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08:21, 5th May 2024 (GMT+0)

Pirates: Raid The Temple, Arr!

Posted by DM N1NJ4C0WFor group archive 3
Paul Roberts
player, 14 posts
Sat 6 May 2006
at 02:20
  • msg #79

Re: Raid the Temple, Arr!

5 for initiative. Did my net attack hit? It would be really nice to know... Touch Attack 12.

I'm fine with or without a map.
Flik Gadson
player, 56 posts
Init: +2  AC: 17/ 15/ 12
Hp:16/16 save:+4, +3, +6
Sat 6 May 2006
at 02:42
  • msg #80

Re: Raid the Temple, Arr!

Flik moves to join the others in assualting the snake man.

OOC: Init: 10
             attack: 16
             damage: 6

maps come in handy, but if it's to much of a bother, well don't bother. All that matter is that we are clear on position and such.

Hoat Hundemar
player, 51 posts
Excuse me while I gut you
like a fish... HP 29/37
Sun 21 May 2006
at 23:12
  • msg #81

Re: Raid the Temple, Arr!


"Aaarrg", Hoat roars as he once again tries to seperate the snake-man's head from its body.

(OOC:
19:10, Today: Hoat Hundemar rolled 13 using 1d10+12. Halbard dmg with Power Attack 3.
19:10, Today: Hoat Hundemar rolled 23 using 1d20+5. Attack with Power attack 3.
19:10, Today: Hoat Hundemar rolled 15 using 1d20+4. Initiative. )

Zorlax Marn
player, 56 posts
Mon 22 May 2006
at 10:34
  • msg #82

Re: Raid the Temple, Arr!

OOC: I should have rolled this when I attacked. duh.

06:33, Today: Zorlax Marn rolled 17 using 1d20+6. init.
DM N1NJ4C0W
GM, 138 posts
He who controls the spice
controls the universe
Tue 30 May 2006
at 15:48
  • msg #83

Round 1 summary

If Paul had been quicker on his feet the net likely would have been on target but as it is, he has to adjust for Hoat and Flik being in combat with the snake-creature and the result is the net going wide of it's mark.

Hoat swings wildly, trying to hit the thing, whilst Flik's swing is on target, the blow is absorbed by the Yuan-Ti's fine studded leather armour.

Zorlax fires his crossbow but the bolt only draws a tiny speckle of blood.

Aurlin draws his rapier & enters the fray as well, poking another small hole in the Yuan-Ti's skin while Aralanthalas sends a bolt of magical force that strikes the thing in the side

OOC: Flik, with Aurlin there, you now get a +2 flanking bonus to hit

The Yuan-ti has to drop the tools he was working with and draw his scimitar so doesn't get to attack this round. The creature on the table is becoming more animated, as if trying to get itself up on its own feet.
Flik Gadson
player, 58 posts
Init: +2  AC: 17/ 15/ 12
Hp:16/16 save:+4, +3, +6
Tue 30 May 2006
at 19:53
  • msg #84

Re: Round 1 summary

Flik Goes to attack the evil snake man again, but misses horribly as the movement from the creature on the table distracts him.

OOC: Attack roll result 9 [Private to DM N1NJ4C0W: I rolled a 1, what do I have to do to roll to avoid hitting myself or dropping my weapon?]
This message was last edited by the player at 19:53, Tue 30 May 2006.
Hoat Hundemar
player, 52 posts
Excuse me while I gut you
like a fish... HP 29/37
Thu 1 Jun 2006
at 00:26
  • msg #85

Re: Round 1 summary

Hoat whirls the Halbard's blade back toward the cursed creature, again trying to end this nice and quick-like.


OOC:
Attack 1d20+5=14
20:24, Today: Hoat Hundemar rolled 16 using 1d10+12. Halbard power attack 3 damage.
Paul Roberts
player, 16 posts
Thu 1 Jun 2006
at 01:12
  • msg #86

Re: Round 1 summary

Not sure if I needed to roll tumble to get into flanking position against the rising creature or not - I am going to make sure the thing on the table doesn't get up.
10 for tumble check.
11 for attack roll.
8 for damage with sneak attack.

Paul steps up to the table and stands opposite to Hoat so it can't concentrate on defending itself, then brings his rapier down upon it.
Zorlax Marn
player, 57 posts
Mon 5 Jun 2006
at 10:48
  • msg #87

Re: Round 1 summary

Zojair begins cranking his crossbow back into the firing position. As soon as it is ready he aims but holds his shot as the Hoat and Flik are in close quarters with him.

OOC: I'll wait til I get a clear shot at it, unless things start going bad.
DM N1NJ4C0W
GM, 143 posts
He who controls the spice
controls the universe
Fri 9 Jun 2006
at 15:05
  • msg #88

Re: Round 2 summary

Zorlax bides his time until he sees an opening in the battle before him.

Despite the magical silence in the area Hoat still attepts a mighty roar as he brings his massive halberd down on the Yuan-Ti.

Flik almost trips over himself in an effort to hit the monster.

Paul manages to get over to the still-prone creature on the table, sticking it in it's throat with his rapier. It bleeds heavily but still manages to sit up.

Aurlin again pricks the Yuan-Ti with his rapier and Aranthalas takes out a wand and sends another bolt of force into the Yuan-Ti.

The snake person itself swings it's scimitar expertly at Hoat but only manages to do a little damage even with two sword cuts [-6hp]
Flik Gadson
player, 59 posts
Init: +2  AC: 17/ 15/ 12
Hp:16/16 save:+4, +3, +6
Fri 9 Jun 2006
at 15:10
  • msg #89

Re: Round 2 summary

taking a cue from Hoat Flik swings extra hard at the snake, trying to kill it before it can hit hoat again. But misses again.

OOC: attack roll result: 10
Paul Roberts
player, 17 posts
Sat 10 Jun 2006
at 04:16
  • msg #90

Re: Round 2 summary

I stick 'im for another 11 damage (12 to hit, 11 damage with sneak attack).
DM N1NJ4C0W
GM, 148 posts
He who controls the spice
controls the universe
Sat 17 Jun 2006
at 00:53
  • msg #91

Re: Round 2 summary

You hear the sounds of battle clearly from elsewhere in the structure.

Aralanthalas uses another charge from his wand to send a magic missile into the Yuan-Ti.
Aurlin stabs the thing again but it simply refuses to go down without a fight.
Paul drives his weapon into the 'Tainted One' as Zorlax calls it again. It is on it's feet but blood is pouring from 3 large wounds
The Yuan-Ti itself slashes at Hoat again but seems exhausted from performing the ceremony to create its ally and it's attack is weak once more [-3hp], missing completely with it's second attempt.

Everyone else fails to hit anything.
Flik Gadson
player, 60 posts
Init: +2  AC: 17/ 15/ 12
Hp:16/16 save:+4, +3, +6
Sat 17 Jun 2006
at 04:43
  • msg #92

Re: Round 2 summary

Flik swings hard at it once more, trying to end this fight before the other one reaches them, before hoat takes more damage and before the thing paul is attacking gets up.

OOC attack roll result 20
     damage: 16
Paul Roberts
player, 22 posts
Sat 17 Jun 2006
at 05:34
  • msg #93

Re: Gimme one more hit...

Paul scores a direct but only slightly effectual hit on the tainted one.

23 to hit, 5 to damage
Hoat Hundemar
player, 53 posts
Excuse me while I gut you
like a fish... HP 29/37
Mon 19 Jun 2006
at 00:20
  • msg #94

Re: Gimme one more hit...

Hoat swings again, but in his haste to end this fight, his aim is a little off.
"Blasted beast! To The Hells with ye!"



20:17, Today: Hoat Hundemar rolled 14 using 1d10+12. Power Attack Damage.
20:17, Today: Hoat Hundemar rolled 13 using 1d20+5. Halbard Power Attck 3.
DM N1NJ4C0W
GM, 152 posts
He who controls the spice
controls the universe
Mon 19 Jun 2006
at 09:19
  • msg #95

Re: Gimme one more hit...

The 'tainted one' raises it's arm to strike just as Paul's rapier impales it once more. The blade goes through the creature's stomach, finally felling it & leaving it twitching slightly on the ground.

Hoat is still having no luck, but Flik is. The Yuan-Ti screeches. Then, another magic missile & another rapier blade draw a couple more pin pricks in it's hide.

Hoat is hit twice more [-12] but he seems to be weathering the hits, taking them in his mighty stride.
This message was last edited by the GM at 09:21, Mon 19 June 2006.
Paul Roberts
player, 23 posts
HP 23/23  Save 4/5/1
AC 19/16/13 Init +3
Mon 19 Jun 2006
at 11:46
  • msg #96

Re: Gimme one more hit...

Paul runs to where the net landed. "Help me out here - distract the beast when I give the signal".

OOC: I'm going to try to throw the net over the yuan-ti - picking up and readying the net took all round, so next time I'll throw it - if all of you use the aid another action then take 5ft steps back, and I try to throw it on him I'll have a fair shot of getting him entangled, which is a significant advantage.
Flik Gadson
player, 61 posts
Init: +2  AC: 17/ 15/ 12
Hp:16/16 save:+4, +3, +6
Tue 20 Jun 2006
at 04:03
  • msg #97

Re: Gimme one more hit...

Although puals suggestion has merit flik is to engaged to even really pay attention as he once again attacks the snake man with everything he's got.

OOC: Attack roll: 17
     damage: 16
Hoat Hundemar
player, 55 posts
Excuse me while I gut you
like a fish... HP 17/37
Tue 20 Jun 2006
at 19:13
  • msg #98

Re: Gimme one more hit...

Although Hoat continues to swing with all his might, for some reason his aim continues to be clumsy - he just can't seem to lay a blade on the snake-man-thing.



15:12, Today: Hoat Hundemar rolled 10 using 1d20+5. Power Attack 3 With Halbard.
DM N1NJ4C0W
GM, 153 posts
He who controls the spice
controls the universe
Tue 20 Jun 2006
at 19:35
  • msg #99

Re: Gimme one more hit...

The Yuan-Ti's movements slow as the minor wounds he has taken add up. Flik's attack adds to those injuries. It's threshold is breached and it falls unconsious under the weight of the pain and blood loss

OOC: Arr! Them thar snakes are both done for! Time to go find ye some loot!

Take 1125 XP while ye're at it!

Flik Gadson
player, 62 posts
Init: +2  AC: 17/ 15/ 12
Hp:16/16 save:+4, +3, +6
Tue 20 Jun 2006
at 19:44
  • msg #100

Re: Gimme one more hit...

With the snake man fallen Flik quickly strikes it once more with his halberd to make sure it stays down and then he draws his wand and starts tending to Hoat's wounds.

OOC: Flik consumes two charges from his wand healing hoats wounds.
 First charge heals 6 and the second charge heals 12, if hoats hp note is accurate he should be at 35.
Paul Roberts
player, 24 posts
HP 23/23  Save 4/5/1
AC 19/16/13 Init +3
Tue 20 Jun 2006
at 23:54
  • msg #101

Re: Gimme one more hit...

Paul grabs his net, folding it quickly.

"We had best move on, before the noise attracts more. Which way to the loot?"
DM N1NJ4C0W
GM, 154 posts
He who controls the spice
controls the universe
Thu 22 Jun 2006
at 12:55
  • msg #102

Plunder the temple!

The only way you haven't been was the corridor that Paul went a short way down. Assuming the cap'n was right, the loot must be down that way.
Paul Roberts
player, 25 posts
HP 23/23  Save 4/5/1
AC 19/16/13 Init +3
Thu 22 Jun 2006
at 22:50
  • msg #103

Re: Plunder the temple!

"Very well lads - lets get to it." says Paul, slinging the folded net over his back.

I lead the group down the corridor, looking about warily.
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