Round 4:
"Whoa!" Nalia exclaims as the world around her shrinks then realized the advantage it gave her. The Calishite girl hesitated for a second and waited to see the results of the scorpion's attacks before launching herself at the wizardess.
As the monstrous arachnid dispels the last mirror image, Nalia bursts forth, her large feet thundering on the ground but she stops just shy of Tarlassana's reach. Dropping her scimitar carelessly on the ground her huge hand snaps something from her belt and speaks a few words in ancient draconic before reaching out to touch her oponent.
"By the blazing desert sun!" she shouts and her hand lands firmly on the wizardess' shoulder suddenly cloaking her in fires hotter than hell...
Scorpion:
[free/move] 5ft step to 15/16 M/N / Full attack.
[standard] Claw#1: 25, hits T. = miss, claw#2: 19, hits mirror image = dispelled. Stinger: 10 = miss
Nalia
[move] to M12
[standard] Cast "Combust" (Spell compendium), touch attack: 17
feat used: Sudden Maximize. Damage 48pts. No save.
Reflex save DC15 to avoid catching on fire.
Status:
Initiative: 04
AC (Touch AC): 20 touch 12
Damage Taken: 11pts.
Damage Dealt: 48pts.
Effects:
- Fist of Stone, 08 rounds
- Shield, 4 minutes
- Enlarge Person, 6 minutes
- Bless, 6 minutes
- Message, 40 minutes
- Resist Electricity, 60 minutes
Final Position: M12
For your convenience the combust spell description:
Spell Compendium:
COMBUST
Evocation [Fire] Level: Sorcerer/wizard 2 Components: V, S, M Casting Time: 1 standard action
Range: Touch, Target: Touched creature or combustible object that weighs no
more than 25 lb./level
Duration: Instantaneous; see text Saving Throw: Reflex partial Spell Resistance: Yes
You rub the oil against the flint and murmur the ancient words, touching your
target. It immediately smolders and then bursts into bright flames.
This spell makes a combustible object or a creature’s combustible equipment
burst into flame, even if damp. If the target is a creature, the initial
eruption of flame causes 1d8 points of fire damage per caster level (maximum
10d8) with no saving throw. Further, the creature must make a DC 15 Reflex
save or catch fire (DMG 303). If the target is a combustible, unattended
object, the initial eruption of flame deals fire damage to the object as
noted above. The object catches fire and takes 1d6 points of fire damage each
round until consumed or someone puts out the fire. Material Component: A drop of oil and a piece of flint.