Re: Act 3: Reciprocity
"We all need practice in those areas Mister Nallis. We've hardly been the most effective team on the ground so far. We've seen numerous mistakes we can't afford. Most of us are too used to being pilots. Work us hard Mister Nallis, and make sure Flash gets extra times on rope climbing."
"Other information that you're not going to like. We acquired no new merchandise on this run so there is no prize money to distribute. So we're going to be tightening our belts. . .again. In fact we're worse off then we were before. We need to make credits, lots of them and quickly. As such I've already begun planning our next group of sorties."
Picking up a remote, he flicked on the viewscreen and brought up a nearby sector.
"You all remember the Phindar System, especially since we were only there a week ago. Added to the fact they tried to kill us with rigged explosives also tends to make it stick in your mind. Well we're going back there."
"I've chosen this system for a number of reasons. Firstly, it's an outlying Imperial system with limited military resources. The fact they employ mercenary forces shows they're less equipped then other sectors. "
"Secondly, they clearly have internal strife at present. We witnessed a terrorist bombing of one of their major spaceports. While it may increase their alertness, they will likely be spreading their resources a lot further to protect civilian targets. Since we don't bomb innocents, this should mean less Imperial presence when we do strike."
"Next is logistical. It's a few days away in the Nightshrike, we have seen inside one of their bases and have scans of at least two of their planets as well as space traffic. We have a reasonable picture of what they can throw at us. We also know that they're going to be having petrochem shortages since we took out one of their major refineries. This will mean shipments for the forseeable future which means tanker convoys. If we could hijack even one tanker, we could fuel our craft for weeks."
"Finally, I'm pissed off. The Imperials treated us as expendable assets and I do not consider any of you expendable. We've lost three, maybe four valuable colleagues and I will not let that stand. Added to which, when word gets around, it may make us appear weak which will cost us work. I plan to show the Imps, just how big a mistake they made trying to kill us."
Mark stopped to allow the others to absorb this information.
"So we'll be returning to Phindar space to conduct a number of operations. Our goals will be threefold. One, acquire any and all assets we can. We need creds, ships, supplies, fuel, whatever. Second, we need to try and acquire any information on Zyra's wereabouts that we can. Finally, I want to hurt the Imperials, a lot."
"I have no specific missions in mind at present, just a theatre of operation. I need ideas on how we can best utilise our resources. We'll take Nightshrike and both our Z-95's. Jamie, organise a crew roster for our ships. We need everyone assigned a role that best matches their skill. Z-95 pilots will also needs jobs on the cruiser. Xil, set up your training regime and get everyone a crash course on ground warfare. Flash, transfer whatever weaponry you think will need from the armory to the Nightshrike."
"Remember people, we only have the fuel for one week of combat operations. So we need to see results fast. I want to ship out tomorrow morning, so we need to plan now. So lets work out how best to hurt the Imps while filling our coffers."
OOC: So in a way I'm creating a 'choose your own adventure' stub of sorts. I've left the mission vague so you can decide what you want to do. Want space combat? Lets hijack some convoys? Want land combat? Let's raid some supply dumps or board a Imperial space station. Want stealth? Lets covertly slip a team into an Imperial base to slice their systems for info, creds, whatever. Want a combination of four? That's what combined ops is all about (i.e. We could have starfighters suppressing defenses while a ground team infiltrates a structure/ship/station).
I want you to help me plan the next adventure based on wether you wanna blow stuff up with the cruiser, get some dogfighting in, rip up some stormies with an e-web or go stealthy. Thank about what you (your player) wants to do and we'll blend it all into a mission. Please don't write 'I wanna blow things up' (well maybe Jamie can get away with that), blend it into a mission (i.e. 'Lets blow up some munitions dumps to prevent Imperials from resupplying'). That way if people wanna do covert, maybe we insert them first to steal stuff while the flyboys provide cover, etc.
This message was last edited by the player at 22:43, Wed 04 Nov 2009.