RPGuru92
 member, 147 posts
Wed 9 Aug 2017
at 14:55
Anyone play "Dice-less Dungeons"?
Its a game I found a few days ago, curious strategy mechanic where characters take damage each round

Anyone heard/ run of it?

This message had punctuation tweaked by a moderator, as it was the wrong forum, at 15:06, Wed 09 Aug.

engine
 member, 385 posts
Wed 9 Aug 2017
at 15:05
Anyone play "Dice-less Dungeons"?
In reply to RPGuru92 (msg # 1):

It rings a bell, but I don't know anything about it. I like that mechanic. It seems like a built in time pressure, which most adventure games need. Gives everything a cost.
RPGuru92
 member, 148 posts
Wed 9 Aug 2017
at 15:18
Anyone play "Dice-less Dungeons"?

This message was deleted by a moderator, as it was against the forum rules, at 16:19, Wed 09 Aug.

LonePaladin
 member, 618 posts
 Creator of HeroForge
Wed 9 Aug 2017
at 16:28
Re: Anyone play "Dice-less Dungeons"?
RPGuru92:
curious strategy mechanic where characters take damage each round

That sounds like the original Gauntlet arcade games. You got a few hundred hit points with each quarter, but you lost a point every second. This was in addition to points lost when enemies hit you.

You could get extra hit points by picking up food (as long as no one shot it first), or by putting in more money.

"Red wizard, your life force is running out."
RPGuru92
 member, 149 posts
Wed 9 Aug 2017
at 16:42
Re: Anyone play "Dice-less Dungeons"?
Haha, I had to read that italics with a chessy British accent!

So no One has an experience with GMing it?