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20:46, 26th April 2024 (GMT+0)

Sea Of Fallen Stars: OOC.

Posted by DM fbaker4For group archive 3
Zorlax Marn
player, 97 posts
Init +6    AC 13/F10/T13
HP 17/17      F+3/R+3/W+3
Tue 26 Jun 2007
at 12:04
  • msg #14

Re: Combo OCC

Is this considered a bubble region still?
DM fbaker4
GM, 6 posts
Ship: a hole in the water
one throws money into
Tue 26 Jun 2007
at 23:17
  • msg #15

Re: Combo OCC

depends.  Right now, it's a limbo region.
DM fbaker4
GM, 7 posts
Ship: a hole in the water
one throws money into
Wed 27 Jun 2007
at 23:26
  • msg #16

Re: Combo OCC

I have a feeling that when we get right to it, there will only be two or three of you.  If that's the case, then I suggest that we position your characters such that they can play in another region.
Varul Reefcrusher
player, 401 posts
First Mate
Marine
Thu 28 Jun 2007
at 00:41
  • msg #17

Re: Combo OCC

I understand...It is amazing this went to the region with a waiting list down to this....
DM fbaker4
GM, 8 posts
Ship: a hole in the water
one throws money into
Thu 28 Jun 2007
at 00:48
  • msg #18

Re: Combo OCC

I do really like the concept...but I know so little about the surrounding area, that I don't think I want to build it back to strength...if people are here, then ok, we'll figure something out.  If not...you guys seem to be good players from the posting, and you're dedicated...you deserve better than some slip-shod game from a GM that leaves you hanging for months.
DM fbaker4
GM, 9 posts
Ship: a hole in the water
one throws money into
Thu 28 Jun 2007
at 09:23
  • msg #19

Re: Combo OCC

On the plus side, it should be easy to re-start from the place you are now...either a new bunch of PCs; a whole new look, or simply retire.

Is there an RoA policy on retiring PCs for XP?  SO for instance if I have a 10th level PC that just can't find a home, can I retire him for a 5th level PC, or must I start from scratch at 3rd like everyone else?

I'll post this in the DM forum as well.  Let you know what I hear.
Karal Enzoe aka Hands
player, 68 posts
Init +3    AC 16/F13/T13
HP 24/24      F+4/R+5/W+1
Thu 28 Jun 2007
at 16:24
  • msg #20

Re: Combo OCC

FYI: I know next to nothing about ships and sailing. And, no offence, but I'm not really interested in learning either. There are plenty of other things that I'm trying to train myself in at the moment.

If this game will require a great deal of nautical training then I will politely excuse myself. I think this will be better for everyone concerned.
Lilian Espaireith
player, 34 posts
Thu 28 Jun 2007
at 16:45
  • msg #21

Re: Combo OCC

My sailing expertise is limited with having watched teh entire hornblower series on DVD and an occassional pirate game/movie.

Thats all. We hardly need to be nautical experts for an rpgame. Just like you dont have the be a medieval historian/reenacter/stunman to partake in a normal d&d game.
Varul Reefcrusher
player, 402 posts
First Mate
Marine
Thu 28 Jun 2007
at 17:10
  • msg #22

Re: Combo OCC

I am willing to retire this PC...

But I know about sailing I lived on a 65' Morgan for 3 years as Dive Master/crew and then Capn of a 35' Irwin for years. Also a few years on a 90' Minesweeper (not sails but still a ship) :)
It is a lot of fun being on a sail boat in the ocean in the middleof a Tropical Storm in 60' waves....you do not feel the fear until it is all over...Have to get everyone safely through it first.

When I retired I worked as a Marine Patrol Officer in Florida for six years before called to return to Saudi Arabia for Operation Desert Storm. (That means I spent 12 hours a day piloting a boat; including high-speed pursuits and some things I will not speak of.)

But I would not want to play Capn either...that is why I made a Marine and First Mate.
Varul Reefcrusher
player, 403 posts
First Mate
Marine
Thu 28 Jun 2007
at 17:11
  • msg #23

Re: Combo OCC

Oh ya, How many here were Sea Explorers?
Zorlax Marn
player, 98 posts
Init +6    AC 13/F10/T13
HP 17/17      F+3/R+3/W+3
Thu 28 Jun 2007
at 19:01
  • msg #24

Re: Combo OCC

I've read the Hornblower series and Alexander Kent's Series. I was also in the US Navy for 4 years. Thats where I picked up most of my knowledge, as limited as it is. Zorlax's background actually had a touch of sailing in it at one point. I'm not really ready to retire him. He hasn't even leveled once yet. I'd still like to flesh him out some.
DM fbaker4
GM, 10 posts
Ship: a hole in the water
one throws money into
Fri 29 Jun 2007
at 00:49
  • msg #25

Re: Combo OCC

Not a sea explorer, but I do have some blue water experience.

Agree with Lil that PC's needn't have sail experience, but that if the GM does, it helps, especially if there are PC's that do.

Regardless, we'll see who's here and then we'll decide what to do, and then we'll decide how to do it.  A few more days until the Great Culling!

((Last week, there were 23 characters in Group 3.  Now, there are 18.  Come Sunday, only those who have responded to the PMs will remain!)
DM fbaker4
GM, 14 posts
Ship: a hole in the water
one throws money into
Sun 1 Jul 2007
at 11:36
  • msg #26

Re: Combo OCC

There are now 5 players, down from 23.

I've closed and archived all the threads, save for two; this one, and the 'game' thread in Fowlsport.

If the region goes forward - and it doesn't _have_ to...we'll have to decide in what format we move through.

Over the short run, I leave for week's vacation Tuesday July 3, return July 11th.

Here is where those of you who are players can express your desire for continuing, or your ambivalence for the region.

It's possible that in the near-term, if this region comes back, that it could be joined with the non-good moonsea bubble; that would provide for more players, but might dramatically change the tenor of the game.
Flik Gadson
player, 96 posts
Sun 1 Jul 2007
at 16:30
  • msg #27

Re: Combo OCC

Hey guys looks like I'm back in the game. hopefully it'll be more active than last time and we won't be left adrift with out a Dm or even a sense of direction.
Varul Reefcrusher
player, 404 posts
First Mate
Marine
Sun 1 Jul 2007
at 17:47
  • msg #28

Re: Combo OCC

But if we are out to sea with no wind and no oars....we might just be adrift for a while....:(

That is why oars come in handy and I had suggested the ship I did....  :)
DM fbaker4
GM, 15 posts
Ship: a hole in the water
one throws money into
Sun 1 Jul 2007
at 18:51
  • msg #29

Re: Combo OCC

Oars do come in handy.  From what I'm reading, while the SoFS might be shallow at times, it's rarely short on wind.  But there's a lot of considerations that have to be de-kinked before we proceed.

In fact, I ended the discussion as I did in order to provide some closure in case of closure.
Flik Gadson
player, 97 posts
Sun 1 Jul 2007
at 19:08
  • msg #30

Re: Combo OCC

Oh as for my saiing knowledge, next to none. My dad knows how to sail, but i never really paid attention when he tried to teach me when I was a punk teenager.
DM fbaker4
GM, 16 posts
Ship: a hole in the water
one throws money into
Sun 1 Jul 2007
at 19:22
  • msg #31

Re: Combo OCC

Whoops.

Anyway, I'm away from the 3rd to the 11th, so there's plenty of time to decide what you want to do.
Flik Gadson
player, 98 posts
Mon 2 Jul 2007
at 04:43
  • msg #32

Re: Combo OCC

well can we just appear in the inn and post or should we wait for an entrance?
Zorlax Marn
player, 100 posts
Init +6    AC 13/F10/T13
HP 17/17      F+3/R+3/W+3
Mon 2 Jul 2007
at 19:23
  • msg #33

Re: Combo OCC

Post an entrance
Flik Gadson
player, 99 posts
Mon 2 Jul 2007
at 21:44
  • msg #34

Re: Combo OCC

that's not exactly what I meant. What I was asking was if I shoudl wait for the Dm to write me in or if I should just post?
DM fbaker4
GM, 17 posts
Ship: a hole in the water
one throws money into
Wed 4 Jul 2007
at 10:55
  • msg #35

Re: Combo OCC

Sure, you can post an enterance if you like.

The core questions can't be answered by an drink at a tavern, though.

As I see them now, the Questions that need answering are:

Is this still viable enough to keep & attract players?

Assuming that the above question is true, then:

Is this to be an evil group & bubble-leveled or mixed and not, or evil and not, or...?

Right now, as we've combined some Pirate PCs with some Hunter PCs and some Bubble-leveled PCs, we have a non-functioning mix.

Personally, I would suggest that we opt for evil-tolerant non-bubble leveled, and instead of having a set purpose of piracy or hunting pirates, we create a situation where you have a small shipl likely some sort of cog, coaster or knaar, and then accept what Umberlee brings you.  Maybe one time, you're acting as privateers, and another as waterborne thieves, and a third as smugglers or transporters.  Sure, there are some very selfish PCs, some with cruel streaks - enough to be called evil.  But no outright sociopaths, lunatic killers, sadistic were-rats, etc.

Does that make sense?  I would hear votes & comments.

Another thing to consider:  retiring PCs that were 4th or lower in level that *don't fit* anymore.  If a PC to be retired has more earned XP than 5000, then I'll award standard Bonus XP to credit a new PC with Earned XP/5.  DM or Bonus XP would of course be welcome under standard rules .
Flik Gadson
player, 100 posts
Wed 4 Jul 2007
at 13:51
  • msg #36

Re: Combo OCC

well how viable the region is depends on the second and third questions. Just what kind of group are we and just what are we going to be doing? Flik is a Choatic good priest of Tymora. He joined up with the pirates because he got taken by his previous captain in a game of cards and because he was bored and thought a little juant at sea could be fun. He didn't know that they were pirates until after he got on ship, but he stayed with them and complained and whined if the captain and the crew did anything to evil. He'd tolerate them stealing, but wonton killing he wouldn't. So the pirates I would say were pretty much just choatic and not really all that evil.

 We could be something like an aquatic A-team or we could just be a standard group of adventurers with a ship.
Zorlax Marn
player, 101 posts
Init +6    AC 13/F10/T13
HP 17/17      F+3/R+3/W+3
Wed 4 Jul 2007
at 17:58
  • msg #37

Re: Combo OCC

I guess to answer those questions I'd need to know exactly who is here.

I'm a mage. Chaotic Neutral. Lv 3.

Are there any Lawful types here?
I think Varul is level 10 or so. What would be a challenge to him would likely take me out quickly. So I could just play super defensive and basically hide until level 5 or 6, but I'd rather not, and it would be a challenge for a DM to give us encounters that be fullfilling to us.

What are the rest of the PC's Alignments and Levels?

As for the bubble thing, I don't like them. I understand why they are out there, but I'd rather be in one big happy world. I'd rather it be open ended to some extent with out a stop the armada from sweeping over the sea-type of adventure. (Basically you could hop off at some point and not kill it for everyone. This has happened to 4 out of my last 5 games on here.)
Varul Reefcrusher
player, 406 posts
First Mate
Marine
Wed 4 Jul 2007
at 21:57
  • msg #38

Re: Combo OCC

No...I am not near level 10 but thanks for the compliment.
Though I am double your level. But, I am just a barbarian and rage is my only weapon....

So you can see on my own I will always be fighting and in trouble. And need someone to handle spell casters...

I am Chaotic and proud of it. (Hmm, I may be meaner then some of the pirates...I wonder if I was on the worng ship). LoL
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