Irall
 member, 38 posts
Fri 19 Aug 2016
at 16:51
Best Random Character Generation game?
I have a deep love for RPG in wich you roll to determine what your character are : from his background, to his ability and the like. The best exemple I can give is the Judge Dreed RPG wich I seriusly hoped my friend like , but dint event want to play. However, I cannot find any other RPG like that.Do you guy know any other similar for the character creation?

This message was last updated by a moderator, as it was the wrong forum, at 17:04, Fri 19 Aug 2016.

steelsmiter
 member, 1619 posts
 GURPS, BESM, Fate, Indies
 NO FREEFORM! NO d20!
Fri 19 Aug 2016
at 16:56
Best Random Character Generation game?
I heard stories about Traveller.
swordchucks
 member, 1270 posts
Fri 19 Aug 2016
at 16:57
Best Random Character Generation game?
Traveller, in many of its forms, can meet this.  Classic Traveller, in particular, can kill you during character creation.
Merevel
 member, 1069 posts
 Gaming :-)
 Very unlucky
Fri 19 Aug 2016
at 16:58
Best Random Character Generation game?
I have little experience with the system, however Mutants and masterminds I think it was called. Has everything generated by tables and rolling.
swordchucks
 member, 1271 posts
Fri 19 Aug 2016
at 17:03
Re: Best Random Character Generation game?
Merevel:
Mutants and masterminds

I think you're probably thinking of the old TSR Marvel Super Heroes system (commonly refered to as FASERIP or Classic Marvel).
Merevel
 member, 1070 posts
 Gaming :-)
 Very unlucky
Fri 19 Aug 2016
at 17:13
Re: Best Random Character Generation game?
Maybe, I really do not know. I have been in a couple of games, they seemed fun, but did not last long for one reason or another. I just remember it was m and m 3 and started with mutant?
Davy Jones
 member, 31 posts
Fri 19 Aug 2016
at 17:21
Re: Best Random Character Generation game?
M&M is a d20 system, and none of the three editions had random creation. Everything is point-buy.

Villains & Vigilantes had elements of this (though, in the game, the GM actually chose the attributes of the characters based on the actual attributes of the players, since the V&V heroes were supposed to be alter-egos of the players themselves...my group simply rolled 3d6 for each attribute).

Heroes Unlimited also had this, which did include random rolls for origin (birth order, height & weight, disposition, land of origin, socio-economic background, etc.), as well as allowing the player to roll for his powers. HU is part of the Palladium system, which includes the Teenage Mutant Ninja Turtles game.