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Act 5.5.4 - St. Denao Hospital, Akari City.

Posted by Master RaiwawFor group 0
Kyvarr 'Hammer' Dulvan
Player, 50 posts
Sat 15 Feb 2014
at 20:11
  • msg #60

Re: Act 5.5.4 - St. Denao Hospital, Akari City

"Strong enough, absolutely doc.  Unfortunately my cast is too restrictive to let me drive.  I can't work the foot pedals."
Fiarr Melan'nel
player, 52 posts
Sat 15 Feb 2014
at 21:15
  • msg #61

Re: Act 5.5.4 - St. Denao Hospital, Akari City

"I agree the droid will be much faster, however I don't think we have time to wait around until it's finished.  The spaceport is under attack and we need to get there as fast as possible.  The droid can comm Eleven when it's finished."
Devon Kismet
player, 687 posts
Talon 7
ID: Rian Cloudrider
Sat 15 Feb 2014
at 22:46
  • msg #62

Re: Act 5.5.4 - St. Denao Hospital, Akari City

"Agreed - we loose our ride and we're going to be here for the long term."

Devon looked at the others for a moment.
"Hope like hell we don't have to blast our way through the gangers - we are not exactly well equipped here - unless anyone has a stash of heavy weapons they haven't told us about?  And we're gonna need a way to stop spaceport security shooting at us too...  really dont want to break through the attackers and get gunned down by the defenders."

The shipjacker paused for a moment, in thought.
"Actually, I think Hammer might have been on to something with her 'blast em' idea.  I'm thinking if we can help break the siege... they're gonna be happy to let us in.  Question is, how do we break the siege?"
Dohr Veen
player, 128 posts
Sat 15 Feb 2014
at 23:00
  • msg #63

Re: Act 5.5.4 - St. Denao Hospital, Akari City

Dohr wasn't sure what to think about what he had just heard. It wasn't the first time someone had suggested they would leave the wounded and the lost behind for now and head for the Spaceport instead. He could see why though, even if he didn't agree. The transport was after all their one and only ticket off the planet even if it was pretty much useless in helping to rescue the rest of the team. It was a tough choice to make and though he had been forced to make similar ones before, Dohr Veen could and would not make the decision this time. These were not his men or women, not yet at least. He was an outsider and did not really have a say in the matter whatever he thought of it.

"I would not feel happy about leaving behind three people - three of whom at least one is injured. They would probably be safe lying low, but there is no telling how or when we would be able to get them to safety. If at all. But if Eleven, Two and Rian so decide, I will comply. However I see us having very little say in what happens to the spaceport. We are too few in number and virtually unarmed. Even if we talk ourselves in, we will not be able to do much else but run. Unless of course I have missed something."

The Kel Dor took a deep breath and nodded to the Cathar. "Very well. I believe that means I will be doing the driving then. Unless of course you would like to take the wheel instead, Fiarr?"

Dohr opened the Talon-channel again. "Eleven. Two. Seven. Someone needs to make a decision and make it now. Shall we wait for Three and look for the other two or head over to the Spaceport right now? Or does someone have a plan?
This message was last edited by the player at 23:05, Sat 15 Feb 2014.
Kyvarr 'Hammer' Dulvan
Player, 51 posts
Sat 15 Feb 2014
at 23:30
  • msg #64

Re: Act 5.5.4 - St. Denao Hospital, Akari City

Kyvarr looked at Devon and grinned.  "Recon.  We need to know force strengths, numbers, armament.  Sadly my heavy weaponry is locked up in a customs locker in the spaceport."

She looked at Heigren's open comm and then spoke into it.  "Eleven.  You have access to droids.  Any chance of getting an aerial view of the situation?  I appreciate it's high risk but we need to assess the enemy strength.  Or can you gain any kind of data from the security feeds or sattelite surveillance?"

She highly doubted this group had such high tech data streams but it didn't hurt to ask.  Perhaps they'd suprise her.

She turned attention to the Kel Dor.  "We're not abandoning anyone Doc.  This Eleven said Five and Ten are okay and found this CC9 person.  Granted 'Three' is still MIA but they're clearly getting medical care.  Nothing we can do until the M4 droids find 'em.  We should make sure we have a spaceport for them to come back to."
Cor Lambar
player, 539 posts
Talon Eleven
ID: 'Sola Numen'
Mon 17 Feb 2014
at 20:39
  • msg #65

Re: Act 5.5.4 - St. Denao Hospital, Akari City

"Hammer.  The three hovering droids that I have prepared are already engaged.  Two should come back into communication soon.  I have an R2 unit attempting to link into the security system as we speak but caution is needed.  The security team will not take kindly to visiting aliens hacking into their cameras while the spaceport is under attack.

A decision is needed.  If Three has medical care then she is no longer a priority.  Your priority is the spaceport, and I do not say that purely because I happen to be sitting in the ship.  Do you believe you can safely recon the gangs around the spaceport to assess their strengths?  In your swoops, perhaps?"

Kyvarr 'Hammer' Dulvan
Player, 53 posts
Mon 17 Feb 2014
at 21:20
  • msg #66

Re: Act 5.5.4 - St. Denao Hospital, Akari City

Kyvarr sighed but she wasn't really expecting it to be that easy.  "Understood Eleven.  Hammer agrees on course of action.  Without droids, swoops offer the best option for aerial recon.  But I'm not in command here."

She waited expectantly for whoever was in command to give her orders.
Dohr Veen
player, 129 posts
Mon 17 Feb 2014
at 21:35
  • msg #67

Re: Act 5.5.4 - St. Denao Hospital, Akari City

"Agreed. Apparently I missed a bit of important information during the calls I made. If none of your teammates are in serious danger, then the spaceport indeed must be our top priority… What sort of weaponry do we have available at the moment in addition to my FWG-5 Flechette pistol Kyvarr is carrying? My other weapons are also held up at the Customs, so they are out of the picture for now. Unfortunately I haven't had the need to find out more about the weapon stores during my stay on Akari. And I would imagine the gangers have struck the arms dealers and gunsmiths already."

The Kel Dorian fell silent for a few seconds as he thought about it while driving on. "But weapons we need… We could always ambush a small group of gangers, but would mean taking a risk of becoming wounded in the process. And if the word gets out that someone is attacking the insurgents… So we would simply have to make sure we do not get hit and let none of the bad guys get away. Or we can take our chances with the attackers armed with whatever what we have got."
Cor Lambar
player, 541 posts
Talon Eleven
ID: 'Sola Numen'
Mon 17 Feb 2014
at 21:43
  • msg #68

Re: Act 5.5.4 - St. Denao Hospital, Akari City

"I didn't say you were in command, Hammer, you are not.  I was asking your opinion."

Then Cor speaks out again.  "Very well, priority has shifted.  Primary priority is to rendezvous with Ten, Five and CC9.  I am sending location blips to the entire team showing where Ten and Five are, based on their droids' positions.  Meet with them there.  Ten, Five, keep your droids close until the team is fully assembled."

Blips appear on any Talons' datapads showing a place a block from the hotel - two blips.

"Move out immediately and advise when you have regrouped."
Kyvarr 'Hammer' Dulvan
Player, 55 posts
Mon 17 Feb 2014
at 21:47
  • msg #69

Re: Act 5.5.4 - St. Denao Hospital, Akari City

Kyvarr shrugged and flexed her hand causing claws to extend.  "These are the only weapons I need doc.  You can have your gun back if you like.  Frankly I'm amazed a Doctor would carry a flechette weapon.  They're nasty wicked.  They don't burn a nice clean hole in you, they rip your guts out, leave the victim screaming in agony as his shredded intestines spill on the floor.  Never thought I'd see a healer carrying one.  You're an interesting guy."
Fiarr Melan'nel
player, 53 posts
Mon 17 Feb 2014
at 21:54
  • msg #70

Re: Act 5.5.4 - St. Denao Hospital, Akari City

Fiarr pulls a blaster pistol out of her pocket.  "Blastech DL-18 pistol, fully charged and a vibrodagger."
Dohr Veen
player, 130 posts
Mon 17 Feb 2014
at 22:43
  • msg #71

Re: Act 5.5.4 - St. Denao Hospital, Akari City

"You are very right and I can understand your wonder. The Malaxan is also a weapon causing immense pain and panic due to heavy bleeding. The flechette tends to have a demoralizing effect on whomever the pellets hit. That however doesn't mean I like it more than a blaster, but sometimes situations demand more drastic measures. In the Claws, 18 months back, I was forced to make it clear to everyone that using violence in attempt to try and force me to one's side was a foolish… a stupid idea. I quickly found out the flechette was a lot more effective than a "cleaner" weapon might ever have been."

Dohr shook his head sadly. "Not one of my proudest moments that one. But do understand, though I am a doctor - a healer by profession, I am soldier by heart. The contradictions are obvious, but in my line of work I cannot afford hesitation on either half." The doctor turned his eyes to the Cathar's claws. "Your weapons are quite similar to mine by effect, though I suspect you are much more effective with yours than I am with mine. And I am not a bad shot. So, yes, it might be a good idea for me take the FWG back. That way both of us will be armed." It was probably hard to tell, but behind his mask, the Kel Dorian Major smiled.

He heard Cor's voice on the comms, but didn't get a blip on his data pad, for obvious reasons. "Two or Seven, Doc here. Perhaps one of you should give us the coordinates as well. I will try to keep up with your bikes, but in case we get separated, it would be good for us to know the new target location. Lets move out!"
This message was last edited by the player at 22:45, Mon 17 Feb 2014.
Cor Lambar
player, 545 posts
Talon Eleven
ID: 'Sola Numen'
Mon 17 Feb 2014
at 23:08
  • msg #72

Re: Act 5.5.4 - St. Denao Hospital, Akari City

"Five, I see you have ignored my advice to keep your M4 close to you," Cor says in an entirely calm voice, "so I am disabling its location blip to prevent the rest of the team heading in the wrong direction."  One of the blips disappears from the datapads.  The other, for now, remains steady.  "The situation at the spaceport remains unchanged - hostilities have ceased for now, though they will probably resume at some point.  Vyn, my advice to meet away from the hospital was related to hospital traffic and hospital safety.  I have no desire to cause congestion, nor to indicate to the gangs that the hospital may be a secure place for enemy forces to congregate, as that may make it a valid target."

There's the sound of Cor taking a deep breath.  "I would rather not die for the sake of a squabble.  Please move out.  Now."
Allen 'Flash'
NPC, 666 posts
Fake Name: Forim
Security Chief
Tue 18 Feb 2014
at 09:55
  • msg #73

Re: Act 5.5.4 - St. Denao Hospital, Akari City

Flash considered for a second then shrugged.  He wasn't sure what to do about Five and Eleven so he decided to play the middle.

"Eleven, moving out now for Five's position.  Five, will keep you updated of our route and progress."

That way if Arin wanted to meet them half way he could, else they'd arrive at the rendezvous point Eleven had chosen.  He jumped on his bike.

"Seven, why don't you take point, I'll bring up the rear.  Vyn, keep Five apprised of our route."
Cor Lambar
player, 548 posts
Talon Eleven
ID: 'Sola Numen'
Tue 18 Feb 2014
at 10:38
  • msg #74

Re: Act 5.5.4 - St. Denao Hospital, Akari City

"Acknowledged, Two.  Once you regroup you will have the combined skillsets of almost the entire team, plus whatever our new friends can offer."  There's a frantic tapping of keys.  "Update: R2-A9 has patched into the local security network.  There is only so much I can do without alerting security to the breach but at least I can get a better view of what is going on outside.  The attack has recommenced but they are restricting themselves to light arms use - nothing heavier than a heavy blaster rifle."  She makes a thoughtful sound.  "I do not think they are trying to get in, just trying to keep the security force busy.  Which makes me wonder if they are not waiting for someone to arrive."

She continues without a pause.  "While you are travelling I will explain.  I need you all together because the timing of this will be essential.  Five, your ground coordination skills will be ideal for the task; you will be controlling the timing.  Seven and Ten, when they arrive I want the two of you to quickly assess all vehicles for damage and determine whether they can be used further or need to be replaced.  We need vehicles that can move quickly and take a few hits without exploding.  We no longer have time to negotiate with the gangs so our path must be more straightforward.  Here is what I want you to do.

"On local civilian maps there is a law enforcement station about two minutes from Ten and Five's current position.  I have no doubt it has already been attacked but I want a team to head there and find out if there is anything worth scavenging.  Explosives and long-range arms are best, particularly grenades, gas or smoke grenades if possible.  If there is nothing to find I want a team to rig up a speeder-bomb.  If you can set it to explode mostly out one side and to create the biggest smokescreen possible then all the better.  CC9, your explosives programming will help with that.


"The gangs have two main barricades from which they assault the spaceport, both on the front approach.  We will bomb them - with gas and smoke if possible, with fragmentation damage if not.  Gas and smoke take much longer to disperse than flak and will hamper the target even if they take cover.

"Once we know what we have to work with, we will know better how we can hit them and how hard.  I want both bunker points hit simultaneously, creating a thick screen to hide behind.  Once it is up I want the entire team to drive straight through the spaceport's front doors; I will let them know you are coming when the time is right so that they will retreat from the explosions and let you through."

She pauses for a moment.  Then she continues, "We do not have the arms to hold a protracted firefight with enthusiastic gang members who may or may not have grenades of their own, and I do not want even one of you neutralised so we will not give them time to use their weaponry.  Ideally the bunkers should be bombed from above and a speeder-bomb towed and released right in front of the gangs, with the non-combatant vehicles positioned to head straight into the spaceport when the chaos is at its thickest.  Even if you can only use one jury-rigged speeder-bomb it should create enough strife to get you in.

"Five, this is crucial.  I am relying on you.  They will not fall for this twice.  Everyone needs to get through into the spaceport under the one diversion so we need fast-moving vehicles that are not going to fall apart under blaster fire, even if you have to weld scrap metal to them.  Whichever swoops are bombing or towing need to be ready for a fast pass and then they need to turn around and get the hell through that spaceport gate.  We need our best pilots behind the controls of each vehicle and everybody else needs to be ready to fight if this whole thing goes belly-up."

After a pause she says, "Doc, Hammer, Knife: I do not know your skillsets.  Alert Five and Two as to your abilities and help as you see most fit.  Even if you choose not to stay with our outfit we will take you with us off-world and drop you on any nearby neutral planet you would prefer to go to."
Devon Kismet
player, 688 posts
Talon 7
ID: Rian Cloudrider
Tue 18 Feb 2014
at 18:05
  • msg #75

Re: Act 5.5.4 - St. Denao Hospital, Akari City

Allen 'Flash':
"Seven, why don't you take point, I'll bring up the rear.  Vyn, keep Five apprised of our route."



"Yeah.  Sounds good." said Devon.  Revving his engine, he quickly took up position ahead of the truck and then slowed down to a pace that Dohr would have no trouble matching.  Whilst they travelled, he kept an eye open for anything that would help them with Cors plan.

Privately, he was more than a little relieved that Cor had taken charge.
Devon didnt like being responsible for others - never had.  Back when he'd been nothing but a career thief, the rule had been to take care of yourself first and foremost.  Devon and his associates had never really formed an organized gang - more a loose affiliation of individuals who cooperated.
The mindset he'd developed in those days was still with him even now: although he didn't mind taking orders - when the local Hutt boss sent you a polite request, smart people obeyed - he'd never grown comfortable with the idea of being in charge of anyone other than himself.

"Hey, once we're IN the spaceport, are we planning to stick around for a bit or skip town straight away?" he asked over comms.
Devon Kismet
player, 689 posts
Tue 18 Feb 2014
at 18:06
  • [deleted]
  • msg #76

Re: Act 5.5.4 - St. Denao Hospital, Akari City

This message was deleted by the player at 08:54, Thu 20 Feb 2014.
Kyvarr 'Hammer' Dulvan
Player, 56 posts
Wed 19 Feb 2014
at 08:32
  • msg #77

Re: Act 5.5.4 - St. Denao Hospital, Akari City

"You're getting ahead of yourself."  Kyvarr interrupted Devon.  "The plans sounds goon but there are so many things that can go wrong with this plan to focus on first.  Rigging a 'speeder-bomb' is harder then it sounds, and I know something about explosives.  Then we need to rig them to fly themselves and remote detonate on command.  Then we need to co-ordinate a simultaneous explosion.  We also need to arrange two speeders to slip through.  There's a lot of assumptions in this plan.  We don't even know if we can arrange the hardware."
Cor Lambar
player, 551 posts
Talon Eleven
ID: 'Sola Numen'
Wed 19 Feb 2014
at 09:01
  • msg #78

Re: Act 5.5.4 - St. Denao Hospital, Akari City

"Hammer, the speeder-bomb can be pulled with tow ropes and released at the right moment.  We certainly do not have the resources to rig a speeder for remote control, nor did I assume we could.  As for the difficulty in making a speeder-bomb in the first place I suggest you confer with the rest of the team when you regroup because then you will know better what our skillsets are.  Until you understand what skills the team has and what resources we can scrounge the assumptions are as much yours as they are mine."
This message was last updated by the player at 09:01, Wed 19 Feb 2014.
Kyvarr 'Hammer' Dulvan
Player, 58 posts
Wed 19 Feb 2014
at 09:35
  • msg #79

Re: Act 5.5.4 - St. Denao Hospital, Akari City

"That was my point Eleven."  growled Kyvarr.
Cor Lambar
player, 553 posts
Talon Eleven
ID: 'Sola Numen'
Wed 19 Feb 2014
at 09:39
  • msg #80

Re: Act 5.5.4 - St. Denao Hospital, Akari City

"Then we are thinking along similar lines, Hammer, and that is all to the better."  Cor doesn't sound in the least bit fazed but, then, she rarely does.
Dohr Veen
player, 133 posts
Wed 19 Feb 2014
at 20:04
  • msg #81

Re: Act 5.5.4 - St. Denao Hospital, Akari City

Dohr wasn't sure he liked everything about the plan Eleven had presented. Personally he would've preferred to take his chances with the diplomatic approach. Blasting their way through the insurgents was a quick, but dirty solution. The doctor wasn't really worried about killing or wounding the gangers as they'd chosen their own approach and would have to live with the consequences. The enemy, as he was now forced to consider the people who had been his clients not so long ago, had taken the path of terror. Dohr could no longer afford to feel bad about them getting hurt or ending up dead.
 
But the Kel Dor was worried some of his new companions might be hit - or he might even be caught in the line of fire himself. Yet he was no stranger to battle and knew now was not the time to start arguing or questioning the plan of a superior. Yes, he now knew the mercenary group didn't really have a military type chain of command in place and that Eleven wasn't really in charge. But he didn't see great wisdom in trying to walk over and talk her out of the plan.
 
However there were a few things that made him a little uneasy. The fact that they planned to jury-rig two of the speeders meant at least one of the group had to know a lot about electronics and explosives. That was of course good. But jury-rigged devices had a tendency to fail every now and then and if the speeder-bombs were to be their only source of distraction, then they had to work. Also the pilots driving the tugbikes would end up being shot at… a lot. And in order to hit even close to the mark with the bombs, the speeders could not be running at full speed. That together with the limited agility of the vehicles made them even easier targets. Should one be hit and get shot down… He didn't even wish to follow the line of thought.
 
Jury-rigging made him think of IEDs. Perhaps the demolitions experts were good enough to build some improvised bombs as well. Eleven had obviously thought of that too, so perhaps they had previous experience of this kind of guerilla warfare. Yet deploying gas and smoke meant there had to be more than one person on the speeders trying to create chaos and confusion amongst the gang members. There was no way the pilot could concentrate on driving, dropping the towed speeder and throwing about smoke grenades. But Eleven had probably saved them from too many details of her plan or hadn't even had the time to think of them yet. That could wait for now.
 
But what worried the doctor the most was that they didn't have enough information about the enemy, it's numbers, armament and defenses. And what was worse, the insurgents might have a host of armed speeders ready for an assault at the spaceport. Those speeders might be able to give Dohr, Kyvarr, Fiarr and the others a hard time chasing them to the spaceport security gates. But worrying didn't help much at the moment. What they needed now was action.

Driving on behind Rian's speeder, Dohr kept his eyes on the road and trusted the two women to keep an eye out for any trouble. "Eleven, Doc here. I fear or rather hope my skills will not be needed too much during the operation. I will not be of much use in building bombs or piloting at great speeds or welding plates of metal to the bikes for that matter. My best abilities lie more in the medical department and in diplomacy. But perhaps contradictorily I also consider myself fairly skilled in melee, light and heavy weapon combat. And like all officers in the Dorian army, I have received intensive training in military strategy."

Dohr dodged a smoking air taxi, checked Rian's position and carried on: "As for the plan, it will probably not go as nicely as you managed to make it sound, but it feels plausible and better yet, it is the only one we have. But I wonder if you would be able to give us some more details on the barricades the insurgents have set up? What are they made of? How far apart are they and what is their distance from the spaceport entrance? And most importantly, do you have any kind of an estimation about the numbers of our opposition?" Oh and since I will not personally be of much use building the bombs, I will join the looting party heading to the ACE station.
Cor Lambar
player, 555 posts
Talon Eleven
ID: 'Sola Numen'
Wed 19 Feb 2014
at 21:29
  • msg #82

Re: Act 5.5.4 - St. Denao Hospital, Akari City

"Events rarely pan out smoothly in any aspect of life," Cor comments, "particularly not ones involving fighting.  I doubt there is an individual amongst us who is not aware of that fact.  If you are skilled in light weapons fire and military tactics then certainly you will be of use in searching the law enforcement station, thank you.

"As for the barricades...  The front of the spaceport is set on a wide multi-lane road.  The gangs have set up two barricades on the other side of that road, well in range of a decent blaster, and are using light rubble to hide behind.  There is a gap of perhaps five metres between the two barricades and the space between has been cleared, which makes me think they intend to fill that space with something large and unpleasant.

"I am uncertain how many gang members are in each barricade.  The security camera does not cover that area of ground at the right angle to be certain but I would guess between three and six in each, armed with light blasters and heavy blaster rifles.  This is why I believe a protracted firefight would be inefficient and dangerous.  Distraction and obfuscation is a better option."

B2-CC9
Follower, 239 posts
Wed 19 Feb 2014
at 21:35
  • msg #83

Re: Act 5.5.4 - St. Denao Hospital, Akari City

"There are a large number of damaged and abandoned speeders throughout the city," CC9 states flatly over the comms.  "It may be possible to adapt speeder power cells to detonate.  They could then be dropped into the barricades from a considerable height by swoop."  There is a pause.

"It would have an additional psychological impact if the detonation devices were strapped to corpses of fallen civilians, and these dropped by swoop on their heads.  It would require team members willing to do so, however."
Master Raiwaw
GM, 181 posts
Captain Raiwaw
of the ISS Starflower
Wed 19 Feb 2014
at 21:42
  • msg #84

Re: Act 5.5.4 - St. Denao Hospital, Akari City

The hotel is an absolute mess when the convoy approaches it.  They turn and there, a block away, are two humans and a battle droid.

They have arrived.

<to Act 5.5.3 - The Grand Hotel>
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