaldi is amazing!
Yasmine Crow
player, 290 posts
Gunner and ex marine
''Fire at Will!''
Thu 2 Mar 2006
at 15:33
  • msg #510

Re: Wages of Sin

Hey, did I say it was a bad thing?  ;)
Shui Tiesi
player, 283 posts
Quiet doctor,
helpful Steward.
Thu 2 Mar 2006
at 15:38
  • msg #511

Re: Wages of Sin

Well, you should procure him for me, then!
Yasmine Crow
player, 291 posts
Gunner and ex marine
''Fire at Will!''
Thu 2 Mar 2006
at 15:55
  • msg #512

Re: Wages of Sin

Sorry, that ain't my line of work, girl.  If you want him, you go get him yourself.
Shui Tiesi
player, 284 posts
Quiet doctor,
helpful Steward.
Thu 2 Mar 2006
at 16:04
  • msg #513

Re: Wages of Sin

<IMG SRC="http://atlas.walagata.com/w/shanna/22m.jpg">

O_O

:D
Traveller Referee
GM, 116 posts
In space nobody can hear
you swearing at me.
Thu 2 Mar 2006
at 16:34
  • msg #514

Re: Wages of Sin

*pushes everybody aside to give Shui a clear path*

Did you know that he's no longer married to her what played Talia Winters?  Or to anybody else for that matter (as far as I can find out)...
Shui Tiesi
player, 285 posts
Quiet doctor,
helpful Steward.
Thu 2 Mar 2006
at 17:25
  • msg #515

Re: Wages of Sin

Woah!  He was married to Tahlia?  When did they break up?  Where did they meet?
Yasmine Crow
player, 292 posts
Gunner and ex marine
''Fire at Will!''
Thu 2 Mar 2006
at 17:38
  • msg #516

Re: Wages of Sin

1. Yes.
2. When they divorced.
3. Where they were at the time they met.

:P
Shui Tiesi
player, 286 posts
Quiet doctor,
helpful Steward.
Thu 2 Mar 2006
at 17:44
  • msg #517

Re: Wages of Sin

Gee, thanks.... :(
Traveller Referee
GM, 117 posts
In space nobody can hear
you swearing at me.
Thu 2 Mar 2006
at 17:45
  • msg #518

Re: Wages of Sin

They met on the set.  Got married some time during Season 2, and split up about a year later, I think.  I know they were still married when I saw them in London, which was during the UK showings of Season 3.
Yasmine Crow
player, 293 posts
Gunner and ex marine
''Fire at Will!''
Thu 2 Mar 2006
at 18:01
  • msg #519

Re: Wages of Sin

You're welcome, Sushi.  ;)
Traveller Referee
GM, 118 posts
In space nobody can hear
you swearing at me.
Thu 2 Mar 2006
at 18:11
  • msg #520

Re: Wages of Sin

Heheh... in Acts of Sacrifice Ivanova was trying to negotiate a truce between the Green and Purple Drazi, and had her foot broken.  The actress actually had a broken foot.  The story being that it was her birthday (21st) and she rushed out into the garden to listen to a bird singing, slipped and broke her foot.  So they wrote the injury into the script.  So they're filming the scene where the drazi falls and lands on her foot, and the stuntman really fell on her broken foot!  Ow!

In Severed Dreams, B5 is attacked by the Earth Alliance.  Garibaldi and his security teams are fighting against invading marines.  So Garibaldi charges a marine, and the stuntman goes the wrong way, tripping him.  Down goes Garibaldi, actor breaks his elbow.  Which is okay, because there's already a broken arm in the script... except they never got the scene on tape.  So he's got to do it again, this time with a gun taped to his hand because he can't punch anybody any more.  Stuntman does it again, and suddenly the actor has a broken wrist too...  Ow!

So they film the end of the fight, where Garibaldi's second in command is helping the injured chief away to get medical help.  And neither of them is having to do much actual acting...
This message was lightly edited by the GM at 18:14, Thu 02 Mar 2006.
Shui Tiesi
player, 287 posts
Quiet doctor,
helpful Steward.
Thu 2 Mar 2006
at 18:27
  • msg #521

Re: Wages of Sin

I remember Garibaldi limping away with Zack during that Episode.  That one goes down as my favourite B5 episode of all time.  I cry every time I watch it.

It's just too emotional and awful...but that's what makes it good.  War should not be sanitized.  And yet, there is some terrifying heroism in that episode.

I recall Ivanova screaming during that scene.  No wonder it looked so real.  Poor Claudia.... :(
Tylen Orgesh
player, 71 posts
Darrian--Former Scout
Age:34
Sat 4 Mar 2006
at 05:09
  • msg #522

Re: Wages of Sin

Just out of curiosity...is it totally uncommon to relay a list of passengers to the port security? I was thinking of yelling at Jago to forward me a list and then transmitting it to the port security....would that be overkill or what they would expect?
Jago Lanza
player, 100 posts
Sat 4 Mar 2006
at 07:55
  • msg #523

Re: Wages of Sin

Pasanger detsils should be on the computer, I can see no reason why you shouldn't send it to port security.
Yasmine Crow
player, 295 posts
Gunner and ex marine
''Fire at Will!''
Sat 4 Mar 2006
at 08:14
  • msg #524

Re: Wages of Sin

Don't trust them, they are all in on it!  Don't trust them!



;)
Tylen Orgesh
player, 72 posts
Darrian--Former Scout
Age:34
Sat 4 Mar 2006
at 17:17
  • msg #525

Re: Wages of Sin

Heheheh, thanks...and I'll keep that in mind Yas.:P
Yasmine Crow
player, 297 posts
Gunner and ex marine
''Fire at Will!''
Sat 4 Mar 2006
at 17:27
  • msg #526

Re: Wages of Sin

Yeah, and they steal your pizza too!  The hoodlums.  ;)
Tylen Orgesh
player, 74 posts
Darrian--Former Scout
Age:34
Sat 4 Mar 2006
at 17:41
  • msg #527

Re: Wages of Sin

<.<

>.>

My pizza!

^_^
Shui Tiesi
player, 289 posts
Quiet doctor,
helpful Steward.
Tue 7 Mar 2006
at 03:08
  • msg #528

Re: Wages of Sin

I shall be posting tomorrow!  Assurances.  Probably early.

I need to get a response in.  :)  Important.
Tylen Orgesh
player, 76 posts
Darrian--Former Scout
Age:34
Thu 9 Mar 2006
at 20:42
  • msg #529

Re: Wages of Sin

My Grandmother passed away this morning, so in light of the family business I'll be unable to post for a few days. I'll be back though, so don't get your hopes up...^_^

Feel free to include Tylen in any of your posts to move him along in the meantime.
Jago Lanza
player, 106 posts
Thu 9 Mar 2006
at 20:45
  • msg #530

Re: Wages of Sin

Deepest sympathies Tylen
Yasmine Crow
player, 301 posts
Gunner and ex marine
''Fire at Will!''
Thu 9 Mar 2006
at 21:14
  • msg #531

Re: Wages of Sin

You have my sympathies too, Tylen.
Shui Tiesi
player, 291 posts
Quiet doctor,
helpful Steward.
Fri 10 Mar 2006
at 02:31
  • msg #532

Re: Wages of Sin

I'm so sorry, Tylen.  I hope you and yours have the support you need.
Traveller Referee
GM, 122 posts
In space nobody can hear
you swearing at me.
Fri 10 Mar 2006
at 18:34
  • msg #533

Re: Wages of Sin

Yes, I'm also very sorry to hear that.  My deepest condolences.
Saskia Blake
player, 50 posts
I'm going to need a
much bigger hammer.
Fri 10 Mar 2006
at 19:12
  • msg #534

Re: Wages of Sin

My sympathies also, Tylen, to you and your family.
Shui Tiesi
player, 303 posts
Quiet doctor,
helpful Steward.
Mon 3 Apr 2006
at 16:06
  • msg #535

Re: Wages of Sin

There!  A sparklingly average med check! :)
Yasmine Crow
player, 310 posts
Gunner and ex marine
''Fire at Will!''
Tue 4 Apr 2006
at 05:24
  • msg #536

Re: Wages of Sin

There!  A sparkling below average search check!
Traveller Referee
GM, 135 posts
In space nobody can hear
you swearing at me.
Thu 13 Apr 2006
at 18:23
  • msg #537

Re: Wages of Sin

Warning: Do not read if you have a weak stomach, and have not yet eaten.

As some of you may already be aware, I've had some medical problems lately regarding a painful shoulder injury.  It seems that the ligaments in my left shoulder are shredding themselves against the bones in there, the lubricating pad which sits in the joint is falling apart, and the rotator cuff (which holds the whole mess together) is torn.

This hurts, and is (in part) responsible for some of the recent posting slow-down you may have noticed on my part.  If anybody ever asks you if you'd like a shoulder impingement syndrome, turn them down.  It's not a good thing.

Anyway... tomorrow I will be going to Stockholm for a MRI scan, a 200km round-trip, and this will be followed by an operation, in the not-too-distant future.  While I don't want an operation, I'm hoping it will be sooner, rather than later, because if they can do it soon, then they can do it using microsurgery, rather than chopping my entire shoulder open to work on it.

The options are as follows:

Microsurgery: hurts.

Chop it open: hurts more.
              possibly trashes at least one of my tats.


Either way, there will be a period after the surgery when my arm may be in a sling.  This is by way of a warning of upcoming disruption.  I will attempt to keep things moving, but there may be days when that isn't entirely possible.

As soon as I have notice of the date for the surgery, I'll be able to let you know.

Send grapes, or characters will suffer.  ;)
Shui Tiesi
player, 309 posts
Quiet doctor,
helpful Steward.
Thu 13 Apr 2006
at 18:25
  • msg #538

Re: Wages of Sin

You have my prayers, Dworkin!
Traveller Referee
GM, 136 posts
In space nobody can hear
you swearing at me.
Thu 13 Apr 2006
at 18:33
  • msg #539

Re: Wages of Sin

Shui Tiesi:
You have my prayers, Dworkin!

*looks blank*  I have no idea who you mean, Zombie Shui Miss Tiesi.  ;)
Shui Tiesi
player, 310 posts
Quiet doctor,
helpful Steward.
Thu 13 Apr 2006
at 18:41
  • msg #540

Re: Wages of Sin

Imadope.  That's my name.  Imadope.
Saskia Blake
player, 59 posts
I'm going to need a
much bigger hammer.
Thu 13 Apr 2006
at 18:55
  • msg #541

Re: Wages of Sin

Owie!  I can almost feel that from here!  :-(
Tylen Orgesh
player, 87 posts
Darrian--Former Scout
Age:34
Thu 13 Apr 2006
at 19:08
  • msg #542

Re: Wages of Sin

The grapes are enroute....


EDIT: Do you like Cherries? Gonna have buckets of them here in a couple months...
This message was last edited by the player at 19:09, Thu 13 Apr 2006.
Jago Lanza
player, 124 posts
Thu 13 Apr 2006
at 19:42
  • msg #543

Re: Wages of Sin

Hope it goes well for you Ron.

Yasmine Crow
player, 318 posts
Gunner and ex marine
''Fire at Will!''
Thu 13 Apr 2006
at 20:04
  • msg #544

Re: Wages of Sin

Shui Tiesi:
Imadope.  That's my name.  Imadope.

Is that dope as in...

...drug...

...boob...

...or information?

If the middle one, is that boob as in...

...booby...

...or...

;)
Shui Tiesi
player, 312 posts
Quiet doctor,
helpful Steward.
Fri 14 Apr 2006
at 00:10
  • msg #545

Re: Wages of Sin

The ;), there.
Yasmine Crow
player, 319 posts
Gunner and ex marine
''Fire at Will!''
Fri 14 Apr 2006
at 05:11
  • msg #546

Re: Wages of Sin

A-ha, I knew you were a naughty girl when I first saw you!  And wish such a name like Sushi...  Tsk, tsk.  Lucky for you Ridge is long gone, phew!  ;)
Traveller Referee
GM, 137 posts
In space nobody can hear
you swearing at me.
Fri 14 Apr 2006
at 05:34
  • msg #547

Re: Wages of Sin

Now I'm confused...
Yasmine Crow
player, 320 posts
Gunner and ex marine
''Fire at Will!''
Fri 14 Apr 2006
at 05:58
  • msg #548

Re: Wages of Sin

So, nothing new then?  ;)
Shui Tiesi
player, 313 posts
Quiet doctor,
helpful Steward.
Fri 14 Apr 2006
at 10:13
  • msg #549

Re: Wages of Sin

Aha.  You see, in North America, booby can mean one of two things.  Go figure.  The OLD definition is 'idiot'.

I assumed you were using the new one, and just tossed out ;) as an answer.

So...no.  No naughtiness here.
Yasmine Crow
player, 321 posts
Gunner and ex marine
''Fire at Will!''
Fri 14 Apr 2006
at 16:38
  • msg #550

Re: Wages of Sin

Well, I'm not in North America, neither is the heart of RPoL...  ;)

You're just trying to cover up, as the naughty girl you are!  8)
Shui Tiesi
player, 314 posts
Quiet doctor,
helpful Steward.
Fri 14 Apr 2006
at 16:40
  • msg #551

Re: Wages of Sin

I definitely try to keep covered up, as I am not a naughty girl.  :)

Nor am I knotty.
Yasmine Crow
player, 322 posts
Gunner and ex marine
''Fire at Will!''
Fri 14 Apr 2006
at 16:57
  • msg #552

Re: Wages of Sin

Hey, tell someone who cares about you not being knotty - I prefer guys myself.

...

What?  ;)
Shui Tiesi
player, 315 posts
Quiet doctor,
helpful Steward.
Fri 14 Apr 2006
at 18:04
  • msg #553

Re: Wages of Sin

...so many responses...spring to mind....  :)
Yasmine Crow
player, 323 posts
Gunner and ex marine
''Fire at Will!''
Fri 14 Apr 2006
at 18:06
  • msg #554

Re: Wages of Sin

Please, do share them with us, Sushi.  :P
Traveller Referee
GM, 138 posts
In space nobody can hear
you swearing at me.
Fri 14 Apr 2006
at 20:17
  • msg #555

Re: Wages of Sin

Thank you everybody.  Been a long day today, with lots of travel by bus and train, and a lot of worry (I don't do well with hospitals, they make me nervous).  Scan all done, but incapable of a meaningful post, due to tiredness.  Will try to post tomorrow.
Shui Tiesi
player, 321 posts
Quiet doctor,
helpful Steward.
Tue 25 Apr 2006
at 09:16
  • msg #556

Re: Wages of Sin

Yasmine, I believe we have caught the bug! :)  Before this, that is.  It is already in my specimen jar.
Tylen Orgesh
player, 91 posts
Darrian--Former Scout
Age:34
Tue 25 Apr 2006
at 17:42
  • msg #557

Re: Wages of Sin

^_^

Isn't Tylen in engineering with Saskia?

<_<

>_>
Saskia Blake
player, 63 posts
I'm going to need a
much bigger hammer.
Thu 27 Apr 2006
at 15:22
  • msg #558

Re: Wages of Sin

Is he?  I didn't notice.  I always talk to myself.
Traveller Referee
GM, 143 posts
In space nobody can hear
you swearing at me.
Tue 2 May 2006
at 19:54
  • msg #559

Re: Wages of Sin

Sorry everybody... been a busy few days, and a hospital trip today, which took up quite some time.

Will post tomorrow.
Shui Tiesi
player, 323 posts
Quiet doctor,
helpful Steward.
Wed 3 May 2006
at 11:27
  • msg #560

Re: Wages of Sin

Not a problem, boss!
Shui Tiesi
player, 325 posts
Quiet doctor,
helpful Steward.
Thu 4 May 2006
at 13:06
  • msg #561

Re: Wages of Sin

*Looks at the beetle*  It's so cute!
Traveller Referee
GM, 145 posts
In space nobody can hear
you swearing at me.
Thu 18 May 2006
at 08:49
  • msg #562

Re: Wages of Sin

So... did everybody survive the outage?
Shui Tiesi
player, 326 posts
Quiet doctor,
helpful Steward.
Thu 18 May 2006
at 09:16
  • msg #563

Re: Wages of Sin

I'm here!  :)
Yasmine Crow
player, 331 posts
Gunner and ex marine
''Fire at Will!''
Thu 18 May 2006
at 09:36
  • msg #564

Re: Wages of Sin

I'm not here.  It's all in your mind.

Pity your mind.  ;)
Shui Tiesi
player, 327 posts
Quiet doctor,
helpful Steward.
Thu 18 May 2006
at 12:02
  • msg #565

Re: Wages of Sin

Ahh!  It appeared!  O_O

.....

That is to say, good morning Ms Crow.
Saskia Blake
player, 66 posts
I'm going to need a
much bigger hammer.
Thu 18 May 2006
at 13:09
  • msg #566

Re: Wages of Sin

I'm here, but keeping a low profile as usual.
Yasmine Crow
player, 332 posts
Gunner and ex marine
''Fire at Will!''
Thu 18 May 2006
at 13:18
  • msg #567

Re: Wages of Sin

Sushi, don't worry - the Ridge that appeared was only a bad dream.  ;)  Top o' the morning to you too.


Sassy, that's easy for you to say, you pull smaller sizes than me which makes it hard to keep a low profile!  ;)
Jago Lanza
player, 128 posts
Thu 18 May 2006
at 19:02
  • msg #568

Re: Wages of Sin

No probs here, nice to be back.
Conrad Dietz
player, 23 posts
Just follow the beacon,
and don't hit anything.
Thu 18 May 2006
at 19:46
  • msg #569

Re: Wages of Sin

Same here:-  Busy, but present.
Shui Tiesi
player, 328 posts
Quiet doctor,
helpful Steward.
Thu 18 May 2006
at 22:58
  • msg #570

Re: Wages of Sin

Yay!  :)  People returning!
Traveller Referee
GM, 146 posts
In space nobody can hear
you swearing at me.
Fri 19 May 2006
at 20:40
  • msg #571

Re: Wages of Sin

I will post updates here tomorrow.  :)
Tylen Orgesh
player, 93 posts
Darrian--Former Scout
Age:34
Sat 20 May 2006
at 21:26
  • msg #572

Re: Wages of Sin

okay, me too....sorta...like some, I've managed to take up a few other things in the absence, but I'm back more or less.
Yasmine Crow
player, 334 posts
Gunner and ex marine
''Fire at Will!''
Sun 21 May 2006
at 05:39
  • msg #573

Re: Wages of Sin

Hey, you are aaaalive!  ;)

Take up a few other things?  Like, your mail and stuff?  :P
Yasmine Crow
player, 336 posts
Gunner and ex marine
''Fire at Will!''
Fri 26 May 2006
at 18:52
  • msg #574

Re: Wages of Sin

Hey, Sassy, look in the wrapping first!  If no part of the hand is in there, heck, you're off to a darn good start!  ;)
Saskia Blake
player, 68 posts
I'm going to need a
much bigger hammer.
Fri 26 May 2006
at 19:18
  • msg #575

Re: Wages of Sin

Why, thank you for that display of medical expertise, Yasmine.
Yasmine Crow
player, 337 posts
Gunner and ex marine
''Fire at Will!''
Fri 26 May 2006
at 19:54
  • msg #576

Re: Wages of Sin

You're welcome, Sassy!
Shui Tiesi
player, 332 posts
Quiet doctor,
helpful Steward.
Fri 26 May 2006
at 20:02
  • msg #577

Re: Wages of Sin

I may have to chain Saskia up and check the wound myself every few hours...

.....

...did I say that out loud?
Yasmine Crow
player, 338 posts
Gunner and ex marine
''Fire at Will!''
Fri 26 May 2006
at 20:24
  • msg #578

Re: Wages of Sin

Ooer, Kinky Sushi strikes again!  The Bondage Doctor...  Oh dear me.
Shui Tiesi
player, 333 posts
Quiet doctor,
helpful Steward.
Fri 26 May 2006
at 20:42
  • msg #579

Re: Wages of Sin

That's bandage Doctor.

:)
Yasmine Crow
player, 339 posts
Gunner and ex marine
''Fire at Will!''
Fri 26 May 2006
at 21:01
  • msg #580

Re: Wages of Sin

Ah, you like to dress out as Mummy?  Into role-playing, I see.  ;)
Shui Tiesi
player, 335 posts
Quiet doctor,
helpful Steward.
Sat 27 May 2006
at 13:21
  • msg #581

Re: Wages of Sin

[glances around the OOC]  Apparantly, yes....  :)
Yasmine Crow
player, 340 posts
Gunner and ex marine
''Fire at Will!''
Sat 27 May 2006
at 15:11
  • msg #582

Re: Wages of Sin

*scribbles in a notebook*

Suschi...  Bedroom role-player...  Noted.

;)
Yasmine Crow
player, 342 posts
Gunner and ex marine
''Fire at Will!''
Mon 29 May 2006
at 16:30
  • msg #583

Re: Wages of Sin

Hmm, do they deliver pizza in J-space?
Shui Tiesi
player, 338 posts
Quiet doctor,
helpful Steward.
Mon 29 May 2006
at 17:18
  • msg #584

Re: Wages of Sin

Yasmine Crow:
*scribbles in a notebook*

Suschi...  Bedroom role-player...  Noted.

;)


You have no idea!  :)

Nor will....
Yasmine Crow
player, 343 posts
Gunner and ex marine
''Fire at Will!''
Mon 29 May 2006
at 17:23
  • msg #585

Re: Wages of Sin

Riiight.  Thanks for confirming that theory, Sushi!  >:)
Shui Tiesi
player, 339 posts
Quiet doctor,
helpful Steward.
Mon 29 May 2006
at 17:25
  • msg #586

Re: Wages of Sin

You have an interesting way of interpreting.... :)
Yasmine Crow
player, 344 posts
Gunner and ex marine
''Fire at Will!''
Mon 29 May 2006
at 18:05
  • msg #587

Re: Wages of Sin

Why thank you.  ;)
Saskia Blake
player, 71 posts
I'm going to need a
much bigger hammer.
Mon 29 May 2006
at 19:20
  • msg #588

Re: Wages of Sin

That's right.  You two keep having fun, while some of us are dying of CRITICAL INJURIES, with blood and body parts leaking out.
Yasmine Crow
player, 345 posts
Gunner and ex marine
''Fire at Will!''
Mon 29 May 2006
at 19:23
  • msg #589

Re: Wages of Sin

Are you cranky still because I turned you down that time, Sassy?
Shui Tiesi
player, 340 posts
Quiet doctor,
helpful Steward.
Mon 29 May 2006
at 21:26
  • msg #590

Re: Wages of Sin

*is very confused*

Critical...injuries?

Where?  Where?!
Traveller Referee
GM, 153 posts
In space nobody can hear
you swearing at me.
Mon 5 Jun 2006
at 20:09
  • msg #591

Re: Wages of Sin

Shui:
"I have yet to give it a name, and I am uncertain if I should.  Perhaps it already has one."
Yes, usually it goes by the name of Supreme High Commander...
Shui Tiesi
player, 344 posts
Quiet doctor,
helpful Steward.
Mon 5 Jun 2006
at 21:54
  • msg #592

Re: Wages of Sin

It beats 'Exalted Assassin of the First Order'.  :)
Yasmine Crow
player, 351 posts
Gunner and ex marine
''Fire at Will!''
Mon 5 Jun 2006
at 22:31
  • msg #593

Re: Wages of Sin

How about "You can call me God"?  ;)
Yasmine Crow
player, 355 posts
Gunner and ex marine
''Fire at Will!''
Thu 8 Jun 2006
at 11:34
  • msg #594

Re: Wages of Sin

Regarding drinks - hot cocoa is what gets Yas' engine revving.  Rrrr.  ;)  Everyone on the crew knows that after the first day with her.  8)
Traveller Referee
GM, 155 posts
In space nobody can hear
you swearing at me.
Fri 9 Jun 2006
at 07:28
  • msg #595

Re: Wages of Sin

Hey look, Shui asked Jago for permission to do something.  He'll be getting delusions that he runs the ship, if that catches on.  :p
Yasmine Crow
player, 356 posts
Gunner and ex marine
''Fire at Will!''
Fri 9 Jun 2006
at 11:01
  • msg #596

Re: Wages of Sin

Sushi!  Mind what you are saying!  ;)
Traveller Referee
GM, 157 posts
In space nobody can hear
you swearing at me.
Sun 11 Jun 2006
at 13:47
  • msg #597

Re: Wages of Sin

Well, Arkadia is cold, with a thin atmosphere (with lower than usual oxygen) and 1950's tech... but on the plus side, Jago can say that he finally lost some weight!  :)
Yasmine Crow
player, 357 posts
Gunner and ex marine
''Fire at Will!''
Sun 11 Jun 2006
at 16:08
  • msg #598

Re: Wages of Sin

So, I will have to use my furlined chainmail bikini on this world then?  Hmm...  At least I don't need as much support as usual.

;)
Traveller Referee
GM, 159 posts
In space nobody can hear
you swearing at me.
Wed 21 Jun 2006
at 20:11
  • msg #599

...

Had a bit of a lazy day today (well, sorting other stuff out), but I'll update here tomorrow.
Shui Tiesi
player, 354 posts
Quiet doctor,
helpful Steward.
Fri 23 Jun 2006
at 00:11
  • msg #600

Re: ...

Hey, everyone.  I'm gone this weekend, so assume my duties with the people keep me involved (realistically, they would for at least an hour).  I'll come back and jump in on Sunday night/Monday morning.  It would be nice to sit and talk.
Jago Lanza
player, 149 posts
Sat 15 Jul 2006
at 05:36
  • msg #601

Re: ...

I’ve had a few problems with my service provider this week, sorry I’ve not posted, I’ll catch up tomorrow.
Traveller Referee
GM, 169 posts
In space nobody can hear
you swearing at me.
Sat 15 Jul 2006
at 08:18
  • msg #602

Re: ...

Due to my "hectic" social calendar, today is likely to be very busy.  I will try to post later today, but it's not guaranteed.

Thanks for your understanding.
Yasmine Crow
player, 381 posts
Gunner and ex marine
''Fire at Will!''
Sat 22 Jul 2006
at 11:15
  • msg #603

Re: ...

Bump for missing you, Quadman.  Check my last IC post...  ;)
Tylen Orgesh
player, 23 posts
Darrian--Former Scout
Age: 34
Sat 22 Jul 2006
at 11:28
  • msg #604

Re: ...

How do you say.."I don't understand what you mean?" In RPoL speak?

Sorry Yas I don't get it.
Yasmine Crow
player, 382 posts
Gunner and ex marine
''Fire at Will!''
Sat 22 Jul 2006
at 13:49
  • msg #605

Re: ...

What do you not understand?  "Check my last IC post" or what is in it?  :P
Tylen Orgesh
player, 24 posts
Darrian--Former Scout
Age: 34
Sat 22 Jul 2006
at 16:58
  • msg #606

Re: ...

I understood both, just not quite the significance of it...
It's OK, I think things are working out now.
We just need to find some missiles on the quiet....
Yasmine Crow
player, 384 posts
Gunner and ex marine
''Fire at Will!''
Sat 22 Jul 2006
at 17:17
  • msg #607

Re: ...

Not the significance of it?

Just wanted to let you know about it...
Shui Tiesi
player, 373 posts
Quiet doctor,
helpful Steward.
Sun 23 Jul 2006
at 01:56
  • msg #608

Re: ...

Hmmm...I go away for a weekend, and everyone posts four times.  :)

Back early due to rain, but there's no way I'm posting tonight!
Yasmine Crow
player, 386 posts
Gunner and ex marine
''Fire at Will!''
Sun 23 Jul 2006
at 05:50
  • msg #609

Re: ...

No posting due the rain?  That makes less sense than a groat tap dancing across the landing zone...

Oh well.  Welcome back anyway.  :)


By the way - had a good time?
This message was last edited by the player at 05:51, Sun 23 July 2006.
Jago Lanza
player, 157 posts
Sun 23 Jul 2006
at 10:06
  • msg #610

Re: ...

The Profit Margin is fully stocked with missiles at the moment Tylan, but Jago, who is convinced that any pirates in the system would be trawling the bars for information, is trying to give the impression that she is week and helpless in the hope of provoking an attack.

Yasmin isn’t helping a great deal with here tales of bravado and  offering to discuss with ‘her crew’, whether to go pirate hunting or not, and Corlan isn’t a great deal of help either, listening in to whispered conversation, then shouting it out loud across the bar. Both have the subtlety of the average motorway pile up, but fortunately Jago, like me, finds that rather amusing.
Yasmine Crow
player, 387 posts
Gunner and ex marine
''Fire at Will!''
Sun 23 Jul 2006
at 10:48
  • msg #611

Re: ...

Hey, maybe she is just boasting.  :P

But I think Corlan talked quietly with you, Jago, as he was at the bar too and probably not talking quietly to anyone else.

And don't get your shorts in a knot, boss, Yas got a plan that is underway right now to start to spread rumours that will help Profit Margin seem like an easy target.

Plus, Yas can still start to limp if you want!  ;)
Tylen Orgesh
player, 26 posts
Darrian--Former Scout
Age: 34
Sun 23 Jul 2006
at 11:09
  • msg #612

Re: ...

Ahh! The murk clears. Well, now I understand it, perhaps Tlyen should continue his quest for missiles. Then when none are purchased, for whatever reason, any Pirates who have been listening or passed intellegence will be in for a large exploding suprise! I was trying to keep it quiet as I assumed we were out of ammo and wanted to get tooled up without alerting the Pirates to our weakness.

"Oh what a tangled web we weave.." and all that.

: )
Shui Tiesi
player, 375 posts
Quiet doctor,
helpful Steward.
Sun 23 Jul 2006
at 13:44
  • msg #613

Re: ...

It was a good time, despite the rain.  My legs hurt from the hiking - great stuff!

Perhaps Yas is going to come off as the typical Captain, full of braggadocio and hot air?

*coughs*  Not you, Captain Lanza.
Jago Lanza
player, 158 posts
Sun 23 Jul 2006
at 13:56
  • msg #614

Re: ...

*chuckles*

So where did you go Shui? It’s been about a decade since I did ay serious hiking, but we got the tents and stuff out for an airing last week, and nostalgia has kicked in. I’m in serious danger of going for a long walk somewhere.
Shui Tiesi
player, 376 posts
Quiet doctor,
helpful Steward.
Sun 23 Jul 2006
at 14:09
  • msg #615

Re: ...

Charleston Lake provincial park.

We set up camp in the campground, and went out hiking on Friday.  The trail was listed as a 10K hike, at a 'difficult' level.  How bad could it be? we asked.

4 hours of going over some pretty rough, up and down terrain later...

In any case, it was great!  :)  We loved it, but it exhausted us.  We didn't go canoing the next day (yesterday), and the rain was so bad by then that we decided to come home.  :)
Jago Lanza
player, 159 posts
Sun 23 Jul 2006
at 14:23
  • msg #616

Re: ...

I googled that, it looks magnificent.
Shui Tiesi
player, 377 posts
Quiet doctor,
helpful Steward.
Sun 23 Jul 2006
at 14:31
  • msg #617

Re: ...

Where would you plan to go?  :)

We like Bon Echo better, but Charleston lake is good.  There's a beautiful swamp in it where you could take Kayaks way in - see herons, turtles, that sort of thing.

Ontario has a lot of parks.  Good thing, too.
Jago Lanza
player, 160 posts
Sun 23 Jul 2006
at 14:59
  • msg #618

Re: ...

I’m in the UK and I’ll be back packing, but I haven’t picked anywhere specific yet. What I really want to do eventually, is the Pennine Way, but I’ll take a year or two to build up to that one :O)
Yasmine Crow
player, 388 posts
Gunner and ex marine
''Fire at Will!''
Sun 23 Jul 2006
at 15:15
  • msg #619

Re: ...

*tries to picture Jago hiking*

*fails miserably*


*tries to picture Jago hiking*

*fails utterly*


*tries to picture Jago hiking*

*fails spectacularly*


Sorry, it just won't work, boss...
Tylen Orgesh
player, 27 posts
Darrian--Former Scout
Age: 34
Sun 23 Jul 2006
at 15:21
  • msg #620

Re: ...

You're just BAD Miss Crow!

I say "Go for it Captain!"
Give us a wave on the way past Derby.
Yasmine Crow
player, 389 posts
Gunner and ex marine
''Fire at Will!''
Sun 23 Jul 2006
at 15:41
  • msg #621

Re: ...

Hey, Quadman, you're wrong!

I'm good at being BAD! >:)
Tylen Orgesh
player, 28 posts
Darrian--Former Scout
Age: 34
Sun 23 Jul 2006
at 15:55
  • msg #622

Re: ...

Did I suggest you were otherwise?

I'm still trying to picture the "Fur lined chainmail bikini" You threatened to wear.....
Yasmine Crow
player, 390 posts
Gunner and ex marine
''Fire at Will!''
Sun 23 Jul 2006
at 16:39
  • msg #623

Re: ...

Yeah, you suggested I was just BAD.  ;)

Why are you trying to picture that?  It's not your size anyway, get your own!  :P
Tylen Orgesh
player, 29 posts
Darrian--Former Scout
Age: 34
Sun 23 Jul 2006
at 17:16
  • msg #624

Re: ...

I think I'll stick with the red T shirt and tan pants if it's all the same to you! This isn't one of THOSE science fiction adventures thank you very much!
Yasmine Crow
player, 391 posts
Gunner and ex marine
''Fire at Will!''
Sun 23 Jul 2006
at 19:15
  • msg #625

Re: ...

Hmm?  No idea what you are talking about, nope...

But, nope, Will didn't have a red tshirt.  :P
Tylen Orgesh
player, 30 posts
Darrian--Former Scout
Age: 34
Sun 23 Jul 2006
at 20:23
  • msg #626

Re: ...

I've seen what's written next to your portrait, I'm glad I'm not Will!
Yasmine Crow
player, 393 posts
Gunner and ex marine
''Fire at Will!''
Sun 23 Jul 2006
at 20:28
  • msg #627

Re: ...

Of course - if you were Will you couldn't be glad, since you'd be dead!  ;)
Traveller Referee
GM, 178 posts
In space nobody can hear
you swearing at me.
Fri 28 Jul 2006
at 19:48
  • msg #628

Re: ...

Because of bad weather here (lightning and thunder) my online time has been a bit limited.  I'm hoping to get updates done either later tonight, or early tomorrow.

Thanks for your patience.
Shui Tiesi
player, 381 posts
Quiet doctor,
helpful Steward.
Sat 29 Jul 2006
at 18:10
  • msg #629

Re: ...

Drinks to go, for everyone!
Tylen Orgesh
player, 37 posts
Darrian--Former Scout
Age: 34
Fri 4 Aug 2006
at 05:41
  • msg #630

Re: ...

Hi guys,

Re-enactment weekend, may not be able to post 'til Monday evening.

Tylen will go along with Ms Crow, the Doc and Saskia as part Bodyguard part shopping trolley!

Be seeing you.
Jago Lanza
player, 172 posts
Sun 13 Aug 2006
at 10:54
  • msg #631

Re: ...

I’m of on holiday first thing in the morning and probably wont have access to a computer for about a week, don’t have to much fun while I’m gone, OK
Tylen Orgesh
player, 41 posts
Darrian--Former Scout
Age: 34
Sun 13 Aug 2006
at 12:13
  • msg #632

Re: ...

Have a good one geezer. We'll try to be miserable I promise!
Traveller Referee
GM, 187 posts
In space nobody can hear
you swearing at me.
Tue 15 Aug 2006
at 19:19
  • msg #633

Re: ...

Next Wednesday (23rd) I will be going into hospital to, finally, get my shoulder operated on.  This means I'll be away from 22nd until at least 24th (Tuesday thru Thursday).

Possibly longer, depending on how they decide to do the job.
Shui Tiesi
player, 390 posts
Quiet doctor,
helpful Steward.
Wed 16 Aug 2006
at 11:57
  • msg #634

Re: ...

We look forward to hearing of your perfect recovery.  :)
Tylen Orgesh
player, 43 posts
Darrian--Former Scout
Age: 34
Wed 16 Aug 2006
at 12:55
  • msg #635

Re: ...

Seconded! Best wishes for a speedy recovery.
Yasmine Crow
player, 402 posts
Gunner and ex marine
''Fire at Will!''
Wed 16 Aug 2006
at 15:09
  • msg #636

Re: ...

What he said.
Shui Tiesi
player, 392 posts
Quiet doctor,
helpful Steward.
Mon 21 Aug 2006
at 11:30
  • msg #637

Re: ...

Official notice: I'll be on vacation between the 23th of August and the 18th of September.  So I'll likely not be posting, though I might drop by an internet cafe or the like.  I'll be in Vancouver, Victoria, Seattle.
Jago Lanza
player, 175 posts
Mon 21 Aug 2006
at 11:38
  • msg #638

Re: ...

Have fun Shui :O)
Yasmine Crow
player, 404 posts
Gunner and ex marine
''Fire at Will!''
Mon 21 Aug 2006
at 12:41
  • msg #639

Re: ...

What he said.



Oh, and if you see Max, tell her hi from me, eh?  ;)
Tylen Orgesh
player, 47 posts
Darrian--Former Scout
Age: 34
Thu 24 Aug 2006
at 06:13
  • msg #640

Re: ...

I'm away til Monday Night, Sword to be swung and Pies to be ate!

Have fun
Traveller Referee
GM, 189 posts
In space nobody can hear
you swearing at me.
Thu 24 Aug 2006
at 10:58
  • msg #641

Re: ...

Okay... back, with holes and stitches in my shoulder, removed excess bone, repaired ligaments, and a patched-up bicep tendon.

And zero pain at the moment.  :)

Will post game updates later today, or tomorrow morning.
Jago Lanza
player, 176 posts
Thu 24 Aug 2006
at 11:45
  • msg #642

Re: ...

You’ll soon be bowling on the local cricket green now Ron, get well soon.
Yasmine Crow
player, 405 posts
Gunner and ex marine
''Fire at Will!''
Thu 24 Aug 2006
at 12:07
  • msg #643

Re: ...

What he said.
Traveller Referee
GM, 190 posts
In space nobody can hear
you swearing at me.
Thu 24 Aug 2006
at 20:45
  • msg #644

Re: ...

Aaagh!  Been a strange sort of day.  Updates tomorrow.  That's a promise.
Tylen Orgesh
player, 53 posts
Darrian--Former Scout
Age: 34
Fri 8 Sep 2006
at 06:05
  • msg #645

Re: ...

Hi all, I'll be off 'til Monday AM.
Have a good one.
Yasmine Crow
player, 412 posts
Gunner and ex marine
''Fire at Will!''
Fri 8 Sep 2006
at 06:07
  • msg #646

Re: ...

Ditto.

Well, the latter, with having a good one.  I ain't not going nowhere, as some Yanks would say.  ;)
Tylen Orgesh
player, 54 posts
Darrian--Former Scout
Age: 34
Mon 11 Sep 2006
at 07:03
  • msg #647

Re: ...

had a bit of an accident, busted shoulder. may not be posting much for couple of days...sorry (left hand typing only)
Traveller Referee
GM, 196 posts
In space nobody can hear
you swearing at me.
Mon 11 Sep 2006
at 08:16
  • msg #648

Re: ...

Broken shoulder?  Ouch!
Yasmine Crow
player, 415 posts
Gunner and ex marine
''Fire at Will!''
Mon 11 Sep 2006
at 08:26
  • msg #649

Re: ...

A-ha!  Now I see why you got yourself a quad in this game...  Can't handle two wheels, eh?  ;)

(Yes, I'm in "The Thick and the Bread", or something like that...)

Anyway, I hope your feel better soon.  :)
Tylen Orgesh
player, 55 posts
Darrian--Former Scout
Age: 34
Mon 11 Sep 2006
at 19:05
  • msg #650

Re: ...

Hey the Quad is from the previous incumbent! Good news, shoulder not broken...is collar bone. Shoulder dislocated. Left hand trying hard!
Yasmine Crow
player, 416 posts
Gunner and ex marine
''Fire at Will!''
Mon 11 Sep 2006
at 19:17
  • msg #651

Re: ...

I know, but how could I not make that joke!  ;)

That's good news, yes, during hte circumstance.  Less complicated healing.
Jago Lanza
player, 182 posts
Mon 11 Sep 2006
at 19:30
  • msg #652

Re: ...

Speedy healing Tylen :O)

While on the subject, how’s your shoulder coming along Ron?
Traveller Referee
GM, 197 posts
In space nobody can hear
you swearing at me.
Mon 11 Sep 2006
at 19:50
  • msg #653

Re: ...

Doing okay.  :)  Stitches are out, and I can move my arm abot pretty good now.  I can actually lift it above shoulder height, which I couldn't do for about eight months.
Jago Lanza
player, 183 posts
Mon 11 Sep 2006
at 20:48
  • msg #654

Re: ...

Good to hear Ron.

My wife fell on the stairs during the week, and dislocated her shoulder.

I do hope that everyone’s shoulders heal up real quick.
Yasmine Crow
player, 417 posts
Gunner and ex marine
''Fire at Will!''
Mon 11 Sep 2006
at 20:53
  • msg #655

Re: ...

Ouch!

*makes a note of making sure not to hurt shoulder*

I hope she gets better soon, Jago.
Traveller Referee
GM, 198 posts
In space nobody can hear
you swearing at me.
Mon 11 Sep 2006
at 21:44
  • msg #656

Re: ...

Seems to be a lot of it about... hope everybody's shoulders get better soon.
Tylen Orgesh
player, 56 posts
Darrian--Former Scout
Age: 34
Tue 12 Sep 2006
at 09:25
  • msg #657

Re: ...

Yeah Yas, I don't reccomend it! Here's hoping we can all type right handed soon!
Shui Tiesi
player, 400 posts
Quiet doctor,
helpful Steward.
Wed 20 Sep 2006
at 17:35
  • msg #658

Re: ...

Mr. Ogresh - you will find the details of your physical in this location:

link to a message in "Traveller - Profit Margin II: The Fifth Frontier War"

Hopefully that isn't too long....
Tylen Orgesh
player, 65 posts
Darrian--Former Scout
Age: 34
Wed 20 Sep 2006
at 18:28
  • msg #659

Re: ...

I don't believe it, even my CHARACTER'S Got a bust up shoulder!

: )
Shui Tiesi
player, 401 posts
Quiet doctor,
helpful Steward.
Wed 20 Sep 2006
at 19:01
  • msg #660

Re: ...

Dear me...  :(

Mr. Ogresh, how did YOU 'bust up' your shoulder?  Having some permanent injuries myself (knees, back between the shoulderblades), I'm rather sympathetic to your plight....
Traveller Referee
GM, 202 posts
In space nobody can hear
you swearing at me.
Wed 20 Sep 2006
at 19:34
  • msg #661

Re: ...

Aaargh!  Been a busy day today.

Updates, where required, tomorrow.
Tylen Orgesh
player, 66 posts
Darrian--Former Scout
Age: 34
Wed 20 Sep 2006
at 21:00
  • msg #662

Re: ...

Currently suffering from a sprung AC joint and a fractured Clavicle, result of a Motorcycle accident while you were away.
Tylen Orgesh
player, 67 posts
Darrian--Former Scout
Age: 34
Wed 20 Sep 2006
at 21:07
  • msg #663

Re: ...

What with BBR's surgery, my accident and Jago's wife taking a fall we have had rather a run of bad shoulders in here! It therefore rather tickled me to find Tylen had recieved a Shoulder injury.....
Shui Tiesi
player, 404 posts
Quiet doctor,
helpful Steward.
Thu 21 Sep 2006
at 16:06
  • msg #664

Re: ...

How did I miss all of that?  :(  I'm so sorry.  I hope your shoulder gets back to 100% - listen to the doctor!

Jago, the same for your poor wife! :(
Jago Lanza
player, 187 posts
Thu 21 Sep 2006
at 18:33
  • msg #665

Re: ...

Thanks Shui, it’s weeks later and the thing is still giving her gip, she’s finally conceded defeat and agreed to see the doctor tomorrow. I will pass your best wishes on, though it usually makes for a bazaar conversation; “the doctor on my space ship hopes your shoulder gets well soon.”

Our anniversary today, 15 years, which is the crystal anniversary according to some sources, the SO bought me a cut glass d6, she knows me so well :O)
Shui Tiesi
player, 405 posts
Quiet doctor,
helpful Steward.
Thu 21 Sep 2006
at 18:37
  • msg #666

Re: ...

Indeed...that would be rather odd.  :)

Seeing the doctor is good.  Following the instructions - also good.  I have a small back problem because I didn't.  :(

Congratulations on the 15th!  Fantastic!
Tylen Orgesh
player, 70 posts
Darrian--Former Scout
Age: 34
Thu 21 Sep 2006
at 21:36
  • msg #667

Re: ...

Yes, congratulations! What a wonderful present, that's so cool.
Saskia Blake
player, 105 posts
I'm going to need a
much bigger hammer.
Thu 21 Sep 2006
at 21:47
  • msg #668

Re: ...

Yes, congratulations.  :-)
Yasmine Crow
player, 424 posts
Gunner and ex marine
''Fire at Will!''
Thu 21 Sep 2006
at 22:24
  • msg #669

Re: ...

Yeah, what they said.  Here's to another 15, to start with!
Traveller Referee
GM, 203 posts
In space nobody can hear
you swearing at me.
Fri 22 Sep 2006
at 05:39
  • msg #670

Re: ...

Congratulations Jago and Mrs Jago.  :)
Shui Tiesi
player, 415 posts
Quiet doctor,
helpful Steward.
Sat 23 Sep 2006
at 14:27
  • msg #671

Re: ...

Fencing background, Mr. Ogresh?  ^_^
Tylen Orgesh
player, 79 posts
Darrian--Former Scout
Age: 34
Sat 23 Sep 2006
at 14:36
  • msg #672

Re: ...

I did a little foil whilst at college. Mainly big stuff now. 11th Century Broadsword and 15th Century hand and a half.
Saskia Blake
player, 107 posts
I'm going to need a
much bigger hammer.
Sat 23 Sep 2006
at 14:36
  • msg #673

Re: ...

*sings quietly*

Shui and Tylen, sitting in a large perennial woody lifeform,
K - I - S - S - I - N - G.

Shui Tiesi
player, 416 posts
Quiet doctor,
helpful Steward.
Sat 23 Sep 2006
at 14:40
  • msg #674

Re: ...

Any other martial arts?

Ah, jealousy.  :)  *pokes Saskia with a finger*
Tylen Orgesh
player, 81 posts
Darrian--Former Scout
Age: 34
Sat 23 Sep 2006
at 14:46
  • msg #675

Re: ...

A little Karate and Ju-Jitsu.

<Sticks tongue out at Saskia>
Shui Tiesi
player, 417 posts
Quiet doctor,
helpful Steward.
Sat 23 Sep 2006
at 14:48
  • msg #676

Re: ...

How long, just out of curiousity?  :)

Foil, broadsword, hand-and-a-half, Karate, Jujitsu (Japanese, I assume).  Interesting mixture.  Any particular style of Karate?
Saskia Blake
player, 108 posts
I'm going to need a
much bigger hammer.
Sat 23 Sep 2006
at 14:50
  • msg #677

Re: ...

Ow!

Not jealousy, but if this turns into some sort of Outer Space version of "The Love Boat", I may be sick.  ;-)

It was bad enough when Jett had the hots for E.D.  I came this close (*holds thumb and forefinger very close*) to detonating the fusion plant.  Poor fool stood no chance with her.  Nuking him would have been a kindness.
Shui Tiesi
player, 419 posts
Quiet doctor,
helpful Steward.
Sat 23 Sep 2006
at 14:53
  • msg #678

Re: ...

I assure you, no white uniforms have been handed out.  And I am not going bald.

^_^
Shui Tiesi
player, 420 posts
Quiet doctor,
helpful Steward.
Sat 23 Sep 2006
at 14:54
  • msg #679

Re: ...

I read the message in General regarding the portraits as:

'Male Portrait Gallery Outrage'

Which struck me as extremely amusing, for some reason.
Saskia Blake
player, 109 posts
I'm going to need a
much bigger hammer.
Sat 23 Sep 2006
at 14:59
  • msg #680

Re: ...

LOL.

You're the doctor, you should test your eyesight.  :-)
Shui Tiesi
player, 421 posts
Quiet doctor,
helpful Steward.
Sat 23 Sep 2006
at 15:00
  • msg #681

Re: ...

Physician, heal thyself?

We all know how well THAT turns out....  ^_^
Yasmine Crow
player, 427 posts
Gunner and ex marine
''Fire at Will!''
Sat 23 Sep 2006
at 15:09
  • msg #682

Re: ...

Wow, hold your marathon dialogues, lovebirds!  :P

And Sushi sure over-analyse stuff sometimes, eh?  ;)


Poor Yas, no matter what she says it's from the Marines...
Tylen Orgesh
player, 82 posts
Darrian--Former Scout
Age: 34
Sat 23 Sep 2006
at 15:29
  • msg #683

Re: ...

Kyokushinkai Karate. Not an especially ancient school (Founded in 1964) but is taught "Full Contact" so the sparring was fun! Did about 4 years, but school folded and I wasn't really inspired by the more technical but "Soft" or "No-Contact" Wado-Ryu schools that are more common. (I'm a thug at heart!)

Ju-Jitsu was more interesting than Judo, "Do" suffix is usually applied to the more styilised forms of Japanese combat training and I was interested in the more practical side. Only did a couple of years of that, again school folded.

The fencing was free at college so I took it for three years. I do Historical re-enactment so I practise with a sword for most of the year for public display.
Shui Tiesi
player, 422 posts
Quiet doctor,
helpful Steward.
Sat 23 Sep 2006
at 18:47
  • msg #684

Re: ...

Sure, why not?  :)  I actually missed your second post, Yas.  :(  Sorry.

Shui is an analyzer.  That's just the way she is.  ^_^  Hopefully you're not miffed - all of that is IN CHARACTER only.

Interesting mix.  I've heard good things about Kyokoshinkai, Tylen.  It's one of the few karate styles still practiced with hard contact - that gets points.

As for jujitsu being more interesting than judo...my opinion differs slightly.  :)  "Different" is how I think of it (again, my opinion).

Having taken judo for seven years, I believe that judo is quite practical.  It merely concentrates completely on the Grappling portion of japanese arts, without any striking.  This means that judoka receive an enormous amount of grappling training, specializing in hold-downs and submissions (chokes and jointlocks).  There's a reason many judo trained people do decently in the UFC, and that SAMBO (the Russian special forces martial art) is based on primarily on judo.

In addition, judo techniques are practiced full out in the sparring against a resisting opponant (who is trying to apply similar techniques at the same time...).  It is certainly more 'reality based' than many martial arts.

Since I have crosstrained in striking and weapon-based arts, I've found the judo to be VERY useful.  :)  It rounds out my training quite well.

Nothing wrong with 'being a thug' (as you put it).  :)  It depends on why you take martial arts.  Some people take for fitness.  Others for philosophical reasons.  For myself, I would say it is a combination of fitness and to know how to fight.

I mean...they're MARTIAL arts.  Not dancing.  :)

Historical reenactment?  With a group, or organization?  Interesting.
Tylen Orgesh
player, 83 posts
Darrian--Former Scout
Age: 34
Sat 23 Sep 2006
at 22:07
  • msg #685

Re: ...

The Martial Arts training was taken really for two reasons. First as a fitness regime and cross training from Rugby. (Largely as I get bored quickly in a Gym or running!) and second as I was contemplating a career in Law enforcement. Sadly, due to a whole host of circumstances, I decided against going full time with the Police, however my interest in History led me through a number of different periods of re-enactment to my current group "Rosa Mundi" which is a late 15th Century group. I'm very lucky to have, through our Captain, access to people who are real experts with the "Sword of War" or hand and a half sword and practise at places like the Royal Armouries at Leeds. I'm currently studying German style, as it is probably the simplest to become competent in.
(Although, oddly enough, it is also the most aggresive!)
The "Thug" comment is something of a personal joke, but I have always found sports and games with an element of physical contact/grappling more to my taste. Unfourtunately there are no schools in England that do Wrestling in the way I understand they do in some parts of the US as I think I would have enjoyed that!
Jago Lanza
player, 190 posts
Tue 26 Sep 2006
at 05:59
  • msg #686

Re: ...

Sorry guys, I’ve had a little set back that will severely restrict my internet access until Sunday, please feel free to PM my character is he’s holding things up :O(
Shui Tiesi
player, 424 posts
Quiet doctor,
helpful Steward.
Mon 2 Oct 2006
at 11:57
  • msg #687

Re: ...

Sorry, everyone - I appear to have completely misinterpreted where everyone is standing.

I'll wait for a bit to get back on track, and find a good place to reinsert.
Tylen Orgesh
player, 86 posts
Darrian--Former Scout
Age: 34
Mon 2 Oct 2006
at 12:31
  • msg #688

Re: ...

As I see it. Jago,Yas and the guest from the "Ore Hound" are in the forward Crew Lounge. Saskia is in Engineering, I'm in my Turret where Jago sent me and I believe you were last standing on the Bridge. I think Conrad is there on the Bridge with you.
Shui Tiesi
player, 425 posts
Quiet doctor,
helpful Steward.
Mon 2 Oct 2006
at 13:28
  • msg #689

Re: ...

Thank you!  Unfortunately, when I posted before, I had no idea the turret was so close to the bridge, and I then proceeded to miss the part where Saskia was in Engineering.

So I'll just wait a bit and see where it would be good to jump in.
Yasmine Crow
player, 436 posts
Gunner and ex marine
''Fire at Will!''
Sun 8 Oct 2006
at 15:54
  • msg #690

Re: ...

Sushi:
Shui's hypersensitive body

Ooer, Yas would be temped to tickle you if she knew that!  ;)

But I bet Tylen might find it out soon, eh?  8)
This message was last edited by the player at 19:13, Sun 08 Oct 2006.
Shui Tiesi
player, 431 posts
Quiet doctor,
helpful Steward.
Mon 9 Oct 2006
at 01:55
  • msg #691

Re: ...

...I knew that comment was going to get me in trouble the moment I wrote it.

Well, live and learn!  ^_^  Tickle me?  Sounds licentious!
Shui Tiesi
player, 445 posts
Quiet doctor,
helpful Steward.
Thu 2 Nov 2006
at 20:07
  • msg #692

Last Post

"08:56, Yesterday by Shui Tiesi"

*scribbling note*  ...too...much...introspection and philosophy....
Yasmine Crow
player, 447 posts
Gunner and ex marine
''Fire at Will!''
Thu 2 Nov 2006
at 21:18
  • msg #693

Re: Last Post

...will...make...your...palms hairy...


Or was that something else?  Ah well!
Tylen Orgesh
player, 96 posts
Darrian--Former Scout
Age: 34
Fri 3 Nov 2006
at 09:04
  • msg #694

Re: Last Post

I'm gonna be off line from about midday (UK) until Monday....(Tylen's gonna have to take a deep breath after his speech anyways!) Have a good one people!

(Oh by the way, first to figure the title of Tylens Vid from Old Earth wins one of Jago's cigars!)
Traveller Referee
GM, 217 posts
In space nobody can hear
you swearing at me.
Fri 3 Nov 2006
at 10:38
  • msg #695

Re: Last Post

Was it "Zulu"?

Jago can keep his cigar, if it was.  Consider it a gift from me. :)
This message was last edited by the GM at 10:42, Fri 03 Nov 2006.
Tylen Orgesh
player, 97 posts
Darrian--Former Scout
Age: 34
Fri 3 Nov 2006
at 13:03
  • msg #696

Re: Last Post

Somehow I knew that you would get that one!
LOL
Traveller Referee
GM, 221 posts
In space nobody can hear
you swearing at me.
Tue 14 Nov 2006
at 11:58
  • msg #697

Re: Last Post

I'm currently experiencing some computer problems (ie: the program which is supposed to fix such problems is actually causing more).  My "technical team" is currently working on the situation, but net access may be a little... sporadic... for a couple of days.
Traveller Referee
GM, 223 posts
In space nobody can hear
you swearing at me.
Thu 23 Nov 2006
at 19:28
  • msg #698

Re: Last Post

Just as a heads-up... I will not be about much tomorrow, so I probably won't be able to post then.

The next update will be probably be on Saturday.
Yasmine Crow
player, 465 posts
Gunner and ex marine
''Fire at Will!''
Thu 23 Nov 2006
at 19:43
  • msg #699

Re: Last Post

Ditto.
Jago Lanza
player, 209 posts
Fri 24 Nov 2006
at 01:03
  • msg #700

Re: Last Post

Sorry for the lack of posting, I have a new job and this week it’s been early starts and late finishes, it should slow down a bit after the weekend and I’ll catch up then.
Tylen Orgesh
player, 111 posts
Darrian--Former Scout
Age: 34
Fri 24 Nov 2006
at 09:09
  • msg #701

Re: Last Post

I have to go visit in the North East for a while so posting will be sporadic for a week. I'll get on at least every couple of days.
Shui Tiesi
player, 482 posts
Quiet doctor,
helpful Steward.
Thu 7 Dec 2006
at 10:14
  • msg #702

Re: Last Post

Jago stole post 2000.  :(
Jago Lanza
player, 214 posts
Thu 7 Dec 2006
at 10:19
  • msg #703

Re: Last Post

Sorry Shui, but you got 2001, that has to be a good thing in a SciFi game.
Traveller Referee
GM, 230 posts
In space nobody can hear
you swearing at me.
Mon 11 Dec 2006
at 14:53
  • msg #704

Re: Last Post

I have a very hectic day/evening today, so am very unlikely to get a chance to post.

I am taking part in a play of sorts.  A person will tell a story, and I will act out one of the roles in the story (Medieval farmer who rows mysterious stranger across lake and, because of his kindness, the stranger promises him he won't get the Black Death - very suspicious if you ask me).

Yes, my linguistic skill is such that I am now able to mime in Swedish.  O_o

Anyway... because of my burgeoning thespian career, nobody in this game will die horribly, at least until tomorrow.  So you all benefit from the farmers kind heart and good fortune.
Shui Tiesi
player, 488 posts
Quiet doctor,
helpful Steward.
Mon 11 Dec 2006
at 15:00
  • msg #705

Re: Last Post

It's sad that you can cut and paste a comment about 'no killing until tomorrow', and it works in all your games.  O_O

Go get 'em!  :)
Tylen Orgesh
player, 119 posts
Darrian--Former Scout
Age: 34
Mon 11 Dec 2006
at 15:06
  • msg #706

Re: Last Post

Multi-lingual mime? I'm impressed......I agree about the plot though, something fishy going on there. I mean, what kind of a guarantee is he offering? "You won't get the plague..." Bit vague that, personally I'd hold out for the cash......
Traveller Referee
GM, 231 posts
In space nobody can hear
you swearing at me.
Mon 11 Dec 2006
at 15:22
  • msg #707

Re: Last Post

Shui Tiesi:
It's sad that you can cut and paste a comment about 'no killing until tomorrow', and it works in all your games.  O_O
'tis but mere coincidence... honest.
Jago Lanza
player, 217 posts
Mon 11 Dec 2006
at 20:27
  • msg #708

Re: Last Post

Rowing! You watch that shoulder boss, break a leg instead.
Yasmine Crow
player, 486 posts
Gunner and ex marine
''Fire at Will!''
Mon 11 Dec 2006
at 21:44
  • msg #709

Re: Last Post

We were a smash hit.  ;)
Traveller Referee
GM, 232 posts
In space nobody can hear
you swearing at me.
Mon 11 Dec 2006
at 22:03
  • msg #710

Re: Last Post

We were?
Yasmine Crow
player, 487 posts
Gunner and ex marine
''Fire at Will!''
Mon 11 Dec 2006
at 22:24
  • msg #711

Re: Last Post

Oh yeah, we'll be hunted by Papa Ratsea for years to come now!  ;)
Shui Tiesi
player, 489 posts
Quiet doctor,
helpful Steward.
Tue 12 Dec 2006
at 01:14
  • msg #712

Re: Last Post

Outstanding!  :)
Tylen Orgesh
player, 120 posts
Darrian--Former Scout
Age: 34
Tue 12 Dec 2006
at 06:51
  • msg #713

Re: Last Post

Hoorah! At last I'm hanging with real celebs!

OK, now you're back, who dies horribly?
Yasmine Crow
player, 488 posts
Gunner and ex marine
''Fire at Will!''
Tue 12 Dec 2006
at 07:13
  • msg #714

Re: Last Post

The last one to name three flavours of groat stew...?  ;)


The enemy, I hope.  :P
Tylen Orgesh
player, 121 posts
Darrian--Former Scout
Age: 34
Tue 12 Dec 2006
at 08:12
  • msg #715

Re: Last Post

Groat and Rosemary, Groat with Garlic and Mushrooms and Curried Groat.
<Phew>
That's me safe!
Shui Tiesi
player, 490 posts
Quiet doctor,
helpful Steward.
Tue 12 Dec 2006
at 12:09
  • msg #716

Re: Last Post

...groat?
Tylen Orgesh
player, 122 posts
Darrian--Former Scout
Age: 34
Tue 12 Dec 2006
at 12:42
  • msg #717

Re: Last Post

"We're all gonna DIE!"

Mad Gav
"Travellers"

White Dwarf Circa 1985


...or Groat in Black Bean Sauce with green peppers, Groat Kleftico, Carbonade de Groat.......
Shui Tiesi
player, 491 posts
Quiet doctor,
helpful Steward.
Tue 12 Dec 2006
at 13:02
  • msg #718

Re: Last Post

OOOO!  I loved the Travellers!  :)

I remember one issue with a space battle that had me just weeping with laughter!

[Narrator] Manning the ship's guns - Hayes and Dinalt

[Captain]  It's frightening to think our continued existance depends on those two....

[a picture of musical notes] <---- Dramatic music played to excite Hayes.

[Hayes] I thought you said these things were fast!

[Dinalt]  Watch your mouth, kid, or I'll smash it in.

[Narrator] Dinalt became kill-crazed, possessed by the spirit of his anscestors, the blubber-jels...

I don't know why, but that issue just about killed me.

...I'll be quiet, now.
Tylen Orgesh
player, 123 posts
Darrian--Former Scout
Age: 34
Tue 12 Dec 2006
at 13:23
  • msg #719

Re: Last Post

That's a relief, somebody else remembers when White Dwarf wasn't just the Warhammer catalog...... I don't feel so dreadfully old now!
Shui Tiesi
player, 492 posts
Quiet doctor,
helpful Steward.
Tue 12 Dec 2006
at 13:28
  • msg #720

Re: Last Post

I had a number of issues back then, and I'm rather certain Dworkin has about a TON.  :)

I had the 'summoner' class, or whatever it was, in those issues.  Demonist?  Something like that.  Plus the adventure 'The Lone and Level Sands'.  And the Key to Tirandor, in one of my White Dwarfs.  That one...waaah, talk about a campaign breaking adventure if you played it with your normal group.  :(

I also had the mag with all of the 'White Dwarf Personality Stats' for D&D and Runequest.  You know, stats for The White Dwarf, for Agaroth the Unwashed and Ugbash Facesplitter, all of those 'wonderful' people.  :)

WD used to be a GREAT magazine.
Tylen Orgesh
player, 124 posts
Darrian--Former Scout
Age: 34
Tue 12 Dec 2006
at 13:49
  • msg #721

Re: Last Post

Alas when the role-playing element was finally removed it did rather lose it's sparkle. Shame really as GW published some good original systems as well as the ones they licenced. I recently retrieved the remains of my old RPG collection from long term storage, prompted by an old advert for BBR's "Bushido" Campaign! (If you ever reprise that one Guv, count me in!) Now all I have to do is find some players in the South Derbyshire/Staffordshire area......"The Morrow Project" interest anyone?
Yasmine Crow
player, 489 posts
Gunner and ex marine
''Fire at Will!''
Tue 12 Dec 2006
at 14:11
  • msg #722

Re: Last Post

Post Apocalyptic, eh?

Oh yes - I have began several of those, and they all died, alas.  Colour me ridiculously interested.  8)

Well, tell me more, at least.  :)
Tylen Orgesh
player, 125 posts
Darrian--Former Scout
Age: 34
Tue 12 Dec 2006
at 14:26
  • msg #723

Re: Last Post

Really? OK, I'll go get me scribbled campaign notes out and see what I've got....rummaging here through stuff I was writing 15 years ago for the Croydon Games Club now......Might not be ready to play until the new year!
Yasmine Crow
player, 490 posts
Gunner and ex marine
''Fire at Will!''
Tue 12 Dec 2006
at 14:31
  • msg #724

Re: Last Post

Yeah, really.  Well, as long as you keep it out of "Adult" anyway.  ;)

I like post apocalyptic, but so far they have all ended up history instead, sooner than later too.

I can wait, no worries.  :)
Tylen Orgesh
player, 126 posts
Darrian--Former Scout
Age: 34
Tue 12 Dec 2006
at 15:17
  • msg #725

Re: Last Post

I'll let you know, but I think the highest rating I would work with would be "15".
Yasmine Crow
player, 491 posts
Gunner and ex marine
''Fire at Will!''
Tue 12 Dec 2006
at 15:27
  • msg #726

Re: Last Post

Sounds to be about my age then, mentally.  ;)

Something to look forward to then!  :D
Traveller Referee
GM, 233 posts
In space nobody can hear
you swearing at me.
Tue 12 Dec 2006
at 20:00
  • msg #727

Re: Last Post

I had all that WD stuff too.  :)

I always liked the little fuzzy guy in the Travellers (Felix), Gavin, and Aftab the Greek.

Thrud the Barbarian was cool.  Gobbledigook was a big influence on a certain kobold NPC that some of you might know and love tolerate.  I had the issue with all the personality stats too.  In fact I had everything from about issue 30 upwards, until it got too Warhammerish.

I also had the boxed set of 25mm lead minis of the personalities... Gobbledigook, Thrud, Argat, Ian Livingstone, Griselda and some of the other characters from the Runequest stories they used to run occasionally, the White Dwarf himself...

Yes, it did used to be a very good magazine.
Shui Tiesi
player, 493 posts
Quiet doctor,
helpful Steward.
Tue 12 Dec 2006
at 20:04
  • msg #728

Re: Last Post

I forgot Thrud!  I loved the one of him and 'Elric of Bonemalone' or whatever.  :)  And his magic sword, Stoatbringer!

AND you had the figures.  Way cool.  Ron wins!

Everyone liked Gavin.  If you didn't, he killed you.

Sometimes he killed you anyway.
This message was last edited by the player at 20:05, Tue 12 Dec 2006.
Yasmine Crow
player, 492 posts
Gunner and ex marine
''Fire at Will!''
Tue 12 Dec 2006
at 20:13
  • msg #729

Re: Last Post

*pretends she knows what people are talking about*

Uh huh.  Yeah.  Absolutely.  For sure.
Tylen Orgesh
player, 127 posts
Darrian--Former Scout
Age: 34
Tue 12 Dec 2006
at 21:37
  • msg #730

Re: Last Post

Thrud was good, loved the parodies of Roleplaying Cliches. (kind of like Order of the Stick does now!) Gobbledigook as a character or npc? You really did that to someone? Oooh, "Cruel and Unusual" BBR!
Traveller Referee
GM, 234 posts
In space nobody can hear
you swearing at me.
Tue 12 Dec 2006
at 22:20
  • msg #731

Re: Last Post

See... there was this kobold attack on the party in my D&D game.  The kobolds were driven off, and one was left crawling away to die.  Seraphina Underbough, halfling cleric, couldn't bring herself to kill it, and wouldn't leave it dying.  So she healed it.

And so SnigLip joined the party...

Initially he was spiteful, mean-tempered, and only going along because a lone kobold can't survive in the wilderness for long.  He was more like Gobbledigook in those days.  Then Seraphina started to teach him stuff.

Since then he has been learning Common, though he slides back into his native tongue from time to time (mostly because (with one exception) nobody will teach him any swear words in Common).  He's also obtained a suit of Masterwork chainmail, a Masterwork shortsword and small shield, and a Masterwork composite shortbow.  Oh, and a riding dog of his very own (though his attempts to feed it hay and grass, like the horses, were a failure).

He gained a level as a warrior, then a couple of levels as a fighter.

The party have learned that kobolds aren't stupid.  For instance, he could write his name (in Draconic script) and the party's barbarian was illiterate, yet they called SnigLip less than human.  They also used to think he couldn't count past 10, until it turned out that he could count much higher, he just didn't know the Common words for those numbers.

All-in-all, he's been fun for me to have around, and he's forced me to create a Kobold/Common/Kobold translation dictionary (for consistency).  Seraphina disappeared from RPoL some time ago, but I think she'd be happy to know that her legacy lives on.
Tylen Orgesh
player, 128 posts
Darrian--Former Scout
Age: 34
Wed 13 Dec 2006
at 07:14
  • msg #732

Re: Last Post

Sounds fun. I've encountered odd characters before, I had a friend who wanted an "Alien Student of the Force" In a Star Wars game, and chose an E-Wok....That was HORRIBLE! The Smuggler threatend to shoot him on an hourly basis and he nearly pushed the old Jedi to the Dark Side! But the Player stuck with it and was totally in character throughout the game ("Nip yip?") and we were all very sad when he was killed by stormtroopers. (except the Smuggler!)
Shui Tiesi
player, 500 posts
Quiet doctor,
helpful Steward.
Fri 22 Dec 2006
at 14:35
  • msg #733

Re: Last Post

VERY busy.  Try to catch up later.  :(
Traveller Referee
GM, 239 posts
In space nobody can hear
you swearing at me.
Sun 24 Dec 2006
at 13:58
  • msg #734

Re: Last Post

My best wishes to all of you.
Hope the Holiday Season brings everything that you could hope for.  :)


Yasmine Crow
player, 499 posts
Gunner and ex marine
''Fire at Will!''
Sun 24 Dec 2006
at 15:46
  • msg #735

Re: Last Post

What he said.


Traveller Referee
GM, 241 posts
In space nobody can hear
you swearing at me.
Sun 31 Dec 2006
at 11:09
  • msg #736

Re: Last Post

Ladies, gentlemen, and assorted creatures who don't really fit either description...

I will shortly be going AFK until tomorrow.

So I'd like to take this opportunity to say that, wherever you are, whoever you're with, and however you choose to celebrate the New Year, I hope you all have a good time.  I'll see you next year.

Happy New Year, and may the coming months bring you, and yours, all you could hope for.

Now... I must hurry into Futurity!  2007 beckons.
Yasmine Crow
player, 502 posts
Gunner and ex marine
''Fire at Will!''
Sun 31 Dec 2006
at 11:31
  • msg #737

Re: Last Post

Yeah, what he said.
Jago Lanza
player, 223 posts
Sun 31 Dec 2006
at 12:53
  • msg #738

Re: Last Post

Ditto
Traveller Referee
GM, 242 posts
In space nobody can hear
you swearing at me.
Mon 1 Jan 2007
at 22:10
  • msg #739

Re: Last Post

Okay... been kind of a busy day.

Update tomorrow... when I feel more awake.
Yasmine Crow
player, 507 posts
Gunner and ex marine
''Fire at Will!''
Thu 11 Jan 2007
at 15:05
  • msg #740

Re: Last Post

The Big Bad Guy will hopefully be back later tonight.  His computer kind of quit on him, again, and we're working on restoring what is left.  Hopefully back in force tomorrow (12th).

Just so y'all know.
Tylen Orgesh
player, 148 posts
Darrian--Former Scout
Age: 34
Sun 21 Jan 2007
at 22:24
  • msg #741

Re: Last Post

<Flogs himself with barbed wire>

"Bad impatient gun-happy Tylen!"
Shui Tiesi
player, 512 posts
Quiet doctor,
helpful Steward.
Mon 22 Jan 2007
at 12:55
  • msg #742

Re: Last Post

Hey, it looks like it turned out good.  Why flog yourself for being a player character?  :)
Yasmine Crow
player, 516 posts
Gunner and ex marine
''Fire at Will!''
Mon 22 Jan 2007
at 13:48
  • msg #743

Re: Last Post

Yeah, let me and Skippy smack you over the head with missiles instead...  ;)
Tylen Orgesh
player, 151 posts
Darrian--Former Scout
Age: 34
Tue 23 Jan 2007
at 21:57
  • msg #744

Re: Last Post

Love it Jago, always the business man.
Encore!
Shui Tiesi
player, 516 posts
Quiet doctor,
helpful Steward.
Fri 26 Jan 2007
at 02:06
  • msg #745

Re: Last Post

Hee...I was wondering if someone would catch the 'non-lethal munitions' in space.  :)
Yasmine Crow
player, 521 posts
Gunner and ex marine
''Fire at Will!''
Fri 26 Jan 2007
at 05:26
  • msg #746

Re: Last Post

Not me - I'd duck, for certain!  ;)
Shui Tiesi
player, 520 posts
Quiet doctor,
helpful Steward.
Mon 5 Feb 2007
at 14:46
  • msg #747

Re: Last Post

Due to incredible lack of paying attention, I'm going to have to modify my post.
Shui Tiesi
player, 530 posts
Quiet doctor,
helpful Steward.
Sat 3 Mar 2007
at 12:45
  • msg #748

Re: Last Post


Yasmine Crow
player, 539 posts
Gunner and ex marine
''Fire at Will!''
Sat 3 Mar 2007
at 13:18
  • msg #749

Re: Last Post

No, I believe that is a Mon Calamari.  ;)
Shui Tiesi
player, 531 posts
Quiet doctor,
helpful Steward.
Mon 5 Mar 2007
at 13:44
  • msg #750

Re: Last Post

quote:
though he leaves it there, for the moment. The surprise is because Jago had only asked for the Captain to be identified, not bought to him, still no matter. Jago looks the other Captain over bef0re answering Shui, “yes, coffee would be good, thanks.”


I think what threw me was someone saying I COULD take the Captain up.  Must learn to wait for a response.
Conrad Dietz
player, 66 posts
Just follow the beacon,
and don't hit anything.
Mon 5 Mar 2007
at 19:56
  • msg #751

Re: Last Post

Not to mention that Conrad went and fetched him out.  Just goes to show that even navigators can lose the plot sometimes.  d:
Yasmine Crow
player, 542 posts
Gunner and ex marine
''Fire at Will!''
Mon 5 Mar 2007
at 20:43
  • msg #752

Re: Last Post

Hmm, too bad it's OOC, or I could name you "Plotty"!  ;)
Traveller Referee
GM, 274 posts
In space nobody can hear
you swearing at me.
Thu 15 Mar 2007
at 23:01
  • msg #753

Re: Last Post

This is cool...

http://www.sprej.com/

As is getting the 2300 post in a Trav game...
Shui Tiesi
player, 536 posts
Quiet doctor,
helpful Steward.
Fri 16 Mar 2007
at 01:26
  • msg #754

Re: Last Post

Why on EARTH would you want to remember the 2300 rules?  :(  I mean...a friend owned them and I spent a full day reading the entire rule system, and couldn't find any reference as to how to calculate damage.

I think it was completely left out of that edition in North America.
Traveller Referee
GM, 275 posts
In space nobody can hear
you swearing at me.
Fri 16 Mar 2007
at 05:44
  • msg #755

Re: Last Post

Yes, that's absolutely true.  The game was originally called Traveller 2300 though...  :)
Shui Tiesi
player, 537 posts
Quiet doctor,
helpful Steward.
Fri 16 Mar 2007
at 11:49
  • msg #756

Re: Last Post

Which game?  That new edition (the one without the damage rules, from...what, 1988?), or the original Traveller game?

*confused*

:)  I get that way a lot.
Traveller Referee
GM, 276 posts
In space nobody can hear
you swearing at me.
Fri 16 Mar 2007
at 11:55
  • msg #757

Re: Last Post

Oops sorry... the one without the damage rules.  :)
Shui Tiesi
player, 538 posts
Quiet doctor,
helpful Steward.
Fri 16 Mar 2007
at 13:12
  • msg #758

Re: Last Post

Yep!  :)  I was just shortening it to 2300 in my post.  I vividly remember it, with the beautiful artwork, the pages and pages of weapons information (all designed to make my Aliens-loving friends drool), and the same friends' frustration as I sat for hours (not my game, I was called in to assist) trying to figure out how to do damage.

Only to discover that the damage rules had not been included in the book.  -_-  Lovely.  An unplayable game.
Tylen Orgesh
player, 181 posts
Darrian--Former Scout
Age: 34
Fri 16 Mar 2007
at 13:30
  • msg #759

Unplayable games

Not the only one, anyone ever get round to PLAYING Space Opera? Tried three times, and we always gave up after spending two hours rolling Character Backgrounds......
Traveller Referee
GM, 277 posts
In space nobody can hear
you swearing at me.
Fri 16 Mar 2007
at 13:51
  • msg #760

Re: Unplayable games

Heheh... I ran a tabletop Space Opera game, back in the 80's, though nobody took it seriously (the group's starship, the How Fast!?!, ended up with go-faster stripes and fluffy dice hanging over the control panel).  They also tweaked the drives so that their thrust was at a slight angle to the long axis of the ship, giving it that "raised rear suspension" look.  :\

Combat was... moderately long-winded.  :p  Like six hours to play out a small firefight that lasted less than thirty seconds, in game time.
Shui Tiesi
player, 539 posts
Quiet doctor,
helpful Steward.
Fri 16 Mar 2007
at 14:03
  • msg #761

Re: Unplayable games

Space Opera.  Was that the one with the telepathic squirrel race that could communicate over AU's?  I played that.

Character Generation was needlessly complex.  Any game where you have to pull out a calculator and use higher-level math skills to help calculate your secondary attributes is overly complicated.  :)

We played - had a great time up to the point where the combat started, then yes.  Three hours later, we finished the fight...and it was a mugging.
Saskia Blake
player, 135 posts
I'm going to need a
much bigger hammer.
Fri 16 Mar 2007
at 14:11
  • msg #762

Re: Unplayable games

Traveller Referee:
They also tweaked the drives so that their thrust was at a slight angle to the long axis of the ship, giving it that "raised rear suspension" look.

Wooow!   -pulls out palm computer-

-whiney voice-   Jaaaaago, I have this idea.
Traveller Referee
GM, 278 posts
In space nobody can hear
you swearing at me.
Fri 16 Mar 2007
at 14:37
  • msg #763

Re: Unplayable games

Shui Tiesi:
Space Opera.  Was that the one with the telepathic squirrel race that could communicate over AU's?  I played that.
Hmm... that may have been Star Frontiers... I remember that had some squirrel-looking people in it.

Saskia, you might want to take a look at Harper's Dream before you work on customising Profit Margin... y'know... for inspiration.  ;)
Shui Tiesi
player, 540 posts
Quiet doctor,
helpful Steward.
Fri 16 Mar 2007
at 15:20
  • msg #764

Re: Unplayable games

Wait...you're right.  I'm thinking of Other Suns.  :)
Traveller Referee
GM, 279 posts
In space nobody can hear
you swearing at me.
Fri 16 Mar 2007
at 15:46
  • msg #765

Re: Unplayable games

Ah yes... Other Suns... the "hard science" version of Space Opera.  :)
Jago Lanza
player, 248 posts
Fri 16 Mar 2007
at 15:49
  • msg #766

Re: Unplayable games

So these are like, ‘hard science’ telepathic squirrels then?
Shui Tiesi
player, 541 posts
Quiet doctor,
helpful Steward.
Fri 16 Mar 2007
at 16:34
  • msg #767

Re: Unplayable games

Yep!  With big, fuzzy antenna!  :)

I rather liked it, but man, SLOOOOW....
Traveller Referee
GM, 280 posts
In space nobody can hear
you swearing at me.
Fri 16 Mar 2007
at 18:27
  • msg #768

Re: Unplayable games

Jago Lanza:
So these are like, ‘hard science’ telepathic squirrels then?
Hence the " " around it.  :p
Jago Lanza
player, 249 posts
Fri 16 Mar 2007
at 21:31
  • msg #769

Re: Unplayable games

Dooh!
Shui Tiesi
player, 548 posts
Quiet doctor,
helpful Steward.
Thu 5 Apr 2007
at 01:37
  • msg #770

Re: Unplayable games

Mr. Dietz:
Behind the tinted faceplate though, he's grinning so wide that he'll probably have to speak to Shui later, about getting the top half of his head stuck back on.


Heee...  :)

Don't know if I'm QUITE up to that, though.
Traveller Referee
GM, 289 posts
In space nobody can hear
you swearing at me.
Thu 5 Apr 2007
at 08:15
  • msg #771

Re: Unplayable games

Shui Tiesi:
It's too hard keeping the Captains straight
Some other crew members seem to have trouble with this too, seeing how often they order poor Jago about.  :p
Yasmine Crow
player, 555 posts
Gunner and ex marine
''Fire at Will!''
Thu 5 Apr 2007
at 08:24
  • msg #772

Re: Unplayable games

Well, someone's got to make sure he knows his place.  ;)
Tylen Orgesh
player, 192 posts
Darrian--Former Scout
Age: 34
Thu 12 Apr 2007
at 20:38
  • msg #773

Re: Unplayable games

I'll be off from tomorrow PM until Monday AM. First Muster of the season for the English Civil War Society. Be happy peeps!
Traveller Referee
GM, 294 posts
In space nobody can hear
you swearing at me.
Thu 12 Apr 2007
at 20:49
  • msg #774

Re: Unplayable games

The English Civil War?  Goodness!  I'm English, and didn't realise the war was still going on...  :p
Yasmine Crow
player, 559 posts
Gunner and ex marine
''Fire at Will!''
Thu 12 Apr 2007
at 20:55
  • msg #775

Re: Unplayable games

Maybe they fight it one attack at a time?

"I say, old chap, it is your turn to fire now, I believe!"
"Dare I say you are mistaken?  Dear friend, I am certain that it is your turn."
"What ho!  Jolly embarrassing.  We should have brought an accountant with us!"
"Marvellous idea!  We could both have shot him at the same time!"

Much merriment ensues.

;)
Tylen Orgesh
player, 193 posts
Darrian--Former Scout
Age: 34
Thu 12 Apr 2007
at 21:02
  • msg #776

Re: Unplayable games

The fight continues wherever...no, sorry wrong Movie.

After my long term Girlfriend dumped me I had to find a substitute for all the 15th Century re-enactment (A hobby we shared), soooo I'm off to become a Parlimentarian Musketeer for a while....Ooooh a Bang Stick? For ME?

Heh he he....
Saskia Blake
player, 139 posts
I'm going to need a
much bigger hammer.
Thu 12 Apr 2007
at 21:06
  • msg #777

Re: Unplayable games

Yay!  Go get 'em, Trigger!  :o)
Yasmine Crow
player, 560 posts
Gunner and ex marine
''Fire at Will!''
Thu 12 Apr 2007
at 21:08
  • msg #778

Re: Unplayable games

O.o

Oh crap, a Bang Stick in the hands of Trigger-Happy.

*ducks down behind Sassy's beloved engine*

Here I'll be safe!  ;)
Shui Tiesi
player, 555 posts
Quiet doctor,
helpful Steward.
Fri 13 Apr 2007
at 00:26
  • msg #779

Re: Unplayable games

*Waves handkerchief*  Have a fun time shooting cannons and flintlocks!
Yasmine Crow
player, 561 posts
Gunner and ex marine
''Fire at Will!''
Fri 13 Apr 2007
at 05:19
  • msg #780

Re: Unplayable games

Ey, what's the cannons and flintlocks done to you, Sushi, that you want them shot?  ;)
Shui Tiesi
player, 557 posts
Quiet doctor,
helpful Steward.
Fri 13 Apr 2007
at 11:21
  • msg #781

Re: Unplayable games

I suspect any clarification I might make would simply be twisted about, so I'll just leave that alone.  :)
Tylen Orgesh
player, 195 posts
Darrian--Former Scout
Age: 34
Sun 15 Apr 2007
at 20:56
  • msg #782

Historical accuracy....

Actually it's Matchlocks and Doglocks for this period, although a Doglock is a form of flintlock. No cannon this weekend, but loads of shooty bang action and some serious swordplay! Trigger Happy? Listen Jar-Head, I didn't get the order to cease fire, (Mind you, if I'd known earlier that turret would pop so easily I'd have pulled their teeth with the laser earlier.....
Yasmine Crow
player, 565 posts
Gunner and ex marine
''Fire at Will!''
Mon 23 Apr 2007
at 12:32
  • msg #783

Re: Historical accuracy....

My IC post about everyone leaving the ship is maybe not perhaps exactly what Yas would do from a security point of view, but seeing the size of the ship and the time we are likely to spend aboard, leaving anyone behind with very little to do would be boring for whomever stays.

Of course, that said, if anyone do want to stay, they are welcome to do so.

It is all for the sake of enjoying the game, that is all.  :)
Shui Tiesi
player, 567 posts
Quiet doctor,
helpful Steward.
Mon 23 Apr 2007
at 13:03
  • msg #784

Re: Historical accuracy....

I am literally completely open either way.

I'm more than happy to be the person left behind - as Shui, I can find innumberable ways to have a little fun aboard the ship.  In fact, I volunteer to be the one to stay aboard the ship.

Seriously - I'd love it.
Traveller Referee
GM, 300 posts
In space nobody can hear
you swearing at me.
Mon 23 Apr 2007
at 18:31
  • msg #785

Re: Historical accuracy....

Plus whoever stays behind, while everybody else explores the huge crashed hulk of a starship, is far less likely to be carried back wearing a facehugg... er... nevermind...

Oooh... look... a bunny.
Yasmine Crow
player, 566 posts
Gunner and ex marine
''Fire at Will!''
Mon 23 Apr 2007
at 18:49
  • msg #786

Re: Historical accuracy....

I'll stay aboard.  The rest of you go...  :P
Tylen Orgesh
player, 205 posts
Darrian--Former Scout
Age: 34
Mon 23 Apr 2007
at 19:31
  • msg #787

Re: Historical accuracy....

Hey, I'm in the turret all set up, I don't want to go crawling around wrecked ships, I've got a bloody Red shirt on!
Traveller Referee
GM, 302 posts
In space nobody can hear
you swearing at me.
Mon 30 Apr 2007
at 11:13
  • msg #788

Re: Historical accuracy....

I am going to be away, from pretty much now, until late tomorrow.  I'll post an update either late tomorrow, or early on Wednasday, depending on the exact time I get home.
Tylen Orgesh
player, 208 posts
Darrian--Former Scout
Age: 34
Fri 4 May 2007
at 07:23
  • msg #789

Re: Historical accuracy....

'Kay people, as part of my rehab from the Ex program I'm going back to the town where I went to college (20 years ago, GULP!) for a party for an friends 40th.
Be back sometime late Monday or Tues morning..(Hey, when we party, we PARTY!)

Have a good one.
Traveller Referee
GM, 307 posts
In space nobody can hear
you swearing at me.
Thu 10 May 2007
at 07:42
  • msg #790

Re: Historical accuracy....

Just as a heads-up...

I have a somewhat hectic schedule just now, and this week it has turned out that the site has been having problems at about the time I can get online (making it tricky to read/post stuff).

As a result, updates have become a little... sporadic.  I'm hoping to get something posted, in all my games, later today, or during tomorrow, all being well.
Jago Lanza
player, 276 posts
Wed 30 May 2007
at 22:07
  • msg #791

Re: Historical accuracy....

Saskia Blake:
"It could just as easily have been eaten by a giant mutant stargoat."


That reference put a happy smile on my face.
Saskia Blake
player, 152 posts
I'm going to need a
much bigger hammer.
Tue 5 Jun 2007
at 20:16
  • msg #792

Re: Historical accuracy....

Hoped it might give somebody a laugh.  :-)
Tylen Orgesh
player, 214 posts
Darrian--Former Scout
Age: 34
Thu 7 Jun 2007
at 06:36
  • msg #793

Re: Historical accuracy....

Apologies for the abscence, been a busy couple of weeks. A death in the Family and the happy news of my Engagement occuring in the space of a few days! I'm back to what might be considered normal, thanks for your patience!
Shui Tiesi
player, 583 posts
Quiet doctor,
helpful Steward.
Thu 7 Jun 2007
at 11:45
  • msg #794

Re: Historical accuracy....

I'm sorry to hear about your loss, Tylen...but at the same time, congratulations on the engagement!  *hugs*

Good to see you back!
Jago Lanza
player, 279 posts
Thu 7 Jun 2007
at 12:46
  • msg #795

Re: Historical accuracy....

Likewise.

Unfortunately every silver lining has a cloud around it.
Traveller Referee
GM, 314 posts
In space nobody can hear
you swearing at me.
Thu 7 Jun 2007
at 17:19
  • msg #796

Re: Historical accuracy....

And the same here, on both counts.
Tylen Orgesh
player, 215 posts
Darrian--Former Scout
Age: 34
Thu 7 Jun 2007
at 20:21
  • msg #797

Re: Historical accuracy....

Thanks guys, it's kind of you. Things are moving at a weird stop start pace, but it's good to be back!
Traveller Referee
GM, 326 posts
In space nobody can hear
you swearing at me.
Fri 13 Jul 2007
at 20:16
  • msg #798

Re: Historical accuracy....

Update tomorrow, everybody.  :)
Traveller Referee
GM, 331 posts
In space nobody can hear
you swearing at me.
Sat 28 Jul 2007
at 20:52
  • msg #799

Re: Historical accuracy....

Been a somewhat busy and tiring day today (but in a good way).  Will post an update tomorrow.  :)
Traveller Referee
GM, 339 posts
In space nobody can hear
you swearing at me.
Mon 27 Aug 2007
at 20:13
  • msg #800

Re: Historical accuracy....

Been a really busy day today.  Had to go to hospital in Stockholm for an MRI scan on my shoulder, which meant hours of travel and waiting about, and resulted in extreme tiredness.  The day has been, pretty much, a write-off, I'm afraid.

Should be able to post tomorrow.  :)
Traveller Referee
GM, 341 posts
In space nobody can hear
you swearing at me.
Sat 1 Sep 2007
at 09:59
  • msg #801

Re: Historical accuracy....

I'm going to be AFK, probably until Monday, so things will be on hold until then.  Hope everybody has a good weekend.  :)
Jago Lanza
player, 306 posts
Wed 3 Oct 2007
at 18:54
  • msg #802

Re: Historical accuracy....


Sorry, I’ve obviously not made myself very clear here, the Sword ships wont be here for a couple of days, Jago has asked that everybody gets in eight hours rest before we start work on the salvaging operation, we’ll worry about the Swordies tomorrow, or the day after. Incidentally we still have plenty of time to decide what to do, the fight is not a forgone conclusion. Best we can tell, they don’t know that we are here yet, and I hope that moving behind the ice ball now, will ensure that we are not detected as they get closer.
Tylen Orgesh
player, 246 posts
Darrian--Former Scout
Age: 34
Wed 3 Oct 2007
at 21:51
  • msg #803

Re: Historical accuracy....

Mebbe I jumped the gun, but Tylen is just rying to keep himself busy. Old Scout Service Adage: Find yourself a cushy job quick, before the Boss finds you an icky one!
Tylen Orgesh
player, 247 posts
Darrian--Former Scout
Age: 34
Thu 4 Oct 2007
at 19:19
  • msg #804

Re: Historical accuracy....

On the subject of Historical accuracy I'm co GMing a little game about Highwaymen, for a flavour of the period try

http://www.youtube.com/watch?v=3WOuP__Z8w8

http://www.youtube.com/watch?v=FK6EZKmYDHA

and if it whets your whistle pop along to "Guns 1748" in Historical fantasy....

Limited cast, but anyone here is welcome!
Traveller Referee
GM, 349 posts
In space nobody can hear
you swearing at me.
Fri 5 Oct 2007
at 21:19
  • msg #805

Re: Historical accuracy....

Sorry, been a bit quiet the last little while.  Update tomorrow...
Traveller Referee
GM, 351 posts
In space nobody can hear
you swearing at me.
Sat 6 Oct 2007
at 19:06
  • msg #806

Re: Historical accuracy....

Set up a new thread, for after the rest period.  Feel free to post there, or continue unfinished business in the old thread.
Traveller Referee
GM, 357 posts
In space nobody can hear
you swearing at me.
Mon 22 Oct 2007
at 21:25
  • msg #807

Re: Historical accuracy....

Next Monday (29th) I will be going into hospital for an operation on my right shoulder.  Judging by what happened last year, when I had a similar procedure on the left one, I should be out again on Tuesday (30th).  However... I might not be able to post immediately, depending on how mobile my arm is.

In addition, I will not be about on the weekend leading up to that.
Jago Lanza
player, 315 posts
Mon 22 Oct 2007
at 22:40
  • msg #808

Re: Historical accuracy....


Hope that goes well Ron, I'll be thinking of you.
.
Traveller Referee
GM, 359 posts
In space nobody can hear
you swearing at me.
Tue 30 Oct 2007
at 18:09
  • msg #809

Re: Historical accuracy....

Okay... I'm out of hospital again, having undergone a successful operation.

However, I'm feeling somewhat tired, and I'm aching quite a bit, so updates will be tomorrow, at the earliest, I'm afraid.
Shui Tiesi
player, 640 posts
Quiet doctor,
helpful Steward.
Tue 30 Oct 2007
at 18:42
  • msg #810

Re: Historical accuracy....

Huzzah! :)  Good stuff, Boss!
Tylen Orgesh
player, 252 posts
Darrian--Former Scout
Age: 34
Wed 31 Oct 2007
at 12:57
  • msg #811

Re: Historical accuracy....

Get well soon Guv!
- Profit Margin Computer
NPC, 13 posts
Thu 22 Nov 2007
at 09:49
  • msg #812

Minor News Flash

Due to an upgrade in the software I use to produce the maps, the Near Space Jump Map™ now includes a list of all the systems shown on the map, along with basic world information.

Remember, the Computer is your friend, Citizen.
Yasmine Crow
player, 621 posts
Gunner and ex marine
''Fire at Will!''
Thu 22 Nov 2007
at 10:31
  • msg #813

Re: Minor News Flash

Well, I'll be...  I thought we had disabled Megasoft's Automatic Updates over the IPN (InterPlanetaryNet)?

*glances suspiciously at Conrad*
Tylen Orgesh
player, 260 posts
Darrian--Former Scout
Age: 34
Thu 22 Nov 2007
at 14:32
  • msg #814

Re: Minor News Flash

Stay alert, trust no-one, keep your laser handy....

(Do I detect an air of 'Paranoia'?)
- Profit Margin Computer
NPC, 14 posts
Thu 22 Nov 2007
at 15:56
  • msg #815

Re: Minor News Flash

You're a red-shirt... so you don't have clearance to know that.  Please report to the ship's Exterior Recreational Facility for reeducation.
Tylen Orgesh
player, 261 posts
Darrian--Former Scout
Age: 34
Thu 22 Nov 2007
at 21:05
  • msg #816

Re: Minor News Flash

I'll just go and activate my second clone then shall I?

(Does death by explosive decompression get as many experience points as a good vapourisation?)
Yasmine Crow
player, 622 posts
Gunner and ex marine
''Fire at Will!''
Thu 22 Nov 2007
at 22:08
  • msg #817

Re: Minor News Flash

Hmm, well, the point is that the experience is final, I believe...  ;)
Tylen Orgesh
player, 262 posts
Darrian--Former Scout
Age: 34
Sun 25 Nov 2007
at 14:12
  • msg #818

Re: Minor News Flash

You're never alone with a Clone!
Traveller Referee
GM, 367 posts
In space nobody can hear
you swearing at me.
Thu 6 Dec 2007
at 22:54
  • msg #819

Re: Minor News Flash

I've had an amazingly unproductive time lately, what with one thing and another.  :(

Update tomorrow, people.
Shui Tiesi
player, 650 posts
Quiet doctor,
helpful Steward.
Mon 24 Dec 2007
at 12:01
  • msg #820

Re: Minor News Flash

Merry Christmas/Happy Holidays to all, and a safe New Year.  I look forward to seeing everyone make it back, safe and sound, when it's all over.  :)
Traveller Referee
GM, 374 posts
In space nobody can hear
you swearing at me.
Mon 24 Dec 2007
at 19:50
  • msg #821

Re: Minor News Flash

Merry Christmas everybody.

I hope it turns out to be everything you could possibly hope for.  :)
Jago Lanza
player, 330 posts
Mon 24 Dec 2007
at 22:45
  • msg #822

Re: Minor News Flash


**MERRY CRIMBLE Every body**
.
Yasmine Crow
player, 628 posts
Gunner and ex marine
''Fire at Will!''
Tue 25 Dec 2007
at 08:11
  • msg #823

Re: Minor News Flash

Merry Christmas, everyone.
Traveller Referee
GM, 376 posts
In space nobody can hear
you swearing at me.
Thu 27 Dec 2007
at 22:50
  • msg #824

Re: Minor News Flash

With Christmas (and it's attendant travelling) over and done with, I should be able to get back into posting tomorrow.

Hope everybody had a good time.  :)
Traveller Referee
GM, 377 posts
In space nobody can hear
you swearing at me.
Mon 31 Dec 2007
at 11:52
  • msg #825

Re: Minor News Flash

I'm going to be away until late-ish tomorrow, so I'd like to take this opportunity to wish you all a Happy New Year (or Gott Nytt År, as they say here).

Now, onward... into Futurity!!!
Yasmine Crow
player, 630 posts
Gunner and ex marine
''Fire at Will!''
Mon 31 Dec 2007
at 11:59
  • msg #826

Re: Minor News Flash

What he said.

I'll be back.

Be afraid, be very afraid...  ;)
Shui Tiesi
player, 651 posts
Quiet doctor,
helpful Steward.
Tue 1 Jan 2008
at 12:55
  • msg #827

Re: Minor News Flash

Happy New Year!  :D
Jago Lanza
player, 331 posts
Tue 1 Jan 2008
at 15:25
  • msg #828

Re: Minor News Flash


Yea, Happy New Year to all :O)
Tylen Orgesh
player, 277 posts
Darrian--Former Scout
Age: 34
Wed 2 Jan 2008
at 20:57
  • msg #829

Re: Minor News Flash

Blast, missed it! Just have to wait for the Chinese one in order to wish you all good fortune in the new year!

; )
Traveller Referee
GM, 382 posts
In space nobody can hear
you swearing at me.
Thu 17 Jan 2008
at 20:38
  • msg #830

Re: Minor News Flash

Okay everybody, this week I went back to school for the first time in eight or nine months.  It's a lot more hectic than it was then, with more school days, and longer ones, each week.  As a result, I haven't had a lot of time for RPoL.

I'm going to try to post updates tomorrow, or over the weekend.

Hopefully, now that I know about the extra school, I'll be better able to organise my time in future.  :)
Yasmine Crow
player, 646 posts
Gunner and ex marine
''Fire at Will!''
Tue 19 Feb 2008
at 08:42
  • msg #831

Re: Minor News Flash

I am sorry for not posting for such a long time.  Something is wrong with me, killing my creativity, but what it is no one can say yet.  Please NPC my character if needed, or feel free to move her to the side or anything else as I cannot say when I will be able to post again.

Sorry if I have caused any hold-ups or delays.
Tylen Orgesh
player, 291 posts
Darrian--Former Scout
Age: 34
Fri 29 Feb 2008
at 17:32
  • msg #832

Re: Minor News Flash

Hi guys, won't have chance to log on 'til Monday, got the fiance and the kids down for a weekend with my folks and to look at the house we're buying. Have a good one guys.
Shui Tiesi
player, 669 posts
Quiet doctor,
helpful Steward.
Sat 1 Mar 2008
at 13:49
  • msg #833

Re: Minor News Flash

Hey, great news about a possible house!  :)
Shui Tiesi
player, 679 posts
Quiet doctor,
helpful Steward.
Thu 17 Apr 2008
at 14:33
  • msg #834

Re: Minor News Flash

Someone else can get post 3000....

I'm going to be away on a business trip next week for about 4 days, but I should have internet access.  :)  We'll see.
Traveller Referee
GM, 392 posts
In space nobody can hear
you swearing at me.
Thu 17 Apr 2008
at 21:14
  • msg #835

Re: Minor News Flash

I'll take that No 3000...

Have a nice trip.
Shui Tiesi
player, 681 posts
Quiet doctor,
helpful Steward.
Thu 1 May 2008
at 11:54
  • msg #836

Re: Minor News Flash

Say boss...what's with Weapon Level B?  I can't find that, only numerical and A+.  :(
Yasmine Crow
player, 653 posts
Gunner and ex marine
''Fire at Will!''
Thu 1 May 2008
at 19:02
  • msg #837

Re: Minor News Flash

B = 11 (it is hexadecimal, with A = 10, C = 12 and so on up to F (15), in case you are not familiar with it).

B stands for "Possession of any weapon outside of your home is prohibited", and not only is it prohibited, but they are very strict about it too.  :)

I will try to post IC soon, hopefully.
Tylen Orgesh
player, 299 posts
Darrian--Former Scout
Age: 34
Fri 2 May 2008
at 11:32
  • msg #838

Re: Minor News Flash

Thanks for that, I nearly went out heeled!
Shui Tiesi
player, 683 posts
Quiet doctor,
helpful Steward.
Fri 2 May 2008
at 16:40
  • msg #839

Re: Minor News Flash

Thanks!

...should have remembered that Traveller uses hex.  :)
Yasmine Crow
player, 654 posts
Gunner and ex marine
''Fire at Will!''
Fri 2 May 2008
at 22:16
  • msg #840

Re: Minor News Flash

You're welcome, Sushi.

Tylen Orgesh:
Thanks for that, I nearly went out heeled!

I knew you were into high heels.  Leather too, I bet.  ;)


As long as no one knows you're packing, no harm, right?  Can't go out naked, after all!
Tylen Orgesh
player, 300 posts
Darrian--Former Scout
Age: 34
Tue 6 May 2008
at 20:49
  • msg #841

Re: Minor News Flash

How did you know about the leather?

: )

Hey babe, if I go out naked then they'll all know what I'm packing!

(It may only be a .22 but it loads Magnum AP!)
Yasmine Crow
player, 656 posts
Gunner and ex marine
''Fire at Will!''
Wed 7 May 2008
at 04:24
  • msg #842

Re: Minor News Flash

Scout.  That says it all.  ;)

Ah, wrong ammo.  Will either not fire at all, or blow up...  I will make certain to steer clear, thanks for the heads-up (I'm a nice girl and will not joke about the validity of that last statement at all, oh no, I will not...).  :P

Me, I always pack at least two big guns...



Hmm, we need a Freud-inspired shrink on PM that we can drive up the wall with these things...
Tylen Orgesh
player, 301 posts
Darrian--Former Scout
Age: 34
Wed 7 May 2008
at 17:10
  • msg #843

Re: Minor News Flash

As a former scout I feel I must protest! The uniform never included leather in my day...

(All though I still have my woggle....)
Jago Lanza
player, 350 posts
Wed 4 Jun 2008
at 00:45
  • msg #844

Re: Minor News Flash


Hi guys, sorry for the long absence but I’m relived to say that it should be business as normal from now on.
Shui Tiesi
player, 695 posts
Quiet doctor,
helpful Steward.
Wed 4 Jun 2008
at 01:09
  • msg #845

Re: Minor News Flash

Huzzah!  The Return of Jago!  :)

*coughs*

I mean, it is truly a pleasure to see you, Captain Lanza.
Jago Lanza
player, 351 posts
Wed 4 Jun 2008
at 13:07
  • msg #846

Re: Minor News Flash


Thanks Shui :O)
Traveller Referee
GM, 399 posts
In space nobody can hear
you swearing at me.
Thu 5 Jun 2008
at 18:23
  • msg #847

Re: Minor News Flash

Yes, it's good to see you back.  :)

Even if you are stinking up the game with cigar smoke...  ;)
Jago Lanza
player, 353 posts
Thu 5 Jun 2008
at 22:13
  • msg #848

Re: Minor News Flash


I hope I don’t give anyone any horrible virtual illnesses with this virtual tobacco smoke  :O(
.
Saskia Blake
player, 207 posts
I'm going to need a
much bigger hammer.
Thu 5 Jun 2008
at 22:24
  • msg #849

Re: Minor News Flash

It would be virtually impossible to do that.  :-)
Yasmine Crow
player, 659 posts
Gunner and ex marine
''Fire at Will!''
Fri 6 Jun 2008
at 06:21
  • msg #850

Re: Minor News Flash

Why you little smoking hot fellow you, good to see you back, Skippy.  ;)

As for any virtual illness for virtual tobacco being virtually impossible, I would say that, virtually, that notion is virtually virtual.

Yeah, just saying words now, no idea what I am saying...  :P
Yasmine Crow
player, 662 posts
Gunner and ex marine
''Fire at Will!''
Sun 15 Jun 2008
at 09:12
  • msg #851

Re: Minor News Flash

Sorry to be so tardy, again.  My mind does not want to play ball, or post, once more.  :|
Tylen Orgesh
player, 310 posts
Darrian--Former Scout
Age: 34
Tue 17 Jun 2008
at 12:35
  • msg #852

Re: Minor News Flash

Me also, caught within the labyrinthe of paperwork that seems to be essential when buying a house in the UK. "How will you be paying the deposit?" to which the only sensible answer seemed to be "With money." <Sigh> Lawyers have no sense of humour.....
Yasmine Crow
player, 665 posts
Gunner and ex marine
''Fire at Will!''
Tue 17 Jun 2008
at 13:27
  • msg #853

Re: Minor News Flash

Lawyers are often joke enough in themselves without them telling any.  ;)
Tylen Orgesh
player, 311 posts
Darrian--Former Scout
Age: 34
Tue 17 Jun 2008
at 20:34
  • msg #854

Re: Minor News Flash

You're not kidding! Unfourtunately they're not particuarly funny!
Yasmine Crow
player, 666 posts
Gunner and ex marine
''Fire at Will!''
Tue 17 Jun 2008
at 20:51
  • msg #855

Re: Minor News Flash

Nope, not even bad jokes, just... not funny.  ;)
Shui Tiesi
player, 702 posts
Quiet doctor,
helpful Steward.
Wed 18 Jun 2008
at 02:08
  • msg #856

Re: Minor News Flash

Ugh, ouch.  Sorry, Tylen.  I've been through the housing purchase far too many times to get good laughs out of this... :(
Tylen Orgesh
player, 320 posts
Darrian--Former Scout
Age: 34
Thu 10 Jul 2008
at 16:08
  • msg #857

Re: Minor News Flash

Sorry all for my lack of posting, house move finally completed, although broadband not yet installed. I'm back to daily posting, work allowing.
Traveller Referee
GM, 409 posts
In space nobody can hear
you swearing at me.
Mon 14 Jul 2008
at 13:33
  • msg #858

Re: Minor News Flash

Huzzah!  :)
Shui Tiesi
player, 709 posts
Quiet doctor,
helpful Steward.
Mon 14 Jul 2008
at 13:51
  • msg #859

Re: Minor News Flash

Fantastic, Tylen!  :)  Congrat!
Yasmine Crow
player, 674 posts
Gunner and ex marine
''Fire at Will!''
Sat 19 Jul 2008
at 06:29
  • msg #860

Re: Minor News Flash

In light of this...:

Shui Tiesi:
Enthusiasm dims, slightly, at the thought of the hardware.


Maybe some soft(andfurry)ware is better for you?





Sorry to not post IC, right now my mind is everywhere is should not be and not where it should.  :|
Shui Tiesi
player, 711 posts
Quiet doctor,
helpful Steward.
Sat 19 Jul 2008
at 09:42
  • msg #861

Re: Minor News Flash

I've considered that for my weapon.  I should probably have two, though.  Just in case.

Sorry about the posting issues... :(
Yasmine Crow
player, 675 posts
Gunner and ex marine
''Fire at Will!''
Sat 19 Jul 2008
at 10:19
  • msg #862

Re: Minor News Flash

Two kittens?  You're vicious, girl!  ;)


Yeah, seems like the last couple of days have been off.  :|  I even posted the kitten IC first, duh!  Oh well, it will turn around at some point.
Jago Lanza
player, 365 posts
Fri 22 Aug 2008
at 16:34
  • msg #863

Re: Minor News Flash


I shall be away until Monday night, please NPC Jago as necessary.
Tylen Orgesh
player, 329 posts
Darrian--Former Scout
Age: 34
Mon 25 Aug 2008
at 06:11
  • msg #864

Re: Minor News Flash

Apologies to all, it's been a hectic coiple of weeks with disatsers all around. Hopefully I have a handle on things and I'll be back to normal in a day or two!
Yasmine Crow
player, 690 posts
Gunner and ex marine
''Fire at Will!''
Fri 12 Sep 2008
at 13:29
  • msg #865

Re: Minor News Flash

Sorry for my silence...  Bit of a "slow" period.
Shui Tiesi
player, 744 posts
Quiet doctor,
helpful Steward.
Wed 17 Dec 2008
at 13:09
  • msg #866

Re: Minor News Flash

Fantastic post, Tylen...love the extended metaphor!  :)
Tylen Orgesh
player, 361 posts
Darrian--Former Scout
Age: 34
Wed 17 Dec 2008
at 13:23
  • msg #867

Re: Minor News Flash

<Bows>

The muse was upon me this morning, I doubt I can sustain it but thank you for the compliment!
Tylen Orgesh
player, 363 posts
Darrian--Former Scout
Age: 34
Mon 22 Dec 2008
at 13:12
  • msg #868

Re: Minor News Flash

Getting ready for the big Christmas slow down, my first year in my own house with my new family so I may not be on too much over the holidays.

Seasons compliments and the very best wishes to you all for the New Year!
Shui Tiesi
player, 746 posts
Quiet doctor,
helpful Steward.
Wed 24 Dec 2008
at 13:44
  • msg #869

Re: Minor News Flash

Thanks, Tylen!

Merry Christmas to everyone, and a joyful time with family and friends!  And keep safe over the New Year - lots of crazy drivers out there.
Traveller Referee
GM, 443 posts
In space nobody can hear
you swearing at me.
Wed 24 Dec 2008
at 15:27
  • msg #870

Re: Minor News Flash

Season's Greetings to you all.

Traveller Referee
GM, 444 posts
In space nobody can hear
you swearing at me.
Wed 24 Dec 2008
at 22:53
  • msg #871

Re: Minor News Flash

Vaguely related to this game...

Dirtside Downtime.
Saskia Blake
player, 237 posts
I'm going to need a
much bigger hammer.
Sat 27 Dec 2008
at 22:23
  • msg #872

Re: Minor News Flash

Oh noes!  It makes me look like a trouble-maker.  I'm a good girl, I am.
Yasmine Crow
player, 710 posts
Gunner and ex marine
''Fire at Will!''
Sat 27 Dec 2008
at 22:27
  • msg #873

Re: Minor News Flash

And Yas half-naked?  Typical men.  :P
Shui Tiesi
player, 747 posts
Quiet doctor,
helpful Steward.
Sun 28 Dec 2008
at 16:02
  • msg #874

Re: Minor News Flash

You two look awesome!  :)

Me, I would never, ever not pay attention to other people like that.

:D

Sorry, boss - really, it's a great picture!
Traveller Referee
GM, 445 posts
In space nobody can hear
you swearing at me.
Thu 1 Jan 2009
at 17:08
  • msg #875

Re: Minor News Flash

Happy New Year everybody.

Hope you all had a safe and healthy holiday, and that 2009 is good to you.
Yasmine Crow
player, 711 posts
Gunner and ex marine
''Fire at Will!''
Thu 1 Jan 2009
at 22:51
  • msg #876

Re: Minor News Flash

What he said.
Tylen Orgesh
player, 365 posts
Darrian--Former Scout
Age: 34
Tue 6 Jan 2009
at 13:27
  • msg #877

Re: Minor News Flash

OMG! Tylen's a geek! MUST do some IC shopping, those pants have GOT to go! Mind you, the ladies all look lovely, nice work BBR.

Happy New Year people!
Yasmine Crow
player, 712 posts
Gunner and ex marine
''Fire at Will!''
Tue 6 Jan 2009
at 16:36
  • msg #878

Re: Minor News Flash

Well, take them off then, Quadman...  ;)


Oh and thanks.
This message was last edited by the player at 16:37, Tue 06 Jan 2009.
Tylen Orgesh
player, 366 posts
Darrian--Former Scout
Age: 34
Tue 6 Jan 2009
at 17:02
  • msg #879

Re: Minor News Flash

Then there'd be 2 half naked "gun bunnies".....
Tylen Orgesh
player, 367 posts
Darrian--Former Scout
Age: 34
Tue 6 Jan 2009
at 17:09
  • msg #880

Och aye!

For those who like History and things that go bang.....

http://uk.youtube.com/watch?v=2grgT58z8eo

I can be seen, Jacobite in a green coat on the right hand side dying heroically in the muderous volley of musketry from the perfidious Red Coats!

(And yes, we got a bit too close to that one, I felt the heat of the muzzle blast!)
Yasmine Crow
player, 713 posts
Gunner and ex marine
''Fire at Will!''
Tue 6 Jan 2009
at 18:19
  • msg #881

Re: Minor News Flash

In reply to Tylen Orgesh (msg #879):

Hey, anything for equality!  Well, at least an attempt to make men equal to women, doomed as it is...  ;)
Tylen Orgesh
player, 368 posts
Darrian--Former Scout
Age: 34
Wed 7 Jan 2009
at 13:09
  • msg #882

Re: Minor News Flash

Yup, no need to lower yourself to our level, we like it down here, it's peaceful!
Jago Lanza
player, 368 posts
Tue 27 Jan 2009
at 19:05
  • msg #883

Re: Minor News Flash


Take care what you say about Jago’s nose Tylan, I’ve not handed out the last batch of prize money yet  :O)
.
Tylen Orgesh
player, 376 posts
Darrian--Former Scout
Age: 34
Wed 28 Jan 2009
at 13:18
  • msg #884

Re: Minor News Flash

It was a very distinguished and manly looking boulder honest!
Traveller Referee
GM, 467 posts
In space nobody can hear
you swearing at me.
Wed 27 May 2009
at 20:48
  • msg #885

Holidays for crew.

So... I've been enjoying the jolly after-dinner banter, and just wanted to clarify some things.

The ladies have been discussing a little camping trip, and some of the menfolk have expressed an interest in same.

How many people would be interested in RPing out such a holiday, in the wilds of Garda Vilis, perhaps with visits to some of the natural wonders?  How many would prefer to skip over the week, and just say that it happened?

Frankly, I'm easy either way.

Feel free to vote (and you can make your votes Private, if you wish).
Yasmine Crow
player, 737 posts
Gunner and ex marine
''Fire at Will!''
Wed 27 May 2009
at 21:07
  • msg #886

Re: Holidays for crew.

I vote to...

...bzz bzz bzz...
Shui Tiesi
player, 781 posts
Quiet doctor,
helpful Steward.
Wed 27 May 2009
at 21:32
  • msg #887

Re: Holidays for crew.

Secret ballots are better.
Conrad Dietz
player, 114 posts
Just follow the beacon,
and don't hit anything.
Wed 27 May 2009
at 21:33
  • msg #888

Re: Holidays for crew.

My vote.
Jago Lanza
player, 376 posts
Wed 27 May 2009
at 22:27
  • msg #889

Re: Holidays for crew.


Jago will pass on the camping trip and pass the time either getting in the way on the ship, seeking cargos for the next trip or seeking out curious artefacts in the local shops.

I come down very marginally in favour of playing it through, though wouldn’t be disappointed  if we just moved on to the next launch.
.
Saskia Blake
player, 255 posts
I'm going to need a
much bigger hammer.
Thu 28 May 2009
at 00:35
  • msg #890

Re: Holidays for crew.

Vote "Saskia" for a brighter future.
Traveller Referee
GM, 469 posts
In space nobody can hear
you swearing at me.
Thu 4 Jun 2009
at 21:39
  • msg #891

Re: Holidays for crew.

For those of you who haven't seen this yet, it's a fun little game, involving primitive royalty, several assorted fortresses, and TL1 artillery...

http://www.jesper.nu/onlinespe...74-Crush_the_castle/
This message was last edited by the GM at 21:51, Thu 04 June 2009.
Ash Tescali
player, 1 post
Traveling through J-space
isn't like dusting crops
Fri 10 Jul 2009
at 20:57
  • msg #892

Greetings ... and Salutations

Hi Everyone,

Still finalizing details with the Referee, but I thought I would say "Hi" to everyone.  Hi!  :)

I'm looking forward to RPing with everyone.  It looks like a great crew!  I'm sure that we will have a good time misjumping travelling together...
Jago Lanza
player, 381 posts
Sun 12 Jul 2009
at 22:31
  • msg #893

Re: Greetings ... and Salutations


Hi Ash, nice to have you on board.
.
Yasmine Crow
player, 746 posts
Gunner and ex marine
''Fire at Will!''
Mon 13 Jul 2009
at 05:28
  • msg #894

Re: Greetings ... and Salutations

Hey, Limpkin, good to see you, even if there's not much of you, really.  Need to get you well fed, eh.  ;)
Tylen Orgesh
player, 391 posts
Darrian--Former Scout
Age: 34
Mon 13 Jul 2009
at 09:22
  • msg #895

Re: Greetings ... and Salutations

And you have a new Tylen as well  :)

Just reading backposts etc and when I can work out where I am and what I am like, I will pop an IC post in  :P
Shui Tiesi
player, 787 posts
Quiet doctor,
helpful Steward.
Mon 13 Jul 2009
at 13:36
  • msg #896

Re: Greetings ... and Salutations

Hello Ash and 'Tylen'!  :)  So Tylen's part will now be played by his identical twin, and we have a new pilot?  Coolness.  ^_^
Yasmine Crow
player, 747 posts
Gunner and ex marine
''Fire at Will!''
Mon 13 Jul 2009
at 15:07
  • msg #897

Re: Greetings ... and Salutations

Tylen the Second, eh?  Well, not second as in boxing, but possibly after the first...  ;)  Pop away, T2.
Jago Lanza
player, 383 posts
Mon 13 Jul 2009
at 16:25
  • msg #898

Re: Greetings ... and Salutations


Greetings new Tylan, welcome aboard.
.
Tylen Orgesh
player, 392 posts
Darrian--Former Scout
Age: 34
Mon 13 Jul 2009
at 18:25
  • msg #899

Re: Greetings ... and Salutations

Shui Tiesi:
...  by his identical twin, ...



Ohh -  Evil Twin!  Please Mr GM sir, can I?  Can I?  Please???
Traveller Referee
GM, 474 posts
In space nobody can hear
you swearing at me.
Mon 13 Jul 2009
at 20:01
  • msg #900

Re: Greetings ... and Salutations

That'd be "More Evil Twin"... remember that in the recent gunfight, Tylen shot his target twice.  Yas shot hers once (but with that gun, a second shot would have been moot), and nobody else shot anybody.

Though Saskia did wave her gun about a little...
Tylen Orgesh
player, 393 posts
Darrian--Former Scout
Age: 34
Mon 13 Jul 2009
at 21:33
  • msg #901

Re: Greetings ... and Salutations

Thats a 'Double Tap'  -  standard practical shooting technique  :P
Ash Tescali
player, 2 posts
Traveling through J-space
isn't like dusting crops
Mon 13 Jul 2009
at 21:45
  • msg #902

Re: Greetings ... and Salutations

Traveller Referee:
That'd be "More Evil Twin"... remember that in the recent gunfight, Tylen shot his target twice. ...


Tylen Orgesh:
Thats a 'Double Tap'  -  standard practical shooting technique  :P

I was going to say that I thought shooting twice only made good sense.  And Ash has the scars to prove that many people think that way...

Oh, and "Hi" new Tylen, good to have another new person on board!
Traveller Referee
GM, 475 posts
In space nobody can hear
you swearing at me.
Mon 13 Jul 2009
at 21:53
  • msg #903

Re: Greetings ... and Salutations

But do you really need to double tap when the other guy has a smouldering hole through him from the laser rifle?
Tylen Orgesh
player, 394 posts
Darrian--Former Scout
Age: 34
Mon 13 Jul 2009
at 22:15
  • msg #904

Re: Greetings ... and Salutations

But you don't know how big the first hole is ....

Standard adage - if you are going to shoot, be prepared to kill.  :)  (or so my shooting instructor always used to say)
Yasmine Crow
player, 748 posts
Gunner and ex marine
''Fire at Will!''
Tue 14 Jul 2009
at 05:30
  • msg #905

Re: Greetings ... and Salutations

Hey, with the right gun all you need is one shot.  Anything else is excess and waste of good ammo.  :P
Ash Tescali
player, 3 posts
Traveling through J-space
isn't like dusting crops
Tue 14 Jul 2009
at 06:16
  • msg #906

Re: Greetings ... and Salutations

Yasmine Crow:
Hey, with the right gun all you need is one shot.  Anything else is excess and waste of good ammo.  :P

Would the "right gun" be an FGMP-15?
Tylen Orgesh
player, 395 posts
Darrian--Former Scout
Age: 34
Tue 14 Jul 2009
at 07:32
  • msg #907

Re: Greetings ... and Salutations

Yasmine Crow:
Hey, with the right gun all you need is one shot.  Anything else is excess and waste of good ammo.  :P



I wasn't carrying a rocket launcher  :)
Yasmine Crow
player, 749 posts
Gunner and ex marine
''Fire at Will!''
Tue 14 Jul 2009
at 08:24
  • msg #908

Re: Greetings ... and Salutations

All right, I stand corrected.  With the right shooter you only need one shot, the gun is then secondary (but not insignificant).  ;)

Heck no, no need to go overboard.  But I am still looking for a pink nuke with a bow.  Seen any?
Tylen Orgesh
player, 397 posts
Darrian--Former Scout
Age: 34
Tue 14 Jul 2009
at 09:29
  • msg #909

Re: Greetings ... and Salutations

Yeah.  I suppose you can afford to think like that in the Maines. After all there is bunch of you laying down blanket fire, and there is always someone behind you to save your ass, when the bugger you shot with the las carbine has a cigarette case in his jacket pocket.

Now in the scouts, we have to learn to look after ourselves, the nearest backup could be a couple of parsecs away.  You make sure ...

 :p
Yasmine Crow
player, 750 posts
Gunner and ex marine
''Fire at Will!''
Tue 14 Jul 2009
at 09:41
  • msg #910

Re: Greetings ... and Salutations

Well, if you'd learnt to shoot you'd only need one shot.  ;)
Tylen Orgesh
player, 398 posts
Darrian--Former Scout
Age: 34
Tue 14 Jul 2009
at 09:46
  • msg #911

Re: Greetings ... and Salutations

In reply to Yasmine Crow (msg #910):

As I said -  all those boys behind you and you can afford to cock up :P
Yasmine Crow
player, 751 posts
Gunner and ex marine
''Fire at Will!''
Tue 14 Jul 2009
at 10:29
  • msg #912

Re: Greetings ... and Salutations

As I said, learn to shoot and you won't "cock up" or need a second shot.  ;)

My sister's a Scout, by the way, but she's in Special Ops, as she did learn to shoot straight.  Heheh.


Although, having friends backing me up sure's better than not!
Tylen Orgesh
player, 399 posts
Darrian--Former Scout
Age: 34
Tue 14 Jul 2009
at 10:53
  • msg #913

Re: Greetings ... and Salutations

I am sure you would like the boys backing you up :)

Yep - I am sure your sister can shoot -  much like I can :)  I am equally sure that as she was trained by the scouts, she was trained properly, and therefore realises that a charge for a Las Carbine is free, so you might as well have an extra pop just for good measure  :P

Scouts always tend to have a lot of ammo with them, it's probably parsecs to the nearest supply base, and one of the reasons we favour Las Weapons :)  Not like you marines who are given half-a-dozen rounds and expected to make them last ....
Shui Tiesi
player, 788 posts
Quiet doctor,
helpful Steward.
Tue 14 Jul 2009
at 11:39
  • msg #914

Re: Greetings ... and Salutations

*is drowning in testosterone*

:D
Tylen Orgesh
player, 400 posts
Darrian--Former Scout
Age: 34
Tue 14 Jul 2009
at 12:33
  • msg #915

Re: Greetings ... and Salutations

:)  Sorry - I was just getting in  practice for the IC banter  :P
Ash Tescali
player, 4 posts
Traveling through J-space
isn't like dusting crops
Tue 14 Jul 2009
at 15:39
  • msg #916

Re: Greetings ... and Salutations

Hmmm.. the new Tylen seems spikier than the old Tylen ... :)  Or at least, he seems more verbal.

Of course, I can't really say anything, I am the new guy.  So, my opinion doesn't mean much. ;)
Tylen Orgesh
player, 401 posts
Darrian--Former Scout
Age: 34
Tue 14 Jul 2009
at 15:44
  • msg #917

Re: Greetings ... and Salutations

Errrr -  errr -  Ahh!  The sort of banter that Tylen and Yas often exchange isn't really my style, so I needed the practice?
Shui Tiesi
player, 789 posts
Quiet doctor,
helpful Steward.
Tue 14 Jul 2009
at 16:51
  • msg #918

Re: Greetings ... and Salutations

Opinions always count!

I'll just be sitting back here and watching the banter.  There'll be coffee and cocoa later.

And tea.  I remain optimistic.  :)
Ash Tescali
player, 5 posts
Traveling through J-space
isn't like dusting crops
Tue 14 Jul 2009
at 17:11
  • msg #919

Re: Greetings ... and Salutations

Well, opinions are countless, that is for sure.

And I will take a cup of tea (at least OOC) with a spot of cream, if you please.  IC, I suspect that Ash will take coffee, blacker than the Long Night.
Tylen Orgesh
player, 402 posts
Darrian--Former Scout
Age: 34
Tue 14 Jul 2009
at 17:15
  • msg #920

Re: Greetings ... and Salutations

Tea with cream?  oooh ....
Shui Tiesi
player, 790 posts
Quiet doctor,
helpful Steward.
Tue 14 Jul 2009
at 17:24
  • msg #921

Re: Greetings ... and Salutations

As long as it's not green tea, cream is fine with tea.  I assume you mean some variety of black tea - earl grey, orange pekoe...chai?  That sort of thing?

^_^
Tylen Orgesh
player, 403 posts
Darrian--Former Scout
Age: 34
Tue 14 Jul 2009
at 17:28
  • msg #922

Re: Greetings ... and Salutations

Shui Tiesi:
cream is fine with tea. 



Over here it would get some really strange looks  :)  Milk - yes. However, even most of those black teas you listed -  I would tend to drink  black.  IMO Earl Grey with milk, let alone cream, is a real travesty :)
Shui Tiesi
player, 791 posts
Quiet doctor,
helpful Steward.
Tue 14 Jul 2009
at 18:10
  • msg #923

Re: Greetings ... and Salutations

Different strokes for different folks...  ^_^  Shui will certainly not argue - the 'customer' is always right.
Yasmine Crow
player, 752 posts
Gunner and ex marine
''Fire at Will!''
Wed 15 Jul 2009
at 04:31
  • msg #924

Re: Greetings ... and Salutations

Tylen Orgesh:
I am sure you would like the boys backing you up :)

Boys?  I thought I said friends, i.e., the girls.  ;)

quote:
Yep - I am sure your sister can shoot -  much like I can :)  I am equally sure that as she was trained by the scouts, she was trained properly, and therefore realises that a charge for a Las Carbine is free, so you might as well have an extra pop just for good measure  :P

You're shooting in the dark, and no, she's not that kind of girl.  :P

quote:
Scouts always tend to have a lot of ammo with them, it's probably parsecs to the nearest supply base, and one of the reasons we favour Las Weapons :)  Not like you marines who are given half-a-dozen rounds and expected to make them last ....

So you're wasting resources then, I see, whereas you ought to be saving up.  Learn to shoot and you'll be saving a lot of ammo.  ;)

Shui Tiesi:
*is drowning in testosterone*

:D

That's why I have keep doing this, girl.  ;)


Either way, nice to chat with you, silly OOC banter and all.
Jago Lanza
player, 385 posts
Sat 18 Jul 2009
at 14:38
  • msg #925

Deck Plan


I like the new deck plan boss, nicely done, thanks.
.
Traveller Referee
GM, 478 posts
In space nobody can hear
you swearing at me.
Sat 18 Jul 2009
at 15:00
  • msg #926

Re: Deck Plan

Thank Yas.  She's the one with the artistic talent.  :)
Yasmine Crow
player, 754 posts
Gunner and ex marine
''Fire at Will!''
Sat 18 Jul 2009
at 15:01
  • msg #927

Re: Deck Plan

Sure, blame me, why don't you?



;)
Ash Tescali
player, 7 posts
Traveling through J-space
isn't like dusting crops
Sun 19 Jul 2009
at 20:39
  • msg #928

Re: Deck Plan

Yasmine Crow:
Sure, blame me, why don't you?

;)

Well, I'll blame the both you and Ron for a job well done.  Does that make you feel better?
Yasmine Crow
player, 755 posts
Gunner and ex marine
''Fire at Will!''
Mon 20 Jul 2009
at 05:23
  • msg #929

Re: Deck Plan

Hmph.  ;)
Tylen Orgesh
player, 406 posts
Darrian--Former Scout
Age: 34
Tue 21 Jul 2009
at 08:28
  • msg #930

Re: Deck Plan

Sorry folks - this has turned into a really bad few days for me.  I will try and get  more interactive soon  :)
Yasmine Crow
player, 758 posts
Gunner and ex marine
''Fire at Will!''
Tue 21 Jul 2009
at 10:28
  • msg #931

Re: Deck Plan

Hope the days turn better.
Tylen Orgesh
player, 407 posts
Darrian--Former Scout
Age: 34
Tue 21 Jul 2009
at 11:09
  • msg #932

Re: Deck Plan

Thanks  :)
Tylen Orgesh
player, 421 posts
Darrian--Former Scout
Age: 34
Wed 26 Aug 2009
at 11:52
  • msg #933

Re: Deck Plan

I will be away from home for the next week or so.
Shui Tiesi
player, 809 posts
Quiet doctor,
helpful Steward.
Fri 4 Sep 2009
at 10:26
  • msg #934

Re: Deck Plan

I will be away until the 19th - I'll be coming on, but intermittently.  :)
Shui Tiesi
player, 811 posts
Quiet doctor,
helpful Steward.
Mon 21 Sep 2009
at 18:07
  • msg #935

Re: Deck Plan

Holy cow!  Busy two weeks, here!  O_O
Traveller Referee
GM, 492 posts
In space nobody can hear
you swearing at me.
Mon 19 Oct 2009
at 18:01
  • msg #936

Re: Deck Plan

Just a heads up that some time around 1st November, I will be moving house.

This will, unfortunately result in a disruption to my internet service for two weeks (three at the outside *gibber*) following that date.

I may be able to log in occasionally during that time, if I can get some computer access at work, but at most I'll be able to say "Hi." in the OOC thread.
Yasmine Crow
player, 774 posts
Gunner and ex marine
''Fire at Will!''
Tue 20 Oct 2009
at 04:36
  • msg #937

Re: Deck Plan

If I seem quiet in a few weeks time it will be because I am, so in order to cover for that to some extent;  "Hi."


;)
Shui Tiesi
player, 815 posts
Quiet doctor,
helpful Steward.
Wed 21 Oct 2009
at 12:46
  • msg #938

Re: Deck Plan

No worries! :)  Good luck with the move....

Apologies, Mr. Tescali.  I wasn't clear enough - when Shui goes on the intercom or radio, ++ I use this kind of notation. ++

But it could very well have been simultaneously transmitted via text to the bridge, as it's best not to interrupt the pilot while he's working.  So everything is fine!
Shui Tiesi
player, 818 posts
Quiet doctor,
helpful Steward.
Tue 27 Oct 2009
at 20:22
  • msg #939

Re: Deck Plan

Ank Mopak...?
Tylen Orgesh
player, 435 posts
Darrian--Former Scout
Age: 34
Tue 27 Oct 2009
at 21:45
  • msg #940

Re: Deck Plan

As Yas rightly said Selacci is the name for a family of fossilized sharks -  but is also the name of one of the noble families from Terry Pratchett's Disc World series ...  so I played with letters a bit, I never did like the way that Ankh-Morpork was spelled  :)

Whether our Selaccis are related to that family, or whether the particular family referenced by Tylen actually exists or not is, of course, the GMs call  :P
Shui Tiesi
player, 819 posts
Quiet doctor,
helpful Steward.
Tue 27 Oct 2009
at 21:49
  • msg #941

Re: Deck Plan

Hee hee hee.  And here I thought I missed something and our friendly GM was making another one of his oblique references.

Like 'Officer Murphy' in the 2020 game.
Traveller Referee
GM, 496 posts
In space nobody can hear
you swearing at me.
Thu 29 Oct 2009
at 22:27
  • msg #942

Re: Deck Plan

Okay, I'm now in full house-move mode, which means that there won't be another IC post until I'm settled in to the new apartment, and have internet access again.

Kick back, relax, enjoy the excellent refreshments provided by Shui.

See you all soon.
Shui Tiesi
player, 821 posts
Quiet doctor,
helpful Steward.
Fri 30 Oct 2009
at 01:03
  • msg #943

Re: Deck Plan

Hmmm...this message looks different than the ones in your other games.

:)

Coffee, tea, or milk?  I bet I know...  *starts brewing coffee*
Traveller Referee
GM, 497 posts
In space nobody can hear
you swearing at me.
Mon 2 Nov 2009
at 19:40
  • msg #944

Re: Deck Plan

Progress Report:

House move going moderately well, if a little hectic and exhausting (unless you're one of the cats - in which case it's dead easy, and exciting too).

Further reports soon.
Traveller Referee
GM, 498 posts
In space nobody can hear
you swearing at me.
Thu 5 Nov 2009
at 15:45
  • msg #945

Re: Deck Plan

And I'm officially back.  Will get an IC post in ASAP.
Tylen Orgesh
player, 437 posts
Darrian--Former Scout
Age: 34
Thu 5 Nov 2009
at 15:58
  • msg #946

Re: Deck Plan

That was quick.  Welcome back :)
Shui Tiesi
player, 824 posts
Quiet doctor,
helpful Steward.
Tue 10 Nov 2009
at 12:49
  • msg #947

Re: Deck Plan

I think I have everyone's proper position, but if I got anything wrong, please let me know.

SHUI certainly wouldn't have made a mistake there.
Yasmine Crow
player, 779 posts
Gunner and ex marine
''Fire at Will!''
Tue 10 Nov 2009
at 16:56
  • msg #948

Re: Deck Plan

I believe their name is Selacci, though it might be pronounced Selachii (sharks; rays; dogfishes; skates or fossils thereof).  ;)
Shui Tiesi
player, 825 posts
Quiet doctor,
helpful Steward.
Tue 10 Nov 2009
at 19:06
  • msg #949

Re: Deck Plan

Thank you, Yasmine.  Amusingly, I was using your own spelling of the name as my template, so you might want to do an edit...  ^_^
Yasmine Crow
player, 780 posts
Gunner and ex marine
''Fire at Will!''
Tue 10 Nov 2009
at 20:36
  • msg #950

Re: Deck Plan

Sure thing, Sushi.  Sell-a-chi, is that better, with a bit of Ch'i in there?  ;)
Shui Tiesi
player, 826 posts
Quiet doctor,
helpful Steward.
Tue 10 Nov 2009
at 22:06
  • msg #951

Re: Deck Plan

I've always prefered qi, but that's me.  :)
Yasmine Crow
player, 781 posts
Gunner and ex marine
''Fire at Will!''
Wed 11 Nov 2009
at 05:56
  • msg #952

Re: Deck Plan

Ch'i, chi, ki, qi, in the end it is all... uh, not their name.  ;)
Shui Tiesi
player, 827 posts
Quiet doctor,
helpful Steward.
Wed 11 Nov 2009
at 12:29
  • msg #953

Re: Deck Plan

...prana, pneuma...

It's not limited to oriental philosophies.  :)
Yasmine Crow
player, 782 posts
Gunner and ex marine
''Fire at Will!''
Wed 11 Nov 2009
at 18:48
  • msg #954

Re: Deck Plan

Hmm, you're telling me those words are also pronounced the same way?  ;)
Shui Tiesi
player, 828 posts
Quiet doctor,
helpful Steward.
Thu 12 Nov 2009
at 12:20
  • msg #955

Re: Deck Plan

Nope, but mean the same thing as the others, essentially.  :)

Ki being pronounced very differently from ch'i, chi, qi, I figured your point was with the meaning, not with how they sound.  :)
Yasmine Crow
player, 783 posts
Gunner and ex marine
''Fire at Will!''
Thu 12 Nov 2009
at 15:08
  • msg #956

Re: Deck Plan

Except if we talk about Ki the goddess then.  ;)

Anyway, I lost the thread, so don't laugh to hard as I couldn't stitch you up then.  I could always shoot you, though.  8)
Shui Tiesi
player, 829 posts
Quiet doctor,
helpful Steward.
Thu 12 Nov 2009
at 15:37
  • msg #957

Re: Deck Plan

*checks self for shotgun injuries*  Good so far....  O_o
Ash Tescali
player, 31 posts
Traveling through J-space
isn't like dusting crops
Thu 12 Nov 2009
at 16:39
  • msg #958

Re: Deck Plan

Yasmine Crow:
... I could always shoot you, though.  8)

Shui Tiesi:
*checks self for shotgun injuries*  Good so far....  O_o

Wow, good thing, Shui is a doctor.  Hmmm, or is that a bad thing, since doctor's often make the worst patients?
Shui Tiesi
player, 830 posts
Quiet doctor,
helpful Steward.
Thu 12 Nov 2009
at 16:47
  • msg #959

Re: Deck Plan

The doctor is tending to the steward.

^_^
Yasmine Crow
player, 784 posts
Gunner and ex marine
''Fire at Will!''
Thu 12 Nov 2009
at 23:13
  • msg #960

Re: Deck Plan

"Steward, serve yourself"?  ;)
Tylen Orgesh
player, 438 posts
Darrian--Former Scout
Age: 34
Thu 12 Nov 2009
at 23:32
  • msg #961

Re: Deck Plan

Been a strange few days for me - and I will be away this weekend -  then  I start a job ...  so bear with me  :)
Yasmine Crow
player, 785 posts
Gunner and ex marine
''Fire at Will!''
Fri 13 Nov 2009
at 07:12
  • msg #962

Re: Deck Plan

Job?  Poor you...  :(


;)


Bear, eh?  Polar, black, brown, grizzly, cave or some other variant?  8)
Tylen Orgesh
player, 440 posts
Darrian--Former Scout
Age: 34
Fri 13 Nov 2009
at 09:57
  • msg #963

Re: Deck Plan

Yasmine Crow:
Job?  Poor you...  :(


;)


Bear, eh?  Polar, black, brown, grizzly, cave or some other variant?  8)



Well you certainly wouldn't have wanted a naked load  :)

I haven't worked properly since the start of June -  half the time I don't even know what day it is   -  It will be nice to get a bit of structure back into my life  :)
Yasmine Crow
player, 786 posts
Gunner and ex marine
''Fire at Will!''
Fri 13 Nov 2009
at 13:27
  • msg #964

Re: Deck Plan

Depends on the load, perhaps...  ;)

I know what you mean, work do help structure things up, as well as make time online etc more precious since you cannot go on just any time any more.
Jago Lanza
player, 393 posts
Sat 21 Nov 2009
at 12:19
  • msg #965

Re: Deck Plan



Hi peeps, sorry for my long absence. Unfortunately I’m not sure when, if ever, I can resume anything like normal posting  here on RPoL, certainly not before the new year.

Please feel free to do what you will with any of my characters and I’m happy for games I had been running to be handed over to anyone else, otherwise they will just be left to be automatically deleted when their allotted time is up.

Good luck to everyone, I hope I’ll be back eventually.
Cheers, alphapred
.
Shui Tiesi
player, 832 posts
Quiet doctor,
helpful Steward.
Sun 22 Nov 2009
at 15:24
  • msg #966

Re: Deck Plan

Oh darn.  :(  I'm sorry to hear, Jago...

I really hope you come back here, though!
Yasmine Crow
player, 788 posts
Gunner and ex marine
''Fire at Will!''
Sat 28 Nov 2009
at 06:40
  • msg #967

Re: Deck Plan

Yes, bummer.  Been playing with you for a long time, since early on joining RPoL I think (the original Profit Margin and other games), so hope to see you back, Pred.  Take care.
Shui Tiesi
player, 837 posts
Quiet doctor,
helpful Steward.
Sat 12 Dec 2009
at 12:23
  • msg #968

Re: Deck Plan

Ahhh!  We exploded!
Tylen Orgesh
player, 449 posts
Darrian--Former Scout
Age: 34
Sat 12 Dec 2009
at 12:51
  • msg #969

Re: Deck Plan

But we look pretty   :)  And we are part of a new constellation (at least for a short while)  and that puts us on a par with a whole bunch of Greek demi-gods ....
Traveller Referee
GM, 504 posts
In space nobody can hear
you swearing at me.
Sat 12 Dec 2009
at 13:49
  • msg #970

Re: Deck Plan

Yes, that's it.  Game Over, I'm afraid.

The other monks, back at the Abbey, will assume that one of their brethren went into space while fully conscious, beheld the face of Tsort, and brought destruction on themselves.

This will provide them with the impetus to spread Tsortian doctrine to the stars much more energetically than they have previously, converting hundreds, then thousands, and finally millions of sentients to their religion (and, in the case of some over-zealous monks, converting several non-sentients, and the occasional pretty rock).

In about the year 1640 of the Third Imperium, they will gain the Emperor as a convert, and start an Inquisition.  Shortly after, armed with an Imperial Warrant, the head of the Church of Tsort will declare a Jihad against those who do not follow the faith and, after four hundred years of interstellar war, the Imperium will slide into a new dark age...

On the plus side, the crew of Profit Margin have done what many players wish their characters could do - their actions will have a major (and lasting) effect on the game's Universe.  Their final Jump will become the subject of scores of books, and form the basis of major studies, speculation, and debates for as long as people can still read those books.  After which they will become the basis of barbarian camp fires, for as long as libraries still have all that paper laying around.

Well done, and thank you all.  Help yourself to coffee and a bun on the way out.

Bye.

...

Er... no.  I meant to start a new thread last night, but ran out of time.  I will do something shortly.
This message was last edited by the GM at 14:05, Sat 12 Dec 2009.
Yasmine Crow
player, 795 posts
Gunner and ex marine
''Fire at Will!''
Sat 12 Dec 2009
at 14:17
  • msg #971

Re: Deck Plan

Ha!  Knew you were fibbin', 'cause you forgot to mention the Goddess of War and Beauty, Yas, with her polar opposite (and lover) James the Clockwork Butler, plus all the minor deities such as Jago the Round, god of Traders and Odd Artifacts, Saskia the Sassy, goddess of Talking To Inanimate Objects and Bare Feet, Sushi the Benevolent, goddess of Pills and Dessert, Tylen the Itchy, god of the Big Gun and Snoopers, Conrad and Ash, the twin gods of Those Who Gets Lost and Messages, Corlan, the God of Tagging Along and of course the Evil One That Drools and Chases Anything Remotely Feminine, be it a rock or anything, the Cast Out Devil known as Ridge the Bloody Rude Dude (although this one is banned in most of the Multiverse).





Or did I dream that last night?
Saskia Blake
player, 278 posts
I'm going to need a
much bigger hammer.
Sat 12 Dec 2009
at 18:24
  • msg #972

Re: Deck Plan

I'm not dead!  I knew the power plant was still safe.

Even after I sold off all the failsafe components so I could buy that fur coat.




Hey, we're getting close to the post limit!  Give us a new thread.
Tylen Orgesh
player, 452 posts
Darrian--Former Scout
Age: 34
Tue 15 Dec 2009
at 11:47
  • msg #973

Re: Deck Plan

Whoops -  just looked at the plans of the ship and realised that Tylen should just have opened the door and swung his chair around.  My apologies folks.

I will rewrite the first post so he is coming from his state room -  which should more or less fit with the other posts  :)
This message was last edited by the player at 11:50, Tue 15 Dec 2009.
Shui Tiesi
player, 840 posts
Quiet doctor,
helpful Steward.
Tue 15 Dec 2009
at 12:31
  • msg #974

Re: Deck Plan

Hee hee hee...ah, those maps.  So annoying.

...arrgh.  Which means it doesn't make sense that Shui would wonder about his instrumentation.  Poot.  *heads off to edit*
Tylen Orgesh
player, 453 posts
Darrian--Former Scout
Age: 34
Tue 15 Dec 2009
at 22:47
  • msg #975

Re: Deck Plan

Sorry Shui  ..  didn't mean to screw your posts up -   I was trying to make the subsequent conversation make some sense.  I will take more care of my posts in future.  Promise.
Shui Tiesi
player, 841 posts
Quiet doctor,
helpful Steward.
Tue 15 Dec 2009
at 23:29
  • msg #976

Re: Deck Plan

No worries, Tylen!  It happens.  :)  To everyone, sooner or later...
Saskia Blake
player, 279 posts
I'm going to need a
much bigger hammer.
Wed 16 Dec 2009
at 18:55
  • msg #977

Re: Deck Plan

I hope Jago didn't overhear my comment about selling the power plant components.  If he shouts at me, I'll just have to get Yas to shoot him.

In the money belt, so it will frelling hurt.
Yasmine Crow
player, 797 posts
Gunner and ex marine
''Fire at Will!''
Thu 17 Dec 2009
at 19:30
  • msg #978

Re: Deck Plan

So, you want a money shot, eh?
Shui Tiesi
player, 844 posts
Quiet doctor,
helpful Steward.
Thu 24 Dec 2009
at 11:42
  • msg #979

Re: Deck Plan

Merry Christmas!  Or Happy Holidays, whichever works!  Keep safe on the roads and off!
Traveller Referee
GM, 508 posts
In space nobody can hear
you swearing at me.
Thu 24 Dec 2009
at 15:14
  • msg #980

Re: Deck Plan

A Merry Christmas to all, and a Happy New Year.  May the coming months bring all that you could wish for.
Saskia Blake
player, 283 posts
I'm going to need a
much bigger hammer.
Sat 26 Dec 2009
at 21:36
  • msg #981

Re: Deck Plan

A bit late, but I hope everybody had a good Christmas, and that the New Year will be kind to you.
Ash Tescali
player, 38 posts
Traveling through J-space
isn't like dusting crops
Fri 1 Jan 2010
at 01:27
  • msg #982

Happy New Year!

As the subject says, Happy New Year, everyone!

Looking forward to RPing with all of you in 2010 (and beyond, hopefully)...

Oh, and maybe the Traveller Referee will give us a new OOC thread to ring in the new year (this should be the 980th in the thread) ... ;)
Shui Tiesi
player, 845 posts
Quiet doctor,
helpful Steward.
Fri 1 Jan 2010
at 02:28
  • msg #983

Re: Happy New Year!

Happy New Year, Indeed!
Traveller Referee
GM, 511 posts
In space nobody can hear
you swearing at me.
Fri 1 Jan 2010
at 18:36
  • msg #984

Re: Happy New Year!

Yes, Happy New Year to one and all.
Tylen Orgesh
player, 472 posts
Darrian--Former Scout
Age: 34
Wed 17 Feb 2010
at 00:38
  • msg #985

Re: Happy New Year!

Gonna be away for a few days -  up in Edinburgh -  While I will have a netbook with me I might not be around much.  Feel free to post around me if you need to  :)
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