RolePlay onLine RPoL Logo

, welcome to Gamma World 4E: Into The Sprawl

06:13, 3rd May 2024 (GMT+0)

The Sprawl Delve #3.

Posted by The ShadowFor group 0
The Shadow
GM, 992 posts
Sat 8 Mar 2014
at 08:17
  • msg #1

The Sprawl Delve #3

As you prepare to depart, you must make a few decisions. Will you be bringing any of the motorbikes? Or the cart? Or the pickup truck you left behind last time? And what is your objective? Time to cross the river? Bear in mind that, with you map, you can only drive freely in the Suburbs.
The Shadow
GM, 993 posts
Sun 16 Mar 2014
at 09:13
  • msg #2

Re: The Sprawl Delve #3

Bump!
Thunderbird
player, 39 posts
Sun 16 Mar 2014
at 15:22
  • msg #3

Re: The Sprawl Delve #3

Thunderbird having joined the group defers to the others in order to understand the plans. "I am always up for looking at locations where there is a chance of picking up advanced technology." he says patting his laser while giving his input
ZE-5
player, 14 posts
4f 6e 65 20 42 6c 75 65
4d 61 64 6e 65 73 73 21
Mon 17 Mar 2014
at 00:10
  • msg #4

Re: The Sprawl Delve #3

Z studied area around it, "We are missing vital data required to compute next best course of action. However, we do agree with consensus of a Avian creature that retrieval and eventual accumulation of new technology would be beneficial for group's economical status".
This message was last edited by the player at 00:57, Mon 17 Mar 2014.
Rose
player, 261 posts
Wait, she's a plant?
What gave it away?
Mon 17 Mar 2014
at 00:25
  • msg #5

Re: The Sprawl Delve #3

 She had looked over the map in a green display of vines and branches that closely resembled a human body before looking again at the group once more. "Perhaps we could go see these people who sell parts at that store mentioned on the map?."

 She wanted to continue to use the motorcycle that she had found useful with its speed and maneuverability. She just shrugged when any mention of the truck was brought up.
Bedlam Jones
player, 240 posts
I tend to get my own way
like it or not.
Mon 17 Mar 2014
at 04:17
  • msg #6

Re: The Sprawl Delve #3

"The Restorationists, Rose?" Bedlam considers the options. "I like the idea. Probably wouldn't hurt to make some contacts there. They'll know more about what's near the river and the industrial zone."

"Before we settle," the giant studies the crew. "I just want to throw out two other considerations."

"One. The Porkers are hurt, but they're not completely gone. Do we wanna go see if they have more swag than they can hang onto?" he grins.

"Two. The Gren are gonna need help with the Badders. They're all about plants and such, which means they have access to good food. Do we wanna help them? Do we approach them first, or just smack Badders and let our actions speak for themselves?"
Crinkles
player, 47 posts
Mon 17 Mar 2014
at 20:56
  • msg #7

Re: The Sprawl Delve #3

"Good food is good, Crinkles does not like scavenging for bad food. Help them with plants, maybe Rose can help them?" Crinkles says.
Ophelia
player, 134 posts
Mon 17 Mar 2014
at 21:07
  • msg #8

Re: The Sprawl Delve #3

" well the badders are well armed and would be a tough enemy to defeat. Where as the porkers, as you said are hurting this a better target to go after"

Ophelia looked at the team and smiled " thus we have to ask ourselves what would be of more value, porker salvage or a share of the Gren food as payment. For me the food has a higher value but come with the greater risk.... I've always liked a challenge though"
This message was last edited by the player at 21:07, Mon 17 Mar 2014.
Thunderbird
player, 40 posts
Tue 18 Mar 2014
at 13:46
  • msg #9

Re: The Sprawl Delve #3

Thunderbird scratches his chin in thought. "Hurting or finishing off the Porkers is an option but then who will fill in the void once they are gone?" he asks. "If we do, will our actions hurt the status quo here in Compton?"
Bedlam Jones
player, 242 posts
I tend to get my own way
like it or not.
Thu 27 Mar 2014
at 03:20
  • msg #10

Re: The Sprawl Delve #3

Bedlam nods his head as he tries to follow the discussion.

"Badders are most likely to expand with the Porker loss. But it sounds like they work in smaller, independent groups - not all centralized like the Porkers. So we deal with them when we cross paths."

"And I'm not interested in making nice with the Badders," the giant rumbles. "I'll play by the rules on neutral ground, but out in the Sprawl I'm inclined to thump first and ask questions later."

"That said, let's go meet the Restorationists. It should give us a relatively safe site outside of Compton. Someplace we can unload our swag without having to run the Dabber gauntlet."

"Now. About the bikes...," he looks at Rose. "Even with your adjustments, those things are big noise. It'll keep some trouble away, but I'm afraid it'll attract even more. That means the scouts have to work even further out, making response times longer. What do you think about leaving them here in Compton?"
Rose
player, 264 posts
Wait, she's a plant?
What gave it away?
Thu 27 Mar 2014
at 21:36
  • msg #11

Re: The Sprawl Delve #3

 If a plant could frown then she was frowning at the idea of leaving her new toy behind. Still she could find something good out there yet. She strokes the motorcycle over the gas tank and nods once to bedlam. Before looking at him harshly, "this time"
Thunderbird
player, 43 posts
Fri 28 Mar 2014
at 05:03
  • msg #12

Re: The Sprawl Delve #3

"I would agree with leaving the bikes since the Dabbers were able to get close to use with out anyone seeing them." says Thunderbird
Ophelia
player, 136 posts
Fri 28 Mar 2014
at 08:06
  • msg #13

Re: The Sprawl Delve #3

"If there is anyway to get there by river I can get hold of a few canoes that might do the trick" purred the felinoid from the back of the room
The Shadow
GM, 997 posts
Fri 28 Mar 2014
at 11:49
  • msg #14

Re: The Sprawl Delve #3

There are no safe water routes to the South River marked on the map. Also,  you don't remember encountering any waterways in the Sprawl to date. They may exist in the sewers, but are probably fairly dangerous badder-wise.
Bedlam Jones
player, 244 posts
I tend to get my own way
like it or not.
Fri 28 Mar 2014
at 22:28
  • msg #15

Re: The Sprawl Delve #3

"All right," Bedlam rubs his hands together, obviously pleased. "We're almost ready. Not that I don't enjoy having a soft bed, but it's time to go find some new swag."

"Speaking of which," the giant ponders the horse-less wagon. "Should we get something, a horse or stagon, to pull the wagon? Or should we get a pushcart or some wheelbarrows to haul our kit and loot?"

"Personally, when it comes to draft animals, I'd rather avoid fireproof possums..."
ZE-5
player, 18 posts
4f 6e 65 20 42 6c 75 65
4d 61 64 6e 65 73 73 21
Sat 29 Mar 2014
at 03:06
  • msg #16

Re: The Sprawl Delve #3

Z cocks its head, "After quick calculation and cross referencing our data banks, we believe that our creators provided us with ability to transform into a watercraft. Approximate calculation shows that we shall be able to withstand weight of two tons. We do not believe that we can be transformed into land vehicle with ability of pulling a cart. We do believe that if animal is acquired it should be self sufficient. Grooming and foraging for the creature may impede our progress".
This message was last edited by the player at 03:07, Sat 29 Mar 2014.
Thunderbird
player, 44 posts
Mon 31 Mar 2014
at 01:55
  • msg #17

Re: The Sprawl Delve #3

Once the group gets things picked for the journey, Thunderbird takes to the skies to scout around.

21:55, Today: Thunderbird rolled 30 using 1d20+11. perception.

Crinkles
player, 48 posts
Wed 2 Apr 2014
at 18:23
  • msg #18

Re: The Sprawl Delve #3

Crinkles readies himself for guard duty.  He is sad to see to leave the area but excited for a new adventure.
Ophelia
player, 138 posts
Sun 6 Apr 2014
at 06:06
  • msg #19

Re: The Sprawl Delve #3

Used to moving a lot ophelia has all she needs ready at all times so as they set off he drops to all fours and races off to scout ahead on foot
Bedlam Jones
player, 245 posts
I tend to get my own way
like it or not.
Tue 8 Apr 2014
at 01:28
  • msg #20

Re: The Sprawl Delve #3

"Ok," Bedlam makes a final check of the map before tucking it into his armor. "This should be a pretty straightforward hike."

"Scouts, don't get too far ahead," the giant says. "Crinkles, why don't you grab the second cart. Rose, Zee, feel free to scavenge, but don't fall too far behind."

Picking up the handles for one of the small, two-wheeled carts, he begins pulling it out into the Sprawl.

"This isn't so bad," he comments to Crinkles. "Might be different once it gets loaded up."

OOC: Figuring we traded the big, horse-drawn cart for two smaller, manually drawn carts. May have lost some carrying capacity, but should be a little easier to maneuver through the ruins, and cheaper to feed :)
The Shadow
GM, 1002 posts
Tue 8 Apr 2014
at 16:27
  • msg #21

Re: The Sprawl Delve #3

You head off into the Sprawl, leaving the motorbikes in Compton this time. An hour into your journey Thunderbird spots something big and nasty heading towards the party below, and swoops down to guide everyone down the right alley to avoid it.

A roll of 30 will do that, encounter bypassed

Following your new map, after three hours you reach site of the Exchange & Mart, which turns out to be a heavily fortified mini-mall in the middle of a large, deserted car park that has been cleared of any cover. On each corner of the mall's roof is a seriously heavy-duty machine gun turret, and in the middle is a large and garish neon sign, slowly revolving.

"Tech Bought & Sold"

BTW remember only those with Int 15 or the Science skill can read.
Crinkles
player, 49 posts
Tue 8 Apr 2014
at 18:30
  • msg #22

Re: The Sprawl Delve #3

Crinkles looks over the mall. "Seems like a safe place. But Crinkles does not want to be the first person to step out there."
Rose
player, 266 posts
Wait, she's a plant?
What gave it away?
Wed 9 Apr 2014
at 17:18
  • msg #23

Re: The Sprawl Delve #3

 With a childish glee she moved alongside the troop of people wandering around and looking for anything of possible value to her or the group.


 Scrounging for what ever strikes her childlike fancy.

 As they came near the cleared area she stopped and gazed at the distant building of trade. "O' there it is, good come on, lets go do some shopping". She stepped out and began heading towards the big advertized store.
This message was last edited by the player at 17:20, Wed 09 Apr 2014.
Thunderbird
player, 45 posts
Wed 9 Apr 2014
at 18:25
  • msg #24

Re: The Sprawl Delve #3

Taking a look for an escape route if needed, Thunderbird flew around the area before landing. "Tech bought and sold" he said looking at the sign. "Looks like a place that I will feel at home. Lets see what they got to offer." he said as he entered the mall.
ZE-5
player, 19 posts
4f 6e 65 20 42 6c 75 65
4d 61 64 6e 65 73 73 21
Wed 9 Apr 2014
at 18:30
  • msg #25

Re: The Sprawl Delve #3

"We believe caution is advised", Zee beeps out and slowly follows Rose.

OOC: Is it possible to check and see if there are any type of tripwires, mines, and such? Basically...traps! Anywhere around the building? Heck...do those turrets look like they have to be manned or are they auto?
This message was last edited by the player at 18:31, Wed 09 Apr 2014.
The Shadow
GM, 1003 posts
Sat 12 Apr 2014
at 07:27
  • msg #26

Re: The Sprawl Delve #3

The nearest guns on the roof swivel round to track the party as they approach the mall. ZE-5 sees no obvious traps.

Up close, you see all of the windows and doors have been sealed up with thick steel plating, and the front door is heavily reinforced. And shut. Next to the door is a small grill with a button underneath. A notice is affixed nearby.

"Hold the button and state your business"

A set of pictograms underneath the text tries to convey the same information for the illiterate.
ZE-5
player, 20 posts
4f 6e 65 20 42 6c 75 65
4d 61 64 6e 65 73 73 21
Sat 12 Apr 2014
at 16:48
  • msg #27

Re: The Sprawl Delve #3

Zee hums and rips off one of the buttons from its coat. It studies the button. The button is blue, with silver engravings on it forming a some type of symbol. It then holds the button up in the air for everyone to see, "We come in peace! Exchange of information, possible barter!".
This message was last edited by the player at 16:49, Sat 12 Apr 2014.
Ophelia
player, 139 posts
Sun 13 Apr 2014
at 15:40
  • msg #28

Re: The Sprawl Delve #3

Ophelia slows to a gentle run before coming up onto two feet then to a stop and waits for the others. Her eyes darted in all directions looking for danger and feeling exposed but she couldn't help but chuckle to herself at what ZE did
Rose
player, 267 posts
Wait, she's a plant?
What gave it away?
Sun 13 Apr 2014
at 15:59
  • msg #29

Re: The Sprawl Delve #3

 She is curious at the sign which her former body knew how to read it so she can also read the missive. She smiles the sign and blurts out, "O' i want to look at the shiny objects and things that go fast, maybe some thing to help GROW things."

 Not sure what kind of currency they had but she might be able to pick up something inside.
This message was last edited by the player at 16:37, Mon 14 Apr 2014.
Crinkles
player, 50 posts
Mon 14 Apr 2014
at 16:36
  • msg #30

Re: The Sprawl Delve #3

Crinkles shifted back and forth on his feet, waiting to see if their robot is able to prevent them from being shot.
Thunderbird
player, 46 posts
Mon 14 Apr 2014
at 17:55
  • msg #31

Re: The Sprawl Delve #3

Thunderbird looked at ZE and shook his head after reading the sign. "ZE, I believe in order to speak with them, you need to push the white button where the red arrow is pointing and hold it in place while speaking into the metal mesh, where the green arrow is pointing. Like you are using a walkie-talkie." he said.

Pointing out the pictures to the group, Thunderbird walked them through the pictographs "See the red arrow pointing to the button in the first picture? In the second one you see a finger pushing the button. In the third picture, you see the hand still pushing the button, the green arrow is pointing to the speaker and the creature is speaking into it. See the three semicircular lines that get larger the father it is away from the mouth? That is a visual way of showing speech. In the fourth one, you see the finger is now off the button and the picture now shows the same kind of lines coming from the speaker. That is what the pictures are showing." he said

Pushing the button, Thunderbird spoke into the speaker. "We wish to enter in order to conduct trade with you." he said.
This message was last edited by the player at 19:17, Mon 14 Apr 2014.
ZE-5
player, 21 posts
4f 6e 65 20 42 6c 75 65
4d 61 64 6e 65 73 73 21
Mon 14 Apr 2014
at 21:00
  • msg #32

Re: The Sprawl Delve #3

"Improper translation and storage of written language into our data banks was detected. Error had been corrected. We thank you for your explanation", Zee nodded its head at Thunderbird and nonchalantly stored the button where its mouth would have been.
The Shadow
GM, 1004 posts
Fri 18 Apr 2014
at 08:18
  • msg #33

Re: The Sprawl Delve #3

A crackling voice issues from the speaker.

"You're the crew that killed the Cook, right? Come on in friends"

The steel door swings open, revealing a small, steel-lined room beyond. In the centre is a set of mismatched old garden chairs around an aluminium table. A fragile looking robot, human-shaped but painfully thin, sits on one of the chairs. It speaks to you in the same crackling tone.

"Take a seat everybody!"
Crinkles
player, 51 posts
Fri 18 Apr 2014
at 16:16
  • msg #34

Re: The Sprawl Delve #3

Crinkles walks in, eyeing the thin robot warily.
Thunderbird
player, 49 posts
Fri 18 Apr 2014
at 16:51
  • msg #35

Re: The Sprawl Delve #3

Thunderbird follows Crinkles in and takes a seat at the table.
This message was last edited by the player at 23:39, Fri 18 Apr 2014.
Rose
player, 268 posts
Wait, she's a plant?
What gave it away?
Fri 18 Apr 2014
at 17:13
  • msg #36

Re: The Sprawl Delve #3

 She entered the fortress and looked at the tin humanoid looking machine and fought down a desire to go see how the machine works. Finding a seat she sat down and looked over the room. "I dont see many nice things to buy in here, is this all there is?."
Ophelia
player, 140 posts
Fri 18 Apr 2014
at 17:40
  • msg #37

Re: The Sprawl Delve #3

Ophelia enters with the others but only stands behind one of the empty chairs not wanting to sit until she was satisfied there was no danger to them
The Shadow
GM, 1005 posts
Sun 20 Apr 2014
at 10:14
  • msg #38

Re: The Sprawl Delve #3

"All our stuff is locked away elsewhere my green freind" says the robot cheerfully. "I can show you anything we have in stock"  - and here the robot projects a holographic image of some sort of rifle on top of the aluminium table - "so you show me what you have to trade and we can make a deal. And if you are indeed the crew who took out the cook, we might have a special offer for you"
Rose
player, 270 posts
Wait, she's a plant?
What gave it away?
Sun 20 Apr 2014
at 17:55
  • msg #39

Re: The Sprawl Delve #3

 She looks at the robot and the shimmering image of a rifle displayed over the table in wonder and would really like to know the secret behind the way the image is generated but she is dealing now with the machine.

 She helps drag in the material that Bedlam said we could use for trade with this clan that salvages material and items.

 "Well, my other body was killed fighting the swine men at the bad mans place..the cook and anyway i was sprouted after the fight, so i guess we are the group your talking about. Now you said you had something special for us?."
The Shadow
GM, 1007 posts
Sun 20 Apr 2014
at 17:59
  • msg #40

Re: The Sprawl Delve #3

Rose, I don't think Bedlam intended for you to bring loot back into the Sprawl. You can negotiate with any tech you have that isn't much use to you.
Bedlam Jones
player, 246 posts
I tend to get my own way
like it or not.
Mon 21 Apr 2014
at 23:10
  • msg #41

Re: The Sprawl Delve #3

Bedlam leaves the pushcart outside and ducks through the doorway. He puts a big hand on the seat of one of the the old lawn chairs, applying some pressure.

"Thanks, might be better if I stood," he grins at the robot.

The giant nods appreciatively at the rifle. "Looks impressive. And yes, we are the crew which took out the cook. Unfortunately we also had a bit of a disagreement with the porkers, as I'm sure you heard, and were unable to keep the kitchen in working order."

"We still managed to pull some good swag out of that. Of course we spent pretty much all of it back in Compton," the giant shrugs. "We're just on our way back out for more salvage and thought it would be good to check in here. We've heard good things about this shop and your crew. Figure you deal in just about anything tech, but there might be some particular bits you'd like us to keep our eyes... or ears... open for."
ZE-5
player, 23 posts
4f 6e 65 20 42 6c 75 65
4d 61 64 6e 65 73 73 21
Wed 23 Apr 2014
at 23:57
  • msg #42

Re: The Sprawl Delve #3

"We do not believe giving your ears and eyes to this creature be productive", Zee chimes in. It quickly looks at a cheery robot, "Would it be willing to cojoin our consciousnesses together? More processing power will be most pleasing to us!"
This message was last edited by the player at 23:57, Wed 23 Apr 2014.
Crinkles
player, 52 posts
Fri 25 Apr 2014
at 17:24
  • msg #43

Re: The Sprawl Delve #3

Crinkles looks at the robot but says nothing. The way the creature speaks made the yeti's head hurt but that was probably because the robot was smarter than him.
The Shadow
GM, 1009 posts
Sat 26 Apr 2014
at 10:08
  • msg #44

Re: The Sprawl Delve #3

The robot gives ZE-5 a long look, then turns back to Bedlam.

"Well here's our offer. We understand there were some tunnels under the Soup Kitchen. If you know the way in, and can guide one of our salesmen there, we will give you free credit for one piece of tech"

He takes another long look at ZE-5. "And if you want to sell your very interesting multi-bot we, well, we would prepared to provide more than adequate recompense"
Ophelia
player, 141 posts
Sat 26 Apr 2014
at 10:35
  • msg #45

Re: The Sprawl Delve #3

Ophelia chuckled "if my friend upsets me in the near future I might take you up on that offer" she said giving ZE5 a wink and a smile
ZE-5
player, 24 posts
4f 6e 65 20 42 6c 75 65
4d 61 64 6e 65 73 73 21
Sat 26 Apr 2014
at 17:06
  • msg #46

Re: The Sprawl Delve #3

Zee beeps at other robot. Its irises turn red, "Any attempt at selling, dismembering, or any other actions of violent nature will be returned in favor". Zee waits a moment as its irises turn blue, "If that was a joke... Tssk...hsssk HA...haHA HAahahAHhahhhahAHha!. Our apologies... humor software takes awhile to initiate". With that said robot resumes its unassuming posture.


https://www.youtube.com/watch?v=WPwxgml0Q3A
This message was last edited by the player at 17:08, Sat 26 Apr 2014.
Bedlam Jones
player, 248 posts
I tend to get my own way
like it or not.
Sun 27 Apr 2014
at 19:13
  • msg #47

Re: The Sprawl Delve #3

Bedlam cocks an eyebrow as ZE-5 works their way through their response, before turning back to the negotiation bot.

"Yeah, can't really say I thought of them as property."

"So an escort to the Soup Kitchen's tunnel entrance?" the giant looks around at the crew, getting a feel for their reaction.

"We can do that," he nods. "Will you want us to wait for the return trip as well?"
Thunderbird
player, 50 posts
Sun 27 Apr 2014
at 21:18
  • msg #48

Re: The Sprawl Delve #3

Thunderbird snickered. "Careful there ZE, with what you said, we could give you away since that is not a form of "...selling, dismembering, or any other actions of (a) violent nature.." as you stated." he said. "As for the tunnel, I will have to differ to Bedlam Jones, Crusty Tom and Crinkles since I came in after they took care of the Cook. But I would suggest that the group retain anything on the surface like the metal thing that was part of the Cooks defenses unless the group had already promised it to someone else." he says
ZE-5
player, 25 posts
4f 6e 65 20 42 6c 75 65
4d 61 64 6e 65 73 73 21
Mon 28 Apr 2014
at 05:08
  • msg #49

Re: The Sprawl Delve #3

In reply to Thunderbird (msg # 48):

"Avian friend, one's freedom cannot be given without one's consent. We were shackled once, never again we shall allow for this happen to us again", Zee says staring into the distance and shifting uncomfortably. "We wish we could fly. If it is not an ultimate representation of freedom, than we do not know what is...", the machine adds quietly a moment later.
Rose
player, 273 posts
Wait, she's a plant?
What gave it away?
Mon 28 Apr 2014
at 13:36
  • msg #50

Re: The Sprawl Delve #3

 Her wide eyes watched the exchange between the adults and this robot thing. Glancing to the leader, she smiled at him, "So back to the toll collectors and pay some more to them so we can get thru again?."
Crinkles
player, 53 posts
Mon 28 Apr 2014
at 14:53
  • msg #51

Re: The Sprawl Delve #3

ZE-5:
"We wish we could fly. If it is not an ultimate representation of freedom, than we do not know what is...", the machine adds quietly a moment later.


Crinkles nods his head, "Crinkles thinks that was beautiful, computer friend." He wipes his eye quickly. "So we go back to kitchen?"
The Shadow
GM, 1011 posts
Sun 4 May 2014
at 07:26
  • msg #52

Re: The Sprawl Delve #3

"Excellent!" intones the robot with satisfaction. "Our representative will join you outside shortly. Now, is there anything you wish to trade now before you get on your way?"
Bedlam Jones
player, 251 posts
I tend to get my own way
like it or not.
Mon 5 May 2014
at 07:34
  • msg #53

Re: The Sprawl Delve #3

Bedlam glances around at the crew. ~Anybody looking to do some trading? Now is the time.~

OOC: I don't think we have much in the way of tech trade right now, but feel free to jump in if you want to.

Bedlam gives the robot a broad grin.

"I think that's all for now. We'll be outside."

And he goes out to await the Restorationist representative.
Thunderbird
player, 51 posts
Mon 5 May 2014
at 21:11
  • msg #54

Re: The Sprawl Delve #3

"Why not see if we can trade some of the other gear, like the the goggles or the two weapons for something that we can use?" Thunderbird asks
Ophelia
player, 142 posts
Tue 6 May 2014
at 10:44
  • msg #55

Re: The Sprawl Delve #3

Ophelia was starting to get a bit twitchy, she wasn't keen on being in the room for so long, she preferred the sky over her head.

She kept quiet but hoped the rest would conclude their business soon so she could get out of there.
The Shadow
GM, 1013 posts
Sat 10 May 2014
at 07:37
  • msg #56

Re: The Sprawl Delve #3

You file outside and after a short wait are joined by the representative. He is dressed in some sort of full-body suit, complete with a black-visored helmet that completely conceals his face. Several high-tech weapons and pieces of kit hang from combat webbing, and he carries a large backpack.

"I'm Wilbur" he says shortly, his voice distorted by the helmet. "Shall we?"

Again, those who will be on guard please make your perception rolls for the journey.
Rose
player, 275 posts
Wait, she's a plant?
What gave it away?
Sat 10 May 2014
at 08:55
  • msg #57

Re: The Sprawl Delve #3

 With a rapid speed she took up a close flank to the wagons movement and kept a watch on the ruins around them.

03:53, Today: Rose rolled 13 using 1d20+3. perception ck
Ophelia
player, 143 posts
Sat 10 May 2014
at 10:14
  • msg #58

Re: The Sprawl Delve #3

Ophelia was more than happy to be back in the open and took a deep breath of fresh air. Nodding to the others she slipped away from the group and went off to scout ahead


OOC: 11:15, Today: Ophelia rolled 14 using 1d20+4. Perception roll.
This message was last edited by the player at 10:16, Sat 10 May 2014.
Thunderbird
player, 52 posts
Sat 10 May 2014
at 15:58
  • msg #59

Re: The Sprawl Delve #3

Thuderbird gives the gear Wilbur was wearing a hard look to analyze it for its use before taking up his position, scouting from the sky.

11:57, Sat 10 May 2014: Thunderbird rolled 26 using 1d20+11 ((15)).
Crinkles
player, 54 posts
Tue 13 May 2014
at 04:01
  • msg #60

Re: The Sprawl Delve #3

Crinkles again couldn't help but be distracted by all the beauty around him, at least from his point of view it was beauty.

00:01, Today: Crinkles rolled 9 using 1d20+4. Perceiving.
Bedlam Jones
player, 252 posts
I tend to get my own way
like it or not.
Wed 14 May 2014
at 04:40
  • msg #61

Re: The Sprawl Delve #3

Bedlam nods to the crew and folds up the map when the Restorationist appears. He gives the 'man' a long look before breaking into a broad grin.

"Welcome, Wilbur! I'm Bedlam. That's Rose, Crinkles, Ophelia, Thunderbird, and, of course, Zeefive," he says, pointing to each member of the crew.

"Safest spot is probably in front of me, between the carts," the giant continues as he grasps the handles of the small, two-wheeled cart he has been pulling.

~Stay sharp~ his thoughts reach Ophelia and Thunderbird as they move out.
The Shadow
GM, 1016 posts
Tue 20 May 2014
at 17:26
  • msg #62

Re: The Sprawl Delve #3

The party make good progress, with the map showing a route made up of back alleys and storm drains avoiding some of the of more travelled routes. The party is approaching a narrow alley when Thunderbird spots the distinctive black and white stripes of a dozen badders lurking on the rooftops on either side of the alley...

Everyone roll Init, will post the combat map shortly.
Thunderbird
player, 53 posts
Tue 20 May 2014
at 20:27
  • msg #63

Re: The Sprawl Delve #3

"Guys, we got company." Thunderbird said, pointing out a group of badders along the roof tops of the alley

16:25, Tue 20 May 2014: Thunderbird rolled 17 using 1d20+2 ((15)). init
Rose
player, 276 posts
Wait, she's a plant?
What gave it away?
Wed 21 May 2014
at 02:22
  • msg #64

Re: The Sprawl Delve #3

 The sense of wrongness was beginning to edge its way into her thoughts when she heard the birdman call out a warning.

21:21, Today: Rose rolled 21 using 1d20+5. Initiative.
Ophelia
player, 145 posts
Wed 21 May 2014
at 07:08
  • msg #65

Re: The Sprawl Delve #3

upon the call from the eye in the sky Ophelia comes to a sudden graceful crouched stop with her sword already in her hand.


OOC: 08:07, Today: Ophelia rolled 28 using 1d20+8. initiative.
The Shadow
GM, 1017 posts
Wed 21 May 2014
at 15:58
  • msg #66

Re: The Sprawl Delve #3

BTW just because you are rolling Init doesn't mean you can't try talking first...
Crinkles
player, 55 posts
Thu 22 May 2014
at 02:35
  • msg #67

Re: The Sprawl Delve #3

Crinkles stops at Thunderbird's notification and growls in a low tone.  he cracks his knuckles instinctively.

22:34, Today: Crinkles rolled 8 using 1d20+3. init.
Rose
player, 277 posts
Wait, she's a plant?
What gave it away?
Thu 22 May 2014
at 02:39
  • msg #68

Re: The Sprawl Delve #3

 Looking up to where the bird man had pointed she smiled and waved to those on the roof tops. "Hi, want to come down and talk to us?." Her childish mind was going full speed and at this moment it seemed like the right thing to do rather then having to fight them.
Bedlam Jones
player, 253 posts
I tend to get my own way
like it or not.
Sat 24 May 2014
at 01:02
  • msg #69

Re: The Sprawl Delve #3

At Thunderbird's warning Bedlam releases his hold on the cart handles and grabs the heavy metal disc from his belt.

~Easy, Rose. These are not dabbers.~ his thoughts carry significantly stronger than usual undertones of violence to the crew.

The giant mutters to the Restorationist in a low voice. "Will it cause any trouble for your crew if we smack some badders?"

OOC:
Bedlam Jones rolled 13 using 1d20+5. Initiative.

The Shadow
GM, 1019 posts
Sun 25 May 2014
at 07:33
  • msg #70

Re: The Sprawl Delve #3

The badders on the roof duck out of sight. Wilbur answers Bedlam in a low voice. "Not if you don't leave any survivors. But you spotted the ambush, so they probably won't attack now, but they'll try to tail us for sure and bring others. Slaves are what these badders are all about"

Please make a Science or Percpetion roll DC20.
Rose
player, 278 posts
Wait, she's a plant?
What gave it away?
Sun 25 May 2014
at 09:12
  • msg #71

Re: The Sprawl Delve #3

 She muttered something soft under her breath at the mention of slaves.

04:11, Today: Rose rolled 15 using 1d20+7. science chk
Ophelia
player, 146 posts
Sun 25 May 2014
at 10:02
  • msg #72

Re: The Sprawl Delve #3

" then perhaps the watchers should be watched" replied ophelia as she moved back over to the group sword still in hand." I could circle round behind them and trail them. If they decide to get grumpy and send for reinforcements I could try to take out the runner"
This message was last edited by the player at 10:02, Sun 25 May 2014.
Thunderbird
player, 54 posts
Sun 25 May 2014
at 14:09
  • msg #73

Re: The Sprawl Delve #3

"You know that if we take them, then the streets will be safer for others." Thunderbird said as he swooped down towards the group.

OOC 10:08, Today: Thunderbird rolled 24 using 1d20+11. Perception.
Crinkles
player, 56 posts
Wed 28 May 2014
at 04:51
  • msg #74

Re: The Sprawl Delve #3

"Badders don't sound like nice people, badder people should be nice. Crinkles can help make them at least be not badder." the Yeti said lifting his makeshift club.

00:49, Today: Crinkles rolled 19 using 1d20+4. Perception.
The Shadow
GM, 1020 posts
Thu 29 May 2014
at 05:45
  • msg #75

Re: The Sprawl Delve #3

Thunderbird notices a suspicious length of lying on the ground in front of the alley attached to a wrecked bus abandoned just to the right of the way in. The other end of the chain disappears into a manhole. It looks like the bus is intended to be dragged across the alley mouth to block any retreat from the planned ambush. Good job you spotted them in time...
Bedlam Jones
player, 254 posts
I tend to get my own way
like it or not.
Fri 30 May 2014
at 23:08
  • msg #76

Re: The Sprawl Delve #3

Bedlam frowns darkly as he squints up at the rooftops and then down at the manhole.

"Last thing I want is to get lost chasing badders through a sewer," the giant reflexively ducks his head. "But giving them a chance to call in reinforcements for a second ambush isn't much higher on the list."

"Thunderbird, they'll flee by going underground - probably through the basements of these buildings. But scout around the outside to make sure. Stay out of range."

"Ophelia, same assignment, but on the ground. Stay hidden."

"Zee, keep an eye on Wilbur and the carts."

"Crinkles, Rose," Bedlam slings his disc and moves toward the manhole. "We're going to see what's attached to the other end of that chain..."

OOC:
Is ZE-5 still with us?

Ophelia
player, 147 posts
Sat 31 May 2014
at 09:31
  • msg #77

Re: The Sprawl Delve #3

Ophelia nods and fades into the shadows watching the others getting ready. The only visible part of her body were her yellow eye.

~ will we be able to keep in contact by thought? ~ she thought
Bedlam Jones
player, 255 posts
I tend to get my own way
like it or not.
Sat 31 May 2014
at 12:47
  • msg #78

Re: The Sprawl Delve #3

~It has limited range. Not much more than a couple dozen paces.~
Rose
player, 279 posts
Wait, she's a plant?
What gave it away?
Sat 31 May 2014
at 12:51
  • msg #79

Re: The Sprawl Delve #3

 She nods and skips along over to the chain, saying softly "Here doggie, here doggie, come on out we wont hurt you." Her green hair swaying around her face and shoulders but she did seem to be watching for more bad guys.
Thunderbird
player, 56 posts
Sat 31 May 2014
at 15:07
  • msg #80

Re: The Sprawl Delve #3

Thunderbird headed back up to scout the area, starting to wish there was some kind of device he had that would allow him to communicate with the others on the ground while he was flying.


11:06, Today: Thunderbird rolled 30 using 1d20+11. perception.
Crinkles
player, 57 posts
Mon 2 Jun 2014
at 16:48
  • msg #81

Re: The Sprawl Delve #3

Crinkles trudged forward after Rose, he liked doggies but didn't think one would be here.
The Shadow
GM, 1022 posts
Tue 3 Jun 2014
at 10:26
  • msg #82

Re: The Sprawl Delve #3

Under the manhole cover is a narrow, round, shaft leading down into darkness, with a rusty iron ladder fixed to the wall. The the chain passes through a pulley system and continues down into the black depths below...

Stealth and Per rolls from Ophelia please, Per roll from Thunderbird.
Thunderbird
player, 57 posts
Tue 3 Jun 2014
at 12:02
  • msg #83

Re: The Sprawl Delve #3

Thunderbird keeps an eye out out on the group and the surrounding area but has a hard time with the ground clutter and not flying into anything.

08:00, Today: Thunderbird rolled 14 using 1d20+11. perception.
Ophelia
player, 149 posts
Tue 3 Jun 2014
at 13:25
  • msg #84

Re: The Sprawl Delve #3

Ophelia kept to the shadows her keen eyes surveying her surroundings as she went.

OOC: 14:24, Today: Ophelia rolled 23 using 1d20+4. perception roll.
14:24, Today: Ophelia rolled 24 using 1d20+10. stealth roll

The Shadow
GM, 1023 posts
Wed 4 Jun 2014
at 10:10
  • msg #85

Re: The Sprawl Delve #3

BTW Bedlam & Co. am waiting for you, will use the others' rolls in a bit.
Arcus
player, 1 post
Pyrokinetic
Gravity Controller
Thu 5 Jun 2014
at 16:42
  • msg #86

Re: The Sprawl Delve #3

'Ranger' Arcus "Starborne" had endured the long track to get here. Avoiding the Dabbers... was no easy feat!  He'd had to give their area a wide birth to avoid them.. and he was sure they saw him anyways.  Cost him a days rations too.  The rumors had been there was a slaving ring working out of the ruins here... Badders. Arcus grimaced ruefully, {The world was perilous and dangerous enough without folks preying on each other!}  But such was the lawlessness of the Gamma West.  Arcus had heard the numbers of the Badders were large... way more than one man could reasonably handle.  Some would call what he did madness... but that was a Ranger's burden.  To fight the fights everyone else ran from.. to stand for Justice and Peaceful coexistence of sentient races; to shine the light of civilization into the darkness of The Fall!  To bring Law... to the Lawless!!

Arcus had been scouting the area for about a day... trying to pick up on the Badder's movements to find out where their holds were... get an estimate on their numbers, armament and possibly leadership structure.  This was the dangerous part of being a Ranger... seeking the details.  With intel.. a force of locals could be organized to make  decisive strikes to break up their powerbase in the area... then mop up would be much more easier.  Sadly some folks don't respect anything but the bigger stick beating them over the head, sometimes repeatedly!  But someone had to take a stand... to drive back the chaos and forge a brighter tomorrow.  Arcus could very well.. would very well, die someday hunting evil opposing those who would spread fear, oppression, and death.  But that would be a good death... worthy of his father's stories of heroism, by 'The Lone Ranger'.  Arcus did not fear death... even if he would fall... he'd already laid the ground for others to follow.  Though few, there were other Rangers... others who had stood forth with the courage to fight for Justice... and Peace!  Arcus could die well knowing his Rangers would continue... as long a beings of courage were to be found. He touched the Ranger's Star Badge on his chest with pride.. his resolve steeled again.

He smirked, {'But that death would not be today...'} not at the hands of Badders if he had anything to say about it!  He still needed to find 'The Legion of Gold' to stop them from harming others.. and avenge the murder of his parents.  These Badders were no different.. just parasites living off the suffering of others. But Arcus Starborne would see to it their rein of terror ended here... all he needed was a bit of luck and some good intel.

Pulling his cloak about him closer Arcus moved from his shadows to the next seeking cover, shotgun in hand.  His Heavy Plate slowing him a bit but he was use to it and it was second nature.  The battered Golden hued armor... crafted from the very chassis of destroyed robots of the 'Legion of Gold' served him well ~ not currently as shiny with the travel dirt upon it but still easy to spot if the sun gleamed off its surface at an inopportune moment!

Arcus frowned he'd pondered doing this at night.. but Badders had better sigh tin the dark... plus flashes of his unleashed Fiery blasts would definitely attract more attention at night and be seen further away than in bright daylight.  It was a trade off and a gamble.  The 'hard call' every Ranger made everyday.

He muttered under his breath the tried and true Ranger's slogan, "Ranger's Aren't Forever, No Guts.. No Glory!"

He'd sat from cover and watch some of the Badders before watching their movements try to get some handle on their patrol schedules.. nothing solid but he knew they had traps and ambush spots set up all over the ruins.  Coming into close area - too close for a longarm. Arcus sheathed his Shotgun across his back in the Rifle sheath.  Paused to search the area with his Binoculars... {Travelers.. walking into an ambush area?}

12:33, Today: Arcus rolled 24 using 1d20+10. Arcus Perception w/Binoculars.

{Possibly... not a very good angle to see from.  Where are the Badders?  Better find out where they went .. since their ambush looks to have been spotted..}

Arcus pulled on his STOP Sign shield on his right arm and rested his hand on the hilt of his bastard sword moving to the next patch of shadows seeking cover... when his eyes caught sight of something in the air... right when he himself was out in the open!

12:40, Today: Arcus rolled 8 using 1d20+2. Arcus Stealth. LOL - Laughable!

{Damn!  Stupid mistake.. so focused on the ground not looking up... stupid mistake Arcus!}


[ooc: Ophelia and Thunderbird might spot Arcus moving seemingly trying to find the Badders who left the ambush spot.]
This message was last edited by the player at 16:53, Thu 05 June 2014.
ZE-5
player, 27 posts
4f 6e 65 20 42 6c 75 65
4d 61 64 6e 65 73 73 21
Sun 8 Jun 2014
at 14:47
  • msg #87

Re: The Sprawl Delve #3

Zee stares at Wilbur and the carts. It scans Wilbur for any changes in facial expressions, body language, as well as any changes in heart rhythm, diaphoresis, and such.
Ophelia
player, 152 posts
Tue 10 Jun 2014
at 09:31
  • msg #88

Re: The Sprawl Delve #3

Ophelia saw movement just as she was making a sweep of the right side of the group. She slowed and watched for a moment, the figure seemed to have sheathed a weapon and pulled up what looked to be a shield.

He / she or it was either about to try and ambush a fully armed convoy single handed or they had seem something that made it want to leave cover. Whatever it was it was something she needed to investigate.

Moving slowly and quietly she got as close as she could.


OOC:10:32, Tue 10 June 2014: Ophelia rolled 26 using 1d20+10 ((16)).
This message was last edited by the player at 09:33, Tue 10 June 2014.
The Shadow
GM, 1027 posts
Tue 10 Jun 2014
at 10:10
  • msg #89

Re: The Sprawl Delve #3

To speed up the process, lets' assume Ophelia and Arcus run into one another. If Acrus can make a Per roll equal to Ophelia's stealth (26) then he is aware of her first. Meanwhile waiting for Bedlam's orders re the manhole...
Arcus
player, 7 posts
Pyrokinetic
Gravity Controller
Tue 10 Jun 2014
at 13:34
  • msg #90

Re: The Sprawl Delve #3

In reply to Ophelia (msg # 88):

Arcus noted the caravan that had paused at the ambush site ... but was more interested in where the Badders had gone.  He had spotted something in the air  but got no details... realizing he was out in the open to aerial detection -  he moved parallel to the caravan toward where he though the Badders might have gone... trying to get back under cover into the shadows.

Clearly he was not tailing the travelers but hunting the ambushers... but hoped the aerial target had perhaps not noticed his presence {though he could not recall the Badders having any flying allies...?}

09:25, Today: Arcus rolled 9 using 1d20+5. Perception Roll.  Not likely I'm ONLY 1st Level - not gonna see a 26 stealth even with a nat 20!!

... Arcus moved forward seeking the Badders, oblivious to the stalker who had spotted him.
Ophelia
player, 154 posts
Tue 10 Jun 2014
at 17:12
  • msg #91

Re: The Sprawl Delve #3

Ophelia stopped in the shadows mere feet away from the figure. She claimed her breathing and watched as he crouched looking at something ahead.

The next thing he felt was the cold steel against his throat and a cat like voice whisper in his ear " I hope you are not intent on attacking my friends in the convoy. That would be a great mistake. Put your hands out in front of you so I can see them and I strenuously suggest you don't make any sudden movements or noises"
Arcus
player, 8 posts
Pyrokinetic
Gravity Controller
Tue 10 Jun 2014
at 18:07
  • msg #92

Re: The Sprawl Delve #3

The youth pauses but does not seem frightened, "And I hope you are not a Badder and lying about even knowing those innocent travelers, for that would be your mistake.. You are standing too close. I can burn you with a thought.  So let's both back off.. I have no interest in harming any peaceful travelers.  Are you peaceful?"

He raises both hands but there is a calm smirk upon his face as if.. that gesture does not make him any less dangerous to his understanding.
Ophelia
player, 155 posts
Wed 11 Jun 2014
at 12:50
  • msg #93

Re: The Sprawl Delve #3

"I might die at your hands but from where I stand you will be travelling to the afterlife with me.... Am I peaceful... no .... am I dangerous... Yes and I will die to protect my friends in the wagon train if I have to."

Still holding her position and the sword to the man's throat " now how about you answer me this.... who's side are you on? and what are you doing out here?.... I and I strongly suggest you do not lie to me as I'm an Empath"
Thunderbird
player, 59 posts
Wed 11 Jun 2014
at 13:27
  • msg #94

Re: The Sprawl Delve #3

Seeing the two talking below, Thunderbird pulled out his man-portable laser and flew over the duo, starting to circle them to see what was going on. "You ok down there Ophelia?" he asked.

Thunderbird kept his eyes open to figure what was going on, along with making sure that the new figure was not part of an ambush.
Arcus
player, 9 posts
Pyrokinetic
Gravity Controller
Wed 11 Jun 2014
at 13:42
  • msg #95

Re: The Sprawl Delve #3

Ophelia:
"I might die at your hands but from where I stand you will be travelling to the afterlife with me.... Am I peaceful... no .... am I dangerous... Yes~"


Arcus grabs the sword with his guanteleted hand hard enough to draw blood and turns to look his assailant directly in the eyes with is own searing amber eyes, pointing at her with his other hand emphatically (he's got something of a temper.. or no patience for perceived foolishness... or bullying}, "Look! ENOUGH!  I'm not here to get into some pissing match with you! If YOU Really are a Empath you know that I am not here to harm that caravan and you would have never drawn that sword on me so you are either lying or deluded but you can STOP right now! You DON'T scare me... and you WON'T!"

"I'm 'Ranger' Arcus "Starborne" and I'm here to hunt the Badder slavers down and END, with all necessary prejudice, any and all slavery operations these Badders are inflicting on the peaceful residents of this area!!"


"I can clearly see you are NOT a Badder, so for simplicity's sake, I'll assume your with the caravan.. so who are YOU?"

His grip on the blade is not per se strong.. but he seems more than willing to endure the painful grip as long as necessary to end the pointless stand off.  His  posture is not threatening as much as annoyed .. hands never straying anywhere near a weapon or in any hostile threat.  But his hair does ignite with fire and tendrils of flame flicker at his eyebrows.  Seen now.. he is rather handsome .. if certainly youthful...

Glancing up he sees the Hawknoid companion and replies, "Your... Ophelia is fine .. she has nothing to fear from me as long as she settles down and stops being blunt!"

Looking back at her, "So 'Ophelia'.. we going to talk civilly now?"
This message was last edited by the player at 13:56, Wed 11 June 2014.
Ophelia
player, 156 posts
Wed 11 Jun 2014
at 13:56
  • msg #96

Re: The Sprawl Delve #3

Ophelia looked upon the man with a steady gaze. Now that she had made eye contact she was able to tell he was telling the truth.

She let the pressure in her sword slacken slightly to show she would not take it further for now " nice trick with the hair but I suggest you put yourself out unless you want the badders you are hunting to know where you are."

"You can call me Ophelia and that caravan is my family so you can understand that someone skulking in the dark is of interest to me in the protection of said family. So you are a ranger .... you look a little young for that job." the last bit was said as a statement but there was no sarcasm in it.

"Now shall we stand down and agree we are at the moment hunting the same thing? and as for that hand I can heal it for you if you wish"
Arcus
player, 10 posts
Pyrokinetic
Gravity Controller
Wed 11 Jun 2014
at 14:20
  • msg #97

Re: The Sprawl Delve #3

Arcus nods, his tone softening, "Good yes, and I perfectly understand your mistrust of skulking strangers in the wilderness.  And I know how.. important family can be... er... ma'am!"

He let's the sword blade go and steps back, the realization he was 'partially accosting a woman', to politely give the lady a polite gentlemanly personal distance from a stranger.


Arcus seems a little self-conscious and bows slightly to Ophila, "Honor to met you porperly Miss Ophelia!"

He is a little taken aback at her comment about his youth as a Ranger, "Er.. yes Ma'am.. but where I come from there was no law or anyone trying to keep the peace... after my town a Stone Pillar was destroyed by the Legion of Gold... I decided to form the Rangers from anyone brave enough to stand up for justice and fight against the warlords and Bandits... there are only a handful of my rangers.. its a lot to dedicate ones life to.  But... Do you know of other Rangers? Real Rangers?  I've never met anyone like that! Most people look at me and my Rangers and think we're crazy ta be trying to save the world and fight the fight most would run from, but someone has ta be willing to say Enough! Someone has to be willing to fight for those who can't and avenge those whose blood is shed and demands justice! I only heard of the 'Lone Ranger' from stories my father read to me as a child.  May family and whole town were murdered by the Legion of Gold.. and I spend my life trying to protect anyone else's family from having the same done ta them!  Gives my life meaning.. and I hope .. By the Holy Glow of the Atom... my pa and ma smile with favor from within its radiance on my deeds.. before I join them someday!"

He speaks with all this as he walks with her toward the caravan.

"Oh? My hair.. well It gets like that when I get riled.. sorry.. it'll go out soon and the flame are mostly light they don't burn anything.  some kinda plasma-light effect my da told me.. whatever that means.."

He ponders his cut hand and shrugs, "Cost of doing business of fighting the good fight.. Ma'am. If you want to heal my hand I'd rightly appreciate it... but no bad, no foul.. you were just protecting your own.  And if you are fighting or hunting the Badders.. I'd right like to assist with that!  Getting the locals to stand up ta bullies is what the Rangers is all about!"
This message was last edited by the player at 14:27, Wed 11 June 2014.
Ophelia
player, 157 posts
Wed 11 Jun 2014
at 15:01
  • msg #98

Re: The Sprawl Delve #3

Ophelia smiled openly at the lad and felt his discomfort at being in the presence of a woman " If you and I are going to get along then you can start by dropping the miss.... Its Ophelia plain and simple."

As he went to start walking out of hiding towards the caravan she took his arm and pulled him back into the shadows whispering "there is a group of badders out there in ambush waiting for the caravan. That is way i was out here to see if I could out flank them in case they attacked." She indicated into the sky with a quick nod " I have a friend doing aerial cover for me so I suggest walking to the caravan at this point is not a good idea." She gives Thunderbird a thumbs up signal so he doesn't think she was in any trouble she couldn't handle.

She gave the lad his dues, he had guts and he must have witness a lot to have decided to set up the rangers and seek revenge but he also seemed a little naive and that could get him killed out here. She'd been a member of a scavenger team long enough to know when to keep to the shadows and he would need to learn quickly or it could cost him his life.

Hoping she was still in telepathic range she sent out a thought to the others ~ Guys I've stumbled upon a young man intent on taking on the badders single handed. Luckily I stopped him from doing so. I think I'll keep this one for a while he seems a nice enough lad. whats the situation with the rest of you? I will hold my position until you say to move ~
This message was last edited by the player at 15:10, Wed 11 June 2014.
Thunderbird
player, 60 posts
Wed 11 Jun 2014
at 16:07
  • msg #99

Re: The Sprawl Delve #3

Seeing the thumbs up from Ophila, Thunderbird waggles his wings to show that he got the message and headed back up to continue scouting the area.


OOC: 12:06, Wed 11 June 2014: Thunderbird rolled 22 using 1d20+11 ((11)).
 

Arcus
player, 11 posts
Pyrokinetic
Gravity Controller
Wed 11 Jun 2014
at 16:20
  • msg #100

Re: The Sprawl Delve #3

Ophelia:
Ophelia smiled openly at the lad and felt his discomfort at being in the presence of a woman " If you and I are going to get along then you can start by dropping the miss.... Its Ophelia plain and simple."


"Er ok Ma'a~ er mis.. I mean.. Ophelia."

Yep definitely nervous around pretty women...

Ophelia:
As he went to start walking out of hiding towards the caravan she took his arm and pulled him back into the shadows whispering "there is a group of badders out there in ambush waiting for the caravan. That is way i was out here to see if I could out flank them in case they attacked." She indicated into the sky with a quick nod " I have a friend doing aerial cover for me so I suggest walking to the caravan at this point is not a good idea." She gives Thunderbird a thumbs up signal so he doesn't think she was in any trouble she couldn't handle.


Arcus nods silently accepting her direction.. but looks at his though dusty golden hued Legion of Gold' Robot plate armor and pull his cloak a bit tighter around his shoulders to hide as much of the armor as possible.

Perhaps, Arcus trmebles a little nervously being pulled so close by the arm to the lovely felinoid woman... but he draws his binoculars and hand them to her... whispering, "You saw the Badder's ambush.. can you locate there new position with these?"

With his free hand he he draws his Bastard sword made of a beaten flat and sharpened U-channel of a street sign and readies his STOP Sign Shield on his other arm.
This message was last edited by the player at 16:22, Wed 11 June 2014.
Rose
player, 281 posts
Wait, she's a plant?
What gave it away?
Thu 12 Jun 2014
at 03:41
  • msg #101

Re: The Sprawl Delve #3

 Looking up she can see the man bird making circles a little behind them and points it out to the others with a outspoken "What is the bird man doing up there?, is there those bad guys again up there?."
Crinkles
player, 58 posts
Thu 12 Jun 2014
at 18:57
  • msg #102

Re: The Sprawl Delve #3

Crinkles grunts, "Bird man has bird's eye view, he would tell us if he saw anyone, though."
The Shadow
GM, 1028 posts
Sun 15 Jun 2014
at 08:44
  • msg #103

Re: The Sprawl Delve #3

ZE-5:
Zee stares at Wilbur and the carts. It scans Wilbur for any changes in facial expressions, body language, as well as any changes in heart rhythm, diaphoresis, and such.

Meanwhile, ZE-5, please make an Insight check.
ZE-5
player, 28 posts
4f 6e 65 20 42 6c 75 65
4d 61 64 6e 65 73 73 21
Mon 16 Jun 2014
at 21:19
  • msg #104

Re: The Sprawl Delve #3

Zee continues humming and lightly vibrating with excitement and anticipation of a road ahead.

OOC: 17:19, Today: ZE-5 rolled 21 using 1d20+1. Insight check. *Daaaaaaamn*
This message was last edited by the player at 21:21, Mon 16 June 2014.
Bedlam Jones
player, 256 posts
I tend to get my own way
like it or not.
Tue 17 Jun 2014
at 00:51
  • msg #105

Re: The Sprawl Delve #3

As Bedlam pauses with Rose and Crinkles to consider the darkness of the sewer he hears the sound of a voice. The words are unclear, but the emotional content is apparent. He looks to where Rose is pointing. Thunderbird has spotted something. Something on the ground. Is that Ophelia?

As the hawkoid returns to his scouting the giant frowns. Something is over there.
Ophelia:
~ Guys I've stumbled upon a young man intent on taking on the badders single handed. Luckily I stopped him from doing so. I think I'll keep this one for a while he seems a nice enough lad. whats the situation with the rest of you? I will hold my position until you say to move ~


"Perfect," Bedlam mutters under his breath.

~Ok.~ Bedlam's thoughts are clear enough to those near him, but reach Ophelia with a tenuous, distant tenor. ~We are about to tug on the chain. Bring him back this way. And tell him to keep quiet, we can hear his yapping from here.~

Bedlam bends and checks the tension on the chain before grabbing it with both hands.

"C'mon, Crinkles. Let's see what that old bus has on the other end of its fishing line," he nods for the yeti to join him in pulling. "Rose, you be ready to smack whatever comes out. I don't expect it to be friendly."
Rose
player, 282 posts
Wait, she's a plant?
What gave it away?
Wed 18 Jun 2014
at 01:29
  • msg #106

Re: The Sprawl Delve #3

 Her green eyes open wide at the mention of Smacking something and she lifted the heavy maul and watched the chain but truthfully her attention was going back and forth with the feeling that something was going on that she could not see.
Ophelia
player, 159 posts
Wed 18 Jun 2014
at 12:36
  • msg #107

Re: The Sprawl Delve #3

Ophelia gives a mental nod then turned to her new companion. "We've be asked to move in towards the wagon. My friends will be expecting us and will not attack but I ask that you move as quietly as possible and keep the chat to a minimum"

The cat woman then moved off through the ruins towards the rest of the team
Arcus
player, 12 posts
Pyrokinetic
Gravity Controller
Wed 18 Jun 2014
at 12:41
  • msg #108

Re: The Sprawl Delve #3

Arcus:
...
Perhaps, Arcus trmebles a little nervously being pulled so close by the arm to the lovely felinoid woman... but he draws his binoculars and hand them to her... whispering, "You saw the Badder's ambush.. can you locate there new position with these?"

With his free hand he he draws his Bastard sword made of a beaten flat and sharpened U-channel of a street sign and readies his STOP Sign Shield on his other arm.


Arcus shrugs watching the Cat Women heads off back through thew ruins towards the wagon of the caravan...

Muttering, "..I guess not?"

Putting the binoculars away he heads after her...
This message was last edited by the player at 12:42, Wed 18 June 2014.
Crinkles
player, 59 posts
Wed 18 Jun 2014
at 21:58
  • msg #109

Re: The Sprawl Delve #3

In reply to Bedlam Jones (msg # 105):

Crinkles gave a nod and followed Bedlam.
The Shadow
GM, 1030 posts
Sat 21 Jun 2014
at 08:40
  • msg #110

Re: The Sprawl Delve #3

The giants muscles bulge alarmingly as he hauls on the chain. Here clearly feels a winch unwinding for a fell feet before the chain becomes taught. Bedlam increases the pull and suddenly the chain is pulled free and hangs lose. You hear sounds of badger consternation below, but nothing climbs up the ladder to meet you.

Assume Ophelia and Arcus are still in transit at the moment.
ZE-5
player, 29 posts
4f 6e 65 20 42 6c 75 65
4d 61 64 6e 65 73 73 21
Sun 22 Jun 2014
at 03:51
  • msg #111

Re: The Sprawl Delve #3

Zee continues looking at a biological lifeform, it tried doing quick succession of calculations in deciding of what may be a good type of action. Majority of the nanos vote for a "small talk". Zee gives out a mechanical cough, "Err...biological lifeform, would you agree with our assessment that next day's cycle will remain been as pleasant as the current one?"
Bedlam Jones
player, 257 posts
I tend to get my own way
like it or not.
Sun 22 Jun 2014
at 04:32
  • msg #112

Re: The Sprawl Delve #3

Bedlam holds up the chain, a disappointed scowl on his face. The giant peers down into the manhole, then back to where the Restorationist waits with ZE-5, and finally in the direction from which Ophelia will be approaching with the stranger. With a shrug and a huff, he drops the chain and begins looking around for something to plug the hole.

"Ok," he mutters. "Too many loose ends to wrap this up neat and tidy. Let's cover the hole, see what Ophelia found and get on our way."

Looking up to where Thunderbird is flying, Bedlam circles one hand over his head, indicating the Hawkoid should continue his patrol.
Thunderbird
player, 62 posts
Sun 22 Jun 2014
at 05:17
  • msg #113

Re: The Sprawl Delve #3

Thunderbird saw the sign from Bedlam and continued circling the area, keeping any eye out for any possible ambush or items of note.
Crinkles
player, 60 posts
Mon 23 Jun 2014
at 03:58
  • msg #114

Re: The Sprawl Delve #3

Crinkles searches for a sizeable piece of debris to put over the hole. Perhaps a husk of a car or a piece of concrete.
The Shadow
GM, 1031 posts
Wed 25 Jun 2014
at 18:56
  • msg #115

Re: The Sprawl Delve #3

Crinkles finds a suitable slab of concrete and finishes blocking the manhole just as Ophelia and Arcus arrive.
Rose
player, 283 posts
Wait, she's a plant?
What gave it away?
Thu 26 Jun 2014
at 11:01
  • msg #116

Re: The Sprawl Delve #3

 She was ready to help defend the group but she hoped that not everyone they meet out here was hostile. Still she was hoping to find little knick knacks to help beef up her motorcycle. She would tear the engine down when they had time enough when she got back next time, she had the sense that parts of it was worn and it may need new bearings on the rods.
Ophelia
player, 160 posts
Sun 29 Jun 2014
at 10:38
  • msg #117

Re: The Sprawl Delve #3

Ophelia gets within a few hundred yards of the group then contacted bedlam ~we are coming in on your six don't shoot~

With that she gives her new companion a nod and stands up and starts walking into the group.

"This here is Arcus " she nods over to the new come " he's a ranger and been hunting the badders for a while. I spotted a group further up the trail in ambush but I don't think they know we know they are there"

OOC: I think that's right GM let me know if I got that wrong and I'll update my post
This message was last edited by the player at 10:39, Sun 29 June 2014.
Arcus
player, 13 posts
Pyrokinetic
Gravity Controller
Sun 29 Jun 2014
at 11:25
  • msg #118

Re: The Sprawl Delve #3

The young man walks forward next to Ophelia.  He is dressed in a plate armor with helm composed of a very dusty, currently, salvaged golden robotic chassis.  Across his back is a shotgun, at his side a Bastard Sword made from a beaten flat and sharpened street-sign U-channel, and on his arm a STOP Sign shield.  He wears a reddish-brown {probably from road dirt} cloak clasped at his shoulders with .. indeed a roughly shaped Star-like badge.  Around his neck.. is a emblem etched on a shiny piece of metal of an atomic emblem with a greenish piece of colored-glass in the center.

The young man himself had flame-red hair {no longer on fire as he has calmed down}, brightly amber-hued eyes, his skin is very pale white and his youthful face is handsome with an open and friendly expression.  Oddly... he leaves a slight trailing scent of ashes in the air.

Walking forward he offers a handshake, "Greetings, Mr. Bedlam Sir! I'm {Ranger} Arcus "Starborne", may the holy atomic glow guide and warm ya!  Tha' pretty, Miss Ophelia here said you might be interested in taking down these here Badders?  Well I'm here for the same purpose... ta' end their slavery operations around here... permanent-like! Ah'd right like to assist in any endeavor to take them down.. Ah got's a sturdy sword arm and a willing disposition ta' help if'n you be so kind as ta' let me join yur efforts!!"
This message was last edited by the player at 11:31, Sun 29 June 2014.
Bedlam Jones
player, 258 posts
I tend to get my own way
like it or not.
Sun 29 Jun 2014
at 14:51
  • msg #119

Re: The Sprawl Delve #3

Ophelia:
"This here is Arcus..."

Arcus:
"Greetings, Mr. Bedlam Sir! ..."

Towering over the young man Bedlam considers the proffered hand for a moment.
"Welcome, Arcus," the giant grins broadly as he engulfs Arcus' with his huge, powerful grip. "Meet the crew. You know Ophelia. Thunderbird is up there. This is Crinkles and Rose. The trench coat back by the carts is ZE-5. And the facemask is Waldo."

Turning back to Arcus Bedlam continues. "Not so certain our purpose in taking out Badders is to end their slave trade, but, yeah, that's likely to be one of the outcomes."

"And while you are welcome to tag along with us, it seems I should point out our current gig is to deliver Waldo safely to the Soup Kitchen. So we're smacking Badders only as they present an obstacle. Once Waldo's set, well, I certainly have no objection to rooting out some Badder lairs."

Bedlam glances up at the now-vacant rooftops on either side of the ambush alley. "Good. Now let's get going before we're forced to take the long way around."
Arcus
player, 14 posts
Pyrokinetic
Gravity Controller
Sun 29 Jun 2014
at 15:15
  • msg #120

Re: The Sprawl Delve #3

Arcus nods, "Fair enough Sir!  Ah know taking on slavers is not most people's past time.. even if yur not totally sold on ending their slave tradin' our efforts may give me some decent intel on their operations and numbers so I can organize tha' locals here-abouts to putting a stop to them!"

"All free sentient beings value their freedom.. hopefully in peaceful-like ways, so getting free peoples to stand up and put down the bandits, warlords, crimelords and yes slavers is all a part o' bringing peaceful law to the Gamma west! At the very least I'll get intel that will allow me to point other Rangers to the task o' puttin' them Badders out of business permanently!"

"But Ah do thank ya kindly for lending whatever help yur willing lend to the cause o' justice an would ask not more than yur willing ta' afford Mr. Bedlam."

"In the Gamma West men of courage and forthright character are rare!"
This message was last edited by the player at 15:17, Sun 29 June 2014.
Crinkles
player, 61 posts
Tue 1 Jul 2014
at 02:47
  • msg #121

Re: The Sprawl Delve #3

Crinkles waves to the new addition, always glad to meet a friend rather than foes. "Hullo, Arcus. Crinkles likes your gold hat."

The yeti smiles cheerfully and looks to Bedlam for the next set of instructions.
Rose
player, 284 posts
Wait, she's a plant?
What gave it away?
Tue 1 Jul 2014
at 02:59
  • msg #122

Re: The Sprawl Delve #3

 She gazed at the man who did not have clothes and had to wear metal instead, she sighed for the poor man. "Maybe we could afford to buy him some clothes so he doesnt have to wear the cold metal?."

 She was looking but he got the impression across to her that he liked to talk alot and that idea took more thinking then she was wanting to do right now, after all the badders were running around the group and most likely waiting to surprise them with a party of some kind, that would be nice to have a party with cake and all.
Arcus
player, 16 posts
Pyrokinetic
Gravity Controller
Tue 1 Jul 2014
at 16:22
  • msg #123

Re: The Sprawl Delve #3

Arcus smiles at Crinkles and nods, "Thank ya' kindly... it came with the robot that was put down for it!"

Arcus regards Rose.. trying to figure out what she meant then chuckled, "Ah no.. its ok ma'am. I do have cloths on under this metal... its just the metal is a might bit tougher than my flesh.. so I wear it for protection from bullets, claws swords.. you name it .. that might try ta' be hurting me.  I wear it when I'm traveling as ya never know whose gonna be unfriendly like.  As I'm always traveling - hunting down bad guys.. I've kinda got use to wearing it all the time.  But in town.. I usually leave where I'm camping out - if'n its a safe like town, that is!"

"Er.. yur a plant right Miss Rose?  Do you .. get er food from the sun?"
This message was last edited by the player at 16:25, Tue 01 July 2014.
Bedlam Jones
player, 259 posts
I tend to get my own way
like it or not.
Thu 3 Jul 2014
at 20:43
  • msg #124

Re: The Sprawl Delve #3

Bedlam cocks a questioning eyebrow at Rose's statement and glances down at the metal armor he wears, derived from the parts of the ancient vee-dub which once roamed freely in the Gamma West.

Gamma West?

"Ok. Ok. Let's get acquainted while we're moving. Ophelia, back on scout. Crinkles, let's get the carts and our charge. Everybody keep sharp, we know the badders are in the neighborhood."

Bedlam heads over to where the carts, Wilbur and ZE-5 are waiting, intent on getting the crew back on the move.
This message was last edited by the player at 04:49, Sun 06 July 2014.
Crinkles
player, 62 posts
Thu 3 Jul 2014
at 21:56
  • msg #125

Re: The Sprawl Delve #3

Crinkles nods and follows out his orders. He hums a little while he works. When he is all set he gives Bedlam a thumbs up.
Rose
player, 285 posts
Wait, she's a plant?
What gave it away?
Thu 3 Jul 2014
at 22:25
  • msg #126

Re: The Sprawl Delve #3

 She nodded to the big guy and went out to the edge and began to watch all the buildings in case the badders came back to invite them to become their slaves, some how that did not sound like fun, though she was not sure what slaves were.

 "I am part plant, yes. I was dead but now am alive, not like i was but i am still the same. Ummm, you know clothes are much softer dont you?."
Arcus
player, 17 posts
Pyrokinetic
Gravity Controller
Thu 3 Jul 2014
at 22:55
  • msg #127

Re: The Sprawl Delve #3

In reply to Rose (msg # 126):

Arcus nods in acceptance of Bedlam's leadership falling into the advancing line ... near by Rose to converse with her.

He smiles, "..Yes, cloths are much softer and lighter.. this is Armor ... think of it as 'clothing for fighting'.  Some warriors like to wear light or no armor so thay can avoid attacks.. but sadly.. I'm not that nimble.  So, I rely on tough 'clothing armor' to protect me when I do get hit.  Light clothing tear and pierces easily.. thick heavy clothing bounces hit and does not pierce easily at all!"

"You were dead?  Er..  how did you return to life?  Ah' know a town mayor who is a plant.. but he doesn't talk.. in fact tha' only one who can talk ta' him is tha' town merchant master.  Hard to know if tha' 'Mayor' is sentient at all .. barring just trusting tha' merchant's word on tha' mattah!"

He cocks his head, a question occurring to him, lifting his hand an holding it far away from Rose in an exaggerated gesture, "...Ah'm told.. by the Radioactivists Priests of the Holy Glow.. tha' I'm sort o' like a livin' star.  But Ah's nevah known tha' real truth o' that... "

Slowly nonthreateningly his hand ignites with fire and a warm golden radiance spreads from his hand to illuminate the area around him, and cascading light over Rose as well...

Something has changed as Arcus seems .. more real and alive full of energy when he is emitting the warm light.. even his voice deepens with power and his hair ignite flickering with reddish-golden flames...

"So Miss Rose.. can you feel this light I emit.. is it somethin' you can gain sustenance from?  I also control gravity.. but I don' know o' any plant can feed off tha'. Jus' curious is all?"
This message was last edited by the player at 12:21, Fri 04 July 2014.
The Shadow
GM, 1033 posts
Wed 9 Jul 2014
at 08:53
  • msg #128

Re: The Sprawl Delve #3


Since none of you have heard of Gamma West, or any of the other places Arcus talks about you assume he is a walk-in, someone who shifted through one of the many holes in reality in and around the Sprawl.

New member in tow, you head off back towards the Soup Kitchen.

OK Stealth and Perception rolls from all of you please.
Ophelia
player, 161 posts
Wed 9 Jul 2014
at 09:56
  • msg #129

Re: The Sprawl Delve #3

Ophelia set off in a relaxed stride and slipped back into the shadows ahead of the group.

OOC:10:57, Today: Ophelia rolled 8 using 1d20+4. perception roll.
10:57, Today: Ophelia rolled 20 using 1d20+7. stealth roll.

This message was last edited by the player at 09:58, Wed 09 July 2014.
Arcus
player, 18 posts
Pyrokinetic
Gravity Controller
Wed 9 Jul 2014
at 10:24
  • msg #130

Re: The Sprawl Delve #3

In general Arcus' reference to the 'Gamma West'... seems in the context of his chit-chat to refer to the wastelands West of what was once known as North Dakota to the Pacific Coast.  It is not a name referring to any specific place merely a 'colloquial' term for the region of the Western half of what was once North America & Canada.. because no one remembers those names anymore.

Arcus will quiet down when it is obvious stealth is required - Flattened & Sharpened U-Channel Bastard Sword with its characteristic holes down the center and his STOP Sign Shield in hand. Occasionally Arcus pulla his Binoculars to scan the sprawling ruins for foes.

06:21, Today: Arcus rolled 17 using 1d20+10. Arcus Perception w/Binoculars.
06:23, Today: Arcus rolled 9 using 1d20+2. Arcus Stealth
.
This message was last edited by the player at 10:30, Wed 09 July 2014.
ZE-5
player, 30 posts
4f 6e 65 20 42 6c 75 65
4d 61 64 6e 65 73 73 21
Wed 9 Jul 2014
at 14:23
  • msg #131

Re: The Sprawl Delve #3

Zee nods with a barely audible wizz at Wilbur. "We might say that current state of weather is highly pleasant to our sensors. We hope it shall remain as such". With that said robot pulled to the back of the group, it's head occupied by favorite hobby of the collective - searching for perfect Pie.


10:17, Today: ZE-5 rolled 26 using 1d20+8. Stealth.
10:17, Today: ZE-5 rolled 16 using 1d20+1. Perception.

Thunderbird
player, 63 posts
Wed 9 Jul 2014
at 15:17
  • msg #132

Re: The Sprawl Delve #3

Seeing the group continue heading to the Soup Kitchen with the stranger in tow, Thunderbird tuned his attention to the path ahead but the built up areas make it harder to him to get a clear line of sight.

OOC:Stealth 7, perception 12

11:15, Today: Thunderbird rolled 12 using 1d20+11. perception.

11:15, Today: Thunderbird rolled 7 using 1d20+1. stealth.

Crinkles
player, 63 posts
Wed 9 Jul 2014
at 19:35
  • msg #133

Re: The Sprawl Delve #3

Crinkles was never particularly quiet. Or attentive. Blissfully, Crinkles was unaware of these shortcomings even now as he tromped through the wastes.
Bedlam Jones
player, 260 posts
I tend to get my own way
like it or not.
Thu 10 Jul 2014
at 23:35
  • msg #134

Re: The Sprawl Delve #3

Bedlam hauled the lead cart, grateful for the relative silence. Well, except for the sound of Crinkles humming and stomping along behind him.

OOC:
Bedlam Jones rolled 19 using 1d20+5. Perception.
Bedlam Jones rolled 19 using 1d20+5. Stealth.

The Shadow
GM, 1034 posts
Fri 11 Jul 2014
at 10:00
  • msg #135

Re: The Sprawl Delve #3

After an hour or so you arrive at block before the Soup Kitchen without further incident. To your surprise, the alley that you took last time to get to the plaza has been bbarricaded by rubble and debris.

Take a look in the Combat Map thread for the Soup Kitchen. Assume at you are outside the barricaded at the end of the alley 3 squares to the north at A6.
Arcus
player, 19 posts
Pyrokinetic
Gravity Controller
Fri 11 Jul 2014
at 10:27
  • msg #136

Re: The Sprawl Delve #3

Arcus can see a sniper barricade when he sees one.. and he immediately moves to take cover at a building corner or behind some bit of nearby rubble, raising his STOP Sign shield for maximum cover.  His eyes begin glowing and his hair ignites as he readies to fire a return gravity pulse at any ranged attackers that open fire on them.
This message was last edited by the player at 10:29, Fri 11 July 2014.
Rose
player, 286 posts
Wait, she's a plant?
What gave it away?
Fri 11 Jul 2014
at 23:49
  • msg #137

Re: The Sprawl Delve #3

 As the turned down the narrow road way that the group had used to travel to compton, she see the pile of rubbish and broken concrete across the road.

 "Ummm, that was not there when we left last time, has someone moved into old cafe?."

 She lifted the heavy maul and looked around for signs of who had blocked the roadway.
Crinkles
player, 64 posts
Sat 12 Jul 2014
at 00:44
  • msg #138

Re: The Sprawl Delve #3

"Maybe the building fall into alley." Crinkles suggested.
The Shadow
GM, 1035 posts
Sat 12 Jul 2014
at 08:15
  • msg #139

Re: The Sprawl Delve #3

From where you are standing you can see the next alley along (lead into A12) is similarly barricaded.
Bedlam Jones
player, 261 posts
I tend to get my own way
like it or not.
Sun 13 Jul 2014
at 02:53
  • msg #140

Re: The Sprawl Delve #3

"Hmmm...," Bedlam ponders the barricaded alleys before turning to Wilbur. "Looks like someone else is interested in the remains of the Soup Kitchen. Unfortunately, the trap door to the escape tunnel is on the other side of those barricades."

OOC: At least, I am assuming that is the wrinkle Shadow is throwing at us.

The giant pulls out his map and signals Thunderbird to get close enough for a consultation. His thoughts go out to the crew.

~Everyone keep a sharp eye out - I am fairly certain the badders are still stalking us, and I do not want to get pinned between them and whoever blocked the alleys.~

~I see two immediate objectives,~ he continues. ~One, we want to find out who is on the other side of the barricades. I suspect the dabbers, but it could be just about anyone. Except maybe the Restorationists. Two, we need to scout the other approaches to the Soup Kitchen to see if any of them are open. Or have gates.~

~Thunderbird, get enough altitude to make yourself a very small target. See what you can see going on in the plaza.~

~The rest of us will circle to the east. Ophelia, while we are looking for passageways, I want you to keep an eye out for hostiles. Everyone else, check buildings on both sides of the roads and alleys. Look for concealed underground entrances. Or easy climbing points.~

Bedlam makes eye contact with the members of the crew. ~Questions?~
Thunderbird
player, 64 posts
Sun 13 Jul 2014
at 04:46
  • msg #141

Re: The Sprawl Delve #3

Seeing the command to come down and get some information from Bedlam to head up higher, Thunderbird heads up to see what is going on at the Soup Kitchen. He banks over the area and remembers how they and left it and what it looks like at this time,

OOC:00:41, Today: Thunderbird rolled 19 using 1d20+11. preception .

The Shadow
GM, 1036 posts
Tue 15 Jul 2014
at 09:03
  • msg #142

Re: The Sprawl Delve #3

Thunderbird spirals up into the air to get a look at the plaza. There is a lot of activity behind the barricades, with two dozen slaves digging away in the blasted ruins of the Soup Kitchen, and armed badders everywhere. Almost immediately there is the crack of gunfire and two bullets swish past alarming close to the hawkoid...
Ophelia
player, 162 posts
Tue 15 Jul 2014
at 11:04
  • msg #143

Re: The Sprawl Delve #3

Ophelia moved away into the shadows with a nod to the big man and from her vantage point she could see both directions to and from the barricade ready to signal a warning if she saw any movement.

OOC: 12:06, Today: Ophelia rolled 28 using 1d20+10. stealth roll.
12:05, Today: Ophelia rolled 25 using 1d20+17. perception roll

This message was last edited by the player at 13:42, Tue 15 July 2014.
Arcus
player, 20 posts
Pyrokinetic
Gravity Controller
Tue 15 Jul 2014
at 11:52
  • msg #144

Re: The Sprawl Delve #3

Arcus followed Bedlam's instructions and moved east.. from cover to cover.. looking for any entrances in the surrounding building that might circumvent the barricaded entry point.

But Arcus is also keeping his eyes open for ambush sniper choke points, holding his shield high for mobile cover.

07:51, Today: Arcus rolled 25 using 1d20+5. Perception Roll.
Thunderbird
player, 66 posts
Tue 15 Jul 2014
at 12:45
  • msg #145

Re: The Sprawl Delve #3

Thunderbird dived back toward cover and headed to the group. "There is a group of badders with about two dozen slaves that have taken over the compound. They have the slaves digging up the area. Looks like they are trying to see if there is anything of value left. They got a machine gun, in the middle of the compound, covering the skies." he said
This message was last edited by the player at 12:18, Wed 16 July 2014.
Crinkles
player, 65 posts
Tue 15 Jul 2014
at 15:01
  • msg #146

Re: The Sprawl Delve #3

Crinkles moves east with the group, looking for any sort of entry point.  he was anxious to engage the badders, he found himself a little miffed that the Soup Kitchen had been taken by the badders.
The Shadow
GM, 1044 posts
Thu 17 Jul 2014
at 08:54
  • msg #147

Re: The Sprawl Delve #3

While Ophelia stays in hiding watching your backtrail, the rest of you circle clockwise around the plaza looking for a way in. All of the entrances to the north are barricaded, but the wide road initially used by the porkers in their assault is suspiciously free of obstruction.

Arcus notes stealthy defenders moving to man the barricades, and other badders skulking on the rooftops. You seem to have lost the element of surprise, but you get the feeling they knew you were there even before Thunderbird was spotted.

The road enters the plaza on squares K&L25. Assume you are somewhere around K32.
Bedlam Jones
player, 262 posts
I tend to get my own way
like it or not.
Sat 19 Jul 2014
at 01:40
  • msg #148

Re: The Sprawl Delve #3

Bedlam sets the cart handles down and frowns at the gauntlet leading into the Soup Kitchen plaza.

~Keep a sharp eye. I do not want them prodding us from behind to enter their trap.~

Still facing the alley with the plaza beyond, the giant addresses their charge.

"Well, Wilbur. Looks like we might need to re-negotiate."

"Deal was to get you safely to the Soup Kitchen's bolt hole. Rooting out a Badder den is well beyond that agreement. Not that I'm opposed to the idea, he says, cracking his knuckles.

"But they'll know you're with us. And if we take'm out, they'll know you - the Restorationists - were involved."

"So," he says, finally turning to look back at the black-visored helmet. "Wanna gimme a little input before we make our decision?"
Ophelia
player, 165 posts
Sat 19 Jul 2014
at 15:55
  • msg #149

Re: The Sprawl Delve #3

~three buggers coming up to the rear should I engage ~ thought ophelia to bedlam as she hugged the wall in the shadows as she watched them move closer.
The Shadow
GM, 1046 posts
Thu 24 Jul 2014
at 15:35
  • msg #150

Re: The Sprawl Delve #3

"One moment" answers Wilbur, then stands motionless for around a minute. "Alright, we need those badders taken out, no survivors, but don't want a connection to us, so we're going to provide you with an equaliser. You need to lose any tails and hole up somewhere close, the gear can be delivered in a couple of hours. Do we still have a deal?"
Arcus
player, 25 posts
Pyrokinetic
Gravity Controller
Thu 24 Jul 2014
at 16:47
  • msg #151

Re: The Sprawl Delve #3

Arcus offers, "I'm interested in helping in any effort that ends these slaver's operations... not much fond of whole sale killing... but there are other Badders out there so.. I'll be satisfied if they are stopped even if we overlook some due process of justice.  But if they surrender.. I'm not killing prisoners.. no mattah what!!  So we'd best decide on that right now. I'm not gonna let anyone kill a being that's trying ta surrender either.. or we're gonna have... issues!"

"Naow, tha said, I'm also not gonna offer surrender seeing as you want them all gone... but I'm not some wandering murderer of criminals. They got some rights as sentient beings as well.. to fair and equitable treatment - an if we kill everyone we find offensive... we're no betah!  Justice is mah goal here."
Rose
player, 287 posts
Wait, she's a plant?
What gave it away?
Fri 25 Jul 2014
at 09:35
  • msg #152

Re: The Sprawl Delve #3

 Looking around the streets and buildings surrounding them she wonders if there was going to be a fight. "If they are taking your kitchen then why dont we either fight them for the place or talk to them?. I dont think i like the idea of slaves that i hear they have. So let us do something.

 If i had a guess,i might suspect once the pain begins for their warriors then they will call it a day and escape with what they have gathered...Well, unless they plan to open up the restaurant again. I dont know what Badder food would taste like but it sounds yucky."

Bedlam Jones
player, 263 posts
I tend to get my own way
like it or not.
Sat 26 Jul 2014
at 22:05
  • msg #153

Re: The Sprawl Delve #3

Wilbur:
"One moment... we need those badders taken out, no survivors... You need to lose any tails and hole up ... Do we still have a deal?"

Bedlam considers the Restorationist's answer; then Arcus begins his response.
Arcus:
"I'm interested in hel..."

"Deal!" the giant nods once at Wilbur while Arcus and Rose continue their discussions.
~Stand by, Ophelia. We want no survivors, so we are coming back to you.~
Bedlam grabs his cart. "C'mon, Crinkles, let's get these back around the corner where the guards can't see'm."
Arcus:
"...Justice is mah goal here."

"Right," Bedlam gives Arcus a puzzled look.
Rose:
"...but it sounds yucky."

"Um.. also right," Bedlam gives Rose an even more puzzled look.
"We're uh, heading this way," he points back toward where Ophelia is hiding and waiting to pounce on the stalking badders. "You two should join us."
Grinning broadly, but not waiting for what will undoubtedly be a long and confusing answer, the giant turns back the way they came. As he moves out of sight of the ambush alley he thinks further instructions.
~Thunderbird, we need to eliminate the tail. Ophelia has eyes on three. Make sure there are no others.~
Bedlam leaves his cart next to the remains of a somewhat intact wall.
OOC: Figure somewhere around D34
Pulling the heavy throwing disc from his belt, he continues north to intercept the trailing badders.
~Try to be quiet, now. It is our turn to surprise them.~
OOC:Bedlam Jones rolled 10 using 1d20+5. Stealth roll.
Thunderbird
player, 69 posts
Sun 27 Jul 2014
at 14:18
  • msg #154

Re: The Sprawl Delve #3

"Will do" Thunderbird said, pulling out his spear as he took off to circle around and take care of the tail.

OOC:
10:17, Today: Thunderbird rolled 11 using 1d20+1. stealth.

10:16, Today: Thunderbird rolled 16 using 1d20+11. Perception.

Arcus
player, 26 posts
Pyrokinetic
Gravity Controller
Sun 27 Jul 2014
at 17:40
  • msg #155

Re: The Sprawl Delve #3

Arcus grimaces... it was clear the giant man had no interest in doing anything involving civilized discussion but rudeness was a common thing in the wastelands.

"Fine! Ya, don' want to talk or listen.. well stop trying to be civil and subtle then..."

Arcus takes a deep breath closing his eyes briefly and his hair ignites into flames.  When he opens his amber eyes again they are glowing with inner fires... and suddenly from his back manifest wings made of pure cosmic fire roiling and searing the concrete at his feet.  Arcus readies his shield and draws his bastard sword and looking up soars into the sky leaving a trail of flames in his wake he flies back along the path they just walked here searching for the badders his bastard sword catching fire and quickly enshrouded in flames eager to strike...

Full Move - Run 8 + 2 = total 10

13:37, Today: Arcus rolled 24 using 1d20+5. Perception  to find trailing Badders.
This message was last edited by the player at 21:36, Sun 27 July 2014.
The Shadow
GM, 1047 posts
Mon 28 Jul 2014
at 08:44
  • msg #156

Re: The Sprawl Delve #3

OK, I guess no-one else bother with a stealth roll then :) Am going to set up a combat map and get things started, in-game post towards the end of the week.
Arcus
player, 27 posts
Pyrokinetic
Gravity Controller
Mon 28 Jul 2014
at 10:49
  • msg #157

Re: The Sprawl Delve #3

In reply to The Shadow (msg # 156):

Acrus has abyssal stealth skills being the only 1st level character here... he's basically drawing fire... drawing any attention away from those sneaking up on the three badder trailing the party... his flight should not ruin anyone else's stealth.  But you really can't hide wings made of flames... while wearing golden hued armor.. so the idea of Arcus sneaking up on someone is kinda silly at least at his low level.  He was scouting out the Badder's locale... with the understanding if he was spotted... he could just fly away... he just didn't want to be in the air to be shot at by all the badders at once!
This message was last edited by the player at 10:51, Mon 28 July 2014.
The Shadow
GM, 1048 posts
Mon 28 Jul 2014
at 10:59
  • msg #158

Re: The Sprawl Delve #3

Got it! Everyone else may still make a Stealth roll.
Rose
player, 288 posts
Wait, she's a plant?
What gave it away?
Mon 28 Jul 2014
at 12:24
  • msg #159

Re: The Sprawl Delve #3

 Since they were going to fight she stealthed her self by leaning forward and releasing her maul if they needed to fight.

7:22, Today: Rose rolled 20 using 1d20+5. stealth
Ophelia
player, 166 posts
Mon 28 Jul 2014
at 15:11
  • msg #160

Re: The Sprawl Delve #3

OOC: If Ophelia was waiting to let the badders pass and she was already in cover and made her last stealth roll does she need to make another one ? just checking :)
Crinkles
player, 66 posts
Mon 28 Jul 2014
at 21:04
  • msg #161

Re: The Sprawl Delve #3

Crinkles ambles along with Bedlam he is excited but he tries to contain himself as best he can.

17:03, Today: Crinkles rolled 16 using 1d20+3. stealth.
The Shadow
GM, 1055 posts
Fri 8 Aug 2014
at 17:03
  • msg #162

Re: The Sprawl Delve #3

Arcus draws a flaming line towards the trailing badders and Ophelia, while the others hunker down in the ruins of an ancient shopfront.

Round 1. Combat map updated. Init Order: Ophelia, Guarding badders, Rose, Wilbur, Thunderbird, Stalking badders, Bedlam, Arcus, ZE-5, Crinkles.

Ophelia, you are up! The rubble patch you are in is in fact a burned out van. You are currently hidden inside.

The Shadow
GM, 1056 posts
Sat 9 Aug 2014
at 12:16
  • msg #163

Re: The Sprawl Delve #3

Rose and Thunderbird, as I know what Ophelia is doing you two may also post.
Thunderbird
player, 71 posts
Thu 14 Aug 2014
at 03:24
  • msg #164

Re: The Sprawl Delve #3

Thunderbird winged over after spotting the target on the roof top, grabbing his spear and attacking with it after landing on the roof.

OOC:Move to y24
Standard Hit AC 21 for 8 damage
23:21, Today: Thunderbird rolled 8 using 2d8+4. spear damage.

23:21, Today: Thunderbird rolled 21 using 1d20+7. spear on badder x24.

Rose
player, 291 posts
Wait, she's a plant?
What gave it away?
Thu 14 Aug 2014
at 09:48
  • msg #165

Re: The Sprawl Delve #3

 With a careful quiet shuffle she will follow the team towards the old building that at one time was the cooks place and where she was born.
The Shadow
GM, 1059 posts
Sun 17 Aug 2014
at 08:12
  • msg #166

Re: The Sprawl Delve #3

Rose, can you give me a grid point you are aiming for on the combat map? Also, you don't want to head back where you were born as it's inside the barricades.
Rose
player, 292 posts
Wait, she's a plant?
What gave it away?
Mon 18 Aug 2014
at 23:58
  • msg #167

Re: The Sprawl Delve #3

 "Back to where she was born is a general statement of area, not the exact spot"

 ooc: move to W-18, along side the wall,trying to keep track of where everyone is running to.
The Shadow
GM, 1062 posts
Sat 23 Aug 2014
at 09:32
  • msg #168

Re: The Sprawl Delve #3

Rose moves along the wall to the side of the barricade, making it hard for the rooftop badders to target her. Thunderbird flaps up to attack a startled guard, and deals him a nasty wound. "He's on the roof!" the badder bellows, and worryingly Thunderbird can see many more badders from up here, gathered in force in the compound, including two more at the other end of your roof.

You have stirred up an ants nest Thunderbird, better get off the roof! Also, now the base itself has been attacked the other badders on the barricade and rooftop will probably react instead of just watching. Take cover!

Meanwhile, the badders stalking you spot Arcus and move towards the burnt out car where Ophelia is hiding.

Ophelia, you get a surprise attack on the badder nearest you before they get to attack.
Bedlam Jones
player, 264 posts
I tend to get my own way
like it or not.
Sun 24 Aug 2014
at 16:48
  • msg #169

Re: The Sprawl Delve #3

Bedlam grits his teeth, muttering something under his breath.
His thoughts come clearly enough to those nearby: ~The ones trailing us. Get the badders trailing us. Then we will deal with the wall.~
Gripping his lamp post, the giant breaks from cover, his long stride quickly closing the distance to Ophelia and the trio of badders.
OOC: Round 1
minor action: ready weapon
Double move action, no standard action. To T11.

Arcus
player, 31 posts
Pyrokinetic
Gravity Controller
Sun 24 Aug 2014
at 18:57
  • msg #170

Re: The Sprawl Delve #3

Arcus swoops down like an avenging angel his fiery wings searing a path of destruction as he lays into the trailing Badders with his flame enshrouded bastard sword hewing into their ranks as he moves into a searing melee...!

Arcus Shifts through these Squares - U-09, T-09, S-10, R-11 {end}
He is in flight so technically the terrain difficulty of moving through those squares should not affect him.. but even if it did he has plenty of flight movement to move there.


As per his Alpha Mutation / Fire Wings -
In addition, once while this card is readied, you can shift 4 square s as a standard action and make a melee basic attack against each different creature you move adjacent to during the shift. Each attack deals 1d6 extra fire damage.

Arcus chooses NOT to attack Ophelia in his shift/movement.
Round 1:
Standard Action: Use Fire Wings - Alpha mutation

14:41, Today: Arcus rolled 21 using 1d20+7. Attack 1# [Badder T-08] with Fire Wings - Normal Attack {Bastard Sword +1d6'fire'}.

14:42, Today: Arcus rolled 10 using 1d20+7. Attack 2# [Badder R-10] with Fire Wings - Normal Attack {Bastard Sword +1d6'fire'}.

14:44, Today: Arcus rolled 18 using 1d20+7. Attack 3# [Badder S-11] with Fire Wings - Normal Attack {Bastard Sword +1d6'fire'}.

Damage -
Attack 1# - 14:49, Today: Arcus rolled 10,3 using 1d10+5,1d6{fire}. Bastard Sword.
Attack 3# - 14:50, Today: Arcus rolled 14,5 using 1d10+5,1d6{fire}. Bastard Sword


Both Badder R-10 and S-11 ended their movement in those squares.. so they BOTH take an additional 5 points fire damage from Arcus' “Fiery Aura”!

Totals -
Badder R-10 = 10{slash}, 8{fire}
Badder S-11 = 14{slash}, 10{fire}


His only words for them, "Burn you filthy Slavers! BURN!"
This message was last edited by the player at 13:33, Mon 01 Sept 2014.
Ophelia
player, 169 posts
Sun 24 Aug 2014
at 19:38
  • msg #171

Re: The Sprawl Delve #3

From the shadows a graceful feline shape leapt at the nearest badders.

As she lands on him ophelia raked both claws across its body

OOC:16:22, Mon 25 Aug: Ophelia rolled 17 using 2d6+11. claw damage.
20:39, Sun 24 Aug: Ophelia rolled 20 using 1d20+8. second claw strike.
20:39, Sun 24 Aug: Ophelia rolled 11 using 1d20+8. first claw strike.

This message was last edited by the player at 14:21, Mon 01 Sept 2014.
The Shadow
GM, 1065 posts
Sat 30 Aug 2014
at 10:19
  • msg #172

Re: The Sprawl Delve #3

Wilbur says something quietly to ZE-5, then turns to Crinkles. "Go on ahead, lead them away from the netbot" he whispers urgently from his hiding place in the collapsed storefront.

Crinkles, you're up!
The Shadow
GM, 1069 posts
Thu 4 Sep 2014
at 19:47
  • msg #173

Re: The Sprawl Delve #3

Ophelia nearly guts the badder as it scurries past her hiding place. It reacts with a quick blow to her head with a very large cosh.

11HP Damage Ophelia.

The other two badders let rip at Arcus with slingshots. One of the stones connects with a crack.

6HP damage Arcus.

The Arcus flies at the badders like an avenging angle stabbing with his sword. The badder to the left is badly burned, while the one in combat with Ophelia is skewered.

Awesome mutation, pray for no Alpha flux!

Crinkles moves alone the road cautiously ending in a pile of debris. ZE-5 and Wilbur stay in cover.

Round 2. Combat map updated. Init Order: Ophelia, Guarding badders, Rose, Wilbur, Thunderbird, Stalking badders, Bedlam, Arcus, ZE-5, Crinkles.

Ophelia, you are up!

Ophelia
player, 172 posts
Fri 5 Sep 2014
at 11:36
  • msg #174

Re: The Sprawl Delve #3

Ophelia felt her claws sink into flesh as she struct but moments later she was staggered by a last desperate attack from her heavily wounded target.

Taking a few steps back she was about to go in for the kill when the tip of a sword exited the creature's body. With graceful speed and with her head still ringing slightly from the blow she vaulted over both her target and the burning mess that was the second creature before landing lightly to attack the last standing badder.


OOC:
Move to 9t
12:45, Today: Ophelia rolled 14 using 1d20+8. claw strike 2.
12:45, Today: Ophelia rolled 14 using 1d20+8. claw strike 1.

This message was last edited by the player at 14:08, Fri 05 Sept 2014.
Arcus
player, 35 posts
Pyrokinetic
Gravity Controller
Fri 5 Sep 2014
at 12:08
  • msg #175

Re: The Sprawl Delve #3

In reply to Ophelia (msg # 174):

ooc:  Ophelia.. you should avoid ending your movement..which ever Badder you attack in ANY square Adjacent to Arcus.  He is currently wreathed in flames and you would get burned.  Arcus cannot choose to selectively apply that damage unfortunately.
The Shadow
GM, 1071 posts
Mon 8 Sep 2014
at 10:46
  • msg #176

Re: The Sprawl Delve #3

Ophelia climbs over the smashed car to claw at the badder, but it evades her slashes.

Ophelia, to clarify there are two stalking badders left alive.

Then the defending badder make their move. There are two potshots at Beldlam, and one at Ophelia, but all miss.

Meanwhile on the roof Thunderbird has cause to regret his bravado as two more badders rush to enter the fray. Now three badders surround the hawkoid, trying to cosh him into a life of slavery.

18HP damage Thunderbird, get out of there!

Rose & Thunderbird, you are up!

Thunderbird
player, 75 posts
Mon 8 Sep 2014
at 13:19
  • msg #177

Re: The Sprawl Delve #3

Thunderbird erupts into a burst of fire, engulfing the badders that are around him but they were quickly able to avoid getting harmed. Seeing that it did not have the effect that he wanted, he took off and rejoined the group below.

OOC:Not sure if I will be able to get the one below him. Not overcharging. Missed everyone, great! highest roll was a 12.
Standard: Body of Light (A; U; Dark, Fire, Zone)
Your flesh expands into burning light. Standard Action, Close Burst 3; Target: Each enemy in burst; Attack: Level + Constitution vs. Reflex.; Hit: 3d6 + Constitution modifier + your level fire damage.; Effect: The burst creates a zone that lasts until the end of your next turn or until you leave its space. Whenever an enemy ends its turn within the zone, it takes 10 fire damage.; Overcharge: When you use this power, you can roll a d20.; 10+: An enemy that ends its turn within the zone takes 20 fire damage instead of 10.; 9 or less: You target each ally in the burst instead of each enemy.
09:10, Today: Thunderbird rolled 6 using 1d20. Body of light vs ref. (one to the N)
Move Fly to S-23

Rose
player, 293 posts
Wait, she's a plant?
What gave it away?
Mon 8 Sep 2014
at 15:27
  • msg #178

Re: The Sprawl Delve #3

 The sound of fighting erupts near her and she turns and runs towards the sound only to see a burst of fire somewhere, that does bother her alot,plants and fire rarely get along well.

 Standard: swing around her hvy xbow
 Movement: Run to hex W-23
 Look for a target.
The Shadow
GM, 1072 posts
Wed 10 Sep 2014
at 17:39
  • msg #179

Re: The Sprawl Delve #3

The badders all duck to avoid Thunderbird's light explosion, and this allows the hawkoid to flap away into cover.

Thunderbird, normally you would have granted 3 attacks of opportunity for flying off, be careful!

The two remaining stalking badders make a stand and attack Ophelia and Arcus with their coshes, the riader fighting Arcus standing his ground even as he starts to burns, and getting a lucky hit to boot.

5HP damage Arcus.

Rose reverses direction and moves back along the wall.

Rose, you can perform a ranged attack on the badder at x24 at -4 on to hit..

Meanwhile everyone else can post

Rose
player, 294 posts
Wait, she's a plant?
What gave it away?
Wed 10 Sep 2014
at 17:52
  • msg #180

Re: The Sprawl Delve #3

 Catching sight of a badder skulking along(X-23),she lifts the hvy crossbow and slowly pulls the trigger, the bolt flashes towards the target.

10:50, Today: Rose rolled 10,14 using d20+6,2d8+8. hvy crossbow atk,possible damage.
Arcus
player, 37 posts
Pyrokinetic
Gravity Controller
Wed 10 Sep 2014
at 20:46
  • msg #181

Re: The Sprawl Delve #3

Arcus takes a deep breath and his eyes ignite with a renewed vigor... his flame scorching the very concrete at his feet...!

Minor Action:  Take Second Wind [+11 hit points]

Arcus hefts his STOP Sign Shield high to conceal the wind up of his Bastard sword behind him.  Then he swings bringing the Bastard Sword around and down on the badder with a deadly slash of heated metal...

"Fall!!!"

Standard Action:  Attack w/Bastard Sword {Hvy-1hd}
16:41, Today: Arcus rolled 13 using 1d20+7. Attack w/Bastard Sword {Hvy-1hd} - Badder {r,10}.

...unfortunately his attempt to hide an obvious attack was anticipated apparently only drawing fresh sparks from the concrete as the blade slams down only striking air!  But still if the Badder stays in melee, Arcus' aura of fire continues to sear the hapless Badder!

If Badder Stays put 5pts fire
This message was last edited by the player at 10:22, Thu 11 Sept 2014.
Bedlam Jones
player, 265 posts
I tend to get my own way
like it or not.
Thu 11 Sep 2014
at 10:18
  • msg #182

Re: The Sprawl Delve #3

With a deafening crash Bedlam vaults up onto the burnt-out van from which Ophelia has launched her attack. Avoiding the inferno which is Arcus, the giant steps between the badders and swings his lamppost in a deadly arc, catching each at the knees and sweeping their legs out from under them.

OOC:
Move to t10 then s09
Brick bat attack vs r10 and t08
Bedlam Jones rolled 26 using 1d20+11. brick bat vs r10.
Bedlam Jones rolled 16 using 2d8+5. damage vs r10.
Bedlam Jones rolled 27 using 1d20+11. brick bat vs t08.
Bedlam Jones rolled 15 using 2d8+5. damage vs t08.
Targets are knocked prone.

Crinkles
player, 67 posts
Thu 11 Sep 2014
at 18:39
  • msg #183

Re: The Sprawl Delve #3

Crinkles emits a grunt as he tries to hamper the nearby Porker and then tries to move for some sort of cover.


Will fire off a Gravitational Pulse at the Porker Boss in x12.

14:33, Today: Crinkles rolled 17 using 1d20+6. Grav. Pulse.
  vs. Fort Save

Hit: 1d10+4(Con)+4(twice lev bonus); Target is slowed until end of my next turn
14:39, Today: Crinkles rolled 14 using 1d10+8. Grav damage

And then scurry behind cover, moving to square t13.

The Shadow
GM, 1073 posts
Mon 15 Sep 2014
at 10:31
  • msg #184

Re: The Sprawl Delve #3

Crinkles, apologies I should have jumped on this earlier. The porkers are long gone, you are now fighting badders. I just haven't got round to cleaning up the bottom half of the combat map, so anything below A is suspect. Actually at x12 is a barricade, I'll assume instead you aim for the badder on the roof at x14.

Crinkles gravity wave makes the badder's ears bleed, while Rose misses with her crossbow. Bedlam's brickbat kills one stalking badder outright and leaves the other on the ground to be burned by Arcus' aura. After all that is still alive, just.

Round 3. Combat map updated. Init Order: Ophelia, Guarding badders, Rose, Wilbur, Thunderbird, Stalking badders, Bedlam, Arcus, ZE-5, Crinkles.

Ophelia you are up.

Please note, if you move off the map to the north consider yourself safe. Of course if you don't want to prepare for the assault, you can just do the show right here :)

Also sorry have been letting things drag, will be picking up the pace from now on.

Ophelia
player, 175 posts
Wed 17 Sep 2014
at 18:10
  • msg #185

Re: The Sprawl Delve #3

Ophelia dropped down of the rubble she was standing on directly to the side of the last badder. Crouching low she swiped her clawed hands towards it at stomach height.

OOC: drop down to square R9

19:10, Today: Ophelia rolled 9 using 1d20+8. Second attack.
19:10, Today: Ophelia rolled 19 using 1d20+8. First attack.


This message was last edited by the player at 18:11, Wed 17 Sept 2014.
Arcus
player, 39 posts
Pyrokinetic
Gravity Controller
Thu 18 Sep 2014
at 11:57
  • msg #186

Re: The Sprawl Delve #3

In reply to Ophelia (msg # 185):

As the last of the Stalking Badders, Arcus quenches his aura of flames so as not to harm his allies, and stands ready for the next part of the assault.
This message was last edited by the player at 11:58, Thu 18 Sept 2014.
The Shadow
GM, 1075 posts
Thu 18 Sep 2014
at 16:33
  • msg #187

Re: The Sprawl Delve #3

Ophelia disembowels the last of the stalking badders with a razor sharp claw.

More badders appear on the rooftops and barricades, most with slings but some with rifles. Bedlam and Rose are pelted with slingstones, but they ping of the giants' heavy armour. Another badder takes a potshot at Arcus, and also misses.

There is a flash of lightning around ZE-5, and his constituent parts drop lifeless to the ground. "OH MY GOD THE MULTIBOT IS HIT!" shouts Wilbur, popping up from the rubble. "Thunderbird, cover me while I pick the bits up!"

Round 3. Combat map updated. Init Order: Ophelia, Guarding badders, Rose, Wilbur, Thunderbird, Bedlam, Arcus, ZE-5, Crinkles.

Everyone except Ophelia is up!

Arcus
player, 40 posts
Pyrokinetic
Gravity Controller
Fri 19 Sep 2014
at 11:19
  • msg #188

Re: The Sprawl Delve #3

Arcus will move to the nearest cover from the ranged attacks {not sure where that is} likely next to Ophelia in {R10}... and aim his own Gravity Pulse back at the foes.  But he will wait for direction from Bedlam before he shoots.

Speaking to both Bedlam and Ophelia, "What's the plan now?  Are we assaulting or withdrawing?"
This message was last edited by the player at 13:10, Sat 20 Sept 2014.
Bedlam Jones
player, 266 posts
I tend to get my own way
like it or not.
Sun 21 Sep 2014
at 00:45
  • msg #189

Re: The Sprawl Delve #3

"Take cover and return fire!" Bedlam bellows as he leaps down from the rusted-out van. "Concentrate your attacks on one target!"

The giant takes position against a wall and focuses on one of the rooftop badders.
~]

OOC:
Bedlam Jones rolled 13 using 1d20+7. Mental Push vs badder at X08.
If that hits (vs. Will) the target takes 3 damage and executes a basic attack against the badder at X10.

Arcus
player, 41 posts
Pyrokinetic
Gravity Controller
Mon 22 Sep 2014
at 20:57
  • msg #190

Re: The Sprawl Delve #3

Arcus nods accepting the directive from Bedlam and cuts loose with a Gravity pulse, a darkly purplish bolt of dark energy at the indicated Badder on the roof eaves...

16:52, Today: Arcus rolled 23 using 1d20+5. Gravity Pulse vs Fort at Badder {x10}.

The pules of darkish energy strike the Badder squarely... with a crushing impact of gravitic force.  The energies not fading on impact but lingering in a cloud of shifting purple and black mists... like the corona of a singularity's accretion disk.

16:55, Today: Arcus rolled 14 using 1d10+7. Gravitic Pulse Damage + Slow effect.
Crinkles
player, 68 posts
Tue 23 Sep 2014
at 01:33
  • msg #191

Re: The Sprawl Delve #3

Crinkles pokes his head out once again and with a growl sends a gravitational pulse at the same badder he attacked just a moment ago.

21:29, Today: Crinkles rolled 15 using 1d20+6. Grav Pulse.
21:30, Today: Crinkles rolled 13 using 1d10+8. Damage?

Thunderbird
player, 78 posts
HP 6/24
F15 R14 W17 AC17
Sun 28 Sep 2014
at 09:28
  • msg #192

Re: The Sprawl Delve #3

Thunderbird saw an object out of the corner of his eye that had started from Wilbur and ended with ZE-5 exploding into pieces. "How dare you throw a grenade at ZEE!" Thunderbird said as he turned his full attention to Wilbur. "You will join him in whatever robot afterlife there is!" he said as he proceeded to attack Wilber with his man-portable laser, the laser proceeding to flash cook the flesh off of the representative.

OOC:Move:None,
Minor: grab laser,
Standard, flash cook Wilber Hit AC 23 for 23 damage.
15:07, Today: Thunderbird rolled 23 using 1d20+7. laser on Wilber.
15:07, Thu 25 Sept 2014: Thunderbird rolled 23 using 2d10+4 ((9,10))

Rose
player, 295 posts
Wait, she's a plant?
What gave it away?
Sun 28 Sep 2014
at 11:15
  • msg #193

Re: The Sprawl Delve #3

 She moves next to cover in the same hex and looks for a target anywhere near by. Listening she tries to get a fix on where people are before she moves onward.

 She will take a shot at a target that looks decent to hit.

 No movement, staying low and looking for targets.
The Shadow
GM, 1079 posts
Tue 30 Sep 2014
at 16:57
  • msg #194

Re: The Sprawl Delve #3

Rose fires her giant-sized crossbow at the badder above her, and the bolt half-skewers it but doesn't take him  down yet.

Crinkles zaps one of the rooftop badders once again with his gravity wave, and this time its head explodes in a spray of blood and brains.

Bedlam gets inside the head of another badder, who shoots the surprised guard to his right. The surprised expression lasts just until Arcus' gravity wave hits, then another head explodes.

Thunderbird turns his laser on Wilbur. His armour and synthskin and burned away to reveal a fragile-looking robotic core! Wilbur is evidently not what he seems. The Wilbur-robot ignores the hit and continues to pick up bits of ZE-5 and stuff them into his pack, at an inhumanly fast speed now his cover is blown...

Round 4. Combat map updated. Init Order: Ophelia, Guarding badders, Rose, Wilbur, Thunderbird, Bedlam, Arcus, ZE-5, Crinkles.

Ophelia is up!

Ophelia
player, 176 posts
Wed 1 Oct 2014
at 12:10
  • msg #195

Re: The Sprawl Delve #3

Realising she was now a sitting duck now the close combat had finished rolled to the side and up against the pile of rubble in the middle of the square.

As she did so she reached round and pulled out her crossbow. now it was time to take a few badders out at range.

OOC: move to S8
13:11, Today: Ophelia rolled 12 using 1d20+6. acrobatics roll.

This message was last edited by the player at 12:12, Wed 01 Oct 2014.
The Shadow
GM, 1080 posts
Sat 4 Oct 2014
at 11:40
  • msg #196

Re: The Sprawl Delve #3

The defending badder let loose a volley of slingshots and a few bullets. Only Crinkles is hit by an unlucky ricochet.

5HP damage Crinkles. Everyone except Ophelia is up.
Arcus
player, 43 posts
Pyrokinetic
Gravity Controller
Wed 8 Oct 2014
at 12:26
  • msg #197

Re: The Sprawl Delve #3

Arcus continues the directive from Bedlam cutting loose with another Gravity pulse of darkly purplish energy at the next Badder on the roof eaves...

08:24, Today: Arcus rolled 16 using 1d20+5. Gravity Pulse vs Fort at Badder {x8}.

The pules of darkish energy strike the Badder squarely... with a crushing impact of gravitic force.  The energies not fading on impact but lingering in a cloud of shifting purple and black mists... like the corona of a singularity's accretion disk.

08:26, Today: Arcus rolled 11 using 1d10+7. Gravitic Pulse Damage + Slow effect.
Crinkles
player, 69 posts
30/35 HP
Thu 9 Oct 2014
at 03:41
  • msg #198

Re: The Sprawl Delve #3

Crinkles pokes his large head out to fire off a grav pulse shot at the target Bedlam indicated (x08).

23:40, Today: Crinkles rolled 25 using 1d20+6. Grav Pulse! vs fort.
23:40, Today: Crinkles rolled 14 using 1d8+8. Damage + slowed. 

Bedlam Jones
player, 267 posts
I tend to get my own way
like it or not.
Sun 19 Oct 2014
at 18:53
  • msg #199

Re: The Sprawl Delve #3

Bedlam again brings his mind to focus on the same badder, forcing the hapless creature to attack one of her compatriots.

OOC: Round 4
Bedlam Jones rolled 16 using 1d20+7. Mental Push vs badder at X08.
Target (X08) takes 3 damage (psychic) and executes a standard attack against the badder at X15.

Thunderbird
player, 79 posts
HP 6/24
F15 R14 W17 AC17
Mon 20 Oct 2014
at 15:15
  • msg #200

Re: The Sprawl Delve #3

Thunderbird ran forward and stabbed at the metal creature that called itself "Wilbur" with his finger.


OOC:Not sure what Wilbur's Fort is but if it hits, 15 electricity damage and he is -2 to his defenses until the end of my next turn.
Electric Boogaloo At Will Melee 1, target one creature
+7 vs Fort 1d10+7 electricity damage and target takes -2 to all defenses until
EONT
11:13, Today: Thunderbird rolled 15 using 1d10+7. electric damage .
11:13, Today: Thunderbird rolled 14 using 1d20+7. Electric Boogaloo at Wilbur.

Rose
player, 296 posts
Wait, she's a plant?
What gave it away?
Mon 20 Oct 2014
at 16:08
  • msg #201

Re: The Sprawl Delve #3

 She spotted the other robot damaging the silly robot of their group so that could not be allowed ...or at least she thinks it should not be allowed.

 Concentrating she used her plant like ability to lash out at wilber to possibly do damage and slow it down.

 11:25, Today: Rose rolled 9 using 1d6+8. possible damage.

11:25, Today: Rose rolled 24 using 1d20+8. crit?

11:25, Today: Rose rolled 28 using 1d20+8. lashing creepers vs wilbur


 Then she will draw her maul out to ready herself for combat.
This message was last edited by the player at 18:29, Wed 22 Oct 2014.
The Shadow
GM, 1086 posts
Thu 23 Oct 2014
at 17:30
  • msg #202

Re: The Sprawl Delve #3

Rose's tendrils further wreck Wilbur, and hold him fast so his manic pickup up ZE-5 is severely slowed. But soon Wilbur will have it all!

Thunderbird electric charge is earthed without problem. Bedlam forces another badder to turn his sling on a comrade, denting it's skull, but the badder's guilt is short lived as Crinkles' and Arcus' combined gravity pulse explode another head.

Round 5. Combat map updated. Init Order: Ophelia, Guarding badders, Rose, Wilbur, Thunderbird, Bedlam, Arcus, ZE-5, Crinkles.

Ophelia, you are up!

Ophelia
player, 178 posts
Fri 24 Oct 2014
at 12:47
  • msg #203

Re: The Sprawl Delve #3

Ophelia rolled out from behind the rubble and levelled her crossbow up at one of the badders on the roof and fired. before rolling back into cover


OOC: 13:46, Today: Ophelia rolled 25 using 1d20+6. crossbow shot
13:48, Fri 24 Oct 2014: Ophelia rolled 1 using 1d8 ((1)).


This message was last edited by the player at 12:48, Fri 24 Oct 2014.
The Shadow
GM, 1087 posts
Fri 24 Oct 2014
at 16:04
  • msg #204

Re: The Sprawl Delve #3

Secure in his ruin, suddenly Crinkles spins round to see a dozen tough looking badders piling out from a trapdoor in the middle of the room...

Will need most of the weekend to update and expand the combat map to the north (and clean it up to the south) but will try and get a post up before the weekend. The fight is on!
The Shadow
GM, 1088 posts
Sun 26 Oct 2014
at 09:20
  • msg #205

Re: The Sprawl Delve #3

The badders on the battlements continue to pelt you with slingstones to little effect. Only Crinkles takes a hit.

1HP Damage Crinkles.

Then a dozen badder slavemasters pile out of a hidden trapdoor. They are armed with whips and nets, stunners and shockrods, and look ready to enslave you all!

Only one has enough time to take a potshot at Crinkles with a stuner, but the bolt of energy misses by a good yard.

Remaining Init: Rose, Wilbur, Thunderbird, Bedlam, Arcus, ZE-5, Crinkles.

Only Crinkles can see the new arrivals and since he acts last in init order the rest of you won't know about them before you take your action.

The combat map is finally up to date and extended. Have also added a key. Please ask if anything isn't clear

The Shadow
GM, 1089 posts
Sat 1 Nov 2014
at 08:54
  • msg #206

Re: The Sprawl Delve #3

Paging Rose, Crinkles, Thunderbird, Bedlam and Arcus :)
Rose
player, 297 posts
Wait, she's a plant?
What gave it away?
Sat 1 Nov 2014
at 09:06
  • msg #207

Re: The Sprawl Delve #3

 Swing her maul at the slavemaster near her she does her best effort to do it like Bedlam.

02:04, Today: Rose rolled 26,19 using d20+10,2d8+8. Atk,possible damage
Arcus
player, 44 posts
Pyrokinetic
Gravity Controller
Mon 3 Nov 2014
at 13:41
  • msg #208

Re: The Sprawl Delve #3

Arcus speaks up his voice crackling with power, "Bedlam, the building across the street, Crinkles and I have been sniping at with gravity pulses is cleared of Badder defenders. I believe a good defense is a better offense...! I could fly Ophelia and I up to secure that roof and get a better angle on the other Badder defenders on the other roofs!  If that is Ophelia if willing and all.  We should take the fight to them and secure our clearing of that roof before they can move forces in to retake it!"
Thunderbird
player, 81 posts
HP 6/24
F15 R14 W17 AC17
Mon 3 Nov 2014
at 15:30
  • msg #209

Re: The Sprawl Delve #3

Thunderbird continued to attack Wilbur for hurting ZE, a blot of energy erupted from him, striking Wilbur, but not very effectively.

OOC:
10:28, Today: Thunderbird rolled 17 using 1d20+7. Electric Boogaloo +7 vs fort at Wilbur.
10:28, Today: Thunderbird rolled 8 using 1d10+7. damage.

Crinkles
player, 70 posts
30/35 HP
Wed 5 Nov 2014
at 05:25
  • msg #210

Re: The Sprawl Delve #3

Crinkles swore loudly inside his own head, he hoped Bedlam heard him. Crinkles was not even sure if that was how Bedlam's powers worked.

His course of action is reckless, but he already had badders trying to pin him down. Caught in a crossfire was going to be tough.

He moved forward and yelled to anyone who could hear him, "Slavers, right on top of Crinkles!" His yell quickly changed pitch as he unleashed a sonic scream on 9 of the badders.

Moving to q13.

Sonic Screech (A; U; Bio, Sonic)
  You screech with the hunting call of a hawk, magnified 500 times by mutant cords in your throat. Standard Action, Close Blast 3; Target: Each enemy in blast; Attack: Level + Constitution vs. Reflex; Hit: 4d6 + Constitution modifier + twice your level sonic damage, and the target is deafened and weakened (save ends both).; Overcharge: When you use this power, you can roll a d20.; 10+: The attack deals 2d6 extra sonic damage, and you deal half damage on a miss.; 9 or less: You hit yourself with the attack.

 Rolls versus reflex:
 23:55, Today: Crinkles rolled 16,12,11,20,25,19,21,24,19 using 1d20+6,1d20+6,1d20+6,1d20+6,1d20+6,1d20+6,1d20+6,1d20+6,1d20+6 with rolls of 10,6,5,14,19,13,15,18,13. Sonic Screech Attack rolls

 Damage
 23:57, Today: Crinkles rolled 21 using 4d6+8 with rolls of 5,5,2,1. damage.

This message was last edited by the player at 17:41, Wed 05 Nov 2014.
Bedlam Jones
player, 268 posts
I tend to get my own way
like it or not.
Thu 6 Nov 2014
at 03:21
  • msg #211

Re: The Sprawl Delve #3

Arcus:
"...I could fly Ophelia and I up to secure that roof..."


"Go for it," the giant replies to Arcus' suggestion.

"I will continue to provide support from here," he says, shifting to another position in the ruined van where he has a better view of the wall.

Seeing two defenders on the next roof he focuses his will to bend theirs.

OOC: Round 5
Move to T09, trying to maintain cover
Bedlam Jones rolled 26 using 1d20+7. Mental Push vs badder at X15
Target (X15) takes 3 damage (psychic) and executes a standard attack against the badder at X17.

Arcus
player, 45 posts
Pyrokinetic
Gravity Controller
Thu 6 Nov 2014
at 05:16
  • msg #212

Re: The Sprawl Delve #3

Arcus nods in reply to Bedlam and turns to shift [move to {r9}] next to Ophelia...

And gives her something of a sheepish, expression speaking shyly, "..uhm ...Miss Ophelia.. if your willing... I can fly us across the street to the roof top {y9} for better angle on the Badders on the roof next door {x15} & {x17}.  I promise..  won't burn ya... I have total control over mah flames!"
This message was last edited by the player at 05:17, Thu 06 Nov 2014.
Ophelia
player, 179 posts
Thu 6 Nov 2014
at 07:45
  • msg #213

Re: The Sprawl Delve #3

Ophelia gave the young man a predatory smile" I like your thinking lad. Once we get clear the next roof we can go over there and set up a position to snipe on the slavers attacking Crinkles"
Arcus
player, 46 posts
Pyrokinetic
Gravity Controller
Fri 7 Nov 2014
at 06:21
  • msg #214

Re: The Sprawl Delve #3

Arcus, relaxes a bit and nods in agreement...

Stepping close he places an arm at the small of Ophelia's back to let her place an arm around his neck while he crouches slightly to catch her behind her knees to pick her up in his arms.

Arcus is not a very muscular youth.. but he has a lean, solid and resilient frame that does not buckle under strain or burden.  His touch is soft and his hands do not stray untowardly~ he is the perfect gentleman in handling the young feline woman's form held in his arms!  He is very warm to the touch, and his hair smells of scented burning wood... similar to a soothing cigar smoke.

Arcus looks Ophelia in the eyes his pretty Amber gaze meeting her own cat-slitted emerald eyes, "Ready ma'am?"

He turns his gaze toward the rooftop across the street and fiery wings spread from his back as he takes flight in a sudden burst of powerful thrust~ wings beating at his back as the two of them soar into the air!

Armored and solid as the youth may be.. the slight tremble in his touch informs Ophelia's womanly intuition... Arcus, the young 'living star'-mutant is nervous and not use to being this close to young women.

Full Move: {fly}8 + 2 = total 10 squares.  Heading for square {y9}
This message was last edited by the player at 06:28, Fri 07 Nov 2014.
The Shadow
GM, 1091 posts
Sat 8 Nov 2014
at 09:00
  • msg #215

Re: The Sprawl Delve #3

Arcus, make a Con roll (level plus con bonus) DC15, otherwise you can only manage a half move.
Arcus
player, 47 posts
Pyrokinetic
Gravity Controller
Sat 8 Nov 2014
at 12:17
  • msg #216

Re: The Sprawl Delve #3

07:16, Today: Arcus rolled 15 using 1d20+3. Constitution roll.
The Shadow
GM, 1093 posts
Sun 9 Nov 2014
at 12:48
  • msg #217

Re: The Sprawl Delve #3

Arcus, the building you want to land on is a shell, the walls are intact but all the interior floors and roof lie in a pile of rubble in the middle. It looks like the badder have built a crude platform along the wall for defensive measures.

I am assuming you don't want to descend to the rubble-strewn floor of the house and remain up on the walls, so instead of y9 you can land on x9. Ophelia, do you want to get off onto x8 or x10?

Ophelia
player, 180 posts
Sun 9 Nov 2014
at 13:19
  • msg #218

Re: The Sprawl Delve #3

OOC: ophelia will drop off at x10
This message was last edited by the player at 13:19, Sun 09 Nov 2014.
Arcus
player, 48 posts
Pyrokinetic
Gravity Controller
Mon 10 Nov 2014
at 14:16
  • msg #219

Re: The Sprawl Delve #3

Arcus will land upon the Badder platform at {x9} and will draw his shotgun from his crossback rifle sheath, letting his STOP Sign shield hang from its shoulder strap as he goes back to back with Ophelia looking for hostile targets.

He does take the time to look at the now headless Badders that he and Crinkles put down to see what ranged weapons they were armed with... especially if there is ammo remaining.

If they have weapons and ammo still on their corpses, he will comment to Ophelia, "Ophelia... collect the Badder ranged weapons and ammo... I'll cover you.  No point in spending our ammo if they have conveniently no use o' theirs anymore. Ah got a feeling this is gonna be a long fight.. best to have resources to go tha' distance~ if'n ya know wha' Ah mean?"

Arcus crouches trying to make the most of the platform cover from incoming return fire.
This message was last edited by the player at 14:18, Mon 10 Nov 2014.
The Shadow
GM, 1096 posts
Sat 15 Nov 2014
at 10:49
  • msg #220

Re: The Sprawl Delve #3

Rose steps forward and clubs Wilbur to the ground, then Thunderbird fries the remains. "I'll be seeing you" it says calmly, eyes dimming.

Rose, since you can't see the slavers yet, plus you were in the middle of fighting Wilbur, I just assumed you moved in close and attacked him.

Bedlam's mental push causes yet another badder to turn on his fellow and score a glancing blow with his slingshot.

Crinkle's sonic attack severely rattles the slavers, and well as giving them all gushing nosebleeds. You were supposed to run away...

Round 6. Combat map updated. Init Order: Ophelia, badders, Rose, Thunderbird, Bedlam, Arcus, Crinkles.

Take a look at the updated combat map folks, and ask any questions in Meta. The site of the old Soup Kitchen is now enclosed with an electric fence. Four boss slavers inside keep the two dozen slaves digging in the rubble despite the attack (slaves not marked on the map... yet). The whole excavation is blocked from above by a huge dirty blue tarpaulin supported by numerous steel poles. There is a heavily modified armoured car parked in the middle of the compound.

Ophelia, you are up! Good luck all of you and remember to use your powers, tech and mutations carefully as this will be a hard battle!

Ophelia
player, 181 posts
Sat 15 Nov 2014
at 14:40
  • msg #221

Re: The Sprawl Delve #3

Ophelia noticed the young lads embarrassment at having held her and it made her smile slightly."you take the guns honey" she said with a wild look in her eye " I've never been that good a shot anyway"

With that she flicked her fingers out straight and sharp claws extended from their tips "see you on the sunny side" she shouted spinning and racing across the roof

pushing off with powerful legs she sailed gracefully through the air landing in a crouch next to a started badder on the roof top opposite (square 14x) with two viscous swipes of her claws she attacked her prey.

OOC:

14:41, Today: Ophelia rolled 24 using 1d20+8. Second attack.
14:41, Today: Ophelia rolled 19 using 1d20+8. First attack.

43, Today: Ophelia rolled 19 using 2d6+11. Damage .



This message was last edited by the player at 14:44, Sat 15 Nov 2014.
Arcus
player, 51 posts
Pyrokinetic
Gravity Controller
Sat 15 Nov 2014
at 21:15
  • msg #222

Re: The Sprawl Delve #3

Arcus could only grin lopsidedly as the lovely felinoid woman quipped with him and spun away to seek new foes leaping across to the next door roof.

Arcus had to force himself out of watching her graceful moves to focus on the tactics of the now revealed Badder slave-compound.  They were seriously outnumbered.. the worse thing they could do is split up or allow the foes to mass for a counterattack!

Arcus decided.. kicking the headless Badder at his feet to roll him over Arcus holstered his Shotgun back into its rifle holster across his back.  Reaching down to the now cooling Badder's body and undid a relatively nice black-buckskin leather gunbelt... with several leather pouches for ammo.  Arcus picked up the discarded heavy pistol to find to his surprise though it was a bit battered and scuffed up it was a rather nice 12mm ElectroMAGNUM Heavy Revolver!  The powercells loaded into the handgrip but the rounds were easily made from scrap metal if needed.  The gunbelt had nummerous powercells and and equal amount of 5 round speedloaders!  What a find!

Arcus holstered the powerful revolver and belted it around his waist.. strapping the low-slung gunslinger's holster to his left thigh.

{This will come in handy I'm sure.. but for now... I think Miss Ophelia's got the right idea... Swords don't run out of ammo!}

Mentally thinking to Bedlam.. hoping he could hear him...
{We got ourselves a size 10 pucker factor of trouble over heah, Bedlam Sir.  We've got over some 20 Badders & Slavers in this compound. all of them armed and a good number up on the roofs in sniping positions.  I'm going to try with Miss Ophelia to pick off some of the stragglers who are by themselves.  You might want to start picking up their dropped weapons if we are gonna fight this out were gonna run out of ammo.}

Arcus hefted his STOP shield and drew his U-Channel Bastard Sword... making ready to move to assist Ophelia so neither one of them was separated and possibly overwhelmed without back up...
This message was last edited by the player at 12:48, Sun 16 Nov 2014.
The Shadow
GM, 1100 posts
Sun 16 Nov 2014
at 09:45
  • msg #223

Re: The Sprawl Delve #3

Ophelia pounces onto the next roof and lands, claws first, next to the badder disoriented by Bedlam's psychic attack. In a flood of arterial blood it sinks to the floor.

BTW Ophelia the roof you are on is intact so you do not need to stick to the edges.

Now it's the badder's turn. Half a dozen of the slavers surround Crinkles, and jab at him with the shock-sticks from all sides.

Crinkles, you are hit five times at take 24 damage.

The other slavemasters pile out of the front of the building, the wounded half heading towards Bedlam and the other three towards Rose.

Arcus is targeted by four badders packing slings or cheap handguns. He is hit twice.

22HP Damage Arcus.

One the badders on the roof moves to engage Ophelia with his club. It misses, but two others score glancing hits with slingshots.

14HP Damage Ophelia.

Four badders open fire on Rose, but the giant shrugs off the attacks.

As if things weren't bad enough, the remainder of the badders tracking you, four footsoldiers and a slavemaster, appear to the north!

Round 6. Combat map updated. Init Order: Ophelia, badders, Rose, Thunderbird, Bedlam, Arcus, Crinkles.

The rest of you are up!

Bedlam Jones
player, 270 posts
I tend to get my own way
like it or not.
Mon 17 Nov 2014
at 01:14
  • msg #224

Re: The Sprawl Delve #3

Bedlam watches Ophelia and Arcus mount their assault on the barricade when he hears Crinkles' shriek of the unexpected danger.

As the badder slavemasters scramble around the wall toward him the giant grins sheepishly and with a shrug, vanishes from their sight.

His thoughts reach Ophelia, Arcus and Crinkles.

OOC: Round 6
Rose
player, 298 posts
Wait, she's a plant?
What gave it away?
Mon 17 Nov 2014
at 01:23
  • msg #225

Re: The Sprawl Delve #3

 Hearing all the sniper shots being sent her way she wonders why they want to hurt her so much, so she instinctively !retreats! in her power of "Instant Grove" and takes a shot at the badder at the near alley close to her.(X23)

7:20, Today: Rose rolled 23,14 using d20+10,2d8+8. xbow at badder at alley
This message was last edited by the player at 01:24, Mon 17 Nov 2014.
Arcus
player, 55 posts
Pyrokinetic
Gravity Controller
Mon 17 Nov 2014
at 03:49
  • msg #226

Re: The Sprawl Delve #3

In reply to Bedlam Jones (msg # 224):

Arcus nods to no one in particular thinking, {Understood Bedlam sir!}

Arcus' wings of fire spread wide searing the brick shell of the ruined building he is standing on as he launches into flight. Dropping his shield on its shoulder strap to free his right arm...

Arcus swoops by Ophelia from behind announcing, "Bedlam says to regroup with Crinkles he's in trouble!  Loose or finish off your 'dance partner'."

Then Arcus drops down the side of the building to get to the base without expending his own fiery flight movement... relying on gravity to move him and his Gravitic powers to let him settle gently to the ground...

However, just as Arcus touches one foot to the ground his wings beat and scorch the wall and street concrete below them as his wings~ in a powerful burst of fiery thrust send him flying the rest of his flight velocity across the street leaving a path of charred concrete in his wake!  Arcus flies head-long into the crowd of slavers stinging Crinkles with electric prods...

Arcus's wings flair into a 15' foot wide inferno of angry flames enshrouding the bastard sword hefted in both his hands as he plows into the slavers swinging his flaming steel blade in a deadly arc!  The fiery wings flaming feathers engulf the four slavers on the south-east flank encircling Crinkles as Arcus hacks at all four as he passes them!

Arcus yells at the Badders, "We STAND together! ALL for ONE! Fall you filthy peddlers of suffering! die! Die!! DIE!!!"

Actions -
Move Action: Fly 8 Squares total {'Fire Wings'}
- Fly from {x09} to {x13} [4 sq. fly used]
- Fall off building, for no damage {'Gravity by Choice' - No damage from falls}
- Continue fly through {w14} to {t14} [remaining 4 sq. fly used]
Standard Action: 'Fire Wings' 'shift 4 squares as a standard action and make a melee basic attack against each different creature you move adjacent to during the shift. Each attack deals 1d6 extra fire damage.'
- Shift from (t14} 'Arcus chooses not to attack Ophelia' to {s14}, {s15}, {r15} end shift in {q15}; Shift 'movement' does not provoke attacks of opportunity.
- 4 Attacks [ Slavers {r13}, {r14} 'from {s15}-flank w/Crinkles', {q14} 'from {q15}-flank w/Crinkles', and {p14} ]

Attack & Damage rolls -
22:41, Today: Arcus rolled 11 using 1d20+7. Attack Slaver {r13}.
22:44, Today: Arcus rolled 14 using 3d6+5. Damage Slaver {r13}.

22:41, Today: Arcus rolled 17 using 1d20+7. Attack Slaver {r14}.

+ Flank w/Crinkles {+2 to hit} - 19 Total!
22:44, Today: Arcus rolled 21 using 3d6+5. Damage Slaver {r14}.

22:42, Today: Arcus rolled 16 using 1d20+7. Attack Slaver {q14}.

+ Flank w/Crinkles {+2 to hit} - 18 Total!
22:45, Today: Arcus rolled 14 using 3d6+5. Damage Slaver {q14}.

22:43, Today: Arcus rolled 16 using 1d20+7. Attack Slaver {p14}.
22:45, Today: Arcus rolled 10 using 3d6+5. Damage Slaver {p14}.


Fiery Aura - Slavers {r14}, {q14} and {p14} have ended their turn in a square adjacent to Arcus automatically suffer +5pts additional fire damage.

- NOTE: Ophelia, and Crinkles all the squares adjacent to Arcus are on fire.. do not end your turn's movement in them or you will suffer fire damage.

{Modified by Shadow Ruling}
This message was last edited by the player at 21:48, Thu 20 Nov 2014.
Crinkles
player, 71 posts
23/35 HP
Tue 18 Nov 2014
at 07:34
  • msg #227

Re: The Sprawl Delve #3

Crinkles swings his arms uselessly at his attackers before righting himself and taking just a mere moment to exhale.   He draws his pike and with an unexplained grunt he thrusts the Pike forward. The pike quakes with energy as the slavers and he are in gulfed in the roil.


Second winding.

Also going to attack with the disruptor pike's special:
Disruptor Pike (O; C; Ishtar) This 5-foot-long weapon projects lethal vibrations that emanate at a distance. Weapon: 2-hand ranged; Power: Encounter Sonic; Standard Action, Area Burst 1 within 10; Target: Each creature in burst; Attack: Level + 6 vs. Fortitude; Hit: 3d8 + Constitution modifier + your level sonic damage, and the target is dazed (save ends).; Salvage 4: A 4th-level character can salvage the disruptor pike. It becomes a heavy 2-hand melee weapon: Str/Con; +2 accuracy; 2d12 sonic damage. Exhausted 1 in 4


Actually I forgot to include my level in the roll:
02:28, Today: Crinkles rolled 16,13,23,11,17,17,23,26 using 1d20+6,1d20+6,1d20+6,1d20+6,1d20+6,1d20+6,1d20+6,1d20+6. disruptor pike. So it is actually an 18, 15, 15, 25, 13, 19, 19, 25, & 26

I am centering this bad boy right on top of me to hit maximum slavers.


Damage
02:33, Today: Crinkles rolled 16 using 3d8+6. correct rolls for damage.

Thunderbird
player, 83 posts
HP 6/24
F15 R14 W17 AC17
Tue 18 Nov 2014
at 20:21
  • msg #228

Re: The Sprawl Delve #3

Thunderbird looked over the remains of Wilber to see if there was anything that could help with his wounds or another weapon since his was out of juice.

OOC:15:20, Today: Thunderbird rolled 17 using 1d20+11. Perception to look over Wilber.
The Shadow
GM, 1105 posts
Sat 22 Nov 2014
at 15:31
  • msg #229

Re: The Sprawl Delve #3

Rose's bolt seriously hurts one of the rooftop badders, as sheet roots herself onto the floor, sending out creepers and tendrils in all directions to snare the badders.

2 squares around Rose is difficult terrain for enemies

Rose, x22 is a barricade. Behind it (y22) is a badder shooting through a small hole, but he is +8 AC due to cover. I had you shoot at one of the badders of the roof (x23). Also please keep in mind three boss slavers are rushing you from the west!


Thunderbird moves over to Wilbur's remains. His hawk eyes spot a red cross and grabs the medikit just as the robot body because to burn with a blindingly bright flame, turning to dust before you eyes. Inside the medikit are four hypos marked Accelera Dose. From the pictograms, they are for dealing with wounds.

Bedlam moves into position just in time to see Arcus fly down and badly burn two badders, who both let out a howl of psychic rage, which both inspires the other badders and infects anyone near with an obscure psychic dread. When Crinkles blasts most of the badders with a sonic explosion, three more badders let out their cry of rage. When the dust has settled one badder slaver is dead, one badly wounded, but three are close to full strength. Arcus and Crinkles are left lying on the floor, passively observing events.

The six badders were collectively healed by 25 HPs, but all but one have used their psychic power. Arcus and Crinkles both took 15HP psychic damage, (Crinkles also did 11HP to himself from the sonic blast). Both of you are on negative HPs, but no need for death rolls. You are both conscious, but the badders psychic assault has left you in a fugue state, unable to act in any way, only observe. Bedlam took 5HP psychic damage.

Round 7. Combat map updated. Init Order: Ophelia, badders, Rose, Thunderbird, Bedlam, Arcus, Crinkles.

Ophelia you are up.

This message was last edited by the GM at 15:39, Sat 22 Nov 2014.
Ophelia
player, 183 posts
Mon 24 Nov 2014
at 07:57
  • msg #230

Re: The Sprawl Delve #3

Ophelia rolled with the shot, though it hurt immensely she was up on her feet in moments, her adrenaline pushing her battered body forward.

With cat like grace she lunched herself into the air off the edge of the building and dropped into the courtyard below landing in a crouch (s14)  next to the slave-master ( r14) and attacked.

OOC: I assume I can move and attack. My pounce allows me to move 7 so I think I should be able to make it to the square I've indicated - let me know if I've fluffed it
08:02, Today: Ophelia rolled 21 using 1d20+8. first claw.
08:02, Today: Ophelia rolled 24 using 1d20+8. second claw.
08:02, Today: Ophelia rolled 17 using 2d6+11. damage.

This message was last edited by the player at 11:42, Mon 24 Nov 2014.
Rose
player, 299 posts
Wait, she's a plant?
What gave it away?
Tue 25 Nov 2014
at 00:57
  • msg #231

Re: The Sprawl Delve #3

 Reloading her xbow she aims at the close badder.(X-23) and fires at him.

16:53, Today: Rose rolled 17,14 using d20+10,2d8+8. xbow atk possible damage
The Shadow
GM, 1110 posts
Thu 27 Nov 2014
at 18:39
  • msg #232

Re: The Sprawl Delve #3

The badder slavemasters that engaged a disappearing Bedlam shrug their shoulders and jog east to join their companions, who are forcing their way through the entangling undergrowth towards Rose. One of them gets close enough to use his shock stick but fails to penetrate her amour. Four badders open fire from behind the giant, and one of the bullets gets past her defences.

7HP Damage Rose.

A badder on the roof lets fly a slingshot aimed at Ophelia. It clips her skull, sending the felionoid into a deep sleep.

9HP Damage Ophelia, that puts you on 0HP.

The five slavemasters inside, seeing no opposition, start to truss up the three unconscious party members, ready for their new career as a slave... unless someone intervenes!

Round 7. Combat map updated. Init Order: Ophelia, badders, Rose, Thunderbird, Bedlam, Arcus, Crinkles.

Everyone who is still up is up. Thunderbird, the Accelera Dose takes a minor action to use and cures 5d10HP.

Rose
player, 300 posts
Wait, she's a plant?
What gave it away?
Fri 28 Nov 2014
at 00:03
  • msg #233

Re: The Sprawl Delve #3

 She locks her eyes on the badder who had crawled into her grove and she sent a mental command to the grove to strike back at the badder.

16:01, Today: Rose rolled 10 using 1d6+8.

16:00, Today: Rose rolled 19 using d20+7. Atk. Lashing creepers, vs reflex
.
This message was last edited by the player at 00:05, Fri 28 Nov 2014.
Thunderbird
player, 88 posts
HP 6/24
F15 R14 W17 AC17
Tue 2 Dec 2014
at 21:48
  • msg #234

Re: The Sprawl Delve #3

Grabbing one of the hypos, Thunderbird popped the cap off and stuck himself in the leg with the needle. Feeling better, he took to the sky to join the others. Seeing three of them on the rooftop, Thunderbird swooped down and attacked the badder near Ophilia

OOC: minor action, use hypo
Standard use as charge moving to R 15 in order to attack the one in R14 with the spear.

16:47, Today: Thunderbird rolled 16 using 2d8+4. damage to R14.

16:46, Today: Thunderbird rolled 20 using 1d20+7. charge R14. 

Bedlam Jones
player, 271 posts
I tend to get my own way
like it or not.
Wed 3 Dec 2014
at 04:39
  • msg #235

Re: The Sprawl Delve #3

Taking advantage of the slavers' preoccupation (and his own invisibility), Bedlam draws the strange, barbell-shaped, neural baton. He feels a surge of psychic energy as the long device settles into his large hand.

~Nice!~ he thinks. ~Let's see what this does.~

Still standing just inside the door, the giant swings the long baton at the nearest slave driver's back. He is rewarded with a satisfying pulse of light-absorbing psychic amplification as his target starts to quiver under the effects of a neural overload.

OOC: Round 7
Minor: ready Neural Baton (1-handed, 2 space reach)
Standard: Attack slave driver @ P13
Bedlam Jones rolled 23 using 1d20+10. Neural Baton vs Will of badder (P13).
Note: should be 25 - forgot to add in combat advantage for being invisible.
Bedlam Jones rolled 24 using 4d6+11. Corrected damage roll.
Target is also dazed.
Bedlam is now visible.

The Shadow
GM, 1114 posts
Sun 7 Dec 2014
at 11:05
  • msg #236

Re: The Sprawl Delve #3

Sorry Thunderbird, just noticed you can't really charge that badder as you can't move in a straight line (if it isn't clear from the map they are all indoors inside a bombed out shop).

You can make a half move and attack or a full move to get into the action. I would personally move next to one of your downed comrades to get them back into the action. BTW, you are back on full HPs.

Also Rose, you have already used Instant Grove (it is an encounter power). However, since you used Instant grove last turn your reach has increased by two so you can make a normal melee attack. I'll let you keep the attack roll (it's a hit) so just re-roll damage (or wait and I will do it for you).

BTW for next combat, I would keep those powers until you are surrounded as they are both Close burst.

This message was last edited by the GM at 11:17, Sun 07 Dec 2014.
Thunderbird
player, 90 posts
HP 6/24
F15 R14 W17 AC17
Sun 7 Dec 2014
at 16:30
  • msg #237

Re: The Sprawl Delve #3

OOC: I thought they were on the roof. Move me next to one of the downed allies. 
The Shadow
GM, 1116 posts
Fri 12 Dec 2014
at 06:40
  • msg #238

Re: The Sprawl Delve #3

Bedlam appears and zaps the nearest badder with his neral baton. The badders eyes roll up and it falls to the ground, brains scrambled. The remaining four leave off tying up yor downed comrades and head for the giant, moving it to stab with their shock sticks. None of the attacks gets past Bedlam's defences.

Meanwhile Thunderbird flies in quietly behind the action, landing next to Arcus and Ophelia.

Outside, as Rose's tangling roots subside, the six badders move in to surround her. She is shocked several times and looks close to wilting.

36HP damage Rose, you are on 2HP!

Round 8. Combat map updated. Init Order: Ophelia, badders, Rose, Thunderbird, Bedlam, Arcus, Crinkles.

For those that will be revived by Thunderbird, remember you are still tied up and will need to escape. Make a Dex or Str roll DC20 each round to break/wriggle out of your bonds (DC15 for Ophelia) or someone can spend a round helping you.

Apologies for the Christmas slowdown folks!

Rose
player, 301 posts
Wait, she's a plant?
What gave it away?
Fri 12 Dec 2014
at 10:35
  • msg #239

Re: The Sprawl Delve #3

 Staggered she has little choice but to drop her grove and use her mental attack power against the slavers attacking her.

02:37, Today: Rose rolled 10 damage using 1d6+7. telekinetic wave +7 vs fort, pushed 3 hexes.

Movement: if the slavers is shoved away then she will attempt to break away and run to v-11, if no run then v-17
This message was last edited by the player at 10:47, Fri 12 Dec 2014.
Arcus
player, 60 posts
Pyrokinetic
Gravity Controller
Fri 12 Dec 2014
at 12:01
  • msg #240

Re: The Sprawl Delve #3

In reply to The Shadow (msg # 238):

Why would Arcus bother to try to escape the ropes.. he has a fiery aura?  He could just burn the ropes off of him? His fire wings are not made of anything ropes would restrain.. shouldn't he still be able to fly and hover way out of reach of the Badders... and STILL direct gravity pulses or fiery blasts at them... even while still 'technically' tied up?  I can see him not being able to use melee or handheld ranged weapons while tied up though.
This message was last edited by the player at 12:03, Fri 12 Dec 2014.
Thunderbird
player, 91 posts
HP 6/24
F15 R14 W17 AC17
Fri 12 Dec 2014
at 18:42
  • msg #241

Re: The Sprawl Delve #3

Flipping off the caps on the Accelera Dose, Thunder first sticks Ophelia and then Arcus, before stepping over next to Crinkles.

OOC:Minor, use dose on Ophelia,
Use Standard as minor to dose Arcus.
Move to R14.

Bedlam Jones
player, 272 posts
I tend to get my own way
like it or not.
Sat 20 Dec 2014
at 03:49
  • msg #242

Re: The Sprawl Delve #3

Bedlam drops the discharged neural baton and hefts his lamppost in preparation for the badders' assault.

Their stun rods ping off the giant's heavy armor, and he grins broadly as he backs into the corner.

"I've heard it's dangerous to back a badder into corner," he smirks. "Who wants to come join me?"

Then, with a quick twist, the giant delivers a crunching blow to the badder trying to out flank him.

OOC: Round 8
Move: Slide to n10
Standard: Attack badder in o10
Bedlam Jones rolled 23 using 1d20+11. Hvy melee attack vs badder (o10).
Bedlam Jones rolled 21 using 2d8+9. Damage.

The Shadow
GM, 1121 posts
Mon 29 Dec 2014
at 07:20
  • msg #243

Re: The Sprawl Delve #3

Rose's telekinetic wave sends three of the badder sliding back across the rubble, luckily putting her out of range of their psychic retaliation.

Thunderbird injects Ophelia and Arcus. Soon the nanobots in the Accelera Dose are doing their work.

Arcus is healed 24HP and Ophelia 25. This round you need to make a DC15 (Ophelia) or DC20 Arcus Str or Dex roll to escape. Also, Thunderbird can use a move action to free an adjacent comrade (presumably Crinkles after healing him).

Bedlam backs into a corner and lands a very nasty blow on one of the badders, almost putting it down.

The badders that were pushed away rush Rose, and again she is mobbed by six of the critters, but none of their shock sticks make an impression this round.

Rose I recommend taking Second Wind ASAP!

The badder attacking Bedlam crowd him back into his corner, totally ignoring the prisoner reviving going on behind them. Bedlam is zapped once with a shock stick.

7HP damage Bedlam.

The badders on the wall mostly hold their fire, as they don't want to hit their masters instead of Rose. However, one of them sees what Tunderbird is doing and sends a slingshot his way.

6HP Damage Thunderbird.

Round 9. Combat map updated. Init Order: Ophelia, badders, Rose, Thunderbird, Bedlam, Arcus, Crinkles.

Rose
player, 302 posts
Wait, she's a plant?
What gave it away?
Mon 29 Dec 2014
at 11:38
  • msg #244

Re: The Sprawl Delve #3

 She was sure her team mates would soon be arriving to turn the fight on these slavers, she she took a deep breath to recover somewhat from the damage they had been doing to her bark.


 Taking second wind.
 Going into defensive mode.(full
)
Arcus
player, 63 posts
Pyrokinetic
Gravity Controller
Mon 29 Dec 2014
at 13:05
  • msg #245

Re: The Sprawl Delve #3

Arcus snaps awake seeing the strange device that is hampering his powers... he at first thinks to break it .. then wisely ponders it is something that should not exist... unless it was recently constructed!  It needs to be investigated THOROUGHLY!

So Arcus tries to nimbly slip his way out of the device, as physically, Arcus is only of an average strength anyways...

08:03, Today: Arcus rolled 17 using 1d20+1. Dex roll to escape.

But he is unsuccessful....
Thunderbird
player, 94 posts
HP Current 18 Max 24
F15 R14 W17 AC17
Mon 29 Dec 2014
at 19:39
  • msg #246

Re: The Sprawl Delve #3

Stepping over to inject Crinkles with the last Accelera Dose, Thunderbird also helped release him from the restraints. "I think its time to get the hell out of here!" he said to the others

OOC:5' step (r14) so that I am in the middle of everyone.
Minor to inject Crinkles.
Standard to unbind him.

Ophelia
player, 190 posts
HP:23 / 9
Thu 1 Jan 2015
at 14:31
  • msg #247

Re: The Sprawl Delve #3

Ophelia tested her bonds and wiggled her wrists slightly finding them giving a bit

OOC:
14:29, Thu 01 Jan 2015: Ophelia rolled 18 using 1d20+3 ((15)).

Arcus
player, 64 posts
Lv2 - Pyrokinetic &
Gravity Controller
Thu 1 Jan 2015
at 20:15
  • msg #248

Re: The Sprawl Delve #3

In reply to Thunderbird (msg # 246):

Arcus still trying to slip his bonds with the Flux Inhibitors intact for retrieval and latter study... manages to comment~

"Ah have ta agree in yur sentiments.. Thunderbird... {grunt} discretion being the better party of valor.. {ufff} we are hopelessly outnumbered here!  Ah thought Wilbur said he was calling for some reinforcements ta assist us if'n we could get free o' these attackers... {grrr}? What kept you, Rose, ZE-5 an Wilbur from following us?"

"And.. thank-ya kindly fur tha rescue by the way!!"

The young ginger-haired mutant fighter grimaces ...almost slipping free of the bindings but not quite!

"Ah'm no machine-smith but Ah'd nevah heard o' devices like these stoppin' mah powers from workin'!  Try not ta damage them!  We need ta' find out who gave such tech to these slavers!  Theah, may be somethin' more goin' on we don' know about!  Badders aren't usually this well armed nor are they this tech-savy!  Whoever is supplying them is also a threat!"
This message was last edited by the player at 20:29, Thu 01 Jan 2015.
Bedlam Jones
player, 273 posts
I tend to get my own way
like it or not.
Fri 2 Jan 2015
at 03:41
  • msg #249

Re: The Sprawl Delve #3

Bedlam continues to smirk, apparently unperturbed, as the badders close around him.

~Thunderbird, where are the others - Rose, Wilbur and Zee?~

As he brings his lamppost back to finish off the badly injured opponent the maul clips the wall and the resultant upward swing clumsily misses and strikes the ceiling.

OOC: Round 9
Bedlam Jones rolled 12 using 1d20+11. Hvy melee attack.
Possible fumble?

Thunderbird
player, 95 posts
HP Current 18 Max 24
F15 R14 W17 AC17
Fri 2 Jan 2015
at 06:27
  • msg #250

Re: The Sprawl Delve #3

"Wilber turned Zee into scrap metal with a grenade and then tried to make off with the spare parts." Thunderbird said "Rose and I returned the favor to Wilber but we did it the old fashioned way, pounding him into rubble. The healing injectors were off of him. Rose is still on the ground." he added
Arcus
player, 65 posts
Lv2 - Pyrokinetic &
Gravity Controller
Fri 2 Jan 2015
at 11:51
  • msg #251

Re: The Sprawl Delve #3

Arcus is  stunned at Wilbur's actions and is left without words for a few moments.

"But that makes no sense?!?  Why would he do that, it was he who wanted to come here why attack Zee... unless... Unless that was what he was going to do all along!?! He brought us here under false intentions!"

Then is dawns on the young mutant...
"Wait a minute... didn't you visit the Restorationist Compound before coming here? Do you think the Restorationists set us up?  Why would they do that?  But... the Badders are well equipped.. the Restorationists do deal in recovering lost tech.  Perhaps they have some ...'deal' with the Badders for slave labor to recover lost Omega tech?"
The Shadow
GM, 1124 posts
Sat 3 Jan 2015
at 09:49
  • msg #252

Re: The Sprawl Delve #3

Crinkles is revived by Thunderbird, and while the nanobots work the hawkoid unites him.

You are up for next round and on 21HPs Crinkles.

Half a dozen badders surround Rose and try to shock her, but in full defensive mode she proves very hard to hurt. Bedlam also fends off his four attackers. Even the badder taking a potshot at Thunderbird misses!

Round 10. Combat map updated. Init Order: Ophelia, badders, Rose, Thunderbird, Bedlam, Arcus, Crinkles.
Crinkles
player, 74 posts
23/35 HP
Wed 7 Jan 2015
at 15:47
  • msg #253

Re: The Sprawl Delve #3

Crinkles rises to his feet. "Time to go... where is everybody else?"

He blearily looks around for a way out and sees one of the ways blocked by slavers attacking Bedlam.

He stumbles to his feet and looks at Bedlam, he tries to focus his mind and sends a gravity pulse at the nearest slaver.

Move action to rise from prone.

17:28, Today: Crinkles rolled 25 using 1d20+6. gravity pulse.
17:28, Today: Crinkles rolled 11 using 1d10+8. damage.

Gravitational Pulse
At-will, Dark, Physical
Standard action, Range 10
Target: One creature
Atk Bns     Lvl    Abl(Con)
  + 6    =   2   +   4
   vs. Fort Save

Hit: 1d10+4(Con)+4(twice lev bonus); Target is slowed until end of my next turn

This message was last edited by the player at 22:31, Wed 07 Jan 2015.
Bedlam Jones
player, 274 posts
I tend to get my own way
like it or not.
Sun 11 Jan 2015
at 18:48
  • msg #254

Re: The Sprawl Delve #3

"What?!?" Bedlam responds aloud to Thunderbird's revelation.

"We'll talk about this later," the grim-faced giant mutters as turns his attention back to the badders crowded around his waistline. He takes another swipe at the one with the worst injuries.

OOC: Round 10
Bedlam Jones rolled 28 using 1d20+11. Hvy melee attack.
Bedlam Jones rolled 17 using 2d8+9. Damage.

Arcus
player, 66 posts
Lv2 - Pyrokinetic &
Gravity Controller
Mon 12 Jan 2015
at 16:03
  • msg #255

Re: The Sprawl Delve #3

Arcus again struggled to slip free of the high-tech restraints without damaging them...

10:51, Today: Arcus rolled 22 using 1d20+3. Dex roll to escape.

With one last grunt Arcus slips his wrist free of the restraint and his powers immediately come active... which Arcus instantly extinguishes his fiery aura so as not to burn Thunderbird.

He scowls at the high-tech device holding onto it for latter consideration.  Not bothering to stand Arcus' fire wings flaring to life and he flies to {O15} down the open trapdoor taking cover as he shoots a bolt of fire at the slaver at {O11}.

Move Action: move to {O15} - taking cover
Standard Action: Fiery Flare at {O11}

11:01, Today: Arcus rolled 22 using 1d20+6. Fiery Flare Vs REF at Slaver {O11}.
11:02, Today: Arcus rolled 20 using 2d8+8. Fiery Flare Damage.

This message was last edited by the player at 16:05, Mon 12 Jan 2015.
Ophelia
player, 192 posts
HP:23 / 9
Mon 12 Jan 2015
at 20:48
  • msg #256

Re: The Sprawl Delve #3

OOC: 20:47, Today: Ophelia rolled 21 using 1d20+3. Dex roll.
Ophelia
player, 194 posts
Tue 13 Jan 2015
at 19:30
  • [deleted]
  • msg #257

Re: The Sprawl Delve #3

This message was deleted by the player at 19:47, Tue 13 Jan 2015.
Ophelia
player, 198 posts
HP:23 / 9
Thu 15 Jan 2015
at 19:04
  • msg #258

Re: The Sprawl Delve #3

"Thunderbird we need to help  bedlam , rose will have to hold on till we deal with his attackers" with that she runs towards the pile of rubble ahead of her {L16} and drops to a kneeling position pulled up her crossbow and aimed at the back of the badder near bedlam {O11}


OOC: 19:07, Today: Ophelia rolled 2 using 1d8. Damage.
19:06, Today: Ophelia rolled 23 using 1d20+6. Crossbow attack.

This message was last edited by the player at 19:10, Thu 15 Jan 2015.
Thunderbird
player, 99 posts
HP Current 18 Max 24
F15 R14 W17 AC17
Thu 15 Jan 2015
at 19:37
  • msg #259

Re: The Sprawl Delve #3

Thunderbird grabs his manportable laser and pats it like an old friend as he moves next to Ophilia. "Wish I had some more batteries for you but it looks like I will have to find some later." he said as the weapon came online and blasted at the badder that she had shot at.

OOC:Move to K16, target O11 with laser
Crit for 27 (24+3) damage, Use Electrokinetic Crit to give 10 temp hp to Bedlam
14:32, Today: Thunderbird rolled 27 using 1d20+7. MP lasrer at O11.
14:35, Today: Thunderbird rolled 3 using 1d10. Electrokinetic Crit damage.

The Shadow
GM, 1133 posts
Sun 18 Jan 2015
at 11:03
  • msg #260

Re: The Sprawl Delve #3

Three of the badders slavers are killed in a swift burst of well-aimed blows and shots! The final badder makes a break for the entrance, but Crinkles has a chance to stop it.

Crinkles, make an attack of opportunity. No-one else post for now.
Crinkles
player, 76 posts
23/35 HP
Tue 20 Jan 2015
at 22:21
  • msg #261

Re: The Sprawl Delve #3

Crinkles instinctively swings his parking meter in a broad arc, the long forgotten change at the end jingles as it swings through the air...

17:19, Today: Crinkles rolled 22 using 1d20+8. two hnd melee atk of opportunity.
17:19, Today: Crinkles rolled 19 using 2d8+6. two hnd parking meter damage.

The Shadow
GM, 1134 posts
Wed 21 Jan 2015
at 11:29
  • msg #262

Re: The Sprawl Delve #3

Thunderbird and Ophelia, you forgot that * squares cost 1 extra move to enter and exit so I adjusted your positions. And Thunderbird can't fly over inside. Also Ophelia, I moved you after the badders in Init order as you were tied up. And mainly as it makes things easier!

The last badder standing inside makes a break for the exit, but takes a mighty blow from Crinkles as he rushes past. His wave of psychic retaliation washes over you. The badder makes it outside and yells something unintelligible at his comrades.

Everyone but Rose takes 5HP Damage.

The six badders around Rose keep trying to shock the plant, but her defences are just too strong.

Round 11. Combat map updated. Init Order: Badders, Ophelia, Rose, Thunderbird, Bedlam, Arcus, Crinkles.
Bedlam Jones
player, 275 posts
I tend to get my own way
like it or not.
Sat 24 Jan 2015
at 01:15
  • msg #263

Re: The Sprawl Delve #3

"Ugh... It is such a pain when they do that," Bedlam shakes his head to clear the psychic feedback and quickly surveys the fallen badders.

Stepping out from the corner, the giant scoops up the neural baton. ~Nice shooting, crew. Let's get Rose and regroup. The alley east of this building should give us an approach with less visibility from the barricades.~

Bedlam sheathes the baton as he sprints through the building to the alley.

OOC: Round 11
Standard and minor action: move to N11, pick up neural baton.
Move action: Run* to M18: N12, N13, N14, M15(2), L16, L17, M18
*Bedlam grants combat advantage until the start of his next turn.

Crinkles
player, 77 posts
18/35 HP
Mon 26 Jan 2015
at 20:55
  • msg #264

Re: The Sprawl Delve #3

Crinkles nods his head in agreement with Bedlam's suggestion and follows after him.

Use a Standard action for a move action, so with two move actions I will be moving 10 squares to L18: P14, O15, N15, M15 (dif terrain), L15 (dif terrain), L16, L17, L18.
Ophelia
player, 200 posts
HP:23 / 9
Tue 27 Jan 2015
at 08:05
  • msg #265

Re: The Sprawl Delve #3

Ophelia cocks her repeating crossbow and nods to following the others out of the gap in the wall.

OOC: move to i17 the other side of the street to give the team cover
This message was last edited by the player at 08:07, Tue 27 Jan 2015.
Arcus
player, 70 posts
Lv2 - Pyrokinetic &
Gravity Controller
Tue 27 Jan 2015
at 08:46
  • msg #266

Re: The Sprawl Delve #3

Arcus nods at Bedlam's commands to regroup and rally outside...

Spreading his wings of fire he leaps out of the trapdoor hole to fly out of the ruined shell of the building.  Hefting his STOP shield onto his arm from its hanging on its shoulder strap, his fiery wings in flight caring little of the building, walls or intervening terrain... beat majestically, searing scorch marks on the concrete floor walls and rubble as he leaves the building landing across the street at the back of the building at {i16}, next to Ophelia. The burning wings scorching the brick wall behind him, but shy away from Ophelia purposefully.

Arcus sheaths his bastard sword and draws newly acquired... 12mm ElectroMAGNUM, Revolver...

Move: Flight to {i16}
- As part of move action, sheath bastard sword

Standard Action: Draw pistol
This message was last edited by the player at 08:49, Tue 27 Jan 2015.
Thunderbird
player, 101 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Tue 27 Jan 2015
at 16:25
  • msg #267

Re: The Sprawl Delve #3

Waiting a bit to find out what the rest of the group was doing, Thunderbird nods in agreement and joins them in departing the area.

OOC: Delay to last
Double Move to I 21

The Shadow
GM, 1136 posts
Sun 1 Feb 2015
at 10:14
  • msg #268

Re: The Sprawl Delve #3

The slavemasters around Rose try a new approach. They join their wills to send a huge psychic assault her way. The hopelessness of slavery, never ending despair washing over her in a toxic wave. The plant lady is stilled, her mind unable to process the horror.

Rose you took 51 psychic damage. You are on 0HP and like Arcus and Crinkles before you conscious but in a fugue state and unable to act.

Meanwhile the rest of the party exits via the back and starts to circle round. However, the badders from the north move to outflank you. One (g19) hunkers down behind a trashed kiosk and opens fire on Crinkles, missing. A slavemaster (h22) almost reaches Thunderbird.

The badder that ran out to shout a warning runs back inside to the trapdoor.

Round 12. Combat map updated. Init Order: Badders, Ophelia, Rose, Thunderbird, Bedlam, Arcus, Crinkles.
Arcus
player, 71 posts
Lv2 - Pyrokinetic &
Gravity Controller
Sun 1 Feb 2015
at 13:59
  • msg #269

Re: The Sprawl Delve #3

In reply to The Shadow (msg # 268):

Arcus leans to the 'his' right~facing south, and shoots at the Slaver running for the Trapdoor...

vRRReee~BaKOOM!

08:54, Today: Arcus rolled 13 using 1d20+7. Shoot - Hvy ‘Gun’-1hd Ranged “12mm ElectroMAGNUM, Revolver” at Slaver {o15}. 'probabaly missed'

But the round missed winging off the concrete ruble-strewn floor...
This message was last edited by the player at 14:04, Sun 01 Feb 2015.
Crinkles
player, 78 posts
18/35 HP
Tue 3 Feb 2015
at 02:50
  • msg #270

Re: The Sprawl Delve #3

"Bird man, let's get the slaver." Crinkles called before firing off a graviton pulse at the offending savage.

Crinkles then darted through the intersection and standing next to his compatriot took a swipe at his compatriot.(in square I22)

Firing my ranged attack from my starting square
21:30, Today: Crinkles rolled 23 using 1d20+6. Gravitational pulse on H22.

[EDIT]I should include the Grav Pulse if vs Fort Save.

Wasting a d8 max roll because I roll d10s... (see stupid dice roller because i am stupid)

21:31, Today: Crinkles rolled 10 using 1d10+8. crap wrong die, real damage.

Slaver is slowed until my next turn if that hit.

Moving L18->K19->J20->J21->I22

Then using my Yeti encounter action Big Claws
21:45, Today: Crinkles rolled 17 using 1d20+5. Big claws.

[Also EDIT] And the claw attack is vs AC.

21:45, Today: Crinkles rolled 12 using 1d10+7. Big claws damage?

Doubt that hits, but i never get to use that power...

This message was last edited by the player at 14:38, Tue 03 Feb 2015.
Ophelia
player, 201 posts
HP:23 / 9
Tue 3 Feb 2015
at 13:02
  • msg #271

Re: The Sprawl Delve #3

Ophelia gracefully swings round the corner of the building and raising here crossbow shoots at the badder down the alley way between the two buildings.

OOC: Ophelia moves to i19 and shoots at badder in G19

13:02, Today: Ophelia rolled 19 using 1d20+6. crossbow shot

13:03, Today: Ophelia rolled 7 using 1d8. damage.

This message was last edited by the player at 13:03, Tue 03 Feb 2015.
Thunderbird
player, 104 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Wed 4 Feb 2015
at 00:41
  • msg #272

Re: The Sprawl Delve #3

Stepping around the Slavemaster a bit, Thunderbird unleashed his laser at the foe, punching an iridescent hole in it

OOC: Move action to J22 (5' step? If I can keep moving, move me towards the exit)
Standard fire laser
19:25, Tue 03 Feb 2015: Thunderbird rolled 23 using 1d20+7 ((16)
19:28, Tue 03 Feb 2015: Thunderbird rolled 15 using 2d10+4 ((1,10)).

Bedlam Jones
player, 276 posts
I tend to get my own way
like it or not.
Fri 6 Feb 2015
at 01:46
  • msg #273

Re: The Sprawl Delve #3

As he turns down the alley Bedlam re-establishes a telepathic connection with Rose, only to catch her anguished despair.

~Hang in there, sis. We're on our way.~

The distinctive pop of crossbows being fired behind him, however, pulls the giant around to see more badders approaching from behind. Unhooking the heavy manhole cover from his belt, he slings it at the larger badder confronting Thunderbird.

OOC: Round 12
Movement and minor action: switch weapons
Standard action: 2-hnd hvy ranged attack vs Badder Slave Driver at H22.
Bedlam Jones rolled 31 using 1d20+12. Hvy ranged attack vs H22.
Bedlam Jones rolled 18 using 2d8+10. Damage.

The Shadow
GM, 1138 posts
Sun 8 Feb 2015
at 09:55
  • msg #274

Re: The Sprawl Delve #3

Crinkles and Bedlam reduce the slavemaster to a bloody wreck before Thunderbird's laser provides the coup-de-grace. However, the psychic backwash washes over the nearby combatents.

5HP Damage Thunderbird, Crinkles and Ophelia.

Ophelia wings one of the footsoldiers, which is enough. The morale of the badders that were tracking you fails and they all sprint away from the field of battle.

But what is happening to Rose..?

Round 13. Combat map updated. Init Order: Badders, Ophelia, Rose, Bedlam, Arcus, Crinkles, Thunderbird.
Ophelia
player, 202 posts
HP:23 / 9
Sun 8 Feb 2015
at 13:50
  • msg #275

Re: The Sprawl Delve #3

Seeing her bolt strike home ophelia reloaded and moved off at a run down the street to the last place they had seen Rose


OOC: move to P19
Arcus
player, 72 posts
Lv2 - Pyrokinetic &
Gravity Controller
Mon 9 Feb 2015
at 13:44
  • msg #276

Re: The Sprawl Delve #3

Arcus grimaces as the slaver vanished down the trap door unhindered... but knows Rose is in danger...

Move Action: 8 squares - Fire Wings {Alpha Mutation}

Spreading his wings of fire they scorch an interesting flaming feathered pattern on the concrete wall behind him as he lifts from the ground and flies past Bedlam and over Ophelia to {q19} his voice crackling with fire announcing...

"The Slaver in the burned out building made it to the trap door and got away... our 'rear' is not secure!"

Then Arcus shifts his fiery wings beating a whooshing fury of searing flames gliding to {u19}.

Standard Action: Shift 4 squares+attack - Fire Wings {Alpha Mutation}

Using the corner of the ruined building as cover...

If he can.. he will fire a Gravity Pulse at the Slaver in {w22} holding Rose...

08:42, Today: Arcus rolled 7 using 1d20+5. Gravity Pulse at Slaver {w21} vs Fort.

But AGAIN misses... the blast going well wide of the target...
This message was last edited by the player at 03:27, Thu 12 Feb 2015.
Crinkles
player, 79 posts
13/35 HP
Wed 11 Feb 2015
at 22:17
  • msg #277

Re: The Sprawl Delve #3

Crinkles rumbles along falling in stride with Ophelia. He is a bit cautious about marching out into the intersection above.

Double move to p18.
Thunderbird
player, 106 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Wed 11 Feb 2015
at 22:42
  • msg #278

Re: The Sprawl Delve #3

Thunderbird follows Crinkles as he headed to the intersection, taking to the air to provide cover. His laser is ready for action, but the batteries heading towards empty.

OOC:Fly to P22, landing to cover the exit area.
Bedlam Jones
player, 277 posts
I tend to get my own way
like it or not.
Thu 12 Feb 2015
at 00:18
  • msg #279

Re: The Sprawl Delve #3

Bedlam's thoughts reach the crew. ~I will try to draw their attention. Target only one slave driver at a time, and stay back from their dying blast. If you cannot hit the target slave driver, pick the slings and rifles off the barricades.~

The giant's face becomes dark with rage and angry psychic energy. Bellowing incoherently he charges down the alley; the lamppost, raised high above his head, flails from side to side banging and rattling against the ancient brick and concrete walls. Careening around the corner he is clearly intent on overrunning his much smaller opponents.

OOC: Round 13
Minor - ready weapon
Move - to S18
Standard - move to V21

This message was last edited by the player at 00:20, Thu 12 Feb 2015.
The Shadow
GM, 1142 posts
Sun 22 Feb 2015
at 08:42
  • msg #280

Re: The Sprawl Delve #3

As you round the building, you see the gang of slavemasters manhandling the passive Rose into their compound! Bedlam arrives just in time to disrupt the kidnapping, but even so they manage to pass her to the slaver standing atop the barricade.

Bedlam you get an opportunity attack on the badder in w21.

Two slavemasters move to engage Bedlam, jabbing at the giant with their shock sticks, but they are spooked and their lunges are half-hearted and ineffective. Meanwhile the badders on the rooftops provide covering fire. One badder (x15) targets Arcus, but the sling shot flies wide. The other four shoot at Bedlam, but are firing into melee and inaccurate. They all miss.

Round 14. Combat map updated. Init Order: Badders, Ophelia, Rose, Bedlam, Arcus, Crinkles, Thunderbird.

Thunderbird, you are on the roof so you have line of sight to the badders in x15, x21 and x23-25.

Bedlam Jones
player, 278 posts
I tend to get my own way
like it or not.
Wed 25 Feb 2015
at 22:58
  • msg #281

Re: The Sprawl Delve #3

Bedlam does his best to disrupt the slavers, smacking the closest with a quick swipe.

"Poor business choice, scum! She's gonna cost you a lot more than she's worth," the giant growls.

OOC: Round 14
Attack of Opportunity vs w21
Bedlam Jones rolled 20 using 1d20+11. Hvy melee AoO vs w21.
Bedlam Jones rolled 20 using 2d8+9. Damage.


~They are taking her over the wall! We have to stop them!~ Bedlam's thoughts carry an edge of panic to the crew as he presses his attack on the slavers. The sound of crunching bones can be distinctly heard when the lamppost next finds its target.

OOC: Round 14 cont.
If w21 did not fall
  Standard: attack Slave Driver in w21.
If w21 did fall:
  Move: shift to w21
  Standard: (melee) attack one of the badders holding Rose.
Bedlam Jones rolled 18 using 1d20+11. Hvy melee attack.
Bedlam Jones rolled 24 using 2d8+9. Damage.

Ophelia
player, 204 posts
HP:23 / 9
Thu 26 Feb 2015
at 07:38
  • msg #282

Re: The Sprawl Delve #3

Ophelia bounds down the road between the two buildings skidding to a halt at the corner where she crouched and fired a bolt off at one of the gadders.

OOC: Ophelia moves to W19 and fires at the badder at W21.
07:39, Today: Ophelia rolled 26 using 1d20+6. crossbow shot.
07:39, Today: Ophelia rolled 14 using 1d8. damage +6
Max roll on both to hit and damage :)

This message was last edited by the player at 08:52, Thu 26 Feb 2015.
Arcus
player, 75 posts
HP:33/15 Lv2 Pyrokinetic
& Gravity Controller
Thu 26 Feb 2015
at 09:52
  • msg #283

Re: The Sprawl Delve #3

Arcus sees the slaver dragging the semi-unconscious Rose to through the barricade... and hears the mild panic in Bedlam's mental message as the Giant tries to desperately to save his friend...

The odds are against us.. and none of the others are in any real position to help.. and he himself is gravely wounded.. He sighs... 'No guts, No Glory...'

Arcus takes flight his fiery wings scorching the brick wall beside him...

Yelling, "You Slavers just don't get it?  RANGERS ARE FOREVER!  Whenever we hear duty call... then you'll see our shooting Stars!!"

The young mutant, 'professed' Ranger... flies over the barricades out of reach of the defenders~ INTO the complex {Up 2 square in the air '15ft', over v20, w21, x21, over y21}!

Arcus allows gravity to drop him to the ground {Gravity by Choice-taking no damage from the fall, landing in y21}, while drawing his bastard sword and hefting his STOP sign shield on his other arm... his wings flaring to fill the area around him with his fiery aura of flames and flash up the length of his sharpened steel weapon...

"RANGERS NEVER give up, NEVER Surrender, and NEVER leave an ally in the hands of the Enemy!!!"

He glares in a fury of fiery death at the Badder {x21} on the barricade next to him... "You don't explode when you die.. but you will burn!!!"

Arcus slashes with his fiery Bastard Sword at the Badder {x21} and glides down the wall searing flaming feather patters on the wall behind him... to the Badder at the corner at {D21} to slash him also with his flaming weapon. {Fire Wings- shift 4 squares to {C21} as standard action making melee attacks against all adjacent foes}.

Move Action: Fly 6 squares {2 for altitude}
Standard Action: Attack w/Fire Wings vs AC
- 04:30, Today: Arcus rolled 25 using 1d20+8. Attack with Flaming Bastard Sword at Badder {x21}.
Bastard Sword Damage:04:36, Today: Arcus rolled 11 using 1d10+5.
Fire Wing Damage: 04:38, Today: Arcus rolled 1 using 1d6.

= Total 12 Damage
- 04:31, Today: Arcus rolled 16 using 1d20+8. Attack with Flaming Bastard Sword at Badder {D21}}.
Bastard Sword Damage:04:39, Today: Arcus rolled 6 using 1d10+5.
Fire Wing Damage:04:41, Today: Arcus rolled 6 using 1d6.
Fire Aura Damage: +5 fire damage

= Total 17 Damage

From his position between the two buildings Arcus has cut off the Slaver's escape route with Rose...even if he should escape Bedlam's wrath!  Pointing his sword at the Slaver carrying Rose trying to escape ... now toward him; but keeping a watchful eye on his burning badder foe beside him; Arcus yells, "LET. HER. GO. NOW. There is NO ESCAPE!!!"
This message was last edited by the player at 09:57, Thu 26 Feb 2015.
Crinkles
player, 80 posts
13/35 HP
Thu 26 Feb 2015
at 21:18
  • msg #284

Re: The Sprawl Delve #3

Crinkles moves down the alley and into the cross section of the street (v20). He wordlessly send a gravitational pulse at the slaver carrying Rose(x22).


Gravitational Pulse
At-will, Dark, Physical
Standard action, Range 10
Target: One creature
Atk Bns     Lvl    Abl(Con)
  + 6    =   2   +   4
   vs. Fort Save

Hit: 1d10+4(Con)+4(twice lev bonus); Target is slowed until end of my next turn

16:17, Today: Crinkles rolled 16 using 1d20+6. Grav Pulse.
16:17, Today: Crinkles rolled 18 using 1d10+8. damage?

Thunderbird
player, 108 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Mon 2 Mar 2015
at 18:57
  • msg #285

Re: The Sprawl Delve #3

Swooping down from his perch, Thunderbird moved towards the large concentration, hoping that he would be able to clear out some of the badders without hurting his new found friends. The big slaver, five other slavers and another four baddders, made it too much of a choice target. It result was better than he expected but not what he had hoped for.

OOC: Move action:Fly to V23.
Standard action: Terrifying Shriek +7 Vs will. Looks like I missed Rose, but hit Bedlam. Looks like I hit the boss and some of the slavers near him. Please let me know which hit so i =can then slide them. Bedlam, sorry I hit you but if you are still up, I will slide you next to Rose.
13:50, Today: Thunderbird rolled 11 using 1d6+6. Psychic damage.
13:48, Today: Thunderbird rolled 16 using 1d20+7. Will save bb at x25.
13:48, Today: Thunderbird rolled 14 using 1d20+7. Will save bb at X24.
13:48, Today: Thunderbird rolled 8 using 1d20+7. Will save bb at X23.
13:47, Today: Thunderbird rolled 8 using 1d20+7. Will save Rose at X22.
13:46, Today: Thunderbird rolled 24 using 1d20+7. Will save BS at X22.
13:46, Today: Thunderbird rolled 9 using 1d20+7. Will save bb at x21.
13:45, Today: Thunderbird rolled 18 using 1d20+7. Will save S at W23.
13:45, Today: Thunderbird rolled 20 using 1d20+7. Will save S at W22.
13:44, Today: Thunderbird rolled 9 using 1d20+7. Will save S at W21.
13:44, Today: Thunderbird rolled 15 using 1d20+7. Will save S at V22.
13:44, Today: Thunderbird rolled 23 using 1d20+7. Will save Bedlam Jones at V21.
13:43, Today: Thunderbird rolled 12 using 1d20+7. Will save S at U22.

The Shadow
GM, 1143 posts
Wed 4 Mar 2015
at 17:27
  • msg #286

Re: The Sprawl Delve #3

Bedlam's attack of opportunity leaves the slavemaster's brains all over the floor. Ophelia rushes up and put a crossbow bolt into the arm of the next one, sending a wave of psychic backlash over them both. Then Bedlam's second swing crushes his skull as well.

5HP Damage Ophelia, Arcus and Bedlam, two slavemasters killed.

Arcus soars over the battlefield, killing his first badder and severely wounding the second.

Crinkles' gravity wave slows the slaver manhadling Rose right down, as well as causing his ears to bleed. The Thunderbird's shriek of death hurts a lot of the surviving badders, including the slaver with Rose, who emits another blast of psychic agony. Sadly it also proves too much for Bedlam on top of the other psychic assaults, and the giant tumbles to the ground, insensate.

5HP Damage Ophelia, Crinkles, Thunderbird, 16HP Damage Bedlam.

From inside the compound comes the wail of an air-raid siren. The badders on the rooftops immediately make a run for the inside of the compound, save for the one engaged with Arcus, who tries to stab the fiery avenger. The badder gets in a lucky blow, and Arcus collapses once again, unconscious. The badder ignores the fallen hero and climbs down from the roof.

13HP Damage Arcus, you are unconscious.

The slavemaster carrying Rose throws her down on your side of the barricade with a snarl then jumps down on the other side, while the three left outside sprint away down the road.

Round 15. Init Order: Badders, Ophelia, Rose, Bedlam, Arcus, Crinkles, Thunderbird.

I did not update the combat map, as the badders are bugging out and none of you can see any at all from the street outside. We will keep posting in combat rounds for now though in case any of you want to press the attack, or at least see what they are doing...

This message was last edited by the GM at 06:41, Thu 05 Mar 2015.
Crinkles
player, 82 posts
8/35 HP
Wed 4 Mar 2015
at 20:31
  • msg #287

Re: The Sprawl Delve #3

Crinkles bleets out a howl of rage and agony as another ally falls. The Yeti ambles towards Bedlam. "Grab Crinkles' friend, Rose. I will see to friend Bedlam." he calls out to his allies.

I will move to Bedlam and take a stadard action to allow him Second Wind.
This message was last edited by the player at 21:31, Thu 05 Mar 2015.
Thunderbird
player, 110 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Mon 9 Mar 2015
at 04:23
  • msg #288

Re: The Sprawl Delve #3

Seeing that the foes were leaving the area for the time being, Thunderbird headed over to grab Rose and away from the area.

OOC: Fly over to grab Rose (Move/Standard) and head to cover (U19?)
Ophelia
player, 206 posts
HP:23 / 9
Mon 9 Mar 2015
at 07:58
  • msg #289

Re: The Sprawl Delve #3

Ophelia seeing that two of her friends were down used her cat like agility and in one graceful leap crested the top of the barricade and landed lightly on it in a crouch. With her crossbow at the ready she looked over at the retreating enemy to see what they were up to.

At the same time she shouted back at the others " quickly I will provide cover while you get them to safety.... I'm not sure at the moment what they intend but it might only be moments before they decide the prise is too good to give up and come back for us"

OOC: leap to 21T
This message was last edited by the player at 07:58, Mon 09 Mar 2015.
The Shadow
GM, 1149 posts
Mon 9 Mar 2015
at 11:28
  • msg #290

Re: The Sprawl Delve #3

Ophelia, do you mean x22 (i.e. the top of the barricade)??
Ophelia
player, 207 posts
HP:23 / 9
Mon 9 Mar 2015
at 13:59
  • msg #291

Re: The Sprawl Delve #3

sorry yes :)
The Shadow
GM, 1151 posts
Sun 15 Mar 2015
at 11:07
  • msg #292

Re: The Sprawl Delve #3

Crinkles bring Bedlam out of his psychic funk with a slap upside the head, and the giant's senses return. Thunderbird grabs the recumbent Rose and carries her a short distance, landing around the corner.

Ophelia hops to the top of the barricade. The badder have scattered, and she can only see one solitary slavemaster, victim of Crinkles gravity wave, hobbling down the alley (z22). However, as Ophelia watches the badder regains his speed and vanishes around the corner.

Meanwhile Arcus is bleeding out and needs help soon...!

Round 16. Init Order: Badders, Ophelia, Rose, Bedlam, Arcus, Crinkles, Thunderbird.

Combat map updated again!

Ophelia
player, 208 posts
HP:23 / 9
Mon 16 Mar 2015
at 07:55
  • msg #293

Re: The Sprawl Delve #3

OOC: I have Vitality transfer and shared strength could theses be helpful with Arcus? I ask as they seem to need a target to work
Bedlam Jones
player, 280 posts
I tend to get my own way
like it or not.
Tue 17 Mar 2015
at 01:44
  • msg #294

Re: The Sprawl Delve #3

Bedlam glances around at those of the crew he can see before his thoughts reply to Ophelia's idea: ~Me. I have energy to spare for Arcus.~

"Flux, I'm going to have a splitting headache tomorrow."

As the giant braces for another jolt of psychic pain he continues to assess the situation.

~The badders are fleeing? Sounds like a good time to retreat, as well. Crinkles, grab what you can of Zee and Wilbur. I mean to have some words with the Restorationists.~
Ophelia
player, 210 posts
HP:23 / 9
Tue 17 Mar 2015
at 07:17
  • msg #295

Re: The Sprawl Delve #3

Ophelia quickly turned where she stood and looked down at the two men, spreading her hands she felt the energy in Bedlam and grasped it in one hand pulling it out of him and into herself. For a split second she felt so alive then using her body as a conduit she forced the power into her chest and down the other arm out and across the intervening space and into the prone Arcus.
Arcus
player, 81 posts
HP:33/15 Lv2 Pyrokinetic
& Gravity Controller
Tue 17 Mar 2015
at 11:56
  • msg #296

Re: The Sprawl Delve #3

Arcus' eyes snapped open.. at the influx of unknown energies flowing into him. He lay there briefly stunned uncertain of what just happened bringing a blood splattered hand to his head...!  But... strangely.. he felt Ophelia's presence all around him ..even within him.. as if she were close enough to smell her scented exotic fur and feel the warmth of her feminine presense...

The blood on his face from his hand shocked him into attention!  It was certainly HIS blood.. and he hurt.. but he was conscious and looked somewhat bleary-eyed around at the situation.  The Badders and Slavers were gone which was good... but they would not have fled without good cause.  In a wary crouch the frantic activity of the slave compound area drew his attention immediately.

{Grrr.. the cowards are turning yellah-tail and fleeing!  Theah's jus' too many o' them to press tha' fight... 'sigh'.  But Ah did mah duty this day... Ah am only one Ranger.. heah, but Ah managed to rally those with power to oppose tha' wicked and force them ta' flee.  Ah'll call that a victory for tha 'white hats' taday.  'Small steps... one evil at a time!'.}

Arcus stood picking up his blade and STOP shield seeing no immediate threats around her sheathed his sword and looked back at the barricade to see Ophelia crouch atop it.

Shaking his head to clear it he reached down within his being and ignited his wings again... flying over to join her...

"Wha.. happened... Did we save Ro~ "

Then he noticed Thunderbird cradling her unconscious form passing her to Bedlam's waiting arms...  Clearly ALL had survived.. but also clear was the extreme beating they had all taken by the surprise ambush!

He nodded, "Then Ah might suggest we make a speedy withdraw beforin' they rally against us again... theah are far more o' them o'er yonder working like scart' Hoops, to gather ah'll their loot inta a coal-burner vehicle an skidaddle! Far more than tha' bunch we jus' engaged.. bettin' they's o' the mind we got's us an army heah!", {Spit!}.. a bright blood-red smear on the concrete~ a testament to the youth's injuries, "Jus' like yella-coward bullies when they face someone who'll stand up ta' em.. they show their true collers... but Ah think it'd be best not ta' let them know how few or how busted up we all are!  There'll be another day ta hunt them down... but we'll need a real army ta' handle them all!"
This message was last edited by the player at 19:44, Tue 17 Mar 2015.
The Shadow
GM, 1154 posts
Tue 17 Mar 2015
at 17:40
  • msg #297

Re: The Sprawl Delve #3

When Arcus regains consciousness you can see a hive of activity inside the compound. The slavers are loading the armoured car with bundles of loot that is being passed along a conga line of badders from the warehouse under you feet. The slaves in the ruins of the Soup Kitchen are frantically dismantling the electric fence egged on by jeering slavemasters.

The armoured car's engine is revving, belching foul black smoke into the sky.

You may edit your last post if you wish. Bear in mind there are dozens of them down there...
Thunderbird
player, 111 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Wed 18 Mar 2015
at 00:49
  • msg #299

Re: The Sprawl Delve #3

Thunderbird flies off with Rose to the remains of Zee and Wilbur in order to meet up with the others before heading out.
Crinkles
player, 86 posts
8/35 HP
Wed 18 Mar 2015
at 01:22
  • msg #300

Re: The Sprawl Delve #3

Crinkles nods his head. "Yes, friends and Crinkles should back up as far as we can. Too many enemies."
Bedlam Jones
player, 281 posts
I tend to get my own way
like it or not.
Wed 18 Mar 2015
at 02:26
  • msg #301

Re: The Sprawl Delve #3

Bedlam squeezes his eyes shut as Ophelia's transfer takes effect. When it is over he suddenly exclaims: "The carts!"

~Arcus, Ophelia and Thunderbird - see what you can do with Rose, Zeefive and Wilbur. Crinkles, let's go get our carts before the badders come roaring out that alley. It will be easier to carry the wounded.~

With the long strides of a giant, Bedlam sets off to where the carts had been left.

OOC: Outside the northeast corner of the badder compound.
Crinkles
player, 87 posts
8/35 HP
Wed 18 Mar 2015
at 02:53
  • msg #302

Re: The Sprawl Delve #3

Crinkles strides behind the giant ready to assist.
The Shadow
GM, 1155 posts
Wed 18 Mar 2015
at 10:50
  • msg #303

Re: The Sprawl Delve #3

Rose is soon stabilised and you carry her to the gutted warehouse where you stashed you transport. Everything seems as it should be.

Thunderbird gathers up ZE-5, still inert, and takes what's left of Wilbur, mainly a pile of charred metal bones.

The wail of the siren from the badder compound stops.

BTW I think everyone took their second wind, right?
Rose
player, 310 posts
Wait, she's a plant?
What gave it away?
Wed 18 Mar 2015
at 11:03
  • msg #304

Re: The Sprawl Delve #3

Ooc: yup.
Crinkles
player, 88 posts
8/35 HP
Wed 18 Mar 2015
at 17:26
  • msg #305

Re: The Sprawl Delve #3

OOC: yes
Thunderbird
player, 112 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Thu 19 Mar 2015
at 16:05
  • msg #306

Re: The Sprawl Delve #3

OOC:Not sure if I did.
Arcus
player, 83 posts
HP:33/15 Lv2 Pyrokinetic
& Gravity Controller
Sun 22 Mar 2015
at 12:23
  • msg #307

Re: The Sprawl Delve #3

Yes. A while ago...

As they gather in the warehouse stash, Arcus slips close to Ophelia, "Ah.. Uhm.. felt your presence ... back theah... don't know wha' ya did ma'am... but ya' kindly have mah thanks!  Sorry .. If'n I singed any o' yur pretty fur back in tha' fight.. it got perty' dicey for a-while."

Turning his attention to Bedlam, "If'n Yur planning on having... some 'words' with tha' Restorationists?  Ah... would be kindy obliged ta help out with tha.. mah self..."

Arcus shrugs his STOP shield onto his back sheathing his beaten flat & sharpened I-Channel Bastard Sword into its scabbard.

Hefting the Mutation Nullifier Collar, "..this heah is something new.. some kinda new tech.  Badders are bullies and thugs.. thay definitely Ain't scholars or book-learned crafters!  Someone made this fur them.. and I wanna know who ... and why!  Ya got anything more powerful than my 'hogleg' shotgun fur me ta use ..?  If'n ya don't mind mah askin' mistah Bedlam?"

[OOC: Could we get a detailed discription of the Mutation Nullifier Collar's please?  How they lock do they require power, how bulky are they, what do they seem to be made of and how tough {hp & Hardness} they are...etc...]
This message was last edited by the player at 12:03, Wed 25 Mar 2015.
Bedlam Jones
player, 282 posts
I tend to get my own way
like it or not.
Sat 11 Apr 2015
at 19:18
  • msg #308

Re: The Sprawl Delve #3

Bedlam made Rose as comfortable as possible in one of the carts. He was stashing Wilbur's remains in the other cart when the siren falls silent. A puzzled look crosses the giant's face.

"It just occurred to me that siren may not have been in response to our attack... guess we'll find out. We're almost ready here. T-Bird, Ophelia, give it a quick look. We'll be heading back the way we came."

Arcus:
...to Bedlam, "If'n Yur planning on having... some 'words' with tha' Restorationists?  Ah... would be kindy obliged ta help out with tha.. mah self..."

Bedlam considers the ranger's request and gives a slow, thoughtful nod. "I suppose. We'll want to be sure we know what our objectives are before we open negotiations. Which could be tricky - I get the impression you and I may reach the same endpoint, but we follow very different paths to get there."

Arcus:
"...Ya got anything more powerful than my 'hogleg' shotgun fur me ta use ..?  If'n ya don't mind mah askin' mistah Bedlam?"


Bedlam, running through his final gear check, pauses to consider Arcus' question. "You know, I think we do..." the giant replies.

"'Scuse me, sis," he carefully shifts Rose forward to reach down behind her into the cart.

He pulls out a very large and ominous shotgun, similar to the one Crinkles has, and hands it to Arcus. "Why don't you try this one. Careful. It's got a hefty kick."

OOC: Last reference I found to the two mega-shotguns was in Meta-Game msg #278 indicating Crinkles and Tom had them. Figure Tom turned his in when he retired to open his shop.
Thunderbird
player, 114 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Mon 13 Apr 2015
at 21:28
  • msg #309

Re: The Sprawl Delve #3

Thunderbird nods in agreement at Bedlams suggestion and takes to the skies, looking to see if there was any more problems that the group might face trying to get out of the area.

OOC
17:27, Today: Thunderbird rolled 26 using 1d20+11. Perception.

This message was last edited by the player at 13:30, Tue 14 Apr 2015.
Ophelia
player, 211 posts
HP:23 / 9
Tue 14 Apr 2015
at 05:57
  • msg #310

Re: The Sprawl Delve #3

Ophelia nodded at the giant's commands and gracefully raced off in the direction they had come to scout out the route ahead

OOC:06:57, Today: Ophelia rolled 24 using 1d20+4. perception.
Arcus
player, 84 posts
HP:33/15 Lv2 Pyrokinetic
& Gravity Controller
Tue 14 Apr 2015
at 11:59
  • msg #311

Re: The Sprawl Delve #3

Bedlam Jones:
Bedlam considers the ranger's request and gives a slow, thoughtful nod. "I suppose. We'll want to be sure we know what our objectives are before we open negotiations. Which could be tricky - I get the impression you and I may reach the same endpoint, but we follow very different paths to get there."


Arcus ponders the giant's words giving a short nod.

"Ah jus' want people ta' not live in fear.. nor be victims o' those with avarice in theah hearts Sah.  But Ah'll let you do tha' talking... an follow yo' lead until ya' says~ talkin' ain't needed no mo'!"


Arcus follows suit moving to gather with everyone at the vehicle.

Bedlam Jones:
He pulls out a very large and ominous shotgun, similar to the one Crinkles has, and hands it to Arcus. "Why don't you try this one. Careful. It's got a hefty kick."


Arcus' eyes go wide as Bedlam hands the large powerful weapon to him...

"By tha' Holy Glow... I reckon tha' IS a BIG hand cannon! Thank ya' kindly Sah!"

Hefting the powerful scatter-gun Arcus looks it over quite impressed, "Ah Reckon' this will settle many-a dispute... if'n a bit noisily~ an permanent-like...!"

He stows the handful of extra shells for the MEGA Shotgun in his belt pouch and climbs into the vehicle... as Ophelia and Thunderbird move out to take up their forward scouting.
The Shadow
GM, 1159 posts
Tue 14 Apr 2015
at 16:29
  • msg #312

Re: The Sprawl Delve #3

Thunderbird and Ophelia scout your backtrail for a few blocks and return giving the all-clear. Just before they get back the siren winds down, closely followed by the distant roar of a powerful engine...
Crinkles
player, 89 posts
8/35 HP
Wed 15 Apr 2015
at 14:41
  • msg #313

Re: The Sprawl Delve #3

Crinkles forwns. "Don't like that sound. Ominous. Crinkles wishes we took care of slavers for good..."
Thunderbird
player, 115 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Wed 15 Apr 2015
at 15:43
  • msg #314

Re: The Sprawl Delve #3

Thunderbird hearing the noise, headed for cover to see what was coming without being a target.
The Shadow
GM, 1160 posts
Fri 17 Apr 2015
at 10:18
  • msg #315

Re: The Sprawl Delve #3

The engine sound gets quieter. It's heading away from you...
Bedlam Jones
player, 283 posts
I tend to get my own way
like it or not.
Sun 19 Apr 2015
at 12:48
  • msg #316

Re: The Sprawl Delve #3

As the engine noises recede Bedlam leaves the gap in the collapsed wall where he was watching for approaching trouble.

"Ok. Sounds like they are not coming toward us."

The giant stops to survey the crew.

"Much as I don't like missing an chance for quick loot, we're pretty badly beaten up. I think we better retreat before the next group of opportunists show up."

Bedlam picks up the handles to the cart bearing Rose.

"Ophelia, you have point. Crinkles, the other cart, if you please. Arcus, T-bird, see what you can grab off the badders we smacked. It won't be much, but better than coming out completely empty handed."

The giant is halfway out of the ruined building when he stops with a puzzled look.

"Oh, yeah."

"Anybody got any other ideas about what we should be doing right now?"
Rose
player, 315 posts
Wait, she's a plant?
What gave it away?
Sun 19 Apr 2015
at 15:10
  • msg #317

Re: The Sprawl Delve #3

 Even the noise of the loud engine was receding she flickered her eyes and mumbled softly, "That sounds like a nice engine." before she once more passed out and went back to recovery now that they were in the sun light again.
Thunderbird
player, 116 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Sun 19 Apr 2015
at 15:20
  • msg #318

Re: The Sprawl Delve #3

"Grab gear, find some place safe, lick wounds sounds about right." Thunderbird says, making a quick check to see if there is anything worth grabbing. On his list are batteries that he can recharge to use his laser again.

11:20, Today: Thunderbird rolled 25 using 1d20+11. Perception to find gear/valuables.
Crinkles
player, 90 posts
8/35 HP
Mon 20 Apr 2015
at 21:08
  • msg #319

Re: The Sprawl Delve #3

Crinkles shuffles over to the cart, eager to put some space between his freinds and these salvers so that they can heal.
Ophelia
player, 212 posts
HP:23 / 9
Tue 21 Apr 2015
at 06:15
  • msg #320

Re: The Sprawl Delve #3

Once again Ophelia took point and lead the way out of the city to a safe place for them to lay low for a while
Arcus
player, 85 posts
HP:33/15 Lv2 Pyrokinetic
& Gravity Controller
Tue 21 Apr 2015
at 11:39
  • msg #321

Re: The Sprawl Delve #3

Arcus nods... silently accepting the directions of Bedlam.

He systematically strips the fallen Badders of weapons armor or any more of those 'Mutation Nullifier' collars they may have on their person... loading all of it into the Vehicle.

At the Giant's Question to the party as a whole, "...Ah'd have ta agree with ya on that Sah!  We are beat up perty bad...we needs ta find a place ta hole-up'.. and lick our wounds abit... at least fur tha' night.  Get some grub an' some rest."

"On tha' marrow'... maybe a stealthy scouting o' the abandoned Baddar compound might give us some clues as ta' where they might have went and what they was doing there.  But confrontin' those... Restorationists with tha' betrayal o' their agent should be on tha' list o' things we need to investigate too!  But I think we should do tha' very carefully... maybe play dumb but curious when we ask... ta find out if'n they knew about it in tha' first place of if he was actin' on his ownself."
Bedlam Jones
player, 284 posts
I tend to get my own way
like it or not.
Mon 4 May 2015
at 21:03
  • msg #322

Re: The Sprawl Delve #3

"There's a building not too far from here where we spent a night once," Bedlam looks up from the map and is suddenly struck by the new faces on the crew.

"I suppose that was before your time."

"But it should give us a chance to rest and discuss our next steps..."

The giant uses his telepathy to keep Ophelia scouting in the right direction.
The Shadow
GM, 1163 posts
Tue 5 May 2015
at 16:51
  • msg #323

Re: The Sprawl Delve #3

Before long you arrive at your previous hideout. The remains of the creature you fought has long been scavenged, and the half collapsed building appears unchanged.

Now visible on the combat map thread. A good few hours of daylight yet, but will assume you will just rest unless anyone posts anything to the contrary.
Crinkles
player, 92 posts
8/35 HP
Tue 5 May 2015
at 19:20
  • msg #324

Re: The Sprawl Delve #3

Crinkles moves the cart inside of the half collapsed building. He finally relaxes a bit, ready for a long nights rest.
Ophelia
player, 213 posts
HP:23 / 9
Wed 6 May 2015
at 05:50
  • msg #325

Re: The Sprawl Delve #3

Once everyone was in the shelter of the old building Ophelia scouted the area around it to make sure they were safe for the night
Thunderbird
player, 120 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Thu 7 May 2015
at 00:56
  • msg #326

Re: The Sprawl Delve #3

Once they arrived at the building, Thunderbird looked for a spot to rest on the roof top so that he had a good viewing area.
Rose
player, 320 posts
Wait, she's a plant?
What gave it away?
Thu 7 May 2015
at 01:22
  • msg #327

Re: The Sprawl Delve #3

 The time spent asleep was doing good for her health once again, so she did not do too much but sleep.
Arcus
player, 87 posts
HP:33/15 Lv2 Pyrokinetic
& Gravity Controller
Thu 7 May 2015
at 03:20
  • msg #328

Re: The Sprawl Delve #3

Arcus sat for a few minutes recovering his strength from the recent fighting... but afterward started to clean his weapons.. field stripping his weapons and cleaning them, assessing his current ammo stores.. and some minor patching and repair to his Golden Legion Plate armor.

When done with that... before resting he went over to the wagon and started going through all the salvaged weapons and ammo taken from the Badder slavers.  Cataloging what was found and sorting through the loot; stowing it away in an organized fashion within the wagon... instead of the rushed 'grab everything and run', fashion that it had all been collected in.  He looked for any more ammo for the Automagnum Pistol he had taken from the Badder he'd looted during the fighting.

Looking around he asked Ophelia, Crinkles and Rose if they wanted their Mutation Nullification Collars they had been bound with... if not he would like to collect those.

"Ahm, curious as to how they work... Ah.. know of some mutant folks tha' would find a device tha' nullifies their mutations .. to be a blessing!"

Regardless of their response he accepts their decision and does not ask again.

When all that is done.. he will find a spot in a corner... likely {N4}, set his U-Channel bastard sword down unsheathed within reach, his STOP shield next to him hanging on its shoulder strap and his MEGA-shotgun in his lap.  Taking off his Golden Legion Plate Helm... he'll pull out of his pack a weather beaten wide-brimmed hat pulling it down over his eyes and lean back to catch some sleep...
This message was last edited by the player at 03:22, Thu 07 May 2015.
Crinkles
player, 93 posts
8/35 HP
Thu 7 May 2015
at 13:53
  • msg #329

Re: The Sprawl Delve #3

Crinkles has no problem letting Arcus take the collars and will eventually fall into a blissful slumber.
Thunderbird
player, 122 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Fri 8 May 2015
at 15:26
  • msg #330

Re: The Sprawl Delve #3

While everyone is resting Thunderbird spoke up. "I guess we need to head to Compton in order to take a breather and see about unloading come of our loot. After that, paying a social call to the porkers to take back the soup kitchen might be a good idea. I have a feeling that there is still places to explore if they are spending that much effort to search it. Maybe let them dig it out and take it from them." he suggested.
The Shadow
GM, 1165 posts
Mon 11 May 2015
at 10:14
  • msg #331

Re: The Sprawl Delve #3

After a brief rest your mutated metabolisms get to work and your wounds start to scab over. In half an hour, even Rose is up and walking about...

OK, everyone is on full HPs although remember I am using an optional Wounds system (see the House Rules thread). None of you have reached the threshold, although Thunderbird is close.

So what's the deal? It is around 6PM, you can be back in Compton after midnight. Or are you holing up here. Bedlam, I think we need you to make that call...

Also apologies for not posting sooner. Crazy markets and hot weather meant little time for RPoL.

Bedlam Jones
player, 285 posts
I tend to get my own way
like it or not.
Fri 15 May 2015
at 20:45
  • msg #332

Re: The Sprawl Delve #3

The big man is reticent, though the sight of Rose up and about brings a flash of his usual smile.

He joins Arcus is sorting through the spoils of battle. In particular he focuses on ZE-5 and Wilbur's components.

"T-bird, you have some tech background," the giant rolls several of ZE-5's apparently identical parts around in the palm of his hand. "I heard most robots just do as they're told, assuming you know how to talk to them. Seems to me ZE-5 and Wilbur were different. Don't know who gave Zee his orders, but Wilbur would have been following Restorationist orders, right? And you say Wilbur just up and shot Zee when the badders started attacking? Why would he do that?"

Thunderbird:
"I guess we need to head to Compton in order to take a breather and see about unloading come of our loot. After that, paying a social call to the porkers to take back the soup kitchen might be a good idea. I have a feeling that there is still places to explore if they are spending that much effort to search it. Maybe let them dig it out and take it from them."


"You mean the badders, don't you? I figure they just hustled in to scrounge the remains of the kitchen while we were away. Not sure if we thumped'm hard enough for them to take off, or if that siren meant something else was coming and they decided to scram."

"Either way," the giant carefully returns the handful of balls to the pile which was once ZE-5. "I'd like to get some more answers - and loot - before heading back to Compton. But we can certainly wait to see how we're feeling in the morning."
Thunderbird
player, 126 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Fri 15 May 2015
at 22:47
  • msg #333

Re: The Sprawl Delve #3

"Yes, I mean the badders." Thunderbird said "First I get my feathers flash fried by a flame thrower from a poker and then get stomped by the badders at the same place. I do not know why I want to go back but there must be something of value if both groups spent so much resources trying to take the place. I mean come on, a flying gun platform!" he said

Looking over the parts that had been recovered from Zee and Wilbur he shakes his head. "It would depend on what they were programed to do. I have heard that most robots are just programed to do simple tasks like sweep a floor. Some have more computer power to operate other robots, called controllers. Zee and Wilber are, or were more advanced models." He said. Holding up a claw, Thuderbird shook his head. "Not shot, the varlet chucked a grenade right at Zee, turned him into scrap metal. So Rose and I returned the favor."
Arcus
player, 93 posts
HP:33/15 Lv2 Pyrokinetic
& Gravity Controller
Tue 19 May 2015
at 15:48
  • msg #334

Re: The Sprawl Delve #3

Arcus chimes in sorting through ammo and weapons, "...not ALL robots are ...'harmless'."

Pointing a thumb at his Legion of Gold Plate armor, "...this armor Ah wear comes from a robot... one o' the bots that wiped out my home ... and many others from what Ah hear."

He shakes his head, "Ah.. still have not found any clue as ta' where this Legion o' Gold, as folks call them, comes from or where they are based.. they jus' seems ta' vanish after they attack."

The young mutant shrugs, "..but yur point is made mistah Bedlam.  But destroying a robot.. tha' mightah had useful lore in it head... seems like something tha' Restorationists would not likely do... seeing as they are so about recovering what was lost ages ago in the Time before the Fall?"

He sighs, "...Ah agree tracking down tha' Badders and finding out what they was after is a good plan~ plus some loot is not un-appreciated neither.  But we're gonna have ta be really careful... not ta get spotted like we did before!"
Ophelia
player, 217 posts
HP:23 / 9
Fri 22 May 2015
at 11:19
  • msg #335

Re: The Sprawl Delve #3

"well I suppose I'm going to have to wait a little longer for a hot bath and warm bed" said Ophelia stretching her graceful feline body as she stood up to make another circuit of the campsite. " I get the feeling men folk want to go bash some more heads" she said to Rose as she moved out
The Shadow
GM, 1172 posts
Tue 26 May 2015
at 16:12
  • msg #336

Re: The Sprawl Delve #3

You spend an uneventful evening resting up. The next day the sun rises in a blaze of red and gold as you consider your next move.

Everyone recovers one long-term wound.
Rose
player, 323 posts
Wait, she's a plant?
What gave it away?
Wed 3 Jun 2015
at 15:17
  • msg #337

Re: The Sprawl Delve #3

 She gets up and begins to move around trying to loosen up for the new day of travel.

 She sniffs at the stuff called food and tosses it back into the rubble and sighs, "So, not going back to the town?. I am still a bit mind shocked by those raiders and am not sure i want to have a go at them right away."
Crinkles
player, 94 posts
8/35 HP
Wed 3 Jun 2015
at 16:29
  • msg #338

Re: The Sprawl Delve #3

"What would Rose suggest we do?" Crinkles asked curiously.
Rose
player, 324 posts
Wait, she's a plant?
What gave it away?
Wed 3 Jun 2015
at 18:26
  • msg #339

Re: The Sprawl Delve #3

 She looks around and points towards Compton, "I would go that way but if everyone else is set on heading for somewhere else then i will stay with them."

 She loads a few trinkets from the ground, a bit of rusty this and torn that into her bag, "Never know when something will be useful."
This message was last edited by the player at 18:27, Wed 03 June 2015.
Arcus
player, 95 posts
HP:38/19 Lv3 Pyrokinetic
& Gravity Controller
Wed 3 Jun 2015
at 21:33
  • msg #340

Re: The Sprawl Delve #3

Arcus turns to regard Crinkles and Rose and nods solemnly.

"Ah understand your reluctance to keep lookin' for them Badders... they did a number on us fur sure.  But If'n we let the trail go cold... ther'll jus' set up somewhere's else and do this all o'ver again."

Arcus takes off his helm and hefts it under his arm to meet both their eyes, "... Ah know.. you don' owe nobody nothin' save yourself and you fought tha' good fight to oppose them Bad-Badders an all; but I would think... if'n you were one o' them slaves o' theirs.. you'd want someone ta come save you?  Now.. Ah'm not tryin' ta criticize anyone, yur fine people ya tried ta help when ya could a' jus' cut-n-run like most folks would have.  Can't say's I'd blame ya much.. the world is a dangerous place.. not everyone's cut out ta be a wasteland warrior.  If'n ya really don' wan' ta chase down these scum-bags.. I can't says I blame ya.. and I'll be jus' fine ta escort ya back to Compton... then Ah'll head back out, alone if needs be, an try ta find those slaving Badders again."

"I jus' want ya ta consider this.  Tha world went bad... all messed up and full o' poison & evil cause good folks didn't take a stand ta tell the war-mongers and greedy folk No MORE!  The world is not gonna git betah by standin' asside an lettin' things be.  There are good people out there who only want ta live peace-like and hurt nobody, but they need someone ta look up ta'... to show them there is a brightah tomorrow tha' can be theirs and their chillins!  But good folks like us, with tha power to make a difference have ta bring em HOPE; an it all starts with  little things.. like this.  Them badders may have caught us off guard.. but we're wise to their tricks now, the next fight WILL be different!  Not letting the cruel wicked and greedy folk do as they like.. is all part o' makin' that betah world o' tomorrow.  It starts with takin' a stand!!"

He bows his head,"The Holy Glow knows, each of us has ta find tha' hope within our own hearts first.  I leave it to yur conscience... but I will abide by yur choice and get ya ta safety ifn' tha' what ya want.."
This message was last edited by the player at 21:41, Wed 03 June 2015.
Ophelia
player, 218 posts
HP:23 / 9
Thu 4 Jun 2015
at 06:31
  • msg #341

Re: The Sprawl Delve #3

Ophelia had just come back after scouting the area and listened to the young man's speech, she smiled she liked him but he was looking at the world through rose tinted glasses.

"Nice speech lad, but some of those slaves might actually be better off where they are than where they were. Yes they will have it hard and be worked hard, but the gadders need them so they will be fed and watered and given shelter. Some of them will even think that is paradise."

"Don't get me wrong I would go in a heart beat to get one of you back but thats because we are family, we live together, we fight together and if need be we will die together. "

" I ask you, as you have asked us, to thin a moment. If  we set the slaves free what do we do with them, there could be 30 or 40 slaves even more. we would need to more them, feed them, find them shelter. We struggle to survive as it is and we know how to survive. these people don't. What do we do then, Do we just leave them.... here you go you are now free to die of exposure, starvation or killed by one of the many wild animals in the area."

" No if we intend to track the gadders we need to have a plan of what will happen after. Do we go in and destroy everything or do we try to leave as much in tack so the slaves have a ready made base to work out of. You are a good man with a good heart but you are slightly naive in your views of the world ... please don't take that as an insult it wasn't meant as one" she said with a gentle smile " but you have to view the bigger picture before rushing in"
This message was last edited by the player at 06:31, Thu 04 June 2015.
Arcus
player, 96 posts
HP:38/19 Lv3 Pyrokinetic
& Gravity Controller
Thu 4 Jun 2015
at 12:45
  • msg #342

Re: The Sprawl Delve #3

In reply to Ophelia (msg # 341):

Arcus turns and smiles at the lovely feline scout woman, "...well shucks Miss Ophelia.. that's simple! Short answer being we escort them back to Compton and civilization."

"I'm not wantin' ta' get all preachy or speechy-like.. but I'm sure some o' those 'slaves'.. were taken from lives in community's of their own.. an would jus' fine if'n they were allowed ta' git back to them. Ah'm also sure that there are those among them that have their own survival skills and likely mutant powers tha' can take very good well of themselves on their own anyways."

"Tha' long answer is.. this is part o' rebuildin' civilization... if there are those who don' know how to survive.. well WE teach them what we know!  There may indeed be scavengers who were jus' snatched up and put in chains.. by the Badders.. but not all o' them are like that.  We free them escort them back to Compton then working with the Compton elders find out who has useful skills and put them to work doing what they know ta help tha' community~ honet work for honest pay, food and water.  Those who are unskilled we work it out with Compton's ruling elders what the town needs and we teach the unskilled to do whatever their best suited fur that the town needs most."

"Ma Pa.. was a scavenger Metal-smith.. and mah Ma was a gardener-farmer.. I know a little about both o' those skills.. like how ta find soil tha' not poisoned fur growing and how ta' cobble useful stuff out of scrap metal... like mah weapons and armor herah~.. I can teach those same skills ta others."

"Tha's not ta say its gonna be easy nor fast... nothin' evah worth it is easy, but we teach those who need teaching how to fend fur themselves. But Much more importantly we teach the principle of community, cooperation, and tha' we all can work together to learn and teach so we can build that' brighter tomorrow with the honest sweat of our own brow and our own two hands~ Defending it knowing 'No One is Alone..'!  WE ALL stand, work, and fight~ yes maybe even die - together fur tha' betah tomorrow!"

He stands a little taller and says with a burning conviction, "Ah'll Nevah, agree that a sentient bein' is bettah living on their knees in fear.. than standin' tall proud o' the work o' their own two hands - FREE!!"
This message was last edited by the player at 12:54, Thu 04 June 2015.
Thunderbird
player, 127 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Thu 4 Jun 2015
at 18:36
  • msg #343

Re: The Sprawl Delve #3

Thunderbird watched the conversation between the others. "For the time being, until I can get some more batteries for my laser, I am not as effective. I can swoop down and stab them with the spear but it will most likely be a one way trip." he said "I will head where the rest of you are going but so far we are 0 and 2 in getting our butts kicked between the porkers an' badders. We are lucky that most of us still have our lives. Myself, I would like to return the favor to the reconstructionists for ZE-5 but that is even more suicidal. We might want to sit down and figure out what goals this group has before we do anything else."

"Freeing slaves is noble and such but I agree with Ophelia, there needs to be some long term plans before we go releasing them.  For all we know they could resent us since they may have gotten use to having someone else taking care of their needs. If they only have the skills to haul rocks, how will they know how to govern themselves? More so, prevent themselves from getting into the same problem later." he asked.

"I remember reading about old time companies that ran a thing called a "company store". The only place that their employees could get goods was from them and at very high prices. It was said that by the time people died, they were still playing off the baby shoes their parents had bought them. That is another form of slavery but you still get paid, right?" Thunderbird said.
Arcus
player, 97 posts
HP:38/19 Lv3 Pyrokinetic
& Gravity Controller
Thu 4 Jun 2015
at 23:55
  • msg #344

Re: The Sprawl Delve #3

Arcus listened... and tried very hard to not show his deep felt disappointment, perhaps he succeeded after a fashion... but he replies calmly and without accusation in his tone,"...very well... all valid points, I seem to be out voted.  We return to Compton then."

Arcus turned away... and made ready to get moving.

But his thoughts we full of sadness,'...I can't blame them... they are just people, survivors in their own right. They have their own fears and devotions, perhaps it is too much to ask them to risk so much for complete strangers?  They are not the kind of heroes I'm looking for, they are not like me... they have things to loose.  I have nothing to loose, so I have everything to give. I'll just keep on, like I always do... once they are back in Compton... if I'm fast enough... I may be able to,come back and pick up the slavers trail before it gets too cold.  I was hunting alone before, I can do it again, afterall.'

'The Ranger's burden ...no GUTS, no GLORY!'
Thunderbird
player, 128 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Fri 5 Jun 2015
at 00:54
  • msg #345

Re: The Sprawl Delve #3

"Arcus, who said anything about going anywhere? I feel that we need to talk this over as a group before we go any farther. And I mean right here and now." Thunderbird said.
Rose
player, 325 posts
Wait, she's a plant?
What gave it away?
Fri 5 Jun 2015
at 01:09
  • msg #346

Re: The Sprawl Delve #3

 She listened back and forth of the conversation of being brave and of freeing slaves, still she was much too young yet and did not have all the memories of her mother plant so she was not sure what being a slave meant, but if those who tried to capture her were to be her owners she was sure she would not like that.

 "We are not ready to take on such a force again i think, we will need better equipment and engines to take the battle to them or more to my liking was that flying thing i see in my mothers memories. What is a cannon?, she makes mention of it but i dont understand it use yet?."
This message was last edited by the player at 01:10, Fri 05 June 2015.
Arcus
player, 98 posts
HP:38/19 Lv3 Pyrokinetic
& Gravity Controller
Fri 5 Jun 2015
at 03:57
  • msg #347

Re: The Sprawl Delve #3

Arcus pauses, a somewhat confused expression on his face.

"Ok, ya want ta discuss... ?  Rose does not feel she is up fur another fight with tha' Badders... perhaps only with betah weapons... maybe.  You do not feel yur ready ta fight without more ammo for your beam gun, and ya feel Ah, have not givin' a sufficient plan or cause ta' pursuing those Badders to free their slaves as they might not want frein' ta begin with.  An Miss Ophelia, feels we need more o' a plan.. fur what ta do once we have ... if we free tha' slaves... I gave mah plan.. but she has not spoke o' her opinion of it.  But right now tha' looks like a vote o' three against. What's to discuss?"

He ponders for a moment, "Or are ya meaning more a discussion about tha' long-term actions o' this group?  Ah git it.. yur not heroes, lookin' ta' save tha world or risk life and limb fur complete strangers jus' cause some idealist kid says, 'its tha right thing ta do'."

"You all have lives of yur own.. Ah get that too.  But Ah've dedicated mah life to tha' cause... ta helpin' folks in need until it kills me, its not yur cause.  Ah have nothin'... everyone in tha world who knew me or was family or friend ta me is dead... Ah've got nothin' ta loose, so Ah've got everythin' ta give."

"Ah understand you don' have tha' callin'.  Ah've chosin' to live my life tryin' ta help those in need and keep other folks from loosin' tha' things Ah have. Ah think tha's worth livin' ...yes an dyin' fur!"

"So, what would you suggest we do Mistah, Thunderbird... Ah know what I must do... but Ah'm willin' to discuss tha' order o' mah goals.  But make no mistake.. I mean ta free those slaves.. an see them safely ta Compton...!"
Ophelia
player, 219 posts
HP:23 / 9
Fri 5 Jun 2015
at 06:29
  • msg #348

Re: The Sprawl Delve #3

Ophelia moved gracefully across the camp to stand in front of the young man she took one clawed finger and gently put it under his chin and lifted it until his eyes met her yellow feline ones.

" Cool your britches lad" she said in a calming voice with a slight prrr to it " We didn't say we wouldn't help we said we couldn't help in the state we are in at the moment"

She looked at the others "Rose went through the mill back there, Thunder is our air support without his gun we would be sorely disadvantaged. A strong arm with a sword and a stout heart will only get you so far."

She stroked his face gently slit making eye contact " I've been out here all my life, I've fought to survive ,as we all have, we survived because we think first. We don't rush in. Being a dead hero won't help the next group in need of help."

"Lets see what we have what we are up against and how we can over come the threat. Now  the way I see it we know their fighting style, we now the slavemaster explode when killed and we know what type of weapons we will come up against."

"we know we need rest, we know we need ammunition and we know we will be outnumbered. So lets take each in turn. Rest we can do now, it is vital we are at our best. Ammunition is a problem. We could spend a few hours searching the last badder base to see if they have any or head back to Compton and our stash there. Then we need to recon the area we intend to attack work out how best to use the land to give a small forces like ours an advantage."

We need to work out escape routes in case it goes tits  up and a place to meet up if we have to separate."

She took a big breath "and say, just say we get this done and survive we have the slaves to think about how do we get them back to Compton if thats where we need to go. Some will be sick and frail, do we leave ether and take only the fit, do we take them all, how do we take them."

She gently removed her hand from the young man's face " you see its not like in the story books or the legends of old, you make one mistake out here and you done make another. You are part of our group now whether you like it or not but as a group you have to accept that our lives are as much in your hands and the decisions you make as yours is in ours"
Thunderbird
player, 129 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Fri 5 Jun 2015
at 14:26
  • msg #349

Re: The Sprawl Delve #3

"Exactly" said Thunderbird. "Since they go BOOM! when they die, swatting them with a sword and a stout heart like Ophelia said, is a quick way to get everyone around them killed, like the slaves we are trying to rescue. Hell, if Wilbur did not have a med kit on his carcass with those Accelera dose's in it, we would have had to leave a lot sooner, if we could at all. We need to find a bunch of them so that each of us can have two or three for emergencies. Also, we need to make sure that we do not leave anyone or anything behind. All those weapons that we do not take with us means more for the other side. Yes, we hurt them, but they can supply others with weapons. For all we know they might arm the slaves we are to there to rescue and force them to fight us. Fight for us or your family dies." Thunderbird said, mimicking the voice of a Badder.
Crinkles
player, 95 posts
8/35 HP
Fri 5 Jun 2015
at 19:03
  • msg #350

Re: The Sprawl Delve #3

Crinkles frown.

"Yes. Crinkles and friends may kill some slaves in order to free them, but if we have to kill some to free the rest then it will have been a good fight. Those that think slavery is good for them. They forgot or do not know freedom. We do need to get more things. Health packs and ammo, sleep, but when we fight we take them all weapons, the weak, the strong. Take them back to Compton. Again some may die during the trip but it is the only way." Crinkles says resolutely.
Bedlam Jones
player, 286 posts
I tend to get my own way
like it or not.
Sat 6 Jun 2015
at 00:02
  • msg #351

Re: The Sprawl Delve #3

Quite certain there will be no further sleeping, Bedlam rolls out from under his blanket and goes to relieve himself. Returning, and finding the conversation progressed to requirements of ammo and healing tech, the giant decides to chime in.

"I've never been opposed to smacking some badders. But they've got plenty of warrens scattered throughout the Sprawl. Plus there's the Caiger Market. It's neutral ground, but the slavers gotta get their wares to and from."

"And, if the rumors are to be believed, the Porkers suffered a really badly stubbed toe when they kicked our butts," the giant winks at Thunderbird. "So much so that they are no longer the major competition to the badders. No. I'm fairly certain we won't have any trouble finding badders and slaves to free whenever we decide it's time to rebuild civilization."

"The problem I have is the Restorationists. They've got the ammo and mojo. We need them as trading partners. But their representative got his wires crossed and attacked one us instead of the enemy," the giant scowls, psychic anger flickering in the minds of those listening. "It doesn't make sense, but I'm confounded if I don't know how to unravel it."
Arcus
player, 102 posts
HP:38/19 Lv3 Pyrokinetic
& Gravity Controller
Sat 6 Jun 2015
at 22:57
  • msg #352

Re: The Sprawl Delve #3

Arcus was mesmerized by Ophelia's feline eyes... her calming words and gentle touch held his gaze wide-eyed.  His bright-red hair smouldered and quickly ignited into the familiar corona of golden-red flames like usual when he invoked his pyrokinetic powers, but this time the flame-hair wafted gently.. as an obvious blush colored his pale-complected cheeks.  Regardless of what Ophelia's intentions were...'cooling off...' was not the result by far, as everyone could feel the rising ambient temperature of the air surrounding the young mutant!

Arcus lowered his gaze when she turned her attention to the rest of the group... clearly trying to regain his composure and control of emotions.. and powers, "Ah-h.. yeah, ah guess yur right..uhm.. ma'am..er Miss Ophelia."

The heat dissipated and his hair returned to its usual non-fiery .. but unnaturally bright red lockes, "..Ah'm sorry, everyone.  Ah'm.. er.. not use ta having others helping me or relying on me.  Usualy its only mah life at stake.  Ah.. sometimes forget.. ah don' have ta fight alone or try ta' save tha' world on my lonesome.  The world weren't broken in a day.. so fixing it might take a little time too.  I jus' want ta help is all.  Ah sometime loose track of the minutia o' the details and practicality of it all."

He sighs, "Yur right o' course, miss Ophelia.. dead heroes don't save no one.  Though I wouldn't really call mahself 'a hero'... I'm jus' a homeless wanderer who got it in his mind to help people as needs help~", he chuckles, "..instead o' gettin' a proper job ah guess...!"

He shrugs, "...as for the situation, Ah can fly too ya'knows.. and my Gravity pulse has jus' about the same range as any longarm rifle.  If'n Thunderbird needs a gun... he could use the Megashotgun... though he might want ta load it with slug rounds fur betah range an all.  Ah' still got mah own trusty hogleg of a scattergun, I nevah ever fired it in tha' last fight!"

He nods, "Yeah rest first, but Thunderbird and I could high-tail it, as the bird flies, back ta' Compton together and retrieve more ammo... much faster than all o' us trudging back ta Compton.  Don' know how we could do yur scouting ta git the lay o' the sprawl area were them Badders might have fled... tha' seems more your area o' skill Miss OpheliaThunderbird and Ah.. are far too obvious in the air trying ta scout though we might be quicker."

He rubs his chin, "As fur gettin' the rescruees back ta Compton... Ah think if they were not capable o' walking.. tha' Badders likely would have killed em already.. slaves tha' can't do labor are a liability.. which, sorry ta say, Ah don' think the Badders would waste time with.  So sadly, Ah'm pretty sure all we'll find alive in the slaves are able-bodied ones.. any less capable.. the Badders would not keep alive cheap as life seems ta' them.  But tha' Badders didn't make all them slave get up an walk away from their camp we jus' assaulted.. they mus' have loaded them on some vehicle. So, Ah say we jus take their ride an use tha.. I'd guess!"

He smiles at Thunderbird's comment, "Yea, I like tha idea o' turning all these guns and weapons we took off tha' Badders we put down.. and handing them to the slaves we free!  People first need hope they can fight and then a weapon ta use..though I would not put too much weight to any skill they might have .. but its still another foe tha' Badders have ta' keep their heads down fur!"

His expression shifts to one of reluctance, "Badders arm tha' slaves ta fight us?  I think tha' very unlikely... I don't know if you saw how cruelly they were treating their captives.. but ah'm pretty sure if they put a gun in their hands.. more likely tha' slaves would shoot them first; an even still.. good luck getting those slaves ta' give them guns or weapons back afterwards!"

Arcus solemnly regards Crinkles, "Ya have a valiant heart Crinkles... but I think Ophelia and Thunderbird have tha right o' it..we want to preserve as many alive as possible. However, I do agree, some slaves may not be peace-like... we'll do what we have to!"

Arcus gestures pointedly at Bedlam, "An yur so right about tha' Mistah Bedlam sir, tha' worries me the Most!  If the Restorationists are backing the Badders.. mayhap some o' them think tha' best way to collect and preserve tha' wonders o' tha' World Before the Fall.. is to have Badder Slavers gather up folks to do their exploration and excavation of old ruins...jus' ta fill their vaults with devices o' tha' past... that would very much mean everyone is in danger!  Especially if they are developing new omegatech to help the Badder slavers enslave folks... like these heah Nullifying Collars!"

He shakes his head, "All tha' power an knowledge gathered might get them Restorationists thinking tha' THEY should be running everything... bad news fur anyone..considering their 'seem' ta' be willing to use such despicable means as slavery ta' git what they want!"
This message was last edited by the player at 14:17, Sun 07 June 2015.
Bedlam Jones
player, 287 posts
I tend to get my own way
like it or not.
Sun 14 Jun 2015
at 17:51
  • msg #353

Re: The Sprawl Delve #3

"Not so sure the Badders and Restorationists are working together," Bedlam considers Arcus' comment. "I don't think the Restorationists knew who or what had moved in on the old Soup Kitchen. Else why send us?"

"So," the giant appears ready to move on. "I believe we have to decide what to do next. The most obvious options are:"

"Compton," Bedlam shrugs unenthusiastically. "But I don't think we've gathered enough swag to even cover our expenses yet."

"Track down the badders we tangled with yesterday - they're hurt and on the run, probably back to their lair. Unlikely we'll catch them before they reach reinforcements. But now is probably the easiest time to track them."

"The Soup Kitchen. I got the impression the badders were vacating. We could explore their new tunnels and such. Get a feel for the layout. Perhaps find some swag. Still thinking it might be a good base for us - especially now that it's got walls. Just knowing how to get in might be to our advantage if we come back later to find the badders back in residence."

"The Restorationists. Negotiate a truce? Scout their set up so we can start countering their efforts? See if we can get a better feel for their motives without exposing ourselves to betrayal? That one is mostly questions, but we'll have to confront them eventually."

"Preferences?" the giant surveys the crew. "Other options?"
Rose
player, 327 posts
Wait, she's a plant?
What gave it away?
Sun 14 Jun 2015
at 18:16
  • msg #354

Re: The Sprawl Delve #3

 She blinked her large pale green eyes at Bedlam and spoke softly her answer, "So, not going back to Compton?." She shrugged her shoulders and flicked her hair aside as she began gathering up her equipment into her pack.

 "I suppose i must follow your wishes because you did come to rescue me."
This message was last edited by the player at 18:18, Sun 14 June 2015.
Ophelia
player, 221 posts
HP:23 / 9
Mon 15 Jun 2015
at 06:36
  • msg #355

Re: The Sprawl Delve #3

" I agree tracking them would be easy at the moment but they we are licking our own wounds as well. I suggest the soup Kitchen. Bedlam is right  we could find more loot, work out how to get in and out if we need to clear the place again but it would also give us time to recover and make a plan of attack" she said the last bit looking over at there'd head lad and giving him a smile.

"If you want I could track badders while you head to the kitchen and I can recon their base defences and report back"
Crinkles
player, 96 posts
8/35 HP
Mon 15 Jun 2015
at 16:42
  • msg #356

Re: The Sprawl Delve #3

Crinkles face wrinkled in a frown. "That sounds dangerous, friend Ophelia. But a retunr to the soup kitchen would not make Crinkles sad."
Thunderbird
player, 131 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Mon 15 Jun 2015
at 19:56
  • msg #357

Re: The Sprawl Delve #3

"With as much time and effort that this group has put into the Soup Kitchen, I would agree to using it as a base." Thunderbird says to the others. "Once we get it cleared out and secured, it will come in handy, maybe as as rest stop on the way to Compton for traders. In the old times, there was a place called "Alex-an-dria" that was a place to trade. They made it a law that any ship with scrolls of knowledge had to turn them over and the library would make a copy to give back. We could do that and preserve knowledge." he says.
Arcus
player, 104 posts
HP:38/19 Lv3 Pyrokinetic
& Gravity Controller
Tue 16 Jun 2015
at 02:21
  • msg #358

Re: The Sprawl Delve #3

Arcus shrugs, "Okay. Soup Kitchen it is.  Lead on... tha' sooner we get there the sooner we can have a secure place ta' crash...!"
Bedlam Jones
player, 288 posts
I tend to get my own way
like it or not.
Thu 18 Jun 2015
at 21:59
  • msg #359

Re: The Sprawl Delve #3

"Good!" Bedlam grins broadly. "I like having a destination."

The giant quickly breaks camp with the rest of the crew.

"T-bird, Ophelia, as soon as you have your personal kit loaded, I'd like you to make a quick scout around this area. No point in giving up the location of a good camp if we don't need to. When you get back, we'll review our route to the kitchen."

"Everyone else, let's do what we can to make this not look like someone spent the night here."

When the scouts return (presumably with no news) Bedlam unfolds the map for everyone to see and traces the route to the kitchen, describing the various landmarks which are indicated along the path.

"Since we want to move quickly, we'll retrace yesterday's route. Ophelia, T-bird, you scout ahead. Crinkles, you and I have the carts. Arcus, how about you stay ahead of the carts. Rose, you'll bring up the rear. Both of you should stay within telepathic range."

"I'm open to requests for a change in marching order..."
Thunderbird
player, 132 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Fri 19 Jun 2015
at 01:18
  • msg #360

Re: The Sprawl Delve #3

"Will do." Thunderbird says as he gather his gear before checking the area to make sure it was safe for the trip back to the soup kitchen.


21:15, Today: Thunderbird rolled 23 using 1d20+11. Scouting (Perception).
Arcus
player, 105 posts
HP:38/19 Lv3 Pyrokinetic
& Gravity Controller
Fri 19 Jun 2015
at 14:46
  • msg #361

Re: The Sprawl Delve #3

Arcus nods, "On point, on it!"

He draws his Mega-Shotgun and hands it to Thunderbird, "..seeing as yur beam-popgun is out o' ammo.. use mine 'til we scrounge up some.. o' whatevah that gun shoots.  I got mah ole hogleg ta use in the meantime!"

Arcus hefts his original shotgun and jumps into the air before igniting his firewings to keep them from searing feather like burn marks on the concrete, seeing as Bedlam wants no trace of the team's presence left behind.

He moves into position ahead of the carts some 60'ft and at a height of 30'ft to give a good view of the area ahead... but not so high at to draw attention from his bright signature from far away.  He uses what buildings he can for aerial cover to obstruct line of sight on him... occasionally landing flying only when he needs to...
Rose
player, 329 posts
Wait, she's a plant?
What gave it away?
Fri 19 Jun 2015
at 15:04
  • msg #362

Re: The Sprawl Delve #3

 She is tight lipped but takes a position to help push the cart onward. The vague memories of the fight where her mother seed died still haunted her but she chose not to bring that up to the others and would do as the winds and sun will do to her.
Thunderbird
player, 133 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Fri 19 Jun 2015
at 16:45
  • msg #363

Re: The Sprawl Delve #3

Thunderbird accepted the Mega-shotgun offered by Arcus. "Thanks" he said before heading into the air.
Crinkles
player, 97 posts
8/35 HP
Fri 19 Jun 2015
at 22:13
  • msg #364

Re: The Sprawl Delve #3

Crinkles makes certain everything he has is packed up.

The yeti finds himself rolling up on the balls of his feet and then back onto his heels in a bit of excitement, Crinkles never seems to hold on to the past too much, instead he is always looking over the next horizon. Eager for new experiences.
The Shadow
GM, 1176 posts
Sun 21 Jun 2015
at 09:54
  • msg #365

Re: The Sprawl Delve #3

You arrive back without incident at the site of your battle with the slavers outside the barricade. Scavengers have already spirited away all the corpses and gear, and only a few fading bloodstains remain as a memorial to the slaughter.

Thunderbird, pleas make a Perception roll.

Assume you are at v8 on the Soup Kitchen combat map, and tell me the route you're planning to enter the Soup Kitchen plaza.

Thunderbird
player, 134 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Sun 21 Jun 2015
at 14:56
  • msg #366

Re: The Sprawl Delve #3

Thunderbird arrived at the Soup Kitchen, finding the place stripped of the corpses and gear from the prior days battle. Heading between the two buildings near him, he tried to use them for cover.

OOC:heading between the buildings on the 03 line
10:50, Today: Thunderbird rolled 30 using 1d20+11. Scouting (Perception).

The Shadow
GM, 1177 posts
Sun 21 Jun 2015
at 19:20
  • msg #367

Re: The Sprawl Delve #3

You're flying, right?
Thunderbird
player, 135 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Sun 21 Jun 2015
at 19:35
  • msg #368

Re: The Sprawl Delve #3

OOC:5' off the ground (10' if they are over 20' high) and using the buildings for cover.
Ophelia
player, 222 posts
HP:23 / 9
Mon 22 Jun 2015
at 06:51
  • msg #369

Re: The Sprawl Delve #3

Opheilia keeps the group in her sights but continues to circle their position as they move along the chosen route. investigating anything she saw as a danger or ambush points along the way,
The Shadow
GM, 1178 posts
Mon 22 Jun 2015
at 17:28
  • msg #370

Re: The Sprawl Delve #3

As Thunderbird flaps down the alley his sharp eyes makes a disturbance in the air ahead. Having seen Bedlam's Invisio Armour in action the birdman infers that there is a stealthed object around the size of a small car hovering silently above the middle of the plaza (J13) around 20m up in the air.

It was actually DC30 to spot, good job Thunderbird! The rest of you can't see it for the moment of course.
Thunderbird
player, 136 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Mon 22 Jun 2015
at 17:51
  • msg #371

Re: The Sprawl Delve #3

PM
The Shadow
GM, 1179 posts
Mon 22 Jun 2015
at 19:18
  • msg #372

Re: The Sprawl Delve #3

PL
Thunderbird
player, 137 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Mon 22 Jun 2015
at 20:19
  • msg #373

Re: The Sprawl Delve #3

PM
The Shadow
GM, 1180 posts
Tue 23 Jun 2015
at 16:23
  • msg #374

Re: The Sprawl Delve #3

PL
Thunderbird
player, 138 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Tue 23 Jun 2015
at 19:33
  • msg #375

Re: The Sprawl Delve #3

Thunderbird is surprised to find a strange craft and had never seen anything like it before.
Watching it for a bit to try to figure out what it was doing, he then headed back to the group to let them know what he had found.

"Gang, we have a problem. There is some kind of stealthed object, about the size of a small car. It seems to be hovering silently around 20m up in the air, in the middle of the plaza and I have no idea what it is." he tells the group.
Arcus
player, 106 posts
HP:38/19 Lv3 Pyrokinetic
& Gravity Controller
Tue 23 Jun 2015
at 23:23
  • msg #376

Re: The Sprawl Delve #3

Arcus lands immediately at Thunderbird's return, listens to his report...pondering his meaning.

"Are ya sure its a vehicle.. and not some kinda killah robot waiting ta ambush whoevah comes into the plaza?"

Arcus turns to Bedlam, "Mr. Bedlam Sah, can you use yur telepathy ta tell if'n there are any living minds ta talk to inside that invisible... whatever it is?  Might make a big difference in how we handle it if'n we know if theres someone a'drivin' tha' thing!"
Bedlam Jones
player, 289 posts
I tend to get my own way
like it or not.
Tue 23 Jun 2015
at 23:31
  • msg #377

Re: The Sprawl Delve #3

Bedlam frowns.

"Invisible? Flying? Silent? That's some pretty hefty tech. I wonder if the Restorationists decided to do their own scavenging."

Arcus:
"Mr. Bedlam Sah, can you use yur telepathy ta tell if'n there are any living minds ta talk to inside that invisible... whatever it is?  Might make a big difference in how we handle it if'n we know if theres someone a'drivin' tha' thing!"


"'Fraid it's a little more limited than that, Arcus. So far I've only been able to connect with folks I know. And, as you are aware, it has a very limited range."

"Well, the main approach is probably watched," the giant sets down the cart handles. "What does everyone think about checking the tunnel the badders used to bushwhack us?"
Arcus
player, 107 posts
HP:38/19 Lv3 Pyrokinetic
& Gravity Controller
Tue 23 Jun 2015
at 23:38
  • msg #378

Re: The Sprawl Delve #3

Arcus nods, "Okay.  Sounds good.  They may not be expecting a approach from that way.  So when we get inside.. what then?  Take up sniper position ta hammer tha' invisible thing until it drops?"
Crinkles
player, 98 posts
8/35 HP
Thu 25 Jun 2015
at 00:43
  • msg #379

Re: The Sprawl Delve #3

"Could invisible thing be a friend?" Crinkles asks naively.
Rose
player, 330 posts
Wait, she's a plant?
What gave it away?
Thu 25 Jun 2015
at 01:11
  • msg #380

Re: The Sprawl Delve #3

 She shrugged at the notion of friend or foe. "Another guess would be a sentry?, what if what ever it is is guarding the front entrance to the place, or at least to send a warning to who ever placed it there."

 She checked her weapons and sighed as she felt they were going to be in another fight very soon, the ranger would see to that.
This message was last edited by the player at 01:12, Thu 25 June 2015.
Arcus
player, 108 posts
HP:38/19 Lv3 Pyrokinetic
& Gravity Controller
Sun 28 Jun 2015
at 12:06
  • msg #381

Re: The Sprawl Delve #3

Arcus shrugs, replying to Crinkles, "... not sure Crinkles, but it sure ain't a very "Friendly", way ta approach someone being all invisible-like an waiting in the air like an ambusher, if'n all ya want ta do is chat!"

Turning to Bedlam, "..do ya think you could spare a bit o' oil or whatever from yur vehicle?  We put that in a jar or bucket mixed with some dust... or maybe even some paint, an Thunderbird who spotted tha' invisible object before, could have tha' ready ta splash the invisible target with it so we can all target it if needed.  But I think sneakin' in undetected like would be best until we know what the Badders have such an all-fire hair up their backsides about this place!"
Thunderbird
player, 139 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Sun 28 Jun 2015
at 22:12
  • msg #382

Re: The Sprawl Delve #3

"Hum, I was thinking of a large net so that it will cover it so we can see it and if we have long enough ropes on the ends, we might be able to haul it down to the ground. It does not seem to have any form of lift, like the battle platform so it will not be easy to tangle it up." Thunderbird suggested.
Crinkles
player, 99 posts
8/35 HP
Mon 29 Jun 2015
at 17:12
  • msg #383

Re: The Sprawl Delve #3

Crinkles nods his head in acquiescence to Arcus' point. "Crinkles can help pull it down if you get net on it." he adds helpfully to Thunderbird's suggestion.
Bedlam Jones
player, 290 posts
I tend to get my own way
like it or not.
Thu 2 Jul 2015
at 19:13
  • msg #384

Re: The Sprawl Delve #3

Arcus:
..do ya think you could spare a bit o' oil or whatever from yur vehicle?


Bedlam looks at the hand-drawn cart and shrugs. "Well, it's really more like grease."

Turning back to the youth, "Don't think it would have the effect you're looking for."

Addressing the others, the giant continues:

"I think Rose's sentry idea sounds the most plausible. We just don't know if anyone associated with it is currently in the Soup Kitchen."

"We will try to avoid it, but if it does engage, we should have a plan."

"If it can attack us while staying out of range, we don't have much choice. We'll need to run. In that case we will want cover - smoke, dust, something to keep it from getting a good shot."

"If it closes, we'll need some way first to see it, and second, to bring it to ground."

"Covering it with dust might work. Oil would be great for making the dust stick. Water might do the job, but we need ours to drink. Anyone remember passing a pool of rad water recently? Might as well put that to use if we can."

"We could also try to drop a blanket over it. Maybe with some weights tied to the corners so it doesn't just blow off."

"Bringing it to ground may require more preparation than we have. Crinkles, remind me to shop for a big net next time we're in Compton."

"With that said, hopefully we won't even have to mess with it. I'm actually more concerned about crawling through those badder tunnels. I don't think they made'm big enough for swinging my maul. Or for Arcus' wings."

"So... several of you are quite clever, more than me, anyway. Other ideas?" Bedlam paused for the crew to chime in.
Bedlam pauses for the crew to come up with
Arcus
player, 109 posts
HP:38/19 Lv3 Pyrokinetic
& Gravity Controller
Thu 2 Jul 2015
at 21:24
  • msg #385

Re: The Sprawl Delve #3

Arcus chuckles at Bedlam's reply about grease, "Ah.. yeah, silly me..thought you were jus' pulling it ta' save fuel... being all made o' metal and what-not.. thought it was a proper vehicle."

Looking over at Thunderbird, "You have those new-fangled goggles..them 'omknee-secent glassess'... can you give us a better description o' tha' invisible thing... or do them glasses not really work or see invisible stuff? Or was the glasses how ya' saw it in the tha' first place? I think if we knew more about what it is.. we might figure out how best ta' deal with it."

"This is a lame idea.. but its what Ah got... Thunderbird..yur an electrokinetic right? With a little juice o' yur power.. do you think you could make magnets out of small little pieces of scrap metal?  Usually, back home we made magnets by either tapping a piece o' metal with it laid out facing north.  Anyways if the invisible target is made of metal magnets should stick to it... we could tie stripes of cloth to the pieces of metal we make into magnets... light cloth..like fur binding wounds.  Those would show us where it is if Thunderbird, who can see it, could attached the magnets to it so we could all find it.. that is.. IF its made of metal."

He shrugs, "Told ya.. lame idea."
Ophelia
player, 223 posts
HP:23 / 9
Fri 3 Jul 2015
at 06:55
  • msg #386

Re: The Sprawl Delve #3

Ophelia listened to the conversation and the description of the flying thing, her mind working overtime to come up with a plan of action to take it down.

OOC Ok I think (not having the book with me) that the power Know it all gives me a +10 to my roll
07:54, Today: Ophelia rolled 28 using 1d20+16. mechanics roll using mutant power know it all +10.

Thunderbird
player, 141 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Fri 3 Jul 2015
at 12:42
  • msg #387

Re: The Sprawl Delve #3

Thunderbird scratched an itch under his chin. "Not a bad idea there Arcus, the scientists I worked with had me charge up magnets for them when I was not working on batteries." he said before dropping the other hammer "However, it is not likely to be possible since most flying vehicles are made of lightweight materials like aluminum and other non-ferrous alloys. he said, shaking his head

"As for the goggles, I was barely able to see it from a slight shimmer in the ultraviolet spectrum and most other species would miss it. We could try iron filings that are magnetized. It would coat the craft no matter what and might short it out " he added.

"Given the advanced technology, I would hazard to guess that it belongs to the Restorationists." he said "Since one of theirs turned Zee into scrap metal before we returned the favor, I would place them more of a threat then a friend. Now if we were able to come up with an electromagnetic pulse, we could cripple it but most likely make it useless. I heard about the it from scientists but have no idea how to do it." he said "And if the electronics in it are military grade, it is not likely to work."

"Be right back, let me take a closer look at the craft." he said
The Shadow
GM, 1181 posts
Tue 7 Jul 2015
at 07:39
  • msg #388

Re: The Sprawl Delve #3

Thunderbird flaps carefully back to his vantage point, then puts on the goggles, which see right through the stealth field. Inside is a drone, around the size of a fridge, hovering on four whisper-rotors and bristling with weapons and sensors...
Thunderbird
player, 142 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Tue 7 Jul 2015
at 15:40
  • msg #389

Re: The Sprawl Delve #3

Thunderbird headed back to the group. "I do not think that it is friendly. The stealth field seems to be hiding a drone that looks like a rectangle about 2 by 1 by 1 meter, bristling with weapons and sensors. It seems to be flying using quiet rotors like the gun platform we ran into the first time, a net will tangle it up quite nicely. Or a good shotgun blast from on top of it." he said
Crinkles
player, 100 posts
8/35 HP
Tue 7 Jul 2015
at 17:53
  • msg #390

Re: The Sprawl Delve #3

"Sad that it is not a friend. Do we use the net then?" Crinkles asked.
Thunderbird
player, 143 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Tue 7 Jul 2015
at 19:24
  • msg #391

Re: The Sprawl Delve #3

"Might want to do that and if it fails, use the shotgun. So we need to find a net and plan to attack it unless there is a better suggestion. If it just had the sensors that's one thing but the weapons array gives me second thoughts." he said
Arcus
player, 110 posts
HP:38/19 Lv3 Pyrokinetic
& Gravity Controller
Tue 7 Jul 2015
at 20:40
  • msg #392

Re: The Sprawl Delve #3

Arcus nods, his expression clear her was hoping he was not right about the invisible drone.

He speaks up, "Net? Naw, we don't need no net... just some stones about fist sized and like four lengths o' rope about three ta' four feet long.  We tie tha' stones to the ends of the lenghts o' rope and we got ..kinda like bolas.  Mr. Gib~... someone from mah home town use ta' hunt with Bolas..."

There is a quick flash of pain in his eyes, bringing up recollections of his family and friends.. now long dead.

"Anyways... Ah'm guessing roto-blades means like propellers.. but facing up?  Well we just hurl a two or three of our make-shift bolas into tha' blades.. should bring tha' drone down perty-quick!"
The Shadow
GM, 1182 posts
Wed 8 Jul 2015
at 15:25
  • msg #393

Re: The Sprawl Delve #3

Ophelia agrees that fouling the rotors would be the best bet to bring down the drone, and posits that you may find some chains suitable for the job lying around given the predilections of the badders...
Bedlam Jones
player, 291 posts
I tend to get my own way
like it or not.
Thu 9 Jul 2015
at 16:57
  • msg #394

Re: The Sprawl Delve #3

Bedlam glances from Thunderbird to Arcus as they discuss metals and magnets; the giant's expression shows some doubt or confusion, but he does not say anything.

When Thunderbird returns with a fresh report of the object's composition, he nods in understanding.

"Hovering weapon platform. Smaller than me. Chains in the rotors."

"But we don't know if it is hostile. If it attacks, we should draw it closer to the ground. Then, while it is distracted, T-bird, and maybe Arcus, can attack from above with the chains."

The giant man grins, "I like the sound of this plan. Hopefully we won't need it. But just in case, let's go see if the badders left some chains."

Bedlam heads for the trap door.

"Weapons only, for now," he parks the cart and stows his budget and canteen. "It might be too cramped for all the gear. Ophelia, would you please lead the way?"
Ophelia
player, 225 posts
HP:23 / 9
Fri 10 Jul 2015
at 07:00
  • msg #395

Re: The Sprawl Delve #3

ophelia nodded and drawing her sword she prowled out into the street leading the way for the others to follow
Arcus
player, 111 posts
HP:38/19 Lv3 Pyrokinetic
& Gravity Controller
Fri 10 Jul 2015
at 22:04
  • msg #396

Re: The Sprawl Delve #3

Arcus nods, "Ya..chains.. tha's a waaay betah ideah... let's collect some o' them."

Arcus draws his bastard Sword and readies his shield following Ophelia... but giving her at least a 60'ft lead for scouting the tunnels.
Thunderbird
player, 144 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Sat 11 Jul 2015
at 03:04
  • msg #397

Re: The Sprawl Delve #3

Thunderbird nodded in agreement, "That will work and be a lot easier to carry."he said "We can try to see if they are friendly. If not, I can dive bomb them from out of the sun and if that does not work, try blasting them with the shotgun. If you can get on top of a roof Arcus, you can also try from a different direction."
Rose
player, 331 posts
Wait, she's a plant?
What gave it away?
Sat 11 Jul 2015
at 03:31
  • msg #398

Re: The Sprawl Delve #3

 She looked in wonder at the group and silently muttered under her breath, from the sound of those interested in the invisible sentry, they were ready to destroy it.

 "Perhaps i should be the one to approach it?, i have no thoughts of how dangerous it is or that it is waiting to shoot me, i would not give off vibes of hostility.

 If it does choose to defend the place..since it is a machine, it will do what it is programed to do."

The Shadow
GM, 1184 posts
Mon 13 Jul 2015
at 08:55
  • msg #399

Re: The Sprawl Delve #3

You descend into the cellar below, which is covered in trash and stinks. Holes have been smashed in the walls to the north and south. Taking the route to the south, you squeeze through a badder sized tunnel, inadequately shored up by assorted debris. The whole thing is close to collapse and you are relieved to reach the end, a cellar under one of the buildings on Soup Kitchen plaza. There are no other exits save for a rickety ladder up (A15), but this place was evidently used by the badders and a storeroom and hideout, and they left a lot of gear behind them. Mostly inferior to you own, but perhaps you can find something useful...
Arcus
player, 112 posts
HP:38/19 Lv3 Pyrokinetic
& Gravity Controller
Mon 13 Jul 2015
at 12:30
  • msg #400

Re: The Sprawl Delve #3

Arcus turns to Rose, "..Ah think yur perhaps misunderstandin' our intentions Miss Rose.. wer'e not lookin' fur a fight, but bein' prepared fur one is jus' being prudent y'know?  If'n tha' ...drone er whatevah it is starts ta shootin' at us... we need ta' have a plan ta' deal with it!"

"Thing is.. we got no ideah who er what left it behind..chances are..since we knows who tha' last folks in control o' this place were.. its likely tha' Badders who left it, an they ain't no-one's friend!"

Arcus turns back to the room and begins to search through the left over gear of the Badders.. looking for anything useful or even just ammo.

Regardless ALL ammo that is portable he begins collecting.  Ammo not in the enemies hands is ammo that cannot be shot at him and his friends!
Thunderbird
player, 145 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Mon 13 Jul 2015
at 16:44
  • msg #401

Re: The Sprawl Delve #3

Not use to being underground, let alone being in such narrow confines, Thunderbird was happy when the got into the room. He started searching the area to see if there is anything of use with Arcus. "Lets see if there was something they let behind." he said

OOC:12:41, Today: Thunderbird rolled 26 using 1d20+11. Search room .
Bedlam Jones
player, 292 posts
I tend to get my own way
like it or not.
Fri 17 Jul 2015
at 21:42
  • msg #402

Re: The Sprawl Delve #3

Bedlam, following some of the smaller crew, pushes his lamppost maul out into the second basement room before pulling himself out of the badder hole. Climbing to his feet the giant dusts some of the tunnel dirt off his clothes and hands.

"Not looking forward to going back by that route," he rumbles.

Surveying the abandoned badder gear he scowls. "Hardly worth the effort to haul it back. Let's see what we can salvage. Watch for traps and don't make too much noise. I'll keep an eye on the ladder."

Bedlam holds his lamppost at the ready as he positions himself where he can watch and study the exit.
The Shadow
GM, 1185 posts
Sun 19 Jul 2015
at 09:12
  • msg #403

Re: The Sprawl Delve #3

Thunderbird uncovers 3 sets of manacles with busted locks that you reckon would make a good weapon against the drone's rotors.

Arcus fills a bag with assorted ammo but all of it is low quality and unsuitable for his precision engineered handgun.
Rose
player, 332 posts
Wait, she's a plant?
What gave it away?
Sun 19 Jul 2015
at 14:22
  • msg #404

Re: The Sprawl Delve #3

 The tunnel was almost like being reborn to the memories she has and she kind of enjoyed the narrow walk into the light of the exit. She took time to look over the remains of the place and began to search out what might be useful for making engines or gadgets that could be useful.

 Talking to Crinkles she mentioned an idea she was thinking about, "i would like to get the parts together for a battery powered tiny robot with sensors, we could send it ahead of us into dangerous areas and see what might be ahead or maybe a drone of some kind."

15:13, Today: Rose rolled 9 using 1d20. Search chk.
This message was last edited by the player at 22:14, Mon 20 July 2015.
Bedlam Jones
player, 293 posts
I tend to get my own way
like it or not.
Mon 20 Jul 2015
at 19:42
  • msg #405

Re: The Sprawl Delve #3

OOC: Assuming Rose, Ophelia and Crinkles have had their chance to search for salvage. Search rolls would probably be appropriate, folks.

Bedlam glances at the salvage and nods.

Peering up past the ladder to the building above.

"Next step? I think we can get out here without being seen by the watcher. Though this ladder may need some reinforcement before Crinkles or I try it."

"We're probably inside the plaza. I'd like to check the bolt hole and the kitchen basement before we leave."

"Thoughts?"
Crinkles
player, 101 posts
8/35 HP
Mon 20 Jul 2015
at 20:05
  • msg #406

Re: The Sprawl Delve #3

Crinkles too lent a hand searching for salvage as well.

16:04, Today: Crinkles rolled 24 using 1d20+4. search.
Arcus
player, 113 posts
HP:38/19 Lv3 Pyrokinetic
& Gravity Controller
Tue 21 Jul 2015
at 12:25
  • msg #407

Re: The Sprawl Delve #3

Arcus, nods, "Sounds fine by me, Mistah Bedlam... I've nevah, been in heah..so I'll just follow ya'lls lead on this."

08:23, Today: Arcus rolled 27 using 1d20+7. Arcus' Search roll.
The Shadow
GM, 1188 posts
Sun 26 Jul 2015
at 09:01
  • msg #408

Re: The Sprawl Delve #3

Crinkles finds another two chains under a moldering blanket, and Arcus unearths a cache of precious bullets for his gun.

2 extra ammo Arcus. You now have 5 sets of chain.

You head up the ladder to ground level (A15). This room was evidently used to house slaves, given the dozen iron rings that have been hammered into the wall. Marks in the dust show materiel was also stored here, but whatever it was the badders took it with them. Outside through the wide arched doorway, you can see the Soup Kitchen plaza, placid and empty in the bright sunlight. But somewhere above, a drone is hovering and if you step out it will surely spot you...
Bedlam Jones
player, 294 posts
I tend to get my own way
like it or not.
Sun 26 Jul 2015
at 21:59
  • msg #409

Re: The Sprawl Delve #3

Bedlam peers out across the plaza to the ruins of the soup kitchen and the gaping front of the warehouse. Turning back to the crew he lays out the next step of his plan.

"Thunderbird, Arcus, two chains each. I'll take the extra."

The giant wraps a length of chain around his waist as he continues.

"I'll go out into the plaza, pretending I don't know about the drone. I'll make my way to the kitchen while the rest of you stay hidden."

"If the drone attacks, I'll run for the warehouse," Bedlam points toward the building across the plaza. "I will try to keep its attention so Thunderbird and Arcus can get airborne unseen."

"Once they are aloft, assuming the drone is close enough, Ophelia, Rose and Crinkles can join in shooting at it. Use your crossbows - no point wasting good ammo on something we can barely see..."

"If it doesn't attack, I will continue to move around the plaza. I'll use my telepathy to keep in touch."

The big guy pauses for the others to critique his plan.
Arcus
player, 114 posts
HP:38/19 Lv3 Pyrokinetic
& Gravity Controller
Mon 27 Jul 2015
at 06:42
  • msg #410

Re: The Sprawl Delve #3

Arcus opens his mouth to speak... likely some protest.. but.. keeps his peace, instead merely nodding solemnly and offering a simple, "...be careful, Sah!"

He moves over to the side of the door way wrapping one chain around his waist and the taking the other in both hands... ready to make use of... should worse come to worse.
This message was last edited by the player at 06:43, Mon 27 July 2015.
Thunderbird
player, 146 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Mon 27 Jul 2015
at 12:48
  • msg #411

Re: The Sprawl Delve #3

Thunderbird nods in agreement as he took off his extra gear off along with his man-portable laser in the chamber. Checking the Megashotgun and Omniscient Goggles to make sure they were ready for action, he picked up two of the chains and wrapped them around his waist. Looking around in the dirt, he took a big hand full to make a mud pie like he had seen others do when they were young. "I'll drop this first to help spot when they are and then one of the chains."
Rose
player, 333 posts
Wait, she's a plant?
What gave it away?
Mon 27 Jul 2015
at 22:05
  • msg #412

Re: The Sprawl Delve #3

 Rapping both hands around the Xbow string and pulling it back before she sit it at the trigger latch, then she will brush her hands off and double check to be sure the safety is locked in the on position before following everyone else up to where the room was. Once there she will take a position to see the unseen.
The Shadow
GM, 1190 posts
Tue 28 Jul 2015
at 16:03
  • msg #413

Re: The Sprawl Delve #3

Bedlam approaches the remains of the Soup Kitchen, now a pit of rubble strip mined of anything useful by the badders' slave labour. By the look of it they did not discovered the buried entrance to the escape tunnel and reactor hidey-hole.

BTW the secondary entrance to the escape tunnel is the in the sub-basement of an abandoned, collapsed and ruinous office building (5 squares south of Z19), accessed via manhole that you were careful to cover with debris when you exited.

Half way across the plaza (I12) Bedlam is hailed by a voice you all recognise - Wilbur's!

"Hey big guy, where are your buddies? I think we got off on the wrong foot last time, what do you say I step out and we talk"

The voice is coming from somewhere inside the building next to the Soup Kitchen that took a lot of punishment during the porker assault (Q18-ish) The front wall is half collapsed and the whole structure looks ready to collapse.
Bedlam Jones
player, 295 posts
I tend to get my own way
like it or not.
Tue 28 Jul 2015
at 22:10
  • msg #414

Re: The Sprawl Delve #3

At the sound of Wilbur's voice Bedlam interrupts his telepathic updates to the crew. Straightening to his full height, the giant scowls in the direction of the damaged warehouse. There is a significant silence before he responds.

"My buddies," he hisses venomously. "Did not fare so well against the badder ambush. Thanks, in part, to your betrayal."

Bedlam's thoughts sound in the minds of the crew ~Remain hidden. If he attacks, Crinkles, follow my charge to the warehouse. Our plan is still to draw in the drone before launching Arcus and T-bird. Rose and Ophelia, you remain in reserve until we know what we are up against.~

"Why don't you say your piece from where you are, salesman. I can hear you well enough," While talking to Wilbur, Bedlam begins scanning the plaza, as if looking for an ambush. "You might start with whether or not I have satisfied the terms of our contract. And follow that with what reparation you are prepared to make for the destruction of my multi-bot."

While speaking to Wilbur and searching the plaza, Bedlam steps closer to the cover provided by:
- the armored car?
- the generator?
- the remains of the original warbot defender?
The Shadow
GM, 1193 posts
Wed 29 Jul 2015
at 16:24
  • msg #415

Re: The Sprawl Delve #3

"Ah well I'm real sorry about your crew big guy" says Wilbur insincerely "but how about for this for a deal? You hand over the multibot and show me the entrance to the deep shelter and I will let you live and maybe even you walk away with some extra loot. Otherwise we're doing this the hard way"
Crinkles
player, 102 posts
8/35 HP
Wed 29 Jul 2015
at 19:29
  • msg #416

Re: The Sprawl Delve #3

Crinkles listened to Wilbur's words and prepared himself for a fight, ready to rush to Bedlam's aid.
This message was last edited by the player at 19:29, Wed 29 July 2015.
Bedlam Jones
player, 296 posts
I tend to get my own way
like it or not.
Thu 30 Jul 2015
at 00:16
  • msg #417

Re: The Sprawl Delve #3

Bedlam is incredulous.

"Really?!? And they call you a salesman?"

"Wait. Let me see if I have this straight."

"You represent the Restorationists. The Restorationists are working on that robot factory in the L.I.Zone. And they've set up a little market to trade for salvaged tech here in the Burbs. Trade with salvage crews like me and mine. So you're going to renege on the first contract you have with me? How many salvage crews are going to bring you goods when word of this gets around? And it will get around. The badders already know. The dabbers already know. Folks in Compton know we were heading out to set up trade with you. Have you even started to consider the ramifications of isolating yourself in this manner? If this is how you plan to do business why even bother with the outpost?"

"Now that's the big picture. Well, more along the lines of the medium-size picture. And you. Don't. See it?" Bedlam shakes his head in genuine confusion and dismay.

"Understandably, you're just a robot running on limited programming," the giant reassures Wilbur. "So let's go back to your deal and see what we can work out."

"First, there is no need for insincere condolences. Your attempt to intimidate me is pointless. You already know I have survived the cook, the porkers, and the badders. Something which, I might point out, you did not do."

"Furthermore, I have already, on numerous occasions, expressed an interest in trading with you. We spoke of it while traveling here. Why would you even consider threatening violence in such a situation? It jeopardizes any future relationship."

"Seriously, I would be happy to discuss tactics in negotiations with your programmer. It is just so...," the giant shakes his head. "I am at a loss for words."

"Now, as for the location of the escape tunnel," Bedlam switches back to negotiations. "We already have an agreement - though I will admit its worth is questionable after your actions yesterday."

"And finally. The multi-bot?" Bedlam holds up an empty hand (the other still grips his maul). "You blasted them, or it. Whatever. I had badders to deal with. Which included a long, running battle. I was lucky to find the remains of my crew, let alone a bazillion scattered marbles."

"Now," he says in a conciliatory tone. "Do you have some way of contacting the Restorationists to get updated instructions? Do you want to try again?"

OOC: Bedlam Jones rolled 26 using 1d20+15. Interaction roll.
The Shadow
GM, 1194 posts
Thu 30 Jul 2015
at 17:17
  • msg #418

Re: The Sprawl Delve #3

"Uh... yeah" says Wilbur, clearly abashed. "When you put it that way it does sound pretty low. I guess you deserve an explanation so let me hit you with some home truths. First of all, rest assured you are hearing from the boss right now. I'm floating in a total immersion rig in a bunker somewhere you'll never find, and I'm chinged into a Terminator series ComBot hunkered down and watching you. Same as yesterday, only this time I chinged into something a little more deadly. Anyway, I'm sorry I tried to screw you over, I just made a judgement call OK. The multibot was too good an opportunity to pass up, and we could always negotiate with the badders for access later, assuming they found the entrance. Look, by way of apology, how about I sweeten the deal? Forget the bot, we can scrape it up later. Just tell me the way into your escape tunnel and I'll triple your payment"
Bedlam Jones
player, 298 posts
I tend to get my own way
like it or not.
Wed 5 Aug 2015
at 22:25
  • msg #419

Re: The Sprawl Delve #3

Bedlam listens attentively as Wilbur explains both his obvious and hidden actions.

The giant sends his thoughts to the crew: ~Anyone have any thoughts? This offer seems sincere, and I am inclined to accept it. But I would like to keep you hidden, just in case.~

"Your offer is of interest," Bedlam replies. "And I am inclined to accept. However, given your previous judgment call I hope you will not be offended if I ask for some assurance that your judgment in this matter is no longer deleterious to my continued good health."
Arcus
player, 115 posts
HP:38/19 Lv3 Pyrokinetic
& Gravity Controller
Wed 5 Aug 2015
at 22:47
  • msg #420

Re: The Sprawl Delve #3

Arcus thinks back to Bedlam, { 'Ask him to uncloak his security drone as a sign of good faith...' }
Rose
player, 334 posts
Wait, she's a plant?
What gave it away?
Wed 5 Aug 2015
at 23:43
  • msg #421

Re: The Sprawl Delve #3

 She only knew what Bedlam was thinking and that somewhere there was a invisible sentry watching. It was hard for her to not use her voice when she wanted to speak to Bedlam, Ummm, can we take them without getting hurt to much?. If we dont give them the location of the tunnel entrance, could we hold out if they really want it bad enough?. Ummm, as i remember i was the one who wanted to go straight back to compton first then come out here..but i wont say that.
Thunderbird
player, 148 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Thu 6 Aug 2015
at 06:14
  • msg #422

Re: The Sprawl Delve #3

"<<I have no faith in it whatsoever. What's to keep it from scrapping another one of the team with a grenade and lie about it like "Wilbur" did to ZE, or for that matter, all of us>> Thunderbird thought back to Bedlam. <<We are tools to be used, and nothing else to them!>>"
The Shadow
GM, 1196 posts
Thu 6 Aug 2015
at 10:01
  • msg #423

Re: The Sprawl Delve #3

You have some time to discuss it folks :)

link to a message in this game
Crinkles
player, 103 posts
8/35 HP
Thu 6 Aug 2015
at 15:39
  • msg #424

Re: The Sprawl Delve #3

Crinkles thinks if Wilbur-man doesn't know we are here, you entertain offer and if he tries to betray you, we catch him by surprise. Crinkles says, holding his position.
Bedlam Jones
player, 299 posts
I tend to get my own way
like it or not.
Mon 17 Aug 2015
at 22:46
  • msg #425

Re: The Sprawl Delve #3

Arcus:
~Ask him to uncloak his security drone as a sign of good faith...~

~Good idea, Arcus, but just as I do not want him to know about you, neither do I want him to know that we have detected his drone. As long as he thinks he has a big secret, he is more likely to reveal other information which we do not yet have.~

Rose:
~... can we take them without getting hurt too much?~

~I do not know.~ Bedlam's thoughts lose some of their negotiating edge in response to Rose.

Rose:
~If we don't give them the location of the tunnel entrance, could we hold out if they really want it bad enough?~

~We can probably escape. And they will eventually find the entrance.~

Rose:
~...I was the one who wanted to go straight back to Compton...~

~Do not worry, little sis, I will get you home.~

Thunderbird:
~...We are tools to be used, and nothing else to them!~

~Hmmm...~ Bedlam considers Thunderbird's reaction. ~For the most part, I agree, and I intend to exercise due caution. But it is my intention to make them realize how valuable and unique these tools are.~

Crinkles:
~... you entertain offer and if he tries to betray you, we catch him by surprise.~

~Yes, Crinkles, and hopefully he will not provoke that surprise.~

Bedlam continues his discussion with Wilbur "Why don't you start by stepping out so I can get a look at your new Terminator series ComBot skin..."

OOC: Actually, I was hoping Wilbur would respond first to Bedlam's request for assurances.
The Shadow
GM, 1198 posts
Fri 21 Aug 2015
at 05:47
  • msg #426

Re: The Sprawl Delve #3

Wilbur steps out into the light. The combot is clearly not designed to pass as human, as it appears as a seven foot tall brass skeleton bristling with built-in weapons topped by a skull-like head with glowing red eyes.

"I'd love to be able to reassure you big guy, but look: I don't really need you to find the entrance. I could take you out just like that, so letting you live is all the reassurance you need, right?"
Bedlam Jones
player, 300 posts
I tend to get my own way
like it or not.
Fri 21 Aug 2015
at 20:04
  • msg #427

Re: The Sprawl Delve #3

Bedlam looks the warbot up and down and nods appreciatively; while not as tall as the giant it is easily as broad.

"That's quite a rig," he says, peering closer. "And you say you are not actually in it, but controlling it from somewhere else?"

The giant shakes his head. "You guys have the best toys."

"Anyway," Bedlam gets back to the task at hand. "To get to the bolt hole, you'll want to go to the building south of the one you just came out of. Looks like you'll need to be on the other side of the barricade. In the lowest level there is a pile of debris in the middle of the floor. Under the debris is a manhole. That's the exit from the bolt hole."

"The stairs held up for Crinkles and me, so they should support your weight."

"Do you want me to wait here while you go check it?"
The Shadow
GM, 1199 posts
Sun 23 Aug 2015
at 09:56
  • msg #428

Re: The Sprawl Delve #3

"Yeah big guy, you do that" says Wilbur, and fades back into the warehouse.

Perhaps thirty seconds later a low, directionless voice sounds in Bedlam's ear.

I know you still have the multibot. I know your crew is inside that warehouse watching your back. But I didn't tell Wilbur. Not all of us support his methods. Remember that.
Bedlam Jones
player, 301 posts
I tend to get my own way
like it or not.
Sun 23 Aug 2015
at 19:49
  • msg #429

Re: The Sprawl Delve #3

OOC: Assuming Bedlam would recognize telepathy and this is not it...

Bedlam looks around slowly, trying to determine the source of the voice.

Bedlam replies quietly to the voice. "Most organizations have a degree of internal politics. I appreciate your discretion, and will exercise my own on your behalf. Do you have a name in case our paths cross again?"
The Shadow
GM, 1200 posts
Wed 26 Aug 2015
at 06:45
  • msg #430

Re: The Sprawl Delve #3

After a few seconds the disembodied voice answers.

You can call me... Persephone. But no more talking, Wilbur will be back soon.

Shortly after Wilbur steps out of the warehouse again.

"Looks like you came through Big Guy" says Wilbur happily. "You can pick up your reward at our outpost. Plus we may have some more work for you if you can scare up another crew. But know this: we are claiming this whole area for the Restorationists, so don't come back without an invitation. And keep the location of the tunnel entrance to yourself"
Bedlam Jones
player, 302 posts
I tend to get my own way
like it or not.
Wed 26 Aug 2015
at 19:22
  • msg #431

Re: The Sprawl Delve #3

"This whole area?" Bedlam raises an eyebrow.

"Well, I certainly wouldn't want to inadvertently wander in. Put up plenty of signs, ok?"

"I'll be vacating now," the giant nods once to the ComBot. "See you 'round."

With that, he returns to the warehouse where the crew is waiting, his thoughts preceding him.

~Let's clear out before he changes his mind or goes looking for Zee. Quick and quiet.~
Arcus
player, 116 posts
HP:38/19 Lv3 Pyrokinetic
& Gravity Controller
Wed 26 Aug 2015
at 23:13
  • msg #432

Re: The Sprawl Delve #3

Arcus is...uncertain if he likes the deal cut.. but he cannot really come up with any better idea of how to resolve the situation that would not entail killing Wilbur...

Being an honest-hearted sort his displeasure at the entire situation is clear in his expression, but he offers no criticism.  Though he does nervously look out at the plaza... uncomfortably.

"Mistah Bedlam Sah?  Do yah get the impression from speaking with Wilbur, if he had any association with tha Badder-Slavers?  Ah got no betah idea of how ya could have handled it differently.. or betah, at least no one got kilt, but if'n Wilbur is using the Badder-Slavers...this ain't over; Not by a long-shot!  Not sure if'n we're in a betah situation than before?  But, I'll trust yur judgement on tha' matah... fur now!"
This message was last edited by the player at 02:37, Thu 27 Aug 2015.
Rose
player, 335 posts
Wait, she's a plant?
What gave it away?
Thu 27 Aug 2015
at 00:55
  • msg #433

Re: The Sprawl Delve #3

 She frowns at leaving before gaining anything but she will go along with it, still she wants to talk about exploring the ruins without gain.

 "On my way."
Crinkles
player, 104 posts
8/35 HP
Thu 27 Aug 2015
at 15:30
  • msg #434

Re: The Sprawl Delve #3

Crinkles is ready to go as soon as Bedlam physically arrives back. He is happy to not have to fight but very wary of the robot.
Bedlam Jones
player, 303 posts
I tend to get my own way
like it or not.
Thu 27 Aug 2015
at 15:53
  • msg #435

Re: The Sprawl Delve #3

As Bedlam catches up to the others he holds a finger up to his lips.

~Use the telepathy. Wilbur is not the only Restorationist here. And the other one - the invisible drone? - knows about all of you.~

The giant stops, frowning above the rickety ladder leading back down to the badder sally tunnel. The thought of crawling back through that hole is not appealing, but the big man does not pause for long.

~We have most of Zee. Maybe we can get him repaired. We have established some cred with the Restorationists. That will lead to future gigs,~ Down in the trash room Bedlam waves the others into the tunnel. ~Access to more tech, and reduced chances of getting blasted on sight when our exploring takes us into their territory. Oh, and we have more tech waiting for us at the Restorationist Outpost than was part of the original deal.~

Bedlam takes a final look at the badder offal before crawling into the hole. ~And we have more ammo for our weapons.~

~With regard to the badders~ there is a palpable sense of underlying anger in his thoughts ~I think the Restorationists will use them as they would any tool. But I do not think they will be upset if we dull the edge of that tool.~
Thunderbird
player, 149 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Thu 27 Aug 2015
at 17:19
  • msg #436

Re: The Sprawl Delve #3

~I would much rather sharpen the tools and stab Wilbur where the sun don't shine.~ Thunderbird thought back.

~So far this place has not been worth our time and effort. Fight for the Soup Kitchen against Porkers, and badders only to then gladly hand it to the Restorationists to take it over? The original deal was free credits for "one" piece of technology. They could give us a wind up toy, call it "technology" and that's it. ~
Bedlam Jones
player, 304 posts
I tend to get my own way
like it or not.
Mon 31 Aug 2015
at 21:43
  • msg #437

Re: The Sprawl Delve #3

~Well, the only reason we came back was to lead the Restorationists here. The parts which appealed to us went boom with the self-destruct.~

Bedlam crawls out of the badder hole and tries to dust himself off. Looking toward the shaft of light coming from the overhead trapdoor he nods toward the ladder.

~Ok. Grab your kit then up to the carts.~
The Shadow
GM, 1201 posts
Wed 2 Sep 2015
at 10:19
  • msg #438

Re: The Sprawl Delve #3

You emerge blinking in the sunlight and soon have the carts ready. But where are you heading?
Arcus
player, 117 posts
HP:38/19 Lv3 Pyrokinetic
& Gravity Controller
Wed 2 Sep 2015
at 13:07
  • msg #439

Re: The Sprawl Delve #3

Arcus settles his gear and weapons for travel ...and shyly moves toward Ophelia as they travel...

He asks tentatively, "... what do you make of all this Miss Ophelia..?  You've been silent for tha' mos' part... do you think what we're doing is ...smart?  Ah mean... if the Restorationist..er.. ok ..maybe jus' this Wilbur fellah, is working with the Badder-Slavers... shouldn't we not be trusting him at all and doin' somethin' about him.. invisible battle drone or not?  I don' get that part about how Wilbur can still be alive aftah we 'punched his ticket' ...so ta speak...?"
Rose
player, 336 posts
Wait, she's a plant?
What gave it away?
Sat 5 Sep 2015
at 15:46
  • msg #440

Re: The Sprawl Delve #3

 She tosses her heavy xbow onto the wagon and helps to push it back towards compton.
Thunderbird
player, 150 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Sat 5 Sep 2015
at 17:09
  • msg #441

Re: The Sprawl Delve #3

As the group starts getting the cart moving, Thunderbird take off to scout ahead.

OOC:13:09, Today: Thunderbird rolled 14 using 1d20+11.  Scouting.
Bedlam Jones
player, 305 posts
I tend to get my own way
like it or not.
Sun 6 Sep 2015
at 20:44
  • msg #442

Re: The Sprawl Delve #3

As the crew moves away from the region of the Soup Kitchen Bedlam continues to use telepathy to poll their thoughts for the next destination.

~Back to Compton to rest up?~
Rose
player, 337 posts
Wait, she's a plant?
What gave it away?
Sun 6 Sep 2015
at 21:22
  • msg #443

Re: The Sprawl Delve #3

 She felt herself surprised at her reaction to Bedlams mental prompt and angrily sent a prompt back at him, "Its where i wanted to....Sorry, its been a long day and coming back with hardly nothing is not going to pay for my motorcycle engine."
The Shadow
GM, 1204 posts
Sat 12 Sep 2015
at 06:15
  • msg #444

Re: The Sprawl Delve #3

With Thunderbird scouting and Crinkles and Bedlam pulling the mostly empty carts, you follow the route through the suburbs back to Compton. About half way back is a familiar spot, a rubble choked underpass and perfect spot for an ambush. Standing on the half collapsed roadway above are a group of seven hoops, humanoid rabbits with a violent streak. Unusually, these Hoops appear to be wearing some kind of uniform.

You are around 60ft away from the Hoops, and sadly Thunderbird didn't spot them until you rounded a corner and revealed yourselves. They have clearly noticed you, but simply stand on the overpass watching...
Crinkles
player, 105 posts
8/35 HP
Mon 14 Sep 2015
at 22:12
  • msg #445

Re: The Sprawl Delve #3

Furry longears. Crinkles has had bad experiences with them. Cuteness does not mean nice. The yeti said his fists clenching reflexively.
Arcus
player, 118 posts
HP:38/19 Lv3 Pyrokinetic
& Gravity Controller
Thu 17 Sep 2015
at 00:37
  • msg #446

Re: The Sprawl Delve #3

Arcus readies his 'STOP' Shield... but makes no other aggressive action... 'yet'... letting Bedlam deal with the Hoops.
This message was last edited by the player at 00:38, Thu 17 Sept 2015.
Bedlam Jones
player, 306 posts
I tend to get my own way
like it or not.
Sat 19 Sep 2015
at 00:54
  • msg #447

Re: The Sprawl Delve #3

Rose:
~Its where i wanted to....Sorry, its been a long day and coming back with hardly nothing is not going to pay for my motorcycle engine.~

~I understand your disappointment, little sis.~ Bedlam replied, careful not to offer any other interpretations of the delve.

The Shadow:
...Standing on the half collapsed roadway above are a group of seven hoops... wearing some kind of uniform.


~Whoa! Hold up here. I've heard they can jump quite a distance. T-bird, Ophelia, find us an exit route in case this starts glowing. Everyone else keep your eyes open for other surprises.~

The giant sets down the cart handles and moves to stand in front of the crew. Lamp post in hand, he silently observes the hoops for a few moments before nodding once. Raising his voice he addresses them across what he hopes is a safe distance.

"You're new in these parts. You might want to consider a different place to set up camp - there's a fair amount of traffic along this path. Wouldn't want to have any sort of misunderstanding with other travellers."
Thunderbird
player, 151 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Sun 20 Sep 2015
at 22:05
  • msg #448

Re: The Sprawl Delve #3

Hearing the command, Thunderbird started scanning the area to see if there were other exits or to make sure that they would blunder into a bigger trap.



18:05, Today: Thunderbird rolled 21 using 1d20+11.  perception.

Ophelia
player, 228 posts
HP:23 / 9
Mon 21 Sep 2015
at 11:07
  • msg #449

Re: The Sprawl Delve #3

Ophelia looked at the young man beside her and noticed he was still nervous in her presence. " I have very little opinion on the subject. Bedlam has made the choice and I will follow his lead. I trust him and I trust the rest of you otherwise I'd not still be here."

She gave him a smile " anyway if the crap hits the fan I still have you to protect me" she said as she slinked off to keep an eye out for anyone following them.


---------

With the comment about the hoops in the location she returned from the rear of the column. " OK big guy a route round them roger that" and she sprints off into the ruins around them to find a possible way round.

OOC:
12:11, Today: Ophelia rolled 12 using 1d20+10.  stealth roll.
12:10, Today: Ophelia rolled 14 using 1d20+4.  perception roll.

This message was last edited by the player at 11:11, Mon 21 Sept 2015.
The Shadow
GM, 1205 posts
Wed 23 Sep 2015
at 11:29
  • msg #450

Re: The Sprawl Delve #3

One of the hoops proves Bedlam right by taking a huge hop from the overpass to the road below. While its comrades watch, weapons ready but not aimed at you, the hoop lollops towards Bedlam, stopping a few feet away. Close up, you can see the hoop's uniform, with a distinctive crossed lightning bolt motif. The large rabbit looks you all over one by one, its gaze lingering on your weapons and equipment. It reaches slowly into a belt pouch and pulls out a handful of leaflets, then launches into an obviously rehearsed speech.

"Unhappy with your existence? Life lacks meaning? Find new purpose with the Red Guard" it intones leadenly, offering Bedlam the leaflets.

Thunderbird does not see any signs of an ambush and identifies several escape routes.
Rose
player, 338 posts
Wait, she's a plant?
What gave it away?
Wed 23 Sep 2015
at 14:27
  • msg #451

Re: The Sprawl Delve #3

 She eyed the giant rabbit with a doubtful eye and tried to make sense of what the words meant. Her hands cradled the hvy xbow but for now did not target the hopper.

 Firing off a mental message to Bedlam, "I hope your not considering that offer..and who is this red guard anyway, dont like any rabbits..they eat plants."
This message was last edited by the player at 16:49, Wed 23 Sept 2015.
Thunderbird
player, 152 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Wed 23 Sep 2015
at 15:52
  • msg #452

Re: The Sprawl Delve #3

~No signs of an ambush and plenty of exit routes. What the hell is the Red Guard?~ Thunderbird thinks back to Bedlam
Bedlam Jones
player, 307 posts
I tend to get my own way
like it or not.
Thu 24 Sep 2015
at 00:15
  • msg #453

Re: The Sprawl Delve #3

Bedlam stands his ground as the hoop approaches. Watching closely for any sign of threat from the creature he waits cautiously as it makes it's pitch.

The Hoop:
"Unhappy with your existence? Life lacks meaning? Find new purpose with the Red Guard"

Rose:
~I hope your not considering that offer...~

~Wouldn't dream of it. But I do want to know more about who they are.~


"The Red Guard?" Bedlam raises a skeptical eyebrow. "Is that you and your comrades? The Red Guard? Have you found... happiness and meaning since joining the Red Guard?"

The giant carefully accepts the leaflets. "These will tell us more about the Red Guard? And where'd you get the spiffy uniforms?"
Arcus
player, 119 posts
HP:38/19 Lv3 Pyrokinetic
& Gravity Controller
Thu 24 Sep 2015
at 00:45
  • msg #454

Re: The Sprawl Delve #3

In reply to Ophelia (msg # 449):

Arcus listens his expression neutral... merely gathering her opinion, though it was clear he was hoping for more of a feel for her own personal opinion of working with 'potential' slavers, but he accepts Ophelia's view without judgement.

At her last words he smiles his cheeks coloring slightly but he nods solemnly in agreement.

Arcus moves to the side of the rubble choked underpass... near where he can quickly get under cover from any gunfire but does not actually take cover, letting Bedlam 'treat' with the mad-rabbits...

Arcus makes no comment but to the observant, he is proudly  displaying his ”Rangers” – Lone Star Badge; attached to his plate armor... and his Radioactivist’s Faith Trinket its golden atomic emblem catching the light hangs from his neck, declaring without a word that HE, at least, is already sworn to a cause.

His STOP shield is on his arm he lowers it to cover his chest/waist in front... conveniently covering him resting his hand upon the pommel of his Beaten-flat U-Channel sharpened bastard sword at his side.
This message was last edited by the player at 00:47, Thu 24 Sept 2015.
Crinkles
player, 106 posts
8/35 HP
Fri 25 Sep 2015
at 19:32
  • msg #455

Re: The Sprawl Delve #3

Crinkles ambles over to stand beside Bedlam. "What does Red guard against? And how does it make happiness?" he asked earnestly.
The Shadow
GM, 1206 posts
Sat 26 Sep 2015
at 07:42
  • msg #456

Re: The Sprawl Delve #3

The leaflets are a mixture of garish drawings, showing pristine housing and happy citizenry and text, for those of you that can read.

The hoop radiates pride as he expounds further. "We guard against mediocrity and sloth! Our ethos is to live every moment as if it will be your last, perform every task, no matter how mundane, to the utmost of your abilities, as if your very life depended on it!"

Realising he was beginning to rant, the hoop pauses and continues in a more moderate tone. "I can see your power. Beings such as yourselves would rise quickly in the ranks and live a life of personal fulfillment and physical joy! Ahem. Our uniforms and weapons are all made by the craftsmen of our community, and are freely available to all new recruits"
Arcus
player, 120 posts
HP:38/19 Lv3 Pyrokinetic
& Gravity Controller
Sat 26 Sep 2015
at 10:31
  • msg #457

Re: The Sprawl Delve #3

In reply to The Shadow (msg # 456):

Arcus speaks up, "That is an admirable creed ta follow 'Guardsman', striving fur self-improvement and making a betah life fur yourself and those in yur community is a worthy goal ta seek!"

Arcus places a hand over his heart his fingertips just touching the "Lone Star" badge on his chest in reverence, "I am 'Ranger' Arcus Starborne... I'm founder of the 'Rangers' an our task is ta bring law and order to that lawless... and support tha' laws and peaceful trade and commerce of all peace-loving communities, ta' protect the helpless from bandits and criminals in conjunction with the locale authority in the respective communities people are affiliated with."

"I'd be right honored ta consider the Red Guard and ally in this cause of the peaceful rebuilding of civilization and the seeking of liberty and justice fur all sentients. I wish ya all the best success and may tha' Holy Radiant Divine Glory shine upon yur efforts!"

As a gesture of 'good-will' and a test... Arcus will step forward and offer his open hand in respectful handshake... curious to see just how open to peaceful self-improvement the usually 'irratic and some would say mad-rabbits' actually are...

"Perhaps some day I will get the privilege to see yur community...?"

06:37, Today: Arcus rolled 16 using 1d20+9.  Interaction 'Diplomacy' with Red Guard.
This message was last edited by the player at 10:40, Sat 26 Sept 2015.
The Shadow
GM, 1207 posts
Sun 27 Sep 2015
at 19:10
  • msg #458

Re: The Sprawl Delve #3

"That day could be today, friend" says the hoop earnestly. "That leaflet will grant you safe passage across the sleeth bridge. Our embassy lies just across the river, and from their we can bring you home!"
This message was last edited by the GM at 19:05, Wed 25 Nov 2015.
Arcus
player, 121 posts
HP:38/19 Lv3 Pyrokinetic
& Gravity Controller
Sun 27 Sep 2015
at 20:16
  • msg #459

Re: The Sprawl Delve #3

In reply to The Shadow (msg # 458):

Arcus is... perplexed.  He certainly wants to believe the Hoops are as kind as they seem, but months of traveling the wastelands have made him wary of things that 'seem' too good to be true.. though honestly.. the same thing could be said about him as well.  He ponders if he is letting prejudice 'color' his opinions or make him less willing to trust.  Bigotry is one of the ugliest, worse and most pointless social injustices to cling too in the ruin of the old world the 'Gamma Wastelands'... where mutant, alien, machine, plant and dimensional traveler all call portions of the wastelands home!  Mostly all want the same... to live in peace and prosper leaving a legacy of hope for their descendants...

{Trust ... but verify...}, he thinks.

Smiling he accepts the leaflet rolling it up so as not to wrinkle it and putting it in his map tube in his pack, "Well that's right kind'o you, Thank ya Much!!  Right now, Ah need ta escort mah' companions back ta' Compton.. but I'll come back-by fur a tour; after their all back and settled in, our injuries seen to and reports about the Badder's activities made to the Compton Elders!"
This message was last edited by the player at 05:25, Mon 28 Sept 2015.
Rose
player, 339 posts
Wait, she's a plant?
What gave it away?
Mon 5 Oct 2015
at 23:44
  • msg #460

Re: The Sprawl Delve #3

 She looked at the rolled up leaf in suspicion before unrolling it and reading the message inside. Letting a frown roll her mouth slightly down she thought a message to Bedlam and the others...I want no part of this, somehow this sets wrong. We tried to deal like merchants to the scrap dealers and look where that got us, sorry boss, cant agree to these rabbits that eat plants.

 "Interesting, but no thanks."
Crinkles
player, 108 posts
8/35 HP
Tue 6 Oct 2015
at 19:21
  • msg #461

Re: The Sprawl Delve #3

"Crinkles is going to stay with his friends, go to Compton. But Crinkles was happy to meet nice hoops." Crinkles says with a big smile.
Bedlam Jones
player, 308 posts
I tend to get my own way
like it or not.
Mon 12 Oct 2015
at 18:22
  • msg #462

Re: The Sprawl Delve #3

Bedlam holds up the leaflet, nodding. "Passage across the Sleeth bridge to your embassy? This is good to know. I'm sure it will fill our discussions during our travels."

"So your embassy is just across the river? How far then, from the embassy to the home of the Red Guard?" Bedlam points to the pictures in the leaflet. "How long will it take to get to this happy community?"

OOC: Are all the citizens depicted as hoops or humans?

Quote Rose:
~...cant agree to these rabbits that eat plants.~
~No worries there, little sis.~ Bedlam's thoughts reply. ~Just want to see how much info I can get from them while they are in a talkative mood.~
This message was last edited by the player at 12:03, Thu 26 Nov 2015.
The Shadow
GM, 1214 posts
Wed 14 Oct 2015
at 05:42
  • msg #463

Re: The Sprawl Delve #3

The line drawing on the leaflets show a rainbow coaltion of humans and mutants of all types, all smiling happily.

The hoops exchange glances. "We have a safe route back which takes around four hours" answers the leader.
Arcus
player, 130 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Wed 14 Oct 2015
at 10:20
  • msg #464

Re: The Sprawl Delve #3

In reply to Bedlam Jones (msg # 462):

Arcus smiles appreciatively but says nothing...

Thinking to Bedlam... ~I really would like ta believe these sentients but Hoops do have an not-quite unearned reputation o' some rather erratic, an Violent behavior!  They're claim o' wanting ta' start a open supportive community of sentients working tagether would have more weight..if'n there were some other races here with them... not jus' all Hoops!  Let's not be hasty... give em' some reasonable excuse fur our having ta go a different route back ta' Compton, perhaps we got to swing by the Restorationist's compound first or check on some slaver camps we passed on the way here ta' make sure their still empty-like and let's find out if others in Compton can verify their story?
This message was last edited by the player at 10:23, Wed 14 Oct 2015.
Thunderbird
player, 154 posts
HP Current 13 Max 24
F15 R14 W17 AC17
Wed 14 Oct 2015
at 21:03
  • msg #465

Re: The Sprawl Delve #3

"I think we might want to finish up here and head back to Compton for the time being." Thunderbird said. "We will keep your offer in mind and if needed, can we use the leaflet to pay a social call on your group." he said to the hopper representative.

"I want to check out the hoppers some more before we visit them. The smiling faces are creepy and might be the leaders smiling while everyone else does the work." he thought to Bedlam
Bedlam Jones
player, 309 posts
I tend to get my own way
like it or not.
Wed 14 Oct 2015
at 22:14
  • msg #466

Re: The Sprawl Delve #3

"Excellent!" Bedlam grins broadly at the hoop spokesman.

OOC: Does Bedlam detect any indications of telepathic communication when the hoops pause before answering?

"We've each got one of these," he waves the leaflet. "So once we've taken care of our other commitments, we'll be able to come visit."

"Now it seems the crew," the giant gives a quick tip of his head toward Thunderbird. "Are eager to get back to Compton."

"Dabbers in these parts, dontcha know." he leans in conspiratorially to the lead hoop. "Not good to be out after dark."

"So if you and the other Guards don't mind withdrawing a bit..." he returns to his usual resonant voice so the other hoops can hear. "You know, common etiquette in these parts... we'll be on our way."
The Shadow
GM, 1215 posts
Sat 17 Oct 2015
at 08:21
  • msg #467

Re: The Sprawl Delve #3

The hoops exchange a glance again, then hop off back to their comrades, who after a brief discussion, clear the bridge.

The rest of the journey back to Compton is without incident.
Sign In