Orophear starts in the red area, Gwendol in the green.
* Points of Interest The arena boundaries are the outer walls, 30' above ground level, and 10' below ground level.
* There is a transparent wall of force ceiling 30' above ground level.
* One combatant starts at position A, the other at B.
* The ground consists of rough marble (hardness 10, hp 10 per cubic foot (or 20 hp per inch over a 5 ft by 5 ft square) with a 6 inch deep layer of sand on top. The sand increases the hardness of the stone by +5, but you can scoop all of the sand out of a 5 ft by 5 ft area with a full round action (which prompts an AOO).
* The sand is fine-grained and white, and does not impede movement. Walking on it grants a +4 circumstance bonus to Move Silently checks. The sand is too fine and light to be used as a weapon.
* The walls are made of rough marble, and are 30 ft high. Climbing the side of a wall is DC 20.
* The pillars are also made of rough marble. They are approximately 5 ft in diameter, and a 5 ft tall section of a pillar is 100 cubic feet. However, you can bring a pillar down by narrowing your focus a bit. The minimum damage you need to deal to bring a pillar down is 25 cubic feet, or 250 damage.
* Breaking a pillar with sudden force is a STR check (Hardness 10, Hit Points 1000, stone, one piece: DC 30.
* Climbing the side of a pillar is DC 20. When you can reach the top edge of a pillar, it is DC 10.
* The top of the pillars are flat-topped and rough, and make good standing platforms.
* Diagonal movement between the central pillars offers enough space for Large creatures to move unimpeded, and Huge and Gargantuan creates to move while squeezed.