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The Sprawl Delve #4.

Posted by The ShadowFor group 0
The Shadow
GM, 1226 posts
Mon 2 Nov 2015
at 11:53
  • msg #1

The Sprawl Delve #4

On the same day as Arcus meets the mayor Bedlam is accosted by a nondescript citizen at the market.

"Hey Big Guy. How do you like this model? We call it the infiltrator. Anyway, got a job proposal for you and your crew. Interested?"

The model is indeed convincing, down to mild eczema to severe halitosis. Without special equipment, you would struggle to detect the difference.

BTW need to know what you decided about ZE-5.
Bedlam Jones
player, 313 posts
I tend to get my own way
like it or not.
Mon 2 Nov 2015
at 21:01
  • msg #2

The Sprawl Delve #4

"Model?" Bedlam stares down at the stranger for a moment, his stance has an unfriendly angle. "Have we met?"

Bedlam does a quick visual and telepathic examination of the man. Something is not quite right, more than just the bad breath.

"Wait a minute," he raises an eyebrow in surprise, his attitude clearly relaxing. "Wilbur?"

"Well this is an unexpected pleasure," the giant grins broadly, offering his hand in greeting. "The crew was just about ready start another delve. So..."

Bedlam makes a note of the machine's mannerisms and psychic aspect. He wants to spot such infiltrators in the future.

"What do you have in mind?"
The Shadow
GM, 1228 posts
Wed 4 Nov 2015
at 18:02
  • msg #3

The Sprawl Delve #4

"Loose Lips" says  Wilbur enigmatically. "Gather your crew and let's meet back in the Last Chance in two hours. I've reserved one of their so-called conference rooms" he says disdainfully, before melting back into the crowd.
Bedlam Jones
player, 315 posts
I tend to get my own way
like it or not.
Mon 9 Nov 2015
at 00:54
  • msg #4

The Sprawl Delve #4

As Wilbur slips away Bedlam shakes his head. ~Sure hope I'm not that melodramatic when engaging in political intrigue.~ the giant thinks. Then he goes to round up the crew for Wilbur's meeting.

OOC: What does Bedlam know about the conference rooms in the Last Chance? Could Wilbur be using it for a trap or ambush?
The Shadow
GM, 1229 posts
Fri 13 Nov 2015
at 06:52
  • msg #5

The Sprawl Delve #4

Bedlam considers the risk of a trap or ambush low (without the co-operation of the Compton authorities) and so the party gathers in the "conference room", a cramped cellar space with mismatched chairs and a rickety old table.

Wilbur enters last, and starts by putting a small electronic gizmo on the table that hums and smells of ozone.

"Don't want anyone listing to us do we" he says with a private smile. "I expect you're wondering why I called you here today. Well, we have a job offer for you. The Gren over in Greenleaf Park control a biofuel processing facility. It's how they make fuel for the porkers, in exchange for protection. Since you decimated the piggies that protection is stretched so we want you to go in, neutralise the Gren and secure the facility. We have some old floor plans and a pretty good estimate of the enemy disposition. All you have to is take them out quietly, as they have the place rigged to blow as a deterrent. We'll pay you in tech of course. Any questions?"
Arcus
player, 142 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Fri 13 Nov 2015
at 23:43
  • msg #6

The Sprawl Delve #4

Arcus is not pleased to be working with a traitor... his opinion 'once a turn-coat... Always a turncoat'... but the young man keeps his opinions to himself, though the surly expression on his face is clear he is not happy to be dealing with this back-stabber again... and expects off-the-bat for there to be another betrayal in the plans and details 'Wilbur' is not revealing as yet.

But, that all aside... he does have a question...

"Aye, Ah have a question!  Now if'n I recall correctly we are supposed ta' be a salvage and exploration team, right? Well where does the idea of takin' what's not ours from peoples as already owns it, gots anything ta' do with 'salvage'?  Sounds more like banditry ta' meh~!  Ah mean~ beasties stalking a ruin thas' got valuables~ they don't got the sentience ta' claim or use or maybe even thugs hold up in a ruin~ using tech they have salvaged or more likely stolen ta threaten or harm peaceful livin' folks are true valid targets; but what have these Gren done ta be worthy o' having their people kilt and their possessions taken??  Is it the fuel-makin' plant or tha' bio-fuel.. yur interested in?  Ah'm a thinkin' if'n ya is decent and talk real nice-like maybe negotiatin' fur their fuel or gettin' a look-see at their fuel-makin' plant... say fur perhaps providing some added high-tech security as their Porker 'buddies' are kinda' scarce now... might be a less bloody and socially polite way ta' git what yur after!  Gren are sentient folks.. why not talk wit' em'??"
This message was last edited by the player at 13:17, Mon 16 Nov 2015.
The Shadow
GM, 1231 posts
Mon 23 Nov 2015
at 11:09
  • msg #7

The Sprawl Delve #4

Wilbur proves how good his stealth chassis is by dropping his jaw in surprise before gathering his wits. "Did you know Gren eat people? Yeah, I've seen the footage. Listen, we're trying to bring order to the Sprawl and that starts by taking the facility away from subhuman scum and putting it to good use. Now, before we go any further in this briefing, do the rest of you share your buddy's moral qualms?"
Rose
player, 344 posts
Wait, she's a plant?
What gave it away?
Mon 23 Nov 2015
at 13:32
  • msg #8

The Sprawl Delve #4

 She listened as the stranger compton man spoke about becoming vigilantes for this man. Frowning she glanced over to Bedlam and listened to Arcus and his speech.

 "I dont like this idea either." She was not a talker and she was part plant also. "While i may not like those Gren we have run into out there i find it hard that all of them deserve to be killed like the violent animals we run into out there."
Ophelia
player, 234 posts
HP:23 / 9
Mon 23 Nov 2015
at 13:51
  • msg #9

The Sprawl Delve #4

Ophelia stepped out of the shadows,she'd been there for a while unseen and listening to the conversation.

" my young friend here has a point, they may not be nice but they haven't done anything to cause us to do a pre-emptive strike on them." she held her hand up before anyone could argue " BUT they do pose an unknown threat to our community. For that reason alone they need to be studied."

She was silent for a moment " I suggest that we do a recon of their base. see what they are up to and assess what can be done to mitigate the threat. I don't agree with going on hearsay and rumour but solid evidence that they are getting ready to be hostile against us needs to be gathered before we turn from survivors to murderers"
Thunderbird
player, 159 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Mon 23 Nov 2015
at 15:52
  • msg #10

The Sprawl Delve #4

"Sorry Wilbur, whats your point?" Thunderbird asked "You dropped a grenade down ZE's pants. I do not trust you nor will I ever." he added looking around the room at the others.

"I remember one of the scientists talking about thugs in the past like Hitler and Zen Dau the Butcher that would call their enemies "Sub-human" in order to justify destroying them." he added "Now you want to use us to destroy the Gren, in order to take over a source of fuel? Sorry, no deal. If we were to deal with the Gren, the fuel would be better used by everyone in Compton than under your exclusive control." Thunderbird said, sweeping his arm around the area.

"I can see a future that Compton can become a center of knowledge in order to rebuild this region. If only a handful of beings have knowledge, then growth is stagnated since only the powerful will be able to read or use the technology. The more that can, the better to exchange ideas between each other and quicker to rebuild."
This message was last edited by the player at 17:54, Mon 23 Nov 2015.
Arcus
player, 144 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Mon 23 Nov 2015
at 18:08
  • msg #11

The Sprawl Delve #4

Arcus breathes deeply... not in anger... but his heart swelling in overjoyed pride of his New Companions.

Thinking, {I guess.. I was wrong... these ARE good folk~ HEROES! Mah message of civilization is spreading...!}

He continues, "...sub-human eh?  Well, Ah'm a thinkin' its a foregone conclusion tha' Humans are no longer tha' dominant peoples on this world o' wastelands we've ALL inherited from tha' ancients!  As mah pa' use' ta say, 'Tha Ancient's left us all a big ole' shit-sandwich.. an we alls got ta' takes a bite!  We don't have ta like it.. but we do have ta' live with it!'  Ah think wha'  he was meaning is we all have ta live tagehter or we all are gonna die together.  Tha' world is full o' sub-humans, trans-humans, post & pre-humans, aliens, plants, robots, androids, and dimensional beings... Grens, Porkers, Hoops, Badders, you name it~ yes and humans... mutant an mundane.. but its tha' world we got an we are all gonna have ta learn - someday ta' live tagether somehow.. and hopefully make a betah tomorrow fur our youngin's an maybe not make tha' same mistakes of the Ancient tha' broke tha' world in tha' first place!"

"You say them Gren's eat humans.. well if'n I remember correctly Gren's is plant folks.. so maybe ta' them their just playing tit fur tat, cause humans eat plants?  But if we show them we can be civil an talk polite, negotiate with them as equals... maybe they might think differently?  I fur one nevah EVER consider eatin' someone I can have a conversation wit!"

"I think Miss Ophelia's idea is the best approach, maybe since Rose is a plant herself... she can be point on speakin' with them Grens~ properly protected o' course... ta try an open a dialogue with em before we resort ta' guns and violence?  I'd like ta' know if we got a good reason ta' be killin' before we start somethin' tha' may plunge tha' whole area inta a war tha' ain't needed!"
This message was last edited by the player at 18:11, Mon 23 Nov 2015.
Crinkles
player, 111 posts
8/35 HP
Tue 24 Nov 2015
at 03:25
  • msg #12

The Sprawl Delve #4

Crinkles sits idly by. His fur rankled a bit at the subhuman comment, afterall the yeti had been accused of being similarly worthless himself on more than one occasion. The truth of the matter was, Crinkles never knew how to really join in a discussion where heated words were exchanged, he was good when things went beyond words and he was good when the words were cordial but nothing in between. The yeti figured it was a wash anyway, most people only needed Crinkles to lend an intimidating presence to the proceedings, never to speak.

To himself he thought, "~Crinkles doesn't recall encountering Gren, during his travels, but everyone needs to eat things even unusual things to survive. As long as the Gren have not harmed innocents Crinkles thinks talking to them is the best policy.
This message was last edited by the player at 20:12, Tue 24 Nov 2015.
The Shadow
GM, 1234 posts
Tue 24 Nov 2015
at 19:03
  • msg #13

The Sprawl Delve #4

Wilbur's expression gets grimmer and grimmer as everyone says their piece, then he turns to Bedlam. "Anything to add?" he asks menacingly.
Ophelia
player, 235 posts
HP:23 / 9
Tue 24 Nov 2015
at 21:28
  • msg #14

The Sprawl Delve #4

Ophelia moved to one side and she felt the now familiar pressure behind her eyes as she gathered her new powers ready to strike.

She disliked the tone of the robots voice and was ready to protect her friend if needed
Arcus
player, 145 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Tue 24 Nov 2015
at 22:45
  • msg #15

The Sprawl Delve #4

A...disturbing and nasty thought occurred to Arcus...

{..if Wilbur can 'transfer' to new... mechanical-like bodies on his destruction~ what's to keep him from just having a bomb installed in his body and not carry any weapons at all... to kill folks as turn out ta be 'inconvenient'; like were seeming ta' be to his plans right now, and suffer no consequences his-self?}

When Wilbur turns his attention to Bedlam, Arcus slips his hands to the edge of the table and hooks his thumbs over the edge to grab a hold of the table... shifting his legs slightly in his seat for better leverage... and readies himself to flip the table and bolster it with his Shimmering Shield to provide cover to his friends in the room... should he get the notion that Wilbur might explode...

...its thin.. but its just the kind of spoil-sport thing the traitorous robot might do if it thought it could get away with it.

Arcus watches Wilbur's reactions like a hawk...ready to act if his gut warns him of treachery...
This message was last edited by the player at 22:47, Tue 24 Nov 2015.
Rose
player, 345 posts
Wait, she's a plant?
What gave it away?
Wed 25 Nov 2015
at 16:29
  • msg #16

The Sprawl Delve #4

 The actions of the others made her look up from where the Wilbur was sitting and glance around before it dawned on her that they were acting nervous and seemed to be going to warplant mode.

 She looked back at wilbur and stood up and eyed the being in front of her wondering if maybe she should attack now, still she was not the team leader and had no desire to be a leader unless everyone was riding motorcycles like hers.

 Her eyes shifted slightly so that she could take in Bedlam's face and what he might do.
Bedlam Jones
player, 317 posts
I tend to get my own way
like it or not.
Wed 25 Nov 2015
at 18:56
  • msg #17

The Sprawl Delve #4

Bedlam nods and gives Wilbur a sheepish grin. "Not really," he shrugs.

"While I'm not sure I agree with the exact words which have been spoken," the giant throws a meaningful glance in Thunderbird's direction. "It does seem pretty clear we're not the best crew for this particular gig. You were with us on the last delve - stealth is not our strong point. Like the kid said, we really are better suited for exploration, salvage and barter."

Bedlam projects his thoughts to the crew ~Easy there lads and lasses. Let's not antagonize someone who can nuke us from orbit. I am going to play it a little dumb so he is happy we turned him down.~

"Now with regard to the Gren," Bedlam continues. "They've got their hands full with the badders, don't they? Give it a little time and your problem will go away on its own."
The Shadow
GM, 1236 posts
Mon 30 Nov 2015
at 11:08
  • msg #18

The Sprawl Delve #4

Wilbur switches off the anti-bugging device and stands up abruptly. "Looks like I made a big mistake coming to you. Rest assured it won't be repeated. Now let me make one thing very clear: if anything we have discussed goes any further, we will end you. END YOU! Just stay out of our business and you can continue grubbing for trinkets in the rubble"
Bedlam Jones
player, 319 posts
I tend to get my own way
like it or not.
Thu 3 Dec 2015
at 21:19
  • msg #19

The Sprawl Delve #4

Bedlam nods agreeably.

"Fair enough," the giant straightens up, avoiding the low ceiling. "We'll see you 'round the barter table."

"C'mon crew," he turns to leave. "They serve a decent stew here and we have a delve to plan."

~Ophelia, make sure Wilbur doesn't leave us any surprises. I trust you'll be subtle in your observations.~
Arcus
player, 146 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Fri 4 Dec 2015
at 04:49
  • msg #20

The Sprawl Delve #4

Arcus rose from his seat his expression one of utter defiance... as if to punctuate his boiling temper.. his hair suddenly turning into a corona roiling flames...

But his scowl took in Bedlam... and instead following his lead~ he merely gave Wilbur a very dirty look and he turned to leave, though the actual temperature in the room did spike suddenly with his clearly barely contained rage!

No doubt in anyone's mind.. the young Ranger mutant~ 'living star' is NOT one to be threatened!  As he strode out, with the look of someone with a new mission already in mind... leaving scorch mark footsteps and suddenly floating dust motes & small debris in his wake...
This message was last edited by the player at 04:52, Fri 04 Dec 2015.
Ophelia
player, 236 posts
HP:23 / 9
Fri 4 Dec 2015
at 07:57
  • msg #21

The Sprawl Delve #4

Ohphelia slipped back into the shadows and out the back of the building she gave Wilbur a few moments to leave and traced his steps making sure he'd not left a gift for them or that he contacted anyone else to surprise them as they left.

OOC:07:58, Today: Ophelia rolled 7 using 1d20+4.  perception roll.
07:57, Today: Ophelia rolled 12 using 1d20+11.  stealth roll.

This message was last edited by the player at 07:58, Fri 04 Dec 2015.
Rose
player, 346 posts
Wait, she's a plant?
What gave it away?
Fri 4 Dec 2015
at 14:34
  • msg #22

The Sprawl Delve #4

 She flicked an eyebrow at the Wilbur thing and snorted in amusement and stood up tall and straight before turning to take her shade for that beings presence.
The Shadow
GM, 1238 posts
Sat 5 Dec 2015
at 11:02
  • msg #23

The Sprawl Delve #4

Wilbur doesn't try any funny business and the rest of the day passes without incident. All too soon it will be the next morning and time to leave.

If you have any more Compton stuff to do go ahead in the thread, but here we will skip to the next morning. So where are you headed?
Bedlam Jones
player, 320 posts
I tend to get my own way
like it or not.
Sun 13 Dec 2015
at 13:19
  • msg #24

The Sprawl Delve #4

In the main room of the Last Chance, Bedlam hauls one of the extra sturdy chairs (a solid block of wood, actually) over to an unoccupied table with room for the rest of the crew. He orders a bowl of stew and a mug of the house beer while waiting for the crew to assemble.

To the other patrons the conversation at the crew's table flows in halting snippets. Among the crew, however, the telepathic discussion carries many more details.

Bedlam grins broadly at Thunderbird. "Thanks for sticking up for Zee, T-bird. Think you could teach me to read?"

Once the flames have cooled down a little Bedlam turns to Arcus. "Thanks for putting up with my moral ambivalence, Arcus. As I'm sure you've already realized, most of us common folk have our hands full just surviving. I, for one, am glad you are willing to pursue higher ideals. Even if they do complicate negotiations. So, how did your meeting go with the mayor?>"

[OOC: this space intentionally left blank for sidebar conversations.]

At some point the giant turns the conversation to their next delve.

"As usual, we have several options:

- We could follow up on the Red Guard invite.
~I don't have any intention of joining them, but the chance to cross the Sleeth bridge and scout some new salvage spots could make the trip worthwhile.~

- We could go see if anything is left to salvage from the Porker base."

~We could see about opening discussions with the Gren. If they'll talk to us after what we did to the Porkers.~

- We could check out the Badder market at Caiger Mall. ~See what we can learn about the operation. They're scattered all over. We'll want to keep them that way if we're going to survive long enough to disrupt their slave trade.~

"Personally, I would like to check in with our associates, ~the Dabbers ~ "and swing by the Restorationist outpost" ~to see if Wilbur's opponents have any use for us.~ "and continue developing our map to the Financial District." ~I know, the place is only a rumor, but imagine the swag!~
Rose
player, 347 posts
Wait, she's a plant?
What gave it away?
Mon 14 Dec 2015
at 00:58
  • msg #25

The Sprawl Delve #4

 Stopping part way thru her sandwich as she heard Bedlam mention going to the badders, stunned with the idea of having anything to do with those people. The memories came flooding back into her mind of how close she came to one of their slaves and she knew she would have most likely died while being held by them.

 "No Badders!, i dont want to see them again unless i am driving a tank, loaded for bear." She blinked her eyes to clear the moisture off of them and to think of something else for awhile.
Arcus
player, 148 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Wed 16 Dec 2015
at 21:49
  • msg #26

The Sprawl Delve #4

In reply to Bedlam Jones (msg # 24):

Arcus stormed out of the meet clearly determined to take action.... he started heading for the Mayor's Office again... but as he walked through the streets it was clear the direction he was heading was similar at least for the most part as the rest of the party...

He also saw the reaction his enraged mood made upon the peaceful citizens walking by... hair afire, his footsteps leaving sooty ashes in his wake and his mutant 'banner' effect straining to manifest~ fear and distress folks scurrying out of his way quickly trying not to meet his glowing eyes...

It was not the kind of reaction he wanted to inspire in people he wanted to help, inspire, teach, and protect.  It was NOT what a Ranger should do~ bring fear and dread.


Arcus forced himself to calm down... as he walked... pondering what he Wanted to do compared to what was the wisest thing he Should do!

Looking over at his companions they were clearly heading to the Last Chance Inn... away from his goal... but what he was planning to do would affect them.. and without their having a say.  That did not sit right with him.. this was a matter he would need their help to resolve... 'going off half-"cooked"...', like his father always told him when his temper got the best of him was not fair to them when their lives would be effected with his actions.

So.. reluctantly.. Arcus swallowed his anger and followed the rest of his team in to the main room of the Last Chance.

He sat and brooded... trying to think of how best to 'sell'... his rather provocative idea...

He sits mulling it over in his thoughts when Bedlam speaks up and his grimaces slightly at his question... not in anger.. just a little consternation as it derailed his train of thought somewhat...

Arcus sighs, "Aye...er want ta ...apologize fur loose mah temper back there.  Not very professional... its not the Ranger way!  It was a bit disrespectful o' your leadership o' the group Mistah Bedlam sah, A'hm sorry.  Ah've always had something o' a short-fuse... an tha' traitorous, backstabbing, piece of junk got me riled... cause, 'Gettin' in his way...', is jus' what I aims ta do!  If'n he's planning to disturb tha' peace around here or hurt Gren folks cause he's got no manners as ta' ask fur wha' he might want out o' them... like any civilized folks!  AN~ If'n there's gonna be an Ending.. it will be HIS slagged 'can' on the scrap pile! I don' like bullies nor murderous types who think they can threaten folks ta' git their ways~ its EVERYTHING I formed the Rangers ta STOP!"

The heat in the room begins to climbs a bit... and he sighs.. forcefully calming himself back down again.

"Ah spoke with tha' mayor .. she is as sure as the holy glow ..tha' mos' lovely woman I've evah laid eyes on.. Ah swear!  But she seemed real nice and interested in my ideas ta train other's as got what it takes in their hearts ta be RANGERS.  She even liked tha' idea o' Thunderbird's library.. though they don' have many books here in Compton.  I expanded somewhat on tha' idea to start a really big school here in Compton ta teach folks how to read and educate tha' youth ' Compton so tha' they have tha' tools to rebuild civilization.. and hopefully learn from tha' mistake o' tha' Ancients.. and not repeat them!  She said I don' think small..heh.. but she seemed right pleased with tha' ideas, but mentioned it will take lots o' salvage to fund such a project."

"But.. Mistah Bedlam sah... you made some good points... things in wha you said about things we could do."

"Wilbur may not represent the direct actions of the Restorationists.. he may be acting on his ownself!  We need ta Know tha' truth o' tha' before we decide ta' do anything!"

"Also.. way ah see it, we should find out what the Mayor's relationship with the Gren Village and her Community here in Compton is?  We might want to suggest or even lead a delegation to open a more formal peaceful relation with the Gren... and warn tha' mayor tha' Wilbur may be plotting to stir some crap up if he is looking for mercs ta attack their village!  Could cause reprisals on Compton even though they got nothing ta' do with it!"

He pauses and smiles, "An, thank ya kindly fur tha' complement Mistah Bedlam sah!  I'm nothing special.. jus a common man too!  Got nothing to my name than the clothes on mah back and some weapons in mah hands ah managed ta salvage.  Everyone in tha' world who knew Ah evah existed is dead and buried by these two hands... back in the ruins of what was once mah home; other than you fine folks! Ah got nothin'... only a desire ta help.. and try ta make a betah world fur other folks ta live in an enjoy.  But it sure is nice ta' know someone notices!"

Arcus looks over at Rose and his gaze softens, "..Ah know wha' ya mean miss Rose... tha idea o' being enslaved is terrifying to any free sentient being... but tha' Badders are a part o' the Wastedlands tha' Ancients left us all!  They got as much right ta' live as anyone else... eventually all sentient folks have GOT ta put past hurts in tha' past and come ta an agreement ta work for a betah tomorrow... one hopefully in peace!  Eventually, tha'  is gonna involve tha' Badders.  Ah'm sure not all Badders are slavers... an they want jus' tha' same things you do ma'am~ to live, grow and prosper in peace!  Sometimes... it takes a bit more than jus' courage to extend the hand of peace when you've been bit before... sometimes it take a little faith too!"

[OOC: Sorry it took so long to get this posted..real busy...!]
This message was last edited by the player at 06:04, Sat 19 Dec 2015.
Rose
player, 348 posts
Wait, she's a plant?
What gave it away?
Thu 17 Dec 2015
at 16:23
  • msg #27

The Sprawl Delve #4

 She blinks in surprise and truthfully confusion at the long diatribe at Bedlam. Her mind while tuned to things mechanical, really has to work out long speeches from those around her.

 "Ummm, ok".
Bedlam Jones
player, 321 posts
I tend to get my own way
like it or not.
Sat 19 Dec 2015
at 01:11
  • msg #28

The Sprawl Delve #4

Rose:
"No Badders!, i dont want to see them again unless i am driving a tank, loaded for bear."

Bedlam chuckles. "Ah, little sis, I like the way you think, even if I probably couldn't fit in a tank. But the Porkers were the only ones strong enough to keep the Badders in check. Now that we've taken them out, the Badders will start expanding their reach -- as will Wilbur. Their market is supposed to be neutral territory. It's probably the best place for us to go in order to find out more about them - expose their weak points - discover their motives. While I would be personally satisfied to pound any Badder slaver into the mud, I can't say I want to go raiding their dens and killing their pups. Like Arcus said, eventually we'll need to convince them to stop slaving. That'll take more than a tank."

"Though... a tank would be nice if we visit their market. Word of our disagreement with their Soup Kitchen staff has probably spread around by now. And I don't think this new growth," the giant strokes his newly sprouted beard with an equally furry hand. "Will be much of a disguise."

Bedlam then addresses some of Arcus' ideas.

Arcus:
"Wilbur may not represent the direct actions of the Restorationists.. he may be acting on his ownself!"

"I believe Wilbur is still the leader of the Restorationists; as such, many of them will follow his directions without question - especially if it is something as simple as burying a troublesome, or meddlesome, salvage crew. More importantly, it means he still has access to some screaming hot tech. He probably won't consult any committees if he decides to take us out himself. And if there are repercussions after we're gone, well... we won't get to enjoy them."

Arcus:
"...we should find out what the Mayor's relationship with the Gren Village and her Community here in Compton is..."

"Well, I had always heard the Gren were a bunch of cannibals - you know, they live in the woods! And much as I love my baby sister," he indicates Flora with a nod and a smile. "The thought of being surrounded by a bunch of trees and bushes just gives my the willies."

"That said, we need to be careful about who we approach. Compton is more likely to ally with the Restorationists than the Gren - they're closer and the Mayor likes tech."

The giant shakes his shaggy head. "Orbits we're walking a tricky line trying to keep two groups of potential allies from becoming enemies."

"It might make more sense... since Greenleaf Park is close to the Sleeth Bridge... to follow up with the Red Guard, then use the opportunity to wander close to the Gren territory. Maybe we'll get real lucky and bust up a Badder raid on the park."
Arcus
player, 150 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Sat 19 Dec 2015
at 05:57
  • msg #29

The Sprawl Delve #4

In reply to Bedlam Jones (msg # 28):

Arcus looks at Bedlam... with an expression of deep respect then smiles, "...this is why Ah decided to hold mah peace during the negotiations... an follow yur lead on tha' matter, Mistah Bedlam Sah!  You have a sane, level-headed, practical approach to matters tha' can sometimes be betah than all tha' 'righteous fire & brimstone' of mah high-ideals an ethics!  'One can be perfectly in tha' "right" and yet end up DEAD wrong!'... I trust yur judgment on tha' mattah!"

He nods satisfied, his hair slowly extinguishing back to its normal bright-red tousled lockes of hair as his emotions and anger dissipate as well.

"Ah can get behind tha' goin' to the Sleeth Bridge ta' find out 'bout tha' Hoops - Red Army.. and use tha' as an excuse ta look up the Gren ...with caution, o' course!"
The Shadow
GM, 1243 posts
Thu 31 Dec 2015
at 13:56
  • msg #30

The Sprawl Delve #4

You head out into the Suburbs making for the South River Bridge, a six hour journey. Soon you are in unfamiliar territory trusting entirely to the map. You are midway through the ruins of some sort of municipal facility, when something occurs...

I am assuming like last time that Bedlam and Crinkles are pushing carts and everyone else is looking out for Trouble. Thunderbird, I will assume you are not flying more than a few feet off the ground. I was a little generous last time, but high flying scouts can easily get attacked by nasty flying monsters. Up to you, but bear it in mind!

So everyone who isn't pushing a cart roll Perception please :)

Rose
player, 353 posts
Wait, she's a plant?
What gave it away?
Thu 31 Dec 2015
at 15:24
  • msg #31

The Sprawl Delve #4

 Keeping the area under watch she marches along with her eye roaming for trouble.

07:22, Today: Rose rolled 17 using 1d20+3.  perception chk
Arcus
player, 153 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Thu 31 Dec 2015
at 20:35
  • msg #32

The Sprawl Delve #4

Arcus is watching warily at the shadows... always moving from cover to cover... pausing occasionally to peer about with his Binoculars into the distance ahead... and behind their route of travel.

15:32, Today: Arcus rolled 25 using 1d20+7 with rolls of 18.  Arcus Perception roll.
With Binoculars Roll 30!

Thunderbird
player, 162 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Mon 4 Jan 2016
at 06:21
  • msg #33

The Sprawl Delve #4

"I would not have a problem teaching you or anyone of the group how to read." Thunderbird said "Lets keep our eyes open for any books that we find and a small chalk board or something so I can write the letters and some words to start with. Maybe your ability to transmit your thoughts might help the others quickly learn. As you read things, you can send it to the others. Just no telling what the word is if I ask them." he said with a grin.

With the group assembled to head to check out the Red Guards. Thunderbird scouted ahead, using the buildings as he flew low to the ground.

01:20, Today: Thunderbird rolled 15 using 1d20+11.  Perception.
Ophelia
player, 239 posts
HP:23 / 9
Mon 4 Jan 2016
at 08:33
  • msg #34

The Sprawl Delve #4

While Thunderbird was the eye in the sky Ophelia raced out into the rubble to be the eye on the ground


OOC:08:32, Today: Ophelia rolled 22 using 1d20+5.  perception roll
The Shadow
GM, 1244 posts
Mon 4 Jan 2016
at 11:27
  • msg #35

The Sprawl Delve #4

With the aid of his ancient tech Arcus is able to spot the badder lookout atop a battered steel tower in the centre of the facility. It is clear that the badder has spotted the party, but Arcus can tell he doesn't realise he has been spotted himself...

You are still far enough away to make a detour and avoid the encounter if you want.
Arcus
player, 154 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Tue 5 Jan 2016
at 23:09
  • msg #36

The Sprawl Delve #4

Arcus moves forward to Bedlam's side to whisper...

'We gots a Badder in a watch-tower ahead.. right at about 2 o'clock... maybe 220 yards or so.  Square in the middle o' tha compound.  He's spotted us.. but don' know we seen him... yet... ah think.'

Then Arcus slips back to his position on the cart but unslings his megashotgun.. awaiting Bedlam's telepathic commands...
This message was last edited by the player at 23:12, Tue 05 Jan 2016.
Ophelia
player, 240 posts
HP:23 / 9
Wed 6 Jan 2016
at 13:39
  • msg #37

The Sprawl Delve #4

Ophelia hugs the shadows of a ruined building and watched the Badder from her location and waited for Bedlam to contact her with instructions
Bedlam Jones
player, 322 posts
I tend to get my own way
like it or not.
Wed 13 Jan 2016
at 22:35
  • msg #38

The Sprawl Delve #4

Bedlam squints up at the sun.

"Good spot for a break!" he calls to the crew and signals Thunderbird to come in.

The giant lowers the cart handles to the ground and takes a small sip of water from a jug as he surveys the area.

His thoughts go out to the crew. ~Ophelia, stay hidden. Arcus spotted a badder ahead in that tower. Don't look at it - we don't think he knows we've eyed him.~

Bedlam walks back to where Crinkles has parked his cart.

"Not a bad day, weather-wise," he says, scanning back along their path.

He takes out the map, to make some notes.

~We could skirt this area, or go see what he's guarding. Preferences?~

OOC: Can we get a more detailed description of the "municipal facility"?
One large building?
Several buildings which used to form a compound?
An open yard where they used to park lorries?

Are there other watch towers / observation posts?

Rose
player, 354 posts
Wait, she's a plant?
What gave it away?
Thu 14 Jan 2016
at 11:02
  • msg #39

The Sprawl Delve #4

 Though she had been told not to look she glanced around the area to have a idea of what was around them at this moment and to see if something was moving or watching them when her eyes swept past them.

 "I would most likely ask who is the tribe holding that the guard is with first?, before we stir up more trouble with the other tribes around here..still it would be nice to have another engine or the parts to start building another engine.

 Ummm, what would be really nice would be to find a refinery and be able to make our own fuel, then we could build motorcycles or cars and move fast."


 The more she began talking about building engines the more excited she was becoming and it was showing with her hands gesturing about in pantomime with her words.
Ophelia
player, 241 posts
HP:23 / 9
Thu 14 Jan 2016
at 11:09
  • msg #40

The Sprawl Delve #4

Ophelia listened to Bedlam's mental message and hugged the shadows even more, her crossbow loaded in at the ready
Arcus
player, 155 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Thu 14 Jan 2016
at 11:48
  • msg #41

The Sprawl Delve #4

Arcus sat down with his megashotgun in a location that 'conveniently' provided him cover from the Badder in the guard tower smokestack... but not far enough away that he could not let Bedlam hear his thoughts.

{Ah like Rose's point.. we really don' know who tha Badder works fur. Ta assume all are in tha' same slaver tribe is prejudging him.  Perhaps tha best action might be ta' have Thunderbird... jus' directly confront him and ask what his allegiances are?}

Speaking up, "Securing a reliable fuel source fur tha' town o' Compton.. would be a worthy cause an a step in tha' right direction fur civilization...!"
This message was last edited by the player at 11:49, Thu 14 Jan 2016.
Bedlam Jones
player, 324 posts
I tend to get my own way
like it or not.
Tue 26 Jan 2016
at 01:38
  • msg #42

The Sprawl Delve #4

Bedlam makes a few notes on the map, then holds it at arm's length and turns, as if comparing it to the surroundings.

~Badders can't change their stripes,~ the giant's animosity carries clearly with his thoughts.

Aloud, he asks, "Anybody see any territorial markings? Indications this a claim has been filed for this turf?"

~Thunderbird won't have to go ask. They've seen us, so they are already preparing for our arrival. It's just a question of whether they will announce their presence or attempt to remain hidden. And I think the sentry would have taken cover if their intent was the latter.~

"So it seems the consensus is to meet them. Let's advance a little, find a spot that won't put us at a complete disadvantage, and flag down the sentry. We wait until their delegation comes out to meet us."

~Meanwhile, Ophelia quietly scouts for tunnel entrances, and Thunderbird finds a perch to watch our back. I don't want them sneaking up behind us.~

"Thoughts?" he asks, carefully folding up the map and stowing it beneath his dented VW breastplate.
Thunderbird
player, 163 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Tue 26 Jan 2016
at 03:39
  • msg #43

The Sprawl Delve #4

"Got a white flag for Arcus to take with him?" Thunderbird asked the others before heading off to watch the rear as instructed.
Rose
player, 356 posts
Wait, she's a plant?
What gave it away?
Wed 27 Jan 2016
at 15:25
  • msg #44

The Sprawl Delve #4

 Blinking her eyes at the question of markers for this claim?. She went ahead and took a unmoving look around the area for signs saying this is our claim, "I did not see anything around where i am, though i am staying behind this broken piece of concrete, so may not have seen everything....Ummm, what does a claim look like?."
Arcus
player, 156 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Thu 28 Jan 2016
at 17:27
  • msg #45

The Sprawl Delve #4

In reply to Bedlam Jones (msg # 42):

Arcus nods, "Ah'm good with tha!"

Arcus reaches into his travel pack and pulls out a length of bandaging cloth he uses for binding wounds in the field. Shifting his grip on his Megashotgun to take the barrel in hind he ties the length of white cloth to the butt of the firearm...

Holding the weapon by the barrel away from the trigger and grip to hold it like a make-shift flag, shrugging "...think this 'll work?"
Bedlam Jones
player, 325 posts
I tend to get my own way
like it or not.
Sat 30 Jan 2016
at 08:52
  • msg #46

The Sprawl Delve #4

Bedlam gives Arcus' parley flag a curt nod. "Seems clear enough to me," he says, picking up the cart handles.

"How about the wall of that outlying building?" he points to a spot up ahead. "It's not too close and it'll give us cover on one side while the route forward or back is still open."
The Shadow
GM, 1248 posts
Sun 31 Jan 2016
at 11:26
  • msg #47

The Sprawl Delve #4

You proceed as planned, taking a defensive position around a half-gutted pump house, signalling the sentry and awaiting developments. After five tense minutes you are approached by a lone badder slavemaster. He stops a few metres away.

"You are the crew that attacked the Soup Kitchen dig. What do you want?"
Bedlam Jones
player, 326 posts
I tend to get my own way
like it or not.
Sun 7 Feb 2016
at 14:07
  • msg #48

The Sprawl Delve #4

~Why do they always ask the hard questions?~

Bedlam gives the badder a dismissive shrug. "You thought we might make good slaves; we thought otherwise. An unfortunate misunderstanding."

"Let's say we don't repeat it, huh?"

The giant indicates the crew with a nod. "We are a salvage crew exploring the Sprawl for baubles and trade goods. Doing our best to acknowledge when others make reasonable claims on certain areas. Wouldn't do to weasel in on someone else's dig."

"Looks like you've got an operation going here," his lamppost swings slowly from the direction of the tower to the fence line. "We might be open to some trade when we pass through the area. Save you the hassle of hauling your goods all the way to market."
The Shadow
GM, 1249 posts
Tue 9 Feb 2016
at 17:41
  • msg #49

The Sprawl Delve #4

The badder looks unimpressed."Unless you're selling slaves you have nothing we want. We heard what you did to the Troika dig at the Kitchen.... I should be gutting you, not talking. Then again, we heard it was you that did for the Cook". The badder gives a toothy grin. "Plus the Troika are bastards. So here's what we'll do, you take the long way round next time and we'll call it even"
Rose
player, 357 posts
Wait, she's a plant?
What gave it away?
Wed 10 Feb 2016
at 03:21
  • msg #50

The Sprawl Delve #4

 The badders voice was loud enough to overhear and she could feel a creepy crawly sensation along her body as the memory of her near capture rose up and urged her to flee away from the slaver.

 The war within her mind bothered her with wanting to flee and wanting to put a shaft into the head of the guard out there who was telling them to get lost and go around their turf.

 "We going to run from them again?."
Ophelia
player, 242 posts
HP:23 / 9
Wed 10 Feb 2016
at 14:46
  • msg #51

The Sprawl Delve #4

Ophelia moved into the tunnels and hugged the shadows waiting for Bedlam to further instructions



OOC:14:47, Today: Ophelia rolled 24 using 1d20+11.  stealth roll.
This message was last edited by the player at 14:47, Wed 10 Feb 2016.
Bedlam Jones
player, 327 posts
I tend to get my own way
like it or not.
Fri 12 Feb 2016
at 21:22
  • msg #52

Re: The Sprawl Delve #4

Rose:
"We going to run from them again?."

Bedlam's thoughts reach Rose and the crew as he continues negotiations with the badder. ~Patience, sis. All in good time.~

"That was the Troika?!" Bedlam seems surprised.

"I must confess," he apologizes with all the sincerity he can muster. "I am not very good at distinguishing between your clans. I hesitate between the two offenses of asking your clan name, and leaving without knowing. May I be so bold as to ask?"

The giant waits for the badder's reply before continuing.

"Given this excellent den," he again takes in the compound with compliment. "I am sure yours is among the most powerful of the clans. And while I understand your primary trade is slaves, still... slaves work better when they are fed. And when they have tools. And a dominant clan needs weapons and ammunition in addition to slaves. And cubs grow proud and strong when their elders give them shiny tech to adorn their den..."

The giant pauses, allowing the badder time to further consider the economics of trade.

OOC:
15:19, Today: Bedlam Jones rolled 24 using 1d20+16.  Interaction. Get badder to reveal clan name.

Arcus
player, 157 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Sun 14 Feb 2016
at 07:14
  • msg #53

Re: The Sprawl Delve #4

Arcus remains silent... as he has nothing civil to say to the Badder slaver... however he does remove the 'white-flag' of truce from his gun barrel.. though he doesn't actually point his Megashotgun at the Badder sentry.

The temperature of the area goes up and his hair ignites to its usual corona of shifting bright flames... clearly from the young Ranger's blazing eyes and expression he wants nothing less than to start killing Badders one by one, however long it takes, until they get the point that slaving is 'bad for business'.

But he hold's his piece.

His expression hardens when Bedlam infers opening trade with these miscreant curs... clearly he is opposed to such...
Bedlam Jones
player, 328 posts
I tend to get my own way
like it or not.
Mon 15 Feb 2016
at 20:26
  • msg #54

Re: The Sprawl Delve #4

~Crew, do not confuse what I am saying with what I am doing. Charging into a badder den is likely to leave some, if not all of us bleeding out or in shackles. We need information. So I need to find common points of discussion.~

~Or do you want me to just ask this furry mug to muster the troops so we can meet them on the glorious field of battle?~
Arcus
player, 159 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Tue 16 Feb 2016
at 11:26
  • msg #55

Re: The Sprawl Delve #4

In reply to Bedlam Jones (msg # 54):

Arcus hears the Giant man's thoughts in his mind and his own thoughts come back with conviction...

{"Ah'm not interested in starting a fight that gits us all killed neither... but Ah'll be DAMNED if'n Ah'm gonna be a party-ta givin' 'aid an material support' to a bunch of dirt-bag slavers! Tha' idea that sentient free-willed beings are property ta be bought, used and sold like some pair o' ole shoes~ is not only offensive its jus' plain WRONG and EVIL at its core!  Ah'll have nothing civil ta' do with anyone who practices enslaving free-minded sentients.. tha' includes trading peacefully with them~ jus' so they can continue slaving!  I don't deal~ nice-like, with folk as spread oppression, suffering, fear and terror... nor scum-bag slavers!  As far as Ah'm concerned~ they git ONE chance... ta free their slaves and abandon slaving entirely... or they will face fiery DEATH at mah hands!  Slaving is EVIL and it is rapacious as 'everyone who is FREE is threatened as long as ANYONE is allowed to be forced ta' live in chains!'  I'll NOT abide tha'.. no sir, Mistah Bedlam~ Ya have ta STAND fur somethin'! So you can talk all's you want.. but if'n your planing on being friendly with these evil peoples.. then It might be best for me ta seek other companions!"}
This message was last edited by the player at 11:33, Tue 16 Feb 2016.
The Shadow
GM, 1250 posts
Wed 17 Feb 2016
at 11:55
  • msg #56

Re: The Sprawl Delve #4

"We are the Burner clan" says the badder reluctantly. "I'll talk to the boss about your offer. See that?" - he indicates a rusting street light at the edge of the compound - "You see a red flag there when you come back, we can trade. You see nothing, walk away and stay away".
Bedlam Jones
player, 329 posts
I tend to get my own way
like it or not.
Thu 18 Feb 2016
at 12:52
  • msg #57

Re: The Sprawl Delve #4

"Understood," Bedlam nods perfunctorily down at the badder. The word also seems to resonate through his thoughts in reply to Arcus.

The giant turns crisply. "Let's go, crew. We need to find an alternate route."

~Stay hidden if you can, Ophelia. Join us two blocks back the way we came as soon as it is clear. Thunderbird, be sure they can see you watching our back.~

Pulling the handcart, Bedlam pauses near the rusting street light to again make note of the landmarks. Then he leads the crew back the way they came until the rubble of the Sprawl has put a few turns between them and the Burner clan compound.

In a relatively open area which may once have been an intersection of roads he calls a halt. "This looks like a good spot to wait for Ophelia."

"So I've been thinking," he says. "Working with Arcus' premise that the badders must give up their slaves or face death at our hands, what do the badders use the slaves for? And what would they do without them? Is this something which will lend itself to a sudden transition? Or should we just skip all the tedious negotiations and assume their answer is 'no'. Then we can just attack them on sight, and inform any survivors to advise their kind to find another line of work?"
Arcus
player, 160 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Thu 18 Feb 2016
at 13:34
  • msg #58

Re: The Sprawl Delve #4

In reply to Bedlam Jones (msg # 57):

Arcus visibly clams down ... his corona of firey hair settling to it usual freakishly bright-red long hair and the heat in the air dissapating.  He sighs and comments.

"Ah'm... appologizing Mistah Bedlam sah, you handled tha' far betah than I likely would have!  Ah knows you all haven't signed up ta' fight no war against evil...jus' cause Ah'm here.. and Ah thank ya fur considering mah convictions on tha' matah!"

"As fur them Badders... If'n tha' is yur all in agreement ta' deal with them as they deserves... Ah, would prefer we handle them with stealth first.  Sneak into or, at least-ways, near their compounds and start tallyin' what their numbers and defenses are as best as we can determine.  Then decide how best to break their control.  Tha' aftermath o' a successful liberation ideally, Ah, would like ta' see the Badders hire their 'workers' fur fair pay and treatment for their work in their salvage workcamps with tha' freedom ta leave an go else where if'n things are not to their liking.  It would encourage tha' Badders to treat their employees much nicer to convince them to stay and work.. yet not ruin their society... hopefully."

"But before all o' tha' we need to know.. if the Restorationists are supplying them with new tech... like those nullification collars. We also, Ah think, needs ta' hire a few more guns.. ah'd say maybe four merc types ta help back us up?  Them Badders ain't stupid they will be lookin' fur us an ready.. plus Ah'm sure they are the type ta' hold grudges!"

"But all tha' takes funds to trade for info and for hired help..so.. {sigh}... despite mah desire ta' help those slaves... Ah think we needs to make a score o' some good salvage first!"
This message was last edited by the player at 13:42, Thu 18 Feb 2016.
Ophelia
player, 243 posts
HP:23 / 9
Fri 19 Feb 2016
at 11:17
  • msg #59

Re: The Sprawl Delve #4

Ohpelia mentally nodded and slipped deeper into the shadows. She waited until the group were clear of the Badders then slipped out and away from the area.

She circled round and came towards the group from the opposite direction.


OOC:11:17, Today: Ophelia rolled 20 using 1d20+11.  stealth roll.
This message was last edited by the player at 11:18, Fri 19 Feb 2016.
Thunderbird
player, 164 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Fri 19 Feb 2016
at 22:20
  • msg #60

Re: The Sprawl Delve #4

Thunderbird nodded before making a display of flying as he rode the thermals, keeping an eye on the badders down below. As he flew, he mentally mapped out the defenses in case they would be needed to assault the territory.


17:18, Today: Thunderbird rolled 26 using 1d20+11.  Perception.
Rose
player, 358 posts
Wait, she's a plant?
What gave it away?
Fri 19 Feb 2016
at 22:39
  • msg #61

Re: The Sprawl Delve #4

 She was staring at the badder with a ugly expression and shifted her hvy xbow towards where the badder was floating and blocking their way.

 I dont think we should have any doings with these badders, they are all the same. Her thoughts hammered the group/Bedlam.
This message was last edited by the player at 22:40, Fri 19 Feb 2016.
Bedlam Jones
player, 330 posts
I tend to get my own way
like it or not.
Sun 21 Feb 2016
at 02:58
  • msg #62

Re: The Sprawl Delve #4

Rose:
~I dont think we should have any doings with these badders, they are all the same.~

~You are not alone in that thought, sis.~

Arcus:
"...Ah knows you all haven't signed up ta' fight no war against evil..."

"While I might not feel the same... motivation, I am, in general, in agreement with your the desired outcome."
Arcus:
"...Ah, would prefer we handle them with stealth first..."

"Yeah. Not our strong suit. But we could certainly scout their perimeter, see which paths they use, look for someplace we can watch from. Maybe start a propaganda war by posting anonymous signs advocating workers' rights."

Bedlam pauses.

"We will need more provisions for such a protracted campaign..."

"What about the rest of you," the giant addresses the crew. "Most of you signed up on the premise of making a better life for yourself by salvaging the Sprawl. Poking a badder might yield some swag, but we could just as easily avoid that fight."
Thunderbird
player, 165 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Sun 21 Feb 2016
at 16:25
  • msg #63

Re: The Sprawl Delve #4

Thunderbird headed back to rejoin the group. "For the time being we can avoid the Badders. If we are going to deal with them, we can start starving them of slaves so that they have to travel further. Once they start doing that, we can start hitting their raiding parties piece by piece to the point that they would feel safer staying at home. However, since nature abhors a vacuum, we need to be able to provide them with other means of supporting themselves. Maybe we need to research them further to see what talents they have that would be more useful to them (and us) in a civilized society." he said
Ophelia
player, 244 posts
HP:23 / 9
Mon 29 Feb 2016
at 11:42
  • msg #65

Re: The Sprawl Delve #4

Ophelia looked at those gathered round her, she'd promised herself she'd not get close to another group again after her last were killed but damn it she cared about these dirtbags " I will go with the majority, I joined you to help you make a better life for us all. I'm tired of killing for the sake of it and lost too many good friends to count. BUT if my family is attacked I will protect them. If my family decide to go on the attack then I will go to protect them, and sadly I seem to have chosen you lot as my family" she said with a smile
Bedlam Jones
player, 331 posts
I tend to get my own way
like it or not.
Thu 3 Mar 2016
at 18:09
  • msg #66

Re: The Sprawl Delve #4

Bedlam listens to what the crew has to say, nodding his head.

"Ok. Seems we are agreed in that we don't like badders or their chosen profession. Seems we are also agreed that eliminating them, or converting them to a new economic enlightenment will require more resources than we have with us at this time. So we need to continue this discussion round the fire. In the interim, let's gather more info about this den."

He pulls out the map and makes some marks. "T-bird, is 'burner' spelled with an 'i' or an 'e'?"

"This looks like the main approach to the den. Assuming the fenceline is the primary demarcation, let's circle around that way, looking for other paths leading in. Remember, they like to dig."

"When we get to the far side, we will continue making our way toward the Sleeth Bridge."

"And, um, now that we've got this Burner group on conversational terms, when we come across any badders in the future do we just want to attack them on sight?"
Arcus
player, 161 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Thu 3 Mar 2016
at 20:27
  • msg #67

Re: The Sprawl Delve #4

Arcus speaks up, "Well.. much as I hates slaving.. and am not to fond of those who practice it... jus' attackin' someone cause they look like they might be is not fair nor polite civilized-like!  So.. naw, ah'm against jus' attackin' on sight.  Ah'm, not at war with Badders... ah've taken an issue with SLAVERS... whatevah race or species is engaged in tha' odious profession!  Actin' like Evil Folks, is no way ta be betah than them~ as Good people!  So ah say we do jus' what we did this time.. we be polite and neighborly respect their territory... but be sure as ta' get a full accounting o' what they consider their lair... an politely leave them alone~ until we have enough intel to attack and break up their activities!  If'n they attack us.. well .. they get what they asked fur.. no exceptions... and no more niceties!"

The young mutant ranger crossess his arms, "..well thas mah piece o' mind on tha' matah...!"
This message was last edited by the player at 20:31, Thu 03 Mar 2016.
Crinkles
player, 114 posts
8/35 HP
Wed 9 Mar 2016
at 21:39
  • msg #68

Re: The Sprawl Delve #4

Crinkles looks from one to another of the crew members while they discuss the offing of the clan of Badders.  He stretches his long arms after a bit and asks, "Crinkles wonders if we tell other badders we work for Clan Burner, if that might get them to leave us alone?"

He looks at Arcus, "Crinkles does not say we do work for badders.  Just tell a lie."  He shrugs his large shoulders as if to say it was just an idea, the hood of the pickup moving up and down with his motions.

"Not go to war with Clan Burner, Crinkles thinks.  Too many dead right now."
Bedlam Jones
player, 332 posts
I tend to get my own way
like it or not.
Thu 17 Mar 2016
at 16:38
  • msg #69

Re: The Sprawl Delve #4

"Alright - continue talking before smashing skulls," Bedlam shrugs, absently scratching at the shaggy fur on his neck. "I don't know how you deal with all this fur, Crinkles. Can't believe I'm looking forward to the next flux."

"Now let's get moving - we're wasting daylight."

Grasping the handles of his cart the giant coaxes the crew to start circling the badder compound.

~T-bird and Ophelia scout high-low. Rose, follow up on anything that needs a closer look. Arcus, rear guard. Remember, not likely to be much salvage this close to the badders, so we're looking for their bolt holes and sally ports for now.~
Thunderbird
player, 166 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Thu 17 Mar 2016
at 18:35
  • msg #70

Re: The Sprawl Delve #4

"Burner with an "E". B-u-r-n-e-r, like in EPROM burner." Thunderbird said, listening to the conversation. "We could say that we know the Burner's but that might open a whole new can of worms if someone has an axe to grind with them."

With the order to take the high point, Thunderbird took off into the sky.
Ophelia
player, 247 posts
HP:23 / 9
Fri 18 Mar 2016
at 10:31
  • msg #71

Re: The Sprawl Delve #4

Ophelia gave a mental nod and was off at a long legged run before dropping onto all fours and leaping over a pile of rubble and was suddenly out of sight


OOC:
10:33, Today: Ophelia rolled 20 using 1d20+11.  stealth roll.
10:32, Today: Ophelia rolled 13 using 1d20+5.  perception roll.

This message was last edited by the player at 10:34, Fri 18 Mar 2016.
Rose
player, 360 posts
Wait, she's a plant?
What gave it away?
Fri 18 Mar 2016
at 13:26
  • msg #72

Re: The Sprawl Delve #4

 Glad to be away from any badders, she moved off in the direction that everyone else was going. As she walked she took down he hvy xbow and looked at the design, of the torque bars and began to think about how to improve it..maybe mount a scope on it or add a box to make it a bit faster loading.
Crinkles
player, 116 posts
8/35 HP
Fri 18 Mar 2016
at 20:01
  • msg #73

Re: The Sprawl Delve #4

Crinkles falls in with the main group.  "Fur keeps Crinkles warm," he says with a shrug.

He checks the straps on his pickup and confirms that his auto-cannon is in place as he walks along.
The Shadow
GM, 1255 posts
Mon 21 Mar 2016
at 06:44
  • msg #74

Re: The Sprawl Delve #4

The party performs a wide sweep of the Burners' compound under the suspicious eyes of the badder sentries.

Everyone make a Perception roll. Are you moving on the the South River after your scouting mission?
Ophelia
player, 248 posts
HP:23 / 9
Mon 21 Mar 2016
at 07:25
  • msg #75

Re: The Sprawl Delve #4

OOC:07:24, Today: Ophelia rolled 13 using 1d20+5.  perception roll.
Rose
player, 361 posts
Mon 21 Mar 2016
at 12:23
  • [deleted]
  • msg #76

Re: The Sprawl Delve #4

This message was deleted by the player at 12:24, Mon 21 Mar 2016.
Rose
player, 362 posts
Wait, she's a plant?
What gave it away?
Mon 21 Mar 2016
at 12:24
  • msg #77

Re: The Sprawl Delve #4

05:22, Today: Rose rolled 5 using 1d20+3.  perception chk.
Thunderbird
player, 167 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Mon 21 Mar 2016
at 14:23
  • msg #78

Re: The Sprawl Delve #4


10:23, Today: Thunderbird rolled 18 using 1d20+11.  perception.
Arcus
player, 163 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Mon 21 Mar 2016
at 15:35
  • msg #79

Re: The Sprawl Delve #4

11:32, Today: Arcus rolled 15 using 1d20+12.  Arcus Perception roll +7{+12 w/Binoculars}.

Arcus merely nods to the group's directions and takes up position on the back of the Wagon the Giant leader sets to pulling.

He rests the Mega-Shotgun across his knees and keeps as watchful an eye out for any Badder treachery or other threats.. using his binoculars that hang from the strap at his neck.
Crinkles
player, 117 posts
8/35 HP
Mon 21 Mar 2016
at 18:27
  • msg #80

Re: The Sprawl Delve #4

Crinkles keeps his eyes peeled as he looks about.

11:26, Today: Crinkles rolled 18 using 1d20+5.  Perception.
The Shadow
GM, 1257 posts
Fri 25 Mar 2016
at 11:15
  • msg #81

Re: The Sprawl Delve #4

You circle the camp, but only Thunderbird notices something useful. From the air, he notes the pattern of manhole covers leading to and from the Burner's base. If they are anything like their cousins, this is almost certainly one of their routes in or out of the base.
Bedlam Jones
player, 333 posts
I tend to get my own way
like it or not.
Thu 31 Mar 2016
at 21:21
  • msg #82

Re: The Sprawl Delve #4

"Manholes, huh? Those things were not designed with men of my stature in mind," Bedlam comments when Thunderbird reports his observations. "Nice work, T-bird."

"We're getting pretty far afield from our usual range. That means new opportunities for getting rich and getting killed. Let's continue toward the river. Once there, we can decide which way to turn."

OOC: Yes, continue into The South River District.
Crinkles
player, 118 posts
8/35 HP
Fri 1 Apr 2016
at 16:17
  • msg #83

Re: The Sprawl Delve #4

Crinkles is careful to avoid the manhole covers, never know when one might pop open and allow him or Bedlam to get their legs stuck in it.  Or worse, when something might pop out and try to eat them.

He follows after Bedlam.
Rose
player, 364 posts
Wait, she's a plant?
What gave it away?
Fri 1 Apr 2016
at 16:30
  • msg #84

Re: The Sprawl Delve #4

 She felt the slow anger against the slavers, even though she had only been captive for a few minutes before the others rescued her, but that feeling of being helpless gave her the anger and the desire to strike back at any who would choose to do such a thing against their will.

 She began following the others still wrapped in her darkness of thoughts.
Thunderbird
player, 168 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Sun 3 Apr 2016
at 15:06
  • msg #85

Re: The Sprawl Delve #4

"The manholes might be too small for you to go into the sewers but we can pile junk on them so the badders have less places to come out. We can even spread the word that there is some creatures down there that pop up and snatch people to keep others from removing the rubble." Thunderbird suggested
The Shadow
GM, 1259 posts
Mon 4 Apr 2016
at 10:26
  • msg #86

Re: The Sprawl Delve #4

Following your map as best you can you progress through the suburbs and down towards the South River bridge. As you approach the river, the building seem in better repair, with fewer half-collapsed structures surrounded by rubble. However, many of the building are sealed up tight, with bricked-over windows and iron plating blocking doors. You see no sign of anyone, but there is watchful quality to the empty streets. A few blocks away, according to the map, is the bridge, where the Sleeth control access. Downriver is Greenleaf park, where the Gren make their lair. Upstream is terra incognita. Sunset is less than half an hour away...

Wasn't sure if you were planning to cross the bridge, so I left you a few blocks away.
Rose
player, 365 posts
Wait, she's a plant?
What gave it away?
Tue 5 Apr 2016
at 01:19
  • msg #87

Re: The Sprawl Delve #4

 She paused as the streets once again split into different directions. Some she could guess where known enemies or possibly allies had their strong holds set up.

 "So what direction now?". Her eyes eyed the setting sun "And we should find a place ta hold up before pushing into unknown areas."
This message was last edited by the player at 01:20, Tue 05 Apr 2016.
Arcus
player, 164 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Tue 5 Apr 2016
at 03:11
  • msg #88

Re: The Sprawl Delve #4

Arcus speaks up lifting his visor on his golden plate helm... having seemingly been asleep most of the journey, "Ah'm-a thinkin' we should find a defensible campsite or at least a somewhat concealed one and camp fur tha' evening.  Mos' o' us got no good night vision.. and meh lighting up would be seen fur miles... ifn' its not chilly I'd suggest we make a cold camp... even if it is a bit cool tonight.. Ah' can radiate heat without light so no one should get the chills..."

He shrugs, "Least-ways tha's how Ah sees it...!"
Crinkles
player, 119 posts
8/35 HP
Tue 5 Apr 2016
at 20:35
  • msg #89

Re: The Sprawl Delve #4

Crinkles looks over at Arcus while he is speaking and nods at his suggestion.
Ophelia
player, 250 posts
HP:23 / 9
Thu 7 Apr 2016
at 06:29
  • msg #90

Re: The Sprawl Delve #4

Ophelia, who has been out scouting all day reappeared from the shadows." I agree both T bird and I need to rest before we go out again in the morning"
Thunderbird
player, 169 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Thu 7 Apr 2016
at 23:54
  • msg #91

Re: The Sprawl Delve #4

"Calling it a day works for me." Thunderbird said as he rejoined the group as the looked for a secure location to camp.
Bedlam Jones
player, 334 posts
I tend to get my own way
like it or not.
Fri 8 Apr 2016
at 00:46
  • msg #92

Re: The Sprawl Delve #4

"Well, most of these buildings appear to be occupied. Or at least claimed. Someone closed them up," Bedlam shrugs. "Let's check some of those which are not sealed - see if any can work for a camp."
Rose
player, 366 posts
Wait, she's a plant?
What gave it away?
Sat 9 Apr 2016
at 10:53
  • msg #93

Re: The Sprawl Delve #4

 She will head off to search out one of the unoccupied buildings for defense and hidden qualities.
Thunderbird
player, 170 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Sun 10 Apr 2016
at 15:37
  • msg #94

Re: The Sprawl Delve #4

Thunderbird joined Rose in order to provide a birds eye view while looking for a secure area to spend the night.
Arcus
player, 165 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Sun 10 Apr 2016
at 15:53
  • msg #95

Re: The Sprawl Delve #4

Arcus kicked off from his perch on the Wagon and hefted his MEGAShotgun in hand striding off to accompany Rose, with a subtle nod to Bedlam that he'd watch out for her... as he lowered his Golden Plated Visor on his helm.

Striding up next to Rose, Arcus whispers, "..jus' you tells me wha' ya wan' opened or searched okay, miss Rose?  Elseways, Ah'll jus' let you do yur scoutin' while Ah cover yur back an watch out fur hostile critters an such..."
This message was last edited by the player at 15:56, Sun 10 Apr 2016.
Ophelia
player, 251 posts
HP:23 / 9
Mon 11 Apr 2016
at 08:49
  • msg #96

Re: The Sprawl Delve #4

Ophelia jumped up onto a ruined wall and crouched, she looked just like a large cat sunning herself but in fact from her position she could see in all directions around the wagon and still keep an eye on the three heading off to one of the nearby buildings

OOC:09:49, Today: Ophelia rolled 17 using 1d20+5.  perception roll.
This message was last edited by the player at 08:49, Mon 11 Apr 2016.
The Shadow
GM, 1260 posts
Mon 11 Apr 2016
at 10:22
  • msg #97

Re: The Sprawl Delve #4

The best place you can find in the limited daylight turns out to be a rubble-strewn, overgrown plot between two boarded up warehouses. There are signs of previous campfires. And splashes of old blood. There is something written in faded-red spray-paint on one wall, underneath a skull-and-crossbones. Thunderbird translates: Beware the Ripper.

Will you camp here? Alternatives are: camp on the street, breaking into a building, travelling at night, crossing the bridge... and many more :)
Rose
player, 367 posts
Wait, she's a plant?
What gave it away?
Mon 11 Apr 2016
at 12:11
  • msg #98

Re: The Sprawl Delve #4

 Reading the warning she frowns and sits down amid the trash and kinda pushes it off to the side. "This is as good as any spot, lets bring the others up."

 Standing up she examines the room for defense and possible spots that enemies might use for infiltration to the group.
This message was last edited by the player at 12:13, Mon 11 Apr 2016.
Arcus
player, 166 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Mon 11 Apr 2016
at 14:13
  • msg #99

Re: The Sprawl Delve #4

Arcus nods in response to Rose ... but his expression at seeing the old splashes of blood garners a frown from him.

Without letting Rose out of his sight, even for a second; he steps back and gestures the Team forward. He regards the boarded up warehouses curiously... and when everyone gathers says, "...I know we alls want ta' be neighborly an polite-like... but I'd rather know whats in these buildings or why these buildings have been boarded up? If'n there folks here as want ta stay hidden thas' jus fine.. but how are we ta know they ain't jus' abandoned and hiding hostile critters hopein' ta catch us unawares?"
This message was last edited by the player at 14:16, Mon 11 Apr 2016.
Bedlam Jones
player, 335 posts
I tend to get my own way
like it or not.
Tue 12 Apr 2016
at 02:51
  • msg #100

Re: The Sprawl Delve #4

"Looks like they've found a spot," Bedlam gives Crinkles a grin, nodding toward where Arcus beckons.

As he pulls the cart from rubble-strewn street into the rubble-strewn grass and weeds between buildings he notices the universal symbol for danger on one of the walls.

"Wait... don't tell me... let me read it," the giant leaves his cart and moves closer to the wall. Silently he mouths the letters for several seconds before turning to the crew with a triumphant grin.

"Be wary the ripper!"
Arcus:
"...I know we alls want ta' be neighborly an polite-like...

"Agreed. Crinkles, let's position the carts to block that approach to the campsite; we'll have to leave the other side open for now. Then we'll take a quick peek into these buildings."

Bedlam looks up toward the tops of the flanking walls. "What do the roofs look like, T-bird? Maybe we should set camp on higher ground."
Crinkles
player, 120 posts
8/35 HP
Tue 12 Apr 2016
at 18:03
  • msg #101

Re: The Sprawl Delve #4

Crinkles nods and grabs his side of the cart and helps the giant man move the cart into a good defensive position.

He smiles at Bedlam's ability to read.  Good to see others learning their letters.  It was more than Crinkles ever hoped for.
Thunderbird
player, 171 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Tue 12 Apr 2016
at 21:34
  • msg #102

Re: The Sprawl Delve #4

"I can take a look to see what the roofs look like but unless the rest of you just learned to fly, the problem with higher ground means that if you have to leave in a hurry, you have to run down stairs, climb down a ladder or fly. I will agree that it is a good idea to have someone watching from the roof, just not all of us, and buildings tend to have very few exits." Thunderbird said before scouting the roof tops.

OOC:Perception 17:34, Today: Thunderbird rolled 19 using 1d20+11.  check out the roof tops.

Arcus
player, 167 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Wed 13 Apr 2016
at 05:42
  • msg #103

Re: The Sprawl Delve #4

In reply to Thunderbird (msg # 102):

Arcus speaks up, "Well.. I can fly... fur short bursts {Blazing Rocket-Utility power} and.. I can leap from any height fur no harm... gravity kinda being mah friend an all.. 'living star' y'know~ I can probably carry someone wit meh.. if theys a little petite or light.. like Rose or Ophelia.  Aye's jus' don't see why we can't jus' secure some ropes to the rooftops and if'n we needs to skedaddle fast... jus' throw the ropes over the side an slide down tha' ropes to tha' ground and git?  Campin' on tha' roof would be safer from wandering trouble... as long as the buidlings aren't hostile!!"
This message was last edited by the player at 05:44, Wed 13 Apr 2016.
Ophelia
player, 252 posts
HP:23 / 9
Thu 14 Apr 2016
at 11:27
  • msg #104

Re: The Sprawl Delve #4

Ophelia looked over at Arcus and gave him a leisurely wink " my dear boy I get carried by one one" she purred " After all I am a cat and I can jump and climb with the best of them and haven't you ever heard the saying that cats always fall on their feet...well its true my dear ...its very true"
Arcus
player, 168 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Thu 14 Apr 2016
at 13:19
  • msg #105

Re: The Sprawl Delve #4

Arcus, flushes and briefly focuses his attention on his MEGAshotgun nervously replying, "..aheh.. yeah.. Ah was not figurin' you might have trouble gettin' on or off one of these roofs... Miss Ophelia... jus' referring ta you an Rose being petite enough fur me ta carry in flight is all.. Crinkles looks a little too bulky, Thunderbird obviously don' need help with flying and Mistah Bedlam is Waay to big fur me to lift in flight!"

To take his young mind off wondering how soft either of the lovely women might actually be Arcus walks over to one of the boarded up windows and tries to determine how long ago they were likely boarded up... years and years.. or recently?

09:19, Today: Arcus rolled 19 using 1d20+7.  Perception roll - Do boarded up windows appear a recent change?
Crinkles
player, 121 posts
8/35 HP
Thu 14 Apr 2016
at 17:13
  • msg #106

Re: The Sprawl Delve #4

"Crinkles not afraid of falling.  Crinkles falls good."  However, Crinkles wasn't thrilled about the idea of needing to climb up the side of the building - they would have to leave the wagon here.
Rose
player, 368 posts
Wait, she's a plant?
What gave it away?
Sun 17 Apr 2016
at 22:15
  • msg #107

Re: The Sprawl Delve #4

 The others were busy talking about how good they were from the heights but for this time she wanted to do some different looking, she was moving about the building and searching for the quickest way to move from room to room and where the stairs were, which could be blocked or which was hidden the most from view from the ground.

 She was fairly sure those who lived around here would know how to infiltrate and dodge around troubles, so she wanted to know what they knew as well.
The Shadow
GM, 1261 posts
Mon 18 Apr 2016
at 10:11
  • msg #108

Re: The Sprawl Delve #4

Thunderbird sees that rooftop access has also been boarded up on the two adjacent buildings. Arcus reckons that the buildings were sealed at the same time, a few years ago, but there are signs of ongoing maintenance. All of the doors are blocked with steel plates.

If you want to get into the building, you'll have to smash your way in. Could be noisy. Here are your options:

Prise open the steel doors. Need Str 30, two people can help. Chance of wandering monster: 4 in 6.

Smash open a boarded up window. Need Str 25, two people can help. Chance of wandering monster: 3 in 6. But harder to get out via a window than a door...

Go in through the trapdoor on the roof. Str 25, three people can help. Chance of wandering monster 2 in 6. But you have to get up to the roof...

Arcus
player, 169 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Mon 18 Apr 2016
at 11:57
  • msg #109

Re: The Sprawl Delve #4

Arcus ponders the way the buildings have been sealed up.

He steps over to Rose and gently settles and hand on her shoulder to get her attention.. to pause for a moment.

Addressing the party, "Hey team... Ah'm a thinking someone has gone through a lot of on-going trouble to seal up these buildings.. and keep em sealed!  They don't have locks or look like they've been opened recently in-fact they all look like someone regularly tries darn hard ta keep em tightly sealed! Ah'm not thinkin' its to keep us out as much as it is ta keep sumthin' sealed in.  Mayhap we ought not go opening them up 'til we done some research from tha' locals o' Compton or perhaps them 'Gren' or 'Hoops' who might live around hereabouts."

"As far as Aye can tell.. these buildings look right sealed up tight.. Ah think if'n we set up camp on tha' roof.. and we don't mess with tha' metal sealed doors.. we should be all-right fur tha' night leastways..."

"Ah'll follow Mistah Bedlam's lead on it but I think we should, 'let-sleepin'-dogs-lie', until we knows more about whas' going on!"

Lookin' over at Ophelia, "Miss Ophelia.. do you think you might be able to track whoever is maintaining these building back to where they are holed up?  Might give us some needed info on why these structures is being kept sealed... Ah'm hoping its not Badders doing the maintenance.. but we won't know until we has a looksee?"

Speaking to Rose, "Ah'm gonna get on tha' right side buildin's roof... if'n you want to come-along Miss Rose.. I can carry you up wit' meh?"

If Rose indicates yes, Arcus with VERY gentlemanly politeness and care will pick her up... mindful to keep his touch respectful.

Then with a burst of Pyrokinetic power Arcus rockets on a column of stellar plasma formed from superheated atmosphere taking flight to above the building landing with measured fiery bursts to land on the roof.  Arcus swings up his MEGA-Shotgun 'Reckoner' to cover the roof confines as he searches for any occupants.

07:56, Today: Arcus rolled 18 using 1d20+7.  Arcus Perception roll.
This message was last edited by the player at 12:00, Mon 18 Apr 2016.
Rose
player, 369 posts
Wait, she's a plant?
What gave it away?
Mon 18 Apr 2016
at 13:46
  • msg #110

Re: The Sprawl Delve #4

 When he touched her she spins into full defense and the maul slipped down into her hands before her eyes told her it was only him. As he went on to describe in light terms how he would carry her 330 lbs up to the top of the building she just looked at him in bewildered open mouthed stare for several seconds.

 "So i need help is what your saying?, i am unable to to get there on my own?, is that because i am a plant?."
Arcus
player, 170 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Mon 18 Apr 2016
at 14:27
  • msg #111

Re: The Sprawl Delve #4

In reply to Rose (msg # 110):

Arcus is a bit taken back by Rose' response his expression puzzled...

"Er.. No ma'am?!? Its just there don' seem ta' be any apparent easy hand holds fur climbing the side o' these stoney-like buildings.. I kinda' figure tha's on purpose-like.  But if'n you think you can scale them walls on your ownself... then tha's jus' fine... you might be heavier than I judged by yur size anyways!"

Then he asks his expression clearly perplexed, "...why would yur bein' a plant have anything ta do with my offering to fly ya's to tha' roof.. if'n ya couldn't find hand holds ta climb it?"

He shrugs, "But suit yurself.. its clear ya believe ya got this.. jus' tryin' ta be helpful is all!"

And with that flys to the roof by himself...
This message was last edited by the player at 14:30, Mon 18 Apr 2016.
Thunderbird
player, 172 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Tue 19 Apr 2016
at 01:07
  • msg #112

Re: The Sprawl Delve #4

Looking over the boarded up place, Thunderbird smiled. "It looks like the treasure chest might still have the jewels still inside it." he said with a smile. "Lets see if we can get everyone onto the roof and take a look." and then paused for a moment.

"Um, before we do, lets scout around to see of anyone has tagged the building as theirs."


OOC:Looking to see if there are symbols that identify it as being property of any of the groups in the area.
Ophelia
player, 253 posts
HP:23 / 9
Tue 19 Apr 2016
at 09:49
  • msg #113

Re: The Sprawl Delve #4

" Arcus has a good point but there is another scenario here. What if the buildings are sealed to keep this ripper thing out and like the badders whoever sealed them is using the underground tunnels to move from building to building safely."

She jumped down from the ruined wall she'd been crouched on. " We either go high, stay low, break in to find cover or face this ripper when it comes out to play......alternatively we could just go knock on a few doors until someone answers" she added with a sly smile on her face.

Turning to Arcus " I could try to find tracks leading to who sealed the buildings but it would be difficult in these ruins and may take up too much time...." she looked up at the sky " as it is we have little enough of that before sun set and my gut feeling tells me if we are out in the open after dark we might just find out what this ripper thing is."
Arcus
player, 171 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Tue 19 Apr 2016
at 12:20
  • msg #114

Re: The Sprawl Delve #4

Arcus listens to Ophelia from his perch on the roof and slowly nods, "...yeah I see yur point Miss Ophelia... we are running out o' daylight... an tracking on concrete an stone is no easy task neither.  Ah guess it couldn't hurt to knock on some doors... I'm not figuring anyone will answer but it couldn't hurt ta' try.  It didn't seem ta' me like them doors or windows have been trafficked through with any regularity.. just kept nicely maintained ta' keep the building shut up tight.. but I'm not as skilled a tracker as you so who knows?  Ah think we're gonna have ta deal with this Ripper like or not in or out o' one of these buildings.  Ah'd rather it be outside where we have mobility, like Thunderbird's flight, on our side and not be confined by walls and doors... ta obscure our lines o' fire... an such!"
This message was last edited by the player at 12:21, Tue 19 Apr 2016.
The Shadow
GM, 1262 posts
Sun 24 Apr 2016
at 09:45
  • msg #115

Re: The Sprawl Delve #4

Thunderbird doesn't notice any gang signs, but like Arcus notices the barricades seem to be the work of a single group that keeps them maintained.

Not sure you have decided on a course of action yet, Bedlam looks like it's your call.
Crinkles
player, 122 posts
8/35 HP
Mon 25 Apr 2016
at 20:40
  • msg #116

Re: The Sprawl Delve #4

Crinkles looks at Bedlam and says, "Crinkles thinks sleep down."  He nods his head since every one else seemed to need to give their opinion.
This message was last edited by the player at 18:33, Wed 27 Apr 2016.
Thunderbird
player, 173 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Wed 27 Apr 2016
at 01:44
  • msg #117

Re: The Sprawl Delve #4

Thunderbird nodded in agreement. "Agree. I think we might want to check the place out later but since it is getting dark, we might not be able to fully search the place in order to better defend it."
Rose
player, 371 posts
Wait, she's a plant?
What gave it away?
Thu 28 Apr 2016
at 15:46
  • msg #118

Re: The Sprawl Delve #4

 She agrees with crinkles and will stay below with him.

 ooc: not much to work with in the post.
Arcus
player, 172 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Thu 28 Apr 2016
at 21:15
  • msg #119

Re: The Sprawl Delve #4

Arcus sighs... and steps off the building top to float gently to the ground... a nimbus of darkly purple energy flickering around him....

Landing he shrugs, "...Ah think staying down here is a tactically unsound idea... but I'll support tha' party."

Dropping the subject he starts preparing his camping gear for bed...
This message was last edited by the player at 21:17, Thu 28 Apr 2016.
Ophelia
player, 254 posts
HP:23 / 9
Fri 29 Apr 2016
at 07:07
  • msg #120

Re: The Sprawl Delve #4

Ophelia put a gentle hand on Arcus shoulder " unsound but challenging..." she said with a smile as she went off to make sure the area was secure
Bedlam Jones
player, 336 posts
I tend to get my own way
like it or not.
Sat 30 Apr 2016
at 01:22
  • msg #121

Re: The Sprawl Delve #4

"Ground level it is," Bedlam nods. "Given the warning, let's set a double watch, and any flyers or climbers who want to take a high post are welcome."

"We've got the building walls on two sides, and the carts to complicate any approach from the third."

"Who's got cook duty tonight? I'm hungry!"

Bedlam gets about the business of setting up camp.

OOC: Is the metal across the doorway a door or a seal?
This message was last edited by the player at 19:40, Sat 30 Apr 2016.
The Shadow
GM, 1264 posts
Mon 2 May 2016
at 18:47
  • msg #122

Re: The Sprawl Delve #4

You swiftly set up camp, blocking the access points as best you can. After a hurried meal it is time to sleep. Although weary after a long day's travel, but you all feel a deep sense of unease, which is not helped by the chill fog that drifts in from the river half an hour after nightfall...

The metal plate blacking the door is a neatly welded mix of a dozen different pieces of iron and steel.

What is your plan for watches? Normally you do single watches, but you can try a double watch if you want. However, make a Fort check DC10 or be tired tomorrow (-1 on all rolls).

Arcus
player, 173 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Mon 2 May 2016
at 19:29
  • msg #123

Re: The Sprawl Delve #4

In reply to The Shadow (msg # 122):

Seeing the fog begin to form... Arcus will scavenge around for pieces of flammable materials and will make torches to ring the campsite if he can six in all spread out each within 15'ft of the other to overlap their illumination of the campsite.

He shrugs, "..if'n were gonna camp down here might as well limit any useful shadows fur threats ta' use 'gainst us.  Ah prefer straight up fights myself.  Ah'll take second watch."

Its CLEAR to all that Arcus is first not pleased to be camping somewhere he truly feels is stupid and asking for trouble, and second is expecting an ambush attack and is preparing for such.
Crinkles
player, 123 posts
8/35 HP
Mon 2 May 2016
at 23:25
  • msg #124

Re: The Sprawl Delve #4

Crinkles takes the third watch.  And tries his hand at cooking dinner tonight.
Thunderbird
player, 174 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Mon 2 May 2016
at 23:29
  • msg #125

Re: The Sprawl Delve #4

Thunderbird looked over at Arcus "As a thought, we can do two watches at a time. Those of us that have means of flying and such can take a high spot to watch those on the ground." he suggested.
Arcus
player, 174 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Tue 3 May 2016
at 02:22
  • msg #126

Re: The Sprawl Delve #4

Arcus, smiles sadly at Thunderbird... lowering his voice, "...tha' my friend is the crux o' the issue here.  Someone being up high on their own... where none o' the rest can hear is jus' askin' ta' get singled out an attacked.  So we got ta stick together its all or nothing... tactically speakin'.  Least ways as ah sees it."

He shrugs, "...ta be totally honest.. Ah can't really guarantee camping up high is any safer, than down here.  It jus' seems ta meh critters as can't climb sheer concrete walls would not be a threat we'd need ta be worrin' over, but this 'Ripper' fella... he's no random critter... he's a souless murderer... mahap enjoys killin' jus' for the fear it creates.  Rumors are not o' him eatin' his victims..jus' leavin' em dead and sliced-up all cruel-like."

His eyes take on a stern and determined look that those who know the young mutant hero are very familiar with and he says his voice full of confidence and zeal, "Truth ta be told, Ah hope this 'Ripper' does make an appearance... huntin' down murdering varmints tha' kill innocent travelers on tha' road, spreadin' fear and sufferin'; putting a permanent-like STOP to such Monsters.. Is jus' what the RANGERS are for!!!"
Ophelia
player, 256 posts
HP:23 / 9
Wed 4 May 2016
at 06:30
  • msg #127

Re: The Sprawl Delve #4

Ophelia smiled at the young man and his enthusiasm " this ripper thing might well be a creature of this god forsaken world, look at us we aren't exactly human ourselves but it might even be a tactical story perpetrated by the ones that have sealed the buildings. If I wanted to keep unwanted guests away from my business what would be the easiest way to do it? scare people away."

She moved back into the light of the fire having come out of the dark after her patrol of the area " to my knowledge no one has seen the ripper and lived. only the bodies are found and the rumour starts of a monster in the area. Kill enough travellers to add fuel to that rumour and people will avoid this place like the plague.As you said the bodies aren't eaten just shredded to bits"

" we might not be looking for a ripper but a single or group of people not wanting whatever they are doing in these buildings to be found out about."

She gave another big cat like smile and stretched "although you could be right and its just some big scary critter who likes playing with its prey....a bit like a cat perhaps"
Arcus
player, 176 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Wed 4 May 2016
at 11:10
  • msg #128

Re: The Sprawl Delve #4

Arcus smiles and shrugs realizing his words though softly spoken are not soft enough for Ophelia's keen cat-hearing.

Nodding her direction he speaks openly, "Tha', Miss Ophelia, was also part o' why ah would have preferred an up-high camp as if'n this 'Ripper' is a group or a swarm o' critters... a high-up, hard to get to camp, might restrict how many foes or how easy it is ta' attack us at once..."

Hefting his MEGA-Shotgun... apparently~ recently stenciled on the weapon's receiver - 'RECKONER'; "...regardless, 'tha' field is already been plowed'.. an whatever happens.. Ah'm ready ta dish out some much-overdue Justice fur all those poor-folks as been savaged by this 'Ripper'.. so bring 'em on!"
This message was last edited by the player at 11:13, Wed 04 May 2016.
The Shadow
GM, 1268 posts
Sun 8 May 2016
at 10:28
  • msg #129

Re: The Sprawl Delve #4

Bedlam and Rose take the first watch, both covering one side of the campsite. Bedlam's watch faces the river. The fog thickens, but the two giants make sure they are in sight of each other when they turn round.

About an hour into his watch, Bedlam feels a strong sense of something malevolent coming closer, and then suddenly the air deadens and something seems to suck the energy out of the surrounding air. The fog turns to ice crystals, sounds fall flat, and Bedlam feels his strength leaching away.

You Bedlam, you are within an aura than drains 1 con per round. Bedlam and Rose, roll Init. Rose, you are looking in the other direction, and sound is deadened. Each round you can try a Per check DC20 to notice what's going on behind you. Each round add +2 to the roll until you pass.
Rose
player, 374 posts
Wait, she's a plant?
What gave it away?
Sun 8 May 2016
at 11:23
  • msg #130

Re: The Sprawl Delve #4

 She was silent as she let her eyes roam over the ruins around for signs of movement in the shadows but was not to aware of much save a slight chill that rolled around her the air near her.

04:20, Today: Rose rolled 16,5 using d20+1,d20+3.  Initiative, active perception.
Bedlam Jones
player, 337 posts
I tend to get my own way
like it or not.
Sun 15 May 2016
at 21:23
  • msg #131

Re: The Sprawl Delve #4

The Shadow:
Bedlam feels a strong sense of something malevolent coming closer...

"Sis!" Bedlam hisses over his shoulder. "Something's not..."
The Shadow:
... suddenly the air deadens and something seems to suck the energy out of the surrounding air. The fog turns to ice crystals, sounds fall flat, and Bedlam feels his strength leaching away.

The giant hesitates, perhaps too long.
OOC: Bedlam Jones rolled 10 using 1d20+6.  Initiative.
Suddenly he turns and bellows at the camp.
"Alarm! It's coming from the river!"
The Shadow
GM, 1271 posts
Wed 18 May 2016
at 16:04
  • msg #136

Re: The Sprawl Delve #4

Bedlam tries to speak, but like in a nightmare his voice is little more than a pained croak, he cannot seem to summon the energy to make his vocal chords work...

Will delete everyone's posts, you are all still asleep or looking in the other direction.

Round 1. Init Order: Ripper, Bedlam.


Suddenly something horrible coalesces out of the mist in front of Bedlam. A tall, stick thin brass robot festooned with decaying organs connected by pulsing, organic looking tubes of rank sinew. Its insectile, featureless head none the less somehow focuses on the giant, and Bedlam can sense its hunger. Whip-fast, a half-metal, half-flesh pseudopod shoots out of the Ripper's body towards you. Luckily Bedlam just manages to sway out of the way of it remora-like tip.

Con drain -1 from aura. You're up Bedlam.
Bedlam Jones
player, 338 posts
I tend to get my own way
like it or not.
Wed 18 May 2016
at 19:00
  • msg #137

Re: The Sprawl Delve #4

Unable to speak and warn the crew, Bedlam shifts to a more instinctual mode of communication, sending thoughts of alarm.

~DANGER! WAKE UP! It is attacking from the river. I feel it draining my strength.~

Reacting to the construct's whip-like attack the giant swings his lamppost.
OOC: Round 1
Bedlam Jones rolled 19 using 1d20+12.  Attack. Hvy melee vs. Ripper.
Bedlam Jones rolled 25 using 2d8+10.  Damage.

The Shadow
GM, 1272 posts
Wed 18 May 2016
at 19:34
  • msg #138

Re: The Sprawl Delve #4

The lamp-post thuds into the Ripper with huge force, splattering the ground with foul-smelling gore, but the entity seems to shrug off the blow almost entirely. However, Bedlam's mental shout, tinged with real panic, causes everyone to struggle awake, although it seems to take an inordinately long time.

Rose spins around at Bedlam's warning and for a brief moment catches sight of the Ripper. Immediately it fades back into the mist, and after a few seconds the numbing cloud of entropy that has Bedlam in its grip evaporates back into the night, leaving both giants with confused memories of something horrible...
Arcus
player, 178 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Wed 18 May 2016
at 19:42
  • msg #139

Re: The Sprawl Delve #4

Arcus wakes groggily from the mental warning... turning to look at the scene...

Rolling to his feet he hefts RECKONER.. still in his grip and taking aim fires the MEGA-Shotgun at the cyborg attacker... just as it fades from view back into the mists...

Opps.. got ninja'd!

15:38, Today: Arcus rolled 11 using 1d20+4.  Arcus Initiative.

15:40, Today: Arcus rolled 18 using 1d20+8.  RECKONER' “MEGA Shotgun” shot at Cyborg 'Ripper'.

15:41, Today: Arcus rolled 13 using 2d10+8.  'RECKONER' “MEGA Shotgun” Damage.


Arcus moves next to Bedlam, "...what in tha' Hell was that, misbegotten thang?!?"
This message was last edited by the player at 19:46, Wed 18 May 2016.
The Shadow
GM, 1273 posts
Wed 18 May 2016
at 19:44
  • msg #140

Re: The Sprawl Delve #4

Arcus fires into the mist, but the Reaper has departed. For now...
Thunderbird
player, 178 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Thu 19 May 2016
at 01:02
  • msg #141

Re: The Sprawl Delve #4

hearing the commotion, Thunderbird work up, only to see the figure fade into the mist. Getting out of his sleeping bag, he grabbed his weapon and looked on the ground to see if there was any sign of it, Maybe they might be able to track it back to where it came from.


OOC:Never mind, rolled a 1 so unless it has a real low check (12), he failed 
Ophelia
player, 258 posts
HP:23 / 9
Thu 19 May 2016
at 09:07
  • msg #142

Re: The Sprawl Delve #4

Ophelia swung up onto her feet and in a crouch ready for an attack. Her eyes glowing with wild energy ready to strike at a moments notice.
Rose
player, 377 posts
Wait, she's a plant?
What gave it away?
Thu 19 May 2016
at 23:57
  • msg #143

Re: The Sprawl Delve #4

he was silent as she let her eyes roam over the ruins around for signs of movement in the shadows but was not to aware of much save a slight chill that rolled around her the air near her.

04:20, Today: Rose rolled 16,5 using d20+1,d20+3.  Initiative, active perception.
Bedlam Jones
player, 339 posts
I tend to get my own way
like it or not.
Fri 20 May 2016
at 19:17
  • msg #144

Re: The Sprawl Delve #4

Arcus:
Arcus moves next to Bedlam, "...what in tha' Hell was that, misbegotten thang?!?"

Bedlam slowly pulls his gaze from the mists, turning to look down at the young firebrand. His voice, usually resonant with vibrant energy, is a hollow rasp. "Not... sure."

As if remembering for the first time he surveys the crew. "Everyone all right?"

His thoughts quickly touch each mind, gathering an answer even as the question is asked. ~Everyone here?~

"I put a pretty solid smack on it," the giant crouches to examine the ground in front of him. "Not sure if that's what drove it off, or if everybody waking up spooked it. Seems like the type of critter that would prefer to take its prey solo and quiet."

"But if it bleeds, maybe we could track it in the dark."

"T-bird, take these," he hands the Omniscient Goggles to the hawkoid. "Get airborne and see if you can spot the thing - look for heavy concentrations of the fog."
Arcus
player, 180 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Fri 20 May 2016
at 23:05
  • msg #145

Re: The Sprawl Delve #4

In reply to Bedlam Jones (msg # 144):

Arcus nods solemnly, then taps Bedlam on the shoulder...gesturing for him to 'choke-up' on his grip on his Street-Lamp Huge Mace...so he can get a good look at the icor coating the weapon.

Pulling one of the cloth medical bandages he stocked up on for binding wounds he carefully wipes the icor off the head of the weapon.  Turning to Ophelia, "..I'm not sure if'n you have such talents Miss Ophelia.. but can you maybe track this creature by his scent?  We have a sample of ..whatever its made of."

Looking out into the fading mists off the river he speaks off-handedly to Bedlam, "Ah got a glimpse of it as it faded away an saw a tad o' it's attack.  It didn't move like it was swingin' a limb at you so much as part o' it jus' extended like it was partially amorphous. Not exactly sure how THAT works as it looked mostly metal with some fleshy parts kind'a draped from it~ some freky kind o' Cyborg maybe? But my point is if'n it is kinds like a spongy-like body.. perhaps physical blunt attacks have no effect on it's body.. it jus' smuoosh'es to another shape... sorta like a creature made o' water?"

"Also is it jus' me or did it suddenly chilly while it was here?  You said it felt like it was 'draining yur strength'? Perhaps its got some kinda field it creates with jus' its presence tha' drain's energy or at least has the effect o' tha' on living beings around it?  Those organs draped all over it.. look mostly decayed."

"I'd suggest we use energy weapons on it... like tha' fine laser-rifle Thunderbird is totin'! Bullets are the same as physical blows so no good with them neither... though we might be able ta' rig up some fire-arrows fur Miss Ophelia's crossbow.. jus' with some oil and tied on cloth."

"I'm not sure how effective a gravity pulse will do to a creature o' entrurpe..er endurpue.. ah.. en-tro-pee.. however its pronounced.. you get my meaning right Thunderbird.. yur the smart one?"

"Also it faded from view.. didn't vanish suddenly.. like some mutants can teleport.. maybe its not of our dimension?  Not exactly sure how ta' deal with sometin' like tha'!"


He slowly shake his head.. in almost disbelief, "Damnedest thang ..Ah Evah did see...!"
This message was last edited by the player at 05:19, Sun 22 May 2016.
Ophelia
player, 259 posts
HP:23 / 9
Sat 21 May 2016
at 19:25
  • msg #146

Re: The Sprawl Delve #4

"Sorry sugar your thinking of a dog....incase you haven't noticed I'm a cat." She said with a grin " oh and don't worry about my crossbow I have something far better than that to hit it with" and with that her eyes glowed with green fire
This message was last edited by the player at 19:25, Sat 21 May 2016.
Thunderbird
player, 179 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Sat 21 May 2016
at 19:40
  • msg #147

Re: The Sprawl Delve #4

Bedlam Jones:
"T-bird, take these," he hands the Omniscient Goggles to the hawkoid. "Get airborne and see if you can spot the thing - look for heavy concentrations of the fog."

"Got ya." Thunderbird said, slipping the goggles on before taking flight. Leaving the ground, he started circling clockwise upwards, looking for any signs of the creature

15:39, Today: Thunderbird rolled 26 using 1d20+12.  perception.
The Shadow
GM, 1274 posts
Mon 23 May 2016
at 09:55
  • msg #148

Re: The Sprawl Delve #4

Thunderbird's sharp eyes quarter the ground. There is absolutely no sign of the creature save for a few tantalising wisps of mist that might be where it passed, leading towards the river...
Thunderbird
player, 180 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Tue 24 May 2016
at 20:05
  • msg #149

Re: The Sprawl Delve #4

Gliding on the thermals to be as quiet as he can, Thunderbird headed towards the river to see if there was any other indicators of the creatures passing.

OOC:Flying 40' above the ground, +30'(or more) if there is a tall building in the way.
16:03, Today: Thunderbird rolled 15 using 1d20+2.  stealth.
16:01, Today: Thunderbird rolled 30 using 1d20+12.  perception.

The Shadow
GM, 1275 posts
Sun 29 May 2016
at 12:05
  • msg #150

Re: The Sprawl Delve #4

Despite the fog, Thunderbird's sharp eyes spy fresh prints, clearly made by a creature of metal. They lead to right up to the edge of the embankment, where the river flows swiftly by some 2 metres below...
Thunderbird
player, 181 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Sun 29 May 2016
at 14:04
  • msg #151

Re: The Sprawl Delve #4

Making note of the location, Thunderbird headed back to the group. "Looks like I found where the thing came from. Looks like it is metal and is hiding in the water."
Rose
player, 378 posts
Wait, she's a plant?
What gave it away?
Sun 29 May 2016
at 23:13
  • msg #152

Re: The Sprawl Delve #4

 Glancing up at the flyer with interest, she offers " A monster made of metal?, kind like those robots at the cooks kitchen?. I wonder what powers the monster then?, does it convert those it kills into energy?, why doesn't it rust if its hiding in the river?.

 I don't know but it did remove itself when we engaged it so maybe it will leave us alone now that it knows we have teeth to bite back."


 She glanced down towards the river in a silent watch for several seconds. Turning to Bedlam she scrunched her fact in concentration and then asked him, "You said you felt funny being close to the robot?, maybe it did not like what it tasted or what ever it did to you and is even now trying to find out if it is food for itself?."
Ophelia
player, 260 posts
HP:23 / 9
Tue 31 May 2016
at 06:50
  • msg #153

Re: The Sprawl Delve #4

Ophelia stepped forward " You say it made you feel strange perhaps thats how it fights its prey, it befuddles the mind to allow it to have the advantage. I will go and watch the river while you set up the watch again" with that she sloped off.
Bedlam Jones
player, 340 posts
I tend to get my own way
like it or not.
Tue 31 May 2016
at 23:32
  • msg #154

Re: The Sprawl Delve #4

"It was both metal and flesh. It made me feel weak. I could not muster the strength - or will - to cry out, though I was still able to strike at it."

"With the mists and weakness field, I can see why it would prefer to take its prey by stealth. I hit it hard, but I think it was the rest of the crew becoming aware of its presence which disrupted its plan and caused it to retreat."

The giant frowns toward the river. "I do not see how we can follow it into the river - especially at night. And we do not know if it will attempt another attack tonight."

Bedlam shrugs resignedly. "Well, try to get back to sleep. Whoever is on watch - be sure your partner is alerted if you see a fog rising - before it reaches you."

~Do not be long, Ophelia. We will all need what sleep we can get.~
Arcus
player, 181 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Sat 4 Jun 2016
at 08:46
  • msg #155

Re: The Sprawl Delve #4

In reply to Ophelia (msg # 153):

Arcus listens to all the points of view and discussion... but when Ophelia proposes to watch the river alone he speaks up, "THAT is a extremely bad ideah, Miss Ophelia!  This thing is clearly a craven coward and only likes ta strike prey it can catch unawares and alone... Ah'll go with you an watch your back... no arguments!"

With that the young mutant ranger sheaths his MEGAShotgun over his back... readies his STOP sign Shield and Ignites his "Fiery Aura" to provide clear illumination of their surroundings and follows her to the rivers edge but stays back from her position about 25'ft his hands glowing with ready "Fiery flares" to burn anything that should threaten.  And for good measure ...suddenly a shimmering field of electromagnetic force surrounds him...

Shimmershield activated...
This message was last edited by the player at 08:49, Sat 04 June 2016.
The Shadow
GM, 1277 posts
Sat 4 Jun 2016
at 17:31
  • msg #156

Re: The Sprawl Delve #4

Ophelia and Arcus guard the approach from the river then return to the camp. The Ripper does not make another appearance for the rest of the evening and you all manage to snatch a few hours sleep, and awake more or less ready for another day. The fog only begins to burn off after sunrise.
Ophelia
player, 262 posts
HP:23 / 9
Sat 4 Jun 2016
at 20:39
  • msg #157

Re: The Sprawl Delve #4

Ophelia had to smile to herself Arcus was a sweet lad with a heart as big as they come but he tended to overlook one thing about her, although she didn't look it she was probably twice his age and had been taking care of herself for most of that time.

She let him come with her so she'd not have to argue with him about it. She was fine about putting herself in harms way but she felt responsible for his safety now to. So most of the night was spent too King out over the river and towards his resting place to make sure he was safe.

Come morning she was relieved they'd not been attacked again and was glad to rejoin the other.....she'd been responsible once before for a group like this, family really and that ended in death and destruction. She was happy to follow instructions but she didn't ever want to have to make decisions ever again that could lead to her friend dying
Arcus
player, 182 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Sat 4 Jun 2016
at 21:08
  • msg #158

Re: The Sprawl Delve #4

In reply to The Shadow (msg # 156):

Arcus scowled at the dark river waters for about 5 minutes... when it became clear their quarry was not going to show again.. he stalked to the edge of the river and called out~ his tone full of scorn and challenge, his voice full of thunder and indignation...!

"I knows yur out there watching an listenin' 'Ripper' you murderous, craven-cowardly CUR! So YOU LISTEN GOOD~ You'd BETAH stay in tha' rivah cause if'n you come out again tonight~ we are gonna give you a REKKONING with a PERMANENT DIRT-NAP.. you gutless Bastard!!  You may escape tonight, yah rabid dog.. but mark mah words.. one o' these days you gonna spring outah tha' river on the wrong traveler.. and you will NOT live ta' regret it!  As the Radiahactive Holy Glow is mah witness YOU will face JUSTICE for your bloody deeds YOU HEAH ME, yah Yellah coward!  Someday.. you'll Git YURS~ JUSTICE WILL FIND YOU!!!"

His gaze is full of fire and determination... but he seems satisfied with simply declaring doom and laying a personal curse upon the 'Ripper'.

Quieting down, Arcus returns to his position further up from the shore watching Ophelia's position and the river~ guarding all night if need be.

Come morning he makes his way back to camp with Ophelia.. in silence, occasionally casting a stern glare at the river's edge...
This message was last edited by the player at 06:57, Sun 05 June 2016.
Bedlam Jones
player, 341 posts
I tend to get my own way
like it or not.
Wed 15 Jun 2016
at 21:18
  • msg #159

Re: The Sprawl Delve #4

Morning arrives and Bedlam rises, not especially well rested. Counting heads, he sees Arcus and Ophelia are absent.

"Did they spend the whole night watching the river?!?" he wonders aloud. "Kinda defeats the purpose of rotating watches."

"T-bird, could you get those two back to camp? I'll get some food ready."

When the crew is reassembled, the giant takes a quick poll.

"Now that we have more light, shall we go fishing for the Ripper, or press on to the Sleeth bridge?"
Ophelia
player, 266 posts
HP:23 / 9
Fri 17 Jun 2016
at 14:25
  • msg #160

Re: The Sprawl Delve #4

Ophelia stretched as she eat what Bedlam had cooked..." No we took it in shifts, I watched for the first part of the night Arcus took the last part. so we are rested"
Thunderbird
player, 183 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Fri 17 Jun 2016
at 20:11
  • msg #161

Re: The Sprawl Delve #4

Thunderbird headed out to bring Arcus back to camp.

"Breakfast is ready." he said as he flew over the area
Arcus
player, 185 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Fri 17 Jun 2016
at 20:35
  • msg #162

Re: The Sprawl Delve #4

Arcus is not far behind Ophelia looking a little bedraggled from the night's watch but there is a fire in his gaze that says he eager to get the day's tasks in motion.

Listening to Bedlam's question... he ponders for a few moments in silence and finally sighs, "..don' get meh wrong mistah Bedlam Sah... there's nothing Ah'd rather be doin' than putting tha' long-ovah-due cumuppins to tha' murderous cur tha' 'Ripper'!  But it knows this hear river better than any o' us. Ah'm sure he's had people long search for him many-a-times... like as not he may not even be in tha' river ..just using it as a way ta' approach ta hide his tracks an such.. or he may even live under tha' river.. an none o' us can breathe water!"

"Much as Ah'd like ta.. we'd probably jus' waste time. An even if we did find him... it would be in his lair his advantage... not always is tha' best way ta hunt for tha' wicked~ done with direct conflict.. we may learn something about tha' history o' this river from tha' Sleeth bridge folks.. tha' may indeed help us make a more focused search for this killah!  Not all tha' world's ills can be solved in a day.. so distasteful as it is.. it might be best for us ta' move on and come back when got betah intel on this ..fiend?"

"We survived tha' night ... an that's a sight more than many others!"

He shrugs, "We~ Ah'm sure, we ain't seen tha' last o' tha' Ripper...but then again.. he ain't seen tha' last o' US neither!"
This message was last edited by the player at 16:09, Mon 20 June 2016.
Bedlam Jones
player, 342 posts
I tend to get my own way
like it or not.
Tue 21 Jun 2016
at 18:16
  • msg #163

Re: The Sprawl Delve #4

Bedlam nods in agreement with the young man's analysis. "If I had those flipper feet from my last flux, it might be different. But probably best I don't torment the rest of you with the smell of this shaggy pelt when it gets wet, right, Crinkles?"

"Ok, then, we head for the bridge," the giant ponders the map while finishing his breakfast. "Everyone still have your free ticket from the Red Guard? I think I'd like to interface with the sleeths before the sun reaches its zenith."
Thunderbird
player, 184 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Thu 23 Jun 2016
at 14:52
  • msg #164

Re: The Sprawl Delve #4

"To the bridge. Got it." Thunderbird said, collecting his gear, scarfing down breakfast and then taking off to patrol the sky.


Spoiler text: (Highlight or hover over the text to view)
10:51, Today: Thunderbird rolled 27 using 1d20+12.  perception.

The Shadow
GM, 1286 posts
Mon 4 Jul 2016
at 10:07
  • msg #165

Re: The Sprawl Delve #4

You traverse the last few blocks until the South River Bridge. All of the intact structures on your route have been sealed shut in the same manner as you have seen, and the streets are deserted. The bridge has been heavily fortified on both sides by huge, steel gatehouses, bristling with firing slits, spikes and barbed wire. The square in front of the bridge has been cleared of rubble and painted in yellow stripes.

There is no sign of anyone, but you feel a lot of eyes are watching. An amplified voice makes you all jump. The ticket office is on the right.

You can see it now, a sturdy bunker on your side of the square with a small vestibule facing the bridge.
Bedlam Jones
player, 343 posts
I tend to get my own way
like it or not.
Fri 8 Jul 2016
at 07:58
  • msg #166

Re: The Sprawl Delve #4

The Shadow:
You traverse the last few blocks until the South River Bridge. All of the intact structures on your route have been sealed shut in the same manner as you have seen, and the streets are deserted. The bridge has been heavily fortified on both sides by huge, steel gatehouses, bristling with firing slits, spikes and barbed wire. The square in front of the bridge has been cleared of rubble and painted in yellow stripes.

Bedlam pulls the handcart up to where Thunderbird is waiting several paces from the cleared square and sets down the handles.
~Well,~ his thoughts come into the minds of the crew. ~Here we...~
The Shadow:
An amplified voice makes you all jump. The ticket office is on the right.

After his initial surprise, Bedlam grins and waves to the gatehouse.

With a nod to the crew... ~Keep sharp. They should be friendly. Or at least businesslike. I will check on the 'tickets'.~ ... the giant steps slowly out into the square toward the bunker which appears to be the ticket office. Though it is only a few paces, he takes his time, surveying the square. ~They have tech for speakers. Where are those located? Do they have cameras? What about high tech weapons? No, stay where you are. Just see what you can.~
Thunderbird
player, 185 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Fri 8 Jul 2016
at 17:45
  • msg #167

Re: The Sprawl Delve #4

Thunderbird did a scan of the area to get an idea of the technology, having to remember what he was use to dealing with from working in a lab, the others had not.

Spoiler text: (Highlight or hover over the text to view)
13:44, Today: Thunderbird rolled 16 using 1d20+12.  perception technology.

Arcus
player, 188 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Sun 10 Jul 2016
at 14:21
  • msg #168

Re: The Sprawl Delve #4

In reply to Bedlam Jones (msg # 166):

Arcus had been dozing, a 'cat-nap' on the short trip to the fortified Bridge but at Bedlam's mental call he sits up to attention. Resting his Mega-Shotgun across his knees from his perch on the wagon bench.

He draws his binoculars and scans the Heavily Fortified Bridge for defenders...

10:18, Today: Arcus rolled 24 using 1d20+12.  Observe the Fortified Bridge battlements - watching for threats.

"Ah'll bet all them fortifications..ain't fur merchants or travelers.. but Ah'd bet.. it keeps tha' Ripper out!  They may know somethin' about it, might do us some good to question them... if'n their neighborly-like an all..."
Rose
player, 381 posts
Wait, she's a plant?
What gave it away?
Sun 10 Jul 2016
at 16:16
  • msg #169

Re: The Sprawl Delve #4

 The idea of having a safe place was nice thinking about but in these times and places it was dangerous to fall into such a trap of dropping her guard with these people. Still the idea of getting her hands on more technology for her engines would be nice...motorcycles with machine weapons mounted on them could do alot to discourage their enemies from messing with them the next time the ran across each other.

 She turned and looked over the barricade ahead of them and watched quietly as she waited for the doors to open.
Ophelia
player, 269 posts
HP:23 / 9
Mon 11 Jul 2016
at 06:50
  • msg #170

Re: The Sprawl Delve #4

Ophelia moved over towards the group but still kept a little distance from them, no need to make us all one big target, she thought to herself.

She kept an eye on Bedlam and one on the barricade, if the big guy needed backup quickly she had the fire power within her sight to take out the whole of the barricade if needed.
The Shadow
GM, 1287 posts
Tue 12 Jul 2016
at 09:31
  • msg #171

Re: The Sprawl Delve #4

Bedlam saunters towards the vestibule, while the others watch his back and scan the surroundings. You notice half a dozen unobtrusive cameras mounted on various high points, but no sign of obvious threats. On the rear wall of the vestibule is a small circular speaker grill with a button below. Under the button is painted an arrow with writing underneath; despite his recent studies Bedlam can't yet read it, although the intent seems obvious. A single camera is mounted in one corner, a red LED blinking slowly.
Bedlam Jones
player, 345 posts
I tend to get my own way
like it or not.
Tue 12 Jul 2016
at 20:32
  • msg #172

Re: The Sprawl Delve #4

Bedlam smiles broadly at the slowly blinking red light. Then, leaning in to peer at the small circular grill, he briefly pushes the button. He straightens up and waits for something to happen.
The Shadow
GM, 1289 posts
Wed 13 Jul 2016
at 09:39
  • msg #173

Re: The Sprawl Delve #4

After a while the speaker crackles to life.

You're ssssuposed to hold down the button and ssssspeak.
Arcus
player, 190 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Wed 13 Jul 2016
at 11:09
  • msg #174

Re: The Sprawl Delve #4

Arcus smiles at the response from the speaker.. he lowers his Binoculars and stows them away in their belt pouch and slings his MEGA-Shotgun to his shoulder resting it at ease.  Clearly he seems to think, now, this is a more benign situation that guns are not needed for.
Bedlam Jones
player, 349 posts
I tend to get my own way
like it or not.
Thu 14 Jul 2016
at 07:49
  • msg #175

Re: The Sprawl Delve #4

"Oh."

Bedlam leans in and presses the button. "Hello? I'm Bedlam. The crew and I would like to cross your bridge."

Releasing the button he takes out the brochure from the Red Guard and holds it up to the small circular grill.

"We have..."

He pushes the button with his other hand.

"We have these from the Red Guard."
The Shadow
GM, 1291 posts
Thu 14 Jul 2016
at 08:09
  • msg #176

Re: The Sprawl Delve #4

There is a long pause and then the voice resumes.

You are the onessss who killed the Cook, yessss? Our thanksss to you. You may all crossss and return, once, for free. When the gate openssss walk without sssstopping until the other sssside.
Bedlam Jones
player, 350 posts
I tend to get my own way
like it or not.
Fri 15 Jul 2016
at 19:02
  • msg #177

Re: The Sprawl Delve #4

Bedlam carefully tucks away the brochure before pressing the button.

"Yes, that was our crew. Thank you. Would it be possible for me to meet with one of your representatives. Alone, if that would make you more comfortable. I would like to discuss various other developments here in the Sprawl which may have an impact on your community."

He releases the button.
The Shadow
GM, 1292 posts
Mon 18 Jul 2016
at 09:35
  • msg #178

Re: The Sprawl Delve #4

Ssssadly we cannot meet in persssson, human. We find our insssstincts hard to control in the presence of... other racessss. However, if you would like to talk further in ssssafety and comfort, there is a conference room nearby which we can open for you. Ssss.
Arcus
player, 194 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Mon 18 Jul 2016
at 12:58
  • msg #179

Re: The Sprawl Delve #4

Arcus is puzzled by the response from the speaker, and leans over to ask Ophelia, "Wha instincts is it talkin' about?  It can't mean they can't resist... er tha urge ta try mating with us can it?"
This message was last edited by the player at 12:59, Mon 18 July 2016.
Ophelia
player, 270 posts
HP:23 / 9
Mon 18 Jul 2016
at 14:14
  • msg #180

Re: The Sprawl Delve #4

Ophelia gave a little chuckle " no my dear I get the feeling we are more like the little fly in the big hungry spider's web .....rather than the innocent damsel about to have her virtue sullied" she gently touched his arm " but if you are correct honey I won't let them take your innocence " and she gave him a wink before moving forward to join the giant
Bedlam Jones
player, 351 posts
I tend to get my own way
like it or not.
Mon 18 Jul 2016
at 20:01
  • msg #181

Re: The Sprawl Delve #4

The Shadow:
Ssssadly we cannot meet in persssson, human. We find our insssstincts hard to control in the presence of... other racessss. However, if you would like to talk further in ssssafety and comfort, there is a conference room nearby which we can open for you. Ssss.

Bedlam nods as he pushes the button. "Yes, we would like that. Please give us directions to the conference room."
Thunderbird
player, 187 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Tue 19 Jul 2016
at 03:01
  • msg #182

Re: The Sprawl Delve #4

"lets hope they do not want us as their main course. I've been roasted once already and it took too way to long to grow my feather back!" Thunderbird said
Arcus
player, 195 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Tue 19 Jul 2016
at 05:23
  • msg #183

Re: The Sprawl Delve #4

Arcus' eyes go wide... in embarrassment, having spoken without really thinking about what he was asking and to whom... a young lady~ at that, and turns immediately several shades of fiery blush; having no words to respond with {for once} he focuses on his Mega-Shotgun sights at his feet...
This message was last edited by the player at 05:24, Tue 19 July 2016.
The Shadow
GM, 1293 posts
Tue 19 Jul 2016
at 09:20
  • msg #184

Re: The Sprawl Delve #4

There'ssss a door round back.

At the rear of the building is a steel door, which opens with a click at your approach. Beyond is a spacious bunker outfitted with mismatched chairs and sofas. A small TV screen is mounted high in one corner.

Doesn't look like a trap, but won't move you inside unless you want to.
Bedlam Jones
player, 352 posts
I tend to get my own way
like it or not.
Mon 25 Jul 2016
at 21:29
  • msg #185

Re: The Sprawl Delve #4

Bedlam bends to look into the room, then looks back at the crew with a nod.
~Looks like it is on the up and up. I am going in. I would encourage the rest of you to do the same.~
The giant enters the bunker and finds a sturdy chair which he moves to face the small screen.
Thunderbird
player, 188 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Mon 25 Jul 2016
at 23:10
  • msg #186

Re: The Sprawl Delve #4

Thunderbird made a quick check of his gear before folding his wings down in order to enter the doorway as he followed Bedlam.
Arcus
player, 196 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Tue 26 Jul 2016
at 11:30
  • msg #187

Re: The Sprawl Delve #4

Arcus, follows into the room... 'safetying' his firearms before taking a seat.
Ophelia
player, 271 posts
HP:23 / 9
Tue 26 Jul 2016
at 15:23
  • msg #188

Re: The Sprawl Delve #4

Ophelia glides in and takes a seat
Rose
player, 382 posts
Wait, she's a plant?
What gave it away?
Tue 26 Jul 2016
at 22:22
  • msg #189

Re: The Sprawl Delve #4

 She steps in but stands by the door, resting the maul head on the floor ready to kick it backwards to block the door from closing on them.
The Shadow
GM, 1296 posts
Thu 4 Aug 2016
at 11:46
  • msg #190

Re: The Sprawl Delve #4

The screen comes to life in a burst of static before showing a hooded and dimly lit but clearly reptilian face. His voice sounds clearly over the speakers.

I am Aldissss. Pleasssse closssse the door and sssstate your bussssinessss.
Bedlam Jones
player, 353 posts
I tend to get my own way
like it or not.
Mon 8 Aug 2016
at 19:37
  • msg #191

Re: The Sprawl Delve #4

Bedlam gives Rose a nod. ~Go ahead and close the door, sis. They were favorably disposed to us before we requested this meet.~

Turning back to the screen, the giant addresses the image of the sleeth.

"Greetings, Aldiss. I am Bedlam, and this is the salvage crew I work with. We asked to meet with you because, given the dangerous and hostile qualities of the Sprawl, we believe it is important develop good working relationships whenever possible. We understand that you, as Sleeth, have an innate nature which hinders such relationships with other species. And yet, you have established this crossing. And you maintain this area with warnings to visitors of potential hazards."

"As visitors, we do not wish to inadvertently offend you, our hosts, when we travel through. We are, by trade and nature... curious. Are there buildings in this neighborhood or on the other side of the river we should avoid?"
Thunderbird
player, 190 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Tue 9 Aug 2016
at 04:10
  • msg #192

Re: The Sprawl Delve #4

"Or maybe would like our "assistance" in exploring them?" Thunderbird suggested.
Arcus
player, 198 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Tue 9 Aug 2016
at 04:23
  • msg #193

Re: The Sprawl Delve #4

"Though, there are some serious threats ta doing any real exploration an recovery... take fur instance this 'Ripper'.  Would yaw be knowin' anything helpful about who.. or what this fiend is an how to deal wit him?  We kinda had a run-in with~ it... before we come here.. real nasty varmint if ya' ask meh!"
This message was last edited by the player at 04:24, Tue 09 Aug 2016.
The Shadow
GM, 1298 posts
Tue 9 Aug 2016
at 15:52
  • msg #194

Re: The Sprawl Delve #4

It seemssss you have been very fortunate! Very few have encountered the Ripper and lived to tell the tale. We advise you not to camp anywhere within ssssix blocks of the river in future. As for the other sssside of the bridge... there are several well-armed factions who value their privacy. And of coursssse the Red Guard have welcomed many into their compound. It musssst be as good as they claim, for not one convert has ever returned.

As to our reasonssss for running the bridge... our motivation is ssssimple. We usually collect a toll of ancient technology, which is our passsssion. Your free passsssage today is purely an expression of gratitude for taking care of that pesssstilent cannibal known as the Cook.

Ophelia
player, 272 posts
HP:23 / 9
Wed 10 Aug 2016
at 06:55
  • msg #195

Re: The Sprawl Delve #4

Ophelia sat quietly but her senses were on edge. She mentally judged if her eye blasts could take the door out if they needed to escape quickly.
Arcus
player, 199 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Wed 10 Aug 2016
at 09:55
  • msg #196

Re: The Sprawl Delve #4

Arcus can't help asking, "Do yaw know what tha' 'Ripper' is and have you tried ta' destroy it?  Is it jus' one or are their more of em an has it evah attacked yur bridge?"
Ophelia
player, 273 posts
HP:23 / 9
Wed 10 Aug 2016
at 11:11
  • msg #197

Re: The Sprawl Delve #4

Ophelia leaned forward and put a hand on Arus leg " shhh my friend think what reason would they have in destroying something that stops people just crossing the river by boat.... while it lives people have to use the bridge" she said in a whisper before straightening up again
Arcus
player, 200 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Wed 10 Aug 2016
at 12:59
  • msg #198

Re: The Sprawl Delve #4

Arcus grimaces slightly, seeing the truth in his feminine feline friend's words... realizing his kind of innocent public altruism is almost a foreign concept in the world and it visibly saddens him a great deal.
This message was last edited by the player at 13:00, Wed 10 Aug 2016.
The Shadow
GM, 1299 posts
Wed 10 Aug 2016
at 16:11
  • msg #199

Re: The Sprawl Delve #4

Our microphones are very sensitive. And you are wrong about the Ripper. We paid the Dabbers handsomely to secure the entire neighborhood to deny it more victims! Our kind are among the many dead! As to what it is... we are not entirely sure. Some sort of hybrid of robot and necrotic flesh. It has considerable mental powers and is fast and deadly. However, the Ripper is pathologically shy. When faced with more than one opponent, it invariably retreats. Incidentally, it has hunted down and butchered anyone who has ever survived an encounter, within days, at most weeks. Be on your guard.
This message was last edited by the GM at 16:22, Wed 10 Aug 2016.
Thunderbird
player, 191 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Wed 10 Aug 2016
at 19:40
  • msg #200

Re: The Sprawl Delve #4

At the mention of this, Thunderbird hung his head down. "Greeeeat..." he muttered under his breath. "By any chance, do you have any N-cells that need recharging?" he asked. "If they can still hold a charge, I can recharge them for you. Out of every ten filled up, cost you two of them?" he offered.
Arcus
player, 201 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Wed 10 Aug 2016
at 19:41
  • msg #201

Re: The Sprawl Delve #4

Arcus gets a grim determination in his eyes, "Good! Tha' jus' means we don' have ta' hunt tha' varmint down.. he'll come to us! Thanks fur tha' neighborly warnin'!"

Then Arcus has another question, "...so... you ask a toll of old world tech ta' cross yur bridge... do you evah trade tech or sell things you've found or been paid for the toll?"
This message was last edited by the player at 00:56, Thu 11 Aug 2016.
Bedlam Jones
player, 354 posts
I tend to get my own way
like it or not.
Fri 12 Aug 2016
at 20:28
  • msg #202

Re: The Sprawl Delve #4

Bedlam's thoughts reach the crew with the usual hint of amusement. ~You don't have to speak out loud, Ophelia.~

But the giant's usual enthusiasm for barter and information turns noticeably introspective when the Ripper's hunting patterns are revealed. Soon, however, he seems to shake off his reverie. When there is a break in the exchange he asks a question.

"Do the Red Guard reimburse you for travelers crossing your bridge with their paper?"
The Shadow
GM, 1300 posts
Wed 17 Aug 2016
at 16:42
  • msg #203

Re: The Sprawl Delve #4

To Thunderbirds charging proposal:

Posssssibly we can come to an arrangement. You will be contacted on the bridge.

To Arcus' innocent question on resale:

<Outraged silence> No. We do not.

To Bedlam's deft question, after a long pause:

They promisssse to. Meanwhile, we are offered their "protection". Sssso we collect the chitssss and pretend that one day we will redeem them and this ssssomething more than pure extortion...
Arcus
player, 202 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Wed 17 Aug 2016
at 19:38
  • msg #204

Re: The Sprawl Delve #4

Arcus ponders their reply's and strangely offended silence...

The young mutant addresses his friends, "Seems ta meh, if none o' them Red Guard 'invitees' tha' went ta see their compound  has evah come back... tha's some BS if'n I evah heard anything! Thas' TOO good ta be true~ which usually means it ain't nothin' o' tha' sort!!!  My Ma always said ta meh, 'People comes in three types son... those ya can please all tha time, those ya can please some o' the time and those Ya can nevah please EVAH!'  Even if those Red Guard could promise tha' Old World restored tha' way is was... someone would not like their version o' it regardless... So Ah'm betten' there is somethin' sinister up with them already! We'd best not approach from tha' front door until we figure out what their scheme is!"

Then Arcus looks back at the monitor, "Er... a beggin' yur pardon Sah, I seems ta have offended you wit' ma' question!  Ah'm, not tha' kind to give offense on purpose soos Ah'm apologizing!  But ...and Ah hate ta' be persistent wit' this but .. Why don't you trade some of the tech you recover?  Ah figure ya must have a good reason, at least to yur own way o' seeing it?  But Ah'm sure not all the tech folks want ta trade can be useful.. ah'm mean how many Old World Tech hair-dryers do ya need...? 'An I do know what tha' is cause I seen a working one once!'  Is it a cultural thing.. like ya don't look kindly on merchants or somesuch?  Ah'd really like ta' know... Ma pa always said, 'If ya don' know what ya did to give offense.. ya can't likely keep from doin' it again!'..."
The Shadow
GM, 1301 posts
Thu 18 Aug 2016
at 10:19
  • msg #205

Re: The Sprawl Delve #4

Aldis is clearly mollified by Arcus' contrition, but still unwilling to disclose any more.

We prefer not to discusssss... religioussss matterssss. At all.
Ophelia
player, 274 posts
HP:23 / 9
Fri 19 Aug 2016
at 09:58
  • msg #206

Re: The Sprawl Delve #4

" honey lets try not to upset the nice gentleman ...especially while we are in an enclosed room" said Ophelia to Arcus in a gentle voice.

Turning to the speaker " Please excuse my young friend he has a tendency to see things in black and white ...which is an admiral quality but give him a few more years in the zone and he will come to realise that there are many shades of grey out there as well"

Arcus
player, 203 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Fri 19 Aug 2016
at 11:40
  • msg #207

Re: The Sprawl Delve #4

In reply to The Shadow (msg # 205):

Arcus, is clearly curious, but says, "..er Well, Ok then!  Ah' can't fault a person fur their faith and Religion. Ah' got nothing but respect fur a body's religious devotion... Mah being a man o' Faith as well! 'May the Holy Glow o' the Atom guide you too its light an salvation!' Ah'll drop it!"

Arcus gets a silly grin at Ophelia's words, "Awe shucks Miss Ophelia.. Ah' jus' calls 'em as Ah' sees em is all.. Ah' got no special wisdom on tha' mattah! Ah' jus' believe in this... what were doing right here.. right now!  Intelligent, sentient beings.. peacefully, sanely, resolving their differences with dialogue.. preserving tha' peace and living in peace and tolerance with each other! CIVILIZATION ..is what Ah' believe in.. the preservation o' life for the good o' everyone. Than't nothing special about that... an Ah' hope Ah' nevah STOP believein' in it neither!"
This message was last edited by the player at 12:51, Fri 19 Aug 2016.
Bedlam Jones
player, 355 posts
I tend to get my own way
like it or not.
Sun 21 Aug 2016
at 21:52
  • msg #208

Re: The Sprawl Delve #4

~They sound like Archivists to me. Folks who collect and worship technological items, but do not use them. Probably better not to mention specifics of what we are packing. Remember how crazy Wilbur got about ZE-5. Let's limit trade talk to information, favors, food and water.~

Sleeth:
"...Meanwhile, we are offered their "protection". Sssso we collect the chitssss and pretend that one day we will redeem them and this ssssomething more than pure extortion..."

The giant considers this...
~So the Red Guard papers are worthless once we cross the bridge. We should be sure we can afford the return passage before we get stranded on the other side.~
...but switches back to an earlier topic. "It would seem the Ripper is at least as much of a pestilence as the Cook. And, if it holds to its previous behavior, we will be meeting it again, soon. Have you any additional advice or assistance you would offer for that meeting? After all, you stand to benefit significantly if we manage to end its existence."
This message was last edited by the player at 19:05, Mon 22 Aug 2016.
The Shadow
GM, 1305 posts
Wed 24 Aug 2016
at 10:02
  • msg #209

Re: The Sprawl Delve #4

All our attemptssss to capture or kill the Ripper ended in failure. Ssssome ssssort of mental sssshielding might work. But that is not something we possessss. However, if you do manage to kill it I am ssssure you will all be granted a lifetimessss' free passsssage over our bridge.
Thunderbird
player, 192 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Wed 24 Aug 2016
at 14:34
  • msg #210

Re: The Sprawl Delve #4

"I guess we are finished here." Thunderbird said. "If we are able to deal with the Ripper, we will be sure to let you know. I will help take care of the n-cells when we get back on the bridge. Depending on how many you have that can be recharged, it might take a while."
Crinkles
player, 128 posts
8/35 HP
Thu 25 Aug 2016
at 12:41
  • msg #211

Re: The Sprawl Delve #4

Crinkles sidles up to Arcus and pokes him. "You color blind? Crinkles not know you couldn't see color." He looks concerned for Arcus while picking a bug off of his shirt and eating it.
Bedlam Jones
player, 356 posts
I tend to get my own way
like it or not.
Sun 28 Aug 2016
at 22:38
  • msg #212

Re: The Sprawl Delve #4

Sleeth:
All our attemptssss to capture or kill the Ripper ended in failure. Ssssome ssssort of mental sssshielding might work. But that is not something we possessss. However, if you do manage to kill it I am ssssure you will all be granted a lifetimessss' free passsssage over our bridge.

Bedlam nods. "That would be a very generous reward."

"As you noted, it fled when we all became aware of its presence. Since we are to face it again, I would like to prevent its retreat. Do you have nets for fishing in the river? Or perhaps some strong ropes or cables we could use to confound its movement?"
The Shadow
GM, 1307 posts
Mon 5 Sep 2016
at 05:54
  • msg #213

Re: The Sprawl Delve #4

The mike goes silent for a few moments, and you sense Aldis is having a conversation offstage.

We do have ssssome materialssss that might help. We will provide you with them on the bridge along with the cells. Now, is there anything elsssse.
Ophelia
player, 276 posts
HP:23 / 9
Mon 5 Sep 2016
at 12:32
  • msg #214

Re: The Sprawl Delve #4

Ophelia kept quiet she didn't like being in the room and she'd be happy once they were out on the bridge
Arcus
player, 206 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Mon 5 Sep 2016
at 12:49
  • msg #215

Re: The Sprawl Delve #4

In reply to Ophelia (msg # 214):

Ophelia catches Arcus gazing at her with an expression like adoration, smiling...  he probably doesn't even realize he's doing so.
Crinkles
player, 130 posts
8/35 HP
Mon 5 Sep 2016
at 13:36
  • msg #216

Re: The Sprawl Delve #4

Crinkles looks at Arcus looking at Ophelia. He then looks at Opelia. He looks back at Arcus, then back and forth a couple more times. He then wanders over to Ophelia and looks at her carefully, then goes to Arcus.

"Ophelia got something on her fur? You staring at her," Crinkles offers, clearly concerned. "I get water for her if she needs wash, though Crinkles doesn't think Ophelia washes."
Arcus
player, 207 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Mon 5 Sep 2016
at 13:47
  • msg #217

Re: The Sprawl Delve #4

Arcus, hotly blushes... "Erm.. ah its nothing she's fine.. jus' fine.. {ahem}...", and he begins examining his shotgun instead...
Thunderbird
player, 193 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Mon 5 Sep 2016
at 19:49
  • msg #218

Re: The Sprawl Delve #4

Thunderbird looked over to Bedlam. "I have nothing further and thank you for your time." he said to the speaker.
Rose
player, 383 posts
Wait, she's a plant?
What gave it away?
Mon 5 Sep 2016
at 21:45
  • msg #219

Re: The Sprawl Delve #4

 Standing tall, she watches the speaker and is not so sure if this was a safe way for the group to do business.

 "Are we done here?. I have the nasty feeling that we are going to do something we wont like....Ummm...unless you happen to have a Harley Davidson motorcycle in their pile of goodies?. That is something i would not mind dealing for."
Ophelia
player, 277 posts
HP:23 / 9
Tue 6 Sep 2016
at 06:43
  • msg #220

Re: The Sprawl Delve #4

Ophelia's stern demure relaxes a little a Crinkles comments and laughs lightly " Crinkles my dear I think its more that my young friend here has something in his eye rather than something on my fur"

She moves over to Arcus as she made her way towards the door " Arcus my dear .....I am flattered" she said resting a gentle hand on his arm " Maybe in a world you wish to create it would be different but here our lives hang in the balance each day..... you are a dear friend and I will do all I can to make sure you see each sun rise and sun set but friends we can only be for now......" she gave him a sad smile and walked passed then turned, grinned " oh and as eye candy you are the best of this sorry bunch and look good in black leather .. and one last thing....never change...and never stop trying"
This message was last edited by the player at 06:44, Tue 06 Sept 2016.
Arcus
player, 208 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Tue 6 Sep 2016
at 12:31
  • msg #221

Re: The Sprawl Delve #4

In reply to Ophelia (msg # 220):

Arcus blushes even brighter, and runs his fingers through his hair his gaze falling in embarrassment at her gentle touch of his arm, "Golly, Miss Ophelia... I-Ah.. meant no disrespect an all.. it's Jus... been a long time since Ah seen beauty like yurs... an.. its been a long empty road... mah life thus far.  An, sometimes ta make it seem less ...'empty' I focus on tha' things tha' make it seem a bit nicer.  Watchin' kids runnin' and playing, hearing folks laughin', and walking down clean streets with neighborly folks... an.. yeah.. seein' yur pretty face... makes it all seem worth it... mah reward~.. so ta speak..."

His voice chokes a little at the end.. he pauses and his eyes turn sad...

"Ah..A-ah've seen a lot o' pain, an violence.. an death, been a part o' it too.  Buried ..a lot o'.. innocent folks... with Mah own bloody hands~ Tha'... changes a man... eventually.  Ah.. don' mean ta' leer... impolitely, Ah'm sorry. Ah.. nevah was what anyone would call a 'ladies man'... but there was one gal from mah home i-in Stone Pillar.. she was, she was~ ... real nic~..."

An unbidden tears smolder in his eyes...

He stops... closes his eyes hand going to his Children of the Atom - Icon of Faith at his neck... clutching it painfully hard. Angrily he wipes the tears away...

"Sorry. Tha's in tha past now... but I ..can still see her pretty...blood-spattered face... when I buried her next to ...mom's headless body... in mah nightmares."

"If'n ...ah do live ta...someday grow old... an have a life o' some small measure o' peace....time ta' remember tha' good things in life... I hope.. Ah remember yur pretty face too.."

He looks away... an some small portion of that hopeful light in his young eyes.. has died...
Ophelia
player, 278 posts
HP:23 / 9
Tue 6 Sep 2016
at 13:01
  • msg #222

Re: The Sprawl Delve #4

Ophelia saw that her gentle words had hurt the young man "dear you are a good man with a good soul.... you say you are not a ladies man but the ladies like the quiet shy type...me included" she gave him a smile " I did not mean to cause you hurt with my words just to point out that we live in a dangerous time... perhaps people would say that is all the more reason to grab life by the hands and enjoy it while you can..."

"I, like you, have seen too many loved ones die, I have spent the time since trying to make a difference perhaps with my sacrifice I can give someone the chance to have a better life." she then laughed lightly " and to be honest I am far too old to fall in love ...and you have never shown me any disrespect so please push that from your mind..... you have been a perfect gentleman and I'm sure your mother would be proud of how you have turned out."

"Now come we, you and I, have a job to do, this lot of ragamuffins.." she said waving at the others " wouldn't be able to find the other side of the door without our help and we have a responsibility to keep them alive for one more day"
Arcus
player, 209 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Tue 6 Sep 2016
at 13:33
  • msg #223

Re: The Sprawl Delve #4

Arcus looks at Ophelia.. his gaze turning solemn... and he reaches into his belt pouch and pulls out.. another heat crafted five-pointed bronze-colored metal Star.

"Miss Ophelia... I too know yur a fine woman.. you could have decided to go back ta trying ta live a simple life, let the world go on as it wills.. but you've made a stand ta try ta help others.. for the same reasons Ah do.  Ta' oppose those who would spread fear, pain an sufferin' ta those who can't protect themselves... not askin' fur payment or doin' it fur selfish reasons... nothin' could be more noble or HEROIC than ta' help those in need..simply cause ya can... and yur heart motivates ya too."

"Miss Ophelia.. I'd be Very Honored ...if you'd bear this badge... this Star of Hope.. and spread tha' word tha' the innocent have a champion.. tha' Heroes once again walk the Sprawl.  You don' need no oaths.. you don' need anything I can tell ya or teach ya about wha it means ta be a RANGER... you already got it in yur heroic heart.. its as plain as yur beauty.. moreso cause its all comes from tha' golden heart you bear within you!  I'm certain whatever you do.. where ever you go.. yur deeds will bring honor and respect to tha' Rangers! Please Accept this Ranger Ophelia!"
This message was last edited by the player at 13:35, Tue 06 Sept 2016.
Ophelia
player, 279 posts
HP:23 / 9
Tue 6 Sep 2016
at 13:51
  • msg #224

Re: The Sprawl Delve #4

Ophelia smiled openly at the young ranger" it is honour enough to be at your side in this chaotic world... but I will take this badge as a token of our friendship so that I will always remember that I am no longer totally alone in this world" she said as she took the badge
Arcus
player, 210 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Tue 6 Sep 2016
at 14:07
  • msg #225

Re: The Sprawl Delve #4

In reply to Ophelia (msg # 224):

Arcus beams smiling broadly, "Yur Right, Ranger Ophelia.. yur nevah going ta be alone! Ta ANY Ranger~ bearing tha' badge means yur as good as a family member! We Protect and Assist Our Own!"

Then turning to the group, "Right then.. Mistah Bedlam Sah, Let's set up our ambush fur this varmint Ripper cuss!"
Crinkles
player, 131 posts
8/35 HP
Tue 6 Sep 2016
at 19:53
  • msg #226

Re: The Sprawl Delve #4

Crinkles nods his agreement to everything being said. As Arcus finishes, Crinkles can be seen curiously examining Arcus' eyes from a distance, but keeps his thoughts to himself.
Bedlam Jones
player, 357 posts
I tend to get my own way
like it or not.
Wed 7 Sep 2016
at 19:02
  • msg #227

Re: The Sprawl Delve #4

Bedlam raises an eyebrow at the discussion in the back of the room.
~Really?!? If you are not going to use the telepathy could you at least save the 'team building' exercises for when we are not negotiating with others?~

With a sigh, the giant addresses Aldiss. "Thank you. I hope these discussions have been as productive for you as they have been for us. We will proceed to the bridge."

Standing and turning he spreads his arms (which encompass a fairly substantial part of the room) in an effort to herd the crew out of the chamber before the conversation grows any more maudlin.
This message was last edited by the player at 17:43, Sun 11 Sept 2016.
Ophelia
player, 280 posts
HP:23 / 9
Wed 7 Sep 2016
at 20:43
  • msg #228

Re: The Sprawl Delve #4

"Not jealous big guy?" Ophelia thought to Bedlam and gave him a wicked smile
Bedlam Jones
player, 358 posts
I tend to get my own way
like it or not.
Sun 11 Sep 2016
at 17:54
  • msg #229

Re: The Sprawl Delve #4

Bedlam grins broadly at the felinoid. ~I'm sure you add more to that badge's sparkle than it could ever add to your charms.~

"Alright. Let's get cross the bridge and see what's on the other side."
The Shadow
GM, 1308 posts
Mon 12 Sep 2016
at 06:01
  • msg #230

Re: The Sprawl Delve #4

You file out of the conference room, the door closing behind you, and head towards the bridge gates, which swing silently open as you approach. Beyond, the roadway is packed with rusting old vehicles, leaving a narrow, winding pass across. Just inside the gates, you see a wooden pallet holding a box of twenty drained energy cells, and 3 bales of razor wire, with a pair of reinforced gloves to allow safe handling. There is still no sign of anyone, Sleeth or otherwise...
Arcus
player, 212 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Mon 12 Sep 2016
at 13:15
  • msg #231

Re: The Sprawl Delve #4

Arcus replies mentally, ~ "Ah, don' mind tha' Aldiss seeing tha' we are motivated by good intentions or tha' were good people... I want Everyone ta' know what tha' RANGERS stand fur!  It takes remarkable folks ta' be willing ta' help others without any promise o' reward or even recognition... doin' good deeds jus' cause they 'feel' motivated ta' do so...! It's not somethin' I expect out o' most folks."

He walks out of the Conference room toward the wooden pallet and looks with uncertainty at the item on it.

He comments, "Ah'm not sure how useful tha' metal wire is gonna be against tha' Ripper... You said you clubbed him darn solid like Mistah Bedlam.. and he seemed not ta notice.. or like yur weapon just passed through him.. like he was.. liquid-like."

Then Arcus looks at Thunderbird and ponders for a few moments, "...But.. somethin' does occur ta' me... If'n Ah'm correct metal with conduct your lightning right Thunderbird?  Why don't we set up the area of our defense with over-lapping razor wire strung up so tha' Ripper will have ta pass through them or walk on them ta' get ta' us.. so you can just lightning tha' wires and fry 'em when he has ta touch it.. while tha' rest o' us snipe at him with energy attacks?"
Crinkles
player, 134 posts
8/35 HP
Tue 13 Sep 2016
at 02:37
  • msg #232

Re: The Sprawl Delve #4

Crinkles looks at the wire doubtfully, then turns to Bedlam. Out loud, he says, "Hey, Bed--" He then stops himself and pinches his mouth shut for show. He then THINKS: ~"Sorry, Bedlam. Crinkles try to remember to brain-talk. What's the plan?"~
Bedlam Jones
player, 359 posts
I tend to get my own way
like it or not.
Wed 14 Sep 2016
at 21:40
  • msg #233

Re: The Sprawl Delve #4

"Oh, I connected. And it ran, even though it didn't seem badly injured. So we use the wire to keep it from running."

Bedlam passes the box of energy cells to Thunderbird. "How long does it take you to charge one of these?"

~Plan? Still working on it...~

The giant takes a few moments to shift some of the gear around in his handcart then turns his attention to the bales of wire. He picks up the gloves, squinting dubiously. They are obviously intended for hands of smaller breadth. Nevertheless, he carefully places them on either side of a bale and loads it into his handcart. After repeating the process with the other two bales he tosses in the gloves and turns to see how Thunderbird is doing with the energy cells.
Thunderbird
player, 195 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Thu 15 Sep 2016
at 12:17
  • msg #234

Re: The Sprawl Delve #4

Thunderbird looked over the cells. "Visually they look to be fine but I will find out when I start charging. Since I have not handled these particular ones, it will take me a few minutes apiece depending on how old they are to charge so I will not burn them out in the process." he said starting to sort them out by manufacturer and then by date.

"As for giving him a charge using the razor wire, it will work but might work even better if some of the wire lead into the water since it is a better conductor. If I remember correctly about the use of it in wars, the wire was used to slow down foes and channel them into the areas covered by machine guns. Let us find a place that he will more likely check out but not think it is a threat to its safety."
Arcus
player, 213 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Thu 15 Sep 2016
at 20:34
  • msg #235

Re: The Sprawl Delve #4

Arcus suggests, "Perhaps some sort o' spring up barriers, braced around tha' abandoned buildings here'abouts ta' surround tha' battle-zone once he's in it ta' hinder movement and prevent any Easy rapid escape?"
This message was last edited by the player at 20:34, Thu 15 Sept 2016.
Crinkles
player, 135 posts
8/35 HP
Thu 15 Sep 2016
at 23:24
  • msg #236

Re: The Sprawl Delve #4

Crinkles considers all this and then thinks to the others, "~~Or maybe Crinkles stand on other side and dance around, like bait in trap? Maybe it just hungry and want to eat a big Crinkles and try to go through razor wire to get Crinkles?~~" He bobs up and down happily, clearly thinking this was brilliant.
This message was lightly edited by the player at 20:48, Mon 19 Sept 2016.
The Shadow
GM, 1309 posts
Fri 16 Sep 2016
at 06:00
  • msg #237

Re: The Sprawl Delve #4

While discussing your plans for an ambush the meander through the maze of rusting cars to the other end of the bridge. The fortifications are similar to the other bank, and once again the door stands open, closing after you have passed through.

You find yourselves in a large plaza with several roads leading further into the Sprawl. As with the other bank, the building all appear to be sealed up tight, except one - clearly the embassy of the Red Guard, as several well-armed hoops are standing outside.

The old sign above the entrance is just about visible, but the Red Guard have painted their own legend over it.  The building itself seems to be a station for a mass transit station. Elevated rails lead away from the station in both directions, but the track leading to the river has collapsed in a pile of reinforced concrete and rusting steel. However, the line in the other direction stretches on as far as you can see in the hazy late morning air...
Ophelia
player, 281 posts
HP:23 / 9
Mon 19 Sep 2016
at 10:03
  • msg #238

Re: The Sprawl Delve #4

"Bedlam I've been thinking....this ripper thing comes from the river and we were close to the river when it last attacked. A fog came before it attacked so it must be part of its attack process....blind and disorientate its prey before attacking....that reduces the use of range weapons  which leads me to think its primary attack is hand to hand....its mind power helps stun its prey...similar to some spiders use poison in their attack."

She thought for a moment " all indication is that it is mechanical in nature so we could possible assume the fog is produced by some mechanical / chemical nature and might need the river to supply the moisture for the fog.... if this is true, and it has decided we are its next prey then if we pull it away from its usual hunting ground perhaps we can remove its ability to create the fog."
Arcus
player, 214 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Mon 19 Sep 2016
at 13:22
  • msg #239

Re: The Sprawl Delve #4

In reply to Ophelia (msg # 238):

Arcus steps in pace at their side and comments,"Ah'm not wanting ta' contradict Miss Ophelia.. but if'n this 'thing' were just a function of a natural-hunter ability that uses tha' river to stalk it's prey... don't you think the Aldiss with all their technical know-how would have taken it down by now?  Remember, Aldiss said the Ripper had killed MANY of their kind!"

"Ah'm thinking it may be of a supernatural threat... which is why its still around all this time!  It was a creature that was originally of technology... and powerfully of the blackest evil~ even when it jus' a mundane critter!  But somethin' happened... somethin' even WORSE before it died or even after! And its become some kinda o' spectre... dimensional wraith, demon, unholy Revenant~ howeverah ya' want ta' define it! In this world of dimensional visitors, magic and mutants.. can ya really honestly discount anything?"

"The ability it has ta' paralyze its victims with fright... tha' is not natural.. your psionic Bedlam and that offered only a minor added protection.. I'm thinkin' tha's why this thing has been so successful... everyone keeps thinkin'~ {Its gotta be some kinda technological horror...!} when tha' is not tha' case!  Its EVIL, evil as in the kind tha' only exists in the purest sense of evil... UNHOLY from the pit o' HELL!  The laws o' reality don' always apply to such a threat! We need to keep a flexible plan in mind.. don' count on it's fog not being available.. is all I'm jus' sayin'! Shoot it, Hit it harder.. might not be tha' Answer!"

"Don' take any o' its abilities we've seen fur' granted thinkin' we understand it!  It could jus' as well be a kinda supernatural revenant o' some sort."

"Mah advice is try everything.. but don' depend on any particular strategy to be the answer... we don't actually have someone empowered by divine powers ta' help us. As I would suggest employing tha' kinda power first!"

"Jus' sayin' this here Ripper is a salty-dog, stone-cold-killah.. E-VILE! An he's been doing' it a long time... don' underestimate wha' it could do!"
This message was last edited by the player at 16:55, Mon 26 Sept 2016.
Rose
player, 384 posts
Wait, she's a plant?
What gave it away?
Sun 25 Sep 2016
at 19:35
  • msg #240

Re: The Sprawl Delve #4

 She looked across the bridge for several seconds before offering her view. "We wanted to see other sectors of the ruins, lets just go and have a look around, maybe do what we first started to do?, if the monster wants to have another go at us then we shall be ready for it if it does so."
Bedlam Jones
player, 360 posts
I tend to get my own way
like it or not.
Fri 30 Sep 2016
at 21:24
  • msg #241

Re: The Sprawl Delve #4

"And then there is the Red Guard..." Bedlam rouses from his thoughts about the Ripper. "Don't suppose they'll let us just ignore them for now, do you?"

"I wonder if they would be interested in joining us in hunting the Ripper..." Bedlam pulls out the map and begins making notations.

As long as the Red Guard keep out of earshot the giant continues the discussion with the crew.

"I agree with Ophelia in thinking the Ripper creates the fog to cover its movements. And, since we have no divinely bestowed powers to counter its evil, we probably have to base our actions on the 'hit it harder' methodology. However, given its obvious longevity against significant resources, I suggest we also add some 'hit it smarter' twists. Hence the razor wire."

"I must also tell you that I believe it has another tool in its arsenal which we... I... have not yet fully confronted. Remember when some of us were under the Cook's influence? He used some sort of long-lasting mind control on the folks who ate his food? Well, I'm feeling those same effects now, except they are coming from the Ripper."

The giant shrugs. "It might not have to come looking for us... it might just draw me to it. So our plans will need to include the likelihood that I will be unable to function and may even act in opposition to the rest of you."

"And, no, I'm not so sure I like the idea of being tied up as bait. Though that may be our best option."
The Shadow
GM, 1311 posts
Sun 2 Oct 2016
at 08:10
  • msg #242

Re: The Sprawl Delve #4

The hoops perk up as you approach, holding their serious-looking weapons ready but pointed downwards. The leader, a scarred oldfur with an eye patch, steps forward.

"Welcome comrades! I see you have decided to take up our offer of a new life in the Red Guard"
Arcus
player, 215 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Sun 2 Oct 2016
at 08:42
  • msg #243

Re: The Sprawl Delve #4

In reply to Bedlam Jones (msg # 241):

Arcus speaks up, "Well 'hit-it-harder... and with variety'... try everything see what works best then focus on wha' seems ta' do tha' most harm to tha' nasty Varmint!  And Absolutely NOT.. we're not using you as Bait Mistah Bedlam Sah.. no-way, no-how!  Ah'd feel right guilty and broken-up if the Ripper harmed or Kilt' you cause were we too cowardly to stand with ya!"

Arcus looks over at the Red Guard Hoop with the sour expression of finding a mutant skunk in his bedroll, "We're focusing on something else right now.. tha' Ripper is coming fur us.. and we aims to make it sorry fur it... permanent-like! So you jus' hold on there hippity-hop an we'll get back to you ...soon enough!"
This message was last edited by the player at 08:44, Sun 02 Oct 2016.
Crinkles
player, 138 posts
8/35 HP
Sun 2 Oct 2016
at 19:00
  • msg #244

Re: The Sprawl Delve #4

Crinkles cackles at this as if Arcus' statement was the funniest he'd heard in a while. He then stops and scratches his nose.
Rose
player, 385 posts
Wait, she's a plant?
What gave it away?
Sun 2 Oct 2016
at 19:11
  • msg #245

Re: The Sprawl Delve #4

 She stopped when they spotted the red guard patrol ahead and frowned at the interruption, she was beginning to get upset at the others who kept getting in their way and assuming what they were going to do.

 Muttering softly to those around her, "How big of place do this hoppers seek to hold?, though that rifle it carries looks nice..and any info on them might help use to avoid the bigger camps."
This message was last edited by the player at 19:12, Sun 02 Oct 2016.
The Shadow
GM, 1312 posts
Mon 3 Oct 2016
at 10:13
  • msg #246

Re: The Sprawl Delve #4

The hoops' weapons swing up as their watchful expressions turn furious.

"What did you say?" says the oldfur to Arcus menacingly.
Arcus
player, 216 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Mon 3 Oct 2016
at 10:35
  • msg #247

Re: The Sprawl Delve #4

In reply to The Shadow (msg # 246):

Arcus activates his Shimmershield with a silent act of will but his temper does get the better of him at last and his hair bursts into a mane of stellar flames... his voice crackling with psychic power...

As he turns to the Hoop, no longer being cordial, "I Said, ..We will get back to you, Soon Enough! Put those weapons back down unless you mean to use them... or you will not live to regret it... we are not intimidated by your supposed 'friendly' Red Guard!"
This message was last edited by the player at 10:37, Mon 03 Oct 2016.
Ophelia
player, 282 posts
HP:23 / 9
Mon 3 Oct 2016
at 11:36
  • msg #248

Re: The Sprawl Delve #4

Ophelia glades gracefully between the young man and the Red Guard " now come on boys theres no need to have a willy waving competition with us ladies present."she indicated Rose and herself

she turns to Arcus " Hold your tongue my friend" she said in a low growl that left little to the imagination. She knew the boy meant well but the last thing they needed was to be hunted by the red guard while they were hunting the ripper.

Turning bucket the red guard " please excuse my friend, he gets a bit hot under the collar but meant no harm. He is new to the area and there is a innocent naivety to him.....please lower your weapons...allow us a few moment s to orientate ourselves to this side of the bridge and we will happily common with you." she finished with her arms wide and her hands palm up going them a little bow.

Then she swivelled and moved passed Arcus as she did she whispered " Calm yourself....choose your battles ...choose only the ones you know you will win....if we can work this right then the bait we need might just be standing over there with their guns pointed at us saving Bedlam the need to be trust up like a christmas turkey..." with that she spoke a little louder

"well boss man whats the plan" she directed at Bedlham
Crinkles
player, 139 posts
8/35 HP
Mon 3 Oct 2016
at 23:36
  • msg #249

Re: The Sprawl Delve #4

Crinkles' expression drops when things seemed to go bad, but he kept his hand clear of his weapon--for now. He looked and beamed at Bedlam when Ophelia asked the question of their leader.
Arcus
player, 217 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Thu 6 Oct 2016
at 11:17
  • msg #250

Re: The Sprawl Delve #4

In reply to Ophelia (msg # 248):

Arcus does not falter in his deadly gaze at the threatening Hoops... but his hair does settle to its usual mop of impossibly crimson tresses'...  and he folds his arms at his chest.

He mutters somewhat sullenly~ but his voice no longer filled with psychic power, "...they started it!"

But his shimmershield remains in place...
This message was last edited by the player at 11:18, Thu 06 Oct 2016.
Bedlam Jones
player, 361 posts
I tend to get my own way
like it or not.
Fri 7 Oct 2016
at 18:05
  • msg #251

Re: The Sprawl Delve #4

As long as safe distances are maintained Bedlam gives the hoops a friendly wave and a grin before hunching down to confer with the crew.

"Like I said, the decision regarding my status with the Ripper may not be ours to make. Psychic compunctions can be very powerful - I should know."

"Ophelia, do you think there is some way to incorporate the Red Guard, knowingly or not, in our conflict with the Ripper? If not, I will attempt to delay our new life of fulfillment by placing our entire crew in quarantine."
Thunderbird
player, 196 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Fri 7 Oct 2016
at 21:20
  • msg #252

Re: The Sprawl Delve #4

"Why not ask them if they have had any problem with the Ripper. Maybe we can offer to help the Red Guard at the same time. The more friends we can help when we deal with it, the better our status will be in the area." Thunderbird suggested. "However for the time being, I would suggest that Arcus stand in the back just to be on the safe side when you broach the subject."
Arcus
player, 218 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Sun 9 Oct 2016
at 13:48
  • msg #253

Re: The Sprawl Delve #4

In reply to Thunderbird (msg # 252):

Arcus shrugs, "..fine with meh. Ah hates bullies..."
This message was last edited by the player at 13:48, Sun 09 Oct 2016.
Crinkles
player, 140 posts
8/35 HP
Mon 10 Oct 2016
at 22:25
  • msg #254

Re: The Sprawl Delve #4

Crinkles pokes Arcus in the arm. "Arcus, you stand back here with Crinkles. We be nice and quiet and get ready to shoot anyone who shoots at Bedlam."
Rose
player, 386 posts
Wait, she's a plant?
What gave it away?
Fri 14 Oct 2016
at 18:30
  • msg #255

Re: The Sprawl Delve #4

 She glared up towards the hoppers and snorted when they began to swing their weapons around. She readied herself for another fight but held the cross bow strung but pointed downward.
Bedlam Jones
player, 362 posts
I tend to get my own way
like it or not.
Wed 19 Oct 2016
at 19:28
  • msg #256

Re: The Sprawl Delve #4

Bedlam glances between Thunderbird and Ophelia then gives a shrug.

"OK, sounds like negotiations start with an open invitation."

Giving Arcus and Crinkles a quick wink and a grin, the giant tucks the map under his VW breastplate and extracts a somewhat rumpled Red Guard pamphlet.

Holding up the pamphlet he turns back to the hoops and takes a few steps closer to their embassy.

"Greetings, Red Guard," he beams before assuming a more serious demeanor. "I apologize for our delay in addressing you, but we find ourselves preoccupied by what the sleeths told us about this Ripper. Is it true what they say? Does it prowl the night, snatching even the strongest beings with impunity? I see the buildings on this side of the river appear to be carefully secured."
Ophelia
player, 283 posts
HP:23 / 9
Thu 20 Oct 2016
at 06:53
  • msg #257

Re: The Sprawl Delve #4

Ophelia glides gracefully to the left of Bedlam keeping an eye on the Hoppers... a very powerful energy enriched eye on them. If one so much as raises a gun from their position she will let the power out
The Shadow
GM, 1315 posts
Mon 24 Oct 2016
at 05:47
  • msg #258

Re: The Sprawl Delve #4

The lead hoop gives Bedlam a level stare. "As the True Father teaches, only the strong will prosper. This being you call the Ripper performs a necessary function, thinning the weak from the herd. The Red Guard have nothing to fear! But if the Ripper is indeed stalking you perhaps your initiation into the Guard can be put on hold until matters are resolved. One way or another..."
Crinkles
player, 142 posts
8/35 HP
Mon 24 Oct 2016
at 20:31
  • msg #259

Re: The Sprawl Delve #4

Crinkles' brow furrows, and then he beams as he hops over to Bedlam. Quietly (for him) he says to Bedlam, "Hey, Bedlam! Aren't we the ones hunting the Ripper?"
Bedlam Jones
player, 363 posts
I tend to get my own way
like it or not.
Tue 25 Oct 2016
at 19:45
  • msg #260

Re: The Sprawl Delve #4

~Indeed!~ Bedlam's thought answers the yeti's inquiry.

"The True Father is indeed wise," Bedlam nods, impressed. "Though, is it not also true that we all are weak in the beginning, and it is the protection of the herd which allows us to grow strong? But verily the strength of the Red Guard has nothing to fear from a creature which skulks about in the shadows. At least, not as long as the herd protects them."

Bedlam pauses, a confused look on his face.

"I'm sorry, did I get that mixed up? Does the herd protect the Red Guard, or does the Red Guard protect the herd?"

"It matters not," he waves dismissively, quickly changing subjects. "I did not say the Ripper was stalking us. Rather, we were considering whether or not it would prove worthy sport. It is so much more interesting to hunt a hunter than a common herd animal."

Bedlam grins significantly at the hoops. "Wouldn't you agree?"
The Shadow
GM, 1316 posts
Wed 26 Oct 2016
at 08:08
  • msg #261

Re: The Sprawl Delve #4

The hoop seems to take Bedlams words as face value. "It seems you share our ethos, human. Let me extend our invitation to you once again - come with us now and we will bring you all to your spiritual home!"
Crinkles
player, 143 posts
8/35 HP
Wed 26 Oct 2016
at 17:36
  • msg #262

Re: The Sprawl Delve #4

Crinkles' face crumples into one big wrinkle. ~Bedlam, I don't get it. What home?~ he asks the giant, remembering to talk in his brain and not his mouth this time.
Bedlam Jones
player, 364 posts
I tend to get my own way
like it or not.
Wed 26 Oct 2016
at 17:47
  • msg #263

Re: The Sprawl Delve #4

~No imagination!~ Bedlam's frustrated thought reaches the crew. ~Could not recognize an insult if it were grinning in his face.~

"You honor us," Bedlam bows his head. "Unfortunately, despite our great desire, we cannot accept at this time. If we did, some would accuse us of cowardice, or of letting others fight on our behalf. For, indeed, the Ripper visited our camp last night. It fled before we could kill it, and we understand it will return."

"So..." the giant is resigned. "It would be better for us to resolve this matter first... one way or another."
The Shadow
GM, 1317 posts
Mon 31 Oct 2016
at 11:16
  • msg #264

Re: The Sprawl Delve #4

The hoop nods dolefully. "Goodbye" he concludes, then walks back with his guards to their embassy.
Ophelia
player, 284 posts
HP:23 / 9
Mon 31 Oct 2016
at 11:20
  • msg #265

Re: The Sprawl Delve #4

Ophelia hangs back just to make sure the hoopers don't follow the group as we move off.
Rose
player, 387 posts
Wait, she's a plant?
What gave it away?
Mon 31 Oct 2016
at 22:22
  • msg #266

Re: The Sprawl Delve #4

 Watching them walk off she smiles softly in relief, "glad we did not have to hurt them, they seem like over eager little toy soldiers wanting to show how tuff they are.

Well, are we going to cross the bridge and go make some money or stand around all day?."


 She was overly interested in the river monster now that it was behind them but she could see some of the others were still stuck on fighting the creature thing.
Crinkles
player, 144 posts
8/35 HP
Tue 1 Nov 2016
at 20:43
  • msg #267

Re: The Sprawl Delve #4

Crinkles shrugs. "Okay with Crinkles. Bedlam, what you say we do?" He hops up and down a couple times happily.
Arcus
player, 219 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Wed 2 Nov 2016
at 13:53
  • msg #268

Re: The Sprawl Delve #4

Arcus stands ready to help.. though comments, "...ah'm a-thinkin'... those Hops are up ta' no good!  We are gonna come ta' fightin' ...sooner or later.  As Ah said before.. 'Ya can please some people some of the time, Ya can disagree with some people most of the time, but ya can nevah please all folks ALL o' the time...!' Tha' fact that none of the Red Army 'prospective recruits' Nevah tries ta come back across tha' bridge as the Aldis reported.. means ta' meh.. they are LYING about there nevah being those who choose not to join up...!  Either they are killin' them or they are keepin' em as slaves! Either way... We are gonna have ta' deal with them eventually.. Ah'm sure!"
This message was last edited by the player at 13:54, Wed 02 Nov 2016.
Crinkles
player, 145 posts
8/35 HP
Wed 2 Nov 2016
at 15:07
  • msg #269

Re: The Sprawl Delve #4

Crinkles looks at Arcus, taking all this in. He looks completely confused at all the incredible complexity of this situation!
This message was last edited by the player at 15:08, Wed 02 Nov 2016.
Thunderbird
player, 198 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Thu 3 Nov 2016
at 00:32
  • msg #270

Re: The Sprawl Delve #4

"Or they're all too busy drinking the Kool-ade as my mentor would say about creatures that followed others blindly. I never did understand that reference." Thunderbird said
Bedlam Jones
player, 367 posts
I tend to get my own way
like it or not.
Wed 9 Nov 2016
at 00:56
  • msg #271

Re: The Sprawl Delve #4

"Alright, let's head that way," Bedlam indicates an exit from the plaza which appears to run parallel to the river.

"I'd like to put a half dozen blocks between us and the bridge, but if the right spot shows up closer, that's where we'll work."

"The basic plan," he continues, pulling the handcart behind him. "Is to use the razor wire to keep the Ripper from escaping. We need to lure it into a blocked alley and then close the exit. We have to assume it is intelligent, or at least very cunning, to have survived this long. So we have to conceal the trap until it is too late for it to escape."

"While I would like to blast it from a distance, I think it creates its own fog. That will make it impossible to see from a safe range. Anyone have ideas on clearing the fog?"

"Anyway, we're looking for an alley with something sturdy to anchor the wire. If it is open an both ends, we'll need to be able to secure the wire at the far end as well."

"Thoughts?"
Thunderbird
player, 199 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Wed 9 Nov 2016
at 02:54
  • msg #272

Re: The Sprawl Delve #4

"Well, we could set up a pit trap and fill it with water. That way we can trap and cook it at the same time by hiding the wire in the water." Thunderbird suggested. "If we had some hand grenades, tossing them in will cause shockwaves that will increase the damage."
Arcus
player, 222 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Wed 9 Nov 2016
at 05:28
  • msg #273

Re: The Sprawl Delve #4

In reply to Thunderbird (msg # 272):

Arcus follows pondering the suggestions...

"Well... Ah thinking limiting ourselves to an alley is ... not givin' tha' Ripper credit fur not being stupid!  Ah say we go bigger... a four building street intersection... rigged up with razor wire across all four exits... yeah its big but it also gives us some room ta' maneuver and tag-team tha' varmint.  Not a pit trap .. Ah think he's too wily fur that.. but perhaps a half foot deep pool o' water in the middle o' the intersection concealed with rubble and debris ta' look like a guarded campsite and when the razor wire trap is triggered it sets up a barrier that forces one ta' stand in the pool in the center o' the intersection.  Tha' way.. from the surrounding building tops as needed we can set up sniping positions, retreat points, and fields o' crossfire on him.  But someone will have ta' be the bait in the trap~ looking like a sentry watchin' over everyone else 'supposedly' sleeping ta' draw him into the intersection... preferably someone who can fly or leap out o' tha' "kill-zone" once he's lured there.  While tha' rest o' us are either hidden in the streets leading away from the intersection under rubble concealed or hiding on surrounding roof tops."
This message was last edited by the player at 05:30, Wed 09 Nov 2016.
Bedlam Jones
player, 368 posts
I tend to get my own way
like it or not.
Wed 9 Nov 2016
at 09:09
  • msg #274

Re: The Sprawl Delve #4

Bedlam nods as he considers these ideas.

"If we can find a spot with water, then we should try to work that into the trap, but I don't want to be too close to the river. That's the Ripper's sanctuary."

"We've got tools for moving some rubble, but digging a pit... perhaps we can find a weak floor that is ready to collapse... or one of those sewer sink holes."

"The fighting space of an intersection sounds good, but I'm not sure we have enough razor wire for that. Not if we want more than one strand. And getting all four sides to close securely would be ... complicated."

"A fake camp with the sentry for bait is good. But if I am not the sentry, I will still have to be inside the trap," Bedlam frowns. "Because it might be homing in on me."

Bedlam sets the cart down and holds up his lamp post.

"I'm picturing something like this for the moving part, the 'door'," he holds the lamp post horizontally, parallel to the ground.

"We have three or more strands," he indicates lines dropping from the ends and middle of the post. "Attached to a loose lamp post, or a sign post or length of rebar."

"The other ends are secured to car or solid post or even large chunks of concrete."

"When the Ripper is inside the trapdoor, someone gets to close it."

"The opening could be across an alley," Bedlam holds the lamp post vertically at arm length and moves it from right to left across his body. "And we run across or swing it shut."

"The trapdoor could be hidden on the ground," he lays the lamp post down and then raises one end. "And we lift it to close it."
Ophelia
player, 286 posts
HP:23 / 9
Fri 11 Nov 2016
at 14:30
  • msg #275

Re: The Sprawl Delve #4

Ophelia came back out of the shadows after monitoring the hoopers for a time " I could possibly blast a hole in the ground with my optical eye blasts if that is of any help" she suggested
Crinkles
player, 149 posts
8/35 HP
Mon 14 Nov 2016
at 03:13
  • msg #276

Re: The Sprawl Delve #4

Bedlam Jones:
"Alright, let's head that way," Bedlam indicates an exit from the plaza which appears to run parallel to the river.

"I'd like to put a half dozen blocks between us and the bridge, but if the right spot shows up closer, that's where we'll work."


Crinkles nods and starts heading the way that Bedlam indicates. He stops for a long second to figure out how many a half-dozen is, shrugs, and resumes heading that way, trusting the others to yell at him if he was going too far.

Bedlam Jones:
"Anyway, we're looking for an alley with something sturdy to anchor the wire. If it is open an both ends, we'll need to be able to secure the wire at the far end as well."


Crinkles bounces up and down a bit at this and is about to say something when the others speak.

Thunderbird:
"Well, we could set up a pit trap and fill it with water. That way we can trap and cook it at the same time by hiding the wire in the water." Thunderbird suggested. "If we had some hand grenades, tossing them in will cause shockwaves that will increase the damage."


Crinkles bobs his head. "Crinkles likes that! Or Crinkles could go to the edge of the pit and blast it from above."

Bedlam Jones:
"A fake camp with the sentry for bait is good. But if I am not the sentry, I will still have to be inside the trap," Bedlam frowns. "Because it might be homing in on me."


Crinkles bounds up and down. "Ooh! Ooh! Crinkles can be the bait!"
Rose
player, 388 posts
Wait, she's a plant?
What gave it away?
Mon 14 Nov 2016
at 03:24
  • msg #277

Re: The Sprawl Delve #4

 Her mind goes to what kind of machine she could build that would be armored, narrow for tight places, have a large weapon mounted in a turret perhaps and machine guns...yes machines..got to have them. With a shrapnel shield to help protect the gunner, that would be nice.

 Her mind went off as she turned to follow the others and she came to the conclusion that she really did not care about the river predator..other then the fact it would probably just follow them if they stayed here.

 "So no looking for loot?." she already knew the answer but had to be the one vote that they did not have to do this.
Bedlam Jones
player, 369 posts
I tend to get my own way
like it or not.
Tue 15 Nov 2016
at 20:42
  • msg #278

Re: The Sprawl Delve #4

"Aww, sis, you know we are always looking for loot," Bedlam grins over his shoulder at Rose. "Just right now we're especially looking for loot in places which can be set up for an ambush."

"Let's start with an intersection or clear space to leave the carts," the giant suggests to the crew. "Then we can split up to scout the surrounding area more quickly. Flyers can take an aerial view and the rest of us can check buildings and underground."

"And what do the rest of you think about a trial run? Our information about this Ripper is pretty limited. What if we set the bait somewhere it couldn't reach? We could watch to see how it approaches. Whether or not it shows intelligence. Then we can set a better trap for it tomorrow."

Bedlam continues to ponder this adversary which has entered his mind.
OOC: Would the Ripper be capable of climbing walls?
Thunderbird
player, 200 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Wed 16 Nov 2016
at 03:05
  • msg #279

Re: The Sprawl Delve #4

"Sounds like a plan." Thunderbird said as he started scouting the area for possible locations for an ambush and traces left by the Ripper.

22:04, Today: Thunderbird rolled 29 using 1d20+12.  perception.
This message was last edited by the player at 04:04, Wed 16 Nov 2016.
Crinkles
player, 150 posts
8/35 HP
Wed 16 Nov 2016
at 03:41
  • msg #280

Re: The Sprawl Delve #4

Crinkles nods vigorously. "Crinkles loves that plan. Crinkles can still be bait if you need bait."
Ophelia
player, 287 posts
HP:23 / 9
Wed 16 Nov 2016
at 10:29
  • msg #281

Re: The Sprawl Delve #4

Not finding her suggestion about using her optical blasts to make a pit had been taken up she turned to the mission at hand " I will go and scout for an intersection that could be of use to us." she said ready to move out
Arcus
player, 224 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Wed 16 Nov 2016
at 13:05
  • msg #282

Re: The Sprawl Delve #4

Arcus will follow Ophelia, "We're on it... tha' scouting fur a betah bushwhackin' site!"

Arcus will use his pyrokinetic powers to Rocket himself high into the air on a column of stellar fire as they move through the suburban area... his flights are only long swift streaks through the sky... but his Gravity powers allow him to soar on his momentum but drift lightly to the ground on each Thunderous flight.  As he provides an aerial view of the area for a better tactical view.  He can if Ophelia so desires take her with him on his skyrocketing if needed or requested... and mindfully is careful not to burn her feet on his take offs.

08:04, Today: Arcus rolled 14 using 1d20+12.  Perception Scouting for ambush site.
Rose
player, 389 posts
Wait, she's a plant?
What gave it away?
Mon 21 Nov 2016
at 21:22
  • msg #283

Re: The Sprawl Delve #4

 She is more curious about what might fit into her mobile chariot or tank then finding a place of entrapment.

 13:19, Today: Rose rolled 5 using 1d20+3.  Perception/visual chk
Bedlam Jones
player, 370 posts
I tend to get my own way
like it or not.
Tue 22 Nov 2016
at 19:04
  • msg #284

Re: The Sprawl Delve #4

Once they have found an agreeable spot to leave the carts, Bedlam begins checking nearby alleys and buildings for a potential ambush site.
OOC:
Bedlam Jones rolled 18 using 1d20+6.  Perception - scouting for ambush site.


The giant tries to keep track of the crew. ~Do not wander too far - we are still in unknown territory.~

At one point he hears a thunderous blast. Rushing out to the street he looks up to see Arcus drifting down from the heights, a long plume of smoke arching through the sky behind him.

Bedlam shakes his head, muttering. "Guess I should have included a few more parameters on the search methods. If that doesn't bring every hungry Blaash within a half day's walk..."

The giant hurries off to find Arcus. If he sees any other crew members along the way, he signals them to regroup at the carts. ~We may need to move out quickly.~
Crinkles
player, 151 posts
8/35 HP
Tue 22 Nov 2016
at 19:05
  • msg #285

Re: The Sprawl Delve #4

Crinkles hefts his weapon and hops. ~Crinkles is ready to move!~ He does a back-flip to illustrate his readiness for movement.

10:58, Today: Crinkles rolled 14 using 1d20+5.  Perception, for what it's worth.

This message was last edited by the player at 15:58, Wed 23 Nov 2016.
Ophelia
player, 289 posts
HP:23 / 9
Wed 23 Nov 2016
at 10:52
  • msg #286

Re: The Sprawl Delve #4

Ophelia slings gracefully back out of the shadows and rejoins the group " Big guy I'll do a sweep of the area round us just in case our stealthy setting up has attracted unwanted guests"

Once again she drops to all fours and moved off springing from one pile of rubble to another with ease as she disappears back into the surrounding area.


OOC :10:53, Today: Ophelia rolled 19 using 1d20+7.  stealth.
10:53, Today: Ophelia rolled 23 using 1d20+5.  perception.

This message was last edited by the player at 10:53, Wed 23 Nov 2016.
The Shadow
GM, 1325 posts
Sun 4 Dec 2016
at 10:38
  • msg #287

Re: The Sprawl Delve #4

You find an intersection a few blocks away from the river to stash the carts and then start searching for an ambush site. You are cutting through a dark, cavernous and dank warehouse when you spy something moving in the shadows near the ceiling.

Everyone roll Init! Combat map coming soon, can also double as the ambush site if you so decide. First you have to clear out the flying carnivorous fungi that dwell here...
Rose
player, 391 posts
Wait, she's a plant?
What gave it away?
Sun 4 Dec 2016
at 11:52
  • msg #288

Re: The Sprawl Delve #4

 Looking over the place she nods that perhaps they could fix this place for a fight.

 03:50, Today: Rose rolled 3 using 1d20+1.  initiative.
Crinkles
player, 155 posts
8/35 HP
Mon 5 Dec 2016
at 01:11
  • msg #289

Re: The Sprawl Delve #4

Crinkles points and thinks really loudly, ~THERE! UP THERE!~

Slow to react.
20:10, Today: Crinkles rolled 8 using 1d20+4.  Initiative.

Thunderbird
player, 201 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Mon 5 Dec 2016
at 01:55
  • msg #290

Re: The Sprawl Delve #4

Thunderbird noticed the flying creatures as they scouted the area.

10 init
Bedlam Jones
player, 372 posts
I tend to get my own way
like it or not.
Mon 5 Dec 2016
at 18:05
  • msg #291

Re: The Sprawl Delve #4

Bedlam tests the balance on his throwing hubcap as he peers up into the shadowed heights of the warehouse.

~Ophelia, we have company back in that warehouse.~

"At least we have some elbow room in this place."

OOC:
Bedlam Jones rolled 24 using 1d20+6.  Initiative.

Ophelia
player, 290 posts
HP:23 / 9
Tue 6 Dec 2016
at 07:54
  • msg #292

Re: The Sprawl Delve #4

OOC:
07:52, Today: Ophelia rolled 23 using 1d20+9.  initiative.


Ophelia gave Bedlam a mental nod and moved back towards the warehouse from the rear
Arcus
player, 227 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Tue 6 Dec 2016
at 09:13
  • msg #293

Re: The Sprawl Delve #4

Arcus looked up hearing the srange partial rustling/chittering of the carniverous plant life...

Glancing Rose's direction, "Ah suppose it would be too much ta' hope you can reason with yur' plant-like cousin's ... not ta' attack us could ya Miss Rose?  Ah don' want ta' seem racist by not even trying ta' convince them we ain't food in a civilized way... jus' cause their plants?!?"

...he lets his MEGAshotgun fall on its sling... and his hands and hair ignite with stellar flames as he draws his Bastard Sword and shield to step in front of Crinkles to give him cover for his ranged attacks should the plants charge or worse throw poisonous spines at the group...

04:08, Today: Arcus rolled 6 using 1d20+4. Initiative.
The Shadow
GM, 1329 posts
Sun 11 Dec 2016
at 09:29
  • msg #294

Re: The Sprawl Delve #4

Perhaps because of their fungal nature the orbs do not respect Rose as a cousin. They form a fighting line at the edge of the water, around 20ft up, and each fires a blast of radiation from their mutated mycelia.

Ophelia, Thunderbird and Arcus are all hit by the searing ray.

16, 7 and 12 HP damage respectively, and you are blinded for one round (all enemies have total concealment, so attack rolls are at -5.

Round 1. Init Order: Scouts, Bedlam, Ophelia, Sporeplanters, Thunderbird, Crinkles, Arcus, Rose.

This round the Sporeplanters won't be doing much, so everyone can post. Remember, rounds are resolved in Init order, but no need to post in Init order.

Check the Meta thread for more info, any questions post there please.

Bedlam Jones
player, 373 posts
I tend to get my own way
like it or not.
Thu 15 Dec 2016
at 14:12
  • msg #295

Re: The Sprawl Delve #4

~Concentrate on the left side of their line. Try to use the pillars for cover. If someone next to you is hit, protect them from other attacks.~

Bedlam takes a few steps closer to the obbs and heaves a manhole cover in their direction.

OOC: Round 1
Move action to H08 (via F06, G07)
Bedlam Jones rolled 18 using 1d20+13.  Hvy Ranged Attack vs AC of N16.
Bedlam Jones rolled 15 using 2d8+11.  Hvy Ranged Damage.
If that even hits...

Crinkles
player, 157 posts
8/35 HP
Fri 16 Dec 2016
at 05:01
  • msg #296

Re: The Sprawl Delve #4

Crinkles squints at the coming enemies. He doesn't like the look of the ones in back. He pulls his big cannon around and blasts the crap out of it!

Nice start--use Gravitational Pulse, crit for 28 damage. Target is slowed until end of my next turn; one of its allies within 2 squares is immobilized until end of my next turn.
20:59, Today: Crinkles rolled 28 using 1d10+20.  Crit damage.
20:58, Today: Crinkles rolled 27 using 1d20+7.  Gravity Pulse at Sporeplanters.

Arcus
player, 228 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Sat 17 Dec 2016
at 11:53
  • msg #297

Re: The Sprawl Delve #4

Arcus groans at the pain from the radiation blast... temporarily blinded he cannot as yet 'return fire' for fear of hitting allies or structure supports that might bring the entire building down...

He will move to take cover behind a pillar he remembers, and power up his Shimmershield... suddenly his hair bursts into stellar flames of roiling cosmic fire and his body is surrounded in a nimbus of a redish-orange corona of glowing electromagnetic plasma...

"Gah,.. mah eyes... darn 'sunflowers'... Crinkles git yur furry butt under cover... behind that stone pillar... give-meh a sec... clear my eyes... an Ah'll show dem plants what SOLAR POWER Really is!!!", his voice crackling with stellar fury...

Move Action: Take cover behind a Broken Stone Pillar 'X' {H,7}
{Hey wait a minute.. Arcus is Already behind a stone pillar... how was he targeted at all? Would he have been hit with a cover bonus to his AC?}
Standard Action: Activate Shimmershield
This message was last edited by the player at 11:55, Sat 17 Dec 2016.
Ophelia
player, 291 posts
HP:23 / 9
Tue 20 Dec 2016
at 06:56
  • msg #298

Re: The Sprawl Delve #4

Ophelia rolls as she was hit the pain was intense and the light generated blinded her for the moment but at least he roll moved her out of the way and she grunted as she landed on a pile of rubble before sliding down it to use as cover
Rose
player, 392 posts
Wait, she's a plant?
What gave it away?
Tue 20 Dec 2016
at 11:42
  • msg #299

Re: The Sprawl Delve #4

 Falling forward behind rubble she aims and launchs a bolt at the left side of the front line, only to watch the bolt fly past the orbs in front.

03:40, Today: Rose rolled 12 using 1d20+10.  hvy xbow.
Thunderbird
player, 203 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Sat 24 Dec 2016
at 23:53
  • msg #300

Re: The Sprawl Delve #4

Trying to recall where the creatures were that blinded him, Thunderbird figured that it would be far safer to get some distance away from them.

ooc:heading up and away from them, trying to not get hit without crashing in the process.

The Shadow
GM, 1338 posts
Wed 4 Jan 2017
at 17:19
  • msg #301

Re: The Sprawl Delve #4

Evidently following an instinctive attack plan the orbs fan out across the warehouse, zapping everyone with their radiation bursts while the sporeplanters fly swiftly forward to infect blinded victims. At least that is what normally happens. This time Crinkles' gravity attack has left one stuck to the pillar, its tentacles flapping uselessly, and the other somewhat sluggish. Bedlam's thrown manhole cover slices off a large portion of the orb, but doesn't take it down.

Bedlam, Rose, Ophelia, Thunderbird, you are all hit. Damage is 9, 13, 10, 11HP and you are all blinded (-5 on combat rolls).

Round 2. Init Order: Scouts, Bedlam, Ophelia, Sporeplanters, Thunderbird, Crinkles, Arcus, Rose.

Bedlam and Ophelia you are up. Everyone else please wait, as the sporeplanters are now on the march and will act before you.

Ophelia
player, 293 posts
HP:23 / 9
Thu 5 Jan 2017
at 08:09
  • msg #302

Re: The Sprawl Delve #4

through blurred vision Ophelia turned her head towards the thing that had attacked her. She knew she wouldn't be accurate with her eye blasts but she hoped the area effect of them would hit something.


OOC:
08:10, Today: Ophelia rolled 33 using 5d10+10.  damage.
08:10, Today: Ophelia rolled 21 using 1d20+9.  gamma blast. the mutation gives her Dex+level+7 total of 14 - 5 leave a +9 to the dice roll)

This message was last edited by the player at 08:12, Thu 05 Jan 2017.
The Shadow
GM, 1339 posts
Sun 8 Jan 2017
at 12:15
  • msg #303

Re: The Sprawl Delve #4

Ophelia's gamma gaze hits, despite her watering eyes. The orb is partially resistant to radiation, but still is half cooked by the blast. Sadly Ophelia does not see the oncoming sporeplanter as it flanks her before striking out with a forest of barbed tentacles. The felinoid is rendered unconscious as the fungi grips hold her fast, it's spore injector twitching menacingly.

17HP damage Ophelia, puts you on -9HPs. Start making those death saves. Everyone else: all hands to Ophelia before she gets shafted - literally.

To move things on I will assume Bedlam has delayed his action for this round. Everyone post now!

Bedlam Jones
player, 375 posts
I tend to get my own way
like it or not.
Tue 10 Jan 2017
at 02:11
  • msg #304

Re: The Sprawl Delve #4

Bedlam glances to his left when he realizes Ophelia has blindly broken ranks. Then he turns back to the Obb scouts just in time to catch one of their disorienting blasts.

Struggling to focus on a target, the giant reaches out with his psychic powers, overwhelming one of the fungal minds and driving it to attack one of its own.

OOC: Round 2
Hmmm... I don't have my rulebook handy. Is this Mind Coercer Expert Power an automatic hit? If so...

Your Thoughts Are My Thoughts
Obb scout at M14 takes 3 damage (psychic)
then moves to K15
and attacks the Obb scout at J15 with +4 to hit and +4 damage

Rose
player, 394 posts
Wait, she's a plant?
What gave it away?
Sun 15 Jan 2017
at 22:46
  • msg #305

Re: The Sprawl Delve #4

 Reloading she will squint and fire a bolt at the enemy nearest her(J-15)

 Fire cross bolt at orb, 14:43, Today: Rose rolled 18 using 2d8+8.  possible damage.

14:43, Today: Rose rolled 22 using 1d20+5.  atk, 10 -5 =5.

Ophelia
player, 295 posts
HP:23 / 9
Mon 16 Jan 2017
at 08:35
  • msg #306

Re: The Sprawl Delve #4

OOC :
08:34, Today: Ophelia rolled 16 using 1d20.  death save roll.

Crinkles
player, 165 posts
8/35 HP
Wed 18 Jan 2017
at 03:33
  • msg #307

Re: The Sprawl Delve #4

Crinkles, seeing that Ophelia is in trouble, springs forward roaring ferally and swings at the sporeplanter near her, prepared

Move to J10, then charge to G12, probably miss (AC 13). Hopefully it provokes an OA if it tries to implant in poor Ophelia.

22:32, Today: Crinkles rolled 13 using 1d20+7.  Charge Sporeplanter at F13.

Arcus
player, 232 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Mon 23 Jan 2017
at 14:10
  • msg #308

Re: The Sprawl Delve #4

Hearing Ophelia's cry as she is felled and as his sight returns to him seeing her prone unconscious on the ground as a Sporeplanter nears her ignites an inferno in Arcus's heart and in a rage filled roar he explodes in a burst of fire and rockets across the ruins from cover shield high flying through the air to land standing near and ahead of Ophelia's prone shapely form ~ protecting her from the approaching carnivorous plants...

Unleashing a gout of fiery solar plasma from the young living star mutant Ranger's outstreched hand... "NO! BURN!!!!"

Minor Action: Rocket Flight To defend Ophelia {g14} - Had to modify post... Thunderbird goes before Arcus and the square he was planning to move into is now occupied by both Ophelia 'prone' and Thunderbird.
Attack Action: Fiery Flare at closest Sporeplanter

09:03, Today: Arcus rolled 12 using 1d20+7.  Attack Action: Firey Flare at Sporeplanter {Vs REF}.
09:11, Today: Arcus rolled 18 using 2d8+10.  Fiery Flare Damage.

Free Action: Fiery Aura active.
- To Note: The Fiery Aura only affects those that end their Movement adjacent to Arcus.. Ophelia did not move adjacent to Arcus she should not be burned.  Even if he stands there next round as she is not moving and has not ended her movement adjacent to him.  But any Sporeplanter that should stop adjacent to him.. or likely Ophelia as well~ WILL be burned.

This message was last edited by the player at 04:47, Thu 26 Jan 2017.
Thunderbird
player, 204 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Thu 26 Jan 2017
at 03:39
  • msg #309

Re: The Sprawl Delve #4

With his vision returning, Thunderbird swooped out of the sky and flicked his talons across Ophilia's chest. A bolt of electricity arched across her heart, giving it a surge of healing energy, bringing her conscious in the process.

Move to F11
Use Stand Clear! so Ophilia is at 8 HP.

The Shadow
GM, 1350 posts
Sun 29 Jan 2017
at 13:37
  • msg #310

Re: The Sprawl Delve #4

Rose's bolt thuds into an obb, and then it is attacked by one of its cousins driven by Bedlam's compulsion. It is literally torn to shreds in a frenzy of whipping barbs.

Obb at J15 is dead.

Thunderbird shocks Ophelia back to consciousness, but the felinoid is still held fast.

Ophelia, you are on 8HP and restrained: no movement, you grant combat advantage, and your attacks are at -2.

Arcus lands next to a scout and a sporeplanter, and his flaming aura burns both.

The remaining scouts all move to protect the vulnerable sporeplanter, performing an instinctive strafing maneuver as they circle around you.

Obb scouts have +2 defences this turn due to Strafing Pass.

Two of them flank Arcus, and two Crinkles, obeying a hard-wired imperative, while Thunderbird attracts the attention of the last one. Luckily only two of the rays find their mark.

Crinkles and Arcus are both hit by one ray each. 11HP and 10HP radiation damage and you are blinded.

Round 3. Init Order: Scouts, Bedlam, Ophelia, Sporeplanters, Thunderbird, Crinkles, Arcus, Rose.

NB The obb at F16 is bloodied.

Scouts have acted, Bedlam and Ophelia are up. Don't let yourself get too low on HPs folks!

Ophelia
player, 296 posts
HP:23 / 9
Mon 30 Jan 2017
at 10:36
  • msg #311

Re: The Sprawl Delve #4

Though she could hardly move and her body was complaining at every slight turn Ophelia managed to turn her head to face the spore planter and focusing her eyes on the monster she let rip with another gamma ray

OOC:
10:35, Today: Ophelia rolled 13 using 1d20+9.  gamma ray
10:35, Today: Ophelia rolled 48 using 5d10+10.  damage.

07:29, Today: Ophelia rolled 19 using 1d20.  saving throw.

This message was last edited by the player at 07:30, Tue 31 Jan 2017.
Crinkles
player, 166 posts
8/35 HP
Mon 30 Jan 2017
at 14:22
  • msg #312

Re: The Sprawl Delve #4

Crinkles shrieks as his sight is obstructed. He swings madly at the last enemy that he could see...

Melee basic attack on B, hit AC 14 for 10 hp if that hits somehow. Not sure if blindness is save-ends, if it is I fail.

09:21, Today: Crinkles rolled 10 using 1d10+9.  Damage, if that hits.
09:20, Today: Crinkles rolled 1 using 1d20.  Save vs. blind (?).
09:20, Today: Crinkles rolled 14 using 1d20+1.  Melee basic (blind) on B.

Bedlam Jones
player, 379 posts
I tend to get my own way
like it or not.
Tue 31 Jan 2017
at 02:55
  • msg #313

Re: The Sprawl Delve #4

~Get that thing off Ophelia! I will buy you time.~

Bedlam takes a firm grip on his lamppost and lunges into the midst of the obb scouts. Sweeping the heavy weapon in a devastating arc over his head the giant is answered with a series of satisfying splats as three of the flying fungi are slammed to the warehouse floor.

OOC: Round 3
Move to G09, G10, G11, H12
Brickbat vs scouts in I11, I12, I13
Bedlam Jones rolled 31 using 1d20+12.  Brickbat vs AC.
Bedlam Jones rolled 19 using 2d8+5.  Brickbat damage and targets are knocked prone.

The Shadow
GM, 1352 posts
Thu 2 Feb 2017
at 17:27
  • msg #314

Re: The Sprawl Delve #4

The obb scout's protective instincts backfire, as it brings them closer to the ground and within range of Bedlam's brickbat. Three of them are smashed to the floor, looking the worse for wear.

All three are bloodied and prone.

Ophelia struggles her way out of the sporeplanters grip, but her gamma ray is wide of the mark and shoots harmlessly into a corner.

The sporeplanter, still barely hurt, and perhaps too keen to use its throbbing spore-planter, decides to duke it out, dealing Ophelia a nasy cut with its wing claw.

15 damage Ophelia, you are prone, on -9HP and back on the death throws.

The other two sporeplanters stay put. Insofar as a mushroom can look worried, they look worried.

Round 3. Init Order: Scouts, Bedlam, Ophelia, Sporeplanters, Thunderbird, Crinkles, Arcus, Rose.

Crinkles, you posted you action too early. I'll be kind and let you roll again. You, Arcus, Thunderbird and Rose are up.

Crinkles
player, 167 posts
8/35 HP
Fri 3 Feb 2017
at 02:01
  • msg #315

Re: The Sprawl Delve #4

I hate this dicebot.
21:01, Today: Crinkles rolled 2 using 1d20+1.  Melee basic (blind) on B.

Arcus
player, 233 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Fri 3 Feb 2017
at 04:13
  • msg #316

Re: The Sprawl Delve #4

Arcus vision clears and he take a deep breath his internal fires renewing his zeal to destroy the carnivorous plants...

- Take Second Wind

He shifts to stand next to Ophelia {g, 13}... and unleashes a fiery burst at the Sporeplanter {f, 13} point blank...

"BURN!"

23:08, Today: Arcus rolled 17 using 1d20+7.  Attack Action: Firey Flare at Sporeplanter [f, 13] {Vs REF}.

23:11, Today: Arcus rolled 16 using 2d8+10.  Fiery Flare Damage.
The Shadow
GM, 1353 posts
Sat 4 Feb 2017
at 11:44
  • msg #317

Re: The Sprawl Delve #4

Rose advances on the obbs that Bedlam brought down, and smashed ones into mushroom paste with her maul.

Move to I10, Attack obb at I11, attack 19, damage 11 (kills it). NPCing Rose as her player is sick.

Thunderbird you're up. Crinkles, you're (optionally up), you may post again as you posted out of order. Otherwise will use you last post.

Thunderbird
player, 205 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Sat 4 Feb 2017
at 17:38
  • msg #318

Re: The Sprawl Delve #4

With the threat next to Ophila down, Thunderbird grabbed his laser and unleashed a blast at one of spore scouts.

Hit AC 13 for 15. (Think I missed)
12:35, Today: Thunderbird rolled 13,15 using d20+7,2d10+4.  Laser on spore F16

The Shadow
GM, 1357 posts
Wed 8 Feb 2017
at 16:58
  • msg #319

Re: The Sprawl Delve #4

Arcus' fiery flare burns the sporeplanter, filling the air with the smell of fried mushrooms, and his fiery aura continues the cooking.

The two scouts downed by Bedlam try and take to the air again to attack the giant.

Bedlam, you get an attack of opportunity on one of them. Will resolve their attacks afterwards.

The two still flying concentrate their radiation beam on Arcus, and both beams strike home. The young firebrand slumps to the floor, unconscious.

22HP damage Arcus, Death saves for you from now on please.

Round 4. Init Order: Scouts, Bedlam, Ophelia, Sporeplanters, Thunderbird, Crinkles, Arcus, Rose.

Bedlam and Ophelia, you are up. Don't forget the AoO Bedlam :)

Bedlam Jones
player, 381 posts
I tend to get my own way
like it or not.
Thu 9 Feb 2017
at 14:52
  • msg #320

Re: The Sprawl Delve #4

As the grounded obbs try to take to the air Bedlam swats at one, missing.

OOC: Round 4
Attack of Opportunity (probably missed).
Bedlam Jones rolled 15 using 1d20+12.  AoO vs Obb at I13.
Bedlam Jones rolled 21 using 2d8+10.  AoO Damage.

Assuming the obb scouts stay in melee range and don't take Bedlam out with their attacks...

The giant swings the well-balanced lamppost around for another strike. This time he connects.
Bedlam Jones rolled 24 using 1d20+12.  Basic attack vs Obb at I13.
That should hit, unless they blind me.
Bedlam Jones rolled 19 using 2d8+10.  Basic melee Damage.

The Shadow
GM, 1359 posts
Thu 9 Feb 2017
at 18:23
  • msg #321

Re: The Sprawl Delve #4

The two obbs attacking Bedlam are too close for their rays, so they lash out with barbed fronds. These prove much less effective and the giant is unscathed. Although he misses as it takes off, Bedlam's second blow smashes one of the obbs to the ground, then into paste.

Obb at I14 is no more.

The sporeplanter, still relatively uninjured, and readies its ovispositor to stab and infect the unconscious Ophelia!

OK Crinkles and Arcus, you both get an attack of opportunity on the sporeplanter
This message was last edited by the GM at 18:26, Thu 09 Feb 2017.
Crinkles
player, 169 posts
8/35 HP
Fri 10 Feb 2017
at 05:51
  • msg #322

Re: The Sprawl Delve #4

Crinkles lands a blow on the thing!!

Hit AC 17 for a measly 10 damage.
21:51, Today: Crinkles rolled 10 using 1d10+9.  Damage.
21:50, Today: Crinkles rolled 17 using 1d20+6.  OA.

Arcus
player, 237 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Fri 10 Feb 2017
at 13:50
  • msg #323

Re: The Sprawl Delve #4

In reply to The Shadow (msg # 321):

08:48, Today: Arcus rolled 25 using 1d20+9.  Arcus' AoO w/Bastard Sword - 1hd.
08:48, Today: Arcus rolled 11 using 1d10+6.  Bastard Sword Damage.

Arcus had been unleashing his fiery blasts from his fist clenched around the grip of his bastard sword.. his other hand holding his STOP sign-shield but when the Sporeplanter made a move to stab at Ophelia.. the edge of his blade was not slow... and his aim was true!

"Git away from her ~ YA Damned WEED!"
This message was last edited by the player at 13:54, Fri 10 Feb 2017.
The Shadow
GM, 1360 posts
Sun 12 Feb 2017
at 11:17
  • msg #324

Re: The Sprawl Delve #4

Crinkles blow bounces off the sporeplanter's hide, but Arcus slashes deep. It's clearly almost done... but with an surge of energy it sticks it's ovipositor deep into Ophelia's gut and lays a clutch of radioactive eggs. Ophelia shudders and dies!

The other two sporeplanters dirft determinedly towards the hole in the east wall (O22) and flee the battle.

Round 4. Init Order: Scouts, Bedlam, Ophelia, Sporeplanters, Thunderbird, Crinkles, Arcus, Rose.
The Shadow
GM, 1364 posts
Sun 19 Feb 2017
at 09:09
  • msg #325

Re: The Sprawl Delve #4

Rose steps forward and splats another obb scout with her maul.

Obb scout at I12 is dead! Thunderbird, you're up.
Thunderbird
player, 206 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Sun 19 Feb 2017
at 18:41
  • msg #326

Re: The Sprawl Delve #4

"NO!!!" Thunderbird screamed as he flicked the laser to full auto, channeling his rage into the Sporeplanter.

Hit AC 17 for 22
13:38, Today: Thunderbird rolled 22 using 2d10+4
13:38, Today: Thunderbird rolled 17 using 1d20+7.  Attack Sporeplanter.

Crinkles
player, 174 posts
8/35 HP
Tue 21 Feb 2017
at 16:10
  • msg #327

Re: The Sprawl Delve #4

Crinkles screams in abject horror. He steps away and blasts away at the fungal murderer!

MOVE: Shift to H11
STANDARD: Attack Sporeplanter (or more northern of the two scouts, if Sporeplanter is dead) with Gravitational Pulse, hits Fort 26 for 11 damage and target is slowed until end of my next turn.

11:10, Today: Crinkles rolled 11 using 1d10+10.  GP damage.
11:09, Today: Crinkles rolled 26 using 1d20+7.  Gravitational Pulse.

This message was last edited by the player at 16:11, Tue 21 Feb 2017.
Arcus
player, 240 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Thu 23 Feb 2017
at 13:46
  • msg #328

Re: The Sprawl Delve #4

Arcus is deeply grieved at the loss of Ophelia, but also sees his own end if he does not withdraw from his current endangered tactical position... he knows he must grieve later or join her... not the first dear friend he's seen fall.. not likely the last either...!

Minor Action: Blazing Rocket - Move through squares [ h13, i12, i11, i10, i9, h09 'end' flight ]
Full Action: Withdraw - Total Defense


Suddenly, he erupts with fire and rockets into the air moving to a more tactical position in his current wounded state... he flies over his allies and takes cover behind their lines at the stone pillar.  Hefting his MEGAshotgun... but provides no target to the plants using total cover to avoid being shot at... waiting for his opportunity to take snap-shots from around the pillar at the enemy int he next exchange...
This message was last edited by the player at 13:48, Thu 23 Feb 2017.
The Shadow
GM, 1367 posts
Sun 26 Feb 2017
at 09:39
  • msg #329

Re: The Sprawl Delve #4

Only Crinkles gravity pulse manages to harm the sporeplanter. It is moving sluggishly and clearly nearly dead. The two remaining scouts move to protect it, engaging Bedlam and Thunderbird with their clawed fronds. Bedlam takes a nasty gash on one arm.

11HP damage Bedlam. You're up.

Round 5. Init Order: Scouts, Bedlam, Sporeplanter, Thunderbird, Crinkles, Arcus, Rose.

Bedlam Jones
player, 383 posts
I tend to get my own way
like it or not.
Mon 27 Feb 2017
at 17:15
  • msg #330

Re: The Sprawl Delve #4

"Uhhn," Bedlam grimaces when the obb scout strikes. The giant turns to face his attacker and quickly assesses the situation.

"Prepare to meet the Glow," he snarls, shifting around the creature and swinging the lamppost.

OOC: Round 5
Minor Action: Second Wind - back to full HP
Movement Action: Shift to H13
Standard Action: Heavy Melee Attack
Bedlam Jones rolled 17 using 1d20+12.  Hvy Melee Attack vs Obb at G13.
Bedlam Jones rolled 20 using 2d8+10.  Basic melee Damage.
That might hit...

The Shadow
GM, 1369 posts
Sun 5 Mar 2017
at 11:33
  • msg #331

Re: The Sprawl Delve #4

Bedlam smashes the obb to the ground in a smear of mushroom paste. Only one scout remains. The sporeplanter makes a break for the escape route its comrades used earlier, but Crinkle's gravity attack has slowed it down and it doesn't quite make it to the gap in the wall in time...

Sporeplanter is now at N20. Last scout is at F12. Everyone else is up!

Round 5. Init Order: Scouts, Bedlam, Sporeplanter, Thunderbird, Crinkles, Arcus, Rose.

Arcus
player, 241 posts
HP:13/38 Lv3 Pyrokinetic
& Gravity Controller
Sun 5 Mar 2017
at 12:24
  • msg #332

Re: The Sprawl Delve #4

Arcus moves to {j11} standing beside Rose and leveling his 'RECKONER' "MEGA" Shotgun cutting the fleeing Sporeplanter down with a blast from the beastly weapon!

"Oh no you don't you Varmint!~"

Move Action: 2 squares
Attack Action: Shoot 'RECKONER' "MEGA Shotgun" at fleeing Sporplanter


07:17, Today: Arcus rolled 19 using 1d20+8.  'RECKONER' "MEGA" Shotgun- Heavy Ranged Attack at Sporeplanter vs AC.

07:21, Today: Arcus rolled 22 using 2d10+8.  Damage 'RECKONER' "MEGA" Shotgun.

...Causing a THUNDEROUS final 'BAKOOMMM~!!!!' to resound in the ruined structure!
This message was last edited by the player at 12:28, Sun 05 Mar 2017.
The Shadow
GM, 1370 posts
Sun 5 Mar 2017
at 13:31
  • msg #333

Re: The Sprawl Delve #4

Arcus' crack shot blows the sporeplanter to smithereens! Now only one solitary scout remains.
Crinkles
player, 175 posts
8/35 HP
Mon 6 Mar 2017
at 13:33
  • msg #334

Re: The Sprawl Delve #4

Crinkles howls in rage, raises his grav-pulse cannon and unleashes an almost-visible blast of power at the scout...

Hits Fort defense of 17 for 14 damage; if that hits, the scout is slowed until end of my next turn.

08:32, Today: Crinkles rolled 14 using 1d10+10.  Grav pulse damage.
08:32, Today: Crinkles rolled 17 using 1d20+7.  Gravitational Pulse on scout.

Thunderbird
player, 207 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Wed 8 Mar 2017
at 03:03
  • msg #335

Re: The Sprawl Delve #4

finding that it is going to take some time for him to put a fresh power pack in the laser, Thunderbird grabbed his bear and headed to stab the scout like Swiss cheese as he had heard the scientists talk about back at the lab.

Hit AC 21 for 18
22:02, Today: Thunderbird rolled 18 using 2d8+4.  Damage.
22:02, Today: Thunderbird rolled 21 using 1d20+7.  spear.
 

The Shadow
GM, 1371 posts
Wed 8 Mar 2017
at 11:48
  • msg #336

Re: The Sprawl Delve #4

Crinkles and Thunderbird deal with the last scout. The battle is over and the field is yours, but as you contemplate the loss of your comrade Bedlam senses some faint traces of Ophelia's thoughts from within the corpse. The fungal eggs are transforming her, but Ophelia's spirit remains intact! None the less, the transformation will need time, and moving her too much might abort the whole process and make her death permanent...
Bedlam Jones
player, 384 posts
I tend to get my own way
like it or not.
Fri 10 Mar 2017
at 12:39
  • msg #337

Re: The Sprawl Delve #4

"I think, somehow, she's still alive," Bedlam crouches beside the fallen felinoid and begins carefully clearing the detritus of battle. "See how the blooding has slowed? Or changed?"

"How's everyone else doing? Anyone else get hit by one of the big ones?" Bedlam scans the crew with some concern.

Bedlam winces as he gives his own injuries a quick examine. The wounds appear normal enough for claws, and the disorientation from the radiation blasts is quickly fading.

"Ok, I don't want to move Ophelia, so let's set up here. Rose, keep an eye on her - if she survives we don't know if she will still remember us."

"Arcus, T-bird, see what you can do to get a fire started and secure the area - let's make sure those obbs know we've taken over their nest, and they are not welcome back."

"Crinkles and I will go get the carts."

...

When Bedlam returns he takes over for Rose in monitoring Ophelia. As much as he can he reaches out to her nascent consciousness, comforting it, encouraging it.
Crinkles
player, 176 posts
8/35 HP
Fri 10 Mar 2017
at 16:02
  • msg #338

Re: The Sprawl Delve #4

Crinkle's face scrunches up--crinkles, if will--quite hard as Bedlam describes what's happening to Ophelia. He eventually just shrugs. Ophelia was alive--that was good. Crinkles didn't understand how, but understanding was not his thing, really.

Bedlam Jones:
"Crinkles and I will go get the carts."


Crinkle's face breaks out in a big smile at this. THIS was more Crinkles' thing. He saunters over with Bedlam to get the carts. As the pair walk over, Crinkles looks at Bedlam, transparent concern written on his face. "What if sneaky thing that we hunt comes back? Crinkles thinks we may not be safe here."
Thunderbird
player, 208 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Fri 10 Mar 2017
at 17:55
  • msg #339

Re: The Sprawl Delve #4

Thunderbird nodded in agreement and started a fire, using what he could to get it going.
Arcus
player, 242 posts
HP:13/38 Lv3 Pyrokinetic
& Gravity Controller
Sat 11 Mar 2017
at 01:16
  • msg #340

Re: The Sprawl Delve #4

Arcus grimaced his expression one of concern as he gazed at Ophelia... but he curtly nodded and when Thunderbird had gathered a sufficient pile of wood.. he lit the bonfire with a simple blast of his fiery mutant gifts.

But Arcus did not stop there.. he began making camp torches ... lighting them from the camp bonfire and began placing them in regular intervals about the camp inside and outside the structure to leave NO shadows for ANYONE to exploit!
This message was last edited by the player at 01:16, Sat 11 Mar 2017.
Rose
player, 395 posts
Wait, she's a plant?
What gave it away?
Sat 11 Mar 2017
at 02:22
  • msg #341

Re: The Sprawl Delve #4

 She did not like the idea of one of their group coming back as one of those flying egg things but she had to admit she came back from the dead side but as a seed from herself.

 Finding slabs of concrete and stone she built a ring around the egg that was high enough to keep it from using its beam without floating up into the air and that would give them time to launch a counter attack if they needed to.
The Shadow
GM, 1372 posts
Sat 11 Mar 2017
at 08:47
  • msg #342

Re: The Sprawl Delve #4

Ophelia's slow metamorphosis continues, enclosed in a ring of broken concrete and rebar. You find enough wood for a small fire, but not enough to cover the warehouse in torches. And night will soon be upon you. Is that the tang of river mist you can smell on the breeze..?

Ophelia's transformation will take all night. Please feel free to prepare your defences. Also, you discover a few new features of the room, both hidden by the pool of water. Take a look at the room map key to find out more.
Bedlam Jones
player, 385 posts
I tend to get my own way
like it or not.
Wed 15 Mar 2017
at 02:31
  • msg #343

Re: The Sprawl Delve #4

When Bedlam and Crinkles return with the carts, the giant nods in approval at Ophelia's containment and listens attentively as Thunderbird and Arcus tell of their findings and progress.

"A staircase going down under the water?" he says, walking over toward the submerged structure. "And deeper water over there?"

Lamppost in hand he steps carefully into the water and peers down the indicated stairwell.

"Say, do you think there might be some sort of underground connection between this water and the river? If there is, I'd wager that Ripper knows about it."

"Well, let's leave that for a few minutes and do what we can with the camp. That corner (E05) looks the most defensible. Crinkles, let's put the carts here (H05, H06) to protect our flank."

"T-bird, take some of the razor-wire and secure one end high up on that pillar (H10), and find yourself someplace to perch up in the rafters or maybe on the edge of that hole in the roof. Watch out for obbs. When the Ripper shows up, you're going to fly circles around him and a pillar with the wire. Maybe we can slow him down that way. Here are the gloves."

"Now, what are we going to do about the fog? The last flux left me with infravision, but that won't be much use to the rest of you if it has some sort of mind control over me. We've also got those goggles. (Omniscient Goggles listed in party inventory.) T-bird, or whoever is on guard duty should have those. But, assuming it'll come to close combat, we still need light for the rest of you."

"We also need some way to restrain me until we know how strong its hold is," the giant raised a questioning eyebrow at the crew. "Any ideas?"
Arcus
player, 244 posts
HP:13/38 Lv3 Pyrokinetic
& Gravity Controller
Wed 15 Mar 2017
at 12:40
  • msg #344

Re: The Sprawl Delve #4

Arcus walked around the area scowling... looking at the pillars both full and laying shattered on the ground,the water, the submerged stair going down into darkness... all the while his gaze keeps drifting back to Ophelia.. the hurt and worry clear in his angry expression.

He stalks over to Bedlam, "Read Mah thoughts... Ah'd rather not plan outloud... cause it seems we're Not being paranoid enough!"

{"We're in some kind of a pickle now... but this might be a good place ta fight... we have barbed wire.. Ah say we run lines around some of these intact pillars and into tha' deep water so Thunderbird can blast the wires and electrify tha' water without having to even have line o' sight.  Also, we set a two barb-wire traps encircling tha' stairwell and tha' deeper pool - using tha' broken rubble of the pillars as a counter weight.  Something come out o' those pools trips the weight to fall and tighten coils of barb wire around them laid around tha' pool and secured to the still standing pillars!  As fur light ah say we hack up those dead plant bodies to use them as fuel torches for our camp and tha' inside of tha' structure.  Fur you we can tie a loop of barbwire around a pillar an secure to yur waist away from the target lines going into tha' pool so you can only move so far.. or Thunderbird can shock you to yur senses by targeting your pillar and not shock you when he wants to electrify tha' pools. Thunderbird is tha' most mobile of us all able to fly.. and he is a ranged combatant... he should wear the goggles... cause he needs to be able to see the enemy no matter where he moves.  Beyond tha' ..ain't much else we can do.  We could have really used Ophelia's Das Gamma Auge.. against that damned wraith.. but all we got is what we got.  What we gotta keep in mind is a variety o' attacks on this unholy killah.. cause we're not really sure what will or will-not work.. jus' keep hitting him with as many different attacks as we got and pray to tha' Holy Glow...we have one that works best~!"}
This message was last edited by the player at 12:42, Wed 15 Mar 2017.
Crinkles
player, 178 posts
8/35 HP
Fri 17 Mar 2017
at 01:38
  • msg #345

Re: The Sprawl Delve #4

Bedlam:
Crinkles:
"What if sneaky thing that we hunt comes back? Crinkles thinks we may not be safe here."

Bedlam replies to the Yeti's concern. "Yeah. I'm worried about that, too. But I don't want to move Ophelia while she still seems to be alive. We'll have to do the best we can. That building has enough intact walls and roof to give us a reasonable start. And the sneaky thing seems to avoid tangling with more than one victim at a time, so as long as we keep a careful eye out for each other, we should be able to at least scare it off tonight."

"That's our greatest strength," he claps a big hand on the Yeti's shaggy shoulder. "We look out for each other."


Crinkles looks up at Bedlam and blinks at him, and smiles as if Bedlam had spoken words that had changed the yeti's life. He bounded gleefully with Bedlam now to get the cart in place.

Bedlam Jones:
"Well, let's leave that for a few minutes and do what we can with the camp. That corner (E05) looks the most defensible. Crinkles, let's put the carts here (H05, H06) to protect our flank."


Crinkles smiles happily. "Yes! Crinkles helps us look out for each other's flank! Yes!" He bounds over to the cart that he's dragged so far and drags it to the location specified by Bedlam.

Crinkles looks confused, though, at the idea of restraining Bedlam.
This message was last edited by the player at 01:38, Fri 17 Mar 2017.
Thunderbird
player, 209 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Sun 19 Mar 2017
at 15:42
  • msg #346

Re: The Sprawl Delve #4

"We can do that but if someone is good at leather working, maybe some kind of glove that can go over my talons to keep my hands free would help." Thunderbird suggested as he started moving things around to help set up the defenses.
Bedlam Jones
player, 386 posts
I tend to get my own way
like it or not.
Fri 24 Mar 2017
at 02:59
  • msg #347

Re: The Sprawl Delve #4

~You think we are being watched here?~ Bedlam replies psychically to Arcus while peering suspiciously into the darker shadows of the ruined building before handing the Omniscient Goggles to Thunderbird.

~Anyway, I like the water, wire and electricity idea. I also like the snares around the pools if we have enough wire.~

~Not so sure about tying me up with razor wire. If I struggle at all I am likely to get... well, I suppose that might help me regain control. But it might also drive me to release further control. There is quite the debate among psionics about whether it is the higher or lower brain functions which allow us to...~

The giant shrugs sheepishly. "Yeah, pretty esoteric. It's probably the best we can do." ~One or two of the crew should have means to quickly release me, once we know it is safe.~

To Crinkle's concern Bedlam explains. ~The Ripper planted psychic controls when it attacked me. When it returns, it may force me to follow it or fight against the rest of you. Like the Cook did. Remember we told you about the Cook? Like that.~
Arcus
player, 245 posts
HP:13/38 Lv3 Pyrokinetic
& Gravity Controller
Fri 24 Mar 2017
at 12:56
  • msg #348

Re: The Sprawl Delve #4

In reply to Bedlam Jones (msg # 347):

Arcus grimaces, "That's the issue... Ah'm not sure WHO or WHAT could be listening..."

...Arcus nodded, "Ah know.. Ah'm hoping if you are 'commanded' to attack us.. the damage you would take pulling free of the wire.. may snap you out of it?"
Rose
player, 398 posts
Wait, she's a plant?
What gave it away?
Wed 29 Mar 2017
at 20:38
  • msg #349

Re: The Sprawl Delve #4

 She does take the time to load her Xbow and make sure the safety is latched before letting her senses taste the soil around her bare feet and then the air.

 "I does not matter what shift i take, but i would prefer to stay near the egg".
Rose
player, 401 posts
Wait, she's a plant?
What gave it away?
Sun 9 Apr 2017
at 02:06
  • msg #350

Re: The Sprawl Delve #4

 She eyed the need to perch up on the column and shrugged as she put her heavy gloves on and began to rig the sharp edged wire between the 3 columns of stone all angled to cover the nearest water source.

 ooc: Not sure if you want to roll or myself so use what you want to use.

 9:01, Today: Rose rolled 25 using 1d20+7.  science.

19:00, Today: Rose rolled 14 using 1d20+11.  Mechanical.

The Shadow
GM, 1384 posts
Wed 12 Apr 2017
at 10:28
  • msg #351

Re: The Sprawl Delve #4

Bedlam, not sure if you are trying to stay awake or not. If not, you are asleep, if you are please make a Con bonus + Level roll DC15 to stay awake. Am assuming everyone else is trying to sleep, if not make the same roll but DC20 as you're not tied to a tree.

High on his perch, Thunderbird keeps watch, the party a lurid bloom of infra-red colours on his omni-goggles. The sharp-eyed avian pegs the Ripper while it's not even half way out of the water at the head of the submerged stairs, exactly where your snare was placed! The Ripper steps confidently forward and is caught in the razor wire snare and hauled several metres into the air, dangling next to a pillar. All of this takes place in complete silence due to the deadening field that surrounds the Ripper.

In the omni-goggles the Ripper is a strange mix of black, dull purple and bright orange, it's true nature difficult to divine.

The Ripper is at Q7, caught in a snare.

First of all, Thunderbird you get a free action. BTW, your 7 squares of razor wire do not reach the Ripper.

Everyone sleeping is in a telepathically induced deep sleep, a long-range effect of the Ripper's aura. Make a Con bonus + Level roll DC15 to wake up and act in round 1, otherwise roll again each round with a cumulative +2 bonus. Everyone make their rolls for round 1 now while Thunderbird decides on his free action. No posting actions yet.

Thunderbird, don't forget to yell :)

Arcus
player, 250 posts
HP:13/38 Lv3 Pyrokinetic
& Gravity Controller
Wed 12 Apr 2017
at 11:25
  • msg #352

Re: The Sprawl Delve #4

07:24, Today: Arcus rolled 11 using 1d20+6.  Con Check to wake up.
Rose
player, 403 posts
Wait, she's a plant?
What gave it away?
Wed 12 Apr 2017
at 13:05
  • msg #353

Re: The Sprawl Delve #4

06:04, Today: Rose rolled 27 using 1d20+8.  con bonus chk
Crinkles
player, 187 posts
8/35 HP
Wed 12 Apr 2017
at 21:30
  • msg #354

Re: The Sprawl Delve #4

Crinkles is snoring.
17:29, Today: Crinkles rolled 14 using 1d20+7.  CON check.

Thunderbird
player, 214 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Fri 14 Apr 2017
at 03:35
  • msg #355

Re: The Sprawl Delve #4

"WAKE UP!" Thunderbird yelled as he saw the metal beast glided out of the water and into the snare.

OOC:I am guessing the free action is for a surprise round.

With the foe ensnared in the razor wire, Thunderbird summoned power around him and hurled it to the metal beast, looking to change its metallic structure. Dark forces lashed at the Ripper, turning it to cold grey stone, like an ancient tombstone.

OOC:Given that this is the first time I used my Alpha mutation, did rather well. It took 37 damage and is turned into stone until it makes a save. (Insert evil grin here, along with a loud laugh, like he was crowing about it)
23:20, Today: Thunderbird rolled 23 using 1d20+6.  Molecular Instability attack vs fort.
23:20, Today: Thunderbird rolled 15 using 1d20+2.  Dark overcharge.
23:21, Today: Thunderbird rolled 37 using 6d8+6.  damage.

The Shadow
GM, 1386 posts
Fri 14 Apr 2017
at 10:59
  • msg #356

Re: The Sprawl Delve #4

Thunderbird, as awesome as that would have been, you current Alpha Powers are tracked here:

link to a message in this game

Your current power is Body of Light - you use Molecular Instability up a while back.

Feel free to keep you rolls for whatever you decide to do instead.

Must admit was thinking this was a real game-changer, sorry for crushing the dream ;)

Thunderbird
player, 215 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Fri 14 Apr 2017
at 14:08
  • msg #357

Re: The Sprawl Delve #4

Well darn, still had it listed as such.I guess I will fly to Q10 for the Surprise round and trigger Body of light when I can. Insert Dream crush emoticon.
Bedlam Jones
player, 390 posts
I tend to get my own way
like it or not.
Fri 14 Apr 2017
at 18:16
  • msg #358

Re: The Sprawl Delve #4

OOC:
Bedlam is nervous and trying to stay awake for at least the first watch.

Not sure what my target number is, but...

Bedlam Jones rolled 17 using 1d20+4.  CON check.

The Shadow
GM, 1387 posts
Wed 19 Apr 2017
at 10:12
  • msg #359

Re: The Sprawl Delve #4

Thunderbird glides off towards the Ripper, which is still writhing in the snare.

Thunderbird, are you flying and/or carrying the razor wire?

Bedlam, you managed to stay awake.

Round 1. Init Order Rose, Crinkles, Bedlam, Arcus, Thunderbird, Ripper.

Only Rose, Bedlam and Thunderbird can act this Round, as Crinkles and Arcus are struggling to wake up.

Except for Thunderbird, it's too dark to see the Ripper in the gloom. You have a -8 attack roll, dropping to -2 within 4 squares. Or bring a source of light.

Thunderbird
player, 217 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Thu 20 Apr 2017
at 02:16
  • msg #360

Re: The Sprawl Delve #4

Flying and carrying the wire if I can.
Rose
player, 404 posts
Wait, she's a plant?
What gave it away?
Thu 20 Apr 2017
at 02:24
  • msg #361

Re: The Sprawl Delve #4

 She can hear the warning and nods slowly as she slips a bolt into the hvy xbow and ratchets the flexible steel bar back and crouch down behind the rubble to protect the egg.

 Load Xbow and listen and wait for any signs of the creature.
Bedlam Jones
player, 391 posts
I tend to get my own way
like it or not.
Fri 21 Apr 2017
at 11:37
  • msg #362

Re: The Sprawl Delve #4

Bedlam, nervous and uncomfortable, hears Thunderbird's warning and recognizes the dampening effect of the Ripper's presence.

~It is here. Wake Up!~ he warns the crew, touching each mind in turn.

He hesitates when he reaches Ophelia. Is she still there? Someone is. Masking his fear he reassures the emerging consciousness ~Take your time. Your friends will be waiting for you.~

The giant tightens his grip on the manhole cover and reviews his own state of mind.
OOC: Round 1
Hold / Delay action.

Thunderbird
player, 218 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Mon 24 Apr 2017
at 09:52
  • msg #363

Re: The Sprawl Delve #4

Buzzing right by the Ripper, Thunderbird dropped the bundle of razor wire before bursting in a blast of light.

16 plus whatever stat to hit with the Razor wire. Use Body of light.
The Shadow
GM, 1389 posts
Mon 24 Apr 2017
at 09:56
  • msg #364

Re: The Sprawl Delve #4

Thunderbird, the razor wire only reaches 7 squares from the pillar.
Thunderbird
player, 219 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Mon 24 Apr 2017
at 23:13
  • msg #365

Re: The Sprawl Delve #4

Oops, sorry, I was thinking we also had a loose spool of wire.

Nearing the Ripper, Thunderbird changed his form into that of a blazing Phoenix as he burst into fire. The blast of light made it easier for the others to see where the foe was hiding.

OOC:+20 fire if the Ripper ends it turn in the area
19:09, Today: Thunderbird rolled 13 using 3d6+1.  Body of light, fire damage . Guess I had better put the next Alpha Mutation on the list in the character sheet.

The Shadow
GM, 1390 posts
Tue 25 Apr 2017
at 16:48
  • msg #366

Re: The Sprawl Delve #4

The Ripper writhes in the light like a fish on a hook, plain for everyone to see.

No attack penalty this round, and are only at -2 next round due to the afterimage.

Bedlam, you held you action. Rose, I'm going to let you also decide to act, now the Ripper is visible.

BTW next round anyone still asleep will get an additional +4 on the roll due to Bedlam's shout.

Rose
player, 406 posts
Wait, she's a plant?
What gave it away?
Tue 25 Apr 2017
at 22:00
  • msg #367

Re: The Sprawl Delve #4

 She could see the monster this time clearly enough and she remembered the fear it had caused the various clans they had meet sofar, maybe they would be more kindly if she could help get rid of the monster for everyone.

 She aimed and fired the weapon.

 14:57, Today: Rose rolled 18 using 2d8+8.

14:56, Today: Rose rolled 28 using 1d20+10.  hvy xbow.

Bedlam Jones
player, 392 posts
I tend to get my own way
like it or not.
Tue 25 Apr 2017
at 22:49
  • msg #368

Re: The Sprawl Delve #4

Thunderbird's burst of light reveals the Ripper.

"There you are," Bedlam growls. "Remember me?"

With a powerful two-handed swing the giant throws the heavy metal disc. Under normal conditions the finely balanced manhole cover would be unerring in flight, but Bedlam finds his normal range of motion constricted by the wires binding him to a pillar.

OOC: Round 1 Delayed Action
I have not included any modifiers for Bedlam's constraints or cover provided to the Ripper by the pillar P07.
Bedlam Jones rolled 26 using 1d20+13.  Hvy Ranged Attack vs AC.
Bedlam Jones rolled 22 using 2d8+11.  Hvy Ranged Damage.

The Shadow
GM, 1391 posts
Sun 30 Apr 2017
at 07:49
  • msg #369

Re: The Sprawl Delve #4

In the afterglow of Thunderbird's light attack the Ripper is visible to everyone, a tall, stick thin brass robot festooned with decaying organs connected by pulsing, organic looking tubes of rank sinew with a featureless, insectile head. Bedlam's expertly cast manhole cover ricochets off the pillar, but Rose's crossbow bolt thuds into a cluster of rancid organs with a shower of bile.

The Ripper extends a half metal, half flesh pseudopod tipped with a razor sharp blade. It slices clean through the razor wire and the Ripper falls to the ground in a heap.

Round 2. Init Order  Crinkles, Arcus, Thunderbird, Rose, Bedlam, Ripper.

The Ripper has cover. Everyone except Thunderbird is at -4 to hit (Bedlam, you have an additional -2 from being tied up).

Bedlam, you feel no sign any mental assault from the Ripper.

This round everyone still sleeping has +6 on their wake up roll (+4 from Bedlam, and +2 as it's the next round). Remember you can act on waking up.

Everyone except Thunderbird is on -2 as the Ripper fades back into the darkness. If Thunderbird uses body of light again, anyone acting after him will have no penalty.

Rose
player, 407 posts
Wait, she's a plant?
What gave it away?
Wed 3 May 2017
at 09:31
  • msg #370

Re: The Sprawl Delve #4

 She let a rare smile touch her face as she can see the metal and flesh construct, knowing she has got a lucky shot and wounded the thing.

 Quickly she begins winding the heavy crossbow back down and getting it ready to shoot again when she has a decent target.
Arcus
player, 252 posts
HP:13/38 Lv3 Pyrokinetic
& Gravity Controller
Wed 3 May 2017
at 10:34
  • msg #371

Re: The Sprawl Delve #4

06:33, Today: Arcus rolled 28 using 1d20+12.  Con Check to wake up [+6].
Thunderbird
player, 222 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Wed 3 May 2017
at 22:30
  • msg #372

Re: The Sprawl Delve #4

Thunderbird let loose another blast of light as he circled around the Ripper.

ooc:Hit 14 reflex, overcharge 16 for 14 damage
Crinkles
player, 191 posts
8/35 HP
Thu 4 May 2017
at 13:15
  • msg #373

Re: The Sprawl Delve #4

Crinkles stands up and blasts at the Ripper with his pulse cannon, screeching...

Wake up, stand. Hit Reflex 14 with my grav pulse for 15 damage if that hits.

09:13, Today: Crinkles rolled 15 using 1d10+10.  Damage.
09:13, Today: Crinkles rolled 14 using 1d20+3.  Gravitational Pulse w/cover penalty.
16:51, Yesterday: Crinkles rolled 33 using 1d20+13.  CON check to wake up.

Bedlam Jones
player, 394 posts
I tend to get my own way
like it or not.
Fri 5 May 2017
at 00:03
  • msg #374

Re: The Sprawl Delve #4

Bedlam's thoughts reach the crew. ~I do not feel any attempts at control from the Ripper. Who has the snips? Cut me free.~
Thunderbird
player, 223 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Fri 5 May 2017
at 02:50
  • msg #375

Re: The Sprawl Delve #4

Thunderbird landed on the wall, near the Ripper.

OOC:Land on the wall at Q4
Arcus
player, 253 posts
HP:13/38 Lv3 Pyrokinetic
& Gravity Controller
Sun 7 May 2017
at 11:08
  • msg #376

Re: The Sprawl Delve #4

Arcus wakes at Bedlam's mental call in conjunction with Thunderbird's yell... and just a moment orients himself... then rage fills his heart knowing the Ripper has taken the bait!

Arcus calls upon his mutant powers and bursts into flames ~ a Blazing Rocket from his position into the air flying over his comrades to perch at the hole in the roof to rain fire down on the Ripper in {O5}.

In flight his Shimmershield springs to life as he stretches out his hands to unleash a Fiery Flare of searing solar flames at the Ripper...

"BURN ya murderous Varmint!"

Minor Action: Use Blazing Rocket flight, Move 10 squares to perch at hole in roof {O5}
Move Action: Activate Shimmershield
07:03, Today: Arcus rolled 20 using 1d20+7.  Standard Action: Fiery Flare at Ripper versus REF

07:05, Today: Arcus rolled 15 using 2d8+10.  Fiery Flare Damage.

This message was last edited by the player at 11:17, Sat 20 May 2017.
Rose
player, 409 posts
Wait, she's a plant?
What gave it away?
Sun 7 May 2017
at 14:46
  • msg #377

Re: The Sprawl Delve #4

 Her instincts are to stay and protect the egg but she has to free Bedlam from the stupid trap he designed for himself.

 She groans and rushes forward to begin carefully cutting the wire from bedlams body, she whispers at him, "This was a stupid idea..wrapping yourself up."
Bedlam Jones
player, 395 posts
I tend to get my own way
like it or not.
Tue 9 May 2017
at 02:29
  • msg #378

Re: The Sprawl Delve #4

Bedlam grins broadly when Rose starts snipping his bonds.

"Had to, little sis. Wouldn't do if it was making me jump."

While the giant waits impatiently for Rose to cut him free he readies his lamppost and focuses his mind on the Ripper. "Let's see if I can make it jump."

OOC: Round 2
Bedlam Jones rolled 19 using 1d20+8.  Mental Push vs Will of Ripper.
If that hits the Ripper takes 3 damage (Psychic) and attacks the pillar at P07

The Shadow
GM, 1401 posts
Mon 22 May 2017
at 17:58
  • msg #379

Re: The Sprawl Delve #4

Only Arcus' attack in any way hurts the Ripper, crisping vulnerable flesh and organs. Even Bedlam's mental push is deflected. Looking battered and curiously exposed in the aftermath of Thunderbird's blast of light, the Ripper turns tail and flees, rushing back to the pool and down the flooded staircase until it disappears...
Crinkles
player, 194 posts
8/35 HP
Mon 22 May 2017
at 20:48
  • msg #380

Re: The Sprawl Delve #4

Crinkles lets out a jubilant howl and then stops. "Wait. It was supposed to stay and die, right?" His elation turns to mild crestfallen-ness.
Rose
player, 410 posts
Wait, she's a plant?
What gave it away?
Mon 22 May 2017
at 21:17
  • msg #381

Re: The Sprawl Delve #4

 Just as she got the heavy arms of the crossbow pulled back she looked up to see that the monster..was part machine and part something else. Still it had escaped back into the river again.

 She stood up slowly and scanned around her in case anything else was using the fight to sneak up on her or the seed or maybe the monster would try and come out else where to sneak up on them.

 "Looks like it broke free and jumped back into the river again. Need to dam the river up or divert the water into another river until we could chase the thing down."
Bedlam Jones
player, 396 posts
I tend to get my own way
like it or not.
Tue 23 May 2017
at 02:36
  • msg #382

Re: The Sprawl Delve #4

"Interesting..." Bedlam considers the Ripper's actions as he carefully unties himself from the razor wire.

"I believe I have learned something important in this latest encounter," the giant addresses the crew quietly.

"First, I had originally thought the creature had mental powers similar to the cook, but more accurately, it has a similar mind. Not powers," Bedlam hands his coiled bindings to Thunderbird. "So we don't have to worry about tying me up again."

"Second, as each of you awoke and saw the Ripper, it became weaker. So it is strongest when it moves in the dark and fog, unseen, and weakest when exposed to light and multiple observers."

"Ok. Hopefully the Ripper is done for the night. I don't think we need to reset the snare, but let's get some wire around that stairwell. Then we'll keep the same watch except T-bird, you're done, and we'll insert me into the schedule next."
Crinkles
player, 195 posts
8/35 HP
Wed 24 May 2017
at 02:16
  • msg #383

Re: The Sprawl Delve #4

Crinkles nods, jumping up and down a bit. "Crinkles is excited. Which is bad, because Crinkles need go to bed. But Crinkles will manage!" He claps his hands and then, settling down again, rests until his watch.
Thunderbird
player, 227 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Wed 24 May 2017
at 02:40
  • msg #384

Re: The Sprawl Delve #4

"Will do." Thunderbird said. "Lets think about getting some landmines the next time we decide to play with it."
Arcus
player, 258 posts
HP:13/38 Lv3 Pyrokinetic
& Gravity Controller
Wed 24 May 2017
at 04:32
  • msg #385

Re: The Sprawl Delve #4

Arcus frowns his hair is still a corona of searing flames... but the power-filled crackling boom of his voice slowly softens to its normal tome, "Pshaww... 'Typical cowardly bully...' runs when its not HIM laying tha' ambush!!!  Guess, next time Ah'm gonna be primary target numbah One.. as it seems nuclear fire does burn this here demon.  May the Holy Glow give meh tha' strength ta send his ASS screaming back ta whatevah high-tech hell spawned tha' murdering scum!!"

Turning to the party, "Sorry... Ah didn't wake sooner  folks.. if'n Ah coulda hit him a few more times he'd be jus' a charred memory!  But ... mah blast didn't strike very hard... yet he lit out o' here real fast ... maybe he's vulnerable ta fire damage... cause it shrivels up them rottin' fleshy part o' his?"

Looking at Thunderbird, "..Ah think we should do whatevah it takes ta' git yur laser longarm recharged.. tha's like hot light right.. basically fire damage?"
The Shadow
GM, 1402 posts
Thu 25 May 2017
at 17:06
  • msg #386

Re: The Sprawl Delve #4

The rest of the night passes without incident. With the first rays of sun, something stirs in  the nest of rubble. Something is being born - but will it still be Ophelia...
Ophelia
player, 303 posts
HP:23 / 9
Thu 25 May 2017
at 19:48
  • msg #387

Re: The Sprawl Delve #4

As the cocoon cracked a clawed hand broke through flowed by a fur covered arm. Though the fur was green and had a slight grass like appearance.

With pressure from within the shell burst out and curled up in a ball with one arm out stretched a figure could be seen.

Slowly it un curled and stood. It stretched and turned towards the others...

What confronted them was someone who looked like a cross between Ophelia and Rose....she was both cat like and plant like. Fire burned in her eyes and instead of the pale sand coloured fur she was a multitude of browns and greens....and she was totally naked
Thunderbird
player, 228 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Fri 26 May 2017
at 01:28
  • msg #388

Re: The Sprawl Delve #4

Thunderbird takes to the air, fluttering near Ophelia/Rose and starts blowing in her direction. "Oops, she needs to be standing on a giant scallop shell floating in the water." he said "Crinkles or Arcus, can you drape some clothes on her?" he asked

OOC:A take off on Botticelli's Birth of Venus.
Arcus
player, 259 posts
HP:13/38 Lv3 Pyrokinetic
& Gravity Controller
Fri 26 May 2017
at 04:36
  • msg #389

Re: The Sprawl Delve #4

In reply to Thunderbird (msg # 388):

Arcus stares eyes wide in ...part shock part wonder... but at Thunderbird's words he 'sort of', snaps out of his daze, "...uhm..er ...yeah.. o' course..."

He unhooked the reddish-hued and dusty travel cloak at his shoulders as he slowly approached... the woman who was once Ophelia, speaking gently, "..er se here ma'am... Ah'm not gonna hurt ya ma'am.. here Ah'm just gonna put this around yur shoulders ta' give ya a... er little dignity.. and we'll get you some proper cloths to yur liken' in a few... see ma'am..?"

Arcus gently drapes the cloak over her shoulders and backs up a respectful 5'ft... he's not sure if the woman he knew is still there or the dangerous spore implanting flora...

The young Ranger tired to keep his mind on being polite.. but the heart is a treacherous and unyielding thing to a young and lonely heart ... a fresh stab of pain of the memory of who she once was grips his heart and the attraction he felt to her before ... his hair ignites against his will into a nimbus of gently flowing orange and red flames as her inadvertent nakedness does in deed cause him to flush several shades of crimson and orange his body shedding a low level glow of solar radiance despite his mental attempts to calm his racing heart-beat.

He lower his eyes ashamed at the inappropriate thoughts nipping at the back of his mind...

OOC: To those who don't know his hair can ignite into flames.. but its not really fire it is a light effect. The flames are cool to the touch 'warm' but not really fire... more a radiance solar-light effect. But its still physical.. his hair even 'ignited' can be touched and grabbed in is glowing light form ~ think 'fiber-optical filaments'
This message was last edited by the player at 04:50, Fri 26 May 2017.
Ophelia
player, 304 posts
HP:23 / 9
Fri 26 May 2017
at 06:27
  • msg #390

Re: The Sprawl Delve #4

She allowed the cloak to be crapped over her shoulders and with one hand she slowly ran it over the material.

Turing slowly she looked at the fire boy before her" Ophelia knew you did she not? You were her friend....." She took a moment " thus you are now our friend." She simply stated
Crinkles
player, 196 posts
8/35 HP
Fri 26 May 2017
at 23:44
  • msg #391

Re: The Sprawl Delve #4

Ophelia:
What confronted them was someone who looked like a cross between Ophelia and Rose....she was both cat like and plant like. Fire burned in her eyes and instead of the pale sand coloured fur she was a multitude of browns and greens....and she was totally naked


Crinkles frowns as new-Ophelia stands. He then nods and points. "You are naked," he says matter-of-factly.

Thunderbird:
Thunderbird takes to the air, fluttering near Ophelia/Rose and starts blowing in her direction. "Oops, she needs to be standing on a giant scallop shell floating in the water." he said "Crinkles or Arcus, can you drape some clothes on her?" he asked


Crinkles is far too fuddled by this spontaneously image of seafood, which makes him drool a bit. When he sees Arcus drape a cloak over new-Ophelia, he smiles. "THERE! You are not naked anymore."

Ophelia:
Tunring slowly she looked at the fire boy before her" Ophelia knew you did she not? You were her friend....." She took a moment " thus you are now our friend." She simply stated


Crinkles springs forward, landing about four feet away from the new being. "Crinkles is your friend, too! I think, at least. Who are you and what have you done to Ophelia?"
Ophelia
player, 305 posts
HP:23 / 9
Fri 2 Jun 2017
at 07:13
  • msg #392

Re: The Sprawl Delve #4

She looked at the furry creature before her "we are ophelia and we are not... We are more... But I see your concern and Co fusion... We will keep the name ophelia so that you are comforted that your friend has not gone"
Crinkles
player, 197 posts
8/35 HP
Sat 3 Jun 2017
at 02:07
  • msg #393

Re: The Sprawl Delve #4

Crinkles nods. "So, ARE Ophelia. Good! Crinkles is glad you are okay, even if Ophelia looks funny now..." He hops up and down a couple times, looking happy.
Bedlam Jones
player, 397 posts
I tend to get my own way
like it or not.
Wed 14 Jun 2017
at 21:35
  • msg #394

Re: The Sprawl Delve #4

Bedlam studies the reborn Ophelia. "Welcome back, Ophelia. Friends are good, both old and new."

"Plants," he says, raising an eyebrow at Rose. "You do have a strong dose of resilience."

"Ok," the giant addresses the whole crew. "Let's get on with the business of surviving. Starting with breakfast. I'm hungry. We can use the mealtime to get reacquainted with those who are now Ophelia and make some plans for the day."

Once the crew has started their meal Bedlam asks, "So, do we strike camp to look for a new ambush site, or do we think the Ripper will be drawn back here despite last night's ... outcome?"
Bedlam Jones
player, 399 posts
I tend to get my own way
like it or not.
Sun 25 Jun 2017
at 20:11
  • msg #395

Re: The Sprawl Delve #4

"We also have that underwater staircase," Bedlam looks over to the Ripper's escape route. "We could spend the morning poking around down there. I've never heard of any underwater salvage crews, so it stands to reason the takings would be pretty shiny..."
Ophelia
player, 306 posts
HP:23 / 9
Tue 27 Jun 2017
at 11:25
  • msg #396

Re: The Sprawl Delve #4

"I am not sure following the creature you have described into an environment it is accustomed to would be beneficial to our health... Though Ophelia's memories suggest we should trust you so at this stage we will...." replied ophelia to bedlam
Arcus
player, 260 posts
HP:13/38 Lv3 Pyrokinetic
& Gravity Controller
Tue 27 Jun 2017
at 11:38
  • msg #397

Re: The Sprawl Delve #4

Arcus will start to unpack food for cooking up some breakfast grub.

"Well, we can sure bet ~ Tha' Ripper ain't gonna fall fur the same ploy twice... so this spots no good fur ambush.  An' much as Ah'd like ta' pursue him... {sigh}... I can't swim, plus half mah abilities are unavailable in water... unless you think there is some installation only accessible through a watery-like cave?  Do we have any probe drones ta' search tha' underwater area ta' find an air pocket?"
Rose
player, 411 posts
Wait, she's a plant?
What gave it away?
Tue 27 Jun 2017
at 13:17
  • msg #398

Re: The Sprawl Delve #4

 She is taken with the new Ophelia so the choice of ambush spots are less interesting then the little plant growing up near her. "Can you rig a heavy weight to drop on it if it comes at us again?, kinda smash it like a fly swatter.?

 Ummm, i dont know if Ophelia can be moved at this stage of regrowth...though i was moving fairly quickly after i came back, so maybe she can get her mobility at this young age."

Thunderbird
player, 229 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Fri 30 Jun 2017
at 13:08
  • msg #399

Re: The Sprawl Delve #4

Thunderbird agrees with Arcus. Sorry, Iam not designed to swim. We could look for other spots and see if we can channel it to where we want it to go.
Arcus
player, 261 posts
HP:13/38 Lv3 Pyrokinetic
& Gravity Controller
Fri 30 Jun 2017
at 13:22
  • msg #400

Re: The Sprawl Delve #4

Arcus looks at all those assembled and adds, "Ah didn't mean we shouldn't investigate tha' undarwater parts o' the structure...jus' tha' if we can do some remote scoutin' tha' might be worthwhile.  Tha' Ripper has never been recorded as being seen in tha' day.. so maybe he's dormant during tha' time maybe... but 'No Guts No Glory'.. we wouldn't be out here if we was content with safe!  If'n we must go in tha' water.. then we must!"
Ophelia
player, 307 posts
HP:23 / 9
Mon 3 Jul 2017
at 09:21
  • msg #401

Re: The Sprawl Delve #4

"the body that was Ophelia is able to leave this place" said the new Ophelia "we are ready to act as required"
Bedlam Jones
player, 401 posts
I tend to get my own way
like it or not.
Fri 21 Jul 2017
at 01:39
  • msg #402

Re: The Sprawl Delve #4

Bedlam takes another long look into the pool of water where the staircase sinks into blackness.

"Ok," he says, pulling out the map and making some notes. "I, too, would like to explore what's down there, but think we'd better take out the Ripper first."

"And the more time we have to set up another ambush, the better. So let's eat, break camp, and move a few block further from the bridge. We'll keep close to the river and scout specifically for other watering holes and sewer access points. Those are likely to be its preferred routes of travel."

With a puzzled look the giant addresses Arcus' suggestion. "I've worked with giant roaches, before, but never bees. And, even if we could find them, wouldn't it take a long time to train them?"
The Shadow
GM, 1407 posts
Fri 21 Jul 2017
at 08:58
  • msg #403

Re: The Sprawl Delve #4

After a quick breakfast you break camp and head away from the South River towards the Light Industry Zone, looking for a possible sewer-related ambush spot.

OK, is anyone on guard? Anyone looking for food/water/salvage? Or are you all on Ambush site spotting duty? All of these require a Per roll, but please indicate which one it is...
Arcus
player, 263 posts
HP:13/38 Lv3 Pyrokinetic
& Gravity Controller
Fri 21 Jul 2017
at 13:13
  • msg #404

Re: The Sprawl Delve #4

In reply to The Shadow (msg # 403):

Arcus is on guard duty - Perception roll

09:12, Today: Arcus rolled 30 using 1d20+12.  Arcus Perception roll w/Binoculars.
Thunderbird
player, 231 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Fri 21 Jul 2017
at 20:22
  • msg #405

Re: The Sprawl Delve #4

Thunderbird took to the sky to survey the area for possible ambush sites.

16:16, Today: Thunderbird rolled 24 using 1d20+12.  Ambush sites (perception).
Rose
player, 412 posts
Wait, she's a plant?
What gave it away?
Sun 23 Jul 2017
at 21:12
  • msg #406

Re: The Sprawl Delve #4

 She will be helping keep watch.

14:13, Today: Rose rolled 13 using 1d20+3.  Perception/visual chk
This message was last edited by the player at 21:14, Sun 23 July 2017.
Crinkles
player, 202 posts
8/35 HP
Tue 25 Jul 2017
at 23:37
  • msg #407

Re: The Sprawl Delve #4

With food fresh on his mind, Crinkles decides that the best thing to do for now is to look for more food.

Crinkles rolled 25 using 1d20+5.  Perception.

...and that's almost definitely the only nat 20 I will ever roll in this game

Bedlam Jones
player, 402 posts
I tend to get my own way
like it or not.
Sat 29 Jul 2017
at 00:19
  • msg #408

Re: The Sprawl Delve #4

As the crew presses into new territory, Bedlam juggles the search for an ambush site with updates to the map. Oh, and he is also towing the cart and directing the crew.

Does this pile of rubble look... familiar?

OOC:
Bedlam Jones rolled 5 using 1d20+4.  Science - updating the map.
Bedlam Jones rolled 8 using 1d20+6.  Perception - looking for ambush site.

The Shadow
GM, 1410 posts
Sun 30 Jul 2017
at 10:17
  • msg #409

Re: The Sprawl Delve #4

You progress deeper into the grid of factories are warehouses, most picked clean, some sealed off with barricades, steel sheets and barbed wire. If anyone is at home they do not show themselves. The identikit streets confound Bedlam's mapping skills.

In a dusty side-street Crinkles notices a pretty-coloured stone to pick up, and his knuckles rap against a metal box hidden under a layer or dirt. Inside are a dozen shrink wrapped packages, each stamped with drab military icons and some writing.

Around mid-afternoon Thunderbird spots an ideal ambush zone, some sort of ruined utility building with direct access to the sewers. However, before you investigate it further, you might want to listen to Arcus...
Arcus
player, 264 posts
HP:13/38 Lv3 Pyrokinetic
& Gravity Controller
Sun 30 Jul 2017
at 13:23
  • msg #410

Re: The Sprawl Delve #4

Arcus moves up to walk next to Bedlam and gently places a hand on his shoulder retraining him to pause momentarily shaking his head very slightly and whispers, "...Mistah, Bedlam Sah.. we have a tail on us.. they's very good and been following us fur a while naow.  Tha' ambush site up yonder... may already be occupied..."
This message was last edited by the player at 13:24, Sun 30 July 2017.
The Shadow
GM, 1411 posts
Sun 30 Jul 2017
at 14:16
  • msg #411

Re: The Sprawl Delve #4

Just to clarify, Thunderbird has only just scouted the Ambush site from afar, just after Arcus caught his last glimpse of the tail.

So unless someone staked out every building in the neighborhood, it's unlikely you have an ambush waiting. Unless they know that you a looking for a place to hunt the Ripper and know the area intimately that is... ;)

Rose
player, 413 posts
Wait, she's a plant?
What gave it away?
Sun 30 Jul 2017
at 16:36
  • msg #412

Re: The Sprawl Delve #4

 Ooc:Assuming someone said something to the others in the group.

 She frowned at the news and straightened up some as she glanced at the building ahead with her best guess where snipers or trouble could be hidden. "I am going to need a decent long range weapon if we are doing long range shooting....or perhaps i can build a small tank to go ahead of us?."

 Her mind shifted into what she might need for an engine and armor plus main weapon and close in weapons before shaking her head and looking for trouble ahead again.
Bedlam Jones
player, 403 posts
I tend to get my own way
like it or not.
Fri 4 Aug 2017
at 17:44
  • msg #413

Re: The Sprawl Delve #4

Bedlam signals the crew to circle up.

"Looks like T-bird may have found the spot we're looking for."

~But we also have someone following us.~

Bedlam frowns one last time at the map before folding and tucking it into his armor.

"Let's see what sort of fun we can set up," the giant picks up the cart handles and begins moving toward the ruined building which Thunderbird had indicated.

~T-bird, find a high blind to watch for our tail. Ophelia, you have the low blind. I would prefer that our follower does not realize they have been spotted. Arcus, you and Rose begin checking the site while Crinkles and I find a spot for the carts.~
Thunderbird
player, 232 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Fri 4 Aug 2017
at 18:42
  • msg #414

Re: The Sprawl Delve #4

"Got it" Thunderbird said as he headed upward to find a covered perch to take the high guard.
Crinkles
player, 203 posts
8/35 HP
Fri 4 Aug 2017
at 18:59
  • msg #415

Re: The Sprawl Delve #4

Crinkles had picked up the whole box, along with whatever is inside it, and put it in one of the carts.  Now he nods his agreement and follows Bedlam to look for a good parking spot.
Arcus
player, 265 posts
HP:13/38 Lv3 Pyrokinetic
& Gravity Controller
Fri 4 Aug 2017
at 19:26
  • msg #416

Re: The Sprawl Delve #4

Arcus draws his MEGA-Shotgun from his back-sheath hefting the heavy weapon in both hands and nods looking to Rose, "Let's git movin'...", as he begins walking to toward the ambush site to get a good tactical over view of it...
Rose
player, 415 posts
Wait, she's a plant?
What gave it away?
Mon 7 Aug 2017
at 16:44
  • msg #417

Re: The Sprawl Delve #4

 She moved off to look over the site where she might have a decent avenue of attack and that would offer cover for her and the new sprout. She wanted to further away from any exit from the sewers or drains then before but close enough to see.
The Shadow
GM, 1414 posts
Tue 8 Aug 2017
at 10:17
  • msg #418

Re: The Sprawl Delve #4

Arcus finds somewhere high on the fire-blackened steel shell of a warehouse, while Ophelia skulks in a nest of rusting iron shelving, waiting patiently. Five minutes later, across the street, a dabber scout peers out from around a corner, and then, satisfied, steps out onto the street. The dabber spots both watchers a second later, freezes for a moment, then darts back into the alley. You change positions and wait, but it looks like you have scared him off before he found out about the ambush site.

Bedlam and Crinkles looks around for a spot to stash the carts, while Rose and Thunderbird scout the ambush site. It is unoccupied, but looks to be quite a busy crossing point.

Folks, going to need to create a new map for the killing ground. Since it's fairly labour intensive expect the next post from me at the weekend.
Ophelia
player, 311 posts
HP:23 / 9
Tue 15 Aug 2017
at 05:33
  • msg #419

Re: The Sprawl Delve #4

Ophelia nodded at bedlam not fully used to someone in her mind but it did feel comfortably familiar.

As they moved through the warehouse area she lazily moved slightly away from the group as they passed through a large patch of shadows she slipped deeper into it and left the group

Ooc 06:32, Today: Ophelia rolled 14 using 1d20+11.  Stealth.
11:13, Mon 07 Aug: The Shadow rolled 21 using 2d20 with rolls of 4,17.  Steath, .

The Shadow
GM, 1419 posts
Sun 20 Aug 2017
at 08:20
  • msg #420

Re: The Sprawl Delve #4

Crinkles and Bedlam stash the carts in an adjacent building, in a dusty back-room. Meanwhile Thunderbird and Rose secure the ambush site. Once Arcus and Ophelia are sure the tail isn't coming back they rejoin the others. It's mid-afternoon, with plenty of hours of daylight left to prepare...
Bedlam Jones
player, 404 posts
I tend to get my own way
like it or not.
Sat 26 Aug 2017
at 22:44
  • msg #421

Re: The Sprawl Delve #4

Bedlam is on the roof of the pumping station, peering down into the interior.

"Dabbers, huh? I guess that isn't unexpected - they are very resourceful," Bedlam muses when Ophelia and Thunderbird report. "Sounds like we spooked them."

"Which is good," the giant continues as surveys the pumping station. "Because this place looks like it's been used pretty regularly, and we don't need any additional guests right now. What doesn't make sense to me is why they would close off the door to the street?"

OOC: Just trying to play Bedlam a little closer to his 9 INT. Any of you smarter characters feel free to pipe up with your ideas.


Despite some ominous creaking from the roof, Bedlam expertly climbs down to one of the ground-level ledges and looks into the gaping hole of the sewer.

"Did you find any ladders?" he asks Rose and Arcus.
Crinkles
player, 206 posts
8/35 HP
Mon 28 Aug 2017
at 02:06
  • msg #422

Re: The Sprawl Delve #4

Crinkles hangs back and listens while Bedlam questions the others and tries to organize the information.
The Shadow
GM, 1420 posts
Thu 31 Aug 2017
at 16:09
  • msg #423

Re: The Sprawl Delve #4

There are no ladders, but the inner walls are pitted with holes, clearly deliberately dug out to provide handholds for climbing. Getting down is a DC15 Climb roll, but you can take 10 when not in combat.
Arcus
player, 271 posts
HP:13/38 Lv3 Pyrokinetic
& Gravity Controller
Mon 4 Sep 2017
at 13:46
  • msg #424

Re: The Sprawl Delve #4

Arcus looks at the ruined pumping station and grimaces...

"Well its seems ta' meh them dabber or some other such folks as like ta' use the underground passages use this place as a campsite.. perhaps some times as a guard station.  If'n we weren't looking fur it...an didn't have flyers we'd like-as-much walked by nevah knowin' it was even here."

"Ah wish it was not so clear o' rubble inside... we could again set a trap at the four underground entrances with tripwires and a weighed trap hung from some o' that metal rebar from the collapsed roof section... but don' know if we have enough barbwire ta' cover each entrance, and there is no heavy rubble ta' hoist up there from tha' inside ta' counter-weight tha' trap neither.  We'd have ta' heft it up there from the outside... no small feat!"

The young Ranger scratches his head... peering down the four underground tunnels... pondering softly, 'Don really like this... too many routs of escape...fur our quarry.'
This message was last edited by the player at 13:47, Mon 04 Sept 2017.
Crinkles
player, 207 posts
8/35 HP
Wed 6 Sep 2017
at 00:34
  • msg #425

Re: The Sprawl Delve #4

Crinkles follows Arcus' gaze and says Maybe if we go down one of de tunnels a bit, it's got not so many ways to get us?  Or to get out again?
Bedlam Jones
player, 405 posts
I tend to get my own way
like it or not.
Sun 10 Sep 2017
at 16:42
  • msg #426

Re: The Sprawl Delve #4

Bedlam takes his time and climbs down from the camping ledge to the sewer level.

"Yeah," the giant crouches slightly to look down each of the tunnels. "Lots of escape routes, and opportunity for a trap to be sprung by the wrong prey."

"Well, the sun is already well past midday. Let's see what we can do. We might just have to block off tunnels by dropping down from the ledges. I would prefer to restrain the ripper, but having it surrounded on all sides is not a bad plan, either."

"T-bird, why don't you give Ophelia the omnigoggles. The two of us will check the tunnels. See if any of them deadend or have usable debris. The rest of you can start setting up. Maybe we string a barbwire net and use Arcus' flash to chase the Ripper into it? Or set up lines for us to swing down quickly."

Bedlam readies his lamp-post maul. "We won't go far. Maybe five hundred paces in any direction."

OOC: Is there standing water on the lowest level?
Crinkles
player, 208 posts
8/35 HP
Mon 11 Sep 2017
at 01:01
  • msg #427

Re: The Sprawl Delve #4

Since Crinkles hasn't been given any specific orders he stays at the base and helps with any lifting or hauling that might be needed.
Rose
player, 416 posts
Wait, she's a plant?
What gave it away?
Mon 11 Sep 2017
at 01:06
  • msg #428

Re: The Sprawl Delve #4

 She set herself to guard the cart and the new off spring from any troubles that might make an appearance or even attack them.

 Sitting a bolt and winding the xbow she paced the area and took effort to memorize the area for hiding spots and ditches to duck into.
Thunderbird
player, 234 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Tue 12 Sep 2017
at 03:20
  • msg #429

Re: The Sprawl Delve #4

"Fine with me" Thunderbird said as he handed over the goggles to Ophelia. Looking at the area, he started setting up the traps.
Ophelia
player, 312 posts
HP:23 / 9
Fri 15 Sep 2017
at 05:29
  • msg #430

Re: The Sprawl Delve #4

Ophelia took the goggles and put them on then turned to Bedlam and nodded she was ready to go
The Shadow
GM, 1423 posts
Sun 17 Sep 2017
at 10:24
  • msg #431

Re: The Sprawl Delve #4

There are puddles on the floor and the tunnel, but its been a dry few weeks. From the water marks on the cellar walls it appears that from time to time the water rises to almost fill the tunnel.

Bedlam and Ophelia, make a Per and Steath check please.
Ophelia
player, 313 posts
HP:23 / 9
Tue 19 Sep 2017
at 15:57
  • msg #432

Re: The Sprawl Delve #4

Ooc:

16:57, Today: Ophelia rolled 29 using 1d20+11.  Stealth.
16:57, Today: Ophelia rolled 16 using 1d20+5.  Perception

Bedlam Jones
player, 406 posts
I tend to get my own way
like it or not.
Fri 22 Sep 2017
at 18:32
  • msg #433

Re: The Sprawl Delve #4

OOC:
13:28, Today: Bedlam Jones rolled 15 using 1d20+6.  Stealth.
13:28, Today: Bedlam Jones rolled 11 using 1d20+6.  Perception)

Yep, stomping along, bumping his head, and relatively oblivious.

What is the height/width of the tunnel(s)?

The Shadow
GM, 1424 posts
Mon 25 Sep 2017
at 06:02
  • msg #434

Re: The Sprawl Delve #4

Ophelia and Bedlam head off into a random tunnel and explore. It soon becomes clear that the tunnels are laid out in a large grid with large intersections every 100m or so and many more smaller tunnels at random intervals (impassible for larger characters; smaller one could just about wriggle down one on their belly). Some of the sewers show signs of use, some are half blocked by debris and some of the lower tunnels are flooded.

Bedlam and Ophelia have completed their sweep and are heading back to the ambush site when they both hear something big barreling down the tunnel towards them...

You have one free round before Init. You are 20 moves away from the ambush site, the noise is coming from the other direction. BTW I am assuming you had a light source for the tunnel. Is that right?
Bedlam Jones
player, 407 posts
I tend to get my own way
like it or not.
Thu 28 Sep 2017
at 19:09
  • msg #435

Re: The Sprawl Delve #4

The Shadow:
... BTW I am assuming you had a light source for the tunnel. Is that right?

OOC:
Actually, Bedlam has an Infravision mutation right now, and Ophelia has the goggles, so they are working without a light source... Does that change anything?

The Shadow
GM, 1425 posts
Thu 28 Sep 2017
at 19:21
  • msg #436

Re: The Sprawl Delve #4

No, but I knew you had it covered :)
This message was last edited by the GM at 19:21, Thu 28 Sept 2017.
The Shadow
GM, 1426 posts
Sat 30 Sep 2017
at 10:03
  • msg #437

Re: The Sprawl Delve #4

Fight or flight is what you need to decide! BTW you can now feel a slight breeze as if whatever is barreling down the tunnel is pushing a column of air in front of it...

To the rest of you, thanks for your patience, will try and get things moving a little faster from now on. So, if I don't hear from Bedlam/Ophelia in a few days will assume flight :)
Ophelia
player, 314 posts
HP:23 / 9
Sat 30 Sep 2017
at 11:39
  • msg #438

Re: The Sprawl Delve #4

Feeing the breeze coming down the tunnel Ophelia refrained from through in out a toxic spore cloud in case the air movement blow it back over the big guy next to her.

Instead she recalled a power the other Ophelia had and called forth the radiation and gathered it behind get eyes. She raised a hand to her goggles ready to lift them out of the way and shoot consentrated beams of radiation at whatever was coming their way but held it in check for a moment.

"Well big guy do we fight or run" she asked bedlam in a whisper between gritted teeth
Bedlam Jones
player, 408 posts
I tend to get my own way
like it or not.
Mon 2 Oct 2017
at 23:10
  • msg #439

Re: The Sprawl Delve #4

~We fall back. Get to the crew. I will be right behind you.~
Ophelia
player, 315 posts
HP:23 / 9
Tue 3 Oct 2017
at 06:45
  • msg #440

Re: The Sprawl Delve #4

"sorry big guy but Ophelia would never leave a man behind and I have the same strange compulsion" the feline gave Bedlam a strange look for a moment as if she was trying to remember something

"We move as one together!" She simply stated
Bedlam Jones
player, 409 posts
I tend to get my own way
like it or not.
Tue 3 Oct 2017
at 11:19
  • msg #441

Re: The Sprawl Delve #4

Bedlam shrugs and breaks into an all-out run.
The Shadow
GM, 1427 posts
Thu 5 Oct 2017
at 11:32
  • msg #442

Re: The Sprawl Delve #4

Ophelia sprints for the exit with Bedlam one step behind. Whatever is coming up behind them is moving twice as fast as they are and it's touch and go whether they can make it out in time. Bedlam risks a look over his shoulders and see the head of a huge snakelike creature that fills the tunnel, its massive open mouth lined with snaggled teeth as far into its gullet as you can see. The snake is gobbling up everything in its path and grinding it to fragments, and Bedlam understand why this sewer is relatively debris-free. The snake catches up with the pair just as they reach the ambush site.

Everyone roll Init!
Rose
player, 417 posts
Wait, she's a plant?
What gave it away?
Thu 5 Oct 2017
at 13:52
  • msg #443

Re: The Sprawl Delve #4

06:51, Today: Rose rolled 17 using 1d20+5.  initiative.
Ophelia
player, 316 posts
HP:23 / 9
Thu 5 Oct 2017
at 16:46
  • msg #444

Re: The Sprawl Delve #4

17:43, Today: Ophelia rolled 17 using 1d20+7.  Initiative.
Thunderbird
player, 235 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Thu 5 Oct 2017
at 21:20
  • msg #445

Re: The Sprawl Delve #4

Guess I am going last...
17:19, Today: Thunderbird rolled 3 using 1d20+2.  Initiative.

Arcus
player, 272 posts
HP:13/38 Lv3 Pyrokinetic
& Gravity Controller
Fri 6 Oct 2017
at 05:25
  • msg #446

Re: The Sprawl Delve #4

01:24, Today: Arcus rolled 9 using 1d20+4.  Arcus Initiative Roll.
Crinkles
player, 209 posts
8/35 HP
Fri 6 Oct 2017
at 11:55
  • msg #447

Re: The Sprawl Delve #4

Crinkles rolled 17 using 1d20+4.  initiative.
Bedlam Jones
player, 410 posts
I tend to get my own way
like it or not.
Sun 8 Oct 2017
at 00:08
  • msg #448

Re: The Sprawl Delve #4

OOC:
Bedlam Jones rolled 15 using 1d20+6.  Initiative.

The Shadow
GM, 1430 posts
Sat 14 Oct 2017
at 09:31
  • msg #449

Re: The Sprawl Delve #4

Bedlam and Ophelia jump aside at the last moment as the tunnel worm powers out of the sewer. You now see it's skin is covered  bony growths, like those in its gullet but blunter, a Moebius strip of teeth and scaly grey flesh.

Round 1. Init Order: Ophelia, Rose, Crinkles, Bedlam, Arcus, Worm, Thunderbird.

Everyone except Bedlam and Ophelia post you location on the combat map. You may all act before the worm except Thunderbird.

Arcus
player, 273 posts
HP:13/38 Lv3 Pyrokinetic
& Gravity Controller
Sat 14 Oct 2017
at 09:50
  • msg #450

Re: The Sprawl Delve #4

Arcus is perched at  ~ Street level {I, 11}... and seeing the worm chasing Ophelia and Bedlam does not hesitate...

His hair bursts into its corona of flames and he unleshes a fiery blast of stellar flames upon the creature from above...

With his foot he kicks the coil of climbing rope already secured to his perch off the edge for someone to climb out of the sewers.

And with a silent act of will his shimmershield of protective electromagnetic forces springs to life around him...

Standard Action: Fiery Blast at Worm
05:43, Today: Arcus rolled 17 using 1d20+7.  Fiery Blast Vs REF on Worm.
05:44, Today: Arcus rolled 18 using 2d8+10.  Fiery Blast Damage

Move Action: Kick coil of rope from ledge to allow someone to climb out of sewers

Free Action: Activate Shimmershield

This message was last edited by the player at 09:51, Sat 14 Oct 2017.
Crinkles
player, 210 posts
8/35 HP
Sun 15 Oct 2017
at 00:42
  • msg #451

Re: The Sprawl Delve #4

Crinkles hears the commotion far enough in advance to get himself in position (at J15).  He can't speed his friends up, but he can still give them a boost by slowing down the worm.  He reaches out with one arm and a focused pulse of gravitational force ripples through the worm, disrupting its innards and creating a wave of resistance as it tries to chase after them.

Crinkles rolled 15 using 1d20+7.  Gravitational Pulse (vs Fort). and if that hits...
  Crinkles rolled 19 using 1d10+10.  damage.
  ...and the worm is slowed until the end of my next turn

Rose
player, 418 posts
Wait, she's a plant?
What gave it away?
Sun 15 Oct 2017
at 01:06
  • msg #452

Re: The Sprawl Delve #4

 Setting herself to have a shot at the monster that was making such noise below, he held her fire until she had a clear line of sight.

 Move to I 18.
 Hold fire until the monster sticks its head out of the sewers.

Ophelia
player, 317 posts
HP:23 / 9
Tue 17 Oct 2017
at 10:09
  • msg #453

Re: The Sprawl Delve #4

Once out of the sewer Ophelia leapt to the side coming up in a crouch her eye blazing with gamma radiation that she poured into the creature as it surfaced beside her


OOC 11:06, Today: Ophelia rolled 41 using 5d10+10.  Damage.
11:06, Today: Ophelia rolled 18 using 1d20+7.  Gamma eye blast.

This message was last edited by the player at 06:43, Wed 18 Oct 2017.
Bedlam Jones
player, 411 posts
I tend to get my own way
like it or not.
Tue 17 Oct 2017
at 18:13
  • msg #454

Re: The Sprawl Delve #4

Once he is clear of the sewer tunnel Bedlam spins to smash the worm. It's a large target, but so is Bedlam. The giant delivers a heavy blow.

OOC: Round 1
Bedlam Jones rolled 31 using 1d20+12.  2-hnd hvy melee attack.
Bedlam Jones rolled 16 using 2d8+10.  Damage.

Rose
player, 419 posts
Wait, she's a plant?
What gave it away?
Mon 23 Oct 2017
at 22:55
  • msg #455

Re: The Sprawl Delve #4

 I 15 then
This message was last edited by the player at 22:56, Mon 23 Oct 2017.
The Shadow
GM, 1435 posts
Tue 24 Oct 2017
at 17:05
  • msg #456

Re: The Sprawl Delve #4

The tunnel worms keeps spooling out of the sewer as it powers across the pit towards Crinkles. It is fully 16 metres from tip to tail! With a snap of it's massive jaws the snake lunges at the yeti, hoping to swallow him whole, but Crinkles manages to evade its strike. The worm angles round and circles the pit, barreling back to knock Ophelia and Bedlam to one side with no appreciable difference in its speed.

The groups attacks are disappointing. Ophelia powerful gamma ray cannot pierce the creatures thick skin to do any real damage (missed), Bedlams crushing blow barely leaves a mark (15 damage resistance against bludgeoning weapons), and Crinkles gravity wave is shrugged off (missed). Only Arcus does appreciable damage (5 damage resistance against fire), but it is only a drop in the ocean.

Bedlam 23HP, Ophelia 24HP damage. Please tell me which way you jump, row 11 or row 13. Thunderbird, rather than going last in the previous round, please go first in this one.

Round 2. Init Order: Thunderbird, Ophelia, Rose, Crinkles, Bedlam, Arcus, Worm.

Rose, have two attacks this round as you were holding your action.

BTW the head of the worm is the number 7.

Thunderbird
player, 237 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Wed 25 Oct 2017
at 22:53
  • msg #457

Re: The Sprawl Delve #4

Seeing the rather large target, Thunderbird took aim at it with the laser he carried, punching a hole in it.

18:51, Today: Thunderbird rolled 21,18 using d20+4,2d10+4.  Laser.

Rose
player, 420 posts
Wait, she's a plant?
What gave it away?
Wed 25 Oct 2017
at 23:09
  • msg #458

Re: The Sprawl Delve #4

 She did not express much anger or fear, just she was protecting her charges as she swung the hvy xbow at the creature and fired the heavy bolt at the monster attacking her friends. It did not seem like the monster who had attacked them from before.

 She ducked down to begin winding the cross bow again.(extra standard action?.)

16:06, Today: Rose rolled 17 using 2d8+8.  possible damage.

16:05, Today: Rose rolled 28 using 1d20+10.  hvy xbow

This message was last edited by the player at 23:11, Wed 25 Oct 2017.
Bedlam Jones
player, 412 posts
I tend to get my own way
like it or not.
Thu 26 Oct 2017
at 16:47
  • msg #459

Re: The Sprawl Delve #4

The huge worm shrugs off Bedlam's attack and slams the giant back against the chamber wall (I-11).

Bedlam recovers in time to take another swipe as the toothy flank streams past him.

OOC: Round 1 Attack of Opportunity
Bedlam Jones rolled 30 using 1d20+12.  AoO.
Bedlam Jones rolled 22 using 2d8+10.  Damage.


"My club barely phases it. We might need to cut this one," he called out. "Ophelia, Crinkles, get topside as soon as you can! Everyone else, try to get its attention away from them."

Bedlam stows his lamppost and times his movement to avoid another brush with the worm's abrasive skin. Then he grabs Arcus' rope and climbs up.

OOC: Round 2
Minor action: second wind - recover 20hp
Standard Action: stow weapon
Move Action: Climb rope
Bedlam Jones rolled 33 using 1d20+13.  Athletics - Climb rope.

This message was last edited by the player at 18:06, Sat 28 Oct 2017.
Crinkles
player, 211 posts
35/35 HP
Sat 28 Oct 2017
at 16:50
  • msg #460

Re: The Sprawl Delve #4

Crinkles grabs onto one of the holds carved into the wall, then reaches out toward the worm and makes one more attempt to... well, to do any kind of harm to it.  The loose stones around the monster bounce and ripple a bit but it's not clear if he's actually hurt the worm itself.  He doesn't bother waiting to check though.  Instead he just turns back to the wall and starts climbing as fast as he can.

Crinkles rolled 18 using 1d20+7.  Gravitational Pulse. vs Fort
  Crinkles rolled 20 using 1d10+10.  damage?

Crinkles rolled 28 using 1d20+10.  Athletics (climbing).
  not sure how high I can get with one move action, but my goal is to eventually get to the roof

Ophelia
player, 318 posts
HP:23 / 9
Tue 31 Oct 2017
at 07:18
  • msg #461

Re: The Sprawl Delve #4

Ophelia dived out of the way but still got clipped by the thing (move to row 11)

Rolling to her feet she glanced at bedlam and nodded before taking a few quick steps and jumping up past crinkles to land at the higher level (using pounce ability)
Arcus
player, 274 posts
HP:13/38 Lv3 Pyrokinetic
& Gravity Controller
Wed 1 Nov 2017
at 03:50
  • msg #462

Re: The Sprawl Delve #4

Arcus let loose with another fiery blast of stellar fire at the worm's head...

Standard Action: Fiery Blast at Worm
23:47, Today: Arcus rolled 20 using 1d20+7.  Fiery Blast Vs REF on Worm.

23:48, Today: Arcus rolled 13 using 2d8+10.  Fiery Blast Damage.

The Shadow
GM, 1441 posts
Mon 6 Nov 2017
at 08:33
  • msg #463

Re: The Sprawl Delve #4

Thunderbird's laser proves the most effective weapon yet, burning through the worm's tough skin with ease. Ophelia jumps up to the ledge above Crinkles, then is passed by the yeti as he makes it up to the roof next to Thunderbird. Crinkle's gravity blast again has no effect.

Rose's crossbow bolt meets some resistance from the worm's skin but still penetrates (5 damage resistance from piercing), while Arcus once again singes the worm's massive head.

Bedlam makes it up to the ledge with Arcus, but they do not have much room to manoeuvre.

You are both in the same map square at the moment; while you remain together in the square you will be a -2 on all combat rolls and AC.

The worms races around the pit again, making another circuit. As it passes Ophelia, it's head rears up above the ground to snatch at her as it passes. Ohpelia just manages to throw herself down and avoid being swallowed.

Round 3. Init Order: Thunderbird, Ophelia, Rose, Crinkles, Bedlam, Arcus, Worm.
Bedlam Jones
player, 416 posts
I tend to get my own way
like it or not.
Fri 10 Nov 2017
at 16:58
  • msg #464

Re: The Sprawl Delve #4

Bedlam focuses his thoughts on the tunnel worm, but the creature's primitive mind proves elusive.

Frustrated, the giant fades from view, but his thoughts still reach the crew with compelling imperative.

~Get out of its reach. Everyone move to the roof.~

OOC: Round 3
Standard: Mental Push vs Worm
Bedlam Jones rolled 11 using 1d20+8.  Mental Push vs WILL on Worm.
If that hits, the worm takes 3 psychic damage and attacks the wall at H14.
Minor: Nothing to See Here
Bedlam is invisible
Move: Climb to the roof - H12?
Bedlam Jones rolled 26 using 1d20+13.  Athletics - Climbing.

Thunderbird
player, 238 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Fri 10 Nov 2017
at 17:05
  • msg #465

Re: The Sprawl Delve #4

Thunderbird took aim at the creature but the batteries had not had time to reenergize the laser, not doing anything.

Miss
Ophelia
player, 319 posts
HP:23 / 9
Tue 14 Nov 2017
at 09:02
  • msg #466

Re: The Sprawl Delve #4

Having had to spring off the ledge and back onto the ground Ophelia hit the earth and rolled away from the creature.

Coming up into a crouch she let fly with an explosion of toxic
Spores

Ooc 09:01, Today: Ophelia rolled 12 using 1d6+8.  Poison damage.
08:59, Today: Ophelia rolled 28 using 1d20+8.  Toxic spore attack.

Crinkles
player, 214 posts
35/35 HP
Sat 18 Nov 2017
at 18:47
  • msg #467

Re: The Sprawl Delve #4

Once stable on the roof, Crinkles shifts the various items around that he keeps strapped to his person.  He grabs hold of the autocannon, swings it around, and takes aim.  Once he has a clear path to the worm he takes his shot.  It's only a glancing hit, unfortunately.

Crinkles rolled 21 using 1d20+9.  Autocannon.
  Crinkles rolled 4 using 2d8.  damage.

Arcus
player, 276 posts
HP:13/38 Lv3 Pyrokinetic
& Gravity Controller
Mon 20 Nov 2017
at 19:06
  • msg #468

Re: The Sprawl Delve #4

Arcus nods at the mental directive from the giant and mentally replies ~ 'I'd not count on tha' invis trick working on tha' wormy rascal... not like its got any eyes, an-as such!  Hang on tight to tha' rope Misdtah Bedlam Sah...!'

Grabbing ahold of the rope and wrapping it securely around a forearm...
Arcus looks straight up to the roof and triggering his mutant power ~ erupts into a fiery comet of stellar flames as he rockets up to the roof using the force of his natural abilities like fiery rocket thrust to lift Bedlam rapidly to the ledge he just took flight from and ease his grip on the rope to let it slide over his armor plated forearm to settle the giant man on the ledge as he continues his fiery ascent to the ceiling to perch on the edge of the collapsed roof.

Turning to look down at the subterranean gargantuan worm... Arcus emits a destructive pulse of focused gravity... now that his Fiery Flares are out of effective range...

"Take THAT ya' filthy varmint~"

Move Action: Grip rope tightly for lifting but gripped so release is easy.
Minor Action: Use Blazing Rocket [Fly 10] to {I11 - Roof Level}
Standard Action: Ranged Attack Gravity Pulse at Gargantuan Worm
14:00, Today: Arcus rolled 23 using 1d20+6.  Ranged attack w/Gravity Pulse Vs Fort at Gargantuan Worm.
14:01, Today: Arcus rolled 11 using 1d10+9.  Damage w/Gravity Pulse +  slow.

This message was last edited by the player at 15:25, Thu 23 Nov 2017.
The Shadow
GM, 1445 posts
Thu 23 Nov 2017
at 06:57
  • msg #469

Re: The Sprawl Delve #4

Ophelia, when I said you fell to the ground I meant on the ledge, you threw yourself down to avoid being swallowed. Just a bit of combat fluff. So you are still on the ledge.

Only Arcus and Ophelia manage to damage the worm, which is running out of targets it can reach with everyone else up on the roof. Slightly slowed by Arcus' gravity wave, it circles the pit one more time, rears up and makes another easily dodged attempt to swallow Ophelia, before giving up and barreling away down the tunnel it came from...
Thunderbird
player, 239 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Fri 24 Nov 2017
at 21:27
  • msg #470

Re: The Sprawl Delve #4

Not wanting a foe to get away, Thunderbird flew down after the worm and cut loose with the laser.

Most likely missed.
16:26, Today: Thunderbird rolled 13 using 2d8+4.  damage?

16:25, Today: Thunderbird rolled 11 using 1d20+5.  Man portable laser while flying.

The Shadow
GM, 1446 posts
Sat 25 Nov 2017
at 12:06
  • msg #471

Re: The Sprawl Delve #4

It'd gone Thunderbird, combat is over.
Ophelia
player, 320 posts
HP:23 / 9
Sun 26 Nov 2017
at 19:51
  • msg #472

Re: The Sprawl Delve #4

Ophelia looked over at bedlam "well big guy that will teach us to go digging round in a faint ugly warms home don't you think" she said as she dropped catlike from her ledge back to the street below
Bedlam Jones
player, 417 posts
I tend to get my own way
like it or not.
Sun 26 Nov 2017
at 22:39
  • msg #473

Re: The Sprawl Delve #4

"Uhh... we weren't digging, exactly."

With a sigh the giant surveys the impact of the worm's passage on the traps the others had been setting up. Then he looks off in the direction of the river.

"What do you think, crew? Do we still have time to prep for the Ripper? Would it even move through these tunnels?"

"Wouldn't it be symp to get the Ripper and the Worm to tangle?"

Bedlam climbs back down to one of the ledges above the tunnels.
Rose
player, 421 posts
Wait, she's a plant?
What gave it away?
Sun 26 Nov 2017
at 23:05
  • msg #474

Re: The Sprawl Delve #4

 She frowned at the large hole in the ground and felt out of her league here. "Yes, shall we leave a email for the river thing to come over and stage a prize fight for us?, sorry, just dont like my calm disrupted by a oversize worm. I want a cannon if we are going to be fighting one of my nightmares by staying here."
Crinkles
player, 215 posts
35/35 HP
Mon 27 Nov 2017
at 01:15
  • msg #475

Re: The Sprawl Delve #4

Crinkles scratches his head and says Ripper can't fly, right?  So if we stay up here, and it still finds us, we push it in maybe, yeah?
Arcus
player, 277 posts
HP:13/38 Lv3 Pyrokinetic
& Gravity Controller
Mon 27 Nov 2017
at 04:39
  • msg #476

Re: The Sprawl Delve #4

Arcus ponders the aftermath of the worm's attack and exit... and sighs.

He slips out the Radioactivist pendant from under the collar of his golden plate corslette and gripping the icon of faith in the holy glow in hand tightly.

Then the young mutant looked up at the sky... of the setting sun and shook his head ~ bright red hair stirring gently with the somewhat somber motion...

"Ah don' see as we got much choice... evenins commin' soon... we're ain't likely ta' find a betah camp before dark... might as well be heah.  An if'n tha' Ripper is comin' anyways...might as well make the welcome as best we can... not like findin' another camp site... even less prepared will help any.
Might as well make a stand as best we can here."

This message was last edited by the player at 04:40, Mon 27 Nov 2017.
Bedlam Jones
player, 418 posts
I tend to get my own way
like it or not.
Mon 4 Dec 2017
at 04:00
  • msg #477

Re: The Sprawl Delve #4

"Alright, then. Let's get to it."

"Since we cannot all sleep on the same ledge, we will need some way to warn each other when the Ripper shows up. Let's assume it will approach through one of these tunnels, with the one leading toward the river having the greatest likelihood." Bedlam points (to the wrong tunnel).

"And while it cannot fly, it can most assuredly climb these walls."

"So... If we go with a two-crew watch, where should the rest of us sleep? And where do the guards set up?"
Ophelia
player, 321 posts
HP:23 / 9
Mon 4 Dec 2017
at 12:06
  • msg #478

Re: The Sprawl Delve #4

"I might be wrong but that worm looked like it was blind so either hunts on smell or more likely vibration. Perhaps we can set up a trap below which will trigger vibrations down the tunnel thus attaching the thing back. If we set it off when the ripper attacks perhaps the worm will attack it for us" suggested ophelia
Thunderbird
player, 240 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Tue 5 Dec 2017
at 03:44
  • msg #479

Re: The Sprawl Delve #4

Thunderbird headed back to the group after the worm left the area. "I am not sure if that work as I have a feeling that it likes flesh and not metal." he said, shaking his head.
Ophelia
player, 322 posts
HP:23 / 9
Tue 5 Dec 2017
at 06:37
  • msg #480

Re: The Sprawl Delve #4

"true bit if Ophelia's memories serve me well is not the ripper part organic to" replied ophelia
Bedlam Jones
player, 419 posts
I tend to get my own way
like it or not.
Fri 15 Dec 2017
at 12:39
  • msg #481

Re: The Sprawl Delve #4

"That," Bedlam added. "And, the tunnels had very little debris."

The giant peered down into the lower level.

"And the corners and intersections are clear as well."

"So either the worm has a huge dump where it pushes all the scrap... or it eats it."

"Well," frustration clear on the giant's face. "We should get busy. Let's set up for the Ripper, and if we have time we can work on calling the worm."

"T-bird, you are on worm watch while the rest of us try not to make too much noise. Keep an eye on all the tunnels - there might be more than one worm."
Thunderbird
player, 241 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Fri 15 Dec 2017
at 13:50
  • msg #482

Re: The Sprawl Delve #4

"Got it." Thunderbird said as he took watch to keep an eye on things, swapping out the burnt out batteries for a fresh set in the laser in the process.
Arcus
player, 279 posts
HP:13/38 Lv3 Pyrokinetic
& Gravity Controller
Mon 1 Jan 2018
at 17:07
  • msg #483

Re: The Sprawl Delve #4

In reply to Bedlam Jones (msg # 481):

Arcus looks down from the ledge of the breached roof down to the circular sewer section of the campsite far below an shakes his head slowly...

"Tha's jus' too much area to cover fur a barbed-wire trap likes before..."

Looking over at Bedlam, "Do ya' think we could gather some flammable rubble outside and lower it down to tha' sewer level ...kinda like set up a pyre.  If'n we have some lamp oil or gasoline ta' prime the floor and consumables we put down there..one fiery blast o' mine could turn tha' whole intersection into a inferno.. and drive tha' Ripper up towards us rather than pass through tha' flames.  He did not seem ta' like my fiery 'encouragements' in our last dance!"

Arcus  turned to look over the surrounding terrain outside the sealed building for things flammable that might be piled in the sewer intersection below.

"Not sure what we could haul up here to drop down and arrange in that sewer below ta' be prepared ta' catch fire tha' would burn long enough ~ an hot enough ta flush him our way..assuming he even comes from tha' sewer way in.  We o' course have to be watching ta' wait fur tha' Ripper ta' walk into tha' burning zone befur' ah lit it up..."

The young solar mutant ranger shrugs, "...beyond tha' ya' got meh! We jus' ain't got the tools nor time ta' set a proper trap in this building..."
Crinkles
player, 218 posts
35/35 HP
Thu 4 Jan 2018
at 18:19
  • msg #484

Re: The Sprawl Delve #4

Crinkles shrugs and looks around at the street below (or any of the adjacent buildings) for potential kindling - crates, boarded windows, whatever might be there.  He hopes to find something close enough that his psionic abilities can bring it over, and he won't have to leave the secure ledge.  But if it comes to that, so be it.

Crinkles rolled 13 using 1d20+5.  Perception.
Crinkles rolled 11 using 1d20+4.  Stealth, in case he has to move.

This message was last edited by the player at 22:15, Mon 08 Jan 2018.
Rose
player, 423 posts
Wait, she's a plant?
What gave it away?
Sun 7 Jan 2018
at 17:25
  • msg #485

Re: The Sprawl Delve #4

 The fact that she was not so much a combat person, she instead worked at starting a fire to warm up something to eat and hid it behind a sheltered spot within the campsite that would not show up easily nor give off a heavy cloud of smoke to advertise their position.

 After ward she took time before it was too dark and scout close by for bits of machinery for her to tinker with. She may not be a big fighter with all kinds of bio weapons but she was smart and knew machinery and maybe could form up some kind of robot herself or perhaps a harpoon drag for monsters that liked to hide underwater.
Thunderbird
player, 242 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Wed 10 Jan 2018
at 01:56
  • msg #486

Re: The Sprawl Delve #4

Up on his perch, Thunderbird scanned the area and thought he saw something.


20:54, Today: Thunderbird rolled 20 using 1d20+12.  Perception.

Arcus
player, 282 posts
HP:13/38 Lv3 Pyrokinetic
& Gravity Controller
Wed 10 Jan 2018
at 10:52
  • msg #487

Re: The Sprawl Delve #4

Arcus stepped off the building breached roof to fall gently and gracefully to the street below, joining Crinkles in the search for flammable material to make the fire trap out of ... the living star mutant's personal 'gravity by choice' settling him to the street with little or no impact.

Arcus keeps a wary eye out for any lurking hostiles in the Sprawl Wilds as he assists Crinkles in gathering appropriate materials for the 'trap'...

05:51, Today: Arcus rolled 32 using 1d20+12.  Arcus Perception w/Binoculars.

05:52, Today: Arcus rolled 15 using 1d20+4.  Arcus Stealth.

This message was last edited by the player at 10:53, Wed 10 Jan 2018.
Bedlam Jones
player, 420 posts
I tend to get my own way
like it or not.
Sat 13 Jan 2018
at 13:03
  • msg #488

Re: The Sprawl Delve #4

Bedlam works inside the building with the barbed wire, a bucket and whichever cooking pans Rose is not using. He ties a pan to each end of two long pieces of wire. Then, using a brick or fist-sized stone he anchors a pan on each of the ground-level ledges. When he is done, the two pieces of wire loop around each other above the sewer-tunnel intersection.

The giant then ties a third strand of wire to the central knot and runs it up to the roof of the building. There he attaches it to the bucket. (L12 on the roof map)

"Remember, the Ripper will use stealth, and will retreat if you raise a fuss as soon as it gets foggy. So you have to lure it in. But once it gets close enough, you won't be able to call out to warn the rest of us. So..."

"When you are on watch," he explains. "Keep a foot under the wire. When you move - or when the Ripper grabs you - the pan will get knocked off the ledge. All the other pans and bucket will follow, alerting everyone else that it is show time."

Under his breath he mutters "And the sound of the banging cookware might summon a hungry worm."

"I'm thinking the flyers, Arcus and T-bird, spend the night on the roof, and each of the rest of us gets a ledge. It seems to strike early, so T-bird and Rose have first watch. Rose, you use the goggles. Ophelia and Crinkles have second watch - Ophelia with the goggles. And Arcus and I have third - Arcus with the goggles."

"Suggestions?"
The Shadow
GM, 1454 posts
Sun 14 Jan 2018
at 13:59
  • msg #489

Re: The Sprawl Delve #4

Arcus spots a greasy tauraplin half-hidden on a nearby rooftop; somebodies makeshift tent, now long abandoned. It has been waxed and should burn well.

OK, will give it a few days for anyone else to post more suggestions, otherwise will move on to the evening's action :)
Crinkles
player, 220 posts
35/35 HP
Mon 15 Jan 2018
at 02:57
  • msg #490

Re: The Sprawl Delve #4

Crinkles considers Bedlam's plan and asks What about the fire?  We doin' that too?
Bedlam Jones
player, 421 posts
I tend to get my own way
like it or not.
Mon 15 Jan 2018
at 03:19
  • msg #491

Re: The Sprawl Delve #4

"Oh, yes. If we can round up enough fuel."

"And a hot meal, too," the giant grins at Rose. "When you get a chance, li'l sis, could you check my work here."

He indicates the jury-rigged alarm system. "You're better with this sort of thing than I am."
Arcus
player, 283 posts
HP:13/38 Lv3 Pyrokinetic
& Gravity Controller
Tue 16 Jan 2018
at 13:40
  • msg #492

Re: The Sprawl Delve #4

In reply to Bedlam Jones (msg # 488):

Arcus nods, "Tha' sounds like a decent plan... Ah got no betah ideas."

The Young Ranger Mutant rockets back up to the top of the building shell carrying the oily tarpaulin and any other flammable materials he can secure... shuttling them down to the sewer intersection and arranging them into a fire trap.. that will surround and cut off any escape from the central intersection of the sewer.  Hopefully also filling the area with flaming debris when lit.  To which he will 'prime' the fire trap with small uses of lamp oil or gasoline as available.

Then Arcus will take up his roof perch and field strip, clean and reload his MEGAShotgun for the coming battle...
This message was last edited by the player at 13:31, Sun 21 Jan 2018.
Rose
player, 424 posts
Wait, she's a plant?
What gave it away?
Wed 17 Jan 2018
at 01:51
  • msg #493

Re: The Sprawl Delve #4

 She lifted a eyebrow at Bedlam and gave him a slow smile, "Sure, i can check the lines and make sure the fire is ready and all, still i guess this place will have to do. Everyone ready to do some mayhem?."

 She slides out of her piece of ruin and goes over the pieces of the trap that is fluid and has to be able to move freely and then glances at the dark pit with a frown.

 "Aye, lets get something warm to eat then."
Thunderbird
player, 243 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Wed 17 Jan 2018
at 03:02
  • msg #494

Re: The Sprawl Delve #4

"Works for me. Not sure if the Ripper is going to grace us with his prescience but lets hope for the best. On the off chance something goes really wrong and we have to bug out of here, where do we want to meet up?" Thunderbird asked.
The Shadow
GM, 1456 posts
Sun 21 Jan 2018
at 11:57
  • msg #495

Re: The Sprawl Delve #4

Preparations made, you sit down for a meal together before heading to your posts for the long night ahead...

Rose and Thunderbird, make Per rolls please.
Rose
player, 425 posts
Wait, she's a plant?
What gave it away?
Sun 21 Jan 2018
at 14:48
  • msg #496

Re: The Sprawl Delve #4

06:47, Today: Rose rolled 8 using 1d20+3.  Perception/visual chk.
Thunderbird
player, 244 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Sun 21 Jan 2018
at 17:23
  • msg #497

Re: The Sprawl Delve #4

32 Perception (Forgot to add the+12)
Thunderbird
player, 245 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Thu 25 Jan 2018
at 19:44
  • msg #498

Re: The Sprawl Delve #4


14:43, Today: Thunderbird rolled 13 using 1d20+2.  Initiative.

The Shadow
GM, 1459 posts
Mon 29 Jan 2018
at 06:17
  • msg #499

Re: The Sprawl Delve #4

As Thunderbird sits quietly on his perch on the roof, he sees the Ripper slink into the cellar in a cloud of fog. Rose sits oblivious as the predator attacks from below, draining her life force.

Rose, you are in the Ripper's entropy field, any noise you make is deadened. You lose one Con this round, can act as normal next round. Please roll Init.

Everyone else is sleeping at the moment.

Init Order: Ripper, Thunderbird.

Rose
player, 427 posts
Wait, she's a plant?
What gave it away?
Mon 29 Jan 2018
at 14:30
  • msg #500

Re: The Sprawl Delve #4

 06:29, Today: Rose rolled 19 using 1d20+5.  initiative.

 Ouch.
Thunderbird
player, 247 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Sun 4 Feb 2018
at 01:12
  • msg #501

Re: The Sprawl Delve #4

"WAKE UP! WAKE UP!! THE RIPPER IS HERE!" Thunderbird yelled as he cut lose with a blast from his laser on the mechanical monster


20:11, Today: Thunderbird rolled 17,15 using d20+7,2d10+4.  Laser on Ripper.

The Shadow
GM, 1462 posts
Mon 5 Feb 2018
at 11:28
  • msg #502

Re: The Sprawl Delve #4

Thunderbird's shot goes wide, fizzing into the ground next to the Ripper in a shower of sparks.

Check the Meta thread. Will post for round 2 when everyone has made their wake-up / Init rolls. Maybe one of you will act before the Ripper...
Arcus
player, 285 posts
HP:13/38 Lv3 Pyrokinetic
& Gravity Controller
Mon 5 Feb 2018
at 14:33
  • msg #503

Re: The Sprawl Delve #4

09:31, Today: Arcus rolled 9 using 1d20+6.  Arcus CON{+3} + Lvl {+3} to Wake up.
Crinkles
player, 223 posts
35/35 HP
Thu 8 Feb 2018
at 16:41
  • msg #504

Re: The Sprawl Delve #4

Crinkles continues to sleep, but fitfully...

Crinkles rolled 12 using 1d20+7.  wake up?
Crinkles rolled 12 using 1d20+4.  initiative (for the record)

Rose
player, 428 posts
Wait, she's a plant?
What gave it away?
Sat 10 Feb 2018
at 03:21
  • msg #505

Re: The Sprawl Delve #4

Initiative rnd 2.

19:20, Today: Rose rolled 16 using 1d20+5.  Initiative rnd 2.

 She felt the strange sense of not being herself and being weaker then she should be,so she growls silently and focus's on the creature to attack it her way.
This message was last edited by the player at 03:23, Sat 10 Feb 2018.
Bedlam Jones
player, 422 posts
I tend to get my own way
like it or not.
Sun 11 Feb 2018
at 19:55
  • msg #506

Re: The Sprawl Delve #4

Bedlam awakens. Was someone yelling? The Ripper! That fog makes things so confusing.

The giant sends his thoughts to the crew: ~Everyone up! It is here!~

OOC:
Bedlam Jones rolled 23 using 1d20+4.  Wake Up.
Bedlam Jones rolled 21 using 1d20+6.  Initiative.

The Shadow
GM, 1466 posts
Wed 28 Feb 2018
at 20:19
  • msg #507

Re: The Sprawl Delve #4

Bedlam, you can act first this round! Ripper next, so wait for me after Bedlam.
Bedlam Jones
player, 423 posts
I tend to get my own way
like it or not.
Fri 2 Mar 2018
at 00:47
  • msg #508

Re: The Sprawl Delve #4

The giant springs to his feet and with a mighty two-handed fling sends the heavy manhole cover flying at the Ripper.

Bedlam then kicks the alarm pan off the ledge and clambers down to the sewer level to engage the Ripper in hand-to-hand combat.

OOC: Round 1
Bedlam Jones rolled 26 using 1d20+13.  2-hnd hvy ranged attack vs Ripper.
Bedlam Jones rolled 22 using 2d8+11.  Damage.

The Shadow
GM, 1467 posts
Sun 4 Mar 2018
at 13:20
  • msg #509

Re: The Sprawl Delve #4

Belam deals the Reaper a crushing blow, painting scythe of foul juice and sinew across the wall behind it. The Reaper, exposed once again to too many eyes, barges past Beldam to the exit...

Bedlam, you get an Attack of Opportunity, then I finish the Reaper's move.
Bedlam Jones
player, 424 posts
I tend to get my own way
like it or not.
Mon 5 Mar 2018
at 18:44
  • msg #510

Re: The Sprawl Delve #4

Bedlam takes a quick swipe as the Reaper attempts to flee down the tunnel.

OOC:
Bedlam Jones rolled 22 using 1d20+12.  AoO.
Bedlam Jones rolled 21 using 2d8+10.  Damage.

Rose
player, 429 posts
Wait, she's a plant?
What gave it away?
Mon 5 Mar 2018
at 18:58
  • msg #511

Re: The Sprawl Delve #4

 With an effort she runs towards the hole in the ground where Bedlam went down and jumped below in an effort to get ahead of the creature that keeps haunting their dreams and lives.

 She wants to get in front of the monster and hopefully have enough time to use her power of creating a hedge to block it from fleeing down the tunnel again.
The Shadow
GM, 1468 posts
Thu 8 Mar 2018
at 13:11
  • msg #512

Re: The Sprawl Delve #4

Bedlam lands another solid blow on the Ripper as it tries to retreat back into the sewers...

Rose and Thunderbird, you can now act this round.

The Ripper is escaping down the sewer tunnel. Rose can't act fast enough to block the tunnel ahead of it.

The Ripper is currently at V13 on the map (will add an extended map of the tunnel this weekend).

NB anyone without night vision will be at -4 on attack. Rose, use your powers wisely :)

Rose
player, 430 posts
Wait, she's a plant?
What gave it away?
Thu 8 Mar 2018
at 14:49
  • msg #513

Re: The Sprawl Delve #4

 Jumping down she can barely see the creature but this time she is not going to go melee with the monster, instead she unleashes her mental powers and powers herself to smash it with Poison/Bio.

06:44, Today: Rose rolled 20 using 1d8+12.  possible damage.

06:43, Today: Rose rolled 24-4=20 using 1d20+9.  atk creature.Bio poison

 If it is hit she will dominate it this turn to stop and freeze in place.

Crinkles
player, 224 posts
35/35 HP
Fri 9 Mar 2018
at 03:05
  • msg #514

Re: The Sprawl Delve #4

Whatever had disturbed Crinkles' sleep, it seems to have settled, as he rolls over and snores peacefully.

Crinkles rolled 11 using 1d20+9.  Wake up?
The Shadow
GM, 1469 posts
Fri 9 Mar 2018
at 06:51
  • msg #515

Re: The Sprawl Delve #4

Since the Ripper has left the building you can all wake up and act next round. Just waiting for Thunderbird's action.
Thunderbird
player, 249 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Fri 9 Mar 2018
at 10:51
  • msg #516

Re: The Sprawl Delve #4

Diving from his perch, Thunderbird grabbed his spear and tried to Lance the Ripper.

Hit ac 25 for 11 if I can reach him
Arcus
player, 286 posts
HP:13/38 Lv3 Pyrokinetic
& Gravity Controller
Fri 9 Mar 2018
at 12:34
  • msg #517

Re: The Sprawl Delve #4

Arcus bolts up grabs his 'RECKONER' MEGAshotgun and leaps off his sleeping perch to fall all the way to the bottom of the sewer his mind enraged and his body bursting into flames like a falling star as his "Fiery Aura" Ignites scintillating golden radiance off his 'legion of gold' plate armor on the walls around shaft!  Though certainly heavy in weapons and full plate armor... Arcus lands with only a light clatter his travellers cloak fluttering behind him from his "Gravity By Choice" ability as the Living Star enraged Mutant youth raises his 'RECKONER' MEGAShotgun to aim stepping into the one of the puddles of oil he previously prepared for the barricade to be lite... his "Fiery Aura" igniting the entire central sewer area is engulfed in flames with Arcus standing Blazing like a torch in the burning barricade... yelling ~"RIPPER, YA HOLY GLOW Be-Damned COWARDLY Varmint...COME BACK AND FIGHT!! YUR DAY O' RECKONING IS HERE ~ YA' ASSS!!!"

Arcus will fire his MEGAShotgun at the retreating Ripper IF he has an illuminated target... otherwise he will hold his fire... he will not risk shooting Rose in the back!


07:30, Today: Arcus rolled 14 using 1d20+8.  Arcus shooting his MEGAShotgun at the 'Ripper' vs AC.
07:32, Today: Arcus rolled 25 using 2d10+8.  MEGAShotgun Damage.
This message was last edited by the player at 12:35, Fri 09 Mar 2018.
The Shadow
GM, 1470 posts
Sun 11 Mar 2018
at 16:22
  • msg #518

Re: The Sprawl Delve #4

Thunderbird swoops down from the roof and into the sewer, in time to stab his spear into the fleeing Ripper's torso with a satisfying splat. Rose barrles down the tunnel just behind Thunderbird.

Rose, you coulnd't move in range of your posison attack so I had you make a double move.

Added a new map for the sewer.

Next round. Bedlam acts first, then the Ripper, then everyone else. Arcus, will give you the possibility to change your post depending on Bedlam's action, in any event the sewer is pretty clogged up .Bust first, Bedlam, good luck with the dominate!

Bedlam Jones
player, 425 posts
I tend to get my own way
like it or not.
Sun 11 Mar 2018
at 17:27
  • msg #519

Re: The Sprawl Delve #4

Bedlam gives the Ripper a good thump as the creature flees down the tunnel. Before the giant can give chase Thunderbird and Rose plunge into the darkness after it.

~Make way. I will bring the Ripper back toward us.~ Bedlam's thoughts sound in the crew's minds even as he steps to the tunnel entrance. He can feel the heat of Arcus' aura at his back as he focuses his will on the malevolent creature.

The unnatural conglomeration of machine and flesh presents an unusual challenge, but Bedlam quickly navigates the strange pathways, momentarily overriding the Ripper's own motor controls. It stops in mid-flight, then turns and scrambles along the tunnel wall past Thunderbird and Rose, drawn inexorably back toward the giant coercer.

OOC: Round 2
Bedlam moves to L13 (on his current map).
Mind Coercer Expert Power: Your Thoughts Are My Thoughts does not require a roll.
The Ripper takes 3 damage (psychic) and moves to G13 (on its current map).
See notes in Meta-Game discussion.

Thunderbird
player, 251 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Mon 12 Mar 2018
at 17:54
  • msg #520

Re: The Sprawl Delve #4

Seeing the Ripper move closer to him, Thunderbird was quite content to stab at it again with his spear, driving it into the creature.

OOC: Hit AC 23 for 16
13:52, Today: Thunderbird rolled 23,16 using d20+7,2d8+4.  Aoo.

Bedlam Jones
player, 427 posts
I tend to get my own way
like it or not.
Tue 13 Mar 2018
at 11:51
  • msg #521

Re: The Sprawl Delve #4

The Ripper's unusual machine-to-biological neuro-connections confound Bedlam's attempts to make it climb the sewer walls. So the giant tries to turn those connections against the creature by forcing it to attack itself.

OOC: Round 2 Redux
The Ripper makes a basic attack against itself.
Bedlam Jones rolled 15 using 1d20+4.  Basic attack vs self.
Don't know if that gets other mods to hit. (Depends on definition of 'basic attack')
If it hits, it gets +4 damage.

The Shadow
GM, 1472 posts
Wed 14 Mar 2018
at 18:06
  • msg #522

Re: The Sprawl Delve #4

Thunderbird's spear stabs deep again, then the Ripper frantically slices at a bundle of sinew, nerves and intestine, further hurting itself. The Ripper is now in serious trouble, but still swift - it retreats down the sewer and takes a sub-tunnel to the left, leaving behind a trail of black blood and bile.

Everyone except Bedlam, you're up. Remember it's pitch black further into the sewer, without night vision you will be on -8. Unless somebody brought a light. Just assume you can move through each others' position when posting, don't worry about Init order.
Crinkles
player, 225 posts
35/35 HP
Wed 14 Mar 2018
at 23:07
  • msg #523

Re: The Sprawl Delve #4

Crinkles has a lantern, but with the Ripper getting away he doesn't want to spend the time digging it out and lighting it.  Of course, waiting for someone else to bring a light might not be any faster, so he does get his out if no one beats him to it.  Then he grabs his autocannon and jumps down to the sewer (psionically breaking his fall when he gets close to the floor) to run after their target.
Arcus
player, 289 posts
HP:13/38 Lv3 Pyrokinetic
& Gravity Controller
Thu 15 Mar 2018
at 07:38
  • msg #524

Re: The Sprawl Delve #4

Arcus lets his MEGAshotgun drop on its sling as he stands in the burning oil and barricade meant to trap the Ripper seeing Rose and Thunderbird pursue the killer ~ he again explodes into action joining the chase himself moving from his landing spot [K15] in the sewer intersection to move past Bedlam into the sewer passage [F13] his fiery aura expanding as he moves becoming a burning comet as he uses his blazing rocket power to take flight and roar down the passage way over Thunderbird and Rose drawing his sharpened I-channel Bastard Sword as he moves to [P13]...

Screaming, "COME BACK HERE YA' DAMNED BASTARD FROM HELL... IT'S TIME TA' DIE!!!"

ooc: Looking at the maps you never moved Arcus or mentioned the fact that he set the central area of the sewer passage on fire because that is what we prepared the rubble and oil there for to turn the area into an inferno should the Ripper come from that way ~ But you've completely ignored that fact...to which I might add Crinkles has just jumped down into.  Arcus is till listed on the rook at [K16]... stepping off to fall all the way down should put him at [K15]  He moves his Move of 5 to [P13 or F13 'on the map with Rose and Thunderbird shown'].  Then he Blazing Rockets down the hallway another 10 squares.  You have not moved Ripper back as far as I can tell when you moved him too far I can't tell.  If Arcus is close enough he will swing his sword if not he will fiery flare Ripper.

Move Action: Move 5 {from K15 to F13}
Minor Action: Blazing Rocket Move 10 {from F13 to P13}
Standard Action: Attack
03:34, Today: Arcus rolled 12 using 1d20+9.  Attack  w/2hd Bastard Sword.
03:36, Today: Arcus rolled 10 using 2d6+6.  2hd Bastard Sword Damage.

or if not close enough...

03:35, Today: Arcus rolled 26 using 1d20+7.  Attack w/Fiery Flare Vs REF.
03:37, Today: Arcus rolled 21 using 2d8+10.  Attack w/Fiery Flare Damge {Fire}.

Rose
player, 432 posts
Wait, she's a plant?
What gave it away?
Fri 16 Mar 2018
at 14:34
  • msg #525

Re: The Sprawl Delve #4

 She looked off into the distance and sighed softly as she speeds forward and feels the bite of Arcus's fire shield but concentrates enough to activate her brier barrier out to 3 hexes and slow the ripper thing down for the others to get into the fight.

Move to O13.
Grow her Instant Grove barrier and hope it doesnt catch fire.

This message was last edited by the player at 15:35, Fri 16 Mar 2018.
Thunderbird
player, 256 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Mon 19 Mar 2018
at 00:26
  • msg #526

Re: The Sprawl Delve #4

Thunderbird headed forward to help contain the Ripper, swapping weapons in the process.

OOC Move to behind Rose.

The Shadow
GM, 1481 posts
Wed 21 Mar 2018
at 17:00
  • msg #527

Re: The Sprawl Delve #4

Arcus rockets into the tunnel and swipes at the Ripper with his bastard sword, which bounces off a metal part. Rose follows, concentrating and soon a patch of rapidly growing grass tangles up the Ripper's feet. Thunderbird swoops up behind.

Rose and the Ripper both burn in Arcus' aura.

5HP damage each.

Round 3: Bedlam, you're up.

Bedlam Jones
player, 428 posts
I tend to get my own way
like it or not.
Fri 23 Mar 2018
at 01:03
  • msg #528

Re: The Sprawl Delve #4

Ducking his head, Bedlam charges down the cramped sewer tunnel after Crinkles. Beyond the Yeti's bulk he catches a glimpse of the Ripper in the light of Arcus' aura. Again the giant attempts to override the creature's actions, twisting its thoughts into actions against itself.

~Now!~ Bedlam amplifies the Ripper's thoughts. ~Now is the time for your revenge. Retribution will brook no delay for such an offense as this. Come get me now or you will never be free of my control.~

OOC: Round 3
Move six squares to H13 (unless Bedlam is slowed by the confines of the tunnel).
Standard: Attack Ripper with Mental Push
Bedlam Jones rolled 21 using 1d20+8.  Mental Push vs Ripper's Will.
If that is a successful hit, the Ripper takes 3 (psychic) damage.
And, with the GM's permission, the Ripper makes a basic attack against itself with the following roll:
Bedlam Jones rolled 13 using 1d20.  Basic attack vs self.
No to-hit or damage bonuses on the Mental Push.

The Shadow
GM, 1482 posts
Sun 25 Mar 2018
at 09:56
  • msg #529

Re: The Sprawl Delve #4

Bedlam's mental push almost but not quite overcomes the Ripper's defences. It struggles out of the grass growing around its legs and heads off down a tunnel to the left, still retreating as fast as it can.

OK, please post in "Tunnel order" to make things smoother. So that's Arcus, Rose, Thunderbird, Crinkles.

Note - you cannot use the diagonal to turn into the tunnel as the space is too confined. You must move to T13 before R14.

Also, depending on what Arcus does, you may have penalties due to the darkness

Arcus
player, 293 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Mon 26 Mar 2018
at 11:05
  • msg #530

Re: The Sprawl Delve #4

Arcus moves after the Ripper but instead of following him down the sewer passage he moves to the other side of the 'T' intersection {U13} and taking cover with the edge of the corner leans around the corner to aim and fire his fiery flare down the passageway at the Ripper's back... illuminating the passage and allowing his comrades room to pursue and or shoot at the Ripper as well!

"DIE!~ Ya' Mangey MURDERER!!!"

Move Action: Move 5 to {U13}
Standard Action:  Fiery Flare at Ripper

07:01, Today: Arcus rolled 18 using 1d20+7.  Fiery Flare Vs REF on Ripper.

07:04, Today: Arcus rolled 16 using 2d8+10.  Fiery Flare Damage {Fire} vs Ripper.

This message was last edited by the player at 11:06, Mon 26 Mar 2018.
Rose
player, 434 posts
Wait, she's a plant?
What gave it away?
Mon 26 Mar 2018
at 14:40
  • msg #531

Re: The Sprawl Delve #4

 Firing off a ability at the retreating form of the stubborn monster she trys to slow it down.

07:37, Today: Rose rolled 10 using 1d6+8.  possible damage.

07:36, Today: Rose rolled 27 using 1d20+8.  lashing creepers.

 Sv vs reflex, target is slowed.

Thunderbird
player, 257 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Mon 26 Mar 2018
at 18:10
  • msg #532

Re: The Sprawl Delve #4

Moving across from Arcus, Thunderbird lazed the retreating ripper, only to hear the beam strike the sewer wall.

Nat 1
Crinkles
player, 227 posts
35/35 HP
Wed 28 Mar 2018
at 00:21
  • msg #533

Re: The Sprawl Delve #4

Crinkles is too far away to do anything to the Ripper this round.  He tries to close the gap as much as he can, but slows himself a bit when he realizes that he'll be getting in the way of the others' shooting.

Two move actions, ending at Q13.
Arcus
player, 294 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Tue 3 Apr 2018
at 12:41
  • msg #534

Re: The Sprawl Delve #4

Arcus reflexively swings his Bastard Sword in a power two-handed swing at the fleeing Ripper...

"GRAAAH!!"

08:35, Today: Arcus rolled 15 using 1d20+9.  Arcus AoO w/Bastrad Sword-2hd Swing at Ripper.

08:39, Today: Arcus rolled 12 using 2d6+6.  Damage Bastard Sword-2hd Swing at Ripper.

...yeah I think its official.. this dice roller sucks ass! I NEVER roll anything decent! EVER!
Rose
player, 435 posts
Wait, she's a plant?
What gave it away?
Tue 10 Apr 2018
at 14:03
  • msg #535

Re: The Sprawl Delve #4

 She runs forward trying to slide a bolt into her crossbow.

 Chases after the walking trashpile.
The Shadow
GM, 1486 posts
Fri 13 Apr 2018
at 05:52
  • msg #536

Re: The Sprawl Delve #4

None of the attacks hit the Ripper as it tries to flee, but Rose stays doggedly on his tail for now.

Next round. Bedlam goes first, but don't think he can reach the Ripper so will move on. Rose, you get an attack of opportunity, roll for that first please then will move the Ripper.
Rose
player, 436 posts
Wait, she's a plant?
What gave it away?
Fri 13 Apr 2018
at 14:50
  • msg #537

Re: The Sprawl Delve #4

 Ooc: Aoo vs ripper.

 dropping her xbow she swings her maul from her shoulders and down at the nearest part of the ripper.

07:47, Today: Rose rolled 20 using 2d8+8.  possible damage.

07:46, Today: Rose rolled 16 using 1d20+10.  atk maul vs creature.

The Shadow
GM, 1487 posts
Sat 14 Apr 2018
at 10:20
  • msg #538

Re: The Sprawl Delve #4

The Ripper evades Rose's attack and sprints away down the pitch-black sewer. Although you give chase, it draws ahead and soon you lose the trail in the maze of tunnels...

No point in drawing this out. However...

Bedlam's connection with the Ripper has opened a two-way path. He can sense the Ripper's location, in the same way the Ripper always seems to know where to find you. You are fairly sure the Ripper has not noticed the connection... yet. At the moment, the Ripper seems to be moving back in the direction of the river.
Bedlam Jones
player, 429 posts
I tend to get my own way
like it or not.
Tue 17 Apr 2018
at 16:06
  • msg #539

Re: The Sprawl Delve #4

"Chort!" Beldam voices his frustration at the Ripper's escape.

Then the giant switches to telepathy.

~Nice work, crew. I think we knocked its spin wobbly this time. Now, let's get out of these tunnels before that worm wakes up. Quietly now.~

When the crew has safely regrouped at their camp, Bedlam tells them of his developing connection to the Ripper.

"I can sense its location. Or the direction to it. Right now its moving that way," he points toward the river. "I think it's the same way it finds us."

"So, let's get some sleep. In the morning we'll see how close we can get to its lair."
Thunderbird
player, 258 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Tue 17 Apr 2018
at 18:38
  • msg #540

Re: The Sprawl Delve #4

Thunderbird thought a bit. "Does your ability allow it to be on passive mode or such to make it harder for the Ripper to detect you?" he asked. "If he knows you can track him, he could set up an ambush for us when we go looking for it."
Bedlam Jones
player, 430 posts
I tend to get my own way
like it or not.
Thu 19 Apr 2018
at 22:27
  • msg #541

Re: The Sprawl Delve #4

"I'm not sure how much it knows," Bedlam shrugs. "If we were in some wide open plain, I would not approach it directly. That would very likely tell it we know where it is. But, as you know, there are no straight lines through the Sprawl."

"Unless you can fly," he grins. "But we will be lucky to take ten paces in one direction before having to detour around a collapsed building or sinkhole. Nevertheless, I agree with your sentiment. We must proceed with caution."
Crinkles
player, 229 posts
35/35 HP
Sat 21 Apr 2018
at 02:56
  • msg #542

Re: The Sprawl Delve #4

Crinkles furrows his brow and asks "How long that link stay open?  Still okay come sunshine?"
Bedlam Jones
player, 431 posts
I tend to get my own way
like it or not.
Sat 21 Apr 2018
at 11:43
  • msg #543

Re: The Sprawl Delve #4

Bedlam pauses to consider his link to the Ripper.

"Yes. It doesn't seem to have any association with the time of day. Or with the passage of time, for that matter."
The Shadow
GM, 1489 posts
Mon 23 Apr 2018
at 10:11
  • msg #544

Re: The Sprawl Delve #4

The rest of the night passes without incident. The sun is rising, and you can tell today will be bright and hot...
Bedlam Jones
player, 432 posts
I tend to get my own way
like it or not.
Fri 27 Apr 2018
at 16:22
  • msg #545

Re: The Sprawl Delve #4

With the arrival of morning, Bedlam checks in with his watch partner, Arcus. Receiving an all clear, the giant stretches expansively to relieve the knots and kinks left by a night on a hard, uneven surface.

He grins at Rose. "Got some good sunlight for you today, li'l sis."

As the crew breaks their fast he discusses plans for the day. "I can still sense the Ripper. Shall we see if we can take the fight to it?"
Crinkles
player, 230 posts
35/35 HP
Sat 28 Apr 2018
at 20:56
  • msg #546

Re: The Sprawl Delve #4

Yep, best finish it, got one less baddie to worry about down the line.
Rose
player, 437 posts
Wait, she's a plant?
What gave it away?
Sat 28 Apr 2018
at 21:05
  • msg #547

Re: The Sprawl Delve #4

 She looks up towards the bright sun and smiles as she absorbs the energy for a few seconds. "It is nice", she looks around the area and measures the distance to be attacked.

 "Fine, if we can get at it in the water without drowning then yea, lets go for it, i for one am sick and tired of it persistence at coming after us, it really has a one track mind.

 I want two big metal poles..maybe two inches or three thick and sharpened to a point on one end. I am thinking of perhaps spiking it to the ground when it comes close to us again, if i can nail it down where it has trouble running away then we can finish it off once and for all."

This message was last edited by the player at 14:00, Sun 29 Apr 2018.
Thunderbird
player, 259 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Sun 29 Apr 2018
at 01:39
  • msg #548

Re: The Sprawl Delve #4

"Yep, putting RIP on its tombstone would be a good start. If we can figure someway to slow it down that would be a lot of help, since it moves way to fast for us to catch up." Thunderbird said.  "Your suggestion Rose might be modified by attaching strong cables or such to the poles, like the old whaling harpoons man used in the past. The poles might also be modified so that it would be harder for it to escape by causing barbs to spring out if it tried to pull them out."
This message was last edited by the player at 01:40, Sun 29 Apr 2018.
Arcus
player, 295 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Sun 29 Apr 2018
at 04:37
  • msg #549

Re: The Sprawl Delve #4

Arcus nods, "Ya don need ta ask meh.. It long-been overdue tha' rascal took a permanent dirt nap..6 feet under... preferably in many tiny pieces! Ahm' Game! Let's go kill it.. put it down fur sure, FUR GOOD!!!"
The Shadow
GM, 1491 posts
Tue 1 May 2018
at 11:52
  • msg #550

Re: The Sprawl Delve #4

Following Bedlam's mental radar you home in the on Reapers position, basically retracing your route from yesterday.

Anyone who wants to keep a lookout or scavenge please make a Per roll.

If your route takes you back to the bridge the way you came will you avoid the Embassy of the Red Guard?

Rose
player, 438 posts
Wait, she's a plant?
What gave it away?
Tue 1 May 2018
at 12:07
  • msg #551

Re: The Sprawl Delve #4

 She keeps an eye open for trouble.

05:06, Today: Rose rolled 16 using 1d20+3.  Perception/visual chk.
Thunderbird
player, 260 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Tue 1 May 2018
at 14:01
  • msg #552

Re: The Sprawl Delve #4

Taking the high ground, Thunderbird scanned the ruins for any threats or things of value.

21 Perception
Bedlam Jones
player, 433 posts
I tend to get my own way
like it or not.
Tue 1 May 2018
at 16:54
  • msg #553

Re: The Sprawl Delve #4

Retracing yesterday's route makes the travel a little easier, and when he gets a break from hauling the cart Bedlam works on improving the crew's map.

OOC: Bedlam Jones rolled 9 using 1d20+4.  Science roll for mapping aptitude.

"I'd rather not deal with those hoppers if we don't have to," the giant confers with the crew when they get close to the Red Guard. "Anyone opposed to giving them plenty of berth?"
Crinkles
player, 231 posts
35/35 HP
Wed 2 May 2018
at 01:38
  • msg #554

Re: The Sprawl Delve #4

Crinkles doesn't mind taking the cart most of the time - it's a convenient place to keep both of his weapons as they travel.  He's happy to just follow the group for the moment and let the others do the watching and thinking.
Arcus
player, 296 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Wed 2 May 2018
at 03:24
  • msg #555

Re: The Sprawl Delve #4

Arcus keeps a look out looking specifically for Hoppers and Badder  likely places to put lookouts and ambush positions they are likely to use.

23:21, Today: Arcus rolled 27 using 1d20+12.  Perception with Binoculars.

To Bedlam's remarks... Arcus spits, and says frankly; "...I don' much like bullies.. and if'n they think they can intimidate meh.. Ah'd jus' a soon shoot tha' bastards on sight ~ so naw.. not so much, I'm fine with avoiding them... fur now!"
Rose
player, 439 posts
Wait, she's a plant?
What gave it away?
Wed 2 May 2018
at 04:06
  • msg #556

Re: The Sprawl Delve #4

 She spends time watching the sides and what is in front of the cart but at Bedlams question she considers a few seconds before shrugging her shoulders, "I have nothing against the soldiers of the hoppers since they left us in peace for the most part.

 Then again, i really would not want to share any of our hard won loot with them either...might trade something they want if they have something we want."

The Shadow
GM, 1492 posts
Wed 2 May 2018
at 09:59
  • msg #557

Re: The Sprawl Delve #4

Thunderbird and Arcus both notice the dabber you saw yesterday has picked up your trail, staying a block or so behind you...

You are around half way back to the bridge. Bedlam is fairly sure the Ripper's lair is on the other side of the river.
This message was last edited by the GM at 05:05, Wed 16 May 2018.
Rose
player, 441 posts
Wait, she's a plant?
What gave it away?
Sun 13 May 2018
at 14:35
  • msg #558

Re: The Sprawl Delve #4

 When our overhead scouts mention it to those of us below she flushes slightly greener and tells Bedlam, "lets go back and send that spy back to its fellows. They just may want to know what we are doing around here but then again i dont think we have much trust in them right now."

 She will glance around to the others to see perhaps if they have other thoughts.
This message was last edited by the player at 14:36, Sun 13 May 2018.
Thunderbird
player, 261 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Sun 13 May 2018
at 16:35
  • msg #559

Re: The Sprawl Delve #4

"I don't know, maybe try moving so that we can use them as speed bumps against the Ripper. It will serve them right for poking their noses in our business." Thunderbird said.
Bedlam Jones
player, 435 posts
I tend to get my own way
like it or not.
Wed 16 May 2018
at 01:06
  • msg #560

Re: The Sprawl Delve #4

Bedlam stops to consult the map and crew.

"Well, the dabbers are on our tail. So that's a consideration. They'll be looking for a chance to slip in and relieve us of our swag."

"Best I can tell, the Ripper is on the other side of the river."

"Now Aldiss gave us a free over and back on the bridge. So we can get across."

OOC: See Shadow's July 14, 2016 post in this thread.

"But we haven't exactly done much in the way of salvage or exploring..."

"Of course, if we kill the Ripper, the bridge will be open to us anytime..."

"And we'll lose the tail if we cross."

"I wonder if Big-Tail can make us an introduction to the dabbers on this side of the river..."

The giant is obviously getting a little confused as he tries to cover all the possibilities.

OOC: Any other thoughts?
Rose
player, 442 posts
Wait, she's a plant?
What gave it away?
Fri 18 May 2018
at 00:29
  • msg #561

Re: The Sprawl Delve #4

 Ooc: go for it, the bridge sounds like a decent idea.
Crinkles
player, 233 posts
35/35 HP
Fri 18 May 2018
at 11:30
  • msg #562

Re: The Sprawl Delve #4

Rose:
Ooc: go for it, the bridge sounds like a decent idea.


I'm good with that.  "Kill the Ripper, get free passage forever" sounds pretty sweet.
Thunderbird
player, 262 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Fri 18 May 2018
at 23:57
  • msg #563

Re: The Sprawl Delve #4

"Worth a shot." Thunderbird said.
Bedlam Jones
player, 436 posts
I tend to get my own way
like it or not.
Sat 19 May 2018
at 00:06
  • msg #564

Re: The Sprawl Delve #4

OOC: If anyone else wants to chime in, feel free, and we can do some retro if necessary.

"Alright then. To the bridge."

"And see if we can avoid any prolonged conversation with the hoppers."
The Shadow
GM, 1496 posts
Mon 21 May 2018
at 08:49
  • msg #565

Re: The Sprawl Delve #4

You head back to the bridge, taking a route that avoids the Embassy of the Red Guard. None the less, as you turn into the last street before the bridge, you see a delegation of a dozen Red Guard hoops, all heavily armed, standing impassively in the middle of the road. The same hoop you spoke to before stands a few feet in front of the others.
Bedlam Jones
player, 437 posts
I tend to get my own way
like it or not.
Tue 22 May 2018
at 19:13
  • msg #566

Re: The Sprawl Delve #4

Bedlam does his best not to sigh aloud as he parks his handcart.

~Hold here. I will go talk to them. It should not take too long. Keep sharp. T-Bird, check our tail.~

The giant holds his lamppost maul in one hand and steps forward with a wide grin.

"Greetings, Oldfur. I trust the day finds the Red Guard well and continuing to prosper."
The Shadow
GM, 1497 posts
Mon 28 May 2018
at 11:49
  • msg #567

Re: The Sprawl Delve #4

"Greetings pilgrims" says the oldfur. "I have good news for you. The True Father has decided to offer you sanctuary from the Ripper in our settlement. We are ready to escort you to our embassy"
Rose
player, 443 posts
Wait, she's a plant?
What gave it away?
Mon 28 May 2018
at 21:25
  • msg #568

Re: The Sprawl Delve #4

 She watched the rabbit soldiers and frowned at the conversation, it might have been better if she could hear what was being said but what ever it was not likely to good for their group.
Crinkles
player, 234 posts
35/35 HP
Wed 30 May 2018
at 01:50
  • msg #569

Re: The Sprawl Delve #4

Crinkles is surprised by this, and absentmindedly says Ripper don't attack you guys?  How come?
The Shadow
GM, 1498 posts
Wed 30 May 2018
at 18:07
  • msg #570

Re: The Sprawl Delve #4

"Would an ant attack a badger?" scoffs the hoop.
Arcus
player, 297 posts
HP:38/38 Lv3 Pyrokinetic
& Gravity Controller
Thu 31 May 2018
at 23:12
  • msg #571

Re: The Sprawl Delve #4

Arcus shakes his head, "It seems, you have been falsely informed Oldfur... it is not the Ripper who stalks us it us US who have drawn it's blood and are currently running the mongrel cur to ground ~ WE hunt it as Our prey!"
This message was last edited by the player at 23:27, Thu 31 May 2018.
Thunderbird
player, 263 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Fri 1 Jun 2018
at 09:17
  • msg #572

Re: The Sprawl Delve #4

"Could be Arcus that they made some kind of arrangement to pay off the Ripper so it would not attack them, maybe even working with them since they seem rather familiar with our activities." Thunderbird muttered.
Bedlam Jones
player, 438 posts
I tend to get my own way
like it or not.
Fri 1 Jun 2018
at 18:47
  • msg #573

Re: The Sprawl Delve #4

Before Bedlam can compose a response to the Hoop's announcement of salvation other members of the crew chime in.

Bedlam shrugs and grins sheepishly at Oldfur.

"Your news is good, Oldfur, if not entirely expected. We are honored by the True Father's generous offer of sanctuary. The discussions around our cooking fires often include aspirations of a secure den. Just last night, when the topic came up I asked Crinkles - Crinkles, you almost as big and strong as I am. You could easily find work in Compton where it is safe. Why don't you stay there?"

"No," Bedlam does a fair imitation of Crinkles' speech and mannerisms. "Crinkles not work for a master."

"So I asked Thunderbird - T-bird, you know all about shiny tech. Why don't you stay in Compton and work for a tech merchant?"

"No," Bedlam imitates Thunderbird's shrill speech. "It would be too much like the cage. I must be free to soar."

"So I looked at Arcus..."

Bedlam just shakes his head. ~I thought you liked these guys.~

"The man has ideals. I didn't even bother to ask him. He wants to bring law, order and freedom to the Sprawl. To everyone. Not sure how those things can all happen at the same time, but he'll be working on that until he is an old man."

"So I looked at the rest of the crew, and I laughed:"

"You are all fools, you know. You don't want sanctuary. You want freedom to come and go as you please. You'd rather sleep on cold crete in a collapsed ruin than on a soft, dry bed where someone else tells you when it is time to get up."

"So, please, Oldfur," Bedlam withdraws the crumpled leaflet from his armor and gazes at it sadly. "Express to the True Father our heart-felt gratitude for his offer. But this crew could never find happiness or meaning for our existence without the liberty to go our own way."

"Perhaps someday that way will bring us to your home, and we will be able to personally thank the True Father."

OOC:
Bedlam Jones rolled 21 using 1d20+16.  Interaction. With Hoops.

This message was last edited by the player at 18:49, Fri 01 June 2018.
The Shadow
GM, 1499 posts
Sat 2 Jun 2018
at 08:19
  • msg #574

Re: The Sprawl Delve #4

There is a pregnant pause where the hoop holds Bedlam's gaze. "That day may come sooner than you think wanderer. But we will not insist... this time"

The hoops move to one side and watch dispassionately as you file past. Soon you arrive at the bridge, where, as on the other side, there is concrete bunker in the square in front on the gates, presumably holding a conference room to talk to the Sleeth.
Rose
player, 445 posts
Wait, she's a plant?
What gave it away?
Tue 5 Jun 2018
at 01:13
  • msg #575

Re: The Sprawl Delve #4

 She made little attempt to show her dislike for the strong arm tactics used by the soldiers as she passed by but she did keep her mouth shut for now.

 As they got clear and further away she did voice her desire to take another road back if we came this way again.
Bedlam Jones
player, 439 posts
I tend to get my own way
like it or not.
Fri 8 Jun 2018
at 15:56
  • msg #576

Re: The Sprawl Delve #4

~I hear you, little sis.~ Bedlam's thoughts reply to Rose's statement. ~Unfortunately, their embassy is right here in front of the bridge. I'm sure they keep an eye on everyone crossing over.~

"Let's go see how the Sleeths are doing."

Bedlam parks his cart near the bunker, and approaches the door.

~Everyone coming in? Should be safe enough.~
Rose
player, 446 posts
Wait, she's a plant?
What gave it away?
Fri 8 Jun 2018
at 18:10
  • msg #577

Re: The Sprawl Delve #4

 She frowned at all the squatters giving them a hard time or trying to recruit them into their army. She glanced across the bridge and frowned at the ruins she could see.

 "This stinks, but i wont abandon you Bedlam, just dont lead us into a no win scenario. I want to do what we came out here to do, find goods we can either use or trade out for stuff we can use.

 I dont trust the camps claiming this area for themselves and riding rough shod over everyone that comes by trying to make a living for themselves and not bothering anyone."

Bedlam Jones
player, 440 posts
I tend to get my own way
like it or not.
Tue 12 Jun 2018
at 11:39
  • msg #578

Re: The Sprawl Delve #4

Bedlam nods in agreement. "I know you're with me, sis. Everyone has their faction. And every faction has its chunk of the Sprawl, scrabbling for food and swag. We get by in the gaps without belonging to any. Kinda makes us easy targets."

"But that also means we can be safely ignored. Sometimes. Like with that crew from the Burner. Talking doesn't chew up as much ammo as fighting. And there's plenty of shiny to be made from trading."

"Now let's go see what kind of shiny we can peel of the Ripper's corpse."

Bedlam turns back to the bunker, remembering to push the button before he starts talking. "Uh. Good morning, Aldis."
Thunderbird
player, 265 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Tue 12 Jun 2018
at 18:14
  • msg #579

Re: The Sprawl Delve #4

Thunderbird smiled at the mention of shiny and peeling it off the Rippers corpse. "I wonder what he has back in his lair. That might be worth more than his tin plated hide." he said.
The Shadow
GM, 1500 posts
Wed 13 Jun 2018
at 09:49
  • msg #580

Re: The Sprawl Delve #4

You enter the bunker and speak to Aldiss over the intercom once again. He agrees to your request to recross the bridge without comment, although you sense a touch of disappointment. He pointedly does not refer to Thunderbird's uncharged energy cells.

Once on the bridge, Bedlam can see with his own eyes the approximate location of the Ripper, on the river bank a few blocks downstream, somewhere underground. However, suddenly Bedlam experiences some strong emotions: first surprise, then indignation, then anger with just a touch of fear. Then the connection is suddenly blocked...
Rose
player, 447 posts
Wait, she's a plant?
What gave it away?
Wed 13 Jun 2018
at 18:16
  • msg #581

Re: The Sprawl Delve #4

 Past the gate on the bridge she felt a bit better or perhaps just less nervous of being the center of a trap by the locals...despite Bedlams trust in himself and the locals she seemed to have less the trust of those with different agenda's.

 She let her eyes sweep the waterway for signs of movement and then back to the bridge and the structures around them.

 "Lets get off the bridge, it makes to easy of a target for the ripper or snipers."
Crinkles
player, 236 posts
35/35 HP
Fri 15 Jun 2018
at 01:56
  • msg #582

Re: The Sprawl Delve #4

Crinkles follows the others, keeping silent for now but keeping up a pleasant mood nonetheless.
Thunderbird
player, 266 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Fri 15 Jun 2018
at 09:46
  • msg #583

Re: The Sprawl Delve #4

Thunderbird joined the others as they made their way across the bridge.
Bedlam Jones
player, 441 posts
I tend to get my own way
like it or not.
Sun 17 Jun 2018
at 12:18
  • msg #584

Re: The Sprawl Delve #4

Even through the electronic buffer of the speaker system Bedlam's keen awareness picks up on the sense of remoteness in Aldiss' response. But it is not until the crew passes through the actual bridge gate before he understands the cause.

"T-bird!" he drops the handles and starts digging through the cart. "Did you finish charging those cells?"

OOC: D'oh! Totally dropped that thread.
Thunderbird
player, 267 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Mon 18 Jun 2018
at 00:49
  • msg #585

Re: The Sprawl Delve #4

"Hold on guys, there was a project that I need to undertake that I was going to do for Aldiss next time we were back here. It will only take about an hour or so, unless they have a thousand of them. Where are the N-cells that needed to be recharged Aldiss?" Thunderbird went back and asked.

ooc:Sorry, I thought I took care of that. Had to dig through the posts to find out why Aldiss was giving him the stink eye. It was almost two years real time that it was posted.
The Shadow
GM, 1502 posts
Mon 18 Jun 2018
at 10:22
  • msg #586

Re: The Sprawl Delve #4

Assuming you ignore the cells for now.

You cross the bridge and return to the other side of the river, then head downstream to where Bedlam last sensed the Ripper, maybe two blocks further than the place you first encountered it. All of the buildings on the river bank are boarded up - as you know, the Sleeth perform this as a kind of community service to discourage potential Ripper victims from lingering...
Bedlam Jones
player, 442 posts
I tend to get my own way
like it or not.
Mon 18 Jun 2018
at 11:36
  • msg #587

Re: The Sprawl Delve #4

"This is it," Bedlam says, looking around and making a notation on the map. "This is where it was before it cut our link."

"We'll start here," the giant points to a building. "And work our way further out."

"It is underground, so look for sewer entrances and collapsed floors. T-bird, check the roofs for holes. It wouldn't have any trouble climbing in and out. Crinkles, double check the ground-floor doors and windows. Make sure the covers are secure."

Bedlam looks unhappily toward the river's edge.

"Rose, Ophelia. You two stick together and check the river bank. If the lair entrance is underwater, it might have a favorite path for coming up out of the water."

OOC: edit to add Perception roll
06:25, Today: Bedlam Jones rolled 18 using 1d20+6 ((12)).

This message was last edited by the player at 11:27, Thu 21 June 2018.
Rose
player, 448 posts
Wait, she's a plant?
What gave it away?
Mon 18 Jun 2018
at 18:09
  • msg #588

Re: The Sprawl Delve #4

 Not overly happy being this close to the ripper's hide out but she was also upset that it was still alive and a danger to her friends.

 She grabbed her maul and headed down towards the river to look for any sign of a haul out spot for the monster.
Crinkles
player, 237 posts
35/35 HP
Mon 18 Jun 2018
at 22:38
  • msg #589

Re: The Sprawl Delve #4

Crinkles salutes sharply and says Righty-o, boss.  He readies his autocannon and starts sweeping the area.  He has never been more focused on a task in his life.

Crinkles rolled 25 using 1d20+5.  Perception.
Thunderbird
player, 268 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Wed 20 Jun 2018
at 23:56
  • msg #590

Re: The Sprawl Delve #4

Taking to the sky, Thunderbird looked around to see if there were any holes or other means for the Ripper to get around in the area.

19:54, Today: Thunderbird rolled 29 using 1d20+12 ((17)).
The Shadow
GM, 1504 posts
Tue 3 Jul 2018
at 07:36
  • msg #591

Re: The Sprawl Delve #4

Crinkles spots a loose board on one of the downstairs windows of the building above the Rippers last location, while Thunderbird notices a chimney that might be wide enough to provide a way in. He also pinpoints rooftop access on several buildings nearby. Rose and Ophelia see no sign of the Ripper's spoor along the river bank.
Bedlam Jones
player, 443 posts
I tend to get my own way
like it or not.
Tue 3 Jul 2018
at 11:28
  • msg #592

Re: The Sprawl Delve #4

When the crew regroups to report their findings Bedlam considers the options.

"Ok. It's a slippery creature - always running away when discovered, so we want to cover all the exits. But it can be dangerously powerful, too - so we don't want to get spread too thin."

"So I'm thinking we all go down the chimney. After we block the loose board with the carts."

"Other ideas?"
Crinkles
player, 238 posts
35/35 HP
Wed 4 Jul 2018
at 14:32
  • msg #593

Re: The Sprawl Delve #4

Sounds okay to me, boss.
Thunderbird
player, 269 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Wed 4 Jul 2018
at 15:16
  • msg #594

Re: The Sprawl Delve #4

"Got it" Thunderbird said, as he flew up to inspect the loose board in order to wedge it into place, as quietly as he could.

11:15, Today: Thunderbird rolled 21 using 1d20+2.  Stealth.

Rose
player, 449 posts
Wait, she's a plant?
What gave it away?
Wed 4 Jul 2018
at 15:23
  • msg #595

Re: The Sprawl Delve #4

 Her opinion of the chimney is less then excited as she stared down its flue with a frown. "And just for the sake of argument it finds us in the chimney and tries to attack us?, i would not want to be the one on the bottom where the others cant assist in the fight. Just on the off chance, you want to have a battle plan to deal with that?."
The Shadow
GM, 1505 posts
Sat 7 Jul 2018
at 08:24
  • msg #596

Re: The Sprawl Delve #4

One problem - the chimney is too narrow for a giant like Bedlam.
Bedlam Jones
player, 444 posts
I tend to get my own way
like it or not.
Sat 7 Jul 2018
at 15:12
  • msg #597

Re: The Sprawl Delve #4

When Rose expresses concern about entering through the chimney, and Thunderbird notes it would be too narrow for Bedlam (and probably Crinkles), the giant reconsiders the options.

"Well, that changes things. Given its pattern of sneaking and fleeing, it seems to me the Ripper would have numerous escape paths from its lair. Assuming the access points on the other roofs are also too small for me..." Bedlam casts a questioning glance at Thunderbird. "Perhaps we should string some wire across those points."

"The other question would be whether to send some of our smaller members to scout this chimney or keep everyone together and charge in through the window. Preferences?"
Crinkles
player, 239 posts
35/35 HP
Sun 8 Jul 2018
at 13:47
  • msg #598

Re: The Sprawl Delve #4

Crinkles suggests Cover chimneys first, then go in through windows after?
Ophelia
player, 326 posts
HP:23 / 9
Wed 11 Jul 2018
at 05:48
  • msg #599

Re: The Sprawl Delve #4

Ophelia looked towards the chimney her eyes glowing with radioactive energy

"I'll go gown the rabbit hole" she stated nodding at the entrance to the rippers possible lair
Thunderbird
player, 270 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Fri 13 Jul 2018
at 00:43
  • msg #600

Re: The Sprawl Delve #4

"While I do not know if it breathes, fire might chase him out of here. We can drop some flammable items down the chimney and through the windows. The fire might drive him out, and you might still be able to track him mentally." Thunderbird suggested. "The down side would be that we burn anything of value that it might have."
Bedlam Jones
player, 446 posts
I tend to get my own way
like it or not.
Thu 19 Jul 2018
at 15:16
  • msg #601

Re: The Sprawl Delve #4

"Hmmm... yeah, not knowing how passages connect inside would make fire a very risky means of flushing it out. And I think I'd rather keep us together until we get a better idea of the layout. So..."

"T-bird and Arcus, use the barb wire close off the rooftop openings. When we go in, T-bird and Ophelia will be rear guard. That way, if it looks like it's trying to escape by way of a chimney, you can retrace our steps and move to head it off."
Rose
player, 450 posts
Wait, she's a plant?
What gave it away?
Thu 19 Jul 2018
at 15:20
  • msg #602

Re: The Sprawl Delve #4

 she blinks ?.
Thunderbird
player, 271 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Fri 20 Jul 2018
at 01:22
  • msg #603

Re: The Sprawl Delve #4

"Will do" Thunderbird said as he headed to grab a spool of barbed wire
The Shadow
GM, 1507 posts
Tue 24 Jul 2018
at 08:30
  • msg #604

Re: The Sprawl Delve #4

Just a quick clarification: are you using the barbed wire to block the rooftop access on adjacent buildings and leaving the chimney clear, or are you blocking that too??
Thunderbird
player, 272 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Tue 24 Jul 2018
at 12:33
  • msg #605

Re: The Sprawl Delve #4

Having seen the Ripper in action, any openings the it can fit through. We can move it when we get ready to enter.
The Shadow
GM, 1508 posts
Tue 24 Jul 2018
at 12:40
  • msg #606

Re: The Sprawl Delve #4

I got the impression Bedlam's plan was to leave the chimney free so you and Ophelia can ambush it. Bedlam?
Bedlam Jones
player, 447 posts
I tend to get my own way
like it or not.
Tue 24 Jul 2018
at 14:59
  • msg #607

Re: The Sprawl Delve #4

"No, block all potential exits," Bedlam replies to Thunderbird's question. "We will want to create delays along any potential escape routes. That way, if it flees, you will have time to get ahead of it while we chase it from behind. See?"
Ophelia
player, 327 posts
HP:23 / 9
Tue 24 Jul 2018
at 16:14
  • msg #608

Re: The Sprawl Delve #4

"sound plan my big friend.....as long as it decides to play ball and run in the opposite direction instead of through us"

She gave the big guy a smile but her eyes showed a hard steel in them that comes from knowing she might be dead in twenty four hours
The Shadow
GM, 1509 posts
Thu 26 Jul 2018
at 11:52
  • msg #609

Re: The Sprawl Delve #4

Having sealed up the rooftop exits, the party enters the boarded up house above the Ripper's lair, one an elegant townhouse by the river, now a gutted ruin covered in ancient, faded graffiti, the furniture and fitting long burnt or looted. Clearly the place has been empty for a while. Even the smell of urine and worse from squatters long departed has faded into the background. You search the whole building, paying particular attention to the damp and moldy cellar, but find no way below ground. However, every single fireplace has been blocked by a steel plate - welded from the chimney side...
Bedlam Jones
player, 448 posts
I tend to get my own way
like it or not.
Fri 27 Jul 2018
at 17:27
  • msg #610

Re: The Sprawl Delve #4

"Nothing!" Bedlam's frustration is tangible. "It's down there; we just have to find the door."

"Ok," the giant sighs. "Arcus, T-bird, which of the chimneys was the largest? Were any of them big enough for Crinkles and me to climb down?"
Thunderbird
player, 273 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Sat 28 Jul 2018
at 00:41
  • msg #611

Re: The Sprawl Delve #4

Thunderbird checked the steel plates to see if they were placed there by creatures or a machine as he searched to find a hole large enough for the others to enter.
Rose
player, 451 posts
Wait, she's a plant?
What gave it away?
Mon 30 Jul 2018
at 02:47
  • msg #612

Re: The Sprawl Delve #4

 She watch's from the wagon they pull around and taps her mace as Bedlam is busy figuring out a way down to the monster. She would like another shot at it but from the way Bedlam is choosing to keep her away from the fight he must consider her to soft or not able to survive a fight with the monster...maybe so but she survived once so maybe he should give her the benefit of a doubt.
Ophelia
player, 328 posts
HP:23 / 9
Mon 30 Jul 2018
at 05:36
  • msg #613

Re: The Sprawl Delve #4

Ophelia stepped out of the building and did a search of the perimeter. It was possible the creature had another entrance it used. For such a monster to climb in and out by a chimney when it relied so heavily on stealth didn't sit right with her.

Ooc
06:35, Today: Ophelia rolled 20 using 1d20+5.  Perception.

06:35, Today: Ophelia rolled 21 using 1d20+11.  Stealth

Bedlam Jones
player, 449 posts
I tend to get my own way
like it or not.
Mon 30 Jul 2018
at 23:50
  • msg #614

Re: The Sprawl Delve #4

"So the other roofs had larger openings?" Bedlam confirms the responses from Arcus and Thunderbird. "Well, let's go check them out."

The giant squeezes back out onto the roadway. "The gear should be safe enough here."

He gives Ophelia a nod as she sets out to search for other entrances. ~Do not wander too far.~

Then he grins at Rose. "C'mon, li'l sis. Let's put those vines of yours to use climbing walls."
Rose
player, 452 posts
Wait, she's a plant?
What gave it away?
Thu 2 Aug 2018
at 14:56
  • msg #615

Re: The Sprawl Delve #4

 She nods towards him but eyes the shaft nervously, she remembered the last time the beast had fought them and her own part in the battle.

 "I dont have vines hanging off me but i am fairly sure i can climb down the well. It would be better to have rungs to use but if the beast can climb up something like this then i should be able to also."

 She snugged her maul tightly against her back and glanced down the well for any signs of something to use as a ladder like a rope or slots in the sides.
Bedlam Jones
player, 450 posts
I tend to get my own way
like it or not.
Sun 12 Aug 2018
at 15:56
  • msg #616

Re: The Sprawl Delve #4

"You'll do fine, sis. Grab your rope. T-bird can tie it off up topside."
The Shadow
GM, 1514 posts
Mon 13 Aug 2018
at 09:31
  • msg #617

Re: The Sprawl Delve #4

You climb up to the first roof and investigate the trapdoor. It turns out the interior of the building has been totally gutted. There are no floors and the ground floor is totally covered by a pile of charred rubble and trash. You quickly dismiss this option.

Am assuming you just move on to the next possibility.

You move on to the next rooftop, which seems more promising. The building, perhaps once a series of small business, is mostly empty but shows no sign of recent occupancy. You sweep the place floor by floor and eventually come to the cellar door, made of stout wood and barred  from inside...
Bedlam Jones
player, 451 posts
I tend to get my own way
like it or not.
Mon 13 Aug 2018
at 14:13
  • msg #618

Re: The Sprawl Delve #4

Bedlam looks around at the crew.

~This could be it. But the Ripper could flee before we break through. What are your thoughts?~
Rose
player, 454 posts
Wait, she's a plant?
What gave it away?
Mon 13 Aug 2018
at 14:54
  • msg #619

Re: The Sprawl Delve #4

 The climb had not been to much effort but now that they had gotten close she thought of the monster and could they keep it from just escaping again thru the trap door.

 "Offer it bait, like tease it with a single being."
Crinkles
player, 242 posts
35/35 HP
Tue 14 Aug 2018
at 01:57
  • msg #620

Re: The Sprawl Delve #4

But what we rest gonna do while bait guy goes in?  Or bait gal?
Rose
player, 455 posts
Wait, she's a plant?
What gave it away?
Tue 14 Aug 2018
at 02:25
  • msg #621

Re: The Sprawl Delve #4

 "The bait retreats out the opening acting in as in fear. The others wait in ambush..hopefully."
Thunderbird
player, 275 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Tue 14 Aug 2018
at 02:42
  • msg #622

Re: The Sprawl Delve #4

"So, who's is going to be the red shirt?" Thunderbird asked and then had to explain it to the group as it was a phrase that he picked up from the scientists he worked with.
Ophelia
player, 329 posts
HP:23 / 9
Tue 14 Aug 2018
at 08:35
  • msg #623

Re: The Sprawl Delve #4

"obviously it should be me. I am quiet and slippery and I can move fast I also have the backup of firepower in my eyes if I get cornered" stated Ophelia
Bedlam Jones
player, 452 posts
I tend to get my own way
like it or not.
Tue 14 Aug 2018
at 10:38
  • msg #624

Re: The Sprawl Delve #4

"So we all smash open the door, but only send one person in?" Bedlam hesitantly considers the idea.
Bedlam Jones
player, 453 posts
I tend to get my own way
like it or not.
Sun 19 Aug 2018
at 02:09
  • msg #625

Re: The Sprawl Delve #4

"Well that would probably be me... assuming there is room. It has been hunting me, and therefore will be less likely to flee. And even if it uses its field of silence, I can summon you with the telepathy."

Bedlam considers attempting to reach the Ripper's mind but decides it would provide little benefit. The giant looks at each to the crew to see if anyone has any other thoughts.

OOC: if not...

"OK. Let's see what this door is made of..."
Bedlam Jones
player, 454 posts
I tend to get my own way
like it or not.
Tue 21 Aug 2018
at 18:19
  • msg #626

Re: The Sprawl Delve #4

"Arcus, T-bird, watch topside. T-bird, you cover the original chimney. Arcus, stay on the roof of this building to keep in contact."

"Rose, Ophelia, take up positions in this room, ready to ambush the creature when I lead it out."

"Crinkles," Bedlam grins at the yeti. "You get to help me smash the door, then prepare like Rose and Ophelia."

OOC: Unless we can get more than two big characters at once smacking the door?
Crinkles
player, 243 posts
35/35 HP
Wed 22 Aug 2018
at 01:58
  • msg #627

Re: The Sprawl Delve #4

Crinkles steps up into smashing position and awaits the signal...
Thunderbird
player, 276 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Wed 22 Aug 2018
at 02:12
  • msg #628

Re: The Sprawl Delve #4

Thunderbird headed to the top of the roof, looking for a vantage point to keep an eye on the chimney and everyone else.
Rose
player, 456 posts
Wait, she's a plant?
What gave it away?
Wed 22 Aug 2018
at 02:36
  • msg #629

Re: The Sprawl Delve #4

 She looks around the room and blocks the other door with herself and loads a bolt into her cross bow. "Lets finish the bugger off this time shall we?."
Ophelia
player, 330 posts
HP:23 / 9
Sat 25 Aug 2018
at 06:33
  • msg #630

Re: The Sprawl Delve #4

Ophelia nodded to the big man and took up her position, she held her sword confidently in a two handed grip and her eyes shine with the radioactive power of a nuclear bomb
The Shadow
GM, 1517 posts
Mon 27 Aug 2018
at 05:41
  • msg #631

Re: The Sprawl Delve #4

The door is remarkable tough but cannot stand against a giant and a yeti. You smash it open, to reveal a set of stone stairs leading to a square cellar, dank and smelly, with an open grate in the centre leading down...
Bedlam Jones
player, 455 posts
I tend to get my own way
like it or not.
Mon 27 Aug 2018
at 18:37
  • msg #632

Re: The Sprawl Delve #4

Bedlam signals to the crew to wait as he descends the stairs.

~Smells pretty bad down here. Looks like it is empty. There is a hole leading further down.~

OOC:
13:25, Today: Bedlam Jones rolled 12 using 1d20+6.  Perception to scan the cellar.
Assuming Bedlam does not find anything else of interest besides the hole.


~Looks clear. Move quietly to the cellar and take up covering positions. I will check the hole. Arcus, hold where you are.
The Shadow
GM, 1518 posts
Tue 28 Aug 2018
at 13:10
  • msg #633

Re: The Sprawl Delve #4

The hole leads to a sewer running parallel to the river, filled with turgid water up to chest height...
Bedlam Jones
player, 456 posts
I tend to get my own way
like it or not.
Tue 28 Aug 2018
at 16:16
  • msg #634

Re: The Sprawl Delve #4

Bedlam peers down into the hole.

~A stream of water.~

The giant tests the depth with his lamppost-maul.

~Fairly deep.~
OOC: Chest high on the giant or felinoid?
Do we need to worry about the current?
Which direction seems most likely to go toward the house with the chimney where Thunderbird is waiting?

~I will go in. Do not follow too closely.~
Bedlam Jones
player, 457 posts
I tend to get my own way
like it or not.
Tue 4 Sep 2018
at 18:43
  • msg #635

Re: The Sprawl Delve #4

~When the mind-talk grows faint, Ophelia and Rose follow me into the sewer. It should not be too deep. I will be moving with the current. You may want torches, but keep them far enough back so as not to spoil my dark-sight.~

~Crinkles, follow them down to the water, but stay near the entrance in case we need to signal Arcus.~

OOC: I think that covers all the questions.
Sorry, T-bird. You're kinda stuck out of the loop until we know more. Hopefully the Shadow won't come up with anything too interesting for you...

Thunderbird
player, 277 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Tue 4 Sep 2018
at 19:19
  • msg #636

Re: The Sprawl Delve #4

I can fly, I hope it can't
Rose
player, 457 posts
Wait, she's a plant?
What gave it away?
Wed 5 Sep 2018
at 21:01
  • msg #637

Re: The Sprawl Delve #4

 She listened to the big grunts and mutterings as Bedlam disappeared into the gloom below and his message began to sound distant. With a nod she slipped over the edge of the shaft and began to climb down to what ever was down there.

 Once down to the floor she strikes her candle and sets it close to the shaft up so that she will have a marker where the ladder is to get out of here.

 Setting a bolt to her Xbow she takes up a spot to cover Bedlam if he is in a hurry when he comes back this way.
Ophelia
player, 332 posts
HP:23 / 9
Thu 6 Sep 2018
at 15:03
  • msg #638

Re: The Sprawl Delve #4

Ophelia dropped down next to rose and lit her candle off roses in her other hand she carried her sword and her eyes glowed a soft radioactive green
Crinkles
player, 244 posts
35/35 HP
Fri 7 Sep 2018
at 01:54
  • msg #639

Re: The Sprawl Delve #4

Crinkles follows the two ladies into the sewer when the time comes, but leaves a little space between them and him.  He has his parking meter club out and ready; he doesn't think he'll be able to get a clear shot with the gun down here.
The Shadow
GM, 1521 posts
Wed 12 Sep 2018
at 05:51
  • msg #640

Re: The Sprawl Delve #4

With the others following a ways behind, Bedlam follows the sewer, moving with the current. After a dozen yards there is a turn to the right, heading closer to your estimation of the Ripper's lair. Shimmering daylight is visible at the end of the tunnel, around 30 feet away. It looks like it drains into the river...
Bedlam Jones
player, 458 posts
I tend to get my own way
like it or not.
Thu 13 Sep 2018
at 16:09
  • msg #641

Re: The Sprawl Delve #4

~I see daylight ahead. Probably the river.~

Bedlam checks his gear for something which will float. Finding nothing convenient, he sends his thoughts back to the crew.

~Crinkles, tell Arcus to check the river bank. Look for where the water flows out of this tunnel. Return once you have relayed the message. I will wait here until Arcus can hear my thoughts.~
Crinkles
player, 245 posts
35/35 HP
Mon 17 Sep 2018
at 02:03
  • msg #642

Re: The Sprawl Delve #4

Crinkles promptly backtracks to find Arcus and deliver the message, then returns to the sewer with the others.
The Shadow
GM, 1525 posts
Sun 23 Sep 2018
at 07:48
  • msg #643

Re: The Sprawl Delve #4

Crinkles delivers the message, and after a short hiatus Bedlam can sense Arcus' mind outside the sewer outflow.
Bedlam Jones
player, 459 posts
I tend to get my own way
like it or not.
Sun 23 Sep 2018
at 11:36
  • msg #644

Re: The Sprawl Delve #4

~Arcus, I will be coming your way. Ophelia, Rose and Crinkles, move up to the bend. I do not see any other openings, yet, so it might be underwater.~

Bedlam carefully advances toward the outflow, checking the tunnel floor with his lamp post.
The Shadow
GM, 1526 posts
Tue 25 Sep 2018
at 05:47
  • msg #645

Re: The Sprawl Delve #4

Around half way down the tunnel Bedlam's probing with the lamppost reveals a submerged tunnel to the left...
Thunderbird
player, 278 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Tue 25 Sep 2018
at 10:49
  • msg #646

Re: The Sprawl Delve #4

Thunderbird scanned the area, trying to make sure he does not get ambushed.

06:49, Today: Thunderbird rolled 27 using 1d20+12.  Perception.
Rose
player, 458 posts
Wait, she's a plant?
What gave it away?
Tue 25 Sep 2018
at 13:36
  • msg #647

Re: The Sprawl Delve #4

 With a shiver she rises and moves off towards the bend at a steady pace while attempting to move silently.
Ophelia
player, 333 posts
HP:23 / 9
Wed 26 Sep 2018
at 07:23
  • msg #648

Re: The Sprawl Delve #4

Ophelia kept pace with rose moving with cat like grace even in the water they walked through
Bedlam Jones
player, 460 posts
I tend to get my own way
like it or not.
Wed 26 Sep 2018
at 13:36
  • msg #649

Re: The Sprawl Delve #4

~There is a side tunnel - the entrance is underwater.~

Bedlam waits until he sees the candles at the bend.

~Get Crinkles and join me here.~
Crinkles
player, 246 posts
35/35 HP
Thu 27 Sep 2018
at 01:37
  • msg #650

Re: The Sprawl Delve #4

Crinkles hurries to join the others at the side tunnel
Ophelia
player, 334 posts
HP:23 / 9
Thu 27 Sep 2018
at 05:38
  • msg #651

Re: The Sprawl Delve #4

Once crinkle was with them Ophelia moved up alongside the big guy
Bedlam Jones
player, 461 posts
I tend to get my own way
like it or not.
Sun 30 Sep 2018
at 20:38
  • msg #652

Re: The Sprawl Delve #4

~How do you want to do this? I will be able to see it. And whoever has the omnigoggles will be able to see it. But everyone else will be in the dark.~
Rose
player, 459 posts
Wait, she's a plant?
What gave it away?
Mon 1 Oct 2018
at 16:38
  • msg #653

Re: The Sprawl Delve #4

 She frowned in thought at the question. "We cant fight what we cant see..Can you bring into a area with light?. If we had flares or a way to make light then we could engage it in the dark area."
This message was last edited by the player at 16:38, Mon 01 Oct 2018.
Ophelia
player, 335 posts
HP:23 / 9
Wed 3 Oct 2018
at 07:51
  • msg #654

Re: The Sprawl Delve #4

"is there no way you can push you telepathy to allow us glimpses of it through your eyes. All I need is a general direction and I can light it up with my gamma ray eye blasts" suggested Ophelia
Bedlam Jones
player, 462 posts
I tend to get my own way
like it or not.
Wed 3 Oct 2018
at 15:25
  • msg #655

Re: The Sprawl Delve #4

~I could go in, engage and then flee - trying to lure it back here?~ Bedlam's thoughts are hesitant.
Ophelia
player, 336 posts
HP:23 / 9
Wed 3 Oct 2018
at 17:55
  • msg #656

Re: The Sprawl Delve #4

"We all go in together you won't be able to handle it alone and I'm not prepared to loose you yet" she gave him a sly smile

 "You can see it it's big so all you have to do in this restricted space is about our directions then we open up on the general area would think we'd be bound to hit something"
Bedlam Jones
player, 463 posts
I tend to get my own way
like it or not.
Sat 6 Oct 2018
at 14:02
  • msg #657

Re: The Sprawl Delve #4

~Arcus, will your flames work immediately when you come out of the water?~
The Shadow
GM, 1527 posts
Thu 11 Oct 2018
at 07:58
  • msg #658

Re: The Sprawl Delve #4

"They sure will!" answers Arcus proudly from outside. "Need me to come on in there?"
Bedlam Jones
player, 464 posts
I tend to get my own way
like it or not.
Thu 11 Oct 2018
at 16:57
  • msg #659

Re: The Sprawl Delve #4

~Yes. Tell Thunderbird what is happening and then come join us.~
The Shadow
GM, 1528 posts
Wed 17 Oct 2018
at 12:21
  • msg #660

Re: The Sprawl Delve #4

Arcus does as he was asked and returns. All is clear above ground for now.
Thunderbird
player, 279 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Wed 17 Oct 2018
at 16:12
  • msg #661

Re: The Sprawl Delve #4

"Got ya, have fun playing underground." Thunderbird said as he scanned the area for any problems.
Bedlam Jones
player, 465 posts
I tend to get my own way
like it or not.
Mon 22 Oct 2018
at 17:50
  • msg #662

Re: The Sprawl Delve #4

When Arcus joins the underground crew Bedlam nods grimly.

~I will lead the way. I will send my thoughts so you know how long you have to hold your breath. Once I reach the other side Arcus will follow. Ophelia and Rose next. Crinkles, you bring up the rear.~

~Arcus, we need you to provide light for the others.~

~Ready?~

Edit D'oh! Sorry, Rose. I was working too fast.
This message was last edited by the player at 16:18, Thu 25 Oct 2018.
Ophelia
player, 337 posts
HP:23 / 9
Tue 23 Oct 2018
at 10:07
  • msg #663

Re: The Sprawl Delve #4

Ophelia nodded to the big guy and prepared herself for what was to come
Rose
player, 461 posts
Wait, she's a plant?
What gave it away?
Wed 24 Oct 2018
at 14:33
  • msg #664

Re: The Sprawl Delve #4

 Frowning at the idea of going after the monster in its own lair she sighed and put the safety on her crossbow and made ready to die again down below in the darkness.
Crinkles
player, 247 posts
35/35 HP
Thu 25 Oct 2018
at 02:01
  • msg #665

Re: The Sprawl Delve #4

Crinkles stood back and waited for the others to do their thing.  He peered around occasionally to make sure no one was trying to sneak up behind them.

Crinkles rolled 24 using 1d20+5.  Perception, just in case.
The Shadow
GM, 1531 posts
Mon 29 Oct 2018
at 11:34
  • msg #666

Re: The Sprawl Delve #4

Bedlam follows the underwater tunnel for around 20ft, then the tunnel ends, but dim light streams down from above. There is a hole in the tunnel ceiling leading to a cellar, but it is blocked by a sturdy steel grating. They is enough space between the grating and the water to allow Bedlam to take a breath, although he will be forced to twist his neck back to do it...
Bedlam Jones
player, 466 posts
I tend to get my own way
like it or not.
Tue 6 Nov 2018
at 17:59
  • msg #667

Re: The Sprawl Delve #4

~The tunnel opens upward. There is some light. A basement, perhaps? Another grating blocks the way. I will try to move it.~

Fighting the growing urgency in his lungs and stinging in his eyes Bedlam attempts to quietly catch a breath of air before testing the resolve of the grating.

OOC: How large is the opening? How deep is the water below the opening?
11:58, Today: Bedlam Jones rolled 24 using 1d20+6 ((18)). Stealth.

The Shadow
GM, 1532 posts
Fri 9 Nov 2018
at 07:41
  • msg #668

Re: The Sprawl Delve #4

Bedlam takes a breath with no obvious consequences, and tries to push up the grate. It is locked, and Bedlam notices a catch, but it can't be opened from beneath...

The depth water is the height of the tunnel, which is about the height of Bedlam's chin (he had to hunch over). There are a few inches of air between the water and the grate, and the opening is 1m square.
Bedlam Jones
player, 467 posts
I tend to get my own way
like it or not.
Mon 12 Nov 2018
at 12:50
  • msg #669

Re: The Sprawl Delve #4

~The grate is locked. I am returning to you.~

Bedlam's thoughts precede his emergence in the sewer tunnel where the crew is waiting for the signal.

"There might be room for two of us to force the grate from below, but we will be unable to defend ourselves," the giant tips his head in the direction of the river opening. "Let's see what things looks like from above ground."
Rose
player, 463 posts
Wait, she's a plant?
What gave it away?
Tue 13 Nov 2018
at 02:47
  • msg #670

Re: The Sprawl Delve #4

 Listening in to Bedlams thoughts she frowned and wondered if the creature was even still there anymore?. She paused to carefully scan the area around her for any movement or something out of place.

 "Perhaps it is on the move else where?."
Bedlam Jones
player, 468 posts
I tend to get my own way
like it or not.
Wed 14 Nov 2018
at 22:03
  • msg #671

Re: The Sprawl Delve #4

"I do not want to risk locating it with my mind, because then it would know we are this close. And the grate was locked from above. So it might be in the basement of the building above us."

Bedlam peers up, as if trying to see through the tunnel's ceiling and intervening layers of dirt and concrete.

"Yeah. I'm feeling a bit waterlogged. Let's go see if there is another way into that building."
Bedlam Jones
player, 469 posts
I tend to get my own way
like it or not.
Fri 23 Nov 2018
at 18:26
  • msg #672

Re: The Sprawl Delve #4

As Bedlam prepares to lead the crew to the sewer outlet he pauses to look closely at Rose.

"On second thought..." he arches an eyebrow. "How thin are your tentacles, little sis? I wonder if you might be able to reach through the grating and undo the latch. Wrap one around my arm and stretch as far as you can before following me. Are you game? You'll have to be quiet when you surface for air."
Rose
player, 464 posts
Wait, she's a plant?
What gave it away?
Fri 23 Nov 2018
at 22:04
  • msg #673

Re: The Sprawl Delve #4

 Her eyes darken as she reaches out her hand towards Bedlam and out of her hand a tangle of branches and ivy burst forth to wrap around Bedlams arms with a tight grip.

 "It is a short reach but it works for me...I dont know how good it might be if i cant see the locking mechanism, still if its just a simple slide and lock device i should be able to hook it open."
This message was last edited by the player at 22:05, Fri 23 Nov 2018.
Bedlam Jones
player, 470 posts
I tend to get my own way
like it or not.
Mon 26 Nov 2018
at 12:21
  • msg #674

Re: The Sprawl Delve #4

Bedlam grins broadly in the dim light of the sewer tunnel.

"Alright, let's go."

~I will signal the rest of you to follow when the grate is open.~
The Shadow
GM, 1534 posts
Tue 27 Nov 2018
at 17:32
  • msg #675

Re: The Sprawl Delve #4

Rose opens the catch without difficulty and raises the steel grating a few inches, getting a better view of what lies above.

The room is a bunker-like 15ft square, with a low ceiling around 7ft high and concrete walls. Two red emergency lights bathe the room in a red glow. The bunker is bare, but there are marks on the walls where equipment was once mounted. There is one exit, where a disturbing moaning sound is coming from somewhere outside.
Bedlam Jones
player, 471 posts
I tend to get my own way
like it or not.
Tue 27 Nov 2018
at 20:32
  • msg #676

Re: The Sprawl Delve #4

~The grate is open.~

Bedlam's thoughts speak in the minds of the crew. ~Come now. Quietly.~

The giant quietly opens the grate.

~Get ready, little sis. I will lift you out.~
Crinkles
player, 248 posts
35/35 HP
Fri 30 Nov 2018
at 03:30
  • msg #677

Re: The Sprawl Delve #4

Crinkles waits for the others to go and then brings up the rear.
Rose
player, 465 posts
Wait, she's a plant?
What gave it away?
Fri 30 Nov 2018
at 03:51
  • msg #678

Re: The Sprawl Delve #4

 With Bedlams help she eased out of the grate and swung her xbow around in a circle in case there was the monster there.

 She helped Bedlam squeeze up thru the grate and she waited for a direction.
Bedlam Jones
player, 472 posts
I tend to get my own way
like it or not.
Fri 30 Nov 2018
at 17:19
  • msg #679

Re: The Sprawl Delve #4

~Watch the exit. I will help the others. Quietly, everyone.~
The Shadow
GM, 1535 posts
Tue 4 Dec 2018
at 12:31
  • msg #680

Re: The Sprawl Delve #4

One by one the party emerges from the sewer and stands dripping on the bare concrete. From inside the room the moaning sounds louder, a half dozen voices mouthing their pain. The corridor leading from the room extends a few meters, then reaches a crossroads. Past the crossroads the corridor ends in a steel door. Like the room, the corridors are illuminated with dim red safety lights. Above and beyond the smell of the sewer you catch the rank scent of decaying flesh...
Bedlam Jones
player, 473 posts
I tend to get my own way
like it or not.
Tue 11 Dec 2018
at 18:36
  • msg #681

Re: The Sprawl Delve #4

~Quietly.~ Bedlam grips his lamppost club and leads the crew into the corridor. At the crossing he pauses to look in both directions.
Rose
player, 466 posts
Wait, she's a plant?
What gave it away?
Wed 12 Dec 2018
at 01:07
  • msg #682

Re: The Sprawl Delve #4

Surprisingly she could move fairly quietly for her size and mass. She softly sighed at Bedlams caution and lifted her Maul as she covered the other side  of Bedlam while he checked the cross corridors for any sign of trouble.
The Shadow
GM, 1536 posts
Thu 13 Dec 2018
at 13:00
  • msg #683

Re: The Sprawl Delve #4

There is another stretch of corridor to the left sand right, the same length as the one you have just traversed. The rooms beyond are just about visible in the dim red light. To the right is some sort of twisted medical laboratory. You see an operating table, vats and fridges, all festooned in a distressingly biological web of pulsing cables. It is from this room that the low moans of pain are coming.

To the left is a more conventional workshop. The equipment is frighteningly advanced, but looks old albeit well-maintained.
Bedlam Jones
player, 474 posts
I tend to get my own way
like it or not.
Thu 13 Dec 2018
at 17:45
  • msg #684

Re: The Sprawl Delve #4

~We go right. Crinkles, keep an eye to the left.~

OOC: Assuming Crinkles is bringing up the rear. If not, whoever is in back should watch to the left (the conventional workshop).
Rose
player, 467 posts
Wait, she's a plant?
What gave it away?
Thu 13 Dec 2018
at 18:54
  • msg #685

Re: The Sprawl Delve #4

 The sight of all kinds of equipment caught her eyes and she felt the instinctive desire to go and look over all the equipment to see what it does.

 Fighting off that desire she sighs and stays put because Bedlam did not direct her to any fighting position, so she will cover the back trail for now.

 She was fairly sure she would be taking some of that strange equipment back out with her when they finished to monster off but she wont forget.
Crinkles
player, 249 posts
35/35 HP
Fri 14 Dec 2018
at 03:04
  • msg #686

Re: The Sprawl Delve #4

Crinkles follows the group and keeps watch as told.  He's curious about all the strange machinery but he's on a mission right now, so that gets priority.
The Shadow
GM, 1540 posts
Fri 28 Dec 2018
at 13:49
  • msg #687

Re: The Sprawl Delve #4

A horrifying sight meets your eyes as you enter the room, which is a 10m square bunker similar to where you first entered the complex. Fixed to the wall in steel frames are a dozen different denizens of the Sprawl from badders to porkers to grenn. All are in a pitiful state, missing limbs, skin and internal organs, but are somehow kept alive and conscious, moaning incessantly in pain. A dozen or more necrotic tunes pierce the victim, and pulse with unclean fluids. They are linked to a series of vats and fabricators in the middle of the room in a tangle of fetid strands. The place stinks like an abattoir, and in the dim red like looks like a vision into hell. There are no other exits from the room, and no sign of the Ripper...
Bedlam Jones
player, 476 posts
I tend to get my own way
like it or not.
Fri 28 Dec 2018
at 16:25
  • msg #688

Re: The Sprawl Delve #4

Without a word Bedlam grimly searches the bunker. ~Rose, can you figure out how to shut down this tech? Otherwise we need Thunderbird.~

Bedlam pays special attention to the items in the middle of the room. ~I wonder if the Ripper is actually in there, regenerating...~
The Shadow
GM, 1542 posts
Fri 28 Dec 2018
at 16:55
  • msg #689

Re: The Sprawl Delve #4

That's possible, but it doesn't look like it.
Rose
player, 468 posts
Wait, she's a plant?
What gave it away?
Fri 28 Dec 2018
at 19:36
  • msg #690

Re: The Sprawl Delve #4

 She paused to look over the vine like snaking of tubes rushing from the vats to the mangled bodies hanging from the cage like storage bins.

 "Possibly, but i am guessing they will die if you shut down the tubes with what ever that fluid is that is running to the bodies. Still i might guess they would prefer that over the way they are now."

 She glanced once more at the motors and pumps by the vats before looking back at Bedlam. "What do you want to do boss?".
Bedlam Jones
player, 477 posts
I tend to get my own way
like it or not.
Sun 30 Dec 2018
at 16:32
  • msg #691

Re: The Sprawl Delve #4

"I want them out of their misery as quickly as possible," Bedlam growls. "The Ripper is feeding on their psychic pain as blatantly as it is feeding on their physical bodies."

"Ophelia, Arcus, search the room for other exits. Taking these victims from the Ripper may very well draw it out. I don't want it to escape from here."

Bedlam looks at Arcus. "And if there are no other escapes, we should get Thunderbird down here."

OOC:
Looking for other exits and hiding places for the Ripper
10:21, Today: Bedlam Jones rolled 23 using 1d20+6.  Perception.

Rose
player, 469 posts
Wait, she's a plant?
What gave it away?
Sun 30 Dec 2018
at 17:05
  • msg #692

Re: The Sprawl Delve #4

 Sighing she moves quietly over to the vats and examines the valves and searches for the pressure pumps moving the fluid to the bodies. She guessed she could just shut down the power to the room but that could be switched back on just as easy.

 So she looked for how it worked and made her best guess as how to throw a monkey wrench into the mechanics of how everything worked.

 09:01, Today: Rose rolled 22 using 1d20+11.  Mechanics.

 Extension for message #690
This message was last edited by the player at 17:07, Sun 30 Dec 2018.
Crinkles
player, 250 posts
35/35 HP
Tue 1 Jan 2019
at 01:33
  • msg #693

Re: The Sprawl Delve #4

Crinkles had had roughly the same thought as Bedlam about what to do here, but wouldn't have been able to articulate it nearly as well.  While the others search the room he stays alert for anyone or anything coming up from behind.

Crinkles rolled 6 using 1d20+5.  Perception.
Okay guys, if we get hit with anything I'll accept that it's probably my fault...

The Shadow
GM, 1543 posts
Mon 7 Jan 2019
at 16:57
  • msg #694

Re: The Sprawl Delve #4

Bedlam doesn't find any hidden exits, but does notice a heavy duty cable emerging from one wall, powering the non-biological parts of the setup. From the location of the cable, it looks like the room behind the locked door you saw earlier holds a power source.

Rose finds the most efficient and humane way to put the Ripper's captives out of their misery is to simply yank out the necrotic cables from the victim. The shock kills them stone dead.

Almost straight after the first one dies, a series of loud warning klaxons start sounding...
Bedlam Jones
player, 478 posts
I tend to get my own way
like it or not.
Mon 7 Jan 2019
at 18:58
  • msg #695

Re: The Sprawl Delve #4

~Arcus,Crinkles, to the left of the entry. Rose, Ophelia, to the right. I will stay visible here in the back of the room to lure it in.~

Bedlam positions himself behind the central pile of machinery so he can see and be seen by anything moving in the hallway.
Crinkles
player, 251 posts
35/35 HP
Tue 8 Jan 2019
at 17:45
  • msg #696

Re: The Sprawl Delve #4

Crinkles moves into position and readies the parking meter that passes for a melee weapon.
Rose
player, 470 posts
Wait, she's a plant?
What gave it away?
Fri 11 Jan 2019
at 20:22
  • msg #697

Re: The Sprawl Delve #4

 She quickly pulls the lines out of a couple more bodies before dashing for cover with Ophelia and readying her hvy cross bow. Finding a spot with a brace for the bow and to give her cover from any flying objects sent her way by the monster.

 She sets up and release's the safety on the hvy bow as she silently waits for a chance to shoot at least once before moving forward in close quarter fighting.
The Shadow
GM, 1544 posts
Sat 12 Jan 2019
at 08:18
  • msg #698

Re: The Sprawl Delve #4

A few seconds after the alarm sounds, the Bedlam's mental link with the Ripper is restored in a rush of sensations. Through the connection the Ripper realises how close you are, and you sense rage, then a rush of fear and disgust - his sanctum has been invaded! The Ripper closes the link again, but not before Bedlam knows his next move. He is going to start the self-destruct sequence and escape!
Bedlam Jones
player, 479 posts
I tend to get my own way
like it or not.
Sun 13 Jan 2019
at 12:12
  • msg #699

Re: The Sprawl Delve #4

~Quick, it is trying to flee!~

Bedlam charges out to the intersection in the corridor.
Rose
player, 471 posts
Wait, she's a plant?
What gave it away?
Sun 13 Jan 2019
at 14:27
  • msg #700

Re: The Sprawl Delve #4

 Frowning at the unexpected news that the monster was running instead of fighting, she jumps up and breaks into a run after Bedlam and makes sure the safety is on.
Crinkles
player, 252 posts
35/35 HP
Mon 14 Jan 2019
at 02:58
  • msg #701

Re: The Sprawl Delve #4

Crinkles waits for the others to leave, then brings up the rear, occasionally checking behind him to make sure the Ripper hasn't looped around.
Bedlam Jones
player, 480 posts
I tend to get my own way
like it or not.
Tue 15 Jan 2019
at 17:51
  • msg #702

Re: The Sprawl Delve #4

~It is this way.~

At the intersection Bedlam pauses briefly and then turns toward the unopened steel door.

~It has some sort of self-destruct on the complex. We will not have much time.~

The giant opens the door.
The Shadow
GM, 1545 posts
Thu 17 Jan 2019
at 14:50
  • msg #703

Re: The Sprawl Delve #4

The door is locked and sealed tight. Will be tough to force but possible. You can hear a muffled siren sounding inside.

Thunderbird, make a Per roll.
Thunderbird
player, 281 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Thu 17 Jan 2019
at 18:31
  • msg #704

Re: The Sprawl Delve #4

Thunderbird's ears perked up, trying to sort out what was going on as his eyes scanned the area.

13:29, Today: Thunderbird rolled 26 using 1d20+12.  Perception.   
Bedlam Jones
player, 481 posts
I tend to get my own way
like it or not.
Thu 17 Jan 2019
at 18:39
  • msg #705

Re: The Sprawl Delve #4

"Crinkles, let's see how strong this door is."

"Everyone else stand back. Get ready to run."

Bedlam winds up to give the door a devastating blow, but he misjudges the height of the corridor. His weapon slams into the ceiling, and the giant barely avoids falling over when the interruption throws off his balance.

OOC:
Bedlam Jones rolled 5 using 1d20+4.  Strength roll to open the door.

Crinkles
player, 253 posts
35/35 HP
Fri 18 Jan 2019
at 03:34
  • msg #706

Re: The Sprawl Delve #4

Crinkles slams into the door, shoulder first, and has a little more luck than Bedlam.  Maybe not enough though...

Crinkles rolled 14 using 1d20+3.  Str vs door.
The Shadow
GM, 1546 posts
Tue 22 Jan 2019
at 12:13
  • msg #707

Re: The Sprawl Delve #4

The door barely budged at the dual assault. Meanwhile, the siren starts to rise in pitch and volume.

Up on the roof above you, Thunderbird hears some clanking from far down inside the chimney, as well as the echo of a siren.
Bedlam Jones
player, 482 posts
I tend to get my own way
like it or not.
Tue 22 Jan 2019
at 17:13
  • msg #708

Re: The Sprawl Delve #4

"Again, Crinkles! This time together." In the tight confines of the corridor Bedlam switches to the Yeti's technique, timing his assault on the door to strike simultaneously.
OOC:
Bedlam Jones rolled 18 using 1d20+4.  ST one more time, all together.

Crinkles
player, 254 posts
35/35 HP
Sun 27 Jan 2019
at 21:00
  • msg #709

Re: The Sprawl Delve #4

On Bedlam's cue, Crinkles slams into the door again, more forcefully than last time.

Crinkles rolled 17 using 1d20+3.
The Shadow
GM, 1547 posts
Tue 29 Jan 2019
at 11:45
  • msg #710

Re: The Sprawl Delve #4

The door budges slightly, but more force will be needed. Meanwhile the alarm continues to escalate.

Thunderbird hears faint scraping noises from inside the chimney. The Ripper using his escape route? Perhaps.
Thunderbird
player, 282 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Wed 30 Jan 2019
at 01:39
  • msg #711

Re: The Sprawl Delve #4

Thunderbird heard the scrapping from the chimney and quietly landed near the top, waiting to pounce.

20:28, Today: Thunderbird rolled 20 using 1d20+2.  Stealth.

Rose
player, 472 posts
Wait, she's a plant?
What gave it away?
Wed 30 Jan 2019
at 02:36
  • msg #712

Re: The Sprawl Delve #4

 She used her mind and her sense of engines and tumbled what she guessed before panic rose up inside her as the others pounded against the door. "No time left,take cover Now!!.

 She ducked down behind a solid ridge of wall and held on to the legs of some solid furniture.
The Shadow
GM, 1548 posts
Wed 30 Jan 2019
at 10:58
  • msg #713

Re: The Sprawl Delve #4

Rose, you are in a corridor at the moment. Options for retreat: the bio lab (with all the captives you mercy killed, the mechanical lab (unexplored) or the entrance room with the grating leading to the sewer.
Bedlam Jones
player, 483 posts
I tend to get my own way
like it or not.
Wed 30 Jan 2019
at 12:24
  • msg #714

Re: The Sprawl Delve #4

"Enough! Let's get out of here!"

Bedlam turns from the door and urgently gestures toward the grating room.

"Back to the sewer. Go, go, go!"
Rose
player, 473 posts
Wait, she's a plant?
What gave it away?
Wed 30 Jan 2019
at 14:41
  • msg #715

Re: The Sprawl Delve #4

 She frowned once as she looked quickly at all the old equipment just laying around waiting to be used again but she rose up and raced for the exit to the sewers and hopefully safety from what ever explosives the monster had found to use.

 Heading for the sewer's.
Crinkles
player, 255 posts
35/35 HP
Sat 2 Feb 2019
at 02:53
  • msg #716

Re: The Sprawl Delve #4

As before, Crinkles waits for the others to move (though maybe with some more encouragement this time), then brings up the rear as they head back to the sewer.
The Shadow
GM, 1549 posts
Sat 2 Feb 2019
at 10:01
  • msg #717

Re: The Sprawl Delve #4

Down below, the party rushes for the sewer exit while Thunerbird prepares an ambush.

The Ripper moves up the chimney fast, at least from what Thunderbird can hear, but gives out a shriek of anger as it runs into the razor wire blocking the chimney...

The rest of you are running, but Thunderbird may act.
Thunderbird
player, 283 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Sat 2 Feb 2019
at 12:45
  • msg #718

Re: The Sprawl Delve #4

Thunderbird burst into a fireball at the top of the roof, in the hops if harming the foe. He was happy that none of his friends were not anywhere near him as the fire turned dark.

OOC:Missed hitting the Ripper with the attack and overcharge will cause my allies to take 20 fire if they are next to me this round.
The Shadow
GM, 1551 posts
Mon 11 Feb 2019
at 08:35
  • msg #719

Re: The Sprawl Delve #4

Thunderbird's fireball misses the Ripper as it forces its way out of the chimney, leaving a mess of guts and organs on the razor wire. Seconds later a gout of flame blows out from the chimney, and then building starts to collapse into what remains of the Ripper's lair!

The party makes it to the water just before the lair explodes. The compression wave hits and blasts you out into the main sewer just before the tunnel behind you is blocked by falling debris.

22HP damage to everyone except Thunderbird.

Everyone roll for Init.

Rose
player, 474 posts
Wait, she's a plant?
What gave it away?
Mon 11 Feb 2019
at 14:54
  • msg #720

Re: The Sprawl Delve #4

 She runs along and dives into the water channel, hoping to use it as a tiny bit of cover from the explosion.

06:51, Today: Rose rolled 14 using 1d20+5.  initiative.
Thunderbird
player, 284 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Tue 12 Feb 2019
at 03:08
  • msg #721

Re: The Sprawl Delve #4

Thunderbird grabbed for his laser as the Ripper made its way out of the chimney.

22:07, Today: Thunderbird rolled 9 using 1d20+2.  Initiative.
Bedlam Jones
player, 484 posts
I tend to get my own way
like it or not.
Tue 12 Feb 2019
at 22:56
  • msg #722

Re: The Sprawl Delve #4

Bedlam gasps for breath and tries to clear his head.

"That way," he points toward the light where the sewer empties into the river.

OOC:
Today: Bedlam Jones rolled 13 using 1d20+6.  Initiative.

Might as well take a second wind. +20HP

Crinkles
player, 256 posts
13/35 HP
Thu 14 Feb 2019
at 13:19
  • msg #723

Re: The Sprawl Delve #4

Crinkles hurts all over, and he is momentarily dazed by the blast.  Once he regains his senses he follows along to where Bedlam pointed.

Crinkles rolled 9 using 1d20+4.  Initiative.
The Shadow
GM, 1554 posts
Tue 26 Feb 2019
at 09:35
  • msg #724

Re: The Sprawl Delve #4

As the building collapses, the Ripper expertly surfs the waterfall of rubble to the ground.

Round 1. Init Order: Ripper, everyone else.

Thunderbird is hovering 7 squares above the rubble. Everyone else is in the sewer tunnel, about to enter the river. The embankment is 10' or so above the water. The walls are slick and hard to climb, especially when swimming. Str roll 20 to climb up. If you fail, make another Str 20 roll, for each 2 you miss by you are swept one square downstream (to the left of the map).

Apols for the longer than expected time to post. Now have at that Ripper! Please post in Meta if anything is unclear.

This message was last edited by the GM at 09:19, Wed 06 Mar 2019.
Thunderbird
player, 285 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Wed 27 Feb 2019
at 03:15
  • msg #725

Re: The Sprawl Delve #4

Turning the dial to full power, Thunderbird sent beams of laser energy at the Ripper, lighting up the foe so the others could locate him.
Hit AC 18 for 15 damage
22:09, Today: Thunderbird rolled 18,15 using d20+5,2d10+4.  Laser at Ripper. 

Rose
player, 475 posts
Wait, she's a plant?
What gave it away?
Wed 27 Feb 2019
at 03:20
  • msg #726

Re: The Sprawl Delve #4

 Racing out of the sewer tunnels along with the other she could see just enough of the high channel walls slightly above her and with a boost from her grasping vine ability she jumped and managed to hook something on top and with a little effort climbed over the edge. Then she made ready to assist any other who was close enough to help.

 Was approved at an 18+2=20 to make it up.
This message was last edited by the player at 14:40, Wed 27 Feb 2019.
Bedlam Jones
player, 485 posts
I tend to get my own way
like it or not.
Fri 1 Mar 2019
at 21:02
  • msg #727

Re: The Sprawl Delve #4

Bedlam takes advantage of his giant strength and reach to scramble up the embankment behind Rose.

Lying on his stomach he reaches down with his lamp post to assist the rest of the crew.

~Hurry. I think Thunderbird is in trouble.~

OOC:
Bedlam Jones rolled 28 using 1d20+13.  Athletics to climb river embankment.

This message was last edited by the player at 21:03, Fri 01 Mar 2019.
Crinkles
player, 257 posts
13/35 HP
Sat 2 Mar 2019
at 16:17
  • msg #728

Re: The Sprawl Delve #4

Crinkles follows Bedlam out of the tunnel and up the embankment.  He tries to distance himself a little bit so that they can block more ground between them, or spread out more easily if they want to flank the Ripper.

Crinkles rolled 24 using 1d20+10.  climbing.

Also, if the Ripper moves within range I will use Sideways Gravity right away to move him whichever way will make it hardest to escape (and if it triggers any opportunity attacks, so much the better).  I'd like to make that a standing order for this combat if I may.

The Shadow
GM, 1557 posts
Wed 6 Mar 2019
at 10:18
  • msg #729

Re: The Sprawl Delve #4

Thunderbird's shot hits the Ripper in the arm, sending out a shower of sparks and molten metal.

Arcus shoots out of the tunnel like a rocket, landing on the roof of a nearby building. Bedlam Crinkles and Rose climb out of the river without problem, but Ophelia loses her grip, falls back into the water and is swept downstream.

The Ripper sprints towards the river, desperate to escape...

Round 2. Init Order: Ripper, everyone else.

OK, although it isn't strictly by the book I will let you take your attacks on the Ripper mid move. At the end of this round it will escape into the river if not stopped... Good luck!

Thunderbird
player, 286 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Wed 6 Mar 2019
at 10:43
  • msg #730

Re: The Sprawl Delve #4

Screeching like an eagle, Thunderbird swooped down towards the Ripper and unleashed a burst of lightning next to the foe.

Dive down to S17
05:42, Today: Thunderbird rolled 12,15 using d20+7,d10+7.  Electric Boogaloo vs Fort.

Crinkles
player, 259 posts
13/35 HP
Sat 9 Mar 2019
at 03:26
  • msg #731

Re: The Sprawl Delve #4

Crinkles runs to intercept the Ripper before it can escape into the river.  When he gets close he unleashes a wave of psychic energy, and suddenly the Ripper is pulled back the other way.

Run to R15
Sideways Gravity triggers immediately, no save - Ripper slides to M16

Bedlam Jones
player, 486 posts
I tend to get my own way
like it or not.
Sun 10 Mar 2019
at 13:10
  • msg #732

Re: The Sprawl Delve #4

Bedlam panics briefly when Ophelia slips back into the water. ~Come on, Ophelia, we need you up here.~

Then, metal armor scraping loudly, the giant scrambles to his feet and follows Crinkles after the Ripper.

OOC:
Standard Action: Stand up.
Move Action: to R12

Rose
player, 476 posts
Wait, she's a plant?
What gave it away?
Sun 10 Mar 2019
at 13:57
  • msg #733

Re: The Sprawl Delve #4

 She lifts her heavy Xbow and sights down range at the erratic movement of ripper and lets a bolt fly at her target and then stands and rush's after Bedlam to R11.

06:55, Today: Rose rolled 15 using 2d8+8.  possible damage.

06:54, Today: Rose rolled 20 using 1d20+10.  H xb at ripper
.
The Shadow
GM, 1560 posts
Sat 16 Mar 2019
at 14:56
  • msg #734

Re: The Sprawl Delve #4

Rose's heavy crossbow bolt thuds into the Ripper's chest and leave a dent. Almost all of it's organic parts are gone now, and it movement has become noticeably jerky.

Just before it dives into the river, Crinkles slides the Ripper back towards the road. Thwarted, it sprints down the street and into an alley, although the rubble slow it down somewhat.

Ophelia tries to climb out of the rive again, but cannot gain purchase on the slimy wall. She manages to resist getting swept further downstream.

Round 3. Init Order: Ripper, everyone else.

NB rubble(*) costs one more more movement point to enter and exit

Crinkles
player, 261 posts
13/35 HP
Mon 18 Mar 2019
at 15:55
  • msg #735

Re: The Sprawl Delve #4

Crinkles pursues the Ripper the best he can, running wide so that his view won't be blocked by the large building in front of him.  As soon as he can he sends out another wave of gravitational energy, but he can't focus too well since he was moving so quickly.

Run to M20
Crinkles rolled 12 using 1d20+2.  Gravitational Pulse.
-I assume 12 vs Fort won't do it

Thunderbird
player, 287 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Tue 19 Mar 2019
at 00:36
  • msg #736

Re: The Sprawl Delve #4

"Argh!" yelled as the blast from his laser missed its mark, buring a hole on some of the rubble.

OOC:Sigh. Rolled a 2

Bedlam Jones
player, 487 posts
I tend to get my own way
like it or not.
Wed 20 Mar 2019
at 20:49
  • msg #737

Re: The Sprawl Delve #4

~Rose, it is fleeing away from the river. Stay on the (west) side of the building to cut off that route. Arcus, Thunderbird, get in the air and keep an eye on it. Try to get ahead of it.~

Bedlam charges down the alley and across the fresh rubble in pursuit.
OOC:
Move action: Run (6+2) squares to K16
Standard action: Run (6+1) over two rubble squares (-2) to F13
This Grants Combat Advantage to the Ripper, but also gives Bedlam an Attack of Opportunity (at -5) if the Ripper chooses to make a full move away.


The giant's mind reaches out along his psychic connection with the Ripper.
~There is nowhere to hide. I will find you.~
Rose
player, 477 posts
Wait, she's a plant?
What gave it away?
Mon 25 Mar 2019
at 13:35
  • msg #738

Re: The Sprawl Delve #4

 She is somewhat confused by the layout of this sewer system but she has heard Bedlam and so finds a spot to cover any open area leading to the drain/river and sets her mallet close to hand if it comes to that kinda fight.
The Shadow
GM, 1562 posts
Tue 26 Mar 2019
at 15:15
  • msg #739

Re: The Sprawl Delve #4

The Ripper is close to escaping! But Bedlam's mental jab hits home. Why not finish this now?

Make an Interaction roll Bedlam DC25. If you make it the Ripper is enraged and will stay and fight...

Meanwhile, Ophelia loses her battle against the current and is swept helplessly downstream. Will a heartfelt cry Arcus throws himself off the building, landing softly due to his gravity control and sprints down the river bank behind her.

"Come, ah say, come back darlin'!"

Ophelia and Arcus haven't posted in months. If they want to rejoin the game they can turn up in Compton later, bedraggled with some stories to tell...
Bedlam Jones
player, 488 posts
I tend to get my own way
like it or not.
Tue 26 Mar 2019
at 22:00
  • msg #740

Re: The Sprawl Delve #4

OOC:
Bedlam Jones rolled 21 using 1d20+16.  Interaction roll.
meh.
Bedlam has another trick up his sleeve - haven't used Your Thoughts Are My Thoughts, yet. It should negate one turn of the Ripper's move.

Thunderbird
player, 288 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Wed 27 Mar 2019
at 02:39
  • msg #741

Re: The Sprawl Delve #4

Slapping a fresh set of batteries into the laser, he cut lose at the Ripper, the weapon burning a fresh hole into its frame.

22:37, Today: Thunderbird rolled 21,11 using d20+7,2d10+4.  Laser at Ripper.
Bedlam Jones
player, 489 posts
I tend to get my own way
like it or not.
Wed 27 Mar 2019
at 21:48
  • msg #742

Re: The Sprawl Delve #4

Bedlam takes a swipe at the fleeing Ripper.
OOC:
Bedlam Jones rolled 14 using 1d20+7.  Hvy Melee AOO with -5.

meh.

Again I say, meh.

Crinkles
player, 262 posts
13/35 HP
Thu 28 Mar 2019
at 02:02
  • msg #743

Re: The Sprawl Delve #4

Crinkles does his best to move closer through the rubble, and then pull the Ripper back with gravitational energy.  Unfortunately all he manages is to shuffle some of the rocks around.

Move to J18

Crinkles rolled 8 using 1d20+7.  Grav Pulse vs Fort.

Rose
player, 478 posts
Wait, she's a plant?
What gave it away?
Thu 4 Apr 2019
at 23:39
  • msg #744

Re: The Sprawl Delve #4

 Catching a glimpse of BJ swinging his hammer she shifts and moves across the open and begins to switch her bow for her maul.

 Move to F-11(30') ready maul.
The Shadow
GM, 1566 posts
Mon 8 Apr 2019
at 11:58
  • msg #745

Re: The Sprawl Delve #4

Thunderbird's laser clips the Ripper one more time, leaving it in bad shape, but the Ripper is fast and knows the streets and will soon be able to go to ground safely.

Bedlam, make your roll for My Thoughts are Your Thoughts. If you succeed, everyone else will get one ranged attack to try and take the Ripper down. Otherwise it escapes.

Also apologies for the long delay.

Bedlam Jones
player, 490 posts
I tend to get my own way
like it or not.
Mon 8 Apr 2019
at 19:50
  • msg #746

Re: The Sprawl Delve #4

As the Ripper flees down the alley Bedlam focuses his thoughts on the creature's cybernetic nervous system. With a surge of psychic energy the giant takes control, painfully forcing the creature to stop its flight and return to face the crew.

~You cannot hide. You cannot flee.~ Bedlam's thoughts glower into the Ripper's mind.

OOC:
My Thoughts Are Your Thoughts is an automatic hit. (range 10)
Ripper takes 3 damage (psychic) and slides equal to its speed back toward Bedlam. Essentially, Bedlam negates the Ripper's move.

Thunderbird
player, 289 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Tue 9 Apr 2019
at 02:04
  • msg #747

Re: The Sprawl Delve #4

Thunderbird tried to burn another hole into the Rippers tin plated hide but only added more damage to the ruins of the area.

Missed with a 10
Crinkles
player, 263 posts
13/35 HP
Thu 11 Apr 2019
at 02:11
  • msg #748

Re: The Sprawl Delve #4

Crinkles breathes slowly and focuses, making a last ditch effort to pull the Ripper back with his manipulation of gravity.  He tries to aim the waves so they pull pieces off of the Ripper while also pulling it back into the battlefield.

Crinkles rolled 18 using 1d20+7.  Gravitational Pulse vs Fort
-fairly confident that 18 hits, so...
Crinkles rolled 19 using 1d10+10.  Damage.  And also the Ripper is slowed until the end of my next turn.

Bedlam Jones
player, 492 posts
I tend to get my own way
like it or not.
Thu 11 Apr 2019
at 15:30
  • msg #749

Re: The Sprawl Delve #4

As Bedlam draws the Ripper closer, he feels his psychic grip on the creature begin to slip. Before completely losing control the giant lowers his psychic defenses, allowing his mind to fully meld with the twisted psyche of the creature. His body follows suit and the lamppost maul slams into struggling remnants of the Ripper's chimeric body.

OOC:
10:19, Today: Bedlam Jones rolled 30 using 1d20+12.  Hvy Melee attack vs Ripper.
10:20, Today: Bedlam Jones rolled 26 using 2d8+10.  Hvy Melee Damage.


Bedlam takes an unsure step, reaching for the support of the closest wall.
The Shadow
GM, 1568 posts
Tue 16 Apr 2019
at 11:36
  • msg #750

Re: The Sprawl Delve #4

Bedlam's lamppost smashes the Reaper to the ground. Your nemesis lies there, sparks playing over its body, and you all feel it's utter hatred radiating in waves... then your hear a beeping sound from the Reaper's torso, rising swiftly in pitch and volume.

Make an Athletics/Acrobatics roll DC20 DC20 if you want to run for it!
Rose
player, 479 posts
Wait, she's a plant?
What gave it away?
Tue 16 Apr 2019
at 12:56
  • msg #751

Re: The Sprawl Delve #4

 She hears the faint beeping after Bedlam smashes the monster to the ground. Jumping up she snarls loudly "Time bomb". She turns away from where the monster is and runs away towards the sewer channel.

05:53, Today: Rose rolled 15 using 1d20+5.  acrobatics.
Thunderbird
player, 290 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Wed 17 Apr 2019
at 01:42
  • msg #752

Re: The Sprawl Delve #4

Hearing the beeping sound, Thunderbird tried to put some distance from the remains of the Ripper.


Well, I do not think flying will help with that roll...
21:39, Today: Thunderbird rolled 10 using 1d20+6.  RUN!! (Athletics).

Bedlam Jones
player, 493 posts
I tend to get my own way
like it or not.
Wed 17 Apr 2019
at 12:01
  • msg #753

Re: The Sprawl Delve #4

"Chort!" Bedlam leverages himself away from the wall and sprints for cover.

Today: Bedlam Jones rolled 31 using 1d20+13.  Run - Athletics.
Crinkles
player, 264 posts
13/35 HP
Sun 21 Apr 2019
at 16:54
  • msg #754

Re: The Sprawl Delve #4

Crinkles hears the beeping but doesn't know what to make of it.  Then he sees his companions running and turns to do likewise, scrambling through the rubble.  His hesitation costs him dearly...

Crinkles rolled 13 using 1d20+10.  athletics.
The Shadow
GM, 1569 posts
Wed 24 Apr 2019
at 13:24
  • msg #755

Re: The Sprawl Delve #4

The Ripper explodes with a bright white glare. Bedlam dives behind a wall just in time, as it absorbs most of the blast and is blown away from the detonation, along with Bedlam. Rose and Crinkles are further out, but fail to react in time and take the full force of the blast. Even Thunderbird, high in the sky, takes a burst of microwave radiation.

33HP Bedlam
43HP Rose
33HP Crinkles. You are on -8HP, please start with the death saves.
13HP Thunderbird


When the dust clears half the block has been leveled and a deep crater is all that's left of the Reaper. Everyone walks away except Crinkles, who is in dire need of medical attention
Rose
player, 481 posts
Wait, she's a plant?
What gave it away?
Fri 26 Apr 2019
at 23:58
  • msg #756

Re: The Sprawl Delve #4

 She wonders why the floor is on the ceiling as she lays in pain on the floor. Everything aches and demands comfort which was being denied.

 Still she roiled over and came to the delightful discovery that she was on the floor and it was quiet...very quiet.

 Clamping her mouth she struggled to sit up and then satisfied she was not bleeding to death she fought to stand up.

 Mouthing to any other person she might see that she did not feel so good,what with the multitude of cuts and abrasions and tears in her uniform.

 Blinking she recognized that big hammer looking thing on the ground as her's. she smiled at such bright observation and picked it up.

 Now we were chasing a big cyber-ed creature...but she had no idea where it had gotten off to. she thought to herself but where were the others?.
This message was last edited by the player at 23:59, Fri 26 Apr 2019.
Thunderbird
player, 291 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Sat 27 Apr 2019
at 01:22
  • msg #757

Re: The Sprawl Delve #4

Struggling to stay in the air, Thunderbird headed to help Crinkles. Landing next to him, a shock jumped from his finger tip to his fallen friend.

Stand Clear! Standard Encounter Dark, Electricity, healing Melee 1 Target
gains Wis mod + level in hit points (8) or make saving throw with a bonus
of Wis mod (+5) Should bring him to 0.

Bedlam Jones
player, 494 posts
I tend to get my own way
like it or not.
Tue 30 Apr 2019
at 08:35
  • msg #758

Re: The Sprawl Delve #4

Bedlam struggles to clear his head and focus his thoughts.

~How is everyone? Who is missing? Regroup near the river if you can.~

The giant struggles out from under the bricks and dust. Surveying the devastation he starts searching for the rest of the crew.
The Shadow
GM, 1570 posts
Wed 1 May 2019
at 09:41
  • msg #759

Re: The Sprawl Delve #4

Thunderbird's shock jump-starts Crinkle's heart, and in a few minutes the yeti is fit to stand up, albeit bloodied and trembling.
Rose
player, 482 posts
Wait, she's a plant?
What gave it away?
Wed 1 May 2019
at 19:24
  • msg #760

Re: The Sprawl Delve #4

 It seemed that everything hurt but while she moved slow, at least she was still moving despite all the bruises and abrasions covering her body.

 She heard the message from Bedlam and wanted to yell at him for rushing but instead she just sent "Yah,yah. Give me a few moments. I am kinda roughed up at the moment."
This message was last edited by the player at 19:26, Wed 01 May 2019.
Crinkles
player, 266 posts
13/35 HP
Thu 2 May 2019
at 10:39
  • msg #761

Re: The Sprawl Delve #4

Crinkles makes his way through the rubble toward where everyone else is.  He stumbles a lot more than he should, and he has a hard time keeping up any meaningful pace.
Thunderbird
player, 292 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Thu 2 May 2019
at 18:48
  • msg #762

Re: The Sprawl Delve #4

"Yo, Bedlam, Crinkles can use some help here." Thunderbird said as he tucked an arm to help support Crinkles.
Bedlam Jones
player, 495 posts
I tend to get my own way
like it or not.
Sun 5 May 2019
at 01:56
  • msg #763

Re: The Sprawl Delve #4

"I see that," the giant's grin shows through a heavily dusted mat of fur.

"But holding on to his thigh like that may do more to slow him down. Better let someone his own size take over," Bedlam moves to replace Thunderbird in supporting Crinkles.

"Why don't you get airborne and scout while we find someplace to hole up and lick our wounds. Those explosions are sure to bring some scavengers."
Rose
player, 483 posts
Wait, she's a plant?
What gave it away?
Sun 5 May 2019
at 02:38
  • msg #764

Re: The Sprawl Delve #4

 She was not moving very fast but she hobbled over to the big hole in the ground where the monster blew up. She looks around for any parts or items that may have survived the explosion.

 She needed to find something for all the pain and danger they had gone thru with this thing that really should not have been alive at all.

 "Looking for parts or somethings that may have survived the blast."
This message was last edited by the player at 02:39, Sun 05 May 2019.
Crinkles
player, 267 posts
13/35 HP
Sun 5 May 2019
at 20:28
  • msg #765

Re: The Sprawl Delve #4

Crinkles leaned hard on Bedlam as he stepped in, and mumbled something about appreciating the support.
Thunderbird
player, 293 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Sun 5 May 2019
at 23:17
  • msg #766

Re: The Sprawl Delve #4

Thunderbird took to the sky when Bedlam helped Crinkles, scouting the area as the noise might have attracted unwanted attention. Once in the air, the dust from the explosion was making it hard to see.

19:15, Today: Thunderbird rolled 16 using 1d20+12.  perception.
The Shadow
GM, 1571 posts
Sun 12 May 2019
at 08:24
  • msg #767

Re: The Sprawl Delve #4

Most of the structures in the Riverside zone are boarded up tight to restrain the Ripper, but the explosion half demolished a few buildings, and a couple of them look safe enough to shelter in. With half the walls missing it won't be particularly defensible, however...
Rose
player, 484 posts
Wait, she's a plant?
What gave it away?
Sun 12 May 2019
at 16:17
  • msg #768

Re: The Sprawl Delve #4

 She felt fairly sure that the monster was too far gone for any parts of it to be useful but since some of the blocking structures were destroyed enough for her to enter she takes the time to look around the rubble for any thing valuable for the group or her to be use able.

 "There maybe something valuable in the rubble of these buildings, so i am going to have a look see before we leave this area."
Bedlam Jones
player, 496 posts
I tend to get my own way
like it or not.
Mon 13 May 2019
at 13:26
  • msg #769

Re: The Sprawl Delve #4

Bedlam got Crinkles stashed in one of the newly opened buildings. With Rose scrounging and Thunderbird watching, the giant went to retrieve the crew's carts and kit. He pondered the destructive endings of so many of their projects. ~Hard to make a living when all the goods keep exploding. Better check in with the Skeeth before someone else claims credit for the Ripper.~
The Shadow
GM, 1572 posts
Sun 19 May 2019
at 09:29
  • msg #770

Re: The Sprawl Delve #4

After half an hour rest Crinkles is fit enough to move, his tough yeti physiology coming to the fore...
Bedlam Jones
player, 497 posts
I tend to get my own way
like it or not.
Thu 23 May 2019
at 21:32
  • msg #771

Re: The Sprawl Delve #4

By the time Bedlam pulls the second handcart back to where Crinkles is resting the yeti is ready to get moving.

"Glad you're feeling better," he grins. "Leave the carts here for a bit. Let's join Rose in looking around for swag or interesting bits exposed by the blasts. Thunderbird has a high lookout, but we should be on watch, too."
The Shadow
GM, 1574 posts
Sat 1 Jun 2019
at 10:43
  • msg #772

Re: The Sprawl Delve #4

Bedlam hits the jackpot. The explosion has uncovered a sealed room piled high with supplies, energy cells, nutrition packs, tools packed in oil, hand-cranked charges and vital spare parts of all description. Even if some of the hoard has been damaged by the collapsing wall, it is still a major find.

Then your scouts see a small but heavily armed band of the Red Guard approaching!
Crinkles
player, 268 posts
13/35 HP
Mon 3 Jun 2019
at 01:22
  • msg #773

Re: The Sprawl Delve #4

Unless he gets more specific orders, Crinkles starts indiscriminately grabbing supplies and putting them in the cart.  For the moment he is unaware of the approaching Red Guards.
Rose
player, 486 posts
Wait, she's a plant?
What gave it away?
Mon 3 Jun 2019
at 01:28
  • msg #774

Re: The Sprawl Delve #4

 Since she was first into the room she was surprised when Bedlam found the small hidden room with all kinds of supplies. Not one to be wasteful she begins to shift some of the power cells  and the tools and vital parts into the cart but stops when she see's the red soldiers marching towards them.

 She shifts some tools and parts into her pack along with one of the power converters.

 "We got company, that just decided to show up after the ripper is dead."
Bedlam Jones
player, 499 posts
I tend to get my own way
like it or not.
Sun 9 Jun 2019
at 12:05
  • msg #775

Re: The Sprawl Delve #4

"Crinkles, come with me. Let's see if we can deflect the guard before they see what we have found. Rose, gather up the shiny, but stay out of sight."

Bedlam moves to greet the approaching band of Red Guard.

~Thunderbird, make sure the Guard see you. Then fly down to me. Tell me you think you found something. Try to contain your excitement, so the Guard think it is important. We will lead them away.~
Crinkles
player, 269 posts
13/35 HP
Sun 9 Jun 2019
at 12:32
  • msg #776

Re: The Sprawl Delve #4

Crinkles nods and follows Bedlam out.  No weapons in hand at the moment.  He can do well enough without them if it comes to that.
Thunderbird
player, 295 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Sun 9 Jun 2019
at 17:17
  • msg #777

Re: The Sprawl Delve #4

Thunderbird swooped over the area spotting something that might meet Bedlam's requirements. "Hey, I think I found something of interest to investigate! he said,like a kid in a candy store.

I don't have my book with me but I think it might fall under Conspiracy with 23 (Nat 20)
Rose
player, 487 posts
Wait, she's a plant?
What gave it away?
Sun 9 Jun 2019
at 18:43
  • msg #778

Re: The Sprawl Delve #4

 She nodded but kept her silence. If the red guard thought they were going to waltz in and take credit for killing the subway monster and grab any loot then they were worse then the monster.

 Turning she continued piling up the good stuff and shoving it under stairs or places not easy to see.

 Once she had several sacks of loot she covered it as good as she could.

 Turning around she stayed hidden but watched Bedlam to see what was going to happen.
The Shadow
GM, 1576 posts
Sun 16 Jun 2019
at 09:15
  • msg #779

Re: The Sprawl Delve #4

The Red Guard patrol consists of half a dozen hoops, heavily armed and well-equipped. The leader looks at Bedlam's suspiciously, and is about to speak when Thunderbird arrives. However, the hawkoid's news seems of little interest,

"Wait! You are the ones who killed the Cook. What happened here?" he asks, nodding at the plume of black smoke above the Ripper's lair a few blocks away.
This message was last edited by the GM at 07:42, Sun 23 June 2019.
Bedlam Jones
player, 500 posts
I tend to get my own way
like it or not.
Fri 21 Jun 2019
at 15:25
  • msg #780

Re: The Sprawl Delve #4

"Greetings, Red Guard," Bedlam nods to the large rabbit. "Indeed, we are the ones who killed the cook. And reduced the porkers' significance."

The giant pauses slightly, surveying the smoking devastation of the Ripper's demise.

"Here," he says quietly. "Here we have put an end to the Ripper."

"Oh," he continues as an afterthought. "We were quite thorough. You can report to your leader there should be no further disturbances."

edit to reflect badders replaced by hoops
This message was last edited by the player at 20:20, Fri 21 June 2019.
The Shadow
GM, 1579 posts
Sun 23 Jun 2019
at 07:47
  • msg #781

Re: The Sprawl Delve #4

The hoops exchange glaces, then the leader nods at one of his subordinates. "Call this in at once"

He looks back at Bedlam, his expression unreadable. "Please remain here until we have received further instructions"
Rose
player, 488 posts
Wait, she's a plant?
What gave it away?
Mon 24 Jun 2019
at 15:02
  • msg #782

Re: The Sprawl Delve #4

 She found herself listening to the badder's order with a frown. Finding that she was developing a less then trusting nature when it came down to natives living in the ruins around her.

 Looking up she walked over to Bedlam and watched the leader of these badder's use their version of a cell phone. She whispers softly to Bedlam, "We risked our lives and do you want to bet they will probably claim to their bosses that they killed the monster?."

 Stepping back a couple of steps she focused on absorbing what little sun light there was here and enjoying that.
Bedlam Jones
player, 501 posts
I tend to get my own way
like it or not.
Fri 28 Jun 2019
at 08:59
  • msg #783

Re: The Sprawl Delve #4

Rose:
She whispers softly to Bedlam, "We risked our lives and do you want to bet they will probably claim to their bosses that they killed the monster?."

~You can speak to me with your thoughts, Little Sis. I do not know how good the hearing is for these overgrown rabbits, but they have big ears.~

The giant tilts his head affectionately at the plant when she begins sunbathing.

~Got all the good swag stashed?~

With a shrug, Bedlam leaves Rose to her eccentric ways and turns back to the hoop leader. "'Call this in.' That is a curious phrase. Are you able to speak with your commanders from here? Do you have some shiny tech that does this?"
The Shadow
GM, 1580 posts
Sat 29 Jun 2019
at 10:05
  • msg #784

Re: The Sprawl Delve #4

One of the hoops steps away into the lee of a building and does indeed pull out a piece of shiny technology, a device that seems to shimmer in and out of existence. He starts talking quietly into the mouthpiece.

The lead hoop gives Bedlam a flat stare. "I cannot discuss operation matters with outsiders"

The radio hoop returns after a few terse exchanges, calling the captain aside for a whispered conversation. Then the captain barks out a command and the whole squad starts jogging towards the smoking ruins of the Ripper's lair, ignoring you completely.
Bedlam Jones
player, 502 posts
I tend to get my own way
like it or not.
Mon 1 Jul 2019
at 13:17
  • msg #785

Re: The Sprawl Delve #4

The Shadow:
...the whole squad starts jogging towards the smoking ruins of the Ripper's lair, ignoring you completely.

OOC: Is that where we made discovered our salvage?
This message was last edited by the player at 13:18, Mon 01 July 2019.
Rose
player, 489 posts
Wait, she's a plant?
What gave it away?
Mon 1 Jul 2019
at 13:35
  • msg #786

Re: The Sprawl Delve #4

 OOc: I hid most of it in a side room under the debris that i could not take away immediately. So some of the items she thought good of she stuck in the cart and the others that might be worth something she covered up/buried?. 
The Shadow
GM, 1581 posts
Mon 1 Jul 2019
at 18:05
  • msg #787

Re: The Sprawl Delve #4

No, the hoops will bypass your find so long as they don't change direction.
Rose
player, 490 posts
Wait, she's a plant?
What gave it away?
Fri 5 Jul 2019
at 16:31
  • msg #788

Re: The Sprawl Delve #4

 She sends back this message, I have it buried in that small room next to the channel of sewer. Buried under the debris. It doesn't look like the hoop squad is heading that way at the moment. I put some of the better stuff in the wagon but there is still some good stuff that is buried yet.

 She watches the hoops as they race in to take their finds and credit.
Thunderbird
player, 296 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Fri 5 Jul 2019
at 21:18
  • msg #789

Re: The Sprawl Delve #4

Thunderbird shrugged his shoulders as the band left, keeping an eye on them in case they came back.
Bedlam Jones
player, 503 posts
I tend to get my own way
like it or not.
Fri 12 Jul 2019
at 20:54
  • msg #790

Re: The Sprawl Delve #4

Bedlam grins as the hoops head away from their find.

"Quick, Rose, Crinkles, let's get the wagons loaded and hide the rest. Thunderbird, watch for the Guard to return."
Rose
player, 491 posts
Wait, she's a plant?
What gave it away?
Fri 12 Jul 2019
at 21:58
  • msg #791

Re: The Sprawl Delve #4

 She turns and begins to sprint to the small room where the loot she buried is, not to worried that the others wont keep up but she hurry's before the hoops take to wondering if they have been taken for a ride.

 Digging up the items she hid and shoveling them out for the others to rush back to the wagon, she rushes until there is nothing left for the hoops to steal from them.

 "All Done, Lets roll out of here. Still a shame we did not have time to search the whole area for loot."
The Shadow
GM, 1582 posts
Sat 13 Jul 2019
at 12:14
  • msg #792

Re: The Sprawl Delve #4

You retrieve the loot and just about manage to carry it all.

Heading back to Compton? No-one is seriously wounded, but you are all encumbered by a lot of loot. Also, you can level up :)
Thunderbird
player, 297 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Sat 13 Jul 2019
at 14:51
  • msg #793

Re: The Sprawl Delve #4

"Lets head back to Compton with what we got and we can check it out on our next visit." Thunderbird said as he took to the sky to keep an eye on the area as they group traveled
Rose
player, 492 posts
Wait, she's a plant?
What gave it away?
Sun 14 Jul 2019
at 18:42
  • msg #794

Re: The Sprawl Delve #4

 She ties the final rope across the wagon so the load wont shift and wipes the sweat off her face before looking around the area for any lurkers who might be watching them.

 "Ok, Lets go before the hoppers come back to ask more questions."

 She arms herself with her crossbow and walks off to the side to guard against bandits or other monsters interested in them.
Crinkles
player, 270 posts
13/35 HP
Sun 14 Jul 2019
at 20:33
  • msg #795

Re: The Sprawl Delve #4

Crinkles helps to load up the cart and then push it back to Compton, or wherever they are headed next.
Bedlam Jones
player, 504 posts
I tend to get my own way
like it or not.
Mon 15 Jul 2019
at 15:10
  • msg #796

Re: The Sprawl Delve #4

The salvage is safely secured in the handcarts, and it is time to move before the hoops or someone else comes looking. Bedlam gazes back toward the river and sighs heavily.

"Have we given them enough time? Should we go look for them?"

He glances up at the sun to measure how much daylight is left. With a nod of affirmation the giant takes out his map and makes some notes.

"Let's head downstream for an hour before turning back toward Compton. Just in case Ophelia or Arcus made it out of the river."
The Shadow
GM, 1583 posts
Tue 16 Jul 2019
at 08:05
  • msg #797

Re: The Sprawl Delve #4

You head downstream along the embankment, looking for signs of Arcus and Ophelia, without success. As the South River Bridge comes into view, you notice a large convoy crossing over to your side of the river. Thunderbird's keen eyes pick out hoop troopers with the crimson circle insignia of the Red Guard...

Folks, FYI Arcus has left the game due to RL issues, but Ophelia's player will soon be back with a new character.
Rose
player, 493 posts
Wait, she's a plant?
What gave it away?
Fri 19 Jul 2019
at 14:32
  • msg #798

Re: The Sprawl Delve #4

 She was looking forward to getting back to Compton and being able to rest awhile, true she enjoyed wandering the ruins out here but fighting crazy monsters and having to deal with annoying powers from the ruins wore her out.

 The idea of having time to tinker with her motorcycle was inviting and something she looked forward to.

 She looked at the overpass along with the others in her team  and watched the hoppers troop pass heading for the ruins. "Well, there goes any more chance of loot. It looks like they are going to claim for themselves until there is nothing left, almost wish the monster was still there to welcome them into his lair."
Bedlam Jones
player, 505 posts
I tend to get my own way
like it or not.
Sat 20 Jul 2019
at 14:01
  • msg #799

Re: The Sprawl Delve #4

Bedlam scowls at the distant hoop movements. "Is it only hoops, T-bird, or do they have other people, too?"

"We will have to figure out some way to deal with the Red Guard. Not sure what form that will take."

The giant adds a few notes to the map before tucking it away and gazing thoughtfully down river.

~Safe travels, Arcus and Ophelia.~

Grasping the handles of his cart he grins broadly at the crew. "Alright, let's get this haul to market."

When they rest along their journey, Bedlam brings up the Red Guard situation with the crew.

"They actively recruit the people they find in the sprawl, but the only members we see are hoops. So what happens to the others?"

"There appear to be too many hoops for us to take them on through direct confrontation. And we don't really have the resources for a long term guerilla campaign. So we would need an army to counter them. What do you think of signing up in order to infiltrate their base. If the non-hoop recruits are still alive and unhappy, perhaps they could be talked into doing something against the hoops?"
Rose
player, 495 posts
Wait, she's a plant?
What gave it away?
Mon 22 Jul 2019
at 23:34
  • msg #800

Re: The Sprawl Delve #4

 She frowns at Bedlams suggestion of joining themselves to the hoops. "Not for me old man. I would most likely be killing one of them for yelling at me within a week."

 As she walked alongside the wagon and kept watch at the ruins for others spying out their cart, she takes the time to use a bit of oil to lube the moving parts of her crossbow. Couldn't hurt after the time she spent being tumbled in the sewer water.
The Shadow
GM, 1589 posts
Wed 21 Aug 2019
at 12:42
  • msg #801

Re: The Sprawl Delve #4

You head off back to Compton, a journey of around nine hours thanks to your extensive map. Around a third of the way there, in the midst of the trashed residential lots and strip malls of the suburbs, the sun starts setting. Will you push on and travel at night or make camp? You know several likely places nearby...
Rose
player, 496 posts
Wait, she's a plant?
What gave it away?
Fri 23 Aug 2019
at 02:16
  • msg #802

Re: The Sprawl Delve #4

 Since we are still recovering somewhat i might suggest we find a good spot to camp out. That would be my 2 cents.
Crinkles
player, 274 posts
13/35 HP
Mon 26 Aug 2019
at 01:09
  • msg #803

Re: The Sprawl Delve #4

Crinkles is on board with this plan.
Thunderbird
player, 299 posts
HP Current 29 Max 29
F16 R13 W18 AC19
Mon 26 Aug 2019
at 01:58
  • msg #804

Re: The Sprawl Delve #4

"Got it" Thunderbird said as he made a quick survey of the area for a safe place to hole up for the night.

21:58, Today: Thunderbird rolled 21 using 1d20+12.  Perception (safe area).
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