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praguepride member, 1258 posts "Hugs for the Hugs God!" - Warhammer Fluffy-K Sat 14 Apr 2018 at 15:04 |
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Merevel member, 1224 posts The Unlucky Gamer Sat 14 Apr 2018 at 15:16 |
Ok, but how would that change from regular tabletop, unless you mean slice of life or it evolves into some other story going on in the... midgame? | |||
evileeyore member, 86 posts GURPS GM and Player Sat 14 Apr 2018 at 17:11 |
The fantasy adventure didn't have any plot reaching out of the 'one-off', but the change in venue did highlight some personality issues with our characters and was a fun change of pace. | |||
GreyGriffin member, 190 posts Portal Expat Game System Polyglot Sat 14 Apr 2018 at 19:37 |
Playing characters who just play other characters in a game sounds like a lot of work to go through for a relatively small payoff. What's the goal? | |||
horus member, 457 posts Wayfarer of the Western Wastes Sun 15 Apr 2018 at 02:41 |
I'm not sure about work/payoff ratio, or whether that's important for what you're wanting to do, but the idea has some interesting possibilities. Where did you mean to go with it? In short: please tell us more. | |||
Godzfirefly member, 494 posts Sun 15 Apr 2018 at 03:15 |
In that game, each player has a 'Player Character' and an 'Avatar'. The Player Characters are people in a world that is essentially our Earth. But, they are testing a prototype system that allows them to jump into Avatars in an alternate universe. Both the Player Characters and the Avatars have different skills, and both sets of skills might be used while the Characters are in their Avatars. The twist is that there's a sliding scale of how 'in tune' the 'meta-pods' are with the PC or Avatar. The closer you are to your Avatar side of the scale is, the easier it is to use the Avatar skills and the harder it is to use PC skills until it becomes impossible to use PC skills at all on the farthest end of the Avatar side of the scale. And, vice versa for the other end of the scale. | |||
Mad Mick member, 944 posts GURPS beyond measure, outlander Mon 16 Apr 2018 at 03:02 |
The webcomic Goblins is in part about a group of people playing PCs in a D&D game, but the meta-game aspect isn’t used as much as it once was (characters know they’re being played by players, one PC prays to the DM, another group of characters dies and comes back as new characters and knows what’s happened). | |||
Hunter member, 1434 posts Captain Oblivious! Lurker Mon 16 Apr 2018 at 07:03 |
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praguepride member, 1259 posts "Hugs for the Hugs God!" - Warhammer Fluffy-K Mon 16 Apr 2018 at 15:08 |
For those curious, the idea was really just spawned from Stranger Things TV show where the kids would try to put the horrors around them into the context of the game as a way to both handle the nightmare and clue them into solutions for problems. | |||
dybbuk67 member, 71 posts Mon 16 Apr 2018 at 20:55 |
But for what you are talking about, don't you think Kids on Bikes or Rememorex would have the sort of Stranger Things vibe you are looking for? | |||
DarkLightHitomi member, 1330 posts Tue 17 Apr 2018 at 02:53 |
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praguepride member, 1260 posts "Hugs for the Hugs God!" - Warhammer Fluffy-K Tue 17 Apr 2018 at 03:14 |
https://xkcd.com/244/ That's a pretty early one... |
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