Re: Garath Darkstar & Lyssander the Pale Monsterbash, part I
The little spiny devil - or rather, the wizard metamorphed into that appearance, for, say what you will about the young Wheloonite (and people did say various things about him), the good-hearted youth is no devil (and moreover some would contest his having a spine) - summons forth a billowing mass of acidic haze, in a massive cylinder that settles over a swathe of the arena, including the location of the trapped hellcat. Satisfied with his conjuration, he lithely scampers off his perch on the large statue, and sails across to land somewhere south of the main action.
Caustic Smoke, round 1 of 5: 6 acid damage, Fort Save DC 21 or suffer -5 to attack rolls, search and spot until exit the cloud plus 2 more rounds (repeat save each round while in the cloud).
Cylinder centered on Y/Z-8/9, with top of cylinder at +5' (above causeway) and bottom of cylinder at -15' (below causeway).
Round 8:
[Standard] Cast Caustic Smoke
[Move] Fly
[Free]
Status:
Initiative: 19
AC (Touch AC): 21 (14)
Celestial Bison (W-X/13-14):
[Standard] Full attack - misses twice
[Move]
[Free]
Damage Taken: 0
Damage Dealt: 18 (Bison 12, caustic smoke 6)
Effects:
Alter Self - ends round 599
Mage Armor - ends round 4798
Message - ends round 601
See Invisibility - ends round 602
Haste - ends round 13 - +1 dodge AC, +1 attack, +1 Reflex, +30' movement
Final Position: V17, on causeway