Blue Team (Round 11-12)
Red 1 moves at full speed away from the torpedoes closing. It's aft gun fires ineffectually at the closing torpedoes while the port and starboard guns fire at Kyvarr and Devon as each leads their pair in a flanking attack on opposite sides. They pour fire in from either side but Kyvarr catches a shot from a turbolaser and loses her shields.
Determined not to be left out, One Flight comes flying up at high speed. The three Z-95's fire a pair of concussion missiles each while Flash lets loose with his lasers, scoring a hit.
Two Flight seemed to be less sure of it's goals, lazily flying around Red 2 for a little longer before casually moving to regroup with the others.
The team watches in frustration as not only do the torpedoes miss the hull again, but the corvette is managing to regenerate it's shields almost as fast as it was losing it. Despite the hits Kyvarr, Devon and Flash had made, the corvette had only lost 2% shield power. If their gunners were as effective as their engineers, Blue Team would be in a LOT of trouble.
But the odds were still in Blue Team's favour. There were now 8 proton torpedoes and 6 concussion missiles homing in on Red 1, all expected to hit within the next five seconds. If they hit, it was game over.
And the torpedoes miss AGAIN! Where did you buy those? Better hope they blow up before Flash's team's missiles get there! Both sets of projectiles will get to attack in round 13. Better hope they do because the corvette is repairing shields as fast as your laser can damage them!
Sheila, you need to start posting or let me know what's going on.
The thirty seconds you gave the freighters has now passed.
One Flight - D10
Two Flight - I13
Blue 9-10 - A15
Blue 11-12 A3
Red 1 - A9
Freighter 1 - U21
Freighter 2 - T21
Freighter 3 - S19
Freighter 4 - U26
Freighter 5 - T26 (Disabled)
Freighter 6 - S26
Torpedoes x 8 - A9 (3 rounds of fuel left)
Missiles x 6 - B9 (6 rounds of fuel left)
Red Team
Red 1 - Shields 42% Hull 65%
Freighters 1, 2, 3, 4, 6 - Undamaged
Freighter 5 - Disabled
Blue Team
One Flight
Flash (One) - Undamaged, no missiles
Fiarr (Four)- Undamaged, 1 missile
Blue 3 - Undamaged, 1 missile
Blue 5 - 23% Shields, 87% Hull, 1 missile
Two Flight
Sheila(Two) - Undamaged, no missiles
Blue 6 & 8 - Undamaged, no missiles
Blue 7 - 3% Shields, 100% Hull
Three Flight
Devon (Nine) - 2% shields 95% hull
Kyvarr (Eleven) - 1% shields 95% hull
Blue 10 & 12 - Undamaged