The Imperial sages report:
We hope the allegiance chart is finally correct now. A junior sage has been executed for inaccuracies.
Gurati nobles work hard on boosting their worlds' economy Solats pour into their House coffers, swelling them to the point of bursting.
The Gurati jumpship over Eden disintegrates into a cloud of glimmering metal, courtesy of a minor intervention by officials bribed by house Kadesh. However, the Gurati seem to have their usual luck, as their internal security forces detect no fewer than five other failed sabotage attempts by house Kadesh.
Skillful diplomacy conducted by Duke Lortran himself results in withdrawal of much needed support of the Spacing Guild from the Gurati. The Guild shifts its allegiance to Lortran... for the time being. However, seeing that the Guild has had more ups and downs than a prostitute in zero-G, another change of allegiance is likely soon.
This season also sees Gurati worlds wreathed in black funeral smoke. Thousands of pyres are lit all over the planets. Holovids of the young Baron's corpse and the execution of Imperial Secret Police troops are circulated far and wide. It is no secret that the Lortran persuaded the Police to follow through with the assassination plan that led to the baron being cornered and killed by Imperial Policemen in disguise. Some see it as cashing in on a karmic debt, for was it not on the young baron's orders that the Countess was assassinated? Be it as it may, the head of House Lortran might not have long to live...
The Nitrix, a House almost pushed out of the sector, manage a diplomatic victory, and secure the support of the Black Market for themselves. Most probably, they will use this to build up a stockpile of nuclear weapons.
Indigo Montoya, a noble from a minor Gurati family joins the ranks of th Gurati. Rumors ofthe involvement of the Surgeons again course among the court; certainly the pale complexion and an almost inhuman efficiency the young noble displays do nothing to dispel those rumors.
The imperial tactician reports:
This season sees another attempt on Aquaria by the Lortran forces.
Aquaria:
Lortran invasion force: 3xjumpships, 1 nuke, 1 damper, 1 subterranean mutants, 3 mercenaries +noble, 3 house troops
Nitrix defending force: 1xSea monsters
Nuclear exchange: the Lortran let chivalry and good PR rule over their judgment again, and abstain from nuclear bombardment. The Nitrix have no nuclear arsenals left.
Psi phase: The Lortran noble is unable to bend psychic forces to do his bitting; however the subterranean mutants seem eager to end this fight as soon as possible (perhaps being unnerved by all the water) and summon up a molecular disruption effect.
First strike phase: The Lortran spearhead lands on the biggest floating city and secures a base of operations. No casualties inflicted or suffered.
Regular combat phase: Prior experiences on the planet and the holovids brought back by the retreating Lortran jumpships serve Marquis Alex well. The sea monsters are quickly found and exterminated by depth charges rigged from easily found materials. The Sea monsters didn't manage to retaliate before they are wiped out.
While the Lortran invasion landed, a Nitrix relief force was already en route to Aquaria.
Nitrix relief force: Jumpship "Ingens", 3xSuicide Squad
Lortran invasion force: 3xjumpships, 1 nuke, 1 damper, 1 subterranean mutants, 3 mercenaries +noble, 3 house troops
Nuclear exchange: The Lortran arsenal fires; but apart from a nice firework it fails to delay the combat drop by the Nitrix troops.
Psychic phase: No joy for either psi-capable unit.
First strike phase: even as the Nitrix suicide squads land a trap is set for them. However, it fails to incur any damage onto the armor clad soldiers hurtling to their deaths.
Regular combat phase: With unprecedented zeal the suicide troopser throw themselves at the enemy. Narrow metallic bridges of the floating cities quickly become slick with blood, as vicious fighting erupts. For the loss of two-thirds of the attacking force, the Nitrix manage to destroy but one house troop regiment.
Psi phase: A minor effect by the subterranean mutants comes into being.
First strike phase: With the Nitrix outnumbered and outgunned, it was an easy matter for the Lortran noble to coordinate his mercenaries into a deadly rearguard attack. He almost singlehandedly wipes out the remaining Nitrix troops.
And that is how Aquaria finally changed hands, oceans red with blood around its contested cities.
The imperial cartographer reports:
1 2 3 4 5 6 7 8 9 10
______ _______ ________ _______ ______
/Gurati\_______/ \______/Gridox \_______/ \_______/ \______
A \_G0/3_/ \_______/ \_G0/3___/ \_______/ \______/Lortran
/ \_______/Quayat \______/ \_______/ \_______/Scorch\_L0/11/
B \______/ \_G1/3__/ \________/ \_______/ \_L0/8_/ \
/ \_______/Seedeen\______/ \_______/ \_______/ \______/
C \______/ \_G1/11_/ \________/ \_______/ Marx \______/ \
/ \_______/Pyreen \______/ \_______/Zenceti\_L0/10_/ \______/
D \______/ Frost \_G1/9__/ \________/ \__L0/8_/ \______/ \
/ \__G0/14/ \______/ \_______/ \_______/ \______/
E \______/ Dalton\_______/ \________/ Eden \_______/Hellish\______/ \
/ \_K0/8__/ \______/Mercurum\_G1/10_/ \_L2/4__/ \______/
F \______/ Punah \_______/ \_K1/11__/ \_______/ \______/ \
/ \_K3/11_/ \______/ \_______/ \_______/ \______/
G \______/ Mox \_______/ \________/ \_______/Aquaria\______/ \
/ \_K4/18_/ \______/ \_______/ \_L3/7__/ \______/
H \______/ \_______/ \________/ \_______/ \______/ \
/ \_______/ \______/ \_______/Bolavor\_______/ \______/
I \______/ \_______/ \________/ \_N1/11_/ \______/ \
/Kadesh\_______/Paralax\______/Computus\_______/ \_______/ \______/
J \_K1/1_/Yoravar\_K1/1__/ \_K1/7___/Bazarum\_______/ \______/Nitrix\
\_K0/1__/ \______/ \__K1/1_/ \_______/ \_N1/11/
Location | Name | Type | Income | Units | Owner | JS | AR |
---|
A10 | Lortran | Homeworld | 5 | Psychic Veterans | Lortran | 0 | 11 |
A1 | Gurati | Homeworld | 5 | Anthrosynthetic Berserkers, Cyborg-Commandos | Gurati | 0 | 3 |
J1 | Kadesh | Homeworld | 5 | Fanatics, Warrior Priests | Kadesh | 1 | 1 |
J10 | Nitrix | Homeworld | 5 | Suicide Squads | Nitrix | 1 | 11 |
G8 | Aquara | Ocean | 1 | Sea Monsters- Defenders | Lortran | 3 | 7 |
J6 | Bazarium | Commerce | 3 | Mercenaries & Jumpships | Kadesh | 1 | 1 |
I7 | Bolavor | Jungle | 2 | Jungle Fighters | Nitrix | 1 | 11 |
J5 | Computus | Machine | 3 | Robot Death Machines | Kadesh | 1 | 7 |
E2 | Dalton | Research | 1 | Transhuman Supersoldiers & Nukes | Kadesh | 0 | 8 |
E6 | Eden | Church | 2 | Solar Templars | Gurati | 1 | 10 |
D2 | Frost | Ice | 1 | Ice Barbarians | Gurati | 0 | 14 |
A5 | Griddox | Prison | 1 | Prison Soldiers | Gurati | 0 | 3 |
E8 | Hellish | Radioactive | 2 | Subterranean Mutants & Nukes | Lortran | 2 | 4 |
C8 | Marx | Clone | 1 | Clone Soldiers | Lortran | 0 | 10 |
F5 | Mercurium | Mining | 3 | Nukes & Miners- Defenders | Kadesh | 1 | 11 |
G2 | Mox | Gem | 4 | Miners- Defenders | Kadesh | 4 | 18 |
J3 | Parallax | Industrial | 3 | Nukes & Jumpships | Kadesh | 1 | 1 |
F2 | Punah | Pleasure | 3 | Amazonians | Kadesh | 3 | 11 |
D3 | Pyreen | Pacifist | 1 | Diplomacy | Gurati | 1 | 9 |
B3 | Quayat | Desert | 1 | Desert Warriors | Gurati | 1 | 3 |
B9 | Scorch | Volcanic | 1 | Nukes & Lava Projectors- Defenders | Lortran | 0 | 8 |
C3 | Seedeen | Hive World | 2 | Imperial Conscripts | Gurati | 1 | 11 |
J2 | Yoravar | Shipyard | 4 | Jumpships (cost 4 each) | Kadesh | 0 | 1 |
D7 | Zenceti | Alien Ruins | 1 | Psychic Natives- Defenders | Lortran | 0 | 8 |
- Location -Name
- A10 -Lortran- [Private to Duke Lortran: 4 nobles,7 house troop, 2 psychic veterans, 2 heretics funds:11 ]
- A1 -Gurati- [Private to Baron Gurati: 2 house troops,1 damper field, funds:55 ]
- J1 -Kadesh- [Private to Countess Kadesh: 1 nobles, 1 fanatics, 1 JS funds:11 ]
- J10 -Nitrix- [Private to Lord Nitrix: 2 Nobles (Dekko, Karth, ), 8 House Troops, 1 suicide squad, 2 damper fields,1 jumship funds:14 ]
- G8 -Aquara- [Private to Duke Lortran: 3xjumpships, 1 damper, 1 subterranean mutants, 3 mercenaries, 1 noble, 2 house troops ]
- J6 -Bazarium- [Private to Countess Kadesh: 1 house troops,1 jumpship ]
- I7 -Bolavor- [Private to Lord Nitrix: 10 jungle fighters, 1 suicide squads, 1 noble (Faradi), 1 jumpships, 1 jumpship retreating here ]
- J5 -Computus- [Private to Countess Kadesh: 4 RDMs, 1 nukes, 2 fanatics, 1 JS ]
- E2 -Dalton- [Private to Countess Kadesh: 5 nuke, 3 priests ]
- E6 -Eden- [Private to Baron Gurati: (old) Baron Gurati, 8 solar templars, 1 noble, 1 colonial rangers, 1 JS, 1 damper ]
- D2 -Frost- [Private to Baron Gurati: 10 ice barbarians,3 house troops, 1 noble*, 1 noble, 1 cyborg commandos ]
- A5 -Griddox- [Private to Baron Gurati: 3 prison soldiers ]
- E8 -Hellish- [Private to Duke Lortran: 3 clone soldiers, 2 jumpships, 1 dampers ]
- C8 -Marx- [Private to Duke Lortran: 2 noble, 2 house troops, 2 psychic veterans, 2 clone soldiers, 1 arsenal, 1 dampers, 2 mercenaries ]
- F5 -Mercurium- [Private to Countess Kadesh: 1 Warrior priests , 8 miners, 2 nuclear arsenals,1 JS ]
- G2 -Mox- [Private to Countess Kadesh: 7 miners, 3 nobles, 1 damper, 4 jumpships, 5 warrior priests, 2 RDM, 3 nuclear arsenals ]
- J3 -Parallax- [Private to Countess Kadesh: 1 JS, 1 priests, ]
- F2 -Punah- [Private to Countess Kadesh: 7 Amazonians,1 nukes, 2 priest, 3 JS, 1 noble, 1 transhuman supersoldier ]
- D3 -Pyreen- [Private to Baron Gurati: 5x Desert warriors, 1 nuke, 2 imperial conscripts, 1 JS, 1 cyborg commando ]
- B3 -Quayat- [Private to Baron Gurati: 3 desert wariors, 2 noble, 1 JS ]
- B9 -Scorch- [Private to Duke Lortran: 1 house troop, 1 psychic veteran, 4 lava projectors, 2 nukes ]
- C3 -Seedeen- [Private to Baron Gurati: 10 imperial conscripts, 1 damper field, 1 noble, 1 JS ]
- J2 -Yoravar- [Private to Countess Kadesh: 1 house troop, ]
- D7 -Zenceti- [Private to Duke Lortran: 8 psychic natives ]
ALLIES | Side | Units |
---|
5th Sector Rebels | Kadesh | 3 Rebels & Sabotage = 1 |
Black Market | Nitrix | 2 Nuclear Arsenals & Income = 1 |
Church of Mankind | Lortran | Diplomacy = 2 |
Colonial Council | Gurati | 1 Colonial Ranger & Diplomacy = 1 |
Discordian Heretics | Lortran | 4 Heretics |
Emporex | Kadesh | 2 Imperial Centurions |
Imperial Aristocracy | Gurati | Noble Action= 1 or Recruit Noble =1 |
Imperial Army | Gurati | 3 Imperial Shock Troops |
Imperial Beaurocracy | Nitrix | Strategic Planning =1 |
Imperial Navy | Nitrix | 3 Jumpships |
Imperial Secret Police | Lortran | 2 Imperial Death Squads & Assassination = 1 |
Mercantile Consortium | Gurati | Income = 2 |
Mercenary Guild | Lortran | 4 Mercenaries |
Rimspace Pirates | Nitrix | 2 Pirates |
Sisteria | | |
Spacing Guild | Gurati | 2 Jumpships & Income =1 |
Surgeons of Silex | Gurati | Recruit Noble =1 & Income = 1 |