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21:59, 4th May 2024 (GMT+0)

Time-Waster Flea Market IV.

Posted by Market ManagerFor group archive 0
Santos
player, 2503 posts
Eldest Ancient Dragon
The Dragon God
Mon 18 Apr 2011
at 06:27
  • msg #494

Re: Time-Waster Flea Market IV

I was gonna offer a pocket judge, but meh...  that's been done.
Aribeth
player, 2191 posts
Mon 18 Apr 2011
at 06:29
  • msg #495

Re: Time-Waster Flea Market IV

ya, something inventive.
jioan
player, 2316 posts
Sun 1 May 2011
at 15:56
  • msg #496

Re: Time-Waster Flea Market IV

So do we have accurate wot counts now?
Micester
player, 76 posts
A Meister Werk
Sat 21 May 2011
at 01:59
  • msg #497

Re: Time-Waster Flea Market IV

Hey... where do I buy stuff >.>
jioan
player, 2952 posts
Wed 1 Jun 2011
at 15:34
  • msg #498

Re: Time-Waster Flea Market IV

You can buy stuff in here but the market has been down for a long time now.  The wot counts haven't updated on a routinely basis in at least 2 years.
Zuldan
player, 1878 posts
i came i played
and i saw
Tue 7 Jun 2011
at 14:57
  • msg #499

Re: Time-Waster Flea Market IV

rough
Emperor_of_Justice
player, 432 posts
Gryphonic Lord of the
Underworld
Tue 7 Jun 2011
at 15:18
  • msg #500

Re: Time-Waster Flea Market IV

someone needs to fix this...again...
jioan
player, 3207 posts
Tue 7 Jun 2011
at 16:10
  • msg #501

Re: Time-Waster Flea Market IV

I think Kool updated it a couple years ago but then he went inactive.  If his numbers are accurate I think all we have to do is add the wots from posts since then because people haven't made official purchases in a long time.
Emperor_of_Justice
player, 447 posts
Gryphonic Lord of the
Underworld
Tue 7 Jun 2011
at 16:10
  • msg #502

Re: Time-Waster Flea Market IV

Didn't Presto fix this a few months ago too?
jioan
player, 3223 posts
Tue 7 Jun 2011
at 16:20
  • msg #503

Re: Time-Waster Flea Market IV

Isn't he just the Keeper of the Hall and not the Market Manager?
Emperor_of_Justice
player, 478 posts
Gryphonic Lord of the
Underworld
Tue 7 Jun 2011
at 16:37
  • msg #504

Re: Time-Waster Flea Market IV

Didn't he fix it still by figuring out how many wots everyone had? Or was that Dragon?
jioan
player, 3250 posts
Tue 7 Jun 2011
at 16:40
  • msg #505

Re: Time-Waster Flea Market IV

Dragon used to do it a long time ago.  I'm not sure if Presto did.  I'll have to check sometime.
praguepride
player, 4102 posts
Lord of Munster Cheese
Mon 30 Apr 2012
at 19:20
  • msg #506

Re: Time-Waster Flea Market IV

What exactly is for sale at the current moment in time?
jioan
player, 4792 posts
Mon 2 Jul 2012
at 18:39
  • msg #507

Re: Time-Waster Flea Market IV

I don't think anything.  I don't think anyone ever stepped up to run after The Kool disappeared.
praguepride
player, 4267 posts
Lord of Munster Cheese
Tue 3 Jul 2012
at 14:18
  • msg #508

Re: Time-Waster Flea Market IV

But I need more pocket troops in order to take over the pocket world!
jioan
player, 4814 posts
Wed 4 Jul 2012
at 17:00
  • msg #509

Re: Time-Waster Flea Market IV

Is pocket world really worth the effort?
praguepride
player, 4288 posts
Lord of Munster Cheese
Thu 5 Jul 2012
at 19:55
  • msg #510

Re: Time-Waster Flea Market IV

Yes. Yse it is.
FourLegged
GM, 39580 posts
Quadruped Phascolarctos
Cinereus Unsquisheus
Mon 2 Sep 2013
at 02:27
  • msg #511

Re: Time-Waster Flea Market IV

When was the last time anything was bought or sold here?
Kagura
player, 15911 posts
Mostly Human
Mostly Harmless...
Mon 2 Sep 2013
at 02:35
  • msg #512

Re: Time-Waster Flea Market IV

Many moons ago...

... probably something like years.
Yoss
GM, 27725 posts
Honorary Necromancer
Portable Product Inventor
Fri 4 Oct 2013
at 00:14
  • msg #513

Re: Time-Waster Flea Market IV

Dragon:
The problem is the same as I spoke with the other GMs about a while back, and that is, since this was let go for so very long... I have no way of knowing how much money everyone should have earned from the time the economy was last updated (about 2 years ago) to now. I have asked for suggestions and ideas, but never got any. And frankly I'm stuck.

Those new people who have come to the game recently should be easy, your money will be equal to the number of posts you have. But everyone else... I have no idea. I know the total number of wots there should be in the economy, and last I calculated that means there's like 100k wots that should be added and distributed around. But I want to do so fairly, and not give too many to the wrong person, or whatever.

If I can get some good ideas on how to bring the economy up to date fairly, we can get this place up and running again.

I thought Cody made a Google spreadsheet to keep track and so that we'd never lose the data.  Lemme go check the GM thread...
Kagura
player, 16029 posts
Mostly Human
Mostly Harmless...
Fri 4 Oct 2013
at 00:19
  • msg #514

Re: Time-Waster Flea Market IV

And of course Cody has long since vanished into the depths of the internet... although I could probably drag him out via Facebook... I think we're still friends on there...
Yoss
GM, 27733 posts
Honorary Necromancer
Portable Product Inventor
Fri 4 Oct 2013
at 00:24
  • msg #515

Re: Time-Waster Flea Market IV

It seems it was an offline spreadsheet that I sent to Cody via email way back when.  I don't think he ever converted it to Google for sharing.
FourLegged
GM, 39876 posts
Quadruped Phascolarctos
Cinereus Unsquisheus
Sat 26 Oct 2013
at 06:05
  • msg #516

Re: Time-Waster Flea Market IV

We could do a reset.
Kagura
player, 16485 posts
Mostly Human
Mostly Harmless...
Sat 26 Oct 2013
at 15:54
  • msg #517

Re: Time-Waster Flea Market IV

Noooo!!! My lovely lovely wares!!!
Yoss
GM, 28189 posts
Honorary Necromancer
Portable Product Inventor
Mon 28 Oct 2013
at 19:16
  • msg #518

Re: Time-Waster Flea Market IV

I think we should start off where they're last recorded and compare it against what a reset would look like.  For players with more wots recorded in the record than they have posts (the reset) will take their wots from those who have been z-ombified, assuming there are enough inactive wots to make up for it.
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