Re: Diplomatic channel (aka OOC)
Every war is a gamble :)
as outlined in the rules thread, your initiative score will determine when your units move. You might use * Strategic Planning: Automatic success. +1 or -1 to Initiative roll next turn. as a noble action to be fairly sure that yor turn will come before or after the opponent. Then again, so can he.
As for taking losses, you should include a priority number for each of the armies within a group, e.g.
1 kadesh warrior priests (2), 2 Imperial Death Squads (1), 3 Robot Death Machines (3)
The army with the lowest priority number will be sacrificed first. So in the example, the first two damage points will each destroy one death squad, the third will destroy the priests, and the final three will each take one death machine.
If the priority is not set, I'll decide. who gets hit. I also do all the rolls for combat and so on.
You just give orders, and... well, the sector is a big place, and it takes a long time to pass messages from one spot to the next. All movement for one side is simultaneous, then all movement for the other side.
This also keeps the game from slowing.
This message was last edited by the GM at 08:29, Sun 23 Mar 2008.