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11:34, 19th March 2024 (GMT+0)

D&D (5e, mainly) Alignment Concept.

Posted by Martel
Martel
member, 11 posts
Mon 27 Nov 2017
at 05:00
  • [deleted]
  • msg #1

D&D (5e, mainly) Alignment Concept

This message was deleted by the user at 05:32, Mon 27 Nov 2017.
V_V
member, 645 posts
You can call me V, just V
Life; a journey made once
Mon 27 Nov 2017
at 05:30
  • msg #2

D&D (5e, mainly) Alignment Concept

I'm personally not much for alignment meaning morality. I mean it does, but then murder and misapprehension of wealth, and social injustice, religious zelotry and such make me really doubt good is "good". So I see it as propensity to good. Paladins can murder goblins, it they feel the necessity, even if more charitable and effective means are there.

I don't think my gaming system should dictate morality, Ithink my story, my players and I make that decision, and it's still very difficult. Being Lawful Good might as well be min STR 13, for me. It's so I know holy avenger works, and an holy smite won't hurt them (if that exists in 5e, dunno TBH).

That's me. And I'd hope most people aren't fighting with their friends or fellow players over what is the question we still haven't answered in 10,000+ RL years.
This message was last updated by a moderator, as it was moot, at 18:30, Mon 27 Nov 2017.
DarkLightHitomi
member, 1238 posts
Tue 28 Nov 2017
at 02:39
  • [deleted]
  • msg #3

D&D (5e, mainly) Alignment Concept

This message was deleted by a moderator, as it was moot, at 05:22, Tue 28 Nov 2017.
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