RolePlay onLine RPoL Logo

, welcome to RoA 4: Adventures

03:10, 4th May 2024 (GMT+0)

Hunters: At Sea.

Posted by DM FoxpawsFor group archive 3
Captain Clarke
NPC, 5 posts
Captain of the
Swyft Wynd
Sun 16 Oct 2005
at 00:30
  • msg #16

Re: Hunters: At Sea

Watching his old friend sink into the surf Clarke goes to each of the marines, touching each of them on the shoulder he motions for each of them to follow him into the depths of the sea.

OOC: Water breathing, almost 2 hours for each of us....grap weapons and head into the sea boys and girls....its time for DM FoxPaws to earn some extra points for killing more players.
Brald Wyndlass
player, 17 posts
Not a typical ROA profile
pirate might steal my rum
Sun 16 Oct 2005
at 00:34
  • msg #17

Re: Hunters: At Sea

"Aye Cap'n."  Brald looked out over the bloodstained waters.  "Aside what done this, there'll be scavengers aplenty out there too."  He took out his weapons, and dove cleanly into the scarlet sea, not without a look of doubt at his own sanity.
This message was last edited by the player at 00:35, Sun 16 Oct 2005.
Varul Reefcrusher
player, 31 posts
First Mate
Marine
Sun 16 Oct 2005
at 00:34
  • msg #18

Re: Hunters: At Sea

OOC: DM's always go for them extra points....
[Private to DM Foxpaws: Vraul will go deeper and spin looking in all directions.....Including down.  :)

We'll wait for some of the others to post before we let on whats happeneing deeper....but please, read nothing into my giving you those extra AC points.
]
This message was last edited by the GM at 00:47, Sun 16 Oct 2005.
Varlath Kir'El
player, 10 posts
Mon 17 Oct 2005
at 05:21
  • msg #19

Re: Hunters: At Sea

Varlath winces faintly at the red water, though quickly regains his composure as orders come out from the captain and the first mate. Thinking to grab his crossbow and head up into the crows nest, the mage stops himself and instead picks out his spear, figuring the weapon to be more useful under the waves. Varlath makes his way to where the safetly line was thrown over and shakes his head, muttering about what he'd gotten himself into. Making sure his spear wouldn't stab himself, he mutters a quick incantation under his breath and starts down the rope and into the ocean after making sure his pack with wands and scrolls were left securely on deck.

OOC: I'm guessing all the PCs are considered to be the marines?

Casting Mage Armor (+4 AC, duration 3 hours)

This message was last edited by the player at 07:13, Mon 17 Oct 2005.
Calgarvin Woodwill
player, 9 posts
Mon 17 Oct 2005
at 05:34
  • msg #20

Re: Hunters: At Sea

Calgarvin quickly goes below to grab his club. He doesn't feel that he'll have a lot of success with a club underwater but is, as always, keen to obey orders. When he hits the deck again he heads into the water after the crew to seek out the menace. [Private to DM Foxpaws: I'll empathise with My animal companion to make sure he is near. I'll try calling him closer to me once I hit the water and try and relay to stay close given the danger around.]
This message was last edited by the player at 05:36, Mon 17 Oct 2005.
DM Foxpaws
GM, 15 posts
Tue 18 Oct 2005
at 23:13
  • msg #21

Re: Hunters: At Sea

With a scream that is heard by all, even those out of the water, a mass of teeth charges out of the depths of the ocean, with a thud and a shudder the ship takes the brunt of the attack, but it won't take many like it.  From under the surface you can see that she was raised at least a foot out of the water by that attack, fron the deck it felt more like 30!  Sailors high in the rigging fall into the ocean, into the world of this monster.

From below you see what appears to be a shark, but unlike any beast you have seen.  It is easily 30' feet long, and appears to be all teeth when it swims towards you.

Init:

Fiendish Great White : 5 (ac 15, t 10, ff 13 - for ease of hits)
Varul : 7
Brald : 16
Calgarvin : 22
Varlath : 22
Clarke : 10

  |01|02|03|04|05|06|07|08|09|10|11|12|13|14|15|16|17|18|19|20|21|22|
--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--
 A|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |A
--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--
 B|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |B
--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--
 C|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |C
--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--
 D|  |  |  |  |  |  |  |  |  |  | S|  |  |  |  |  |  |  |  |  |  |  |D
--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--
 E|  |  |  |  |  |  |  |  |  | S| S| S|  |  |  |  |  |  |  |  |  |  |E
--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--
 F|  |  |  |  |  |  |  |  |  | S| S| S|  |  |  |  |  |  |  |  |  |  |F
--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--
 G|  |  |  |  |  |  |  |  |  | S| S| S|BW|  |  |  |  |  |  |  |  |  |G
--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--
 H|  |  |  |  |  |  |  |  |  | S| S| S|CW|VR|  |  |  |  |  |  |  |  |H
--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--
 I|  |  |  |  |  |  |  |  |  | S| S| S|CC|  |  |  |  |  |  |  |  |  |I
--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--
 J|  |  |  |  |  |  |  |  |  | S| S| S|VK|  |  |  |  |  |  |  |  |  |J
--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--
 K|  |  |  |  |  |  |  |  |  | S| S| S|  |  | X| X|  |  |  |  |  |  |K
--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--
 L|  |  |  |  |  |  |  |  |  |  |  |  |  |  | x| x|  |  |  |  |  |  |L
--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--
 M|  |  |  |  |  |  |  |  |  |  |  |  |  |  | x| x|  |  |  |  |  |  |M
--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--
 N|  |  |  |  |  |  |  |  |  |  |  |  |  |  | x| x|  |  |  |  |  |  |N
--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--
 O|  |  |  |  |  |  |  |  |  |  |  |  |  |  | x| x|  |  |  |  |  |  |O
--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--
 P|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |P
--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--
 Q|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |Q
--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--


S = Swyft Wynd
X = Shark (X = front)

For the curious, we are sailing a brig, see this link for what the ship layout is. http://www.wizards.com/dnd/ima...ex_sabledrakemap.jpg
This message was last edited by the GM at 22:37, Fri 21 Oct 2005.
Brald Wyndlass
player, 18 posts
Not a typical ROA profile
pirate might steal my rum
Tue 18 Oct 2005
at 23:49
  • msg #22

Re: Hunters: At Sea

where am I?

Sharks belly, quick combat no?  (I'll add you in now)
This message was last edited by the GM at 00:07, Wed 19 Oct 2005.
Varul Reefcrusher
player, 32 posts
First Mate
Marine
Wed 19 Oct 2005
at 00:46
  • msg #23

Re: Hunters: At Sea

Initiative: 7

[Private to DM Foxpaws: If shark is within 10' of me I will throw my trident at it....if further I will shoot with aquatic crossbow.(especially if swimming away from me)]
This message was last edited by the player at 15:20, Wed 19 Oct 2005.
Brald Wyndlass
player, 19 posts
Not a typical ROA profile
pirate might steal my rum
Wed 19 Oct 2005
at 14:13
  • msg #24

Re: Hunters: At Sea

Brald dives deeper, swimming underneath his friends toward the giagantic toothy maw.

09:11, Today: Brald Wyndlass rolled 16 using 1d20+3. Initiative.
Varlath Kir'El
player, 11 posts
Thu 20 Oct 2005
at 06:25
  • msg #25

Re: Hunters: At Sea

Letting out a gasp in suprised horror, Varlath silently curses himself for the waste of air and starts to head for the surface. He stops himself before he takes even one stroke though, remembering the spell cast on him allowing him to breathe underwater, and turns to face the abnormaly large shark, spear at the ready.

01:24, Today: Varlath Kir'El rolled 22 using 1d20+2. Initiative.
This message was last edited by the player at 06:27, Thu 20 Oct 2005.
DM Foxpaws
GM, 16 posts
Thu 20 Oct 2005
at 23:59
  • msg #26

Re: Hunters: At Sea

Combat, feel free to post your combat to me in a private line, I'll do a wrap up when all is said and done.  you don't ahve to wait for whoever got highest init to make your attack, i'll put it in order when I do the round wrapup
Varul Reefcrusher
player, 33 posts
First Mate
Marine
Fri 21 Oct 2005
at 00:03
  • msg #27

Re: Hunters: At Sea

OOC: Do we get the range attacks before the melee or just one or the other...[Private to DM Foxpaws: Especially since as soon as my trident is thrown and hits/misses it is back in my hands.]


OOC FROM DM: Yes, feel free to take a pot shot at the beast as it eats your ship mates that fell into the water.  Bear in mind, ranged weapons don't work as well in water, they get a -2 for every 5 feet of distance.  Thrown weapons that aren't made for water simply don't work in water.
This message was last edited by the GM at 01:20, Fri 21 Oct 2005.
Calgarvin Woodwill
player, 10 posts
Fri 21 Oct 2005
at 09:13
  • msg #28

Re: Hunters: At Sea

Init: 22

Calgarvin waves his hands and utters words of magic.  [Private to DM Foxpaws: I'm wanting to cast Summon Nature's Ally II, calling 1d3 porpoise. How do you want me to handle it? I can roll the d3 on the roller, but should I take the average HP or roll them all as well? Also, as I haven't memorised the spell, I will spontaneously cast it and export Wood Shape to make a spot for it. Just let me know whether you'd like me to roll or take the average. I have left the appearance of the dolphins for you to mention in case there's any dramas.

the dolphins are yours to command, we'll go with averages though.  You may use your init value for them and roll all the attacks at the same time.  For my ease we'll say that they are always within striking distance of the beast once they appear.
]
This message was last edited by the GM at 22:51, Fri 21 Oct 2005.
Varul Reefcrusher
player, 34 posts
First Mate
Marine
Fri 21 Oct 2005
at 17:41
  • msg #29

Re: Hunters: At Sea

Vraul throws his trident as the shark moves to attack those that have fallen into the water. His trident seems to go right past the shark and disapear into the dark depths ...at least it seemed too. Vraul has a trident in his hands and is ready for combat.

Attack: 8
[Private to DM Foxpaws: Assumed I missed... ;)]
Brald Wyndlass
player, 20 posts
Not a typical ROA profile
pirate might steal my rum
Fri 21 Oct 2005
at 18:47
  • msg #30

Re: Hunters: At Sea

Swim 15 feet toward fish (full round action to move half my move, taking 10 for an 18 on the swim check)
to J13 (5 feet under Varlath)
This message was last edited by the player at 18:50, Fri 21 Oct 2005.
DM Foxpaws
GM, 17 posts
Fri 21 Oct 2005
at 22:41
  • msg #31

Re: Hunters: At Sea

With a snap of teeth and a brief scream of pain one of the sailors that was unlucky enough to fall into the water with you is snapped in half, the bite flashing out and captureing the poor man before he even knew what had hit him.

Init:

Fiendish Great White : 5 (ac 15, t 10, ff 13 - for ease of hits)
Varul(4) : 7
Brald(3) : 16
Calgarvin(1) : 22
Varlath(2) : 22
Clarke(5) : 10
  |01|02|03|04|05|06|07|08|09|10|11|12|13|14|15|16|17|18|19|20|21|22|
--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--
 A|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |A
--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--
 B|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |B
--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--
 C|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |C
--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--
 D|  |  |  |  |  |  |  |  |  |  | S|  |  |  |  |  |  |  |  |  |  |  |D
--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--
 E|  |  |  |  |  |  |  |  |  | S| S| S|  |  |  |  |  |  |  |  |  |  |E
--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--
 F|  |  |  |  |  |  |  |  |  | S| S| S|  |  |  |  |  |  |  |  |  |  |F
--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--
 G|  |  |  |  |  |  |  |  |  | S| S| S|  |  |  |  |  |  |  |  |  |  |G
--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--
 H|  |  |  |  |  |  |  |  |  | S| S| S| 2| 4|  |  |  |  |  |  |  |  |H
--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--
 I|  |  |  |  |  |  |  |  |  | S| S| S| 5|  |  |  |  |  |  |  |  |  |I
--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--
 J|  |  |  |  |  |  |  |  |  | S| S| S|13|  |  |  |  |  |  |  |  |  |J
--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--
 K|  |  |  |  |  |  |  |  |  | S| S| S|  |  | X| X|  |  |  |  |  |  |K
--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--
 L|  |  |  |  |  |  |  |  |  |  |  |  |  |  | x| x|  |  |  |  |  |  |L
--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--
 M|  |  |  |  |  |  |  |  |  |  |  |  |  |  | x| x|  |  |  |  |  |  |M
--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--
 N|  |  |  |  |  |  |  |  |  |  |  |  |  |  | x| x|  |  |  |  |  |  |N
--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--
 O|  |  |  |  |  |  |  |  |  |  |  |  |  |  | x| x|  |  |  |  |  |  |O
--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--
 P|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |P
--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--
 Q|  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |  |Q
--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--


S = Swyft Wynd
X = Shark (X = front)

Now that we have everyone's init, lets get those opening moves,
This message was last edited by the GM at 22:48, Fri 21 Oct 2005.
Brald Wyndlass
player, 21 posts
Not a typical ROA profile
pirate might steal my rum
Fri 21 Oct 2005
at 22:45
  • msg #32

Re: Hunters: At Sea

Brald kicks over to the gills of the huge shark, and stabs expertly into the sensitive organs with his elven blades.

[Private to DM Foxpaws:
Initiative: 18
Starting Location: J13
Free Action: 5-foot 'step' to k14
Move Action:
Full Action: full attack on shark
Action Results: 24 hp damage to shark
Ending Location: K14

Effects:
water breathing
swimming (reduced movement, 3-d movement)
Current AC: 19
Current HP: 15


Die Rolls:
17:48, Today: Brald Wyndlass rolled 8 using 1d6+2. damage lightblade.
17:47, Today: Brald Wyndlass rolled 18 using 1d20+5. attack lightblade.

17:49, Today: Brald Wyndlass rolled 10 using 1d8+2. crit damage thinblade.
17:48, Today: Brald Wyndlass rolled 17 using 1d20+5. Crit check thinblade.
17:47, Today: Brald Wyndlass rolled 6 using 1d8+2. damage thinblade.
17:47, Today: Brald Wyndlass rolled 23 using 1d20+5. attack thinblade.
 
]
This message was last edited by the player at 22:57, Fri 21 Oct 2005.
Varul Reefcrusher
player, 35 posts
First Mate
Marine
Sat 22 Oct 2005
at 07:58
  • msg #33

Re: Hunters: At Sea

Vraul quickly swims to the side of the shark and strikes with his trident.

[Private to DM Foxpaws: Move to M13
Attack: 26
Damage: 17
]
Captain Clarke
NPC, 6 posts
Captain of the
Swyft Wynd
Sat 22 Oct 2005
at 13:04
  • msg #34

Re: Hunters: At Sea

Swimming towards the beast Captain Clarke lashes out with his shortspear, the blade of the weapon glowing blue as the icy tip pierces the beasts side, freezing deep in its wound.  He smiles with satisfaction to see his old friend Sharpbite pounding into the beast, slamming it with his snout.  He smiles even more to hear the sound of bones cracking as the animal deals massive damage to the watery giant.  The beast lets out a roar as it thrashes in its death throes, the body sagging as its lifes blood soaks in with that of the dead whale pod.

Motioning for the crew to join him Clarke begins to swim back towards the anchor line, climbing up he spots something before he goes up and swims back to the dead beast.  Reaching deep into its toothy maw the captain pulls back hard on the haft of a spear, the barbed end buried deep in its throat.  Returning to the ship he tosses it to Varlath saying "This appears to be your weapon of choice...it thrums when you grasp it"



[Private to GM: Damage 14]


OOC: OK then....we'll just chalk that up to my inexperience....next time its 2 fiendish sharks and no suprise attacks :P[Private to Varlath Kir'El: you'll have to get it identified on your own....check around the ship, someone might have the spell.]
This message was last edited by the player at 13:25, Sat 22 Oct 2005.
Varul Reefcrusher
player, 36 posts
First Mate
Marine
Sat 22 Oct 2005
at 16:44
  • msg #35

Re: Hunters: At Sea

Vraul swims to the dead beast and takes a souvenir; he cuts out one of its largest razor sharp teeth. Once he has secured it, he will place it in his pouch and make his way slowly back to the ship. Making sure he is the last one to climb aboard.
Varlath Kir'El
player, 12 posts
Sun 23 Oct 2005
at 02:49
  • msg #36

Re: Hunters: At Sea

Mouth agape in awe at the speed in which the shark was dispatched, Varlath quickly returns to the rope after the captain, climbing up and standing near the railing, dripping water onto the wood and watching/helping the others up. He cocks an eyebrow at Captain Clarke as the man tosses him a spear, and he nods. "Uh, thanks. Oh, and nice job 'gainst the shark sir." he replies, a little suprised though sincere. Looking the weapon over, Varlath straps his 'old' one to his back and gathers his equipment he left behind, retiring below decks to dry off and examine the thrumming weapon.

[Private to DM Foxpaws:
21:48, Today: Varlath Kir'El rolled 24 using 1d20+7. Knowledge(arcana).
If that would help at all with the weapon.<Blue>You are able to tell that it is enchanted, though not how.  It no longer thrums now that the combat is over.
]

OOC: Don't worry guys, everyone gets a toy...just need to have a few more encounters.....ones that don't die as soon as they see you :P
This message was last edited by the GM at 02:52, Sun 23 Oct 2005.
Captain Clarke
NPC, 7 posts
Captain of the
Swyft Wynd
Sun 23 Oct 2005
at 18:04
  • msg #37

Re: Hunters: At Sea

With a whistle and a few odd hand gestures the captains 'friend' reams its head to grab onto the tail fin of the large shark and drag it below the surface, soon more red emerges but the beast is seen no more.  Returning to stand near the helmsman Clarke calls out "Make ready to sail, I want to be away from here from the feeding frenzy begins... Mr. Varul, lift anchor and lets be back on our way."



OOC: made a few changes to the captain, he finally has a char sheet (for the most part) and an animal companion.... http://critters.pixel-shack.co...ery/Elasmosaurus.jpg
Varul Reefcrusher
player, 37 posts
First Mate
Marine
Sun 23 Oct 2005
at 22:58
  • msg #38

Re: Hunters: At Sea

Vraul shouts from the water "Aye aye Capn." He swims to the line and climbs up to the deck of the ship. Before his feet hit the deck he is yelling out orders. "Bring in the sea anchor, unfurl the sails, the battle is over back to being sailors you maggots." And he makes sure that everything is being accomplished. He will make sure the sea anchor is stored correctly, for he knows how important it becomes in large storms for the survival of the ship.
Brald Wyndlass
player, 22 posts
Not a typical ROA profile
pirate might steal my rum
Mon 24 Oct 2005
at 05:06
  • msg #39

Re: Hunters: At Sea

Brald scampers up the side of the ship, and continues right up into the masts.  As soon as the order is given, he's busy kicking loose bindings and unfurling sail.
Calgarvin Woodwill
player, 11 posts
Mon 24 Oct 2005
at 06:30
  • msg #40

Re: Hunters: At Sea

After drying himself of as best he can, Calgarvin moves quickly to attend to his duties on deck, tying off lines, etc. [Private to DM Foxpaws: I'll also try and empathise with my dolphin to make sure he is still ok and is ready to follow the ship when it sets sail.<Blue> Your companion is fine, he was playing with the captains companion 'Fido' during the attack.]

Man, I have to watch more sailing movies. I need some lingo!
This message was last edited by the GM at 19:55, Mon 24 Oct 2005.
Sign In