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The Sprawl Delve #2.

Posted by The ShadowFor group 0
The Shadow
GM, 667 posts
Tue 27 Sep 2011
at 19:01
  • msg #1

The Sprawl Delve #2

A few days later at dawn, healed up, re-equipped and with two new members, the party heads out back into the Sprawl. A small crowd of Comptonians gather to see you off, with the bookies evidently doing a brisk trade.
Ordus F. Rattus
player, 104 posts
Say "Cheese".
I dare you!
Sat 1 Oct 2011
at 15:20
  • msg #2

Re: The Sprawl Delve #2

The Collective Rat are doing better, but many of the tiny burning rodents are still sporting itty bitty poultices on various body parts.  They seem to be grumbling amongst themselves about the brisk business done by the bookies...and the consensus of the Rattus Rattus Congress seems to be along the lines of 'if they have enough energy to bet, they could do something useful like delve'.

That, however, is almost certainly the lingering hangover of recovery talking.
Flora
player, 103 posts
Wait, she's a plant?
What gave it away?
Sat 1 Oct 2011
at 19:03
  • msg #3

Re: The Sprawl Delve #2

 With the shopping done and the group restocked with supplys, she meets everyone and eyes the new people with a critical eye. Ok, where we going?, cause that will make our minds about what wagon or animal to take along with us.

 She liked her car but couldnt fit in it anymore. Once they choose the wagon(my choice of commerce and possum), she will take a spot in line to look over the terrian as the moved off to explore more of the ruins nearby for treasures to stuff in her ..Pockets?.

07:56, Today: Flora rolled 17 using 1d20+6. Foraging for extra food
This message was last edited by the player at 14:57, Sun 02 Oct 2011.
Bedlam Jones
player, 96 posts
I tend to get my own way
like it or not.
Sun 2 Oct 2011
at 22:15
  • msg #4

Re: The Sprawl Delve #2

"Well, for now I think we should avoid the porkers, Bedlam replies to Flora. "That was a nice camp, so I figure we'll check it out again in a month or so."

Once the crew has put some scenery between them and Compton, he unrolls the map and spreads it out on the possum's flank.

"Back off just a bit there, Ordus. Wouldn't want all my hard work to go poof."

"Meanwhile," he continues, tracing a large finger along a portion of the map. "I say we head toward the South River. Eventually we'll want access to a bridge and points beyond. We can make money by scavenging the Sprawl and running goods between Compton and whatever communities lie on the other side. I figure this route will avoid the porkers and dabbers until we're ready to deal with them."

"Questions? Comments?"

OOC: Bedlam Jones rolled 20 using 1d20+3. Mapping (based on PER).
Crusty Tom
player, 9 posts
Intuitive Lithoderm
New in town
Mon 3 Oct 2011
at 14:18
  • msg #5

Re: The Sprawl Delve #2

Crusty Tom casts a malevolent eye at the bookies taking wagers on the group's success.  Though he hadn't made a point of mentioning it, Tom had made something of a wager himself.  He had left his cabin with a local who had promised to keep it safe on the condition that if Tom didn't come back she got to keep it.  After that, it had been a matter of haggling about the details and making sure the deal was properly witnessed.

Crusty Tom doesn't know the terrain or the local prospects, so he's happy to go along with the more experienced group's choice of transport and destination.  At Bedlam's urging he simply grunts and says, "Sounds good to me."

As the group moved off into the Sprawl, Crusty Tom kept his eyes peeled for useful salvage.  He didn't have high hopes of finding anything valuable and had been careful to let everyone know, so that nobody had any unrealistic expectations.   Tom didn't have any training or experience that would help and didn't know this part of the Sprawl.  On the other hand, there was a lot to be said for an alert mind and luck... lots of luck.

OOC: Natural 20!  Rolled 25 on d20+5 based on Nature.
Flora
player, 105 posts
Wait, she's a plant?
What gave it away?
Mon 3 Oct 2011
at 14:47
  • msg #6

Re: The Sprawl Delve #2

 Glancing at the map she worked out where the porkers had been and where the south area was. Fine with me, long as we dont have to deal with the flying machine again.  .... Whats the odds of finding a intact bridge still up..Umm, well unless some of the locals are keeping it maintained.  As for running commerace between towns and outpost's could be worth some cash but i suspect we would have to pay out alot of payoffs to keep the locals from raiding use.

 She looks over her "sweeper" all 7 ft of smooth polished stainless steel with a heavy metal head of steel festoned with jagged metal bits around the head. She knew it was solid and tipped the scales around 40 lbs.

 Lets go exploring.
Shreek the Electroid
player, 3 posts
Tue 4 Oct 2011
at 15:15
  • msg #7

Re: The Sprawl Delve #2

Shreek isn't going to argue over where to go as he knows very little about the area. Once in every ten minutes, as long as there is enough space, he flies up and takes a good look at the surroundings, instantly reporting anything suspicious.

OOC: Shreek the Electroid rolled 30 using 1d20+10. Lookout (Perception).
Ordus F. Rattus
player, 105 posts
Say "Cheese".
I dare you!
Wed 5 Oct 2011
at 04:15
  • msg #8

Re: The Sprawl Delve #2

"Porkers.  Let it not be Porkers.  We have had the dream with Porky Ork and Bugsbear Bunny and Elmer Flind until we are ready to burn every last scrap of relic vidtape we find," the rats chorus as they follow the others.  "Although that flying monstrosity was quite effective!  Perhaps we ought to sneak in and borrow it sometime!"

In spite of the low-level good-natured bickering, the Collective Rattus is keeping at least some eyes peeled, cooperating with Shreek to make sure that proper route security is being done.

OOC 21:11, Today: Ordus F. Rattus rolled 25 using 1d20+8. Perception.
The Shadow
GM, 674 posts
Sun 16 Oct 2011
at 14:05
  • msg #9

Re: The Sprawl Delve #2

After around an half hour following the same route as before into the suburbs (according to the map in around an hour you should be veering left to head for the river), Ordus and Shreek both get the feeling that you are being followed at a discreet distance. Maybe two or three individuals, maybe more. At one point Shreek catches sight of one of your pursuers - man sized, but smaller than a porker.

I'm back! Want to wait to see how your handle your tail before resolving the salvage and forage rolls.
Bedlam Jones
player, 99 posts
I tend to get my own way
like it or not.
Wed 19 Oct 2011
at 21:35
  • msg #10

Re: The Sprawl Delve #2

"Someone following, eh?" Bedlam listens to Shreek's report during a brief pause to consult the map and drink some water. "Well, we're not too far in yet, so it could be some hangers on from Compton. Though why they'd keep hidden is unclear."

The giant looks around at the crew. "It's still early, so we got some time before we have to worry about them sneaking up on us in camp. Do we let'm tag along - see if they reveal their purpose or turn back on their own - or call'm out?"
Crusty Tom
player, 10 posts
Intuitive Lithoderm
New in town
Mon 24 Oct 2011
at 12:59
  • msg #11

Re: The Sprawl Delve #2

"Call 'em out." Tom answers.  Both his voice and his face convey a sharp sense of disapproval.  "They're likely just Compton lads looking to make sure they collect on their bets.  But if they're harmless it's better we send them packing before they get too far from town to get away safe.  And if they're trouble it's better we sort it now rather than spending the next hours looking over our shoulders." Tom hefts the heavy spear that is his weapon of choice, in anticipation of the impending scrap.
Flora
player, 108 posts
Wait, she's a plant?
What gave it away?
Mon 24 Oct 2011
at 14:46
  • msg #12

Re: The Sprawl Delve #2

 With a long look back towards the city she frowned at the camp followers that were stupid enough to try and see where they went.

 YOU OUT THERE!!, go home. We wont come to your rescue if trouble comes after you and it will come after you.

 Shouldering her maul she turned and gave it little thought, Lets go find a decent place to camp for the night then let our skulkers go have a look at them.
Ordus F. Rattus
player, 107 posts
Say "Cheese".
I dare you!
Tue 25 Oct 2011
at 03:44
  • msg #13

Re: The Sprawl Delve #2

A hundred tiny flaming rats suddenly wiggle one finger in each of their delicate little pink ears.

"Next time, say it louder.  They didn't all hear you back in Compton," seems to be the consensus complaint, although the number eleven is also referenced and quite a few of the Senatorial Rattus merely shake their little burning noggins.  "However, if they're brave and crazy enough to stick around, your other idea has much merit.  Too bad we show up too well in the dark."
The Shadow
GM, 675 posts
Tue 25 Oct 2011
at 16:24
  • msg #14

Re: The Sprawl Delve #2

There is no response to Flora's challenge, and no sign of your tail at this point. Will you continue?
Flora
player, 109 posts
Wait, she's a plant?
What gave it away?
Tue 25 Oct 2011
at 18:36
  • msg #15

Re: The Sprawl Delve #2

 She can feel the dislike of someone following them and even worse of waiting until they are engaged in combat with something nasty before launching their own attack.

 She glanced over to the others as they walked along. Anyone make enemy's while in town?. It would seem who ever it is thinks they are better then us out here or they are crazy enough to believe that dream. So, we going to wait for them to show or go hunt them down?.
Bedlam Jones
player, 100 posts
I tend to get my own way
like it or not.
Tue 25 Oct 2011
at 20:53
  • msg #16

Re: The Sprawl Delve #2

Bedlam surveys the nearby ruins and consults his map.

"Ok, here's the plan," the giant lays out his idea for the crew. "See that tower and the building just past it. We're going to head that way. When we get to the tower, Shreek will fly up and hide in it. We continue on and hide on the other side of the building. We'll be far enough away that our tail will have to come close to see where we have gone. Shreek will have a chance to get a better look at them so we can... act accordingly. If they spot Shreek, and become hostile, we'll be close enough help when he calls. Questions?"
This message was last edited by the player at 02:17, Thu 27 Oct 2011.
Shreek the Electroid
player, 4 posts
Wed 26 Oct 2011
at 00:34
  • msg #17

Re: The Sprawl Delve #2

- Watching prey before hunting it down is something I am actually good at. - he says.

OFF: Sorry for being that late.
Bedlam Jones
player, 102 posts
I tend to get my own way
like it or not.
Thu 27 Oct 2011
at 02:21
  • msg #18

Re: The Sprawl Delve #2

"Good!" Bedlam grins broadly. "Let's be at it then. Everyone stay pointy."

Possum in tow, Bedlam and the crew make their way toward the tower and building beyond.
The Shadow
GM, 677 posts
Thu 27 Oct 2011
at 16:55
  • msg #19

Re: The Sprawl Delve #2

You follow the plan, with Shreek perched at the top of a gutted tower with an overview of your backtrail. The rest of the party form up a score of metres further on, out of sight behind a rubble-choked ruin...

Five minutes later Shreek gets a good luck at your tail. Three dabbers, mutated raccoons, creep along behind you. All are well equipped and look competent. Too competent - one of them obviously catches sight of something in the tower - a stray spark perhaps. Shreek ducks back but it's too late; when Shreek peeps down again the dabbers are advancing on the base of the tower...

Note that the others can't see this yet, but Shreek in range of Bedlam's telepathic speech, although he can't talk back of course.
This message was last edited by the GM at 17:08, Thu 27 Oct 2011.
Crusty Tom
player, 11 posts
Intuitive Lithoderm
New in town
Mon 31 Oct 2011
at 13:35
  • msg #20

Re: The Sprawl Delve #2

Crusty Tom shook his head at both Flora's question.  Tom didn't make friends easily but he hadn't been in Compton long enough to make enemies.

He responds the same way after Bedlam Jones outlines his plan.  It seemed a good one and there was no need to complicate it unnecessarily.  Tom was pleased to note that the giant was proving a capable tactician.

In their hiding place in the cover of a ruined buiding, Tom shrugs off his pack, tightens the straps on his leather armour and waits for a signal.
The Shadow
GM, 680 posts
Fri 4 Nov 2011
at 18:57
  • msg #21

Re: The Sprawl Delve #2

Shreek swoops down to the rest of the party, landing next to the ruin in a swirl of dust. "We're being followed by a trio of dabbers. They spotted me in the tower and came in so I took off. Can't be sure they didn't see me fly here either"
This message was last edited by the GM at 18:58, Fri 04 Nov 2011.
Flora
player, 110 posts
Wait, she's a plant?
What gave it away?
Fri 4 Nov 2011
at 22:38
  • msg #22

Re: The Sprawl Delve #2

 She frowns at the idea of such idiot's really choosing to come out and see if they might get a chance to take some loot from them.

 Well i dont want them behind me. So lets either lose them or lead them over to the porkers, since they seem so eager to see what is out here.

 She twirled the 6ft sledge hammer in one hand while she talked without effort in the least.
Crusty Tom
player, 12 posts
Intuitive Lithoderm
New in town
Sun 6 Nov 2011
at 12:30
  • msg #23

Re: The Sprawl Delve #2

"Wouldn't it be easier just to give them a black eye and see 'em on their way?  We could lose a lot of time trying to lose these dabbers, and I'm none to keen to risk tangling with porkers just yet."

Tom supposes that he shouldn't be surprised that others would want to attach themselves to the success that Flora, Bedlam and Ordus had achieved on their first delve, much as he himself had done, but he couldn't help feeling frustrated at the inauspicious start to their latest expedition.
Bedlam Jones
player, 103 posts
I tend to get my own way
like it or not.
Sun 6 Nov 2011
at 18:05
  • msg #24

Re: The Sprawl Delve #2

"Well they're not from Compton then," Bedlam considers Shreek's recon. "And given the mayor's antipathy, they probably make a habit of stalking Compton parties."

Bedlam pauses for a moment.

"Flux. Was hoping to avoid them. Guess we'd better see if we can make some introductions. Watch your gear. Ordus, keep a few eyes on our back. Shreek, how 'bout the top of that wall?"

The giant puts his lamppost back on his shoulder and prepares to lead the crew back around the corner of the building to confront the dabbers.

"And let's see if we can't keep it friendly," he grins at Flora. "They already got black eyes."
Ordus F. Rattus
player, 108 posts
Say "Cheese".
I dare you!
Sun 6 Nov 2011
at 19:14
  • msg #25

Re: The Sprawl Delve #2

"Of course," the Parliamentary Rattus declare.  "Although maybe...a pity there's no good way to make them think we haven't noticed them.  Nothing like bushwhacking a bushwhacker."
The Shadow
GM, 681 posts
Wed 9 Nov 2011
at 17:26
  • msg #26

Re: The Sprawl Delve #2

Shreek flaps up atop the wall while Bedlams leads the party back onto the remains of the road, to confront the three dabbers coming the other way. They freeze, looking surprised and guilty.

"Hello, we were looking for the... I mean can you tell me the way to... uh... this is awkward" says the leader.
Bedlam Jones
player, 104 posts
I tend to get my own way
like it or not.
Wed 9 Nov 2011
at 19:20
  • msg #27

Re: The Sprawl Delve #2

"Indeed?" Bedlam grins, not entirely pleasantly at the dabbers. Even at this distance the size difference between the giants and the dabbers is notable.

"You've been tailing us since we left Compton. Folks there say you'll wait until we've found some salvage and then slit our throats while we sleep to steal it. They're willing to pay us handsomely for your tails."

Bedlam pauses briefly before continuing. "I'm sure having no tail would also be very... awkward."

The giant relaxes his stance, placing the head of his lamppost-maul on the ground and leaning against the handle.

"Now, personally, I don't care much for that solution. Got enough hassles with those porkers," he nods his head in the general direction of the porker enclave. "Don't need a bunch of tailless dabbers running around blaming me for their humiliation. I just want to go about my business - salvage and trade - without having to worry about rude awakenings or bloody tail stumps."

Straightening up again, and hefting his maul back onto his shoulder with a little flourish, Bedlam concludes: "So you dabbers wanna do some negotiating or should we just commence with the thumpings?"
The Shadow
GM, 682 posts
Thu 10 Nov 2011
at 08:53
  • msg #28

Re: The Sprawl Delve #2

The dabbers exchange nervous glances during Bedlam's tirade, then the leader steps forward. "Look, it this is all just one big understanding" says the leader with an insincere smile. "We'll just head off back that way and leave you in peace big guy. Are we cool?"
Crusty Tom
player, 13 posts
Intuitive Lithoderm
New in town
Thu 10 Nov 2011
at 13:31
  • msg #29

Re: The Sprawl Delve #2

Crusty Tom lurks silently, slightly to one side of and behind Bedlam Jones.  He is still more than a little suspicious, despite the dabbers protestations, and keeps a tight grip on his spear.

Tom watches and listens closely, trying to get some impression of the dabbers' intentions.  He doesn't know much of dabbers but broadly speaking, Tom is a fair judge of character.  It was a skill that came naturally to him and it had served him well while he had been travelling alone.
Bedlam Jones
player, 105 posts
I tend to get my own way
like it or not.
Sat 12 Nov 2011
at 01:35
  • msg #30

Re: The Sprawl Delve #2

Dabber Leader:
"Look, this is all just one big [mis?]understanding" says the leader with an insincere smile. "We'll just head off back that way and leave you in peace, big guy. Are we cool?"

"Well," Bedlam replies slowly. "I'm not opposed to a peaceful parting. But it doesn't do much to clear up this... misunderstanding. Or future misunderstandings for that matter."

"I like to look a little further down the road," the giant continues. "I can't speak for Compton, but as for myself and this crew, we'd rather see if we can't come to some kind of long-term, peaceful understanding. Something which could prove useful for all parties involved. You know, something involving safe passage in exchange for a few shiny things here and there. Everyone keeps their tails and no one wakes up dead."

"Of course, if your words don't carry any weight with the other dabbers in your community, well then, maybe we should just move along."

Bedlam's thoughts come into the minds of the crew: ~Ordus, Shreek, any new arrivals? Anyone have any comments or points I should cover?~
The Shadow
GM, 683 posts
Sat 12 Nov 2011
at 10:06
  • msg #31

Re: The Sprawl Delve #2

The dabbers exchange a complex look, then the leader turns back to Bedlam.

"Look, I can't speak for the collective, but I'm one of the big tails so I can make this happen. I'm sure we can come to some arrangement. We'll be waiting here when you get back and we can cut a deal, OK?"
Flora
player, 111 posts
Wait, she's a plant?
What gave it away?
Sat 12 Nov 2011
at 14:36
  • msg #32

Re: The Sprawl Delve #2

 She stepped out from her position against the wall and eyed the Dabbers with lack of grace(if a plant can give a hard stare), We will give it a try and see if his words match his promise's, If not then i have his scent now and can find him anywhere now.

 Sitting her maul on the ground she coolly stood her ground and waited for something to happen.
Bedlam Jones
player, 106 posts
I tend to get my own way
like it or not.
Sun 13 Nov 2011
at 02:12
  • msg #33

Re: The Sprawl Delve #2

"Excellent!" Bedlam beams expansively. "We'll catch you on the flipflop."

The giant gives the dabbers a parting nod and signals the crew to move out.

~The deal is not sealed, but we are much closer. Keep a sharp eye, people, for anything shiny to use in future trades.~

As Bedlam heads down the road he makes a careful note of the location, and a few blocks further stops to mark it on his map.

"Now, where were we? Oh, yeah. Salvage. Back to it folks - there's a profit to be made yet."
The Shadow
GM, 684 posts
Sun 13 Nov 2011
at 11:15
  • msg #34

Re: The Sprawl Delve #2

You continue onwards towards the East River, initially following the same route as before but taking a left well before the site of your battle with the porkers. As you pass the remains of a collapsed appartment building Flora's plant-like instincts serve her well, and she sniffs out a cistern of water half buried in rubble. There is enough to refill all your containers for today. An hour or so later Crusty Tom, acting on a whim squeezes into a half collapsed cellar to find one wall covered in an amazing mural, showing sunrise over the suburbs painted in bright, vibrant colours. This would fetch a high price back in Compton, but excavating the wall would be a large undertaking.

There are a few hours of daylight left, and you are around two thirds of the way to the East River according to your map. Do you camp here, or press on?
Crusty Tom
player, 14 posts
Intuitive Lithoderm
New in town
Mon 14 Nov 2011
at 02:55
  • msg #35

Re: The Sprawl Delve #2

Crusty Tom shakes his head once the party is clear of the dabbers, "Back to it, but be careful.  Something's not right about those dabbers.  They were keeping something back, I'm sure of it."
---------
"Well, will you look at that.  That's the prettiest thing I've seen in...a long time, anyways.  Come see!"

Tom is quite excited by the find, but recognises the difficulty of safely removing the wall and transporting it back to Compton.

"Maybe you should just mark it on the map, Bedlam, and we can come back for it later?  I'd suggest camping here but if there's trouble overnight - and I'm expecting trouble - a fight here wouldn't give you big folk room to move and the mural might get damaged."
Flora
player, 113 posts
Wait, she's a plant?
What gave it away?
Mon 14 Nov 2011
at 14:29
  • msg #36

Re: The Sprawl Delve #2

 Choosing not to enter the smaller room she leaned over to stare around the room in silent wonder. It is nice but hardly within our skill to cut it out and bring it back with us.  If we are looking to give something to the dark eyes then lets just give um this place and let them figure out how to get it out.

 She was fairly sure that it was worth something but the amount of effort needed to get it wasnt worth the reward to her mind.
Shreek the Electroid
player, 6 posts
Mon 14 Nov 2011
at 17:02
  • msg #37

Re: The Sprawl Delve #2

Shreek peers sideways through the small opening at the mural, a feat natural to a being with eyes on the side of his head. He shakes his feathered head and returns to gazing at the ruins around them, searching for danger. "I agree with Flora, the time it would take to remove the wall could be better spent elsewhere. 

Shreek then scans the surrounding area and tries to determine if this would be a good place to make camp. ~If he can't see the surrounding area well he stands he will fly up to a nearby perch and get a good look. Would this be a perception or nature check?~
This message was last edited by the player at 18:03, Mon 14 Nov 2011.
The Shadow
GM, 686 posts
Mon 14 Nov 2011
at 17:45
  • msg #38

Re: The Sprawl Delve #2

The place looks as good as any other in this blasted zone. Shreek is about to take to the air when he realises that he will stand out like a sore thumb on the empty skyline, a clear target for anyone on the ground. Still want to give it a shot?

BTW OOC in Orange please.
Shreek the Electroid
player, 7 posts
Mon 14 Nov 2011
at 18:12
  • msg #39

Re: The Sprawl Delve #2

Weighting the risks involved Shreek decides to stay on the ground. He shrugs his wings, "This seems as good a place as any to stay the night, the small entrance should make it hard for enemies to get through."
Bedlam Jones
player, 108 posts
I tend to get my own way
like it or not.
Tue 15 Nov 2011
at 21:40
  • msg #40

Re: The Sprawl Delve #2

Bedlam, too, puzzles for a few minutes on how to convert the mural into a more liquid asset. "Consider it marked," he says, updating the map. "Perhaps we can find... an interested party, before we try to extract it."

"As for the dabbers... this doesn't strike me as their preferred currency. They are all about small, bright, shiny things."

The giant looks around and consults with the more knowledgeable members of the crew. "This seems as good a place as any for camp. We can use the remaining daylight to set up a perimeter and widen that gap so Flora and I can get in and out with the rest of you for sleeping."

Once camp is established and watches set Bedlam will take a closer look at the mural and encourage the others to do so as well. Except for Ordus. Ordus needs to stay several feet away from anything which might be damaged by fire. Is it an actual painting, or is it some other wonder of ancient technology? How is it attached to the wall? What is the wall made of? What equipment would be needed for excavation and transport? "Obviously, some of these questions will have to wait until we are back in Compton before they can be answered."

"Ordus, you'd make a great campfire except you'd eat anything we tried to use you to cook," Bedlam grins at the rat collective.
The Shadow
GM, 687 posts
Thu 17 Nov 2011
at 17:10
  • msg #41

Re: The Sprawl Delve #2

The mural seems to be the old-fashioned kind made with real paint. You would need some cutting equipment to remove out the 2 metre square section of concrete wall. Also, there is no way that you are getting Ordus' fireproof possum down in that cellar.
Crusty Tom
player, 15 posts
Intuitive Lithoderm
New in town
Fri 18 Nov 2011
at 07:26
  • msg #42

Re: The Sprawl Delve #2

Since it seems that Bedlam doesn't share his concerns about camping near the mural.  Crusty Tom shrugs off his pack and starts looking around for anything suitably flammable and anything that might help make the campsite more defendable.

Perception = 18.  Looking for firewood or, failing that, anything else that will burn steadily as well as anything convenient for a barricade or camouflage.
Flora
player, 114 posts
Wait, she's a plant?
What gave it away?
Fri 18 Nov 2011
at 15:47
  • msg #43

Re: The Sprawl Delve #2

 She has to accept the idea of being by the room but finding a place outside to touch the ground with her feet is important for her state of mind and peace. With her back to a wall she drops her pack and looks over the area in silent thoughts of defense.

 I will stay out here to keep watch and beside's its too small for my taste. Letting the last of the sun touch her face she enjoys feeding for a time.
Ordus F. Rattus
player, 110 posts
Say "Cheese".
I dare you!
Sat 19 Nov 2011
at 22:16
  • msg #44

Re: The Sprawl Delve #2

"You make that sound like a bad thing," the Rattimunculous inform Bedlam.  "Ah, well.  Enjoy the cellar.  We will stay out here with Stupid and keep something resembling a lookout.  If we scatter far enough, we might not even show up too badly."
The Shadow
GM, 688 posts
Sun 20 Nov 2011
at 09:51
  • msg #45

Re: The Sprawl Delve #2

Anything that can be burnt was used up years ago, so you resign yourself to a cold night, although the many flaming rats of Ordus can take the place of hot water bottles. You find a suitable corral with stupid close to the cellar and set up you camp for the night. In the early hours of the morning, on the last watch, which happens to be Shreek, something passes close to your camp.

Shreek, make a Stealth and a Perception roll. As I understand it, Flora and Ordus are sleeping outside and Crusty and Bedlam are in the cellar, right?
Shreek the Electroid
player, 8 posts
Sun 20 Nov 2011
at 12:38
  • msg #46

Re: The Sprawl Delve #2

Got an 18 for perception and a 3 for stealth.
The Shadow
GM, 693 posts
Thu 24 Nov 2011
at 19:59
  • msg #47

Re: The Sprawl Delve #2

As Shreek watches the ruined road for any signs of trouble, he hears a faint buzzing noise from the south, which quickly becomes louder as a swarm of puppy sized, glowing mosquitoes flies into his line of sight!

Combat map posted. Everyone Roll Init, although only Shreek can act this round. The moon is quite bright , plus the swarm is glowing a sick green and easy to see, so no penalties for night fighting.
The Shadow
GM, 694 posts
Sat 26 Nov 2011
at 10:19
  • msg #48

Re: The Sprawl Delve #2

The swarm makes a beeline for Shreek, buzzing with anticipation and radiation. Hoving into view behind it comes a huge, coiled up maggot, slithering along the remains of the road. It glows an angry red and is covered with cancerous nodules, which on closer insepction are embryonic mosquitoes budding from its slimy hide.

Round 1: Init Order: Mosquitoes, Maggot-thing, Shreek.

The bad guys have acted so you're up Shreek.

If Shreek calls out a warning the other PCs can make a DC15 Per roll to wake up. You only get one action as in a surprise round, but you can stand up from prone for free.

Shreek the Electroid
player, 10 posts
Sat 26 Nov 2011
at 17:28
  • msg #49

Re: The Sprawl Delve #2

Shreek squawks out, "Wake up, we're being attacked!" before he emits a loud shriek in an attempt to drive off the mosquitoes in front of himself.

I rolled a 20 against their will defense.
This message was last edited by the player at 17:30, Sat 26 Nov 2011.
Flora
player, 115 posts
Wait, she's a plant?
What gave it away?
Sat 26 Nov 2011
at 18:14
  • msg #50

Re: The Sprawl Delve #2

 She grumbles a touch before letting sleep touch her again.

0:13, Today: Flora rolled 12 using 1d20+2. perception/vs 15
Bedlam Jones
player, 110 posts
I tend to get my own way
like it or not.
Sat 26 Nov 2011
at 19:00
  • msg #51

Re: The Sprawl Delve #2

Bedlam may have slept through Shreek's call to arms, but he definitely heard the hawkoid's screaming attack. Rolling out of his blanket, he grabs his lamppost and climbs to his feet, almost bumping his head on the low ceiling.

"C'mon, Tom. Sounds like we got company," the giant leads the way to the cellar exit, ducking his head and turning sideways to squeeze through the (relatively) small opening.

OOC:
Bedlam Jones rolled 16 using 1d20+3. Init.
Bedlam Jones rolled 18 using 1d20+3. Perception.
Move from the cellar to the entrance (2-3 paces)
Through the entrance at P-7 (3 paces)
To O-8 (1 pace)
I only indicate the paces because
- Bedlam starts off the map.
- Bedlam has move 7.

This message was last edited by the player at 05:50, Mon 28 Nov 2011.
The Shadow
GM, 695 posts
Sat 26 Nov 2011
at 19:14
  • msg #52

Re: The Sprawl Delve #2

OK, good point Bedlam. Everyone is woken by the sonic attack, including you Flora. No roll necessary. Also, Bedlam remember you can act also this round.
Flora
player, 116 posts
Wait, she's a plant?
What gave it away?
Sun 27 Nov 2011
at 04:20
  • msg #53

Re: The Sprawl Delve #2

 Blinking her eyes she works to focus on what that horrible sound was before her brain kicks into gear and she has to make a guess that its the new kid making the racket at something out there.

 Gaining her feet she twirls her maul and waits to get a chance at what every it is out there. She does wonder if more porkers are in this area also.
Shreek the Electroid
player, 12 posts
Mon 28 Nov 2011
at 15:35
  • msg #54

Re: The Sprawl Delve #2

09:13, Today: Shreek the Electroid rolled 11 using 1d6+6. Psychic damage against swarm.  Slide swarm to M8/M9/N8/N9. Shreek then moves to L8 and draws his two-handed heavy weapon.

The swarm is driven away from the entrance to the basement. Shreek charges forward, his flail whirling above his head.
This message was last edited by the player at 15:37, Mon 28 Nov 2011.
Crusty Tom
player, 16 posts
Intuitive Lithoderm
New in town
Tue 29 Nov 2011
at 06:05
  • msg #55

Re: The Sprawl Delve #2

Crusty Tom scrambles to his feet but it looks as though he's still half asleep.  It might look peculiar to Bedlam Jones but it doesn't trouble Tom as his conscious mind catches up with his hyper-alert body.

(It isn't unusual for Tom's body to react before he is consciously aware of the triggering event.  Over the years, Tom has come to embrace the phenomenon.  It gives the lie to those who, seeing his stony flesh, expect him to be slow)

Seeing no immediate threat in the cellar, Tom pauses long enough to pick up his heavy spear and gives the faster giant time to move past him and out the exit.


14:02, Today: Crusty Tom rolled 21 using 1d20+5. Perception.
13:51, Today: Crusty Tom rolled 17 using 1d20+12. Initiative.
Moving to the exit at P-7 and out to Q8.  Tom is speed 5.

This message was last edited by the player at 01:07, Thu 01 Dec 2011.
The Shadow
GM, 697 posts
Wed 30 Nov 2011
at 11:17
  • msg #56

Re: The Sprawl Delve #2

Tom, the cellar in fact isn't mapped. The O on the map represents the exit. Assume you can appear on the O using 3 moves, so you have some left. Where would you like to move to from there?
The Shadow
GM, 698 posts
Thu 1 Dec 2011
at 19:17
  • msg #57

Re: The Sprawl Delve #2

Shreek's sonic blast swats the swarm back a few metres like a huge hand, leaving a few twitching on the ground.

Bedlam climbs out of the cellar and moves to engage the swarm. As he moves into their radioactive green glow a wave of sickness passes over him.

5HP damage Bedlam. Anyone within the swarms aura(1) will take 5HP radiation damage.

The mosquitoes' buzzing doubles in volume and, ignoring Bedlam, they swarm back towards Shreek, stinging the hawkoid in a dozen places, while his skin continues to crisp from the radiation.

13HP Damage Shreek.

Back down the road, the maggot-thing rears up and spits a huge gob of radioactive goo towards Crusty Tom. It sails over his head and hits the back of the swarm with a splat, downing a few more of the radioactive pests.

Will assume anyone who hasn't posted is still too groggy after waking up in the middle of a dream. Happens to me a lot :)

Combat map updated Round 2: Remaining Init Order: Shreek, Crusty Tom, Bedlam, Flora and Ordus.

This message was last edited by the GM at 10:07, Sun 18 Dec 2011.
Flora
player, 117 posts
Wait, she's a plant?
What gave it away?
Fri 2 Dec 2011
at 15:45
  • msg #58

Re: The Sprawl Delve #2

 Towering up high enough to look over the fight nearby she has to frown with the quick attack and the lack of sleep her roots need. Moving rapidly from her campsite she races forward toward the maggot which the short party member has engaged already.

 As she closed she swung the maul at the insect hoping to crush it like a "Bug" so they could turn their attention back to the other insects. Mostly flying insects did not bother her just the crawling ones.

07:38, Today: Flora rolled 8 using 2d8+3. possible damage.
07:37, Today: Flora rolled 15 using 1d20+7. atk maggot

Bedlam Jones
player, 111 posts
I tend to get my own way
like it or not.
Fri 2 Dec 2011
at 21:19
  • msg #59

Re: The Sprawl Delve #2

"This'll be like swatting mosquitoes," Bedlam grins as the crew wakens and joins the fracas. "Giant, glowing, mutant mosquitoes."

As the swarm reels back from Shreek's attack, the giant swings his lamppost maul in a huge swipe through their mass.

OOC:
Bedlam is as O-8.
Bedlam Jones rolled 23 using 1d20+8. Brickbat. vs. Mosquito Swarms.
Brickbat attack vs. AC of swarms in N8, N9.
Don't think swarms can be knocked prone, but if that hits it does:
Bedlam Jones rolled 11 using 2d8+4. Damage.

Crusty Tom
player, 18 posts
Intuitive Lithoderm
New in town
Sun 4 Dec 2011
at 14:04
  • msg #60

Re: The Sprawl Delve #2

Tom steps forward to engage the maggot thing.  It appears to be spawning more mosquitoes and Tom hopes to kill it before it can add to the swarm.  He uses his hypercognitive awareness to direct his opening strike before his dual mind kicks in to swing Tom's heavy spear in a wicked follow-through.  Neither blow is as accurate as Tom would like, though.


Tom moves to T-8
Uncanny Strike = 14 vs AC/Refl?, Damage ???
Basic attack (hvy, 2-handed) (Duality) = 14 vs AC, Damage 14

Sorry, not entirely sure what Uncanny Strike does.  I really hope the maggot-thing has low defences, I seem to have a thing for 14's

Shreek the Electroid
player, 13 posts
Sun 4 Dec 2011
at 20:15
  • msg #61

Re: The Sprawl Delve #2

Shreek gathers the electrical energy within himself and releases it in a burst concentrated towards the swarm.

OOC: Electric Boogaloo
Shreek the Electroid rolled 15 using 1d10+7. Electric Boogaloo. The target takes a -2 penalty to all defenses until the end of your next turn.

The Shadow
GM, 701 posts
Mon 5 Dec 2011
at 18:27
  • msg #62

Re: The Sprawl Delve #2

Bedlam and Flora both close on the swarm, and their skin blisters with radiation burns as they do so.

5HP radiation damage each.

Shreek and Flora's attacks fail, but Bedlam's maul splats a dozen or so of the beasties.

Crusty Tom's blow bounces of the maggot's rubbery hide.

Ordus' component rats scurry back from wherever they were sleeping, and the collective reforms.

Next Round.

The maggot rears up and lunges as Crusty Tom, it's mouth full of sharp little teeth. They can't pierce Tom's stony hide, but the radiation burns none the less.

5HP radiation Damage Tom.

The swarm lashes out at Bedlam, Flora and Shreek. Only Bedlam swats away their advances, the other two are bitten several times, while Shreek continues to suffer radiation burns.

12HP Flora, 13HP Shreek.

Combat map updated Round 3: Remaining Init Order: Shreek, Crusty Tom, Bedlam, Flora and Ordus.

This message was last edited by the GM at 10:25, Sun 18 Dec 2011.
Flora
player, 120 posts
Wait, she's a plant?
What gave it away?
Fri 9 Dec 2011
at 17:56
  • msg #63

Re: The Sprawl Delve #2

 With all the buzzing around her face she swings hard to scatter them away from here with her powerful attacking maul. Though maybe the burns were having some effect on her attacks.

 09:54, Today: Flora rolled 13 using 1d20+7. brickbat atk vs bugs
Bedlam Jones
player, 113 posts
I tend to get my own way
like it or not.
Fri 9 Dec 2011
at 23:43
  • msg #64

Re: The Sprawl Delve #2

"Ow. Little buggers got more than just needles that sting," Bedlam comments as he continues sweeping his lamppost through the swarms.
OOC: Round 3(?)
Brickbat attack vs. AC of swarms in M8, M9.
17:39, Today: Bedlam Jones rolled 20 using 1d20+8. Brickbat. vs. Mosquito Swarms.
17:39, Today: Bedlam Jones rolled 14 using 2d8+4. Damage.

Crusty Tom
player, 19 posts
Intuitive Lithoderm
New in town
Sat 10 Dec 2011
at 01:43
  • msg #65

Re: The Sprawl Delve #2

Tom feels the radiation burn but there's little he can do for it at the moment.  Best to finish the fight quickly and move away.

Tom stomps his foot down, hard.  There is a dull booming sound and the ground closest to him shakes, but there is little other apparent effect.  At the same time, part of Tom's mind is concentrating on another spear-strike and this time there is a satisfying wet thud as the tip of his spear meets the maggot-thing's flesh.

Seismic Stomp and Duality basic vs Maggot-thing.  I'm assuming 22 vs AC hits.
09:17, Today: Crusty Tom rolled 13 using 2d8+4. Basic damage.
09:16, Today: Crusty Tom rolled 22 using 1d20+6. Duality Basic.
09:16, Today: Crusty Tom rolled 16 using 1d20+7. Uncanny Strike.
(Should actually be Seismic Stomp, 13 vs Fort, since Uncanny Strike is an encounter power)

The Shadow
GM, 703 posts
Sat 10 Dec 2011
at 10:49
  • msg #66

Re: The Sprawl Delve #2

Shreek steps back from the swarm and opens his mouth to spews out a cloud of little needles into the swarm, shredding several beasties. Bedlam's brickback puts down a couple more - the swarm is definitely thinning out. Oruds scurries round to the other side, taking some radiation damage but setting a few mosquitoes on fire.

Bedlam and Flora continue to burn with the radiation.

5HP damage each

Crusty Tom stabs the maggot with a satisfying splat of goo.

BTW there is no encounter power concept in GW, you can use you special attacks as many times as you like.

Next round.


The mosquitoes swarm around Bedlam, Shreek and Flora, but this time their stings do not get through. The maggot takes another bit out of Crusty, causing more radiating damage.

5HP damage Crusty.

Combat map updated Round 4: Remaining Init Order: Shreek, Crusty Tom, Bedlam, Flora and Ordus.

This message was last edited by the GM at 10:28, Sun 18 Dec 2011.
Shreek the Electroid
player, 15 posts
Tue 13 Dec 2011
at 00:22
  • msg #67

Re: The Sprawl Delve #2

Shreek ruffled his feathers, building an electric charge within his body, but the mosquito's bites threw off his aim and the blast of electricity shot out harmlessly.

Shreek the Electroid rolled 8 using 1d20+6. Shockin' da swarm. Miss.
Spends healing surge to regain 13 HP, and shifts back one square to J9.

This message was last edited by the player at 01:53, Tue 13 Dec 2011.
Crusty Tom
player, 20 posts
Intuitive Lithoderm
New in town
Wed 14 Dec 2011
at 14:13
  • msg #68

Re: The Sprawl Delve #2

Crusty Tom presses the attack against the maggot-thing, but his technique lets him down and he struggles to pin the creature down, despite its bulk.

22:07, Today: Crusty Tom rolled 15 using 1d20+6. Duality Basic.
22:07, Today: Crusty Tom rolled 10 using 1d20+7. Uncanny Strike.

Ordus F. Rattus
player, 112 posts
Say "Cheese".
I dare you!
Fri 16 Dec 2011
at 05:34
  • msg #69

Re: The Sprawl Delve #2

The crush of rats which had until recently lay dormant, finally collects itself and forms its traditional rat/humanoid shape. It's flaming eyes take stock of the 'other' swarm and sends a burst of fire out at the 'skeeter swarm before drawing his rebar.


00:31, Today: Ordus F. Rattus rolled 25 using 1d20+5. Initiative.
00:32, Today: Ordus F. Rattus rolled 8 using 1d20+4. Fiery flare.
Great first run for this, dice roller gives me a nat. 20 Init roll and then a 4 for the attack.  Hullo everyone, I have been given temp/fill-in control of Ordus. Pleased to be joining you.

Flora
player, 122 posts
Wait, she's a plant?
What gave it away?
Fri 16 Dec 2011
at 13:57
  • msg #71

Re: The Sprawl Delve #2

Tired of getting burned by the glow on the bugs she pictures herself as a big time baseball player swinging for a homerun and the bugs were the ball.
 With a ummph from the swing she powered into the swarm.

05:54, Today: Flora rolled 15 using 2d8+3. damage.
05:54, Today: Flora rolled 20 using 1d20+7. brickbat atk vs bugs

The Shadow
GM, 714 posts
Fri 23 Dec 2011
at 10:00
  • msg #72

Re: The Sprawl Delve #2

Bedlam and Flora both mash some more mosquitoes, while Ordus' fire crisps the remainder. Over half the pests are now splattered over the ground. Ordus takes damage from the remainders' radioactive aura.

5HP Damage Ordus.

The mosquitoes swarm around Ordus, but the nimble rats dodge the stings. Crusty Tom is bitten again by the maggot, taking more radiation damage.

5HP damage Tom. Next round.

Combat map updated Round 5: Remaining Init Order: Shreek, Crusty Tom, Bedlam, Flora and Ordus.

Crusty Tom
player, 21 posts
Intuitive Lithoderm
New in town
Sat 24 Dec 2011
at 02:31
  • msg #73

Re: The Sprawl Delve #2

Tom finds that his battle with the maggot-thing is rapidly developing its own routine.  The creature's bite has yet to break Tom's crusty hide, but the radiation it emits is rapidly wearing down Tom's endurance.  For his own part, Tom is becoming increasingly frustrated at his inability to land a telling blow.
Shreek the Electroid
player, 19 posts
Sat 24 Dec 2011
at 22:37
  • msg #74

Re: The Sprawl Delve #2

Shreek flies backwards, further away from the swarm, then spins, lands, and pulls out a massive shotgun.

"Let's clip those wings, fellas!"

Move to H9, minor to pull out shotgun. Now 5 sq.  away so shotgun spread allows attacks vs. 2 targets!
1st attack: Shreek rolled 17 using 1d20+5. Mega shotgun vs. bug swarm AC.
2nd attack: Shreek rolled 22 using 1d20+5. Mega Shotgun spread.
One of those probably hit, so here's damage: Shreek rolled 18 using 2d10+5. Shotgun damage to swarm.
That was at both swarms, in L8 and M8. So if both hit, 18 damage to both. Correct?


As the smoke cleared, Shreek lifted the barrel up to his mouth and tried to blow away the smoke coming out, only to realize that he had a beak, not lips, and instead waved at it with his wing instead. This was decidedly less cool, so he quickly put the gun away, hoping no one had noticed.

"Ahem."
Bedlam Jones
player, 115 posts
I tend to get my own way
like it or not.
Mon 26 Dec 2011
at 23:43
  • msg #75

Re: The Sprawl Delve #2

Bedlam flinches as several of the pellets from Shreek's shotgun zing past his ears. The effect on the mosquito swarm, however, is undeniable.

"Time to squash a bigger bug," the giant grins. Leaving swarm cleanup to Ordus and Flora he moves to join Tom in engaging the huge maggot. The momentum of his stride adds to Bedlam's strength as his lamppost connects with a crushing blow.

OOC: Round 5
No opponents adjacent so...
Take a recovery (13 HP) for Minor action.
Move to T9 (uses all 6 movement on account of the rubble)
Attack Maggot.
Bedlam Jones rolled 28 using 1d20+8. 2Hnd Wpn Attack vs Maggot.
Smack-a-roo. What's a critical? Do I roll again to confirm or some such?
Max damage would be 20. Otherwise:
Bedlam Jones rolled 16 using 2d8+4. Damage.

Flora
player, 124 posts
Wait, she's a plant?
What gave it away?
Thu 29 Dec 2011
at 18:12
  • msg #76

Re: The Sprawl Delve #2

 With a roar of silenced pain she swings once more at the flying bugs attempting to squash them once and for all.

10:11, Today: Flora rolled 9 using 2d8+3. possible damage.
10:10, Today: Flora rolled 12 using 1d20+7. brickbat atk vs bugs

Ordus F. Rattus
player, 114 posts
Say "Cheese".
I dare you!
Thu 29 Dec 2011
at 21:20
  • msg #77

Re: The Sprawl Delve #2

"Burn." The swarm squeaks, lashing out with fire once more.

16:18, Today: Ordus F. Rattus rolled 10 using 1d20+4. Fiery Flare.

The Shadow
GM, 716 posts
Fri 30 Dec 2011
at 15:50
  • msg #78

Re: The Sprawl Delve #2

Shreek's shotgun blast takes down a swathe of mosquitoes, leaving the swarm at one forth of its former strength. Meanwhile Bedlam moves south and lays down a weighty blow on the maggot, which lets out a gut-churning roar of pain.

Ordus and Flora are burnt by the radiation aura, but Ordus' flame continues to frazzle the bloodsuckers.

5HP Damage Flora and Ordus.

Next round.


The maggot bites again at Crusty, this time just about managing to pierce his skin along with a smearing of radioactive goo.

6HP damage Crusty.

In response to the cry of the maggot, the remainder of the swarm surges back to engage Bedlam, biting the surprised giant several times.

10HP damage Bedlam, 1HPleft.

Combat map updated Round 6: Remaining Init Order: Shreek, Crusty Tom, Bedlam, Flora and Ordus.

Shreek the Electroid
player, 20 posts
Fri 30 Dec 2011
at 18:07
  • msg #79

Re: The Sprawl Delve #2

"Ah, balls. Tom!"

Shreek pulls out a home-made flail consisting of a cement-filled coffee can with nails sticking out, connected to a length of chain, connected to a large wrench, and begins to run at the swarm.

"Aaaaaaaaahhhh!"

Move to M8, and from there Charge at the swarm to R8. +1 to hit because of Charge.
Shreek the Electroid rolled 13 using 1d20+6. Charge at swarm. Crap.
Hitting seems unlikely, but if I somehow DO:
Shreek the Electroid rolled 8 using 2d8+2. Flail damage.

Bedlam Jones
player, 116 posts
I tend to get my own way
like it or not.
Tue 3 Jan 2012
at 18:20
  • msg #80

Re: The Sprawl Delve #2

"Ooooh! I'm gettin' tired of you bugs!" Bedlam winds up for a big swing. "Watch your head, Tom."

The giant sweeps his lamppost through the swarm, over Crusty Tom's head and into the maggot.

OOC: Round 6
Brickbat vs Swarm (S08) and Maggot (U08)
Bedlam Jones rolled 17 using 1d20+8. Brickbat vs Swarm and Maggot.
Not sure if that will hit vs AC. If it does, the maggot is knocked prone.
Bedlam Jones rolled 15 using 2d8+4. Damage.

Crusty Tom
player, 23 posts
Intuitive Lithoderm
New in town
Wed 4 Jan 2012
at 02:49
  • msg #81

Re: The Sprawl Delve #2

Tom grimaces in pain as the maggot's bite pierces his skin.  The cut is small enough but the accompanying radioactivity continues to take its toll.

Tom gathers his energy for another push even as Bedlam shouts a warning.  Tom ducks under the swung lamppost but it takes him a moment to recover his balance and his openning attack is awful.  His split-consciousness reacts with a follow-up attack that is much better directed.


Delaying Initiative till after Bedlam for dramatic effect (also possibly for the prone to hit bonus, not that that will have an effect given my rolls)
Minor action recovery (13HP)
Uncanny Strike and Duality basic attack vs Maggot (U08)
10:43, Today: Crusty Tom rolled 10 using 2d8+4. Damage.
10:42, Today: Crusty Tom rolled 22 using 1d20+6. Duality Basic.
10:42, Today: Crusty Tom rolled 9 using 1d20+7. Uncanny Strike.

I think that's the right way to do a recovery action.  I'm more used to the standade 4th ed Second Wind.

Flora
player, 126 posts
Wait, she's a plant?
What gave it away?
Thu 5 Jan 2012
at 11:35
  • msg #82

Re: The Sprawl Delve #2

 Somehow the idea that these lower life forms were continuing their attack against her friends made her mad and she showed that anger by smashing into the flying swarm of bugs with her maul.

 Brickbat atk vs flying bugs.
03:32, Today: Flora rolled 17 using 2d8+5. damage.
03:32, Today: Flora rolled 24 using 1d20+7. brickbat atk vs bugs

Ordus F. Rattus
player, 115 posts
Say "Cheese".
I dare you!
Thu 5 Jan 2012
at 19:31
  • msg #83

Re: The Sprawl Delve #2

Ordus skitters after the swarm but decides to stay out of combat range as he is tired of the radiation. He takes aim of the swarm and a streak of fire blasts forth from the nose of one of his rats.

Move to square O - 08
14:27, Today: Ordus F. Rattus rolled 15 using 1d20+4. Fiery flare.
14:28, Today: Ordus F. Rattus rolled 18 using 2d8+5. damage?

The Shadow
GM, 721 posts
Sat 7 Jan 2012
at 09:10
  • msg #84

Re: The Sprawl Delve #2

Crusty and Bedlam's blows crush the maggots head to a messy goo, and it falls lifeless to the ground. On it's demise the swarm seems to lose cohesion, and the remaining mosquitoes are quickly dispatched.

130XP each.

The rest of the night passes without incident and you prepare to continue your journey to the river.

Same scouting/foraging/mapmaking etc. assignments as before?
Crusty Tom
player, 24 posts
Intuitive Lithoderm
New in town
Mon 9 Jan 2012
at 13:32
  • msg #85

Re: The Sprawl Delve #2

Tom is happy that the vermin have been despatched and even happier that the rest of the night passes without incident.

Since he has yet to closely examine Bedlam's precious map, Tom isn't entirely sure what the new day will bring but he's hoping that his luck will hold.  The mural was a nice find and a promising start to this new venture, for all that it wasn't easily portable.

OOC: Same duties suits me, though I have less confidence in the dice roller than Tom :)
Bedlam Jones
player, 117 posts
I tend to get my own way
like it or not.
Mon 9 Jan 2012
at 19:25
  • msg #86

Re: The Sprawl Delve #2

Bedlam wipes the bug-goo from his lamppost with a satisfied look on his face.

"Nice work, crew. Everybody still in one piece? Well, except for you, Ordus. Good. I'm going back to bed then," the giant waves to the crew as he ducks back down into the basement entrance.

In the morning Bedlam is grinning as usual. "I like the way things are looking. Might even reach the South River today. Since yesterday went so well, let's keep the same duties for now."

OOC: I'm good with same assignments.
Shreek the Electroid
player, 22 posts
Mon 9 Jan 2012
at 20:05
  • msg #87

Re: The Sprawl Delve #2

Shreek roosts for the rest of the night, and is ready to move on in the morning.

I haven't been on this character long enough to have an opinion about how things are working, so I'm fine with whatever it is you've all been doing!
Ordus F. Rattus
player, 118 posts
Say "Cheese".
I dare you!
Tue 10 Jan 2012
at 05:07
  • msg #88

Re: The Sprawl Delve #2

Ordus lets their shape relax a bit as the Horde sleeps and heals itself.  In the morning the Ordus find themselves refreshed and eager to take on the new challenges. "Yes Bedlam, the same duties should do nicely."
The Shadow
GM, 723 posts
Wed 11 Jan 2012
at 17:09
  • msg #89

Re: The Sprawl Delve #2

You continue towards the South River, following the sketchy directions on the map as best you can. Just after midday Flora smells water on the wind, and leads you to an old bathtub lying in the middle of a fire-blacked ruin, with a couple of inches of brackish but clean water. There is enough for you all to drink your fill, and Stupid the giant possum polishes off the rest.

Sometime in the early afternoon, Shreek feels a familiar tingling, that soon develops into a crippling pain - he is experiencing alpha flux, and for a few hours until his new mutation emerges will be severely hampered in combat or anything else.


You make good time, and after a solid day of travel you catch your first glance of the river in the distance as you crest a shallow rise. The sun is close to setting, but you estimate it will only take an hour or two more to reach the river. For the last half our or so of travel the character of the city has been changing. Many of the building are now intact, at least in part and several show signs of occupation at some point. Unfortunately, the road is now overlooked by a score of windows, and your lines of sight are severely curtailed.

Crusty Tom spots a flash of light from an upstairs window, and braves the structurally unsound ruin to recover an old disco ball, dusty but in perfect condition!

Just before nightfall, Ordus, whose component rats have been scouting for trouble, notices some writing stenciled in black paint onto a half collapsed wall.  "The Soup Kitchen - Next Left". It looks like someone has taken a chisel to the wall to erase the message at some point in the past, but the stencil has been reapplied. There is an alley to the left a dozen metres ahead...
Shreek the Electroid
player, 23 posts
Wed 11 Jan 2012
at 18:00
  • msg #90

Re: The Sprawl Delve #2

"Ugh," burps the hawkoid. "What do YOU GUYS think?" His eyes widen at the involuntary increase in volume. "Sorry."

OOC: I'd say number 44, Sonic Screech. :D
Bedlam Jones
player, 118 posts
I tend to get my own way
like it or not.
Fri 13 Jan 2012
at 01:05
  • msg #91

Re: The Sprawl Delve #2

Bedlam shrugs. "Not the best neighborhood for a restaurant, but probably worth checking out."

"Cautiously. Problem with alleys is the tight quarters limit your options."

"Shreek, are you done fluxing enough to fly?" Bedlam scans upwards at the empty windows of the tall buildings. "I'd like to know if anyone has set up a lookout across from the alley."
Shreek the Electroid
player, 24 posts
Fri 13 Jan 2012
at 01:20
  • msg #92

Re: The Sprawl Delve #2

"THINK so, boss." He grimaced again, spread his wings, and gave a few experimental flaps before taking off and landing atop one of the buildings.

Shreek the Electroid rolled 16 using 1d20+10. Perception.
Ordus F. Rattus
player, 119 posts
Say "Cheese".
I dare you!
Fri 13 Jan 2012
at 20:07
  • msg #93

Re: The Sprawl Delve #2

15:06, Today: Ordus F. Rattus rolled 15 using 1d20+8. Perception.
15:06, Today: Ordus F. Rattus rolled 10 using 1d20+9. stealth.
Sheesh, die roller is a cruel mistress


Ordus' congress of rats shaped themselves into a crouch in an attempt to be as incospicuous as a thousand rats on fire can be and sniffed the air tentatively awaiting word back from Shreek.
Flora
player, 127 posts
Wait, she's a plant?
What gave it away?
Sat 14 Jan 2012
at 20:39
  • msg #94

Re: The Sprawl Delve #2

 Spinning her maul in her hand as she watches all the slight paranoia about being ambushed from her friends as they looked around the neighbor hood for trouble.

 Now why would someone put out a sign like that unless they wanted people to come and dine.?,  well unless they want you to be the main course for dinner. Looks go have a look. she offers with a grim smile.
The Shadow
GM, 724 posts
Sun 15 Jan 2012
at 10:53
  • msg #95

Re: The Sprawl Delve #2

I have a rule for literacy. You need to  have Int 15+ or Science as one of your bonus skills. Does anyone meet this criteria? Otherwise may have to retcon my posts!
The Shadow
GM, 725 posts
Sun 15 Jan 2012
at 11:02
  • msg #96

Re: The Sprawl Delve #2

Shreek flies up and perches on a nearby roof to examine the lay of the land. The alley leads to a small, deserted plaza. Ruined buildings enclose it on every side, but one structure in good shape stands out, a square blockhouse with bricked up windows. There a doorway leading inside giving on to the plaza, and Soup Kitchen is stenciled on the wall above in large red letters.
Shreek the Electroid
player, 25 posts
Sun 15 Jan 2012
at 15:44
  • msg #97

Re: The Sprawl Delve #2

"Looks clear," the hawkoid shouted down. "If there's anybody hiding, they're doing a pretty good job of it."

Shreek walked along the rooftops, still looking around for any sign of danger.

10:44, Today: Shreek the Electroid rolled 28 using 1d20+10. More Perception!
OOC: All I have is a 12. Looks like I'm illiterate.]

Crusty Tom
player, 25 posts
Intuitive Lithoderm
New in town
Tue 17 Jan 2012
at 07:30
  • msg #98

Re: The Sprawl Delve #2

Tom, having belatedly realised that no-one else in the party can read, pauses at the corner and reads the sign aloud for the others.

Tom finds the idea of a soup kitchen (or any friendly settlement) this far into the Sprawl highly suspicious, but it seems that others have already had the same idea.  If they are willing to take the chance, then so is Tom.  The only sign he gives of his concern is a raised (stony) eyebrow.

"Alright.  If you want to check it out..."

Tom shrugs his pack into a more comfortable position and checks the straps on his armour.  His spear is already out, it being too long to sheathe or sling easily, so that's all the preparation Tom needs.

Int 10, definitely illiterate literate.  Edited for miraculous intervention.
This message was last edited by the player at 00:36, Thu 19 Jan 2012.
Ordus F. Rattus
player, 120 posts
Say "Cheese".
I dare you!
Wed 18 Jan 2012
at 16:50
  • msg #99

Re: The Sprawl Delve #2

Ordus' rats chittered, "Food? We like food." The hive mind did not produce enough brain power to work out the words that "civilizations" use, but they tried to memorize the shapes on the sign so that they would know in the future where they could get food in a pinch.
Bedlam Jones
player, 120 posts
I tend to get my own way
like it or not.
Fri 20 Jan 2012
at 18:07
  • msg #100

Re: The Sprawl Delve #2

Bedlam looks up and gives Shreek a nod before addressing the rest of the crew.

"Ok. Well let's go see what's on the menu. Ordus, don't bring Stupid into the alley until the rest of us have gotten through to the plaza. Everybody stay sharp."

Lamppost in hand, Bedlam leads the crew into the alley.

OOC: If nothing happens in the alley...

When they get to the plaza Bedlam sends out his thoughts before moving to the left.
The Shadow
GM, 727 posts
Wed 25 Jan 2012
at 18:07
  • msg #101

Re: The Sprawl Delve #2

You negotiate the alley and spill out onto the plaza, alert for any ambush. The place is deserted. As you approach the doorway to the Soup Kitchen, you can hear tinny sounding big band music from inside. The bead curtain a metre or so into the open doorway blocks your view of the room beyond, other than the observation that it is brightly lit...
Ordus F. Rattus
player, 122 posts
Say "Cheese".
I dare you!
Thu 26 Jan 2012
at 16:41
  • msg #102

Re: The Sprawl Delve #2

Ordus' many voices squeak in interest. "Lively place for a middle of nowhere location."
Shreek the Electroid
player, 27 posts
Thu 26 Jan 2012
at 16:45
  • msg #103

Re: The Sprawl Delve #2

"Everybody loves GOOD MUSic. Dammit."

Shreek soared down and rejoined his comrades.

"So? We going in?"
Flora
player, 128 posts
Wait, she's a plant?
What gave it away?
Thu 26 Jan 2012
at 19:43
  • msg #104

Re: The Sprawl Delve #2

 Peeking thru the beaded curtain she frowned at the tight quaters but heard the music and wanted a better look at who was making the sounds.

 Watch my sides not my back, lets go have a look see.

 Sliding her maul forward to part the curtains she follows it inside to see how much room there was for movement and if any porkers might be around.
The Shadow
GM, 728 posts
Sat 28 Jan 2012
at 09:52
  • msg #105

Re: The Sprawl Delve #2

Beyond the curtain is a large, well-lit cantina, scattered with mismatched aluminium chairs and tables. Despite the music comes from a old loudspeaker mounted high in one corner, the place is deserted. Midway along the opposite wall is a large serving hatch blocked off with steel mesh, save for a small space at the bottom that presumably allows food to be passed over. A push bell is mounted on the wall next to the hatch, with some words stenciled above it.
Bedlam Jones
player, 121 posts
I tend to get my own way
like it or not.
Sat 28 Jan 2012
at 23:42
  • msg #106

Re: The Sprawl Delve #2

Bedlam peers around Flora's shoulder before stepping into the room. "Looks like business is a little slow."

The giant's thoughts enter the crew's heads. ~Ordus, you have rear guard. Tie Stupid up and come join us. Shreek, stay near the curtain until Ordus gets here. Tom, you still have the middle.~

"Well, sis," he grins, moving forward along the left side of the room. "Ya wanna ring the bell and see what's cookin'?"
Crusty Tom
player, 27 posts
Intuitive Lithoderm
New in town
Sun 29 Jan 2012
at 13:11
  • msg #107

Re: The Sprawl Delve #2

Tom moves out into the centre of the plaza as directed and, when the group's entrance goes unchallenged, he approaches the bead curtain alongside Flora, keeping his guard up and his eyes open.

Inside the cantina, Tom hangs back a little.  He's not really sure what counts as the middle in a place like this but he wants to be able to see what's going on.  Strangely, the basic furniture and the security offered by the service hatch reassure Tom.  It looks like this might serve as a legitimiate business.

"It says 'Ring for Service'" Tom calls, his voice pitched to be audible over the music but not too loud.
Flora
player, 129 posts
Wait, she's a plant?
What gave it away?
Sun 29 Jan 2012
at 14:28
  • msg #108

Re: The Sprawl Delve #2

 Striding along with big steps she has kept her focus at the various darker places in which someone might be hiding until she hears Crusty's words. Glancing at the chain and bell combo for a second before reaching out to pull the chain down softly to see what would happen.
Ordus F. Rattus
player, 123 posts
Say "Cheese".
I dare you!
Tue 31 Jan 2012
at 21:16
  • msg #109

Re: The Sprawl Delve #2

Ordus ties Stupid up quickly and gives him a loving pat. And then scurries inside, his throng of noses sniffing the air.
The Shadow
GM, 729 posts
Wed 1 Feb 2012
at 18:46
  • msg #110

Re: The Sprawl Delve #2

After a dozen seconds a light goes on in the room behind the grate, illuminating a large, dusty kitchen. A large pot bobbles on electric stove. The cook shuffles into view, a tall, bald skeletally thin human in a faded while apron.

He gives you an uninterested glare. "Got some soup if you're hungry" he says, his voice surprisingly deep and powerful for such a withered old thing.
Crusty Tom
player, 28 posts
Intuitive Lithoderm
New in town
Thu 2 Feb 2012
at 14:06
  • msg #111

Re: The Sprawl Delve #2

Tom raises one craggy eyebrow in surprise; this place was the genuine article after all.  The gaunt old man's appearance isn't much of a recommendation for the soup, though.

Tom looks about at the others, then shrugs. "Anyone hungry?"
Flora
player, 130 posts
Wait, she's a plant?
What gave it away?
Thu 2 Feb 2012
at 14:24
  • msg #112

Re: The Sprawl Delve #2

 She leaned forward to have a better look inside and even if she wanted to see how clean the place was. While she didnt need a spic and span place it at least had to look like it had tried.

 that would depend on what is in the pot and if we can eat it.
Bedlam Jones
player, 122 posts
I tend to get my own way
like it or not.
Sat 4 Feb 2012
at 00:19
  • msg #113

Re: The Sprawl Delve #2

Bedlam checks to make sure all of the crew is accounted for, shrugs back at Tom's question and grins when Flora opens the negotiations. Harmless enough to let her lead - usually made the other guy happy when Bedlam stepped in.
The Shadow
GM, 730 posts
Sun 5 Feb 2012
at 13:00
  • msg #114

Re: The Sprawl Delve #2

The kitchen looks a bit dusty, but it's a paragon of hygiene compared to some places you've eating. "Stew's stew" says the man gruffly. "But don't tell me a picky eater. I thought they'd all starved themselves out of the gene pool" he quips.
Flora
player, 131 posts
Wait, she's a plant?
What gave it away?
Mon 6 Feb 2012
at 23:53
  • msg #115

Re: The Sprawl Delve #2

 She glances over to where the voice came from and the man by a firepit who had spoken, With a shrug of green shoulders. While i dont think we are too picky, i draw the line at eating alot of vile stuff. So..what cha got in the pot and how much is it?.
The Shadow
GM, 731 posts
Tue 7 Feb 2012
at 20:59
  • msg #116

Re: The Sprawl Delve #2

"Bush meat, mostly" answers the man indifferently. "And as a new customer yer first bowl is gratis"
Ordus F. Rattus
player, 124 posts
Say "Cheese".
I dare you!
Tue 7 Feb 2012
at 22:07
  • msg #117

Re: The Sprawl Delve #2

Ordus' herd of rats shuffle towards the counter and reach out two paws to graps a bowl of stew.
Bedlam Jones
player, 123 posts
I tend to get my own way
like it or not.
Wed 8 Feb 2012
at 02:09
  • msg #118

Re: The Sprawl Delve #2

"Hah! We have a taker," Bedlam chuckles as the flaming rat congress petitions for a bowl of stew. "Better not give him a wooden bowl."
Flora
player, 132 posts
Wait, she's a plant?
What gave it away?
Fri 10 Feb 2012
at 22:16
  • msg #119

Re: The Sprawl Delve #2

 She shrugs and trusted in her ability to shrug off most poisons if there was such within the meal.

 She looks at the man, Ok, i will have a bowl then. If it is as good as it smells then we can spread the word around in compton.
Shreek the Electroid
player, 28 posts
Sat 11 Feb 2012
at 03:22
  • msg #120

Re: The Sprawl Delve #2

Bedlam Jones:
"Better not give him a wooden bowl."


"I don't know if that's racist, or if I'm just too hungry to care," said Shreek as he came in and plopped down at the counter. He sniffed at the proffered bowl. "Smells good."

22:21, Today: Shreek the Electroid rolled 17 using 1d20+10. Perception or Nature Check on Stew. Poisoned or anything?
The Shadow
GM, 733 posts
Sat 11 Feb 2012
at 09:14
  • msg #121

Re: The Sprawl Delve #2

The stew looks and tastes fine. Pretty good actually. Soon you have all eaten your fill. "Come back any time" says the man. "But next time we trade"
Crusty Tom
player, 29 posts
Intuitive Lithoderm
New in town
Sun 12 Feb 2012
at 01:04
  • msg #122

Re: The Sprawl Delve #2

Tom doesn't eat with the others.  Instead, he keeps a watchful eye on proceedings from the back of the room.  If the skinny cook had doped the stew, it was better that at least one person not eat.

To pass the time, Tom did a quick inventory and wondered what the cook might want in trade.  Either the mirror-ball or the mural would do wonders to brighten up the dining room but Tom guessed the cook would want to keep valuables in the security of the kitchen and that wouldn't work.
The Shadow
GM, 734 posts
Sun 12 Feb 2012
at 07:59
  • msg #123

Re: The Sprawl Delve #2

Nobody suffers any ill-effects from the soup. If it's poisoned, it's a slow-acting variety.
Bedlam Jones
player, 124 posts
I tend to get my own way
like it or not.
Mon 13 Feb 2012
at 03:50
  • msg #124

Re: The Sprawl Delve #2

Shreek the Electroid:
"I don't know if that's racist, or if I'm just too hungry to care,"

Bedlam raises an amused eyebrow at Shreek. "Probably just too hungry."

"Ordus. Fire. Wood... burns," the giant explains slowly while accepting a serving of the stew.

Several minutes later he sighs with satisfaction, dropping his spoon into an empty bowl. He then proceeds to extricate himself from the table which was obviously not designed for someone of his size. "Excellent work, chef! How long have you been running this joint?"
Crusty Tom
player, 30 posts
Intuitive Lithoderm
New in town
Mon 13 Feb 2012
at 05:42
  • msg #125

Re: The Sprawl Delve #2

Tom walks swiftly across the room to Bedlam Jones, bends down and whispers in his ear.
The Shadow
GM, 735 posts
Mon 13 Feb 2012
at 11:32
  • msg #126

Re: The Sprawl Delve #2

"Fair few years" answers the old man indifferently. "Now, if you could all bring your dishes back I'd be most appreciative"
Ordus F. Rattus
player, 125 posts
Say "Cheese".
I dare you!
Tue 14 Feb 2012
at 03:25
  • msg #127

Re: The Sprawl Delve #2

Ordus gathers up his utensils and bowl and brings them to the area indicated, happily sated on the soup.
Flora
player, 133 posts
Wait, she's a plant?
What gave it away?
Tue 14 Feb 2012
at 03:29
  • msg #128

Re: The Sprawl Delve #2

 She carried the bowl back to the window and looked within the kitchen at the man, I would have to agree, the stew was good and tasty, tell me how does one make a living out here?, is there enough traffic passing by to keep the doors open?.
Bedlam Jones
player, 125 posts
I tend to get my own way
like it or not.
Fri 17 Feb 2012
at 21:55
  • msg #129

Re: The Sprawl Delve #2

Listening to Crusty Tom's whisper Bedlam nods once and stands slowly from his table.

The giant's thoughts enter the minds of the crew. ~Tom does not like something. One at a time to return the dishes then move away from the window before the next. I will be the last. Everybody stay sharp.~

Bedlam takes a slow look around the room as the others return their bowls. He especially studies the ceiling near the serving window and the beaded doorway.
This message was last edited by the player at 21:58, Fri 17 Feb 2012.
Ordus F. Rattus
player, 126 posts
Say "Cheese".
I dare you!
Tue 21 Feb 2012
at 22:46
  • msg #130

Re: The Sprawl Delve #2

Ordus scurries casually away from the window and looks outside to check on Stupid. mentally he prepares himself to leap into action on Bedlam's mark.
The Shadow
GM, 737 posts
Sat 25 Feb 2012
at 14:21
  • msg #131

Re: The Sprawl Delve #2

"Be seein' you!" the old man calls after you as you exit the building. Outside, the square is now in shadow, with less than half an hour of daylight left. Stupid is where you left him and everything looks normal.
Shreek the Electroid
player, 29 posts
Sat 25 Feb 2012
at 20:54
  • msg #132

Re: The Sprawl Delve #2

Shreek hands over his bowl and steps away from the window. As the others exit into the square he moves off to the side away fromthe others. If they were walkin ginto a trap he wanted room to get airborn.

Casually he adjusted the strap on his massive shotgun so that he could swing it down under his arm and have it ready to fire but still have to strap across his body so as not to loose it when he took off.


20:58, Today: Shreek the Electroid rolled 12 using 1d20+10. perception
This message was last edited by the player at 21:00, Sat 25 Feb 2012.
Crusty Tom
player, 31 posts
Intuitive Lithoderm
New in town
Sun 26 Feb 2012
at 13:32
  • msg #133

Re: The Sprawl Delve #2

Tom waits for the others to return their bowls and leave the soup kitchen.  He trails the others out the door, watching for any other signs of trouble.  Once outside, he tries to explain his concern.

"Just at the end, as you finished eating, the cook gave this smirk.  He looked altogether too pleased with himself.  It might be nothing but I've travelled too long on my own to ignore signs like that."

"If any of you start feeling crook, say so.  No messing about, even if you just feel a little off-colour."

Bedlam Jones
player, 126 posts
I tend to get my own way
like it or not.
Mon 27 Feb 2012
at 19:33
  • msg #134

Re: The Sprawl Delve #2

Bedlam nods. "Caution is definitely in order out here, Tom."

"Of course, he might have been smirking to think about what kind of meat he was feeding us," the giant grins, moving across to the alley which leads out of the square. "Ah well, it was tasty."

"Now, let's find someplace to set up camp for the night," Bedlam's gaze wanders up to the ancient crumbling buildings. "Think any of those upper floors have enough strength to take our weight?"
Shreek the Electroid
player, 30 posts
Mon 27 Feb 2012
at 20:14
  • msg #135

Re: The Sprawl Delve #2

Shreek took to the air and glided after the giant "I can go check them out for you if you'd like?"
This message was last edited by the player at 20:15, Mon 27 Feb 2012.
The Shadow
GM, 738 posts
Tue 28 Feb 2012
at 10:40
  • msg #136

Re: The Sprawl Delve #2

Just to clarify, you are going to hole up somewhere near the Soup Kitchen, right? Shreek, flying can be useful, but there are a lot of eyes watching the sky, be careful.
Ordus F. Rattus
player, 127 posts
Say "Cheese".
I dare you!
Tue 28 Feb 2012
at 18:57
  • msg #137

Re: The Sprawl Delve #2

Ordus unhitches stupid and instantly regrets no bringing some food out for the mount. "I was so... silly, Stupid. I am sorry." the rats say mournfully stroking the animal.
Shreek the Electroid
player, 31 posts
Wed 29 Feb 2012
at 09:30
  • msg #138

Re: The Sprawl Delve #2

Shreek landed next to the group realizing his flying above them might turn heads and they wanted little attention as possible as it was.

" That was a little stupid of my" he said blushing under his feathers thankful no one could see it " perhaps we should just look round and see if there is an abandoned one that fits our needs and go check it out on foot."
Bedlam Jones
player, 127 posts
I tend to get my own way
like it or not.
Thu 1 Mar 2012
at 04:00
  • msg #139

Re: The Sprawl Delve #2

"No worries, Shreek. Just be careful - the tall buildings which hide you from distant eyes may be hiding closer observers."

OOC:
The Shadow:
...you are going to hole up somewhere near the Soup Kitchen, right?
Yep. Maybe a block away?

Crusty Tom
player, 32 posts
Intuitive Lithoderm
New in town
Thu 1 Mar 2012
at 13:25
  • msg #140

Re: The Sprawl Delve #2

"That might be it." Tom agrees cautiously, though he has his doubts.

Tom is more enthusiastic about the idea of making camp.  If the others have been drugged or poisoned they need to find some place defensible before the symptoms become too severe.  And if Tom is neing needlessly paranoid, well, a safe place to sleep is never a bad thing.

Tom is torn between offering to scout and wanting to keep an eye on the rest of the group.

"We should stick together.  None of us know the area.  Let's start looking over there, okay?"  Tom gestures towards a corner of the square that looks vaguely promising.  He can't help thinking, though, that any place large enough to shelter Flora, Bedlam and Stupid may be difficult to hide or hold.
The Shadow
GM, 739 posts
Sat 3 Mar 2012
at 10:16
  • msg #141

Re: The Sprawl Delve #2

You scout around and find a suitable hideout just as the sun sets, a gutted apartment above some kind of store, it's contents long looted. The rooms are open to the sky, but the only access is via the windows looking onto the street, or a pile of rubble out back. You make camp and get some rest, taking watches as usual.

Some time in the night, Crusty Tom wakes with a start to see Bedlam creeping down the rubble pile away from the camp! No-one else is awake, it must be the giant's watch...



BTW I am assuming you take the watch in the order you are listed in the Party Stats thread.
Crusty Tom
player, 33 posts
Intuitive Lithoderm
New in town
Thu 8 Mar 2012
at 12:17
  • msg #142

Re: The Sprawl Delve #2

Tom quickly scrambles free of his bedroll but remains crouching.  He calls to Bedlam in a forced whisper, trying to make himself heard without waking everyone "Bedlam?  What's happening?"

Tom wonders whether the giant's behaviour is linked to the doped stew (as Tom still assumes it to have been).  But everyone else is still asleep.  Maybe Bedlam has spotted something?
The Shadow
GM, 740 posts
Thu 8 Mar 2012
at 19:46
  • msg #143

Re: The Sprawl Delve #2

"Just taking care of business, go back to sleep and let me crap in peace" says Bedlam, loudly, although none of the others wakes up.

Bedlam is at the bottom of the rubble slope now, just about to slip away into darkness...
Crusty Tom
player, 34 posts
Intuitive Lithoderm
New in town
Sun 11 Mar 2012
at 14:14
  • msg #144

Re: The Sprawl Delve #2

Which was perfectly reasonable.  Even in the Sprawl, where any lapse in vigilance was dangerous, there was something awkward about taking care of "business" while being watched.  And yet, Tom still feels uncomfortable.  The whole situation has him on edge.

Tom shifts slightly closer, trying to keep Bedlam in sight, while he dredges his tired mind for a clue.  Some scrap of information to confirm his suspicions or set his mind at rest.

Insight = 23
The Shadow
GM, 741 posts
Sun 11 Mar 2012
at 14:20
  • msg #145

Re: The Sprawl Delve #2

Tom feel uncomfortable enough to trail Bedlam, who once on the ground sets off back across the road in the direction of the Soup Kitchen. To follow him Tom will have to leave the others with no-one on watch...
Crusty Tom
player, 35 posts
Intuitive Lithoderm
New in town
Thu 15 Mar 2012
at 12:19
  • msg #146

Re: The Sprawl Delve #2

Tom pauses his pursuit of Bedlam.  He hurries over to Shreek and attempts to wake him.  The hawkoid seemed to have excellent vision, which might help, though Tom wasn't at all sure how well Shreek could see at night.

"Shreek!  Wake up.  Bedlam's wandering off."
Shreek the Electroid
player, 32 posts
Thu 15 Mar 2012
at 13:28
  • msg #147

Re: The Sprawl Delve #2

Shreek's eyes flick open and he stretches his wings as he gets to his feet.

" .......what you mean? wondered off......" by now he was wide awake. "Ok you want to do? go after him or stay here and wake the others?" He said as he reached for his gear.
Crusty Tom
player, 36 posts
Intuitive Lithoderm
New in town
Sat 17 Mar 2012
at 19:30
  • msg #148

Re: The Sprawl Delve #2

"One of us should go after him.  He says he's just taking a dump but I don't like him heading off alone.  How well can you see in this light?  Anyway, whoever stays can keep watch or wake the others.  You going or am I?  We don't have much time."

Tom rushes through his explanation as best he can.  They need to decide quickly before Bedlam's gets too far away.
Shreek the Electroid
player, 33 posts
Sat 17 Mar 2012
at 20:49
  • msg #149

Re: The Sprawl Delve #2

"I'll go, get the others up and ready for anything" with that Shreek grabbed his gun and ran out as he cleared the building he took to the nights sky in the direction Tom had indicated their friend had gone
This message was last edited by the GM at 09:28, Sun 18 Mar 2012.
The Shadow
GM, 743 posts
Sun 18 Mar 2012
at 09:31
  • msg #150

Re: The Sprawl Delve #2

Crusty Tom shakes everybody awake while Shreek flies of in pursuit of Bedlam,

Shreek, give me a Perception and an Athletics roll please.
Shreek the Electroid
player, 34 posts
Sun 18 Mar 2012
at 10:12
  • msg #151

Re: The Sprawl Delve #2

Shreek flies round for a bit to get his bearings and to locate his friend


10:10, Today: Shreek the Electroid rolled 18 using 1d20+10. perception roll
The Shadow
GM, 744 posts
Sat 24 Mar 2012
at 10:16
  • msg #152

Re: The Sprawl Delve #2

In a minute or two Crusty Tom has everyone awake. There is no sign of Shreek or Bedlam, but you can hear a loud conversation on the road below from your camp on the upper floor.

"De're up in dat building there"
"How do you know dat knucklebrain?"
"Never you mind, moron. Just shut up and let me drive"

Crusty Tom
player, 37 posts
Intuitive Lithoderm
New in town
Sun 25 Mar 2012
at 13:37
  • msg #153

Re: The Sprawl Delve #2

Tom goes still for a moment, listening carefully as he hears the sound of voices from the street below.

"Never thought I'd be glad for Bedlam's bowel movements." he mutters.  In a slightly louder voice he adds, "Get ready everyone, we've got company."

OOC: If Tom has time he will collect his spear and move to hide next to a (or the) "door"
Shreek the Electroid
player, 35 posts
Sun 25 Mar 2012
at 20:44
  • msg #154

Re: The Sprawl Delve #2

Shreek pulled the big man's face round in both his hands "Bedlam you back with me fella....Come on fella come back to me...." he said shaking the big guy slightly.

Then he turned and picked up his gun "Come on big guy I think we seriously need to get out of here and back to the others fast"
Flora
player, 134 posts
Wait, she's a plant?
What gave it away?
Sun 25 Mar 2012
at 23:01
  • msg #155

Re: The Sprawl Delve #2

 Looking up at the one who woke her from a dream she blinks twice at him, I already pulled my guard shift, why you waking me?. She hoped it was for some decent reason rather then he wanted someone to talk to.
Bedlam Jones
player, 128 posts
I tend to get my own way
like it or not.
Mon 26 Mar 2012
at 03:28
  • msg #156

Re: The Sprawl Delve #2

Somewhere in the night...
Crusty Tom
player, 38 posts
Intuitive Lithoderm
New in town
Tue 27 Mar 2012
at 13:29
  • msg #157

Re: The Sprawl Delve #2

Tom tries (and largely fails) to mask his impatience.  He doesn't have the time to explain things, there's an unknown number of potential enemies moving about close by.

"Bedlam wandered off, Shreek's gone to find him and we're likely to be attacked before they get back."  Tom tries to speak quietly but puts a distinct emphasis on "attack" in an attempt to get his point across.
The Shadow
GM, 746 posts
Wed 28 Mar 2012
at 16:08
  • msg #158

Re: The Sprawl Delve #2

The voices on the street below drift closer as you hastily rub the sleep from your eyes (in Ordus' case multiple times) and grab your weapons.

"Dat window dere?"
"Yep"
"Shall I lob a 'nade up?"
"Do it!"


Everyone roll Init. Will post the combat map shortly.
Flora
player, 135 posts
Wait, she's a plant?
What gave it away?
Wed 28 Mar 2012
at 16:51
  • msg #159

Re: The Sprawl Delve #2

 Not sure what the dwarf was talking about as he turned red in the face and pointed to the outside she was raking her loose hair back into some kind of shape when she heard voices outside talking about a "Nade". One think about being a plant based life form now it had the same speed most of the time and sleep didnt seem to bother her reactions.

 Jumping up she steps quickly to the window and blocks it from any thrown objects being tossed in, still she hoped she had picked the right window that the voices were coming from.

 Glancing to Tom, she whispers, Would you please grab my mallet please, seems we have guest's.

09:44, Today: Flora rolled 21 using 1d20+1. initiative
Bedlam Jones
player, 129 posts
I tend to get my own way
like it or not.
Wed 28 Mar 2012
at 17:32
  • msg #160

Re: The Sprawl Delve #2

Somewhere in the night:
OOC:
Bedlam Jones rolled 16 using 1d20+3. Initiative.
Bedlam Jones rolled 28 using 1d20+10. Athletics.

Shreek the Electroid
player, 36 posts
Thu 29 Mar 2012
at 12:24
  • msg #161

Re: The Sprawl Delve #2

Seeing Bedlam come to his senses " We need to get back .... this " he gestured with his hand " can wait"

With that he took to the air flying as fast as he could back to their camp site.

13:25, Today: Shreek the Electroid rolled 15 using 1d20+3. athletics roll.
13:25, Today: Shreek the Electroid rolled 19 using 1d20+1. initiative roll.

This message was last edited by the player at 12:26, Thu 29 Mar 2012.
Crusty Tom
player, 39 posts
Intuitive Lithoderm
New in town
Thu 29 Mar 2012
at 13:15
  • msg #162

Re: The Sprawl Delve #2

"That's what I...oh, never mind."  Tom scoops up Flora's mallet.  The temptation to simply throw it at her is strong, but Tom's common sense overrides the urge.  He moves to pass it to her as quickly as possible, without exposing himself at any of the windows.

OOC: Initiative = 20
The Shadow
GM, 747 posts
Sun 1 Apr 2012
at 10:27
  • msg #163

Re: The Sprawl Delve #2

Out of the window you see a huge, two-headed giant on the street, heavily armed and armoured. Before anyone can act a grenade sails through the window and lands in the middle of the floor, spilling out a greenish gas that quickly fills the room. You all feel yourselves choking on the foul mixture, slipping quickly into unconsciousness...

18HP damage Tom, 16HP damage Flora, 17HP damage Ordus.

To summarise, you are in the first floor (US 2nd floor) overlooking the street. The room is now full of gas. Remember the room is missing one entire wall, and a pile of rubble gives access to the ground. To reach the ground via the rubble you have to traverse three rubble squares, or you can risk jumping. Each round you are still on the floor the gas will attack you at +10 vs Fort.

Round 1. Combat map updated. Init Order: The Orlon, Flora, Crusty, (Shreek), (Bedlam), Ordus. Orlon has acted.

NB Bedlam and Shreek are not on the map yet.

Crusty Tom
player, 40 posts
Intuitive Lithoderm
New in town
Fri 6 Apr 2012
at 13:41
  • msg #164

Re: The Sprawl Delve #2

Coughing, Tom manages enough breath to shout "Everybody out."  Tom himself opts for the more direct option and jumps out a window.  A more risky approach than Tom usually prefers but the thought of picking his way back down the rubble pile didn't look too appealing either.

Now confronted directly by the two-headed giant, Tom stabs forward with his spear and follows through with a jerky swing in the split-motion style that has characterised his fighting since his last Alpha Flux.

OOC: Acrobatics = 11 to reduce fall damage, Uncanny Strike hits AC 20 for 14 damage, Duality basic misses
Flora
player, 138 posts
Wait, she's a plant?
What gave it away?
Fri 6 Apr 2012
at 14:08
  • msg #165

Re: The Sprawl Delve #2

 Missing the small object as it manages to fall thru the window frame and explode with a gas cloud she coughs and rolls out the window and hangs a second before falling the 2 feet to the ground.

 Ticked off at being attacked she glares at the ettin standing there and moves to the attack. Swing her maul she tries to knee cap the split minded creature.

07:04, Today: Flora rolled 9 using 1d20+7. atk
Ordus F. Rattus
player, 130 posts
Say "Cheese".
I dare you!
Fri 6 Apr 2012
at 18:49
  • msg #166

Re: The Sprawl Delve #2

Ordus stands up and skitters down the rubble readying it's bow to shoot at the cursed creature.

I have a speed of six, I will take two "Run" move actions to end up in square L-10 and I will pull the bow out.
This message was last edited by the player at 18:54, Fri 06 Apr 2012.
The Shadow
GM, 753 posts
Wed 11 Apr 2012
at 10:43
  • msg #167

Re: The Sprawl Delve #2

Crusty Tom falls awkwardly, then gets in a good hit on the giant, but the blow barely registers. Flora's wild swing misses entirely.

4HP Damage from fall Crusty.

"'Dats him! The stony bugger"
"Yes! I smash him"
"No, I smash him"


The giants swings twice with its spiked club but the two heads are so desperate to be the one that smashes Tom that they both miss!

Round 2. Combat map updated. Init Order: The Orlon, Flora, Crusty, Shreek, (Bedlam), Ordus. Orlon has acted.

Shreek, you may enter on any square on row H or column 1.

Ordus F. Rattus
player, 131 posts
Say "Cheese".
I dare you!
Wed 11 Apr 2012
at 16:00
  • msg #168

Re: The Sprawl Delve #2

Ordus skitters forward, eager to back up his compatriots. He let out a blast of fire at the towering monstrosity. But it appears the rats are still rousing themselves from their slumber as the attack goes wide right.

Moving to J08 and then failing miserably at rolling D20.
11:59, Today: Ordus F. Rattus rolled 6 using 1d20+4. Fire attack.

Crusty Tom
player, 42 posts
Intuitive Lithoderm
New in town
Sun 15 Apr 2012
at 13:40
  • msg #169

Re: The Sprawl Delve #2

Tom is hurting.  The gas had greatly weakened him and he'd twisted something landing after his jump out the window.  Still, he takes some encouragement from the Orlon's inability to land a blow, even if it seems caused by an excess of zeal.  Tom gathers his energy and attacks again.  One strike lands but it is a weak blow.

OOC: No movement.  Use second wind. Uncanny Strike hits for 7 damage.  Duality basic hits AC14, which I assume misses. I'm happy to edit if that's wrong.
Shreek the Electroid
player, 39 posts
Sat 21 Apr 2012
at 08:57
  • msg #170

Re: The Sprawl Delve #2

Shreek flow in over the wall and faced the giant from some meters away.

Raising his hands a blue glow started and electrical sparks jumped between his fingers.

Bringing his hands together he clasped then and pointed towrds the large target.

Seconds later a lone electrical arc shot out from his clenched fist towards the giant.


OOC: move to H04 : 10:00, Today: Shreek the Electroid rolled 26 using 1d20+6. electrical attack
This message was last edited by the player at 09:01, Sat 21 Apr 2012.
The Shadow
GM, 757 posts
Wed 25 Apr 2012
at 10:29
  • msg #171

Re: The Sprawl Delve #2

NPCing Flora. Sorry for letting the game get bogged down folks, will keep it moving from now on.

Flora gets in a good whack with her mallet, and Shreek and Crusty also wound the two-headed giant, but it just seems to shrug of the damage and keep on fighting. It swings twice at Crust Tom, and the second blow lands square on the stony man's head. Crusty sinks to the ground without a sound.

"I smash him!" shouts the second head triumphantly, as the other head glowers.

OK Tom you are on -1HP. Start making you death saves next round please.

Round 3. Combat map updated. Init Order: The Orlon, Flora, Crusty, Shreek, Bedlam, Ordus. Orlon has acted.

Bedlam, you may enter on G3 or G6.

Flora
player, 141 posts
Wait, she's a plant?
What gave it away?
Wed 25 Apr 2012
at 16:28
  • msg #172

Re: The Sprawl Delve #2

 The vicious attack by the ettin mad her upset that this conflict of life was endangering her friends. With a vicious swing of her maul at its kneecap wanting to keep it from fleeing as she smashed its heads into a nice pulp.

Roll to hit: 24, Damage of maul: 12
Ordus F. Rattus
player, 132 posts
Say "Cheese".
I dare you!
Wed 25 Apr 2012
at 16:29
  • msg #173

Re: The Sprawl Delve #2

"TOM!" the burning rats squeaked.  As one they charged forward leaping at the two headed monstrosity, trying to furiously bite and scratch the creature but unfortunately their excitement did not bring the focus to truly hamper the Orlon.

ARGH!!!!!!! Freaking natural 1s and 2s. Glad I did not roll to jump out the window.
12:23, Today: Ordus F. Rattus rolled 6 using 1d20+5. Swarm! atk.
Also to perform the attack I would move me to I-05

If the Giant ends the turn here he will take 5 Damage I believe, Shreek you may wish to move away from me or you will take the hit too. Sorry about that, had to go here so as not to injure Tom.
.
This message was last edited by the player at 19:05, Thu 26 Apr 2012.
Bedlam Jones
player, 131 posts
I tend to get my own way
like it or not.
Wed 25 Apr 2012
at 22:02
  • msg #174

Re: The Sprawl Delve #2

Lamppost in hand Bedlam comes around the wall in time to see Crusty Tom crumple. Looking at the assailant he cannot help but think: This guy is big!

Charging at the Orlon Bedlam can feel the heat of the rat congress at his back. ~Coming through, Shreek. Knock him down, Flora. Let the rats toast him as he rolls in the mud.~

As Bedlam comes around the Orlon's back the giant begins to sink into the ground as the area becomes a muddy quagmire. With a wicked undercutting slice of the lamppost Bedlam takes the Orlon's feet out from under him, dropping the two-headed monster into the mud.

OOC:
Move from G06 to J03.
Alpha Mutation: My Name is Mud. If the Orlon ends its turn adjacent to me, it is Restrained (save ends).

Aftereffect: The Orlon is slowed (save ends).
Only the Orlon (enemies) are effected.

Bedlam Jones rolled 25 using 1d20+8. Brickbat vs Orlon.
Bedlam Jones rolled 12 using 2d8+4. Damage.
And the target is Prone.

Might be able to get some flanking bonuses in here somewhere...

Shreek the Electroid
player, 41 posts
Fri 27 Apr 2012
at 07:43
  • msg #175

Re: The Sprawl Delve #2

Seeing Crusty go down Shreek swooped in and attempted to grab the prone body and fly him to safety.
The Shadow
GM, 760 posts
Fri 27 Apr 2012
at 09:49
  • msg #176

Re: The Sprawl Delve #2

The giant is pounded into the mud by Flora and Bedlam. It's now looking the worse for wear, bleeding heavily from several wounds.

Shreek swoops in to grab Crusty and fly off, but the stone man is way too heavy to lift. Shreek collapses prone after dragging Crusty out of immediate harms way. The experience doesn't help Tom's condition, but probably saves his life.

Missed first death save Tom.

Bogged down in mud, the giant roars in anger and struggles to his feet.

"We must finish him!" they yell in unison, before dropping their clubs and pulling out a pair of huge pistols...

Bedlam, Ordus and Flora you all get an attack of opportunity, basic attack only.
Bedlam Jones
player, 133 posts
I tend to get my own way
like it or not.
Fri 27 Apr 2012
at 11:05
  • msg #177

Re: The Sprawl Delve #2

"Not so fast, big guy," Bedlam quips, taking another swing as the Orlon struggles to regain its feet and change weapons.

OOC:
Bedlam Jones rolled 17 using 1d20+8. Basic AoO vs Orlon.
Bedlam Jones rolled 18 using 2d8+5. Damage.

Flora
player, 142 posts
Wait, she's a plant?
What gave it away?
Fri 27 Apr 2012
at 14:00
  • msg #178

Re: The Sprawl Delve #2

 Impressed that this giant not only had explosive weapons but also has pistols as well. With a silent snarl she grunts with the effort of swinging the maul at the monsters head as it pulled out the pistols.

06:55, Today: Flora rolled 18 using 1d20+7. possible crit.
06:53, Today: Flora rolled 27,9 using d20+7,2d8+5. Aoo maul,possible damage
Ok doesnt say if a crit is 2x or 3x damage, so either 18 or 27 damage with crit

The Shadow
GM, 762 posts
Sat 28 Apr 2012
at 08:01
  • msg #179

Re: The Sprawl Delve #2

After the giants' massive blows the Orlon is nearly dead! Can Ordus finish it off before the pistols fire...?

Ordus, you got until Sunday then will roll for you.
Shreek the Electroid
player, 42 posts
Sun 29 Apr 2012
at 19:17
  • msg #180

Re: The Sprawl Delve #2

Shreek rolls back to his feet and pulled his mega shotgun from its holster.

Crouched over the prone body of his friend Shreek aimed at the large target before him and pulled the trigger.


OOC:20:17, Today: Shreek the Electroid rolled 22 using 1d20+5. shotgun attack
20:20, Today: Shreek the Electroid rolled 17 using 2d10+5. shotgun damage

This message was last edited by the player at 19:21, Sun 29 Apr 2012.
The Shadow
GM, 763 posts
Mon 30 Apr 2012
at 16:32
  • msg #181

Re: The Sprawl Delve #2

The giant is blooded and can barely stand, but puts two shots into the prone Crusty all the same...

6HP Damage Crusty, and you failed another Death Save!

Next Round:


Shreek blows both the giant's heads to a pulp with a well-aimed blast from his shotgun.

OK, everyone except Shreek can try and stabilise Tom before he makes his third death save. Or you could check the Party Stats and Invetory thread...
Ordus F. Rattus
player, 133 posts
Say "Cheese".
I dare you!
Mon 30 Apr 2012
at 19:16
  • msg #182

Re: The Sprawl Delve #2

Ordus chitters in excitement as it suddenly remebers something in it's fire proof knapsack. it scurries over to Tom while pulling out it's autodoc, trying to get the contraption to work to heal their compatriot.

So I had my bow out and I don't think I can use my fiery attack as a basic attack so I do not believe I get the bonus of an attack of opportunity.
In regards to the autodoc, does Tom need to be conscious to make it heal him?

Also after I hand it to him I would move away so as not to burn him.

Movement looks like Move to K-05 then move back to I-05 if I can.

The Shadow
GM, 764 posts
Tue 1 May 2012
at 08:00
  • msg #183

Re: The Sprawl Delve #2

The autodoc scans the patient and spits out a blue pill. With difficulty you get Crusty to swallow it, but the effect is almost immediate, and in a minute or two he is up and about again.

Remember I am using a wound system. You can check you wound levels in the Party Stats thread.
Crusty Tom
player, 43 posts
Intuitive Lithoderm
New in town
Wed 2 May 2012
at 15:05
  • msg #184

Re: The Sprawl Delve #2

Tom grunts and struggles to sit up.  Eventually he winds up resting back on his elbows.  He hawks and spits out a mouthful of blood (proving, if nothing else, that you can get blood from a stone) "Ugh.  That didn't go well."

Tom glances across to the fallen giant, body broken by the crushing blows of the friendly giants, Bedlam and Flora, and face(s) all but obliterated by shotgun pellets. "But I figure he looks worse.  Thanks."

"Any idea why it wanted me dead so badly?"


While Tom is interested in any answer the others may be able to give, he seems momentarily distracted by another thought.  He reaches behind his belt buckle and pulls out a metallic disc.  "Don't know if I told you all about this.  It's a Patch.  Uses nano-something.  Anyway, it's great for healing injuries, probably as good or better than the auto-doc there.  I usually keep it tucked in my belt.  You know, in case any of you need to use it."
Bedlam Jones
player, 136 posts
I tend to get my own way
like it or not.
Sat 5 May 2012
at 05:42
  • msg #185

Re: The Sprawl Delve #2

Bedlam chuckles at Tom's tech. "Fat lotta good it did ya. Course, now we know so we'll slap it on ya next time."

The giant's mood darkens as he squints the Orlon.

"Was he after you specifically, Tom?" he wonders aloud as he hands the pistols to Flora and checks the quality of the bloodied armor. "And what was I doing away from camp? There is something going on..."

"Anybody recall anything about Orlon's? I don't recall them being particularly adept at psychic shenanigans..."
Shreek the Electroid
player, 43 posts
Sat 5 May 2012
at 07:27
  • msg #186

Re: The Sprawl Delve #2

Shreek moved over towards the others shotgun in the ready position in case of another attack.

He looked over towards the giant and had to smile to himself at the damage he'd done.

"I don't know who was after who but Bedlam was heading towards the food shop while in his trance so perhaps thats as good a place to start as anywhere. Whatever we do I think we've outlived our welcome here. This campsite is no longer safe."
Flora
player, 143 posts
Wait, she's a plant?
What gave it away?
Sat 5 May 2012
at 23:34
  • msg #187

Re: The Sprawl Delve #2

 Glaring at the dead giant for a few seconds then slowly looking around for signs of others in the area.

 If she doesnt see anything that triggers her sense of danger she will move closer to look over the Orlon and its weapons. It seemed strange that such a dim witted beast would have such weapons on its person.

 Picking up one of the pistols she examines it for any marking where it came from or who might have given it to the giant.

 She will finish searching the Orlon for more surprise's it has on it.
The Shadow
GM, 765 posts
Sun 6 May 2012
at 09:55
  • msg #188

Re: The Sprawl Delve #2

The guns are crudely made and would kick like a mule, even for Flora and Bedlam. The dead giant has a pouch containing a handful of gems, and a sack filled with haunches of meat that looks human.
Ordus F. Rattus
player, 134 posts
Say "Cheese".
I dare you!
Mon 7 May 2012
at 19:01
  • msg #189

Re: The Sprawl Delve #2

"Could Bedlam's walk been attributed to something in the food?" the Rats query out loud.  The mass of Ordus quivers and shudders at the thought.
Flora
player, 144 posts
Wait, she's a plant?
What gave it away?
Fri 11 May 2012
at 22:51
  • msg #190

Re: The Sprawl Delve #2

 The sight of human parts in the giants sack make her frown but with her plant body it fortunately doesn't make her sick. Sticking one of the pistols in her belt and handing the other over to Bedlam. She will hand the Gems over to Crusty for now.

 Maybe we can get the pistols sized down for us back in town.  As for these human parts here i think maybe we need to go talk to the cook at the free kitchen....Someone cut off the head of that thing so we have evidence of what is out here.
This message was last edited by the player at 22:52, Fri 11 May 2012.
Bedlam Jones
player, 137 posts
I tend to get my own way
like it or not.
Sat 12 May 2012
at 09:44
  • msg #191

Re: The Sprawl Delve #2

Bedlam takes a closer look at the pistol. "Need more light, but don't think that'll help this thing look any better."

He hefts it up and down, then switches hands. "Is nice to have a full size grip, though. Those tiny triggers on the ancient tech make my fingers sore."

"Right," he says, tucking the pistol through a leather strap on his armor. "Tom, how are you doing? Do we want to break camp before making a call on the kitchen?"
Crusty Tom
player, 44 posts
Intuitive Lithoderm
New in town
Sun 13 May 2012
at 13:33
  • msg #192

Re: The Sprawl Delve #2

To Bedlam's question, Tom answers "Was just something ol' two-heads was saying during the fight.  It seemed mighty keen to finish me off."

He adds later "I did warn you about the cook.  I'm just glad it was only Bedlam wandering off, no offence Bedlam.  If you'd all started sleep-walking I'd have been hard pressed to stop you.  I'm guessing what's in that sack is the end result of those too mind-addled to help themselves.  And you probably don't want to think too closely about the stew you ate."

"So yes, I'd like to pay another visit to the kitchen.  And I wouldn't bother taking a head as evidence, I don't plan on wasting my breath talking.  Just give me a moment longer and I'll be right.  You can break camp while you wait, if you like, but it's not that far to go."


Tom checks himself over and reassures himself that the autodoc has been doing it's job properly.  His injuries seem to be healing quickly, which is promising.

Just need a short rest or whatever the Gamma World equivalent is
Shreek the Electroid
player, 44 posts
Sun 13 May 2012
at 19:40
  • msg #193

Re: The Sprawl Delve #2

While camp is broken Shreek toake to the air with his gun still in hand.

He cirles low and alights on one of the higher buildings to keep a lookout for any other possible attack or signs that their little gun fight had drawn attention to them
Bedlam Jones
player, 138 posts
I tend to get my own way
like it or not.
Mon 14 May 2012
at 20:12
  • msg #194

Re: The Sprawl Delve #2

"Agreed," Bedlam says. "C'mon, sis, let's pack up. Ordus, get Stupid ready to move. Shreek, keep a sharp eye. Tom, take your time - gotta couple minutes before we're ready to move."

The giant sends some clarifying thoughts to the crew. ~Once packed, we will leave our gear here while we visit the kitchen.~
Ordus F. Rattus
player, 135 posts
Say "Cheese".
I dare you!
Tue 15 May 2012
at 17:20
  • msg #195

Re: The Sprawl Delve #2

The form of Ordus nods and follows the directions given, though the pack of rats seems wholly undisturbed by the meal they ate earlier.
The Shadow
GM, 766 posts
Tue 15 May 2012
at 17:29
  • msg #196

Re: The Sprawl Delve #2

You stow your gear and pack-possum, then head off back to the Food Kitchen, keeping in the shadows. The square is empty, the front door still ajar, spilling a jaundiced yellow light onto the flagstones outside. Just then all of you, save Crusty Tom, hear a tinny voice inside their heads.

Come on in fellas!
Ordus F. Rattus
player, 136 posts
Say "Cheese".
I dare you!
Tue 15 May 2012
at 20:18
  • msg #197

Re: The Sprawl Delve #2

"Someone knows we are here." Ordus says. "No element of surprise I suppose."
Bedlam Jones
player, 139 posts
I tend to get my own way
like it or not.
Sat 19 May 2012
at 18:58
  • msg #198

Re: The Sprawl Delve #2

Bedlam holds out his arm, signaling a halt to their advance on the kitchen door. The giant sends his own thoughts out to the crew.

~Did the rest of you hear that?~

When everyone except Tom replies in the affirmative Bedlam issues a psychic warning: ~He might be able to exercise control over those of us who ate the food. Try not to attack each other.~

Bedlam scans the courtyard as he continues his psychic discussion with the crew: ~Suggestions for what order we should go in? If he can sense those who ate the food maybe he cannot sense Tom. What if we circle around back and Tom goes in through the front door?~
Crusty Tom
player, 45 posts
Intuitive Lithoderm
New in town
Mon 21 May 2012
at 13:53
  • msg #199

Re: The Sprawl Delve #2

Tom looks confused, "What are you talking about?  Hear what?"

Realisation eventually dawns, "Oh, he's messing with your heads?  Lovely."

Tom opens his mouth to respond to Bedlam's proposal then realises that it might give the plan away.  He shuts his mouth quickly and when he speaks again, says only, "Yeah, I could do that."  He's not thrilled about the idea of fighting on his own, though, and he's yet to figure out what he can do if the cook hides in the back room.
Ordus F. Rattus
player, 137 posts
Say "Cheese".
I dare you!
Mon 21 May 2012
at 21:29
  • msg #200

Re: The Sprawl Delve #2

Ordus nods hearing the instructions in his head.

he ties up stupid and begins skittering around the back door.
The Shadow
GM, 767 posts
Tue 22 May 2012
at 11:40
  • msg #201

Re: The Sprawl Delve #2

As you start to circle round, the voice in your heads starts speaking again, ex Tom.

Sorry folks, the back door is off limits. Come in the same way as before if you please.
Bedlam Jones
player, 140 posts
I tend to get my own way
like it or not.
Tue 22 May 2012
at 21:37
  • msg #202

Re: The Sprawl Delve #2

OOC: A little bit of retro...

~Sorry, Tom. Should have said something earlier.~ Bedlam's thoughts reach everyone. ~You do not have to speak to reply to my telepathy. Just project your thoughts and we will all hear them as if you were speaking. Well, everyone who is fairly close to me, that is.~

~Ok. We want to coordinate our entrances. And Tom will be out of telepathic range so here's what we do. We all count to 500 together. That should give us enough time to get in place.~

~If for some reason it is not enough time, Shreek will... shreek. Everyone within 3 miles can hear that, and Tom will know not to go in. If that happens, Tom, just listen for a ruckus in the kitchen and come join us by whatever route you think best.~

~And if they come out for you before we get to 500,~ he continues addressing Tom with his thoughts. ~Give a yell and come running after us. Don't want you any more isolated than necessary for the surprise.~

~Questions? Ok. Here we go. One. Two. Three...~ Bedlam begins counting at a slow, steady pace. When the rest of the crew joins in the giant begins leading Flora, Shreek and Ordus back out of the courtyard and around to the alley with the back entrance, leaving Tom alone with his thoughts (of sequential numbers) in the kitchen courtyard.

About the time they turn into the back alley...
The Voice in our heads:
Sorry folks, the back door is off limits. Come in the same way as before if you please.


Bedlam brings the crew to a halt and frowns.
OOC: Are we compelled to obey the voice?
Can we telepathically reply to the voice?

Flora
player, 145 posts
Wait, she's a plant?
What gave it away?
Tue 22 May 2012
at 23:31
  • msg #203

Re: The Sprawl Delve #2

 Not liking the voice in her mind she was of a mind to ignore the voice. She wasnt sure if it was because that she was mostly plant or because she was female, but she lifted her maul and went charging the back door ready to smash it in if possible.
Shreek the Electroid
player, 45 posts
Wed 23 May 2012
at 13:05
  • msg #204

Re: The Sprawl Delve #2

Shreek circled around above the group

~do you wish me to keep watch outside in case its a trap~ thought the bird man to Bedlam
This message was last edited by the player at 13:05, Wed 23 May 2012.
Bedlam Jones
player, 142 posts
I tend to get my own way
like it or not.
Wed 23 May 2012
at 17:22
  • msg #205

Re: The Sprawl Delve #2

~Flora! Wait! 387... It is not time yet. 388...~

~Shreek, 389... stay aloft until we are ready 390... to go through the back door. 391... You will be Tom's support 392... if he is attacked. 393...~
Crusty Tom
player, 46 posts
Intuitive Lithoderm
New in town
Fri 25 May 2012
at 12:40
  • msg #206

Re: The Sprawl Delve #2

Tom nods, not trusting himself to answer telepathically.  As the others move off towards the alley he starts counting in his head.  He walks the rest of the way across the square and takes cover in the ruins of a wall, hoping to stay out of trouble until the agreed time.

500 that's about, 77, eight minutes give or take, 78...

Tom is looking for a spot with line of sight to the front door and within easy "rushing" distance but somewhere off to the side so that it's not an easy shot for someone shooting from the direction of the soup kitchen.
Flora
player, 146 posts
Wait, she's a plant?
What gave it away?
Sun 27 May 2012
at 20:19
  • msg #207

Re: The Sprawl Delve #2

 Another voice in her head?, is she going crazy already?. With a blind anger she charges the doorway to smash her way thru to the crazy cook.
The Shadow
GM, 770 posts
Mon 28 May 2012
at 09:33
  • msg #208

Re: The Sprawl Delve #2

Flora, ignoring the voices in her head, powers round the building to the back alley behind the Soup Kitchen. The door is solid steel with a keyhole but no handle...

Flora, if you are just body slamming the door make a STR roll, otherwise make an attack + damage roll.
Flora
player, 147 posts
Wait, she's a plant?
What gave it away?
Mon 28 May 2012
at 12:58
  • msg #209

Re: The Sprawl Delve #2

 Racing around to the back door only to see that someone has placed a heavy solid door of metal. she mutters at the door, cook likes his security doesnt he.

 Lifting the maul she swings at the door.

05:56, Today: Flora rolled 11,12 using d20+7,2d8+5. atk door/ damage?
Bedlam Jones
player, 143 posts
I tend to get my own way
like it or not.
Mon 28 May 2012
at 16:27
  • msg #210

Re: The Sprawl Delve #2

As Flora runs off Bedlam looks at Shreek and rolls his eyes. "I have to have a talk with that girl after this."

Quickly glancing between the rat congress and the hawkoid, Bedlam continues with a change in plans.

"Ordus, go back to Tom. The two of you might as well go through the front door. Watch for traps. Don't be afraid to pull out if it's too heavily defended."

"Shreek, let's go see what Flora is shaking up around back."

As he turns to follow Flora, Bedlam focuses his mind on where the other voice had come from. ~I am afraid you no longer have a say in what we can or cannot do.~
Ordus F. Rattus
player, 138 posts
Say "Cheese".
I dare you!
Wed 30 May 2012
at 14:05
  • msg #211

Re: The Sprawl Delve #2

Ordus chirps a chorus of affirmatives and skitters back to Tom.  'Flora is knocking on the door, and not the kind that ends with the door still standing." they say to Tom.  "Shall we try the front door?"
Shreek the Electroid
player, 46 posts
Wed 30 May 2012
at 14:15
  • msg #212

Re: The Sprawl Delve #2

With shotgun in hand Shreek glides low over the roof and down into the back to see hat all the fuse was about
The Shadow
GM, 771 posts
Mon 4 Jun 2012
at 17:24
  • msg #213

Re: The Sprawl Delve #2

Flora's maul smashes into the door with a great clang, but appears to do little damage. The voice speaks once again to everyone bar Tom.

Hey, leave my door alone! Don't make me call Security now... look, all I want to do is talk, why don't you all come in round the front. Seriously, you're starting to piss me off.

Sorry for the holdup in posting folks.
Bedlam Jones
player, 144 posts
I tend to get my own way
like it or not.
Mon 4 Jun 2012
at 17:54
  • msg #214

Re: The Sprawl Delve #2

Bedlam moves up next to Flora and readies his lamppost. He directs his thoughts in response to the voice in his head. ~It might take a minute to get this door open. So talk...~

Shaking his head, the giant grins a Flora. "This wasn't the plan, sis."

He then turns his attention to the door, timing his swings to strike between Flora's. "It's metal. Try to bend it near the latch."

OOC: Here's a Strength roll. Not sure how you want to handle damage.
Bedlam Jones rolled 23 using 1d20+4. Strength Roll.

This message was last edited by the player at 17:57, Mon 04 June 2012.
The Shadow
GM, 772 posts
Tue 5 Jun 2012
at 16:02
  • msg #215

Re: The Sprawl Delve #2

You are not sure if the voice can hear you, but in any event there is no answer to Bedlam's broadcast thought. Bedlam and Flora take turns pounding on the door, which starts to bulge inwards.

Will be 9 rounds to bash open the door. If you want to keep battering you can both roll a d20, on 20 it smashes open right away. There's only room for the two giants to try.

The mental voice comes back, sounding angry as hell.

You asked for it, punks. Now you're on the menu.

Out front Crusty Tom waits, counting silently, and is joined by Ordus...
This message was last edited by the GM at 10:45, Wed 06 June 2012.
Flora
player, 148 posts
Wait, she's a plant?
What gave it away?
Tue 5 Jun 2012
at 21:38
  • msg #216

Re: The Sprawl Delve #2

 Stopping as the voice in her head chastised her again with a threat she goes wild eyed and throws her weight against the metal door with a giant roar of anger, Get Out of My Head.!!!

Rolled a 14 to smash the door down on a d20
This message was last edited by the player at 21:39, Tue 05 June 2012.
Crusty Tom
player, 47 posts
Intuitive Lithoderm
New in town
Wed 6 Jun 2012
at 06:49
  • msg #217

Re: The Sprawl Delve #2

Tom sees Orsus come around the corner of the building and calls, "Ordus, take cover!"  He accompanies his words by waving Orsus towards the shelter of a wall and pointing urgently at a ruined building across the street.  He then does his best to fit action to words and squeezes further back into the rubble around the square.  His stony hide gives him a fair camouflage in such conditions.

Bedlam, break off!  We've something big coming up in the square out here.

Stealth = 16, he may get a bonus against visual perception but a penalty against anybody listening, but I don't know whether circumstantial modifiers apply.

Edit: Initiative 23

This message was last edited by the player at 13:29, Fri 08 June 2012.
Shreek the Electroid
player, 47 posts
Wed 6 Jun 2012
at 13:26
  • msg #218

Re: The Sprawl Delve #2

Upon hearing Tom's warning Shreek alters course and instead of going to the rear of the building he does a graceful loop and comes back down towards the front gun out in front ready to give his friends on the ground air support.
Ordus F. Rattus
player, 140 posts
Say "Cheese".
I dare you!
Wed 6 Jun 2012
at 22:02
  • msg #219

Re: The Sprawl Delve #2

Ordus moves behind cover as quickly as his multitude of rats can take him, making certain not to be too close to Tom for fear of singeing him.  The rats draw their bow and knock an arrow ready to shoot any hostile creatures.

18:01, Today: Ordus F. Rattus rolled 11 using 1d20+5. Initiative.
Bedlam Jones
player, 146 posts
I tend to get my own way
like it or not.
Sun 10 Jun 2012
at 21:01
  • msg #220

Re: The Sprawl Delve #2

As Tom's telepathic warning sounds in Bedlam's head the giant interrupts in his assault on the back door. His grin is replaced by a frown of concentration as he ponders another change of plan.

"Flora, the crew's got trouble up front. Let's go see what's cookin'."

With that Bedlam leaves the back door and runs back to the courtyard.

~Hang in there, lads. I am en route.~

OOC: Bedlam Jones rolled 19 using 1d20+3. Initiative.
Flora
player, 149 posts
Wait, she's a plant?
What gave it away?
Sun 10 Jun 2012
at 21:26
  • msg #221

Re: The Sprawl Delve #2

 With a hard frown on her green face she looks almost like she would continue to batter the back door but if the others had need of her strength then she would not fail them.

 Glancing at the door, I will be back for you, dont go no where ok?.
The Shadow
GM, 777 posts
Tue 12 Jun 2012
at 17:48
  • msg #222

Re: The Sprawl Delve #2

Something emerges from a cloak of rubble. It is a robot, the size of a large car, bristling with lasers, grenade launchers and razor-sharp tentacles.

Suddenly all of you except Tom experience a savage mental assault. Strong feelings of dread and despair bubble away in your brain, sapping your resolve.

Everyone except Tom will have a -2 penalty to all attack and skill rolls due to this effect.

Round 1. Combat map updated. Init Order: Crusty, Bedlam, Flora, Robot, Ordus, Shreek.

Ordus and Shreek hold off posting until I have posted the robots turn.

Bedlam Jones
player, 147 posts
I tend to get my own way
like it or not.
Fri 15 Jun 2012
at 23:09
  • msg #223

Re: The Sprawl Delve #2

Bedlam runs to join the crew and see what is happening out front.

Round 1:
Can I do a double move for 12 squares?
Would put Bedlam at P16

The Shadow
GM, 778 posts
Sat 16 Jun 2012
at 09:11
  • msg #224

Re: The Sprawl Delve #2

Yes!
Flora
player, 151 posts
Wait, she's a plant?
What gave it away?
Tue 19 Jun 2012
at 20:40
  • msg #225

Re: The Sprawl Delve #2

 With a final glance at the back door she turns and races after Bedlam staying close to him..well until she spots the big robot thing.
Crusty Tom
player, 49 posts
Intuitive Lithoderm
New in town
Wed 20 Jun 2012
at 14:13
  • msg #226

Re: The Sprawl Delve #2

Crusty advances into the cover of some rubble in the middle of the square, drawing his mega shotgun as he moves and thumbing off the safety.

He fires off a round in the direction of the robot but it's an unbalanced shot and doesn't really threaten the target.

"Spread out! Don't let it attack us all at once."

Move to K08, Attack = 9 (Crusty's not a very good shot)
The Shadow
GM, 781 posts
Fri 22 Jun 2012
at 06:40
  • msg #227

Re: The Sprawl Delve #2

The robot shakes off the rest of the rubble and glides out of the building menacingly, a few metres from the ground. Up close you see it has seen a lot of action and has been patched up many times.

None the less it is still a formidable opponent. A crackling web of high accuracy lasers lance out, and anyone in the square gets hit multiple times.

Ordus, Crusty and Shreek 5HP damage each.

An alloy tentacles shoots out towards Shreek, grabs the hawkoid, and smashes him to the ground.

5HP damage Shreek and you are prone.

A frag grenade shoots out with a pop. It lands next to Ordus, and the blast catches the other two as well. All three are blasted back by the explosion.

5HP Damage Shreek, 10HP damage Ordus (as per your vulnerability to area attacks). Crusty your Armoured skin blocks this one, unlike the laser. You have all been shifted, check the map.

Round 1A. Combat map updated. Init Order: Ordus, Shreek, Crusty, Bedlam, Flora, Robot.

Remember, no need to post in Init order.

Ordus F. Rattus
player, 142 posts
Say "Cheese".
I dare you!
Fri 22 Jun 2012
at 14:44
  • msg #228

Re: The Sprawl Delve #2

"Spread out!" the rats cry, though they themselves remain unmoved. The flaming vermin draw and fire the bow they hold in their hands at the large robot.

Barely checking to see if the hit landed, they reach down to flip on a device that sits where the collective waist would be.

Action to attack
10:36, Today: Ordus F. Rattus rolled 24 using 1d20+8. Bow attack
10:36, Today: Ordus F. Rattus rolled 5 using 1d12. bow damage.

Minor action to turn on autodoc regaining 10 hit points and will regain 5 at the start of each turn unless i drop below 1 HP.

The Shadow
GM, 782 posts
Fri 22 Jun 2012
at 14:49
  • msg #229

Re: The Sprawl Delve #2

Ordus I think you missed the -2 from the mental assault. Don't forget folks, the voices in your head make aiming hard (ex Tom).
Flora
player, 152 posts
Wait, she's a plant?
What gave it away?
Fri 22 Jun 2012
at 15:01
  • msg #230

Re: The Sprawl Delve #2

 Stopping at the sight of the robot and squinting her eyes slightly as she stares at the machine and holds her maul at port arms concentrating with effort.

Machine command: physic
 Lvl+3 vs will, sv ends.
This message was last edited by the player at 15:04, Fri 22 June 2012.
Shreek the Electroid
player, 48 posts
Fri 22 Jun 2012
at 17:06
  • msg #231

Re: The Sprawl Delve #2

Feeling like his ribs had been brokesn and the wind knocked out of him he didn't bother to try and get up instead he just rolled over onto his back and let rip into the robot towering over him with an arc of intense electricity.



OOC:18:13, Today: Shreek the Electroid rolled 14 using 1d20+6. electrical attack
This message was last edited by the player at 17:17, Fri 22 June 2012.
Bedlam Jones
player, 149 posts
I tend to get my own way
like it or not.
Sat 23 Jun 2012
at 20:11
  • msg #232

Re: The Sprawl Delve #2

Bedlam scowls at the sight of the warbot and sends his thoughts out to the crew. ~Living metal. So much for my Jedi mind tricks... and it's on anti-grav so it probably can't be knocked down. Let's see how this old tech works.~

The giant activates his Inviso Armor which emits an unhealthy electronic hiccup before flickering into action. Then he sprints across the courtyard, coming up behind the robot.

OOC: Round 1A
Activate alpha tech: Inviso Armor (I have concealment against any creature not adjacent to me until the end of my next turn.)
Bedlam Jones rolled 2 using 1d8. Alpha Tech fails on 1.
Double move to F09.

Crusty Tom
player, 50 posts
Intuitive Lithoderm
New in town
Tue 26 Jun 2012
at 07:05
  • msg #233

Re: The Sprawl Delve #2

Tom drops his shotgun and clambers over the rubble to engage the robot at close range.  It's a risky choice but Tom hopes that his tough skin will provide some protection against the robot's tentacles.  His lead attack misses badly, but his split mind precisely tracks the robot's reaction and the follow up attack is faultless.

Assuming Gamma World follows the usual 4th ed critical rules, Tom hits once for 20 damage.  I've rolled damage just in case I've got the rules wrong or the robot is immune to criticals.

Move: I08
15:00, Today: Crusty Tom rolled 15 using 2d8+4. Damage.
14:59, Today: Crusty Tom rolled 26 using 1d20+6. Duality Basic.
14:58, Today: Crusty Tom rolled 10 using 1d20+7. Uncanny Strike.

The Shadow
GM, 784 posts
Tue 26 Jun 2012
at 19:59
  • msg #234

Re: The Sprawl Delve #2

Ordus' shot just misses a vulnerable sensor point and instead plinks uselessly from a sheet of armour plating. Meanwhile the autobot hops from rat to rat giving each one a minute dose of cell bonder.

Flora closes here eyes and concentrates, trying to meld with the mind of the robot. She almost gets there. If it wasn't from the words and images crashing into her brain she would have done it.

Flora, you will need a natural 20 to control the robot.

Shreek's electrical blast shoots harmlessly over the robot's head.

Crusty Tom is the only one to do any damage at all. His second blow puts a dent in the robot's side, breaking through its force field.

The robot's laser mesh is still quartering the area, although Bedlam is not targeted.

Ordus, Crusty and Shreek 5HP damage each.

The robot swivels a dozen sensors at Tom, then lashes out with a tentacle, opening a small wound, but as the stony man surmises his skin does take most of the blow.

2HP damage Tom.

Finally it fires another grenade between Ordus and Shreek. The rats somehow avoid the blast but Shreek is blown back against the wall and bangs his head. The bird man is down and fading fast!

9HP Damage Shreek. You are on -3HP and will need to make a death save every round until you roll a natural 20, fail 3 times (and die) or are healed. Good luck!

Round 2. Combat map updated. Init Order: Ordus, Shreek, Crusty, Bedlam, Flora, Robot.

Ordus F. Rattus
player, 143 posts
Say "Cheese".
I dare you!
Wed 27 Jun 2012
at 03:31
  • msg #235

Re: The Sprawl Delve #2

"Shreek!" Ordus cries out.  The bow is dropped and the rats run towards the robot.  Revitalized by the autodoc's healing, the rebar spear is drawn.

"Our friend needs help, but we cannot get close or we do more harm." the rats call to their teammates as the swing at the adversary but miss due to their concern for the wounded comrade.


I should be only down 5 hit points, after the autodoc heals me at the top of this round. Remind me, do I roll the 1d4 for medicine uses now or the start of next turn?


Moved to H06
Swung and missed badly.
Robot will take 5 fire damage by standing adjacent to me.

What sort of proximity does one need when you wish to initiate Second Wind for another character? Do you need to be adjacent?

This message was last edited by the player at 03:44, Fri 29 June 2012.
Crusty Tom
player, 51 posts
Intuitive Lithoderm
New in town
Wed 27 Jun 2012
at 14:50
  • msg #236

Re: The Sprawl Delve #2

Tom lunges forward with his spear again and again, hoping to capitalise on his earlier blow.  He is distracted, though, by Shreek's predicament and concerned at the robot's impressive combat capability.  His indecisiveness costs him and neither attack is at all convincing.

Missed with both attacks unless a 12 hits.  Our dice rolling had better improve or we're in real trouble.
Flora
player, 153 posts
Wait, she's a plant?
What gave it away?
Wed 27 Jun 2012
at 14:59
  • msg #237

Re: The Sprawl Delve #2

 Seeing that her mental command has had little or no effect on the machine she charges forward as one of their seedlings was cut down by the robot.

 Furious, she lifts her maul and smashes into the machine like a mad woman.

07:56, Today: Flora rolled 26,17 using d20+7,2d8+5. atk and possible damage
Shreek the Electroid
player, 49 posts
Wed 27 Jun 2012
at 19:49
  • msg #238

Re: The Sprawl Delve #2

OOC:20:48, Today: Shreek the Electroid rolled 15 using 1d20. death save roll
Bedlam Jones
player, 151 posts
I tend to get my own way
like it or not.
Thu 28 Jun 2012
at 20:37
  • msg #239

Re: The Sprawl Delve #2

Bedlam takes advantage of his invisibility and the robot's attention being drawn to Ordus and Crusty. Stepping up behind the living metal he delivers a overhead smash.

OOC: Round 2
Slide 5' to F08
Bedlam Jones rolled 20 using 1d20+8. Attack Robot.
I included -2 distraction +2 flanking modifiers to the attack roll.
Bedlam Jones rolled 12 using 2d8+4. Damage?
Short on time. Not sure about the damage mod so just added my ST bonus.

If the robot does not move (ends its turn adjacent to Bedlam) and is affected by his alpha mutation (My Name Is Mud) then it is restrained until it saves (and slowed until it saves again).

The Shadow
GM, 787 posts
Sun 1 Jul 2012
at 08:53
  • msg #240

Re: The Sprawl Delve #2

Nobody manages to hit the robot until Flora rushes form cover, brandishing her gravity hammer.

With a flood of gravitronic energy the robot is dragged towards the giant. The hammer impacts with a huge boom that sends Flora prone and the robot crashing down onto a pile of rubble.

Ordus, you only have to roll for the autodoc on activation, not each round. You cannot activate a second wind, only use the heal skill, and you need to be adjacent. On the doc healing last round, noted. On the flame damage, Flora dragged the robot away before that took effect.

The robot reactivates its anti-gravity and rises a metre or so above the ground again. The laser mesh strafes the area.

Everyone except Shreek takes 5 damage.

It lashes out at Flora with a tentacle, then zaps her with a pacification ray.

12HP damage Flora

Round 3. Combat map updated. Init Order: Ordus, Shreek, Crusty, Bedlam, Flora, Robot.

Shreek the Electroid
player, 51 posts
Sun 1 Jul 2012
at 09:51
  • msg #241

Re: The Sprawl Delve #2

OOC:
10:50, Today: Shreek the Electroid rolled 2 using 1d20. death save roll. (strike 1!!)

Crusty Tom
player, 52 posts
Intuitive Lithoderm
New in town
Wed 4 Jul 2012
at 12:30
  • msg #242

Re: The Sprawl Delve #2

Crusty Tom breaks off his attack long enough to slip a small silvery patch from behind his belt and slap it on some exposed skin.  It seems to rapidly boost his recovery and some of his more obvious injuries close and heal.  Tom is heartened and relieved to be free from pain but he abruptly starts cursing as a single green indicator on the patch turns red.  He is cursing all the more after lunging twice at the robot for no appreciable effect.

No move.  Minor action to use The Patch, heals bloodied value +10, the Patch then runs out.  Both attacks miss, even with flanking, unless the robot is AC 14 or less.
Bedlam Jones
player, 152 posts
I tend to get my own way
like it or not.
Fri 6 Jul 2012
at 19:03
  • msg #243

Re: The Sprawl Delve #2

Bedlam frowns as his lamppost pings harmlessly off the robot's armor. "Guess I'll just have to hit it harder..."

The giant steps over to where Flora had slammed the robot and swings again. And the robot once again shrugs off the heavy impact.

OOC: Round 3
Slide 5' to G09
Bedlam Jones rolled 11 using 1d20+8. Attack Robot.
That includes +2 for Flanking, -2 for Despair.

Flora
player, 156 posts
Wait, she's a plant?
What gave it away?
Sun 8 Jul 2012
at 02:43
  • msg #244

Re: The Sprawl Delve #2

 As the robot touched her without her permission she swings the heavy maul with all her shoulders into the metal contraption looking to see parts of it go flying off as the maul makes sparks fly.

 Her thoughts drift for a second to the cook. You are next cook, i can do a little tenderizing myself.
Ordus F. Rattus
player, 146 posts
Say "Cheese".
I dare you!
Tue 10 Jul 2012
at 19:44
  • msg #245

Re: The Sprawl Delve #2

Ordus hisses from a hundred tiny mouths and runs forward jab its spear at the creature.

If possible I would move to either H08 or G08 as one of them may provide a flanking bonus with Flora? If no bonus can be had than well blurgh... I am going to cause 5 points of fire damage to one of my allies whoever can take that better than me will be the square I move into...

Oh for the love of Pete...
15:42, Today: Ordus F. Rattus rolled 13 using 1d20+8. rebar spear!
This would be a 15 if I got a flanking bonus.

I heal five, so I am sitting at the same level i was previously.

Shreek the Electroid
player, 54 posts
Wed 11 Jul 2012
at 20:41
  • msg #246

Re: The Sprawl Delve #2

OOC:21:39, Today: Shreek the Electroid rolled 11 using 1d20. death save roll
The Shadow
GM, 790 posts
Sat 14 Jul 2012
at 08:14
  • msg #247

Re: The Sprawl Delve #2

You all move to surround the robot. However, everyone's attempt to damage it fail, even Flora's solid hit. Only Ordus' flames cause the robot's force field to flare.

Since Ordus you moved first I assume Bedlam would shift elsewhere. Now you all get a flanking bonus to cancel out the psychic assault.

Now it's the robot's turn. The laser is still up and burning.

5HP damage everyone except Shreek.

It continues to pound on Flora, lashing her with a tentacle and zapping her with a pacification ray. It's all too much for the plant, and she collapses in a quivering heap.

20HP damage Flora, you are now on -7HP. As it was the pacification ray that took you down no need to make Death Saves.

Round 4. Combat map updated. Init Order: Ordus, Shreek, Crusty, Bedlam, Flora, Robot.

Shreek, you rolled two Death saves last round, you can use the second one (a success!) for this round.

The Shadow
GM, 791 posts
Sat 14 Jul 2012
at 08:15
  • msg #248

Re: The Sprawl Delve #2

Also Flora, I am going to rule that your unconscious mind can still try and take over the robot. Each round try to roll a 20.
Flora
player, 157 posts
Wait, she's a plant?
What gave it away?
Sat 14 Jul 2012
at 10:35
  • msg #249

Re: The Sprawl Delve #2

 Falling to the ground like a large sack of beat up weeds her plant mind continues to work at her new powers seeking a way to influence the machine.

03:32, Today: Flora rolled 15 using 1d20. control machine
Ordus F. Rattus
player, 150 posts
Say "Cheese".
I dare you!
Tue 17 Jul 2012
at 16:37
  • msg #250

Re: The Sprawl Delve #2

Ordus tries to focus on the task at hand and ignore the worry as Flora goes down.

He strikes again with his spear.

12:22, Today: Ordus F. Rattus rolled 23 using 1d20+8. attack?
12:34, Today: Ordus F. Rattus rolled 9 using 1d12+2. damage?

With Flora going down I lose my flank so this atk should probably be a -2 for the psychic interference.

Also note robot should have taken 5 damage for being adjacent to me. And will take another five this turn.

Bedlam Jones
player, 155 posts
I tend to get my own way
like it or not.
Tue 17 Jul 2012
at 19:02
  • msg #251

Re: The Sprawl Delve #2

"Sis!" Bedlam exclaims as Flora crumples under the effect of a beam from the warbot. Moving over to the fallen plant he realizes her best chance for survival is for him to destroy the mechanical terror. And her gravity hammer is a better weapon for doing that.

In one smooth motion Bedlam drops his lamppost, grabs the hammer and begins a surging uppercut. But the strange gravitational effects of the ancient tech create an unfamiliar balance, and instead of a devastating blow the giant finds himself swinging wildly and struggling to maintain his own footing.

"Easy, big guy," Bedlam mutters angrily to himself. "Won't help anyone if you make foolish mistakes."

Shifting the hammer in his hands to get a feel for the new weapon, he takes a moment to gather his reserve.

OOC: Round 4
Slide to H10
Bedlam Jones rolled 13 using 1d20+1. DX roll to Pick Up Hammer and Swing.
DC 18, Failed.
Take second wind.

The Shadow
GM, 794 posts
Sat 21 Jul 2012
at 08:23
  • msg #252

Re: The Sprawl Delve #2

Ordus' spear almost, but not quite, does some damage to the robot, although his flames once again cause its forcefield to spurt and stutter.

The laser mesh continues to flare, except Flora is not targeted. The robot turns its attention to the annoying swarm of rats, raking them with its tentacle before hosing the pacification ray over them. The robotdoc is still scurrying about patching up rat after rat, but now the robot has Ordus in its sights that may not be enough.

5HP Damage Bedlam and Crusty, 24HP damage Ordus.

Suddenly the psychic assault stops and the voice pops into your heads again, sounding very smug.

"I warned you! Now drop your weapons now and I might let some of you live"

Round 5. Combat map updated. Init Order: Ordus, Shreek, Crusty, Bedlam, Flora, Robot. This round no -2. Also, since you surround the robot, everyone gets a flanking bonus.
Shreek the Electroid
player, 56 posts
Sat 21 Jul 2012
at 09:25
  • msg #253

Re: The Sprawl Delve #2

10:23, Today: Shreek the Electroid rolled 16 using 1d20. daeth save
Crusty Tom
player, 54 posts
Intuitive Lithoderm
New in town
Mon 23 Jul 2012
at 12:52
  • msg #254

Re: The Sprawl Delve #2

Crusty snorts derisively, "Some of us?  You make it sound so appealing."

He launches another attack on the robot and one of his attacks strikes home but not with the impact he might have wished.

Bedlam! Break off.  Grab Flora and Shreek and get out of here.  This thing's wiping us out.
Bedlam Jones
player, 156 posts
I tend to get my own way
like it or not.
Fri 27 Jul 2012
at 19:34
  • msg #255

Re: The Sprawl Delve #2

"Aw, but I just got the hammer!" Bedlam grins and swings at the robot.

OOC: Round 5
Bedlam Jones rolled 24 using 1d20+10. Attack Robot.
Includes +2 for flanking, no minuses.

Oh! Oh! I think I hit.

The question is whether the hammer does its full damage or something less. The power is listed as 'encounter'. Does that mean it can only be used once per encounter? So I'll throw out various damage rolls and let the Shadow pick the appropriate.

Possible results:
Bedlam Jones rolled 36 using 6d8+8. Full grav hammer damage.
   This would mean both Bedlam and the Robot are prone.
Bedlam Jones rolled 15 using 2d12+4. Salvaged grav hammer damage.
   The 'salvaged' option would also increase my attack roll to 26 for weapon accuracy.
Bedlam Jones rolled 11 using 2d8+4. Regular Heavy Melee damage.

And finally, it is Alpha Tech...
Bedlam Jones rolled 2 using 1d4. Alpha Tech fails on 1.

BTW: I don't think Bedlam's current HP reflect his 2nd wind from round 4.

Ordus F. Rattus
player, 152 posts
Say "Cheese".
I dare you!
Tue 31 Jul 2012
at 21:11
  • msg #256

Re: The Sprawl Delve #2

The multitude of rodents scowled and inhaled sharply, gathering their relatively small wits about them.  With a cry they lunged as one at the robot.

Minor action to 2nd wind, giving me 12 hit points PLUS the five per turn thanks to the robo doc. Meaning I am 17/24 I think. Double check my math for me.
16:30, Today: Ordus F. Rattus rolled 22 using 1d20+5. Swarm atk.
16:31, Today: Ordus F. Rattus rolled 14 using 1d8+6. damage.
Target will take five from my flame damage and target is considered "immobilized" until the end of my next turn.  Unless the roboto is immune to that.

Also, Swarms have 5 resistance to ranged attacks, laser beams count I assume so that would actually leave me at 22/24 for HP.

The Shadow
GM, 797 posts
Sun 12 Aug 2012
at 09:05
  • msg #257

Re: The Sprawl Delve #2

Bedlam connects with the gravity hammer and there is a great light, which fades to leave the giant on the ground and the robot crashed to the deck, its forcefield shorting out in a shower of sparks. This allows the swarm of rats to pile on to the stricken enemy, inside the minimum range of its lasers!

Flora's dreaming brain is still unable to take control of the robot.

Actually Ordus, the laser is an area attack, so in fact you should take double damage! But since I missed that I will keep it at 5HP. From now on you can continue your swarm attack. If you hit, the robot is still pinned and also cannot target you with its defence lasers. Also, I'm not sure your character sheet has been levelled up. Check the Party Stats thread, your max HP is 29. And BTW am including your flame damage.

The web of lasers sprays Beldam and Tom with burning light.

5HP damage each.

The robot turns now it's attention to the prone Bedlam, first lashing him with its tentacles, then zapping the giant with the stun ray.

18HP damage Bedlam, with the 2nd wind I missed puts you on 1HP! Good luck!

Round 6. Combat map updated. Init Order: Ordus, Shreek, Crusty, Bedlam, Flora, Robot. This round no -2. Also, since you surround the robot, everyone gets a flanking bonus.

Ordus F. Rattus
player, 155 posts
Say "Cheese".
I dare you!
Tue 14 Aug 2012
at 20:37
  • msg #258

Re: The Sprawl Delve #2

The Rats continue there pestering of the Robot, presenting a truly unique image of a large robot covered in tiny burning rats who are covered in tinier robots that are healing the rats.

The damage inflicted is slowly taking it's toll but will a slow toll be enough to help Ordus' friends?


16:33, Today: Ordus F. Rattus rolled 19 using 1d20+5. Swarm! atk
16:33, Today: Ordus F. Rattus rolled 8 using 1d8+6. swarm dmg.
5 damage from Fiery Aurora

Some my HP should have been 22/29 at the end of last turn and this turn I would heal 5 more from the autodoc giving me 27/29.

Bedlam Jones
player, 158 posts
I tend to get my own way
like it or not.
Fri 17 Aug 2012
at 10:12
  • msg #259

Re: The Sprawl Delve #2

Bedlam tries to roll away from the warbot's tentacles, but the wicked mechanical creepers are too adroit. Twisted up in their grip, the giant is an easy target for the strange pacification ray. Finally breaking away, Bedlam winces painfully as he uses the now inert gravity hammer to shakily climb to his feet.

~Not going to make it very far running. You got clean-up, Ordus.~

With a quick step in, he swings at a section of the robot which isn't crawling with flaming rats. He grins broadly as the hammer meets no slippery resistance from a force field and slams solidly into the metallic body.

OOC: Round 6
Stand.
And deliver.
Bedlam Jones rolled 27 using 1d20+10. Attack Robot.
   Includes +2 for flanking.
Bedlam Jones rolled 14 using 2d8+4. Regular Heavy Melee damage.

The Shadow
GM, 799 posts
Sun 19 Aug 2012
at 07:38
  • msg #260

Re: The Sprawl Delve #2

The robot cannot dislodge the flaming rats which continue to crawl over its chassis gnawing and burning vital bits. With a shower of flames its laser defence system shorts out. Beldam then lands a cracking blow.

Tom doesn't seem to be making any impression at all.

After all you've gone through not going to pile on the misery after a double fumble!

Flora still cannot take control from her slumber. Shreek doesn't get any worse.

Even without its laser grid, the robot is still a formidable opponent. It tries to zap Bedlam with its pacification ray, but misses!

Its tentacles lash out at Tom, but his stony skin absorbs most of the blow.

3HP damage Tom.

Round 7. Combat map updated. Init Order: Ordus, Shreek, Crusty, Bedlam, Flora, Robot. As you surround the robot, everyone gets a flanking bonus.

Crusty Tom
player, 57 posts
Intuitive Lithoderm
New in town
Sun 19 Aug 2012
at 13:01
  • msg #261

Re: The Sprawl Delve #2

Tom staggers back.  In lunging at the robot his spear tip had dropped low and rammed into the earth of the square, nearly twisting the spear out of his grip and jerking Tom off his feet.

Strangely, despite his own misfortune, Tom was greatly encouraged.  The robot's laser array seemed to have burnt out and its ray gun had lost its unerring accuracy.  The group was still in grave danger and Tom was highly conscious that both Flora and Shreek needed urgent help, but the fight no longer seemed as hopeless.

Tom resolves that it would be best to finish the job quickly, if it can be done, and dives back in.  This time Tom's spear finds goof purchase and he slams it home a second time for good measure.

Yay!  Hits AC 25 for 12 damage and AC 29 for 13 damage.
Ordus F. Rattus
player, 156 posts
Say "Cheese".
I dare you!
Mon 20 Aug 2012
at 18:56
  • msg #262

Re: The Sprawl Delve #2

"Well it looks like things are turning." the rats call out, still scurrying about, and still picking at the robots

14:54, Today: Ordus F. Rattus rolled 19 using 1d20+7. Swarm atk.
14:54, Today: Ordus F. Rattus rolled 10 using 1d8+6. swarm dmg.
and 5 more burning damage.

Autodoc heals me all the way up.

This message was last edited by the player at 21:53, Tue 21 Aug 2012.
Bedlam Jones
player, 159 posts
I tend to get my own way
like it or not.
Mon 20 Aug 2012
at 22:19
  • msg #263

Re: The Sprawl Delve #2

"It ain't over 'til the sparks stop flying," Bedlam grins as he brings the hammer around again at the warbot. At the last moment, however, the giant pulls his swing to avoid several flaming rats.

"Whoa! Ordus! C'mon, lads, you're not leaving the rest of us much to aim at."

OOC: Round 7
Swing away. Don't think I hit, even without the force field.

Bedlam Jones rolled 17 using 1d20+10. Attack Robot.
Bedlam Jones rolled 8 using 2d8+4. Regular Heavy Melee damage.

The Shadow
GM, 800 posts
Thu 23 Aug 2012
at 18:34
  • msg #264

Re: The Sprawl Delve #2

Tom finally gets in two good whacks, sending out a shower of sparks. The burning mob of rats gnaws on a dozen vital systems. The robot is looking in poor shape, but it's still a dangerous foe.

The pacification ray hits Bedlam head on, and the giant folds into a dreamless sleep.

You are on -13HP Bedlam, no Death Save necessary.

Its tentacles lash out at Tom once again, only managing some mild abrasion

3HP damage Tom.

Round 8. Combat map updated. Init Order: Ordus, Shreek, Crusty, Bedlam, Flora, Robot. As you surround the robot, everyone gets a flanking bonus.

Ordus F. Rattus
player, 157 posts
Say "Cheese".
I dare you!
Fri 24 Aug 2012
at 16:22
  • msg #265

Re: The Sprawl Delve #2

"No!!!!!!!!! the rats call out as Bedlam falls.

Distracted, they find themselves unable to keep up their assault on the robot.

12:21, Today: Ordus F. Rattus rolled 8 using 1d20+7. swarm!
Crud, well i assume i get deposited in an adjacent square so i still burn for five.

Crusty Tom
player, 58 posts
Intuitive Lithoderm
New in town
Tue 28 Aug 2012
at 12:13
  • msg #266

Re: The Sprawl Delve #2

Tom's enthusiasm is short-lived as Bedlam, too, goes down under the ray's touch.  The two giants have both fallen to it and Tom can only assume that it is a powerful weapon - that will likely be turned upon him very soon now.

He continues his assault, nonetheless, but neither of his attacks can find purchase on the robot's metal flank.

Attacks were 13 and 12, both rolls of 4 on d20.  Ah well...
The Shadow
GM, 801 posts
Thu 30 Aug 2012
at 10:03
  • msg #267

Re: The Sprawl Delve #2

The robot manages to shake off Ordus and rises up again on its anti-grav. Only the rats' flame does any damage to it this round.

The robot lashes at Ordus with it's tentacle, then its pacification ray lays a single rat out cold. It is promptly revived by an exhausted autodoc!

13HP Damage Ordus, and you heal 5 of that.

Round 9. Combat map updated. Init Order: Ordus, Shreek, Crusty, Bedlam, Flora, Robot.

Crusty Tom
player, 59 posts
Intuitive Lithoderm
New in town
Sun 2 Sep 2012
at 02:46
  • msg #268

Re: The Sprawl Delve #2

Crusty Tom lashes out again with his heavy spear.  Common sense tells him he should be running, but he finds he can't just leave his new companions to the mercies of the cook in the soup kitchen.  Doubtless they'd be rendered down to make a meal for the next dupes to come this way, or something equally horrible.

One of his strikes connects solidly.

OOC: Hit AC 26 for 15 damage, the other attack misses (AC 12)
The Shadow
GM, 806 posts
Wed 12 Sep 2012
at 17:08
  • msg #269

Re: The Sprawl Delve #2

Ordus grabs his rebar spear and lashes out, but the blow doesn't quite pierce the robot's armour. None the less, the machine  is plainly close to scrapped.

In a last spasm of violence it lashes at Tom and zaps him with the ray. The ray misses, and the tentacle blow lacks force.

2HP damage Tom.

Suddenly, Shreek gives a gargling cough as he lies in a pool of blood. He is clearly close to death!

Shreek failed a second death save, one more and he croaks!

Round 9. Combat map updated. Init Order: Ordus, Shreek, Crusty, Bedlam, Flora, Robot. As you surround the robot, everyone gets a flanking bonus.

The Shadow
GM, 808 posts
Sat 15 Sep 2012
at 09:35
  • msg #270

Re: The Sprawl Delve #2

With an almighty screech from the horde of rats, Ordus sticks his rebar spear deep into the electronic innards of the robot. It drops to the ground with a crash, totally inert. You have prevailed!

Tom, will let you get to Shreek and try a heal roll before his next death save.
The Shadow
GM, 809 posts
Sun 16 Sep 2012
at 09:42
  • msg #271

Re: The Sprawl Delve #2

The autodoc, which has been manically hopping from rat to rat administering medicine, keels over and expires!
Crusty Tom
player, 61 posts
Intuitive Lithoderm
New in town
Tue 18 Sep 2012
at 13:50
  • msg #272

Re: The Sprawl Delve #2

Once it is clear that the robot has finally succumbed to accumulated damage, Crusty Tom throws down his spear, turns on his heel and dashes over to Shreek.  He frantically starts triage, attempting to identify the hawkoid's most serious injuries so that he can stabilise Shreek's condition.  Tom means well and his sound common sense stands him in good stead, but his lack of specialist medical training is evident.

I'm not entirely sure which skill is the equivalent to Heal?  But I think it's probably a Wisdom based roll and assuming DC 15 Tom falls just short (13)
The Shadow
GM, 810 posts
Wed 19 Sep 2012
at 16:04
  • msg #273

Re: The Sprawl Delve #2

It's a Science check so +5 is right. So Shreek, you get to make a death save... good luck :)
Shreek the Electroid
player, 60 posts
Wed 19 Sep 2012
at 17:53
  • msg #274

Re: The Sprawl Delve #2

18:50, Today: Shreek the Electroid rolled 3 using 1d20. death save

As the saving throw is 10 or better I think thats my third strike and if I'm not mistaken the group will be feasting on a very large sunday roast chicken tonight :o(

The Shadow
GM, 811 posts
Thu 20 Sep 2012
at 10:14
  • msg #275

Re: The Sprawl Delve #2

Shreek coughs up blood and dies, discharging one last blast of eletricity into the earth...
Crusty Tom
player, 62 posts
Intuitive Lithoderm
New in town
Mon 24 Sep 2012
at 13:47
  • msg #276

Re: The Sprawl Delve #2

Tom punches the ground next to Shreek's now lifeless corpse, "Too late, #$%@ it!  He's gone Ordus.  You keep an eye out while I check on the others."

It would be faster to have Ordus check one of Flora and Bedlam but Tom can't see a way that the rat collective could administer first aid without causing severe burns.  He goes to Flora first, as she was the next to fall.  The way both she and Bedlam went down doesn't leave Tom very hopeful but he has to check.

Tom's more than half expecting Flora to be dead but assuming he can see her breathing he will then try to revive her.
The Shadow
GM, 813 posts
Mon 24 Sep 2012
at 15:50
  • msg #277

Re: The Sprawl Delve #2

They take a lot of waking, but eventually Flora and Bedlam are back on their feet and staggering around.
Bedlam Jones
player, 162 posts
I tend to get my own way
like it or not.
Tue 25 Sep 2012
at 00:01
  • msg #278

Re: The Sprawl Delve #2

Bedlam turns his head slowly, trying to relieve the pounding left by the pacification ray. The giant growls ominously when he learns of Shreek's demise.

"I think maybe we should go visit the cook. How is everyone else doing?"
Flora
player, 165 posts
Wait, she's a plant?
What gave it away?
Tue 25 Sep 2012
at 00:44
  • msg #279

Re: The Sprawl Delve #2

 Gaining her feet once more she sinks her feet into the ground for several seconds before glancing over to Bedlam and holds out her hand. If we are going to pay the "cook" back for his treachery then i wish my own weapon to do so and lets hope he doesn't have another of those machines around.
The Shadow
GM, 814 posts
Tue 25 Sep 2012
at 10:15
  • msg #280

Re: The Sprawl Delve #2

The voice sounds in your heads (ex Tom) again, but seems much more conciliatory this time.

Look folks, let's call this one quits. I have another recipe that will get you all back to normal like your stony friend. Take it and leave, what do you say?
Crusty Tom
player, 63 posts
Intuitive Lithoderm
New in town
Tue 2 Oct 2012
at 08:23
  • msg #281

Re: The Sprawl Delve #2

"Cracked and sore." Tom answers Bedlam, "But a darn sight better than poor Shreek for all that."

"I'm all for paying the cook a visit, but maybe we should take some time to recover first?  It's an open question whether we'd fare better for the time to rest and plan or the cook for having more time to fortify his kitchen.  Kinda depends whether he's got much left in the way of security."

"Speaking of robots, we should see if we can salvage any of that thing.  If the force field generator or laser array can be repaired they'd sell for a bundle.  Even as parts they're probably worth a bit.  May as well get something back for a bad day."

Bedlam Jones
player, 163 posts
I tend to get my own way
like it or not.
Thu 4 Oct 2012
at 22:14
  • msg #282

Re: The Sprawl Delve #2

Bedlam hands the Gravity Hammer over to Flora and picks up his lamp post. "Think it might need a bit to rejuice."

The giant nods silently in response to Tom's salvage suggestion.

"Ordus, grab what you can of Shreek's gear. I'm going to see if I can communicate with the cook..."
OOC: Anybody care to suggest common funereal practices for a Gamma World setting? Maybe put it in the Meta-Game thread.

Bedlam tries telepathically responding to the cook, broadcasting to the crew at the same time.
~Another recipe, you say? If I were in the business of ambushing travelers, my second recipe might be more lethal than the first.~
The Shadow
GM, 815 posts
Sun 7 Oct 2012
at 08:05
  • msg #283

Re: The Sprawl Delve #2

Trust is an important part of any relationship. C'mon you don't want me in your heads forever, right?
Bedlam Jones
player, 164 posts
I tend to get my own way
like it or not.
Mon 8 Oct 2012
at 01:46
  • msg #284

Re: The Sprawl Delve #2

Bedlam silently surveys the crew. They've taken a beating, but the anger at the loss of one of their own was easily apparent to the psionic giant.

~True enough. But I have another theory for getting you out of our heads.~

"Tom, Ordus. You have the front door," Bedlam turns determinedly toward the alley and the back door of the restaurant. "Flora, you're with me."
Flora
player, 166 posts
Wait, she's a plant?
What gave it away?
Mon 8 Oct 2012
at 01:51
  • msg #285

Re: The Sprawl Delve #2

 Hefting her maul she turns and follows after Bedlam. There was a coldness in her green eyes as she wanted to finish off this cannibal once and for all.

 Time for the sprouts to regrow amongst the victims of this cannibal.
Ordus F. Rattus
player, 160 posts
Say "Cheese".
I dare you!
Mon 8 Oct 2012
at 02:49
  • msg #286

Re: The Sprawl Delve #2

Ordus looks at Shreek's body. He pauses when Bedlam tells him to loot it, half of the collective mass moving towards the body and the other half holding back. The half holding back wins. "Boss, we'd burn stuff pretty bad. Maybe Tom should do it."

Upon seeing Bedlam and Flora head around back again a ripple goes through the collective, almost like a shrug. He gives Bedlam a lazy "Aaa-firmative." then it turns to Tom. "Let's hope the Cook doesn't have another one of them robots!" and heads off towards the front door.
The Shadow
GM, 817 posts
Mon 8 Oct 2012
at 16:39
  • msg #287

Re: The Sprawl Delve #2

Bedlam and Flora head round to the steel-plated back door. Unsurprisingly, it is still shut, but a minute or two of concerted bashing should break it down.
Bedlam Jones
player, 166 posts
I tend to get my own way
like it or not.
Tue 9 Oct 2012
at 07:34
  • msg #288

Re: The Sprawl Delve #2

Bedlam rolls his shoulders and neck, still stiff from the "pacification" beam. Then he raises an eyebrow at Flora. "Well, sis, shall the bashing begin?"

With her assent, he raises his lamp post and begins pounding on the door, alternating strokes with the fibrous giant.
Crusty Tom
player, 64 posts
Intuitive Lithoderm
New in town
Sat 13 Oct 2012
at 20:45
  • msg #289

Re: The Sprawl Delve #2

As the sound of crashing marks the beginning of the giants' assault on the back door, Tom steps up to the front, rolls his shoulders and goes to work.  Since his spear is better suited to piercing than bashing, he settles for kicking the door down, or perhaps shaking down part of the wall, he's not terribly particular.

Tom will be using Seismic Stomp in game terms, so any damage will affect the wall as well as the door :)
The Shadow
GM, 818 posts
Sun 14 Oct 2012
at 07:22
  • msg #290

Re: The Sprawl Delve #2

As you get close to the front door, you can see it is open as before. Nothing different inside from where you're standing.

Want to go in now or wait for the giants to bust the back door?
The Shadow
GM, 819 posts
Mon 15 Oct 2012
at 16:45
  • msg #291

Re: The Sprawl Delve #2

The giants finally smash the back door from its hinges. Beyond is an antechamber lined with sheet metal, around 3 metres square, with another steel door on the opposite wall.

Tom, remember Bedlam can use his mental powers to talk to the team round the front.
Ordus F. Rattus
player, 161 posts
Say "Cheese".
I dare you!
Thu 18 Oct 2012
at 03:03
  • msg #292

Re: The Sprawl Delve #2

Ratus steps up next to Tom. "The door was open the whole time?!"
Flora
player, 169 posts
Wait, she's a plant?
What gave it away?
Thu 18 Oct 2012
at 17:37
  • msg #293

Re: The Sprawl Delve #2

Without a word she continues to bash at the new steel door but she is a bit upset that a cook has the skill to work with steel the way he has shown he can do. Still it wont make much difference sooner or later they will get to him.
Crusty Tom
player, 66 posts
Intuitive Lithoderm
New in town
Fri 19 Oct 2012
at 02:30
  • msg #294

Re: The Sprawl Delve #2

"Guess so.  I figured he would have locked it since our last visit."

Tom hears a brief pause in the giants' pounding and starts to open the front door, only for the noises to resume.  It's hard to tell whether the others have encountered another obstacle or started fighting.

"Bedlam!" Tom shouts "What's going on!"
Bedlam Jones
player, 167 posts
I tend to get my own way
like it or not.
Tue 23 Oct 2012
at 00:21
  • msg #295

Re: The Sprawl Delve #2

With the outer door smashed, Bedlam hangs back a little, suspicious of the metal room. As Flora moves to address the next door he looks for buttons or handles or panels.

~Got another door inside the first, Tom.~ his thoughts respond to a muffled shout from the rock man. ~Everything still quiet up front?~
Crusty Tom
player, 67 posts
Intuitive Lithoderm
New in town
Wed 24 Oct 2012
at 03:06
  • msg #296

Re: The Sprawl Delve #2

"All quiet!  Door's open!" Tom yells in response to Bedlam's query.

More quietly, he adds, to Ordus "They've got to get through a second door.  Still, we'd better head in.  This door might be open but we'll probably have to break through from the dining room into the kitchen.  Ready?"

Tom stands ready to open the door and burst inside at Ordus' signal.
Ordus F. Rattus
player, 162 posts
Say "Cheese".
I dare you!
Wed 24 Oct 2012
at 12:43
  • msg #297

Re: The Sprawl Delve #2

"Sure we are." Ordus says, tightening up his swarm a little and nodding to Tom.
The Shadow
GM, 822 posts
Sat 27 Oct 2012
at 08:38
  • msg #298

Re: The Sprawl Delve #2

Flora rushes in to pound on the door, but after a second a cloud of knockout gas is pumped into the antechamber at high speed from a nozzle in the ceiling.

You take 24HP in stun damage Flora. You can try and bash down the inner door one more time, or back out of the cloud.
Flora
player, 170 posts
Wait, she's a plant?
What gave it away?
Sat 27 Oct 2012
at 11:54
  • msg #299

Re: The Sprawl Delve #2

 With the gas boiling out around her she lets her unnatural body breathe for her as she steps back out of the vapors. One would guess that the cook doesnt like visitors.

 She will look over the back wall wondering if he had a escape route set up also.
Think there is anything on the roof that will let us get in there?.
Bedlam Jones
player, 168 posts
I tend to get my own way
like it or not.
Sun 28 Oct 2012
at 01:35
  • msg #300

Re: The Sprawl Delve #2

Bedlam steps back from the doorway, letting Flora make her escape.
Flora:
"Think there is anything on the roof that will let us get in there?"

He looks up toward the roof. OOC: How tall is this building?
"Don't know. And we lost our flyer."

~Well, crew, the back entryway has a gas trap. Probably something similar up front. Be careful.~

Using the remains of the outer door as a fan the giant works at dispersing the gas without breathing it. Once it is somewhat diluted he sends his thoughts out again.

~I'm going to hold my breath to see if I can avoid the effects of the gas. If so, Flora and I will take turns pounding on the second door.~
The Shadow
GM, 823 posts
Mon 29 Oct 2012
at 17:49
  • msg #301

Re: The Sprawl Delve #2

Bedlam's plan works well for a few more blows, but then the thousand volts sudden;y coursing through the metal walls and floor almost fry the giant before he jumps back out...
Crusty Tom
player, 68 posts
Intuitive Lithoderm
New in town
Tue 30 Oct 2012
at 06:12
  • msg #302

Re: The Sprawl Delve #2

Tom opens the front door and steps inside.  He moves a couple of paces clear of the door, to give Ordus room to enter, but doesn't immediately push further into the dining room.  Instead, mindful of Bedlam's warning, he searches for possible traps.
Ordus F. Rattus
player, 163 posts
Say "Cheese".
I dare you!
Tue 30 Oct 2012
at 20:51
  • msg #303

Re: The Sprawl Delve #2

Ordus holds back for a few moments to see if Tom activates any traps.
Flora
player, 171 posts
Wait, she's a plant?
What gave it away?
Wed 31 Oct 2012
at 00:43
  • msg #304

Re: The Sprawl Delve #2

 At the sound of a electrical discharge she growls knowing it most likely wont kill but it can hurt even them. Looking up at the side of the building for hand holds and for a way to climb up the side.

 If there is no easy way up the side she will look for big objects that look heavy, if nothing else maybe she can push the heavy object onto the plates and discharge all that static electricity.
Bedlam Jones
player, 169 posts
I tend to get my own way
like it or not.
Fri 2 Nov 2012
at 23:14
  • msg #305

Re: The Sprawl Delve #2

"If I remember right, sis, we just need something which the electricity cannot travel through. Wood - but not you. Dry wood. Or rubber. I think metal is bad," Bedlam looks sadly at his lamppost maul.

While Flora surveys other approaches (via windows or roof) Bedlam quickly searches the alley for insulating material.

~Ok. The back entry is electrified. Who remembers what to do with this. Are we supposed to piss on it?~

OOC: Some rolls which may help determine the results of his efforts.
18:09, Today: Bedlam Jones rolled 13 using 1d20+3. Perception.
18:08, Today: Bedlam Jones rolled 3 using 1d20+1. Science.

Hey, he may not be the brightest bulb, but he's very persuasive...

This message was last edited by the player at 23:15, Fri 02 Nov 2012.
The Shadow
GM, 824 posts
Sat 3 Nov 2012
at 08:33
  • msg #306

Re: The Sprawl Delve #2

The brickwork is in good condition with few handholds. A climb to the top would be tricky.

DC25 Athletics, Bedlam can give you a leg up for a +4 circumstance bonus. Also, unless Flora can make a Science roll DC15 neither of you will know what is an insulating material. BTW the alley is clear of debris to through into the metal room, you would have to go back to the main square.

Meanwhile Tom and Ordus venture inside the Soup Kitchen via the main door, pushing aside the ragged curtain. Unlike before the interior lights have been switched off. The cantina is empty, the mismatched chairs and table barely visible in the gloom. The space behind the mesh-covered serving hatch on the far wall is pitch black...
Flora
player, 172 posts
Wait, she's a plant?
What gave it away?
Sat 3 Nov 2012
at 10:24
  • msg #307

Re: The Sprawl Delve #2

 With a snort at the room she shakes her head knowing that she was not a science kind of girl but she was now strong and fairly limber. I am going to have a go at this wall, Give me a hand up will ya.?

 Grabbing the first solid looking hand hold she use's the lift from Bedlam and keeps her body close to the wall as she goes up the side.

03:21, Today: Flora rolled 14,27 using d20+1,d20+16. science chk,climb chk
The Shadow
GM, 825 posts
Sun 4 Nov 2012
at 09:16
  • msg #308

Re: The Sprawl Delve #2

Flora makes it up to the roof. The space on top is bare save for a squat chimney belching sweet smelling smoke and a steel trapdoor leading inside.
Ordus F. Rattus
player, 164 posts
Say "Cheese".
I dare you!
Sun 4 Nov 2012
at 13:38
  • msg #309

Re: The Sprawl Delve #2

Ordus looks around. "Huh. Nobody here. Looks like the serving hatch is empty too."
Bedlam Jones
player, 170 posts
I tend to get my own way
like it or not.
Sat 10 Nov 2012
at 00:00
  • msg #310

Re: The Sprawl Delve #2

OOC: Assuming Flora communicates her findings, either verbally or through the telepathic link...

~Well, crew, I'd rather not go into the cook's lair if we can get him to come out. What do you think about plugging that chimney?~
Crusty Tom
player, 69 posts
Intuitive Lithoderm
New in town
Mon 12 Nov 2012
at 05:48
  • msg #311

Re: The Sprawl Delve #2

"You go that way, I'll try this side." Tom points left, then right.  "Look for another door or something and try to stay clear of the service hatch."

Tom moved forward and right as he had suggested, trying to get avoid a clear line to the hatch.  If somebody was lurking back there in the darkness with a gun, well Tom didn't want to find out the hard way.

Chimney?
Ordus F. Rattus
player, 165 posts
Say "Cheese".
I dare you!
Tue 13 Nov 2012
at 21:06
  • msg #312

Re: The Sprawl Delve #2

"We could light the place on fire. You know, smoke 'im out." Ordus suggests.

He sees where Tom is pointing and heads in that direction, looking for a door, hatch, lever, or something.
Flora
player, 173 posts
Wait, she's a plant?
What gave it away?
Wed 14 Nov 2012
at 16:44
  • msg #313

Re: The Sprawl Delve #2

 Stepping closer to the trap door she has to suspect that it has electricity also running to it. She reaches out to touch the metal cover and wonders at what the cook is doing that has required so much defensive measures to protect himself.

 If there is no trap she will move back to the edge of the building."Trap door on the roof and chimney also. Going to cover up the chimney. Make it nice and smokey inside the building. Lets see if he has a trick for that.

 Taking her coat off she drapes it over the chimney and attempts to seal off any smoke escaping.
Bedlam Jones
player, 172 posts
I tend to get my own way
like it or not.
Fri 16 Nov 2012
at 21:32
  • msg #314

Re: The Sprawl Delve #2

Crusty Tom:
Chimney?

Bedlam telepathically replies to Tom and the rest of the crew.
~Yes. Flora is trying to block it up. There is also a trap door roof entrance. So we have three exits (so far) and only four of us. That's a bit thin. Maybe we should regroup and pick one?~

~Think there's enough left of that warbot to block the front door?~
The Shadow
GM, 827 posts
Sun 18 Nov 2012
at 09:42
  • msg #315

Re: The Sprawl Delve #2

Bedlam and Tom are just about able to drag with trashed robot to block the front door while Ordus guards the back, then Bedlam and Tom joins the rat collective to watch the exit while Flora guards the trapdoor, her coat draped over the chimney.

Around ten minutes pass, then all of you, except Tom, hear a small, quiet voice in your head.

"Nice try, but that won't work, he'll just stop smoking the latest batch of meat. You should know he's summoned a whole mess of bonded back here to deal with you, you don't have time to hang around. Looks like you're the best chance I have to be free of him so listen up. I'm going to unlock the trapdoor. Wait five minutes them come in, head right down to the cellar and good luck. Please don't try and answer or he'll certainly hear you. You're just going to have to trust me..."
Ordus F. Rattus
player, 166 posts
Say "Cheese".
I dare you!
Tue 20 Nov 2012
at 19:47
  • msg #316

Re: The Sprawl Delve #2

Ordus shrugs and starts to try to climb. He doesn't make it far however, before falling off the wall.

[13:46, Today: Ordus F. Rattus rolled 3 using 1d20. climb check. ]
Bedlam Jones
player, 173 posts
I tend to get my own way
like it or not.
Sat 24 Nov 2012
at 19:00
  • msg #317

Re: The Sprawl Delve #2

"Ok, crew, now we just sit back and wait for him to be smoked out," Bedlam makes the statement louder than necessary.

He give Ordus a look which clearly indicates the congress should quit playing around and get up on the roof. Then he signals for Tom to climb next, giving the rock man a boost (in addition to Flora's tendrils) before he follows. The giant is obviously not planning to sit back and wait.
OOC:
Bedlam Jones rolled 21 using 1d20+14. Climb check with +4.

Crusty Tom
player, 70 posts
Intuitive Lithoderm
New in town
Sun 25 Nov 2012
at 13:57
  • msg #318

Re: The Sprawl Delve #2

Tom breaks out a climber's kit from his pack.  He figures with the right equipment, he's a fair chance of making the roof without help, but he's not too proud to accept Flora's help, and a boost from Bedlam.

Once on the roof, Tom will move a couple of paces clear to give Flora room to move.  Peering down over the side of the wall, Tom looks for a way to help Orsus up.

OOC: Checking Tom's Athletics check, I noticed that he has the climber's kit as part of his starting inventory.  If that includes a rope he'll set it for Orsus to climb, since he'd rather the rope got burnt than Flora.
Flora
player, 174 posts
Wait, she's a plant?
What gave it away?
Mon 26 Nov 2012
at 19:11
  • msg #319

Re: The Sprawl Delve #2

 Waiting to hear that any electricity at the trap door had been cut off before she works to open the door and charge downstairs.
The Shadow
GM, 830 posts
Wed 28 Nov 2012
at 07:26
  • msg #320

Re: The Sprawl Delve #2

It's a DC 25 climb to the top. Flora's vines give +4, and Tom's climbing kit will give him another +4. It doesn't include rope to lower down though. Unless any of you have any rope it might be worth seeing if Flora can open up from the inside, as it's a tricky climb.

Ordus and Bedlam both fell taking 4 and 2HP damage. I am assuming he didn't make use of Flora's vines; each climb attempt will cost her 5HP if he does. Unless you rest, this won't recover before the next battle. You can make a series of climb and damage (d10) rolls if you like.

Ordus F. Rattus
player, 167 posts
HP: 25/29
Wed 28 Nov 2012
at 19:42
  • msg #321

Re: The Sprawl Delve

In reply to The Shadow (msg # 320):

OOC: Yeah, I didn't want to auto-damage Flora. Even with her +4, and assuming climbing is off athletics, I would still need a 12 to succeed - only a 40% chance. And if I didn't make it the first time, we'd both take multiple damage.

Open from the inside might be the best option here.


Bedlam Jones
player, 174 posts
I tend to get my own way
like it or not.
Sun 2 Dec 2012
at 20:35
  • msg #322

Re: The Sprawl Delve

Sitting on his rump in the alley Bedlam watches incredulously as Tom pulls out some climbing gear and easily climbs the wall.

"Hey, Tom," he calls up to the rock man on the roof.

"Care to share the wealth?" he asks, gesturing for Tom to toss down the equipment for the giant and rat swarm to use.
The Shadow
GM, 832 posts
Sun 2 Dec 2012
at 22:59
  • msg #323

Re: The Sprawl Delve

Tom still has to make his climbing roll Bedlam.
The Shadow
GM, 833 posts
Sun 2 Dec 2012
at 23:00
  • msg #324

Re: The Sprawl Delve

Will make it for him tomorrow :)
Flora
player, 175 posts
Wait, she's a plant?
What gave it away?
Mon 3 Dec 2012
at 00:16
  • msg #325

Re: The Sprawl Delve

 Not sure if she might be doing the right thing but she is mad at the crazed cook hiding inside and she began to worry he might have a escape tunnel for emergency's like this.

 With a wrenching pull she trys to lift the hatch cover off the roof and look over the stairs going down.
Ordus F. Rattus
player, 168 posts
HP: 25/29
Thu 6 Dec 2012
at 03:51
  • msg #326

Re: The Sprawl Delve

Ordus looks around, waiting to see if Tom can make the climb and Flora can get through the hatch and open a door up from the inside.
Bedlam Jones
player, 175 posts
I tend to get my own way
like it or not.
Fri 7 Dec 2012
at 03:30
  • msg #327

Re: The Sprawl Delve

In reply to The Shadow (msg # 323):
Oops... thought that was his roll in the dice roller - might need to adjust the modifiers.

The Shadow
GM, 835 posts
Mon 10 Dec 2012
at 17:16
  • msg #328

Re: The Sprawl Delve

Flora opens the trapdoor and squeezes through to the interior...
Crusty Tom
player, 72 posts
Intuitive Lithoderm
New in town
Tue 11 Dec 2012
at 13:59
  • msg #329

Re: The Sprawl Delve

Tom looks up at the roof with dismay.  Even with his climbing gear, he hadn't been able to get a good enough toe-hold in the brickwork.  He feels sure that with enough time he could get to the roof, but the prospect seems more challenging than it had a moment ago.

Also, time isn't something they have a lot of and Flora is already heading for the trapdoor.  Tom fervently hopes she isn't walking into a trap.

"Bedlam, make sure she knows to get out if she hits trouble."

It's the best he can do.  So he sets about re-packing his gear in readiness for the next attempt at the back door.
Flora
player, 176 posts
Wait, she's a plant?
What gave it away?
Tue 11 Dec 2012
at 14:34
  • msg #330

Re: The Sprawl Delve

 Looking at the hallway after she went down the stairs from the roof and eyed the two doors along the passage she shakes her head at the obvious distractions and moved over to the top of the stairs and considered if the crazy cook had trapped these stairs also.

 She moves carefully down the stairs testing each step before commiting her full weight on them.

 ooc: if she gets down to the downstairs then she will attempt to open the front door.
The Shadow
GM, 836 posts
Tue 11 Dec 2012
at 18:51
  • msg #331

Re: The Sprawl Delve

PM

Where are you all BTW?
The Shadow
GM, 837 posts
Thu 13 Dec 2012
at 11:46
  • msg #332

Re: The Sprawl Delve

I'm asking as there seems to be some confusion which door Flora is going to open!
Ordus F. Rattus
player, 169 posts
HP: 25/29
Thu 13 Dec 2012
at 13:29
  • msg #333

Re: The Sprawl Delve

Ordus would go wherever directed. I thought that was one of the doors leading to the dining room that Tom and checked out earlier.
Bedlam Jones
player, 176 posts
I tend to get my own way
like it or not.
Fri 14 Dec 2012
at 01:39
  • msg #334

Re: The Sprawl Delve

Bedlam frowns as Tom's climb is interrupted, and Flora's tendrils retreat back up to the roof.

~Whatcha doing, Sis?~ he sends his thoughts to the giant plant. ~Going to ground?~

He shrugs at Tom and Ordus as he readies his lamppost. "Guess we just wait here for the back door to open."

OOC: I'm thinking Ordus, Bedlam and Tom are in the alley near the back door. Flora has opened the trapdoor on the roof and entered the building.

Sorry, if you answered sometime in the past, but how tall is the building?

Flora
player, 177 posts
Wait, she's a plant?
What gave it away?
Fri 14 Dec 2012
at 03:19
  • msg #335

Re: The Sprawl Delve

 OOC: if she is on the ground floor then she will search for a switch or wires to the back door to attempt to disarm the trap and then open it for the others.
The Shadow
GM, 838 posts
Sat 15 Dec 2012
at 10:06
  • msg #336

Re: The Sprawl Delve

The building is just over six metres high, two stories. Flora is now on the ground floor. I'm going to post what's going on in the open, but remember you are still outside and won't see or hear any of this.

Flora scans the back door, but apart from the keypad and handle there are no other controls visible. Just then you hear a humming noise and three security droids come up the stairs from the cellar, spider-like metal creations around 40cm diameter flying using antigrav. Each is mounted with a blaster gun.

Roll for Init Flora!
Flora
player, 178 posts
Wait, she's a plant?
What gave it away?
Sat 15 Dec 2012
at 13:45
  • msg #337

Re: The Sprawl Delve

 Ducking and weaving she races towards the back door to smash the control box that controls the door.

05:42, Today: Flora rolled 17 using 1d20+1
The Shadow
GM, 839 posts
Sun 16 Dec 2012
at 10:07
  • msg #338

Re: The Sprawl Delve

Flora only has to step forward a few paces to reach the door, and she smashes the panel with her maul. There is a loud buzzing siren and a click from the lock.

The voice appears in your head again, an involuntary cry of anger, and you think you can perceive the shadow of another voice behind it.

"TRAITOR! TRAITOR"

"Noooooooooooo"

The three bots all open fire on Flora, and two of the energy bolts crisp her fibrous matter.

18HP Damage Flora.

OK all of you ex Flora roll Init please. Going to put the combat map up in a day or two.

Bedlam Jones
player, 177 posts
I tend to get my own way
like it or not.
Thu 20 Dec 2012
at 23:42
  • msg #339

Re: The Sprawl Delve

OOC: Bedlam Jones rolled 11 using 1d20+3. Init.
Ordus F. Rattus
player, 170 posts
HP: 25/29
Fri 21 Dec 2012
at 13:46
  • msg #340

Re: The Sprawl Delve

I got an 11 as well. 07:46, Today: Ordus F. Rattus rolled 11 using 1d20+6. ordus init. 
The Shadow
GM, 841 posts
Sun 23 Dec 2012
at 10:09
  • msg #341

Re: The Sprawl Delve

Round 1. Init Oder: Tom, Flora, Bots, Ordus, Bedlam. Combat map updated. Flora, Tom you get two actions this round, one at the beginning, then one at the end (I will change the Init order to put you at the end). Make you first action post now, then I will do the robots.
Crusty Tom
player, 74 posts
Intuitive Lithoderm
New in town
Mon 24 Dec 2012
at 05:20
  • msg #342

Re: The Sprawl Delve

From the various noises beyond the door, Tom gathers that Flora is making her way closer but facing opposition.  He manages to pick out the click of the door over the noise of the siren and moves hurriedly to wrench the door open.

Inside Tom sees Flora.  He can't immediately see any enemies but the short entry turns to the right and Tom takes the corner at the double.  He all but runs into the security droids.  Something (which would probably be called instinct but in practice is a finely tuned mixture of hypercognition and split consciousness) causes him to lash out.  Tom's heavy spear runs true and slams into one of the security droids.

Edit: Move open the door, Move to U12, Duality Basic 27 (natural 20!), not sure how they do crits in Gamma  World.  Max damage 20, rolled damage 17, if required.
This message was last edited by the player at 13:17, Tue 01 Jan 2013.
The Shadow
GM, 843 posts
Mon 24 Dec 2012
at 09:13
  • msg #343

Re: The Sprawl Delve

Actually Tom, wrenching the door open is a move action, so you can get inside and use Duality. Remember the combat map is updated so you can give me an exact spot to move to :)
Flora
player, 179 posts
Wait, she's a plant?
What gave it away?
Sun 30 Dec 2012
at 15:15
  • msg #344

Re: The Sprawl Delve

 After smashing the door lock off she had felt the stings of more robots and these were flyers, just what she needed. Still at least the stinking door was open finally.

 Turning she charges the nearest flying bot and attempts a grand slam with her weapon to give the others time to get inside.

07:17, Today: Flora rolled 16,17 using d20+7,2d8+5. atk,possible damage(plus any bonus for the charge??.
This message was last edited by the player at 15:18, Sun 30 Dec 2012.
The Shadow
GM, 846 posts
Sat 5 Jan 2013
at 09:32
  • msg #345

Re: The Sprawl Delve

Flora and Tom take out one robot each. The final one zaps off back down the stairs with an electronic warble...

OK folks, combat is over... for now. In retrospect getting you all to roll Init was probably overkill ;)

The room Flora and Tom stand in is utilitarian. The walls of of bare red brick, the doors of brushed steel. There are stairs leading up and down, as well as the other unopened door that presumably leads to the front of the Soup Kitchen.
Crusty Tom
player, 76 posts
Intuitive Lithoderm
New in town
Tue 8 Jan 2013
at 12:05
  • msg #346

Re: The Sprawl Delve

Crusty looks with a certain satisfaction at the wreckage on the floor.  "No force fields on those at least."

"Where to now?  I'm guessing you've just come down Flora so do we clear out the kitchen or follow the 'bots down the stairs?"
Tom looks to the others for guidance, particularly Bedlam who seems to be something of a de facto leader.
Bedlam Jones
player, 179 posts
I tend to get my own way
like it or not.
Wed 9 Jan 2013
at 00:32
  • msg #347

Re: The Sprawl Delve

"The basement," Bedlam replies to Tom's query. "Someone in the basement was helping us."

Bedlam takes a quick look at Flora, evaluating her injuries. He is apparently satisfied that she won't be keeling over.

"Let's move."

The giant ducks his head as he leads the advance down the stairs.
Ordus F. Rattus
player, 171 posts
HP: 25/29
Fri 11 Jan 2013
at 14:47
  • msg #348

Re: The Sprawl Delve

Ordus follows down the steps. Some of the rats look back at the robots and scratch their heads. That fight was over before they had a chance to join in.
Flora
player, 180 posts
Wait, she's a plant?
What gave it away?
Fri 11 Jan 2013
at 15:42
  • msg #349

Re: The Sprawl Delve

 Rubbing her side where the beam had struck she grips her hammer tighter and takes up the drag of the line. She pause's at the top and trys to hammer a broken piece of debrie into the basements door so that i could not close behind them. Then joining the downward movement into the basement.
The Shadow
GM, 847 posts
Sun 13 Jan 2013
at 10:39
  • msg #350

Re: The Sprawl Delve

You descend the stairs into a well lit cellar, outfitted with every kind of kitchen device you have ever seen, plus many that you haven't. Pride of place is a huge fire pit in the middle of the kitchen, complete with a man-sized spit. A large steel funnel above the fire evidently sucked up the smoke, but since you blocked the chimney whatever was roasting there lies to one side, although the air is still pungent with sweet-smelling smoke.

There are gleaming counters, racks containing dozens of knives, a dumbwaiter for bringing the food upstairs, and a score of bubbling pots, but your gaze is drawn to the old man running the Soup Kitchen. He stands at the other end of the cellar, flanked by two tough looking bodyguard golems, plus five more of the security droid you fought upstairs. The man is now wearing some sort of power harness and holding a huge proton carbine on one arm.

"I am going to taker you sods to the feckin cleaners!" he says with relish.

Going to put the combat map early in the week, but if you have anything to say before the fighting starts go for it!
Bedlam Jones
player, 180 posts
I tend to get my own way
like it or not.
Mon 14 Jan 2013
at 03:38
  • msg #351

Re: The Sprawl Delve

"Lemme guess," Bedlam grins. "In this neighborhood they eat the clothes instead of washing them?"
Crusty Tom
player, 77 posts
Intuitive Lithoderm
New in town
Mon 14 Jan 2013
at 03:52
  • msg #352

Re: The Sprawl Delve

"Nice toys." Tom answers sarcastically, "If I'd realised cooking was so lucrative, I'd have chosen a different career."

"Then again, your expenses must be murder.  Your pet out the front's going to be hard to replace, f'r instance.  Some customers can be so inconsiderate."

Ordus F. Rattus
player, 172 posts
HP: 25/29
Mon 14 Jan 2013
at 04:08
  • msg #353

Re: The Sprawl Delve

Ordus doesn't want to be left out of the one-liners. "Yeah, where's the beef?" he asks.
Flora
player, 181 posts
Wait, she's a plant?
What gave it away?
Mon 14 Jan 2013
at 04:32
  • msg #354

Re: The Sprawl Delve

 Picking up the two distroyed flying robots she toss's them down the stairs with a clang. "Guessing you might need to fix them a bit." Looking at the defenders with a hard green eye. "He is the one we need to do in, so lets get to it".
The Shadow
GM, 851 posts
Fri 18 Jan 2013
at 11:01
  • msg #355

Re: The Sprawl Delve

The cook looks like he is trying to think up a witty comeback, but he doesn't quite get there. "Just die!" he yells, waving his robot army forward while powering up his carbine...

Pre round 1. Combat map updated. Only Tom and Flora get to act. Then we start round one, and the bad guys go first.
Crusty Tom
player, 79 posts
Intuitive Lithoderm
New in town
Tue 22 Jan 2013
at 12:13
  • msg #356

Re: The Sprawl Delve

Tom rushes forward, aiming for a gap between the fire pit and one of the kitchen counters.  At the last step he jumps off the ground and brings all his stony weight down in a tremendous stomp.  All the kitchens utensils jump and a wave of sound batters the closest security droids.  Tom follows up with a spear jab at whichever enemy seems most discomfited by the novel attack.

Move to U8, Seismic Stomp vs SD at T8 and T7, 17 and 15 vs Fortitude, 9 damage and knocked prone on a hit.  Tom will use his duality basic against the droid at T8, which should be 19 vs AC if its prone or 17 if not, 12 damage on a hit.
Flora
player, 182 posts
Wait, she's a plant?
What gave it away?
Wed 23 Jan 2013
at 00:34
  • msg #357

Re: The Sprawl Delve

 Flying down the stairs she turns and can see the cook hiding behind more of his machinery and still trying to turn them into a stew. Racing down she cuts north along the counters that will at least make the bots go around the obstruction.


 Move to Q-13
The Shadow
GM, 853 posts
Thu 24 Jan 2013
at 18:37
  • msg #358

Re: The Sprawl Delve

Flora stalks up to behind a gleaming steel kitchen counter, while Crusty Tom moves to engage the security droid. His seismic stomp causes a containment breach in their power sources, and they both drop to the ground, inert.

No-one in range for the duality basic attack.

The remaining three security droids close in on Crusty, and two of them score direct hits with their zappers.

10HP Damage Crusty.

The two bodyguard golems hold position. Both of them point their arms at Flora, and fire a thin spool of wire at the giant. Despite the cover, the cumbersome plant it tazed by one thousand volts!

18HP Damage Flora, plus 10 ongoing, save(x2) ends.

The Chef closes his eyes, and Bedlam feels a hostile force trying to enter his mind, trying to force him to destroy his comrades! Luckily the giant resists... for now.

Round 1. Combat map updated. Init Oder: Soup Kitchen Crew, Ordus, Bedlam, Tom, Flora. No need to post in Init order. The SKC have acted.

Ordus F. Rattus
player, 173 posts
HP: 25/29
Sat 26 Jan 2013
at 22:02
  • msg #359

Re: The Sprawl Delve

"If you can't stand the heat, stay out of the kitchen!" Ordus shouts.

Ordus will move to S09 (inside the fire pit - he's resistant to heat, so it shouldn't be a problem) and shoot a Fiery Flare at the chef.

Unfortunately, his bravado is poorly punctuated by an errant fire blast.

[15:59, Today: Ordus F. Rattus rolled 8 using 1d20+4. fiery flare at chef.
16:00, Today: Ordus F. Rattus rolled 12 using 2d8+5.
That's probably a miss. If by some miracle it hits, 12 damage ]

Bedlam Jones
player, 181 posts
I tend to get my own way
like it or not.
Sun 27 Jan 2013
at 07:10
  • msg #360

Re: The Sprawl Delve

Bedlam looks at the cook and grins. Never taking his eyes from his opponent, the giant steps into the room and taps a finger to his temple. Then he firmly grips his favorite lamppost in both hands and charges across the kitchen. The quarters are tight for Bedlam's eight foot height; pots rattle and utensils clatter in his wake. Just past the fireplace he plants his feet and swings at one of the bodyguard bots.

OOC: Round 1
Move to Q06
Regular Heavy Melee attack vs Bodyguard at Q08.
Adjusting the original roll for the new attack form:
Bedlam rolled a 19 vs AC.
Bedlam Jones rolled 11 using 2d8+4. Regular Heavy Melee damage.

Original post:
Slide to U14
Attempt Mental Push vs Bodyguard at Q08
Bedlam Jones rolled 16 using 1d20+5. Mental Push vs Will on Q08.

If successful, Bodyguard takes 3 psychic damage and executes a regular attack on the cook.

Second edit: if level adds to damage total (this does not make sense to me...)
Bedlam's total should be 13.

This message was last edited by the player at 22:23, Sun 27 Jan 2013.
Crusty Tom
player, 81 posts
Intuitive Lithoderm
New in town
Tue 29 Jan 2013
at 13:26
  • msg #361

Re: The Sprawl Delve

As the security droids press in towards him, Tom stomps again, hoping to shake apart a couple more.  The effect is less pronounced, though, than his first effort.  Tom follows through with his spear, hoping to pin another as his 'second mind' kicks in.

OOC: No move, seismic stomp misses U7 and T8, best was 12 vs Fortitude vs T7 for 5 damage and knock prone.  Duality basic hits AC16 for 14 damage.
The Shadow
GM, 858 posts
Sat 9 Feb 2013
at 07:49
  • msg #362

Re: The Sprawl Delve

Flora flicks away the two taser lines with a handy creeper, then concentrates, trying to use her new-found mutant power to take over the robot that tased her. She almost makes it, but can't quite manage to dominate it.

Ordus fiery aura takes out another hovering robot, and Tom trashes another with his spear.

Now it's the baddies turn. The remaining sentry bot tries to zap Crusty, but misses entirely.

The bodyguard golem engaging Bedlam fires a taser at point blank range, but the giant dodges the blow. The other golem fires at Crusty, and the stone man is hit by the taser for a nasty shock. However, his stony skin means the barb does not stick.

7HP damage Crusty.

The cook, turns his attention to Flora, and that giant proves more amenable to mind control. Eyes glazed, she stumbles round the counter towards Bedlam, and swings her maul, catching her friend on the arm.

9HP damage Bedlam, 5HP damage Flora

Flora, you must roll 15 or better to break the mind control.

Round 2. Combat map updated. Init Oder: Soup Kitchen Crew, Ordus, Bedlam, Tom, Flora. No need to post in Init order. The SKC have acted.
This message was last edited by the GM at 13:32, Sun 17 Feb 2013.
Roach Coach
player, 63 posts
Sat 9 Feb 2013
at 10:21
  • msg #363

Re: The Sprawl Delve

There freezer starts to rattle and shake then the lid blows off with such force it embeds in the ceiling by a good few inches.

Steam and fire boil out of the now opened chest freezer followed moments later by a fireworks display of small balls of flames. as they hit the floor around the freezer little flame legs pocked out from the rolling balls and they scuttled round the floor bumping into each other and joining.

As the mass of flaming balls grew a form could be seen inthe middle of it. as the flames died down a red skinned armour plated humanoid lifted his head from where he was kneeling his fiery eyes locked on to the cook with the muder in them. Then the figure cought out a ball of smoky fire "man that hurts evertime I do that"
Crusty Tom
player, 82 posts
Intuitive Lithoderm
New in town
Sun 10 Feb 2013
at 12:14
  • msg #364

Re: The Sprawl Delve

Tom lashes out at the remaining security droid, hoping to quickly disable it so he can concentrate on the more dangerous golems.  Unfortunately his lack of focus is evident as the droid nimbly evades his blows.  Cursing, Tom sucks in a deep breath and prepares for the counter-attack.

OOC: Misses everything.  No movement.  Second wind (should now be 26/29HP?)
Flora
player, 183 posts
Wait, she's a plant?
What gave it away?
Sun 10 Feb 2013
at 14:00
  • msg #365

Re: The Sprawl Delve

 Shaking her head she appears to be coming out of sleep as she tries to figure out what had happened and look surprised at the facing of herself against Bedlam.

05:58, Today: Flora rolled 17 using 1d20. will sv /12
Ordus F. Rattus
player, 175 posts
HP: 25/29
Sun 10 Feb 2013
at 21:53
  • msg #366

Re: The Sprawl Delve

Ordus looks at the mass of what looks like flaming cockroaches coming out of the freezer. "Great. Another flaming swarm. There goes the neighborhood." they say to nobody in particular.

Ordus takes a 5' step to R08, then the mass of rats breaks apart and tries to swarm all over the Cook, burning and distracting him with its fiery aura.

15:49, Today: Ordus F. Rattus rolled 13 using 1d20+5. swarm cook. Resisted by Reflex

15:52, Today: Ordus F. Rattus rolled 13 using 1d8+6. swarm damage.

13 damage and Cook immobilized for 1 round if that hit.]

Bedlam Jones
player, 182 posts
I tend to get my own way
like it or not.
Thu 14 Feb 2013
at 07:14
  • msg #367

Re: The Sprawl Delve

"Sis!?!" Bedlam looks askance at his arm and then at Flora. "C'mon now. Shake it off. I've taught you better than that."

As Ordus moves up, and the freezer spews steam and flames, Bedlam grins past the bodyguard bot at the cook. "Somebody turned up the heat in this kitchen."

The giant takes another swing at the intervening robot, but flinches as a stray flaming insect lands on his ear. "Ow! Watch where you're going."

Round 2
Bedlam rolled a 12 vs AC to hit the guardbot at Q08.
Assuming that misses.

Did he connect last round?

The Shadow
GM, 861 posts
Sun 17 Feb 2013
at 10:27
  • msg #368

Re: The Sprawl Delve

"More trouble" mutters the cook, then yells in pain as the two flaming creatures bathe him in a double helping of hurt.

Next round begins.

The Cook clearly has a low pain threshhold, as he frantically tries to push around the huge roach and move away from the flames.

Roach Coach, you get an attack of opportunity on the Cook, you have 24 hours to make the roll yourself :)
Roach Coach
player, 64 posts
Sun 17 Feb 2013
at 11:05
  • msg #369

Re: The Sprawl Delve

Having just collected his body parts back into one and slacken his head to clear it after exploding like that to get out of the freezer Roach stands up his scarlet red skin starting to glow as he looks at the cook with a raw the flames round his body travel down to his hands and pointing them at the cook lets loose with a wave of intense flame and heat.


OOC: 11:01, Today: Roach Coach rolled 16 using 1d20+5. Fiery flare attack

11:06, Today: Roach Coach rolled 15 using 2d6+6. Flame damage. .

This message was last edited by the player at 11:06, Sun 17 Feb 2013.
The Shadow
GM, 862 posts
Sun 17 Feb 2013
at 13:38
  • msg #370

Re: The Sprawl Delve

Bedlam takes collateral damage from Ordus' flame aura while the bodyguard golems blacken in the heat.

5HP damage Bedlam.

The Cook's powered armour jerks him away from the Roach's flame and he continues running fast to the far corner of the room. His two bodyguards move to box their master in, then fire their tasers at the two firebugs who hurt him.

Roach coach is hit square on the head, and receives a star-inducing burst of current.

11HP damage plus 5 ongoing, save ends.

One of Ordus' component rats is hit, and falls to the ground twitching.

6HP damage Ordus but no ongoing as that one rat is as down as it's going to get :)

Tom dodges the bot's laser zap.

Round 3. Combat map updated. Init Oder: Soup Kitchen Crew, Ordus, Bedlam, Tom, Flora, Roach Coach. No need to post in Init order. The SKC have acted.
Ordus F. Rattus
player, 176 posts
HP: 25/29
Sun 17 Feb 2013
at 20:41
  • msg #372

Re: The Sprawl Delve

The Ordus collective looks down at the rat knocked dead by the security bot's taser. "Huh." it thinks. One of its component rats sees an opening on one of the security bots as it moves past. The collective twitches and stabs out with its rebar spear.

[14:39, Today: Ordus F. Rattus rolled 14,11 using d20+9,d12+2. AoO with spear.
14 to hit, 11 damage if that connects. I'll go after whichever robot looks most damaged.]


EDIT:


After the AoO, Ordus moves to U05 (if possible, I'll go over the counter at S06 to avoid the AoO from the SD at U07) and attacks the BG at V05 with his spear.

[... and probably miss 08:26, Today: Ordus F. Rattus rolled 10,12 using d20+8,d12+2. spear at BG.
10 to hit, 12 to damage]

This message was last edited by the player at 14:27, Mon 18 Feb 2013.
Crusty Tom
player, 83 posts
Intuitive Lithoderm
New in town
Mon 18 Feb 2013
at 03:16
  • msg #373

Re: The Sprawl Delve

Tom swats at the remaining security droid with his spear.  It is becoming an increasingly annoying distraction from the more pressing problem of the cook and his bodyguards.

Turning his back on the droid, Tom stalks away, coming around the end of the kitchen counter to face on of the bodyguards.

"You know what they say, if you can't stand the heat in the kitchen..."

Coming face-to face with the bodyguard, Tom's dual mind kicks in and he lunges forward, putting all his weight behind the point of the spear.  Between the counter and the wall, the droid is left with little room to dodge away and the force of the blow smashes through the droid's defences.

OOC: Attack hits AC16 on SD.  I didn't bother rolling damage as I'm pretty sure it's a minion.  Move to W07, taking an AoO if Tom missed SD.  Critical hit on the bodyguard, max damage 20, rolled 17 damage if it's relevant
Bedlam Jones
player, 184 posts
I tend to get my own way
like it or not.
Mon 18 Feb 2013
at 04:06
  • msg #374

Re: The Sprawl Delve

Bedlam frowns at the cook's retreat. "Ordus, you - other fiery guy - close off the right side. Tom, you've got the left."

The giant then takes a step closer to the corner and locks eyes on the cook.

-= Flora, see if you can control one of the robots. =-

"Ok, cookie, let's see what you've got."

Round 3
Slide to R08 (assuming Ordus moves first)
Bedlam Jones rolled 17 using 1d20+5. Mental Push vs cook Will
If successful, cook takes 3 damage and makes a normal attack against the guardbot at V05.

Flora
player, 186 posts
Wait, she's a plant?
What gave it away?
Mon 18 Feb 2013
at 17:22
  • msg #375

Re: The Sprawl Delve

 Seeing the cook scamper away from the persistant band of explorers she stops and concentrates on one of the body guards bots. Letting her mind trace the electronic pathways of its command structure she interupts the one controlling who the enemy is and instead orders it to go after the other guard bot and destroy it.

09:18, Today: Flora rolled 21 using 1d20+5. Machine command
Roach Coach
player, 65 posts
Sat 23 Feb 2013
at 11:03
  • msg #376

Re: The Sprawl Delve

Roaches moved up fast to confront one of the guard bots opening his mouth wide a stream of acid like gut fluid sprayed out towards the machine


OOC: move u06

11:04, Today: Roach Coach rolled 13 using 1d20+4. Acid spit

This message was last edited by the player at 11:05, Sat 23 Feb 2013.
The Shadow
GM, 867 posts
Sat 23 Feb 2013
at 11:57
  • msg #377

Re: The Sprawl Delve

Tom dispatches the last droid and moves to engage the nearest bodyguard golem, dealing it an impressive blow. The robot cannot respond however, as it has been hijacked by Flora's mental command. It turns to its brother and zaps it at close range with its taser.

The uncorrupted robot fires a taser at Ordus, taking out another rat.

8HP damage Ordus.

The fires of Roach Coach and Ordus begin to char the golem in front of them.

The Cook's mental defences are too strong for Bedlam. Instead of attacking his allies, the Cook turns his proton rifle on Crsut Tom, dealing the stone man a nasty plasma burn.

15HP damage Tom.

Round 4. Combat map updated. Init Oder: Soup Kitchen Crew, Ordus, Bedlam, Tom, Flora, Roach Coach. No need to post in Init order. The SKC have acted.

The Shadow
GM, 868 posts
Sun 24 Feb 2013
at 09:44
  • msg #378

Re: The Sprawl Delve

After a few seconds Flora feels control of the robot slipping from her grasp...

It made the save and will be dazed next round.
Crusty Tom
player, 84 posts
Intuitive Lithoderm
New in town
Tue 26 Feb 2013
at 06:09
  • msg #379

Re: The Sprawl Delve

Tom's spear has lodged in the golem's armoured shell as a result of his previous strike.  Rather than withdraw, Tom leans in on his spear, wrenching and twisting as he pushes with all his strength.  Tom's dual mind concurs and redoubles TOm's efforts.

OOC: Taking a liberty with the attack description.  First attack hits AC 19, second hits AC 25 or 23 if the first misses.  Damage = 28 or 14 if only the second attack hits. Tom's at 11/29HP
Bedlam Jones
player, 185 posts
I tend to get my own way
like it or not.
Fri 1 Mar 2013
at 01:25
  • msg #380

Re: The Sprawl Delve

Bedlam doesn't like the way Tom is taking so many hits. The rockman is inherently resistant, but there is too much rock dust in the air. Taking a step closer to the cook's corner retreat, the giant shifts his lamppost to his left hand and scoops up one of the fallen security droids with his right.

"Hey, cookie," he yells as he hurls the scrap metal. "Didn't your momma teach you to pick up your toys?"

Hopefully that will get his attention.

OOC: Round 4
Use 2nd wind to recover 13 hp
Shift to S08
(Note: current map does not reflect Bedlam's shift last round to R08)
Make a one-handed (light? quick?) ranged attack on the cook (taking some liberty in describing the missile)
19:18, Today: Bedlam Jones rolled 14 using 1d20+8. Ranged attack vs cook.
That should miss, but if not...
19:20, Today: Bedlam Jones rolled 7 using 1d8+6. light damage.

Ordus F. Rattus
player, 178 posts
HP: 11/29
Fri 1 Mar 2013
at 01:43
  • msg #381

Re: The Sprawl Delve

Ordus is also looking a bit thin in the swarming rats department. [11 HP left, bloodied] It takes a step back to T05 and shoots a fiery flare at the robot guard in front of it. The flaming bolt nails the robot dead on.

[19:41, Today: Ordus F. Rattus rolled 24,12 using d20+4,2d8+5. Pretty sure that natural 20 = crit. I'll reroll d20 again just in case...19:42, Today: Ordus F. Rattus rolled 23 using 1d20+4. crit check. Woo hoo! dice roller is liking me again.]
Flora
player, 188 posts
Wait, she's a plant?
What gave it away?
Sun 3 Mar 2013
at 13:45
  • msg #382

Re: The Sprawl Delve

 She locks her gaze on the closest guard bot and attempts to stop it in its tracks once again.

05:43, Today: Flora rolled 15 using 1d20+5. attempt to control any surviving bots
The Shadow
GM, 871 posts
Sat 9 Mar 2013
at 08:48
  • msg #383

Re: The Sprawl Delve

Roach Coach fries the cook with a well-aimed blast of flaming cockroach goo, and he screams in rage and pain. Tom and Ordus both land good hits on the bodyguard golems, which both look half trashed.

Flora almost reestablishes control over the golem, but it slips from her grasp, while Bedlam misses with the thrown robot part.

The golem that Flora was controlling seems dazed, and does not attack this round, while the second golem's taser misses Ordus.

The cook turns his psychic powers on Roach Coach, and easily establishes control. The dominated Roach fires another stream of burning cockroaches, but this time at Bedlam. Luckily, the attack misses.

Roach Coach, you need to roll 14 or more to break the control.

Round 5. Combat map updated. Init Oder: Soup Kitchen Crew, Ordus, Bedlam, Tom, Flora. No need to post in Init order. The SKC have acted.

Excuse the delay folks, will be faster next time especially if you all post this weekend :)

Crusty Tom
player, 85 posts
Intuitive Lithoderm
New in town
Thu 14 Mar 2013
at 12:51
  • msg #384

Re: The Sprawl Delve

Tom continues to heave and wrench with his spear, hoping to strike a critical part that will break the stubbornly durable golem.

Hits AC 21 and 24, for 7 damage and 11 damage respectively.
Bedlam Jones
player, 186 posts
I tend to get my own way
like it or not.
Sat 16 Mar 2013
at 18:42
  • msg #385

Re: The Sprawl Delve

"Whoa!" Bedlam glares at the turncoat newcomer. "Whose side did you say you were on?"

"Oh... yeah," the giant turns his focus back to the cook and raises an eyebrow. "You..."

Bedlam concentrates on the cook.

OOC: Round 5
Bedlam Jones rolled 11 using 1d20+5. Mental Push vs cook Will.
That'll miss.

Roach Coach
player, 68 posts
Sun 17 Mar 2013
at 11:01
  • msg #386

Re: The Sprawl Delve

Roach stopped in his tracks a blank look on his face.

OOC:10:58, Today: Roach Coach rolled 19 using 1d20. Mind control break out.

Then suddenly shaking his head as if to clear it a vengefulness look came over his features."you will not take my mind again " he shouted opening his mouth and spewing fire towards the cook

OOC: 11:04, Today: Roach Coach rolled 6 using 1d20+4. Fire attack sorry missed level so should have been +5 total=7
This message was last edited by the player at 11:06, Sun 17 Mar 2013.
Flora
player, 189 posts
Wait, she's a plant?
What gave it away?
Wed 20 Mar 2013
at 17:47
  • msg #387

Re: The Sprawl Delve

Trying once more she attempts to influence the surviving robot.

10:46, Today: Flora rolled 6 using 1d20+5. control robot
The Shadow
GM, 874 posts
Thu 21 Mar 2013
at 17:13
  • msg #388

Re: The Sprawl Delve

Oruds, I NPCed you this round. You fired a flame blast at the bodyguard golem and missed.

Only Tom manages to damage the enemy this round. The bodyguard golem he is facing looks close to trashed.

Both golems fire their taser once again. Tom dodges the prong, but another rat from Ordus' collective is stunned.

10HP damage Ordus you are now on 5HP.

Bedlam Jones:
"Oh... yeah," the giant turns his focus back to the cook and raises an eyebrow. "You..."

"FOR CHRISSAKES SHUT UP!" yells the cook at Bedlam, firing a lurid green beam from his pulse rifle which scars the giant's arm.

11HP damage Bedlam which put you on 1HP by my reckoning.

Round 6. Combat map updated. Init Oder: Soup Kitchen Crew, Ordus, Bedlam, Tom, Flora. No need to post in Init order. The SKC have acted.

Updates by Monday please :)

Bedlam Jones
player, 187 posts
I tend to get my own way
like it or not.
Thu 21 Mar 2013
at 20:36
  • msg #389

Re: The Sprawl Delve

Bedlam winces from the cook's plasma bolt and frowns at the smoking rent in his favorite VW-hood armor.

"Whassa matter, cookie? All into dishin' but not takin'?"

"Please," Bedlam says, grabbing the spit with the large, unidentified carcass from next to the firepit.

"Allow me to serve you," he says, hurling the makeshift spear at the cook.

OOC: Round 6
re: Bedlam's HP - he took his second wind in Round 4 (msg 380) and should be at 14 HP.
Bedlam Jones rolled 13 using 1d20+8. Heavy ranged attack on Cook vs. AC.
meh. another biff and no love from the RNG.

Crusty Tom
player, 86 posts
Intuitive Lithoderm
New in town
Fri 22 Mar 2013
at 03:39
  • msg #390

Re: The Sprawl Delve

Tom gives his spear one final shove, burying it deep in the golem's body and driving the creature to the ground.  Tom then pulls his spear free and steps across the golem's crumpled chassis to menace the cook.

Uncanny Strike hits AC21 for 6 damage, Duality Basic hits AC23+ for 13 damage.  5' step to engage the cook either before or after the second attack (the second attack can be against the cook if the first attack is enough to drop the bodyguard).
Roach Coach
player, 70 posts
Sat 23 Mar 2013
at 08:00
  • msg #391

Re: The Sprawl Delve

Roach assessed the situation and decided the fight was going on too long and his new companions were too wounded for to much more.

" everyone GET OUT OF THE BUILDING NOW THIS FIGHT IS OVER" with that the large insect man stepped forward towards the cook and with that his body started to heat up and slowly vibrate.


"MOVE IT NOW I,M NEARLY AT BREAKING POINT"


Roach Coach fires one more blast of fire at the cook, his power armour just jerks him out of the way in time. That roach looks ready to blow!

OOC: use explode mutation
This message was last edited by the GM at 09:01, Mon 25 Mar 2013.
The Shadow
GM, 876 posts
Mon 25 Mar 2013
at 11:22
  • msg #392

Re: The Sprawl Delve

Tom dispatches the sentry golem with a well placed thrust, then moves forward to stab the chef in his leg.

Ordus flames the bodygiuard golem in front of him, almost taking it down.

Bedlam's improvised weapon is a flop, but Flora grabs a frying pan and sends it spinning through the air towards the last golem like a throwing star. It slices off the golem's head and the mechanical menace slumps to the floor.

Now only the cook is left. Putting his hands to his forehead he lets rips with a huge surge of psychic energy. Bedlam manages to resist the blast, and Tom is not affected, but Roach Coach, Ordus and Flora drop to the ground like puppets with the strong cut.

You three are down, but not out. Death saves every round please!

The cook makes a break for it, running towards the unexplored room on the other side of the kitchen. Only Bedlam and Tom can stop him!

Round 7. Combat map updated. Init Oder: Soup Kitchen Crew, Ordus, Bedlam, Tom, Flora. No need to post in Init order. The SKC have acted.
Ordus F. Rattus
player, 181 posts
HP: 11/29
Mon 25 Mar 2013
at 16:49
  • msg #393

Re: The Sprawl Delve

09:44, Today: Ordus F. Rattus rolled 15 using 1d20. Death Roll.

With a sharp clang of metal and a sudden dispersal of skittering, squeaking fur rats flow to the ground like a gut churning black avalanche. The collective mind of the rats is struggling to regain composure. The sound of the rats hive voice lets out an almost moan like sound.

A large portion of the rats attempt to reconstruct the man shaped swarm while the other portion, the weaker to attacks on both the psyche and the senses are distracted by the lure of food open in the kitchen.

Lines of rats like sweeping arms try to reign in the stragglers.

OOC: 09:44, Today: Ordus F. Rattus rolled 15 using 1d20. Death Roll.
This message was last edited by the player at 22:04, Mon 25 Mar 2013.
Roach Coach
player, 72 posts
Mon 25 Mar 2013
at 19:09
  • msg #394

Re: The Sprawl Delve

OOC: 19:09, Today: Roach Coach rolled 5 using 1d20. Death roll.

Flora
player, 190 posts
Wait, she's a plant?
What gave it away?
Tue 26 Mar 2013
at 21:00
  • msg #395

Re: The Sprawl Delve

 ooc: death roll 13:59, Today: Flora rolled 3 using 1d20. death roll
Crusty Tom
player, 88 posts
Intuitive Lithoderm
New in town
Tue 2 Apr 2013
at 02:35
  • msg #396

Re: The Sprawl Delve

Tom, having no physical cue other than the cook clutching his forehead, is caught by surprise as three of his colleagues (well, two and a helpful stranger) suddenly go down.

In the moment it takes Tom to collect himself, the cook makes a break for it.  Tom fumbles his first attempt to cut the cook off but is quickly in pursuit, heading around the other side of the cook bench to strike at the cook with his spear.

Hopefully, the others were just unconscious.  Tom didn't want to consider the alternative.

OOC: AoO fumbles, move to V09, Uncanny Strike vs TC hits AC22 for 16 damage, Duality attack hits AC16 for 10 damage (if it connects)

Edit: map location
This message was last edited by the player at 02:35, Tue 02 Apr 2013.
Bedlam Jones
player, 188 posts
I tend to get my own way
like it or not.
Wed 3 Apr 2013
at 00:14
  • msg #397

Re: The Sprawl Delve

"Oooo... now you're really ticking me off," Bedlam growls as he blocks the cook's psychic attack and watches as it drops much of his team. "You aren't going anywhere."

Lamppost in hand, the giant steps around Flora and moves to block the cook's escape, sending several pots crashing from a counter to fall into... mud? The kitchen floor around Bedlam's feet appears to be covered in a thick layer of viscous, cloying mud.

As the cook rounds the corner of the fire pit, Bedlam swings the lamppost in a low arch, attempting to take his legs out from under him.

OOC: Round 7
Move to T11.
Activate Alpha Mutation: My Name Is Mud.
(Technically, it won't have any effect right now, because the cook didn't "end his turn adjacent to me" but it seems like the right thing to slow down a fleeing opponent :)
Bedlam Jones rolled 22 vs. AC using 1d20+8. Brickbat vs Cook.
If that hits:
Bedlam Jones rolled 15 Damage using 2d8+4.
And target is prone. (In the mud!)

Note: Tom or Bedlam should have a flanking bonus on the to-hit roll.


Alpha Mutation:
My Name is Mud (A; R; Dark) You’re a walking mudslide.
Benefit: The ground has the consistency of mud around you.
Whenever an enemy ends its turn adjacent to you,
it is restrained (save ends).;
Aftereffect: The target is slowed (save ends).;

The Shadow
GM, 879 posts
Sat 6 Apr 2013
at 09:01
  • msg #398

Re: The Sprawl Delve

Bedlam's brickbat sends the cook sprawling into mud, and Tom catches up and stabs him in the side. Bleeding from several wounds, the cook looks all but finished...

Bedlam, remember you add your level to damage. Next round, you both get an attack at +4, plus another opportunity attack when the cook tries to get up. If one of you hits AC22 he is finished!

Everyone else... Death Saves!

Roach Coach
player, 73 posts
Sat 6 Apr 2013
at 09:08
  • msg #399

Re: The Sprawl Delve

OOC: 10:07, Today: Roach Coach rolled 13 using 1d20. death save
Bedlam Jones
player, 189 posts
I tend to get my own way
like it or not.
Mon 8 Apr 2013
at 05:17
  • msg #400

Re: The Sprawl Delve

"Never much approved of hitting a man when he's down," Bedlam scowls at the cook and brings the lamp post back for another low swing. "But you messed with my crew."

"And I don't much care for having you in my head neither," he finishes, as the lamp post swings down in front of the cook and then up under his chin sending a splatter of mud and gore to the kitchen ceiling.

OOC: Round 8
Bedlam Jones rolled 31 vs AC (using 1d20+12. Heavy Melee vs prone, flanked Cook.)
Bedlam Jones rolled 19 damage (using 2d8+6. Regular Heavy Melee damage.)

Ordus F. Rattus
player, 182 posts
HP: 11/29
Mon 8 Apr 2013
at 23:08
  • msg #401

Re: The Sprawl Delve


16:08, Today: Ordus F. Rattus rolled 4 using 1d20. Death Save- OH NOEZ.
Crusty Tom
player, 89 posts
Intuitive Lithoderm
New in town
Wed 10 Apr 2013
at 01:50
  • msg #402

Re: The Sprawl Delve

Tom would quite like to put the boot into the cook himself, but there simply isn't time, not with three people down and their condition unknown.  The situation is complicated by the fact that two of the fallen are still ablaze and not easily approached.

In the end, Tom takes the easy option and makes for Flora.  He's not in a good way himself and won't be able to help anyboy if he goes into shock.  He does his best to revive Flora but is completely at a loss for how to administer first aid for a brain injury.

"Bedlam, she's not responding.  Ordus carries an autodoc or something, doesn't he?  Can you get to it?"

OOC: Use Duality for an extra move if needed to safely reach Flora.  Nature check is 8 on d20+5.
Bedlam Jones
player, 190 posts
I tend to get my own way
like it or not.
Wed 10 Apr 2013
at 20:27
  • msg #403

Re: The Sprawl Delve

Bedlam looks up from the cook as Tom rushes over to Flora. For a rocky, the man sure is quick. "Move her away from the firepit."
Crusty Tom:
"Ordus carries an autodoc or something..."

A pained look crosses Bedlam's face as he moves toward the quickly scattering pile of flaming rats. Squatting low and spreading his arms he tries to herd the rodents back into a cohesive pile. "Ow! Oh. Sorry, Ordus. What are you doing under my foot, little fella? You know sometimes this whole fiery thing gets a bit tiresome, now try to pull yourself together."

"Look," he says, pushing the button on the autodoc and it spits out a... pill? "Something yummy for you to eat. Come on, everybody take a nibble... ow! Not me, the pill."

OOC:
Don't recall if Ordus already used the autodoc or not for this encounter.

And ouch!
Bedlam Jones rolled 2 using 1d20+1. Stabilize Ordus.
Sorry, Bedlam gets by on his looks, not his brains...

Roach Coach
player, 74 posts
Thu 11 Apr 2013
at 14:06
  • msg #404

Re: The Sprawl Delve

15:05, Today: Roach Coach rolled 20 using 1d20. death roll 5.
15:05, Today: Roach Coach rolled 2 using 1d20. death roll 4.
15:04, Today: Roach Coach rolled 2 using 1d20. death roll 3.
15:04, Today: Roach Coach rolled 11 using 1d20. death roll 2.
15:04, Today: Roach Coach rolled 17 using 1d20. death roll 1.

Ordus F. Rattus
player, 183 posts
HP: 11/29
Thu 11 Apr 2013
at 16:13
  • msg #405

Re: The Sprawl Delve

09:12, Today: Ordus F. Rattus rolled 11 using 1d20. 09:12,
Today: Ordus F. Rattus rolled 12 using 1d20. 09:12,
Today: Ordus F. Rattus rolled 10 using 1d20. 09:12,
Today: Ordus F. Rattus rolled 12 using 1d20. 09:12,
Today: Ordus F. Rattus rolled 9 using 1d20. Death Save Death Save, Getting down on Death Save.

The Shadow
GM, 882 posts
Thu 11 Apr 2013
at 18:02
  • msg #406

Re: The Sprawl Delve

Ordus used the autodoc already. Go ahead and make 4/5 more Nature rolls Bedlam/Tom.
The Shadow
GM, 884 posts
Sat 13 Apr 2013
at 09:16
  • msg #407

Re: The Sprawl Delve

It's a close thing, but Crusty and Bedlam manage to stabilise everyone before it's too late. In a few minutes everyone able to stand and stagger about.

Ordus and Bedlam, you have been pretty badly battered. We are using a house-rule for more serious wounds. So Ordus, roll d20+6 and d20+7. You must roll under your Fort defence. Bedlam, roll d20+5.
Ordus F. Rattus
player, 184 posts
HP: 11/29
Tue 16 Apr 2013
at 16:23
  • msg #408

Re: The Sprawl Delve

May the odds be ever in your favor...Well this very well may have been the shortest game I've played on here, that didn't dissolve before it started.


09:22, Today: Ordus F. Rattus rolled 18 using 1d20+7. Getting battered again 1d20+7 Please low.
09:21, Today: Ordus F. Rattus rolled 23 using 1d20+6. Getting battered 1d20 + 6.

This message was last edited by the player at 16:24, Tue 16 Apr 2013.
The Shadow
GM, 885 posts
Tue 16 Apr 2013
at 16:28
  • msg #409

Re: The Sprawl Delve

Two fails means you are Weakened and Slowed. Don't worry, you're not dead yet but you'll need a weeks rest to remove the conditions.
Crusty Tom
player, 91 posts
Intuitive Lithoderm
New in town
Sat 20 Apr 2013
at 12:36
  • msg #410

Re: The Sprawl Delve

Tom is greatly relieved that the others seem to be recovering.  Ordus doesn't seem to be too flash, however.  Tom doesn't really understand the swarm's physiology but something about the rats' movements appears less coordinated than usual.

"What do we do now?  We've got some pretty good salvage in these guard constructs and the war 'bot outside.  We could just collect what we can and leg it, in case the cook has more friends about.  Or we could search the place and see if there's anything else worth taking.  Either way, once we're done here I'd suggest heading for home."
Bedlam Jones
player, 192 posts
I tend to get my own way
like it or not.
Sun 21 Apr 2013
at 07:02
  • msg #411

Re: The Sprawl Delve

Bedlam nods to Tom. "Work fast to grab the swag. I'm not in the mood to find out who the cook called for backup. Check that armor of his first."

Looking at Flora and Ordus he asks: "How's everyone feeling? Can you tell if the cook's stew is still messing with your head, er... heads?"

"Hey, bugsy," the giant turns to Roach Coach. "What's your name? Were you the one who let us in or is there someone else trapped here?"

OOC:
Bedlam Jones rolled 19 using 1d20+5. Injury Roll.
Against a Fort Save of 18.
Weird. Coulda sworn I read that as 14. Ah well... Bedlam's ready to head for home. Well, maybe after a nap.

This message was last edited by the player at 07:14, Sun 21 Apr 2013.
Roach Coach
player, 75 posts
Sun 21 Apr 2013
at 07:20
  • msg #412

Re: The Sprawl Delve

Roach pulled himself up off the floor " Call me Roach not sure about letting you in definitely wasn't me. That pile of filth caught me and froze me before I could fight back"

He looked at the broken freezer that nearly became his coffin "your fight turned the power off giving me the chance to explode out of it" whith a chuckle " literally" he replied.
Bedlam Jones
player, 193 posts
I tend to get my own way
like it or not.
Mon 22 Apr 2013
at 05:59
  • msg #413

Re: The Sprawl Delve

"Not you, huh?" Bedlam looks around the trashed kitchen, a puzzled look on his face. "Means someone else is here."

The giant takes a deep breath, focusing his wearied thoughts. ~By the way, Roach, since you're likely to be traveling with us for a bit, this is my voice in your head. Now everyone be quiet. Let me see if I can contact our benefactor.~

While the others pull themselves together and start looting, Bedlam spends a moment searching for the psychic voice he had heard in the alley...
Ordus F. Rattus
player, 185 posts
HP: 11/29
Mon 22 Apr 2013
at 14:31
  • msg #414

Re: The Sprawl Delve

With a bit of a weakened swagger not unlike an inebriated university student, Ordus pulls himself together. The swarm attempts to reply to Bedlam, but nothing comes out but some awkward squeaks and grunts.

The swarm morphs disgustingly into a shrug and resigned face, as it will take a bit to get back to their old selves.

They go about doing what rats to best....scavenging. Which seems more coordinated than most of it's movements. Old habits die hard.
The Shadow
GM, 886 posts
Sat 27 Apr 2013
at 13:20
  • msg #415

Re: The Sprawl Delve

There is no answer to Bedlam's psychic inquiry, so you get down to the serious business of looting. Soon you discover something interesting in the room the cook was fleeing to (top right on the map). The walls are covered with screens showing various camera feeds, and there are benches piles with complicated looking computer gear. Lying on the floor next to a sleek looking chair is a half-starved badder, comatose with blood coming from its nose. The badder wears a harness covered with all sorts of tools, electronic gizmos and assorted spare parts and is wearing a very hefty pair of glasses.

You also notice a hole in the wall around a metre in diameter (at I14). A bundle of heavy duty cables snakes into the hole.
Crusty Tom
player, 92 posts
Intuitive Lithoderm
New in town
Tue 30 Apr 2013
at 03:56
  • msg #416

Re: The Sprawl Delve

"Woah, check out all this stuff!  If we could get all this lot out in working order, we'd be rich."

"And then there's that guy.  Reckon it might be our contact?"


Tom looks around the room with an expression of mixed greed and disgust.  Greed at the obvious value of the equipment arrayed on the benches and walls (the cabling alone would make valuable salvage); disgust at the difficulty of safely dismantling and transporting the equipment - and the fate of the unfortunate badder.
The Shadow
GM, 887 posts
Tue 30 Apr 2013
at 15:36
  • msg #417

Re: The Sprawl Delve

The badder appears to be still breathing. It's alive!
Bedlam Jones
player, 194 posts
I tend to get my own way
like it or not.
Wed 1 May 2013
at 23:10
  • msg #418

Re: The Sprawl Delve

Bedlam silently nods his head as he gazes around the room.

"A Badder?" he suspiciously eyes the prone figure. "Well, they are known to have some psionic capabilities. Unfortunately they are also known for being vicious, treacherous, and really smelly."

"But, yeah," the giant shrugs. "That's probably our guy. Help him out. Cookie obviously had a lot more on his plate than cannibal stew. Let's see if we can find out what's been going on."
Roach Coach
player, 76 posts
Thu 2 May 2013
at 08:42
  • msg #419

Re: The Sprawl Delve

Roach felt sorry for the Badder having been held by the cook he knew a little of what the guy must have been through. Looking round the room he found what he was looking for amongst all the crap on the shelves he located all his personal crap.

Retrieving his equipment he felt a whole lot better with his crossbow in his hands. " You lot do what you need to do down here I'll go back up and keep an eye out for unwanted company and give you a shout if any come" He said moving towards the stairs

Once up in the main cafe area Roach scuttled up the wall and onto the ceiling finding a nice corner in the high shadows from where he could see the kitchen door, the front door and out the main window into the street beyond. Crossbow in hand he settled in to wait
This message was last edited by the player at 08:44, Thu 02 May 2013.
Crusty Tom
player, 93 posts
Intuitive Lithoderm
New in town
Tue 7 May 2013
at 12:30
  • msg #420

Re: The Sprawl Delve

Tom stoops over the badder.  He means well enough, but the situation lacks the personal connection that made Tom's efforts at reviving his friends both urgent and effective.  In this case, he really doesn't know what to do.  Unless...

OOC: Nature check = 6 on d20+5.  Let's just hope Tom doesn't make it worse.
Bedlam Jones
player, 195 posts
I tend to get my own way
like it or not.
Tue 7 May 2013
at 21:22
  • msg #421

Re: The Sprawl Delve

Bedlam has been looking around the room at the various monitors trying to determine what the cook was up to. He notices that Tom is having trouble with the badder. Wrinkling his nose, the giant crouches down next to the fallen creature to see what he can do.

OOC: Bedlam Jones rolled 14 using 1d20+3. Nature roll to revive badder.
The Shadow
GM, 888 posts
Sat 11 May 2013
at 09:30
  • msg #422

Re: The Sprawl Delve

Bedlam and Tom try to revive the badder. Luckily he is merely unconscious and not at death's door, otherwise Tom's inexpert ministrations would have pushed him over the edge!

Eventually the badder gives a low groan and opens his eyes. As he takes in his surroundings an expressions of fear, hope and gratitude pass over his face in rapid succession.

"I can't hear him. Is he really dead?" he asks in a low croak.
Bedlam Jones
player, 196 posts
I tend to get my own way
like it or not.
Sat 11 May 2013
at 22:38
  • msg #423

Re: The Sprawl Delve

Bedlam cocks an eyebrow and tilts his head in a doubtful attitude. Considering himself no small expert at reading emotions he still found them vaguely disquieting when expressed on animal faces.

"Yep," he jerks a thumb toward the doorway. "He's laying out in the kitchen as we speak. You the one let us in?"
The Shadow
GM, 889 posts
Sun 12 May 2013
at 14:19
  • msg #424

Re: The Sprawl Delve

"That's right! So... you gonna let me live" he asks hopefully.
Crusty Tom
player, 94 posts
Intuitive Lithoderm
New in town
Wed 15 May 2013
at 01:26
  • msg #425

Re: The Sprawl Delve

"I guess so." Tom doesn't really care one way or the other for the badder but he can't see any reason to kill it.

"We might be the least of your problems, though.  The cook's death is going to stir things up around here.  I'm sure the locals would happily kill to get their hands on some of this stuff.  You may just find you've hopped out of the frying pan and into the fire."
The Shadow
GM, 890 posts
Thu 16 May 2013
at 16:21
  • msg #426

Re: The Sprawl Delve

The badder looks concerned, then hopeful. "I could fix the bot up in no time if you folks can guard the place until then. You could move in and live here! I could help you with tech and you can keep the locals at bay. Just think, your own base in the Sprawl with power and everything! Wadder you say?"
Bedlam Jones
player, 197 posts
I tend to get my own way
like it or not.
Thu 16 May 2013
at 23:29
  • msg #427

Re: The Sprawl Delve

Bedlam glares suspiciously at the badder while he ponders its suggestion.

"The idea might have some merit," he says, finally breaking his gaze and looking around at the tech. "Tell me more about what the cook was doing. Is this all his little kingdom or was he working with someone else? Did he have allies or regular customers who might object to a change in the order of things? And what about the others he played his mind-games on?"
The Shadow
GM, 891 posts
Sat 18 May 2013
at 08:59
  • msg #428

Re: The Sprawl Delve

"Can't tell you much about where he came from, or even what he is. But this is what I know. The Cook was very picky about his food; he could only eat the flesh of something that had eaten its own kind... a diet of cannibals. Once you'd eaten his soup, that made you potential food, and also gave a him psychic connection to you. There were dozens, hundreds even under his control. And now you've taken him out they're all free like me. Half the Sprawl is going to want to shake your hand" answers the Badder. He seems sincere. "My name's Socket" he concludes, tentatively holding out his paw.
Bedlam Jones
player, 198 posts
I tend to get my own way
like it or not.
Mon 20 May 2013
at 20:00
  • msg #429

Re: The Sprawl Delve

Bedlam gives the badder's paw a terse shake. "Bedlam."

"This is the crew," he says, gesturing to each in turn. "Flora, Ordus, and Crusty Tom."

"We lost Shreek to that warbot," the giant frowns at the thought. "And there's another of the cook's former prisoners standing guard upstairs - fiery bug sort. Forget his name."

Bedlam looks around at the crew. "Seems to me some of those newly released minions might come knocking pretty soon. Just to find out why the cook's not in their head anymore. If we try to scramble before they get here it's unlikely we'll have time to salvage much of this gear. What do you think about tidying up as best we can to put on a nice, by which I mean, strong, face for our visitors?"
Crusty Tom
player, 95 posts
Intuitive Lithoderm
New in town
Fri 24 May 2013
at 02:42
  • msg #430

Re: The Sprawl Delve

The Shadow:
"Half the Sprawl is going to want to shake your hand"

"And what about the other half?" Tom mutters under his breath.

"I won't deny it's an attractive idea.  The cook had a real sweet hidey-hole here.  The amount of tech is just mind-blowing.  But I have to tell you, Bedlam, if you're seriously thinking about trying this.  I'll stay and help you set up but I'll be off after that.  I signed on for a delve not to be the newest Sprawl underboss."

To Sprocket, Tom adds, "Do you really think you can fix the bot?  We had to wreck it pretty good to stop it killing us."
Bedlam Jones
player, 199 posts
I tend to get my own way
like it or not.
Wed 29 May 2013
at 21:03
  • msg #431

Re: The Sprawl Delve

Crusty Tom:
"I signed on for a delve not to be the newest Sprawl underboss."


"Oh, no worries there, Tom," Bedlam reassures the rocky humanoid. "We'll still be delving and collecting swag. But a safe base of operations here means we won't have to spend so much time running back to Compton for supplies. We get this area scouted out real good - find a clean water supply - there's a lot to be said for sleeping well the night before a delve. At least for those of us who like soft beds..."

"And we're a lot closer to the Lightin zone where the tech is just lying around waiting for someone to pick it up."
Roach Coach
player, 78 posts
Thu 30 May 2013
at 17:32
  • msg #432

Re: The Sprawl Delve

Roach kept his position on the ceiling in the shadows and watched the front doors for any intruders
Flora
player, 193 posts
Wait, she's a plant?
What gave it away?
Fri 31 May 2013
at 16:02
  • msg #433

Re: The Sprawl Delve

Rising she grimaced at the familiar pain thruout her body and looked over the room where the main fight took place. "Hmmm, If we take over this building then we will have to here to defend it from other scavengers, do we have enough people to defend and prowl around the ruins also?."
Bedlam Jones
player, 200 posts
I tend to get my own way
like it or not.
Fri 7 Jun 2013
at 22:43
  • msg #434

Re: The Sprawl Delve

"Well, Socket here says he can get the warbot back online."

Bedlam levels a concerned look at the badder. "Can't say he'd make a good frontman to welcome guests while we're out delving."

The giant shifts his gaze to the screens. "How tight can you lock this place up while we're out and about, Socket? The back door was a hefty deterrent, and the roof would have been rough without your help."

"So the question is the front door," Bedlam turns to Flora. "And we'll just have to be extra considerate about whatever we store here."
Crusty Tom
player, 96 posts
Intuitive Lithoderm
New in town
Mon 10 Jun 2013
at 12:40
  • msg #435

Re: The Sprawl Delve

"Yep.  Really it's about getting that 'bot back on line.  That thing was a pretty effective deterrent."

"We'd better take you to have a look before you promise anything, though, Socket.  We had to wreck it to stop it killing us all."

"We should also take a look around the rest of this place while we've got the chance."


Tom would like the chance to work over the salvage here but if they were to stay it was more important to get the building to a defensible state as quickly as possible.
The Shadow
GM, 901 posts
Tue 16 Jul 2013
at 14:52
  • msg #436

Re: The Sprawl Delve

"There's a five centimeter thick bast door we can close at the front. The Cook usually kept it open. He liked having guests over to eat" answers Socket with a shudder. "Let's go and check out Butch then we can get started on the back door" he continues, evidently speaking about the robot.
Crusty Tom
player, 98 posts
Intuitive Lithoderm
New in town
Tue 23 Jul 2013
at 01:33
  • msg #437

Re: The Sprawl Delve

"A blast door?" Tom asks, incredulous, "What was this place?  Surely the cook can't have set up all these defences himself."

"Still, let's check out...Butch"
Tom raises one stony eyebrow at the warbot's nickname.  "We don't know how much time we've got until the first visitors arrive."
The Shadow
GM, 904 posts
Fri 26 Jul 2013
at 08:26
  • msg #438

Re: The Sprawl Delve

Under Socket's direction you work until the building is secure. Just before dawn your work is complete and you grab a few hours of much needed sleep. No-one seems inclined to visit; evidently the Cook inspired a great deal of fear. But the peace and quiet surely cannot last for long...

OK the robot has to be repaired outside. With reference to the combat map, tell me how you will be set up to defend your tech. Remember, in Socket's office there are feeds from security cameras, some a few blocks away...)
Bedlam Jones
player, 202 posts
I tend to get my own way
like it or not.
Mon 29 Jul 2013
at 08:17
  • msg #439

Re: The Sprawl Delve

"This is nice," Bedlam says, pulling an ancient metal disk from under a kitchen cabinet. "Got a good weight and balance to it..."

The disk, fashioned of solid iron, is almost one meter in diameter and ten centimeters thick with two small holes near opposite edges.

"Mmmet Row See Wer," the giant carefully sounds out the ancient text. "What do you suppose that means?"

"Guess it doesn't really matter," he says, hooking it onto his belt where it clangs noisily against his armor.
OOC: This is Bedlam's new masterwork, two-handed, heavy, ranged weapon:
Accuracy +4
Damage 2d8+2
Range: 10 squares


"Rufus," he pulls the dwarf down from his shoulder. "Got a new job for you. This is Socket. He's going to need some assistance watching the shop when the rest of us are out and about. And you're going to help him."

He cocks an eyebrow at his erstwhile missile weapon. "Should be a little safer than having me toss you around, but just as important."
Roach Coach
player, 81 posts
Mon 29 Jul 2013
at 20:26
  • msg #440

Re: The Sprawl Delve

Roach drops fromthe ceiling aas quietly as...well a cockroach and moves over tothe others "Well is there anything you want me to do.... seems as you saved my hide its only fare I repay the service done to me"
Bedlam Jones
player, 203 posts
I tend to get my own way
like it or not.
Mon 5 Aug 2013
at 07:14
  • msg #441

Re: The Sprawl Delve

The Shadow:
OK the robot has to be repaired outside. With reference to the combat map, tell me how you will be set up to defend your tech. Remember, in Socket's office there are feeds from security cameras, some a few blocks away...

OOC: So the building is secure, we've had some sleep, and you want to know how we are set up while repairing the robot?

Roach Coach:
"Well is there anything you want me to do..."


"Sure," Bedlam replies, giving up his search for breakfast possibilities in the old dining room. "Why don't you help Tom with the repairs until Socket has a chance to show me how to work the security feeds. Keep your weapons nearby."

"Flora, you have guard duty - stay within range of my thoughts, in case something comes up. You can help them move the heavy parts if they need it, but your primary focus needs to be on anyone coming to pay a visit."

"Ordus, scout around some more - not too far. It would be nice to locate a steady water supply. Be careful - we want you back in one... well, we want all of you back."

"Socket, give me a quick rundown on the control center," he says, nodding the dabber toward the basement stairs. "Then we'll get you back up here to work on Butch."

OOC: This puts Tom and Roach in the vicinity of Butch, say H10 and I10.

Flora is somewhere on the south side of the courtyard, say N17. Either standing guard, or patrolling.

Ordus is somewhere off the map - an opportunity for his character to disappear if his player doesn't show up.

Bedlam and Socket are in the basement, watching the monitors. Bedlam is not the sharpest tool in the shed. It might take a while for him to catch on, or he might miss something significant after Socket heads back up.

Everyone should feel free to adjust their character's action / position as desired.

This message was last edited by the player at 13:42, Sun 29 June 2014.
The Shadow
GM, 905 posts
Mon 5 Aug 2013
at 08:58
  • msg #442

Re: The Sprawl Delve

You set up your defences and socket gets to work on the robot. Just before midday you spot a trio of dabbers nervously approaching the Soup Kitchen. They look like the ones that were trailing you from Compton, and the big tail you spoke to is gingerly waving a grubby white handkerchief...
This message was last edited by the GM at 06:22, Tue 06 Aug 2013.
Roach Coach
player, 83 posts
Mon 5 Aug 2013
at 21:08
  • msg #443

Re: The Sprawl Delve

Roach was just cleaning his greasy hands, all four of them, after helping with the robot repairs when he spotted the three dabbers approaching. Chucking the cloth down he picked up his nearby crossbow, made sure the bolt was loaded ten he quickly scuttled up the wall and hid in the shadows observing the approaching figures
This message was last edited by the player at 07:25, Tue 06 Aug 2013.
Bedlam Jones
player, 204 posts
I tend to get my own way
like it or not.
Tue 6 Aug 2013
at 02:10
  • msg #444

Re: The Sprawl Delve

OOC: Those were dabbers, not badders. Big difference, like between thieving halflings and blood-thirsty goblins :)

~Keep a sharp eye - they may not be alone,~ Bedlam's thoughts enter the minds of the crew even before he ducks his head to emerge from the Soup Kitchen. ~Socket, get down to the control room and let us know if anyone else is coming.~

"Greetings, Big Tail," the giant grins broadly at the approaching dabbers. "I did not expect to see you until we returned to Compton."

"You wish to negotiate further." he says, indicating the handkerchief. "What brings you so far from the collective?"
The Shadow
GM, 907 posts
Tue 6 Aug 2013
at 06:53
  • msg #445

Re: The Sprawl Delve

Socket gets inside as the dabbers cautiously emerge into the plaza. The lead dabber gives Bedlam a tight smile. "So someone finally took out the Cook. Good job! You've done us all a big favour so in return we're not going to ambush you on the way back to Compton and collect the bounty on your head from the porkers. But some free advice, watch out, 'cos as soon as they hear about you taking over the Soup Kitchen they'll be here in force"
Bedlam Jones
player, 205 posts
I tend to get my own way
like it or not.
Wed 7 Aug 2013
at 01:22
  • msg #446

Re: The Sprawl Delve

The grin fades from Bedlam's face as the dabbers mention the impending porker conflict.

"I thank you for this information," the giant nods slowly. "The cook was a subtle and dangerous opponent. And for all the unpleasantness of his activities, the kitchen has many positive features."

"But you must share in some of our victory," he gestures magnanimously, pulling a sack from his belt. Opening it, he shakes out the remains of two security droids. The various plastic and metal parts sparkle in the midday sunlight. One of the shells, with wires dangling, bobs in the air, suspended a few inches off the ground.

"These still have some good bits," he notes. "Floater even works on that one."

With a large hand he sweeps the swag back into the sack and delivers it respectfully to the Big Tail.

Looking around at the plaza, he continues. "We are considering the possibility of setting up residence here, maybe a small trading post."

"Assuming," he looks back at the dabbers. "The neighbors are not opposed."

"The porkers, of course, will eventually have to be dealt with. But the longer we can avoid that confrontation, the better. If you do not have any pressing duties, I would be interested in hearing your thoughts on the matter."

"Flora," he smiles at the giant plant. "Sis, could you bring some chairs for our guests? Yes, I think over here in the shade would be nice."

"I apologize for not inviting you inside," he turns back to the dabbers. "The dining room is not yet presentable after our discussions with the cook. May I offer you a glass of water? It's quite good - no glow."
Flora
player, 196 posts
Wait, she's a plant?
What gave it away?
Wed 7 Aug 2013
at 02:00
  • msg #447

Re: The Sprawl Delve

 A few of her leaves seemed to rise off of her body as Bedlam told her to bring the bandits some chairs to sit on. She glanced over to him and snorted softly and looked back at the dabbers.

 "They can sit on the ground if they need to. Till we get some kind of business sit up i dont want any near or inside the place as we change things around some."

 It was kinda hard for her plant face to show any great emotion but the hard stare she gives the raiders/ambushers would suffice.
This message was last edited by the player at 11:49, Wed 07 Aug 2013.
The Shadow
GM, 909 posts
Wed 7 Aug 2013
at 07:27
  • msg #448

Re: The Sprawl Delve

The dabber smiles his thanks but does not try any water. The lessons of the Soup Kitchen have obviously sunk in. "Appreciate the offer, but we must get back and report. Good luck to you, you'll need it. If you're still here in a week we'll send a trade delegation. Oh, by the way" continues the big tail, trying a little too hard to look casual "did you by any chance come across one of our kin, a little runt called Socket? The Cook took him as tribute and we'd really like to have him back with us."
Bedlam Jones
player, 206 posts
I tend to get my own way
like it or not.
Sat 10 Aug 2013
at 20:08
  • msg #449

Re: The Sprawl Delve

Bedlam shrugs with an embarrassed grin as his attempts at hospitality are rejected by both the crew and the guests. He does a fairly good job of concealing his relief when the dabbers indicate the visit is coming to an end.

"Another dabber?" Bedlam pauses, searching his memory, apparently unsuccessfully. "Should be easy enough to recognize. If we see him, we'll let him know you're looking for him."

"Tribute, huh?" the giant ponders the significance of this revelation. "Any idea what the cook's relationship was with the porkers?"
The Shadow
GM, 912 posts
Sun 11 Aug 2013
at 11:13
  • msg #450

Re: The Sprawl Delve

The dabber looks piercingly at Bedlam for a brief moment, then relaxes. "Same as ours, a lot of foot soldiers under his thumb. What can I say, the Cook made good soup. Also he didn't push it, a few favours once in awhile but mostly he stayed out of your business. The porkers will owe you for killing him, but not enough to stop 'em killing you. They'll probably make it quick, mind"

The dabbers take their leave and the crew resume their assigned roles. Later on that morning a trio of new travelers arrive in the plaza...

OK news player, a brief description of your new characters would be good.
Crinkles
player, 3 posts
Mon 12 Aug 2013
at 01:37
  • msg #451

Re: The Sprawl Delve

Crinkles ambles into the plaza with a confidence that comes with routine.  He is a yeti, and even for a typically large creature, this one seems stocky and healthy.  A light haze of purple-black sparks seem to flicker around the entire body of this creature.  Strapped to the chest of the Yeti is the hood of a truck, on his back is the hood of that very same truck.  His shoulders bear the wheel wells of it, the bumpers are twisted and crunched to form a make shift belt.  On his back is a beaten up parking meter and an autocannon.

He makes his way into the kitchen, expecting to see the cook...
Crusty Tom
player, 102 posts
Intuitive Lithoderm
New in town
Mon 12 Aug 2013
at 01:58
  • msg #452

Re: The Sprawl Delve

Tom tried his best to help, really, but there wasn't much he could do with the warbot; mechanics wasn't really his thing, let alone robotic engineering.  So when Socket finished giving Bedlam a tour of the surveillance facilities, Tom was happy to switch to guard duty.

When the dabbers showed up, Tom stayed in the background.  It seemed unlikely that they would try anything but Tom was glad to see both Bedlam and Flora exercising a degree of caution.

When he got the chance for a break Tom took his own tour of their new quarters and was pleased to discover a heavy sledgehammer in a workshop area and a long knife in the kitchen, both made of good steel.

Late morning finds Tom in the front room, contemplating a selection of materials for a new set of armour while re-binding the handle on the sledge.
Bedlam Jones
player, 208 posts
I tend to get my own way
like it or not.
Tue 13 Aug 2013
at 02:58
  • msg #453

Re: The Sprawl Delve

As Crinkles ambles into the plaza he does not find things in the routine condition he expects. The first thing he probably notices is five meters of heavily armed robot blocking the approach to the Soup Kitchen door. Next he might notice some movement off to the side in a tall green shrubbery. (When did that grow? Is it holding a giant club?) Then there's the shifting rubble, which is also strangely anthropomorphic and carrying a sledgehammer.

Needless to say, he pauses slightly before stepping out into the middle of the plaza. About this time a very large man (easily on the same scale as Crinkles) ducks his head to emerge from the interior of the kitchen.

"Soup Kitchen is under new management," the giant keeps an eye on the new comer. "Afraid it's closed while we make some renovations."
Crinkles
player, 4 posts
Tue 13 Aug 2013
at 04:19
  • msg #454

Re: The Sprawl Delve

"Cookie is gone? Gone gone or left some place else?" For the second and third gone, Crinkles draws his thumb across his throat twice in a quick motion. His face is held in a grimace. Life was so fleeting afterall.
Roach Coach
player, 89 posts
Tue 13 Aug 2013
at 10:22
  • msg #455

Re: The Sprawl Delve

Just after the new arrival finishes asking his question a large red humanoid insect like creature in a trench coat drops down to the left of him from the shadows of an overhang on the building.

Lightly cradled in his hands is a formidable looking cross bow with what looks like an iron bound club strapped to his waist.

"Gone as in is no more ...... gone as in to meet his maker..... gone as in....oh you get the picture" said the guy with a smile spreading across his not un-handsome but weird face.
Bedlam Jones
player, 209 posts
I tend to get my own way
like it or not.
Wed 14 Aug 2013
at 03:41
  • msg #456

Re: The Sprawl Delve

Bedlam shrugs sheepishly after Roach Coach answers the yeti.

"Sorry if you were a friend of his," the giant says. "Doesn't seem like he had many ... willing ... friends. And we weren't willing."
Crinkles
player, 5 posts
Wed 14 Aug 2013
at 04:11
  • msg #457

Re: The Sprawl Delve

Crinkles jumped at the arrival of the roach. But calmed himself before he inadvertently escalated the issue.  He looks to both occupants. "He made good food, made me feel relaxed."
Flora
player, 197 posts
Wait, she's a plant?
What gave it away?
Wed 14 Aug 2013
at 04:14
  • msg #458

Re: The Sprawl Delve

She snorted at the question about the cook. "He did his best to take us all on and lost. I did not like him turning cannibal but what is even worse is that he dealt with the porkers. For that he had to pay the price. I am wondering, who is going to run this place?, is it going to be a business like cookie?. I know i am not interested in waiting tables that is for sure."
Roach Coach
player, 90 posts
Wed 14 Aug 2013
at 16:47
  • msg #459

Re: The Sprawl Delve

"Yeah they said he was a good cook but then as something he nearly served up deep fried I'm not sad to see him go" reached replied to the yeti
Thunderbird
player, 4 posts
Wed 14 Aug 2013
at 23:05
  • msg #460

Re: The Sprawl Delve

Overhead a lone figure flies through the area scouting the lands for equipment, Spying the large mechanical object below, it circles around slowly to see what it is. Seeing that it appear to be a robot, his slows his pace a bit and rides the thermals. after a few minutes of observing and not getting shot, he banks lower before landing near the entrance to the building.
Crinkles
player, 6 posts
Thu 15 Aug 2013
at 03:44
  • msg #461

Re: The Sprawl Delve

Crinkles looks to the gathered individuals and outside sees someone land nearby, "Anyone here cook? I'ma bit hungry. I'ma Crinkles sos you know."
Crusty Tom
player, 103 posts
Intuitive Lithoderm
New in town
Fri 16 Aug 2013
at 02:14
  • msg #462

Re: The Sprawl Delve

Tom moves a step or two away from his position at the front door of the kitchen.

"You know what the cook cooked, don't you Crinkles?  And you're still hungry?  You must have some kinda iron stomach."

The thought should make Tom cross, that someone could accept the cook's cannabilism without any sign of concern, but the yeti is so blase about it that it's hard to feel angry.

"Anyhow, I'm Tom."

To Thunderbird, Tom adds, "And who might you be?"
Crinkles
player, 7 posts
Fri 16 Aug 2013
at 02:25
  • msg #463

Re: The Sprawl Delve

"No, Tom. Crinkles didn't know. Just know cook gave it to him in exchange for some task. S0metimes Crinkles didn't want to do task but Cookie was insistent." he says as he makes his way to a seat within the restaurant.  As he lowers himself into a chair, the object strains under the Yeti's weight.
Thunderbird
player, 5 posts
Fri 16 Aug 2013
at 02:43
  • msg #464

Re: The Sprawl Delve

"Screech" says the feathered creature. "Sorry, I do not have a name of my own. The people at the lab I use to work at referred to me as "Thunderbird" but I am not sure if it was due to the make of an old passenger vehicle, a brand of wine or a creature of mythology. I hope for the latter rather than the two former. The director that was in charge of the place use to work at use to tell me that If I was not careful when I was out surveying for them, that I could end up being "Found on road, dead" and he would chuckle as if it was some inside joke to him."

Pointing to the large object outside, Thunderbird inquired, "How did that end up in front of the store and does it work? "
Bedlam Jones
player, 211 posts
I tend to get my own way
like it or not.
Tue 20 Aug 2013
at 18:38
  • msg #465

Re: The Sprawl Delve

[OOC: Looks like we have adjourned to the interior...]

Bedlam cocks an eyebrow at the doorway when the hawkoid enters, apparently without hostile intent.
"Name's Bedlam," the giant introduces himself to the new arrivals. "I'd welcome you to the Soup Kitchen, but speaking from the experience of a shared campfire, none of us is much in the way of a cook. We'll probably be taking this place in a new direction. Maybe salvage and trade. Set up a little run into Compton."

"That, of course, assumes we can resolve things with the Porkers."

"The not-so-living metal out front," he addresses Thunderbird's question. "Was part of the cook's defenses. It's... uh... going through some renovations, too."

"Are the two of you," he indicates Thunderbird and Crinkles. "Together?"
Crinkles
player, 11 posts
Tue 20 Aug 2013
at 19:16
  • msg #466

Re: The Sprawl Delve

Crinkles looks at the one called Screech, "I do not know a Screech until just now. But it is a pleasure to meet you."

Crinkles sits down on the ground and reaches inside his backpack and pulls out a small pack of trail rations, he starts picking at them and eating them casually.
Crusty Tom
player, 106 posts
Intuitive Lithoderm
New in town
Wed 21 Aug 2013
at 02:24
  • msg #467

Re: The Sprawl Delve

"Not a Screech, perhaps, but a Shreek." Tom raises an eyebrow at the similarity of the hawkoids' names.  "That thing outside did for him."

Tom trails the others back into the kitchen, resuming his seat at the table with the armour samples.  "Anyway, no Cook anymore, so no food.  You two trading, looking for work or just passing through?"
Flora
player, 199 posts
Wait, she's a plant?
What gave it away?
Wed 21 Aug 2013
at 02:37
  • msg #468

Re: The Sprawl Delve

 Shaking her head as she entered the dining room area where the new people had just walked into. Frowning at the new ones, "Let me get this straight, these new people have just walked into our building without an invite?, one would think that after we took care of the "Cook" they might have been nice and asked if it was ok...Or maybe they are thinking since we are battle worn they can just take over the building themselves?. So what shall it be, small ones?."
Crinkles
player, 12 posts
Wed 21 Aug 2013
at 04:54
  • msg #469

Re: The Sprawl Delve

Crinkles frowned, "Didn't know Cookie was gone 'til just now, store never been closed before." he stood back up and stretched one of his large arms in the air. "Crinkles never been called small before but he isn't trying to take nothing without earning it. I gots food from Cookie then he told me what to do for him. I do it even though some of the things I didn't want to. Never could say no...

Anyway, I not taking anything, plant, but work wouldn't be bad."

Bedlam Jones
player, 212 posts
I tend to get my own way
like it or not.
Sun 25 Aug 2013
at 01:11
  • msg #470

Re: The Sprawl Delve

"Easy, sis," Bedlam grins at Flora. "The sprawl's a rough spot, but not every wanderer is an enemy - it's important to find allies when you can. They're not trying to get into the kitchen, and some of us appreciate a little shade now and then."
Thunderbird
player, 8 posts
Sun 25 Aug 2013
at 02:44
  • msg #471

Re: The Sprawl Delve

"Sorry, I was flying through the area. I did not mean to surprise anyone but call it a natural curiosity of mine.  I scavenge electronic components and try to get them to operate again. Not much experience with the more complex circuits but I have gotten pretty good at recharging small batteries.  I have been known to help fix mechanical objects but have to rely on someones tools as they tend to be too heavy to fly with. Kind of hard to fly with a hundred pound tool box strapped to your back." says Thunderbird.

"As for this "Cook" person (or creature) I have no idea who he was, but I am guessing he did not care if the creature in the pot was sentient or not. And no, I was not trying to get into the kitchen, I like my food fresh, non-sentient and not glowing."   he says with arms folded, talons grasping his biceps.
Crusty Tom
player, 107 posts
Intuitive Lithoderm
New in town
Mon 26 Aug 2013
at 13:21
  • msg #472

Re: The Sprawl Delve

"Sounds reasonable."  Tom agrees.

To Flora, Tom adds, "We could use some help to hold this place, Flora.  In the longer term, at least.  We've no reason to trust these guys but you had little enough reason to trust me back in Compton and here I am.  I figure as long as they do what Bedlam tells 'em for a bit, we should be okay."

To Crinkles and Thunderbird, Tom takes a slightly different approach.  "Look, we've just had a big scrap so we're a bit toe-ey.  After what we found here you wouldn't blame us for being suspicious.  But we're likely to have company soon enough that shoots first and talks later, if you get my drift.  So you can either stay here and help us out or you can bug out.  If you help us, there's enough tech here for us to make it worth your while or you can talk to these guys about joining on for longer.  If you're leaving, do it soon and stay away."
Crinkles
player, 13 posts
Mon 26 Aug 2013
at 16:24
  • msg #473

Re: The Sprawl Delve

Crinkles shrugs, "Rarely meet people who don't run from Crinkles in fear. I'll stay as long as you will allow."
Thunderbird
player, 9 posts
Tue 27 Aug 2013
at 02:12
  • msg #474

Re: The Sprawl Delve

At the mention of tech, Thunderbird's eyes light up. "I would be more than happy to help deal with whatever foes that want to pay a social call. I prefer to keep out of harms way as these wings do not take to well to having holes in them but my friend "Prometheus" here comes in handy or my natural abilities. Where do you want me, out scouting around or on guard duty?" he asks
This message was last edited by the player at 11:38, Tue 27 Aug 2013.
Roach Coach
player, 95 posts
Tue 27 Aug 2013
at 06:13
  • msg #475

Re: The Sprawl Delve

Roach let the others chat but was concerned about no one being on lookout so he jumped and scuttled up the outside wall and onto the roof.

From there he was able to view the surrounding area
Flora
player, 201 posts
Wait, she's a plant?
What gave it away?
Tue 27 Aug 2013
at 12:07
  • msg #476

Re: The Sprawl Delve

 She glanced around the outside once again before ducking and entering the dining room with the new people. It seemed that the new people were going to stay and crowd her roots with their presence.

 She looked at the bird man with a critical eye, "well, one of them can at least fly to take on the porkers air ship, remember we the last time we fought them?, we had trouble with the flying gun platform, so maybe he can help."

 She did not say it but wondered if he would survive going against the flying gun platform.
Thunderbird
player, 10 posts
Tue 27 Aug 2013
at 12:41
  • msg #477

Re: The Sprawl Delve

"Well, if they have a flying platform, maybe setting up an ambush so that I can have the Sun behind me when I come in would be a good idea. Since it is an airship, then I should be able to land on top of it and rip it apart with my talons. If they try shooting at me, they are more likely to punch holes in their own vessel.  Do they seem to have a base of operations?" Thunderbird asks
Crusty Tom
player, 108 posts
Intuitive Lithoderm
New in town
Tue 3 Sep 2013
at 01:15
  • msg #478

Re: The Sprawl Delve

"Stay here." Tom answers Thunderbird's first question.  "Until we know the area better scouting is too dangerous, 'less we do it in groups and we don't have the time or the people for that."

There's also the surveillance equipment inside the kitchen but Tom doesn't see that Thunderbird and Crinkles need to know about that just yet.

As for the porker's base and modus operandi, Tom looks to Bedlam and Flora since he wasn't around for the first fight.
Bedlam Jones
player, 213 posts
I tend to get my own way
like it or not.
Fri 6 Sep 2013
at 15:18
  • msg #479

Re: The Sprawl Delve

"Yeah, they have a base off in..." Standing in the dining room Bedlam turns slowly, getting his bearings.

"Off in that direction," he finally decides. "Maybe a day or so? Depends on how well you know the Sprawl. Big, well-established compound. They have motorcycles in addition to the gun platform. We'll want to stay off their radar as long as we can."

"Unfortunately, the dabbers seem to think they are already on their way, so... much as I'd like to sit and chat some more," Bedlam is obviously ready to go back out into the courtyard. "We've got some work to do to make this place more defensible. Thunderbird, Crinkles, if you're willing to work, you're welcome to stay. As you already know, the Sprawl is a dangerous place, and it's not often you know ahead of time the danger is coming. I certainly understand the reasoning behind avoiding unnecessary trouble. But trouble is on its way, and we'll be here to meet it. If you choose to face it with us, we'll do what we can to see you through, and you'll get a share in whatever the survivors scrounge."
Crinkles
player, 14 posts
Fri 6 Sep 2013
at 18:19
  • msg #480

Re: The Sprawl Delve

Crinkles nods his head in affirmation and walks out into the courtyard.  "Screech or Thunderbird, could you fly me with you up to there flying weapon place? I could be of some help up there."
Flora
player, 202 posts
Wait, she's a plant?
What gave it away?
Sat 7 Sep 2013
at 02:21
  • msg #481

Re: The Sprawl Delve

 Letting her tall gaze walk up the side of the building until it settled on the roof. With a smooth spin she faced Bedlam, "I was wondering if its possible to set up a oversize xbow on the roof with a cable attached that we could use to disable the porkers flying platform?,kinda like a harpoon with a barbed tip to grab what ever it hits and to reel it in to get close enough to come to blows in person."
The Shadow
GM, 923 posts
Sat 7 Sep 2013
at 08:59
  • msg #482

Re: The Sprawl Delve

During the next few days you desperately shore up your defences while getting to know the new arrivals. Tempers are not helped by the wave of Alpha flux that lays the original crew low for half a day. All to soon you are faced with the feared assault.

OK folks, still have a few things to sort out. See the Meta thread. Also, would be good to know your revised defensive plan. I know Bedlam is manning the cameras, but where will everyone else be? Check the Combat Maps thread for a plan of the soup kitchen and surrounding area. Also, will you be going for Flora's crossbow idea? You have a limited amount of resources to build up some defences, the corssbow will use them all.
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